Hello everyone! Does someone know how to make FA AE works with King Spider and other spiders from TF? I am making my own modpack and very want to combine these features somehow. I noticed, that King Spider doesn`t how models folder, he only has texture file(.png). So my question is does it possible to make this resource pack and mod work together? On screenshot you can see the problem
#Fresh Animation All Extensions + Twilight Forest
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I know Java but I don’t have much experience with Minecraft mods. It looks like either the wrong texture is mapped and/or a static texture is mapped. I’m not sure if TF uses the same model as the original spider but even if they don’t it should be possible to implement that feature with a little work.
I couldn’t tell you exactly how to do it as I am not familiar with the mod but I would check any json files related to texture mapping.
Thank you very much for answer. I didnt expect that someone will answer as soon as you do. But there is no json files, this is the problem. In TF i only found png texture. twilightforest-1.20.1-4.3.1850-universal.jar\assets\twilightforest\blockstates and twilightforest-1.20.1-4.3.1850-universal.jar\assets\twilightforest\models folders dont have any json files for any entities
its only spawn egg. in folder assets there isn`t a json file of kingspider
can it be in "KingSpider.class"?
I was only able to find the actual texture that is being mapped at src/main/resources/assets/twilightforest/textures/model
I have never worked with mobs before so I’m not sure if it’s in the class
me too, so i have no idea what to do((
I checked the class and didn’t see it
I can look more later
Maybe look into the animation mod too
Thank you very much, I hope this won't be difficult for you
Any progress on this?
а ты ебало то завали