#shared health+
1 messages · Page 1 of 1 (latest)
it already does all this?
well
maybe not visually 3 rows of health for To3 but the damage is divided by team size aka 3
if that’s the case the scenario desc doesn’t rlly explain that well
oops i guess LOL
what ur saying is for 10 hearts u divide the damage upon the players based on team size
i’m saying u should have the amount of hearts based on team size
hence the slight change in scen
combination of team health and shared health
@wintry basin why does ur scen doc say no gheads?
no gheads makes sense if it’s 10 hearts
@runic jungle Probably original game mode idea from WMC 6
heals also get spread
4 hearts from ghead in a To2, will heal both by 2
i see
i still think the idea of health based on team size instead of divided by team size could be cool
Yeah like to3 the team would have a combined 30 hearts but if one person takes damage it takes from everyone’s 30 hearts
i like this kendawg