Heyo! Recently glorious battle was changed as follows:
- Glorious Battle: 20/30 -> 20/25 damage; if activated while a charge is already active, damage and effects from the first are canceled; 6 -> 4 max targeting mobs for level 2 passive; decreased velocity
I definitely agree that 1): glorious battle stacking damage could be pretty cracked, and 2): glorious battle was one of the best movement skills in the game, when berserker wasn't meant to be particularly mobile. That explains the decreased velocity and the removal of battle stacking.
However, glorious battle actually received three extra damage nerfs from this changelog:
1: Five less damage at lvl 2, which is around 25% less.
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6 -> 4 max targeting mobs at level 2, which is around 33% less extra damage (+20% down from +30%).
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Finally, ~40% less damage from its synergy with meteor slam. What most people don't know is that battle's upwards velocity was always less than its horizontal velocity. From my estimations, glorious battle used to travel ~8.3 blocks horizontally and ~6 blocks vertically. However, the current version can only travel ~5 blocks horizontally and ~3.5 blocks vertically. This means that the current version now does over 40% less damage from meteor slam!
In conclusion, I would love to see glorious battle's damage increased in exchange for less mobility and stacking removal. If nothing else, tweaking the upwards velocity to be the same as its horizontal velocity would be a welcome change.
Thanks for coming to my ted talk.