#🐜archived-bug-reports-channel

1 messages Ā· Page 18 of 1

foggy scroll
#

[Player-side, Weapon, Ammo]
M45A1 does not properly swap magazines when performing a slow, tactical reload while aiming.

The sidearm "M45A1" does not swap magazines when performing a slow, tactical reload while aiming. To reproduce the bug, fire enough rounds out of an M45A1 magazine to be able to differentiate the current magazine from other (full) magazines, but not enough to fully deplete the magazine. Then, while aiming down sights with the M45A1, press the reload button once (or the keybind to perform a slow reload that keeps the magazine). If reproduced correctly, after the reload animation finishes, the current (not empty but not full) magazine will still be in the firearm, and no changes to one's ammunition supply will have been made.

edit: I can post a video demonstrating the reproduction steps if needed.

obtuse ice
#

Recently purchased the game, and unfortunately was immediately disappointed that there is no ability to ā€œinvertā€ the y-axis of the mouse. I have never been able to adequately wrap my brain around the ā€œstandardā€ mouse mode. Can you please add this inversion setting to the game? It’s a very standard setting on every shooter/sandbox game made for the last decade or more. Thanks for your consideration.

wheat plaza
#

For a while now I have been having the same issue as @iron halo and @maiden spoke that I can't peek a door.
I have already verified steam files, but to no avail, running the latest patch
The sound plays, the icon moves, but door stays closed.
If the door is locked this is displayed correctly
weirdest part, in Coop multiplayer (both as host and client) the other player can peek without issue, but I can't.

torpid panther
#

The AC unit in the police station makes an ambient sound in the background. When loading custom maps, this keeps playing through loading screens, menus and the map. If you exit out to the main menu it keeps playing as well. Only way to kill it is to restart the game. It gets highly distracting when playing, as it can get pretty bad at times.
I've tried with only a single custom map (doesn't matter which) and it still happens. Here's a video of it in action. (Note: I have mods active in the video, but it behaves the same without any other mods)
https://streamable.com/pywpmp

gleaming yacht
solid depot
#

[Broken interaction]
Knife slices through ballistic shield
Description:
Map is 213 Parks (or whatever meth house). Entered room. Bad guy with knife sliced me to death in one hit through the shield. He rushed into the hit box and likely just tripped through the entire shield.
Reproduction:
hold shield. Wait for bad guy to knife you. Die.
Fix:
Make hit box more solid so knife doesn't go through it

deep flower
#

[AI in Penthouse Rooms Elevator]
Description: The last few times I have played Penthouse rooms in single player this week there is always a civ in the elevator on the left side of the map that can be commanded, but cannot be secured by myself or the AI squad. This civ prevents completion for me.
Reproduction: Load up Penthouse Rooms and go to the elevator on the left wing of the map
Fix: Either allow the elevator to be accessible to the player, or remove suspect/civ ability to spawn in there

outer ermine
#

[NVG]
NVGs get super dark, progressively. This gets fixed when you get them on and off again, but it happens again.

rain pond
#

[Door Wedges]
door wedges do not go back in player or ai inventory after being picked up

rain pond
#

[knife suspects]
suspects with knives dont always play an attack animation when using a knife

inner umbra
gleaming dock
#

[Door Lockpicking and Wedges]
You equip the multitool but the door wonā€˜t get lockpicked no matter what you do. Also when you wedge a door you often canā€˜t unwedge it anymore
Workaround: Using Battering Ram/C2 Explosives/Breaching Shotgun

keen crater
#

[Ballistic Shield]

Ballistic Shield protects me but not friend

attached is video of possible bug/glitch

We're both using Eli character and same gear

true dragon
frail bane
#

[Outfit Bug When Refilling Ammo]
Whenever you refill ammo at the shooting range, your character's outfit will switch to default
How to reproduce:
+Choose a different character
+Refill your ammo

dusky bolt
#

[Map Bug]
**Twisted Nerve Ceiling glitch bug **

Description: On 213 Park homes, main building, second floor, L corner hallway, outside child's bedroom, corner in the hallway wall sucked me up halfway into the ceiling. It was not client side as my team mates could see me. Jumping, crouching, looking around, melee, team mates standing under me, did not free me. Was stuck here for the rest of the session. I was heading outwards from the child's room and made it past the corner before being sucked back and visibly rubber banding into the ceiling.
Reproduction steps: Unknown.
Workaround: None found.

https://www.youtube.com/watch?v=-L1NgGYPyeQ

tender gulch
#

[AI Bug]
Encountered on valley of the dolls but might work on any

Description: Stinger Grenades Destroyed a door and the ai wouldnt walk through but i could
Reproduction steps: blow up door with stinger grenades

hardy flume
#

[AI] arresting issue

Description: if you arrest someone while holding a multi tool, your game completely breaks and you need to reload the mission
Steps for reproduction: hold out a multi tool (6) and try to detain someone

minor magnet
#

This door didn't blow properly.
And you can walk right through it.
And I stood in it just to show you guys.
I hope this helps you guys.

paper minnow
#

[WEAPONS]

Lean Shaking

Sometimes when you lean (not just free lean) with a shotgun in a mission or even in the lobby, and try to lean after that the character will shake left and right at a very high speed making leaning unusable.

Reproduction steps (didn't work all the time) : lean with a shotgun (breaching, non lethal and lethal) and lean an other time with other items (flash, other weapons).

Workaround : Stop using shotgun weapons.

deep flower
#

[CS gas]
Throwing cs gas will harm my AI squad
I've been playing a lot of single player and started to notice that my whole squad would get injured in some of the matches I played. I realized it was from them walking into a room that has been gassed. the end of the mission will dock points for friendly fire. This sill occurs even if the AI squad has the riot gas mask on.
reproduction steps: load up single player and throw cs gas on the ground and watch the team get injured.
workaround/fix: make gas not hurt single player squad with gas masks on

[will add video later when i get back home]

urban quiver
#

[Spawns]
Suspect spawned in walls of elevators on "Penthouse"
Suspect was shooting me but could not hit me. Same for me.
Other that that, I don't have much more to say. The picture says everything. šŸ™‚

torn relic
#

[Weapons]
Guns keep flinging away from complying/dead suspects to who knows where

I've seen this occur on various maps including Twisted Nerve(Barricaded Suspects), 4U Gas Station(Raid), and Port Hoken(Barricaded Suspects). A suspect will comply/die and then drop their gun, and then when my team (players) looks for the guns neither I nor them can find the guns. Guns don't just fling away like tiny heavy ping pong balls.

Reproduction steps: None

Workaround: None

tropic valley
#

[It's a floater AAAAAAAAAHH]
Idk why this thing is floating. This is the methhouse map, on barricaded suspects.
Reproduction: I don't know code, so I don't know how to fix it. Maybe pull and twist a little with gravity?
Workaround: None
I forgot screenshot, gimmie 5 min

edgy trail
#

[Environment]

In Hotel map, some walls don't get bullet holes when shot.

unreal bison
#

[Weapon Customization]
R7 Launcher can't unequip lumination attachments

The flashlight and laser get stuck onto the gun every time you try to deselect them

sacred imp
#

unable to enter lift and arrest suspects ..... happened twice ... and both the time the chaos dude was stuck in the lift was unable to enter lift and arrest him (map - penthouse rooms)

idle grail
#

Wasn't sure whether i accidently booted up RON or Phasmophobia. Scary AF. Couldn't shoot him and had to abort the Mission. Was on Wenderly-Raid iirc.

lapis fox
#

Not a bug but just a suggestion, should the "talk" be in "team" by default, instead of "local"?

lethal violet
#

he isn't putting his hand on the vertical grip he just has his hand trough it

lapis fox
#

Just a suggestion, shouldn't the voice chat be in "team" by default, instead of "local"?And shouldn't there be a "toggle on" option so that we can talk continuously without having to press a key, like other games do

elfin wyvern
#

It doesn't affect the gameplay whatsoever nor will many people stumble upon it but I showed it to a friend and he suggested I report it to you. Basically if you crouch + alt down then alt up your head just detaches from your body only visible to you and through the mirror.

sturdy topaz
#

So I dont have a clip but theres a bug where you cant get out of the attic because for some reason theres an invisible wall where the stairway turns right out of the attic

sullen crag
#

[Supporter Build - Knife suspect floated towards me and remained standing once killed]

During an active shooter at the 4U gas station, I had a suspect glide along the ground with no animation. When an AI officer killed him, he remained standing as pictured.

Not sure how often this occurs as I've had other knife suspects have their standard movement/fall/die animations play out.

sullen crag
#

[Supporter Build - Officers and player can randomly die in CS Gas cloud]

Whilst it is at random, I've had two officers and myself die in the CS cloud, deployed by both AI thrown grenade and the M320 grenade launcher fired by the player. All officers were wearing gas masks and heavy armor.

I don't know if there is a specific condition that needs to be met or if it's just completely random, but I'm pretty sure if someone was to use Tear Gas for the majority of a mission, they'd eventually have an officer completely die.

fleet eagle
stark bramble
#

Banned?
it keeps trying to connect me to a server which some guy banned me from because i wasnt french and now i cant find any other server i keep getting this
i finally got into one but it shouldnt try join a server which you have been banned from before cos i wasnt french 🤷

near birch
#

For some reason when loading into levels (especially twisted nerve) I get stuck and can't do anything and takes 2 mins to move (This is only sometimes tho)

white token
#

I trying to play with my firends , but we kicked . The massage (You have beec kicked :Pak checksum mismatch [server requires you to be runnninng the same mods] . This wasnt the case before , I think.

unique elm
#

Dude I literally can't play the game. Anytime I join a game no matter if it's multi or single player, my screen freezes any time I turn. I can't even enjoy the game like I want to and it's just depressing. If someone knows how to fix this then please help me but if not then I'm getting a refund. Is no one else having this issue?

silk galleon
#

every time i try to load in the a lobby this happens

odd wren
#

Map Design/Game Objects

Description: Standing on top of game objects such as chairs, stools, guitars, etc. will fling you around a bunch if you walk on top of said objects. It would appear this applies to basically every single movable game object.

gusty hemlock
#

Online session joining:
Sometimes, when you try to join a session, it will either continuously say that your connection with the host has been lost, or send you into an endless loop of being sent back into the main menu and automatically rejoining.

atomic jungle
#

hello guys i need help
when i start the game in the right bottom corner i see logging in after that failed to connect to backend service i cant click on the button find sessiona and when i hit play i got only solo game why is that ?

sturdy topaz
#

The game gets stuck at this game when host migrates and doesn't allow us to press ESC or do anything, Need to restart the whole game now 😦

meager marlin
#

Just had a Raid on Ceasar's due to a bug and got an easy S. I had Raid on 213 PARK HOMES selected and then I opened up the mission select for Ceasar's, quittet out, and then it said Ceasar's Car dealership with the Raid mission type. EDIT: Just tried it again with Active Shooter from the Hotel, and then switched to the mission type select for 213 Park Homes and now it says 213 Park Homes with the mission type Active Shooter

#

Also works with raid and then Cherryessa Farm

mint hazel
glacial kettle
#

Small Visual Glitch

Roof of tunnel not quite connected to "secondary" roof

Just a small visual glitch, nothing too big. found in the tunnels of Cherryessa Farm, more specifically at the bit upstairs of the room with the large barrels. I only noticed it when I was going back to do something, don't know what.

mighty wren
#

Cant Find Sessions since the update, and I have good connection too some plz help

trim iris
#

[weapon] ballistic shield appearing to teammates but not on my screen

knotty idol
#

When ever you pull out your zip ties your stuck and cant move

sturdy topaz
#

Guy was pitch black

rough plover
#

I apologize if this has already been reported but I couldn't find it

[THROWABLES]

Gas, flash, and stinger grenades "sticking" in your hand when deployed

This seems to be a bit random, but I find it happens most often when using the "Alt+WASD" leaning/crouch mechanic. Upon releasing the throw button, the grenade will "stick" in your hand for a few seconds. I've noticed a few times that releasing the Alt key (while using "Alt+WASD" with a grenade prepped) will "unstick" the grenade. I can't reliably reproduce the bug, but I have noticed it multiple times in the past month or so

unkempt void
#

I got stuck in a wall while clearing the 2nd floor on the 213th street map.

brave delta
raven roost
acoustic iris
#

[Gameplay]

Arrest animation cancelled by fake surrender
Suspect was cs gas blinded+ melee, dropped the knife and surrendered, walks to him and arrest him, during the arrest animation, while cuffing him and padding him down, the suspect fake surrender and cancelled the cuffing/arresting animation. Not sure how that happened. Played on Brave Ideas (Penthouse), Testing Branch.

#

[Localization]

The replay option at the end of the match screen translation for Chinese should be "å†ēŽ©äø€ę¬”ā€œ or "é‡ēŽ©ā€ļ¼Œnot the current "å›žę”¾ā€œļ¼Œ the current one means replay recorded video, not play again.

sullen crag
#

[AI and player stuck on corner - 213 Park Raid attic]

An AI officer got stuck in this corner and would not move even when ordered to do so. I was also unable to move back down the stairs. I'm not sure if this is because the officer was stuck in such a way and I could not pass them, or if there was some other issue.

Steps to replicated:

I'm unsure if this can be repeated 100% of the time, but the officer would've most likely gotten stuck following me up the stairs.

sullen thunder
#

[Weapons - flashlight] Sometimes flashlight shows weird line on its shadow.

polar thicket
trim iris
#

[weapon] partner’s stinger grenade went off, but was still cosmetically present. Even got the prompt Press F to Pick Up … happened in the practice range in the lobby

warm bane
#

[AI]
i think he spawned in an elevator wall that i cannot enter or shoot. me and the Ai tried to shoot at him but nothing happen. then i shoot at some walls near him then my mission finished.

sage owl
#

the rack launched me onto the rings hanging from the ceiling on the gas station level

vale hornet
#

The problem is that i dont have any updates since a newest hotfix

mellow swift
#

AK grip geometry freaks out on the workbench

tacit gate
#

cant walk through chairs in lobby

static sleet
#

just do the same thing as this video
all pistols i safe mode are possible (infinite blowback)

tacit gate
#

gas mask floats after death

sturdy topaz
#

White phosphor NVG option has a greentint on the edges

maiden gust
#

Does anyone else have a issue of clicking to shoot and nothing happening? But then other times you can be tapping in single fire and then boom all of a sudden the trigger doesn’t work but yet I’ve got a half a mag left. Or I’ll breach a room and die because I clicked my mouse 8 times and not a single bullet came out of my fully loaded mag

light chasm
#

Using GL's has the issue where it flashes once at the location and then where the gl was fired (unknown if only at test range)

storm palm
#

Crouching prevents glow lights to be deployed

dawn dock
#

Version 18993, just updated the game on standart edition to the latest, DX12, single player mode

Used C2 on door but door didn't destroy like other couple ones I did previously on this very session.

steady rampart
#

Grenade launcher rounds explode twice, once at the target and once in front of you

sturdy topaz
#

[Map bug]

I was just looking around the map and I discovered this. This isn't my first time discovering this type of bug either, I have found it in other areas as well.

https://medal.tv/games/ready-or-not/clips/g74csYdMVlJfk/d1337Q0LJuzJ?invite=cr-MSxxMnAsMTUxMzA1NDEs

Watch I have found a few of these bugs in other areas as well and millions of other Ready Or Not videos on Medal, the largest Game Clip Platform.

ā–¶ Play video
wheat dome
#

Evidence stuck in object, cannot be picked up

grim sinew
#

[Weapons]
Grenade launchers broken in multiplayer
Grenades fired from the GL only seem to work on the host in multiplayer, everyone else 2 explosions are created one where the projectile lands and the other at the player's feet
In this clip my friend killed themselves with their own GL round
Reproduction steps: Fire any grenade launcher in multiplayer

humble thicket
#

while ads it would lean and not let me look through scope

fallen ether
#

[M32A1 Flash]
M32 Doesn't seem to have a low-ready or a raised up third person animation.

fallen ether
#

Ver 18993
[Weapons]
Weapons don't show inside the reflections for other players

[Gameplay]
Traps don't seem to cut or allow cutting for other players, and also explode even when the host has cut it.

covert tiger
#

No shower head on Penthouse map

slender marsh
#

Seems that the update did something to the 3rd party map support in multiplayer. Cannot play any of those custom maps in multiplayer with the current version. All clients crash and only the host will enter the game with ai swat. Tried different maps and hosts and without any further modifications. Singleplayer is running fine on all of these. The standard maps are still running fine on multiplayer. Can someone confirm this?

acoustic iris
#

[AI/Interface]

At 4U Gas Station, the suspect's model is freeze if encountered.

cunning pelican
#

m320 with gas icon is gone with the wind

tropic valley
#

[Doubleganger?]

Idk man, I just went to apperance, and switched fella. Then the cunt dropped to the floor.

torpid panther
ionic heron
#

[Map/Work lights?]
Some of the work lights in the crack house map(not sure if it happens on other maps) just start vibrating sometimes, the light in the video is one of the lights in the tunnel

flat valley
#

[Suspect AI]

Suspects sometimes freeze in place and then instantly "teleport" several feet away. Encountered this most often on the Port Hoken Raid map.

eternal furnace
#

[Map Design?]
Twin that pops out of mirror dies
When i go and use the mirror, after a while of waiting my twin just dies

  1. Interact with mirror
  2. Wait
    there is no work around
sick plover
#

[Graphics / Texture Pop In]
Map Crack House (cant remember actual name)

Cave entry to right of stairs leading up to garage. Wall to right of door is not visible from where the stairs start, but as you move closer, the top part of the wall appears and then the second as you get closer. Been this way since last update.

honest wave
#

idk if its intentional or a bug but on carriers of the vine enemy spawns and civilian spawns are not random and its 33 suspects

dusty glacier
#

[Weaponry]
Grenade Launcher TK

When killing two AI friendlies with the grenade launcher, your AI friendlies don't turn against you unlike conventional firearms.

tawdry wharf
#

We found out only the host can disable traps, and after that's done, those who aren't host can still set them off but with no effects (i.e.: set off a flashbang trap, it does the sound and explosion effect but doesn't concuss nor alert enemies).

There are some invisible enemies for non-host players (We experienced this with a white shirt wearing suspect on the new map).

violet knot
#

Audio is missing for shotgun breaching for me, sometimes c2 blown doors will stay in place and you can go through the actual door

violet knot
#

Sometimes AI will require you to repeat same commands a few times until they actually do that what you asked them to do

blazing knoll
#

Went to change out my loadout and after selecting new rifle/gun, frames would drop immensely. And then when leaving loadout, game would crash.

young oasis
#

when i use the grenade launcher it shoot's twice one at wherever i aim and one at my feet but the one at my feet does nothing it's just a visual bug everyone can see

opaque blade
#

trapwires can't be snipped. Host can cut it but it doesn't visually change.

restive warren
#

If you and buddy try to pick up the same suspect at the same time one of you gets soft locked.

slow marlin
#

[Suspect Animation(?)]
have had a couple instances of suspects clipping through doors as they attempt to set a trap. suspects that clip seem to be too close to the door when they begin the trap setting animation.

blazing knoll
#

[Suspect Animation]
She's not seen to the lobby host. But 2 of us see her. While she's being weird?

night yoke
#

why are the night vision goggles very inconsistent? I have to constantly put them on and off again because when I would have the NVGs on, I can barely see in the dark which defeats the whole purpose of the NVGs. (when I equip my NVGs again, it resets what I see and makes it a bit brighter bit seconds later it gets darker and darker) Anyone else have this problem?

sturdy topaz
shrewd pagoda
#

My Game allways crashes because of some Berette Texture..what can i do?

chilly delta
#

my game crashes when i want to play mission "Carriers of vine" co-op with my friend.

torpid panther
sturdy topaz
proper sky
#

So I'm having a Bug with the door traps. Me and my team have been unable to disarm traps in some of our games we played since the update. There was no way to disarm them. I live in the Asia region if that makes any difference. Also difficult to get into games for us over here

violet knot
#

There is a "bug" where cops report male civilians as female and vice versa

violet knot
#

Also, I don't know if this is a bug, but some suspects have their gun holstered despite dropping their own gun and you can't really secure the gun that is on them as it's part of the model or it's a bug I don't know

upper hemlock
#

cherry farm AI gets stuck on stairs still and has a hard time getting up once they've passed the railing

ionic heron
jagged shuttle
#

is anyone else having heavy frame drops after the new update?

violet knot
sly forge
#

[Category: User Interface]
In co-op, if you have a teammates bodycam up it will get stuck on your screen.
Steps to reproduce: Die in multiplayer with the bodycam enabled.

sturdy topaz
regal cosmos
#

Animation

Arrested suspects appear to be standing around uncuffed, subject in the pitcure was actually arrested and reported.

Happened on 4U gas station, active shooter mode. Not sure how to reproduce, other players were not having the same problem, i was hosting.

spiral spindle
#

Volume seems lower than usual for gun shots. unless it was lowered recently in a patch and I didn’t find out about it.

inland beacon
#

The grenade launcher can damage players outside of the shooting range

wraith geyser
uncut loom
#

I am not able to hear any of my teammates callouts (not with VOIP, the in game scripted ones)

blazing knoll
#

[Category: Suspect animation?]
The suspect had no animation and was stuck in pose nonstop.
Gas station

rare canopy
#

[Gameplay Issue]

Screen turns fully black after taking off night vision, not able to put it back on

sonic stump
#

I'm sure it has already been reported but it seems that the light projected on any glass surface by the flashlight is much bigger than the light projected on non-glass surfaces. This also apllies at mirror reflections

spice mulch
#

[HK416]
Normal laser pointer isn’t working. I can’t activate it

Looks like you have to equip and unequip it like 4/5 times and it works(?)

hot sage
#

Game has been crashing a lot lately...help meh

frail aspen
#

[Performance issue]

During preparing in the loadout menu, my PC "stops" processing the game and went into a static mode, which makes the game super lag and drop to low FPS. Upon pressing "resume" in the loadout menu, it didn't go back to the game/ first person view. I had to restart the game.

There's a fix to this however, by not staying in the loadout menu for too long.

This only happens after the update. Thank you for the amazing update! Can't wait for the hotfix.

cold oxide
#

[Gameplay Issue]

Been playing 213 Apartment Homes and have been experiencing a game lag in the play area. In the alternative version of the 213 Apartment Homes with the larger area. My game would lag, and I would find myself hard to move or would skip frames to teleport me to another location. Even after changing graphic settings and reloading the game the map would still do the same thing and skip frames. Just want to bring that to your attention.

sturdy topaz
#

my guy has no neck

dull geyser
#

Description: throwing people down stairs on hotel makes them get hung on a pipe
reproduction steps: throw a person down these stairs on hotel

regal talon
#

spots in certain maps are letting us sink in, has happened in both barricaded suspects and raid version of Hotel

outer fiber
#

cant launch game says its missing global shader

sly wolf
#

Unable to connect to find serssions, logging in, connected and not connected looping, and end up failing to backup end service

regal talon
analog nacelle
#

I keep running into an issue where I have to verify file integrity on Steam after a mission as it isn't registering that I own the supporter edition. It keeps booting me from the HRT uniform after missions completed. Not sure if this is an issue only on my end as my friend doesn't seem to have the issue, but it is a concern

thin kestrel
#

Please follow the bug report format when posting here, it makes it less clear what issues people are experiencing when it's not being followed

#

Posts that do not adhere to it may be deleted as per the pinned messages

dim trench
#

cannot carry arrested when I play with friends, only able to do it in single player

timber osprey
#

bug on gas station when i walk to the tree i could not move or jump i do have others who saw this that happend

spare viper
#

some weapons do not have the correct icon in the HUD

modern jackal
#

[Performance issue]

During in the loadout menu Got heavy fps drop (62-10) ,set everything on low does help at all

[Animation]

Got suspects stuck in running animation in Hotel Raid map

hoary igloo
violet knot
#

Suspects that were killed appear to be in the same standing spot or animation as they were prior to being shot.

kind geode
#

[Gameplay]

-Firing the M320 can hurt and even kill the officer shooting it

Random chance for it to damage the player, happened on various maps.

solid niche
#

[Custom Maps]

Can no longer play on any custom maps with friends since March 31st update

We all have the same .pak files but only the host gets into the custom map with an AI squad. All friends get a crash screen.
Heard others have the same issue - hoping for a hotfix to allow us to play custom maps again.

fervent nexus
#

How can I fix game from crashing everytime Im trying to enter a map. It happens on 213 Parkhomes. It loads to 100% and then just crashes. My drivers are updated, software, too. How can I fix this?

gloomy nest
#

Stair texture
Stairs in the back area of the car dealership map missing side textures.

steady rampart
#

[gameplay] Flashbangs and stingers are causing officers to get injured even through walls making S ranks very difficult to achieve on non lethal runs. This problem is even more exacerbated with the grenade launchers which makes them almost not worth using for non lethal runs.

cerulean smelt
#

After the last update I can't play the game on Geforce Now
Game launches and work, but resolution is on the lowest, and seems like the mouse is bounded so cannot access UI elements to the right on the screen to apply settings etc.

mystic pewter
steady rampart
#

[gameplay] door wedges will sometimes disappear when placed causing the door to be permanently wedged.

mystic pewter
#

[gameplay] invisible suspects and civilians in the penthouse map. just discovered few minutes ago in single player mode

ivory violet
#

[audio] I noticed the directional sound is off. It's hard to tell where people are shouting from, foot steps, gun fire etc. I think it's an enemy in the next room, but it's actually my friend beside me moving. Is this a known issue?

knotty pagoda
#

[Performance]
Staying too long on the loadout screen causes game to drop down to 3-5fps and stop responding
Opening the loadout menu and staying for a bit (anywhere from 30 seconds to a minute) causes the game to hemorrhage frames. If you quickly leave the loadout menu, the game will resume normally. Staying any longer after the framedrop, the game will freeze. ALT+F4 is the only way to close the game after this.

Steps to reproduce:

  1. open loadout screen
  2. Sit for at least a minute.
  3. Frames will drop
  4. wait a bit longer and game will freeze completely.

Workaround:
Keep your time spent in the loadouts screen small. If the need arises to change a bunch of stuff, make a few edits, close and reopen the loadout screen.

[PC Specs]
GPU: GTX 1070
CPU: R7-5800X
DRIVE: installed on a NVME
RAM: 32GB DDR4 3600Mhz
OS: Windows 11

eager gyro
#

Sorry if this has been addressed, but I looked above and could not find it. When playing the crackhouse a couple days ago with my friends, the grenades from the launchers would sometimes ā€œfloatā€ downwards and then explode in the pre-game firing range as well as the crackhouse. Appeared to happen in contact with vertical beams.

manic coral
#

so i am having a problem where my screen is like zoomed in only in the game to the point where i can't click apply for my settings and when i finish a mission i can't click return to HQ and it's really annoying. Does anyone know how to fix this?? and i can make it in my geforce experience settings to where i can see the whole screen but it's like got a invisible barrier on the side to where i can't click anything or move over to that side.

placid yoke
lofty drum
#

NETWORKING

Had a guy sit there while I shot him, then teleported in front of me and hit me. This might be on my end this might be on the games end. Figured I'd report it regardless.

west atlas
vocal linden
#

Can anyone tell me why me game is so grainy

deft kayak
#

When i change my loadout i have a black screen, i have to reload the game

tough skiff
#

When there is a Host-Migration, i need to restart. The loading screen is Infinity

midnight iron
#

this guy was found dead but alive, you could walk straight through him, there was no mods used, mode is active shooter room is gas station

tough skiff
#

If i stand there with the Flash launcher I am able to shoot and kill my teammates

(I can stand there with other guns but they will not kill my mates, but with the flash launcher is it possible to kill mates)

vital heart
#

pixel missing in locker

high musk
#

BUGGGGGGG FLASH GRANADE + WEAPON

manic coral
craggy willow
#

Custom maps just crash now for everyone but the host in MP

coarse whale
#

Arresting a suspect with a multitool in hand destroys your game and hard freezes you

Source: Try it

rare canopy
#

[Gameplay Issue]

Cannot take night vision, switch guns, shoot or aim into sights, basically games fully broken until a restart lol

Reproduce:
Try putting on night vision before the mission has fully started (screen fading to visible shit) in singleplayer.

willow igloo
#

Doors are causing custom maps to crash when loading in on multi-player. This might be due to replicating the door so clients don't only see the red X door

uneven sparrow
#

i have 180 fps and when i go to customize my character it drops to 6fps

sturdy topaz
#

[Player Model]

Eli Is shown wearing long Sleeves But When using He Has short sleeves, I don't know if this is a bug or not

west atlas
sturdy topaz
gloomy nest
#

Carriers of the vine map has an issue with the 2nd floor.

fallen ether
#

[Language]
Objective Notifications show as host's language.

German to English.

junior temple
#

Ever since the latest update, it seems like gunshots are abnormally quiet. I am unsure if this is a bug or not. I've only experienced it in this game.
Every time I fire my gun, it sounds muted, as if I have just been flashbanged.
Other sounds are still normal volume, though. For example, racking the slide on my shotgun is significantly louder than firing the gun itself.

Between writing the above text and writing the below text, I changed my audio settings to attempt to fix it

I changed my audio settings from:
Master: 7%
SFX: 50%
UI: 100%
Music: 30%
VOIP: 50%

To:
Master: 20%
SFX: 50%
UI: 50%
Music: 50%
VOIP: 100%

Yes, all sounds (especially SFX sounds) would be louder going through a change like this. But how loud my guns are now sounds more in proportion with the volume of everything else (better).
Now, when I am outside (I am testing this on Cherryessa Farm now), my guns still sound a little bit too quiet. The volume of my FSP firing is roughly the same as the volume of the action cycling.
When I go inside the tunnels, my muzzle report sounds like a much more appropriate volume than outside. But I noticed that when I shoot a wall directly in front of me, the volume of my bullet impacting the wall is still louder than the muzzle report of my unsuppressed weapon. I have been able to reproduce this with every gun I have tested.

Things that have consistently been appropriately loud in comparison to everything else:
-Grenades exploding
-Gun action cycling
-Shell casings hitting the floor
-Grenade pins being pulled

In addition, in the shooting range yesterday (weapons were the Beanbag Shotgun and FSP-9), I noticed some a brief moment in which my guns were appropriately loud again, but they went back to sounding muted almost immediately.
I do not have a video yet, but I tested what my guns sound like immediately after I have just flashbanged myself, and the gun sound was the same. So I can say the "too quiet" muzzle reports sound like, if not exactly are, the normal gun sounds when I have just been flashbanged.
@inland canyon

inland canyon
#

Oops. Realized what channel I'm in

sullen crag
#

[Stuck in Club Level Wall]

Upon approaching up the stairs and towards the entrance of the Dance Floor in the club level, I moved to the right and ended up getting stuck in the wall.

sturdy topaz
#

AI wont go past the fence area in the pizza place map

grizzled plank
#

having issues playing multiplayer modded maps keeps kicking one of us to desktop the host is fine but its the person who joins. it allows you to run around the lobby customize stuff but as soon as you hot the mat to start the misson the time goes up and the kicked straight to desktop with a crash report screen . anyone else having the same issues?

rose harbor
#

When you die with your camera on, it is on the screen

analog nacelle
#

when you die with a team camera open, it stays frozen on the screen. I saw someone else already reported this

mystic pewter
#

[gameplay] sometimes when you break the door, the game crashed. it's a very rare thing

sullen crag
#

[Tear Gas seems to break glass]

At least on the Penthouse mission, the gas cloud seems to break the glass of windows, both from the hand grenade and the 40mm.

dusky coyote
#

The 40mm will kill you if you touch it before it explodes. This doesn't seem to effect other players or any AI in the same way. Note: this happens whether it is bouncing or at rest.

crisp glade
#

i cant find sessions to play since 1 month, does anyone has this problem?

devout mauve
#

[Gameplay issue]
[Funny Edit]
Map : Gas Station Level : Active Shooter

The terrorist with the knife don't move
If arrest by player and carry arrest, the terrorist disappear and die
If arrest by bot, back to normal

knotty bolt
#

Wenderly hills hotel hostage rescue, hostile in the lounge has chance to spawn glitched and is invincible to all forms of damage but can shoot civilians as well as kill swat officers

high fiber
#

[Animation/Player Interaction]

Simultaneous Suspect Pickup in MP

Description
If two players simultaneously try to pick up the same arrested person in multiplayer, both clients can end up "picking up" the same person. However, it seems one is the "real" and one is the fake. In this case, while I didn't manage to record the pickup event (it was the entry area of the Ides of March map), I managed to capture the event. Initially both players held the pickup model on my side (though other players only saw the "real" pickup). When the other player (with the "real" arrested person) dropped the person, the person on my screen vanished, but I remained in the pose. I could not interact with anything , switch weapons, drop/throw the nonexistent person, bandage wounds, or lean, but I could walk and crouch.
Reproduction steps:
Have two players attempt to pick up the same arrested person simultaneously.
Potential workarounds:
None found (besides not picking people up)

https://streamable.com/f3lpog (where the "fake" carried person vanishes)

https://streamable.com/bri8ok

https://streamable.com/mq8t9f

https://streamable.com/cv8ygy

analog nacelle
#

[Lobby/Animation] If you are stunned or tased by a comrade before dying in the lobby, your screen will continue to shake violently after you have respawned

vestal kettle
#

I don't know if it's a bug, but you can't play the mod maps with other friends, or it won't let you enter the room and if it leaves a critical error.

dusky apex
#

if you place c2 then switch off of the remote you cant select it anymore and cant use c2 for the rest of the game

twin cloud
#

when i try to type something on russian it doesnt show up (i wrote привет on russian and privet on english)

pale wigeon
#

4U Gas Station
the enemy character was dead while standing

charred ether
#

[Flashbangs]
There’ve been instances where as you throw a flashbang, it freezes in mid-air and goes off.

echo storm
#

when i arrest civs/ suspects, they put their hands up and then down

heavy bone
#

I shot this guy with a shotgun, but instead of ragdolling he just kinda of stood there

modern sinew
#

The reflection of the weapon is broken at this point

obtuse marten
#

theres a bug where when you die you spectate someone and if that someone dies the screen would just be black and you cannot switch who your spectating. also there is a bug when starting the game and searching for a public lobby, the game would just never load in and instead show a black screen with "lobby" top left.

graceful lantern
#

on the fast food map the ai will get stuck in the open area in the middle while you are behind the recently added building

dusty flame
#

This happened only for me MoreBetterThinking made for a good clip tho KEKW
Translation:
Hold F to secure evidence
UUHH .. UUH ?
You took my shield
You took my shield !!!
i dont have a shield any more
Why does Ludde have your shield on his back ?
Ludde you have my shield ;_;
*Noo, you have it infront of you *
Give back my shield whyy2

keen valve
#

Bug - Whenever I'm on the loadout screen for a period of time, FPS drops dramatically and nearly crashes the game.

tidal wren
#

when i exit the game window the game crashes directly.

solid berry
#

Sometimes while on a public lobby and changing weapon attachments, If I select one type of grip and then another, though the weapon appears on the table as if it has the correct grip on, when I pick up the weapon it has no front grip at all.

south lagoon
#

I keep getting shot through the dam shield i am crouched and not pointing my gun and just keep getting killed

steady trail
#

i feel like ive seen this before, but this part of the hallway in dealer has weird collision (also demonstrated with chemlight) https://youtu.be/qmvINbemRdE

ai somehow detected and targeted me (and probably the dude who died) thru walls? cargo map https://youtu.be/O_IH7gn9nkU attached is the picture of where he (probably) was when he shot at us; you can also see him run there in the corner of my screen after he shot at me

throwing civs sometimes kills them? probably some weird collision with the map lol https://youtu.be/PTFVvYiBGT8

spark lichen
#

multiple NPC's who have been shot down remained standing on my screen. I am the host of the server, it is gas station on hostage rescue
all of the bugged NPC's were gunmen

thin kestrel
#

Hey everyone, please add more context to your bug reports and follow the format that's pinned to this channel

#

some of these reports have too little context to go off of and send to the team

#

if you want your bug to be more easily and properly addressed please present it in those ways which convey the issue more clearly

We've stated this many times before and it's in the channel description.
If you're misusing this channel's purpose you may be warned and/or muted.

#

Many of the posts lacking in this context have and are being removed

#

I want to be able to keep ones that still have some relevant context but there's already enough reports that wading through so many unclear ones isn't helpful

#

The pin for this already exists, so hopefully the warns or mutes people receive will encourage people to read them, unfortunately

#

Thank you to those of you who have posted those more contextualized bug reports already

sharp rain
#

Flashlight lighting bug

When I use the flashlight and look trough a glass it looks completely white preventing seeing through it

Also this didn't happened before, I don't know if it is caused by a graphic configuration or something like that

dusky lynx
#

[Animation] [Player Model]
Player Models Do Not Hold Foregrips Correctly
Attach any foregrip on a Assault Rifle or SMG, look in a mirror or at another player using a foregrip on their gun.
Officers still hold their firearms in the default "under-barrel grip"

twin cloud
#

[Player Model]
Googles don't show up in a mirror on an Alpha HRT skin. If you look from a different angle they will show up.
Use googles on Alpha and look in a mirror.

bold remnant
#

[Player Model]
The eli playermodel has the wrong arms in 1st person

#

[View model, idk]
Who keeps giving me spent cartridges?

potent wedge
#

[Performance] [Loadouts]
When in loadout screen(from any loadout editing station) frames will drop to below 15. Have tried common fixes including changing RTX setting, changing DirectX version, turning off overlays, etc.

Can be reproduced by:
Waiting in the loadout screen for up to a minute

Specs:
Ryzen 7 5800X
Nvidia RTX 3050
32GB RAM
Installed on NVME drive

No real workarounds available, just don't stay in the loadout menu for longer than like 30-60 seconds

EDIT: the game will crash if i just sit in the menu after the low fps

turbid spruce
#

[Weapons][Gameplay][Networking]
Taser+Shield Multiplayer Aiming Bug

Description: When in a lobby with more than one player and using the shield with taser and laser sight the local player will see themselves aiming at a completely different location than what the other remote player see. When you take the shot it uses the remote player's aim location, causing pretty much every taser shot to miss. (you can see in the gif I am aiming a metre to the right, but somehow hit, to my friend I am aiming at their chest). We noticed this trying to do non lethal runs as every shot we'd take with the shield+taser would miss despite aiming at their chest.

Reproduce: Make a lobby with more than one player (no bug with just one player), get shield with taser and enable laser sight, try firing at npc

Workaround: Not really any, you have to completely guess where you are aiming and the offset changes with distance to target

whole cargo
chrome oasis
#

[Performance]
My game used to work fine but broke recently. I got stuck in the menu with 1 fps and a huge render latency. Here's a screenshot I got.

sturdy topaz
#

[Map]
213 Park Homes
At the Garage at the end of the map,clipping can be encountered

gleaming prawn
#

[Player interaction]
Softlock in Hotel Raid
When you die, there's a chance that you will be softlocked out of doing anything in the game, with a camera angle from above. This typically happens before you're able to press spectate, and ive been able to somewhat recreate it by dying in front of the gift shop doorway. You cannot use voice, you cannot press escape, you cannot do anything until everyone else has died or objectives are completed.

sullen crag
#

[Climbable Couch in Brisa Cove]

The player can walk onto this couch and proceed to step up onto other props. First time I did this I was carrying an arrested suspect, but I didn't need to be carrying anyone to repeat this as shown in the video.

swift wasp
#

[Melee Suspect Hitbox Nonsense]

When a suspect with a knife is fake surrendering, they have the chance of swinging their knife while still on their knees/getting up, which has an insane hitbox, being able to insta kill officers way being them.

kind geode
#

[Map / Gameplay]

When throwing a carried person, your character can get stuck in objects the character model clips into.

Tested (by accident) on Valley of Dolls, got myself and a team mate, that got pushed by the animation, stuck in the window by the balcony.

raw lark
#

[Headcam]
If the player you“re spectating leaves you“re stuck in his perspective and cant switch anymore

sturdy topaz
#

[Technical]
Game takes way too long to load

Weirdest issue I've ever experienced. From the moment I click "Play" on Steam to the moment I see the first splash screen it is about a 10 minute wait. Game uses no system resources during the wait.
Weirdest thing is that this only happens every two updates.
March 9 Update: Not affected
March 16 Update: Affected
March 31 Update: Not affected
April 1 Update(NOW): Affected

I can demonstrate through a discord stream if you want to take a closer look.

low mist
#

[Gameplay]
Team AI wont resume stacked up positions after interacting with the door
Not sure how much of a bug it is, maybe it is just me, but when the team is stacked up they are neatly standing in the safe area around the door, after using the mirror and reporting, the one who mirrored just keep standing in front of the door instead of going back to his stacked up position

sturdy topaz
#

[AI Characters]
Blackface and whiteface is still a problem in Los Suenos

jolly flame
#

I died and didnt get to spectate

sharp vector
#

[Zipcuffs]
If you use a bound key for the zipcuffs, then try to arrest anybody, you and the suspect will be frozen in place until either you or the suspect is killed. This happens 100% of the time.

pliant shoal
#

[Map Design] Shipping container on port

Sorry for awful video I didn’t have obs open but uh I don’t think this is supposed to be possible. If you jump off the back of the container you end up in a spot impossible to leave.

devout estuary
#

[Gameplay]
Missing new weapons, tried to verify game files but didnt change anything

spare viper
#

some icons for weapons/tools are weird. is this a problem when the game is modded or a vanilla issue as well?

oak bane
#

[Bugs]
Double-Doors sometimes cannot be lock-picked by non-host members

Rare occurrences of double doors unable to be picked by non-host members. The lock-picking progress immediately stops as soon as a non-host player lock-picks the door. However, the host themselves could lockpick the door just fine without any issue

devout copper
#

if you are in the mirror gun you can still move with out the camera moving and you can see yourself

south lagoon
#

[Shields and knives] You can still get stabbed through the shield and have little time or no time at all to shoot or taze the suspect it has ruined several s runs I have been trying to do.

leaden laurel
#

[Bug]
Suspect bug - Hostage Rescue in Gas Station

I'm currently having bugs with hostage rescue mission on gas station. Some suspects which are shot dead by me freeze and its hard to tell if they're really dead or still alive. When they freeze, you can report them and thats the only way to tell if they're dead or not.

crude lynx
#

[Head cam]
Head cam lag when switching

I have no footage of this, but when you are in multiplayer and switch between head cams, there is a chance that the cam freezes and starts working again after about 1 second.

There appears to be no reason for this, but this started happening after the 19020 update.

hazy vault
#

[Website Bug]
Not sure if this is intentional but i've found out that the turkish supporter price is WAY more than it should be on the website. I turned on the vpn and standard one is 40$, supporter one is 120$. But on turkish prices, standard price is normal, but the supporter price is 30.000 turkish liras which is 2000$ in usd.

half orchid
#

ADS is broken. When you look through the scope part of the image is blocked.

warm cradle
#

[Gameplay]
-Can't shoot through fences.
-Rock in Twisted Nerve prohibits walking between the two back yards via the fence gate.

glad geode
#

[Level art]
-Lobby-
Fix UV unwrap of the stairs

kind geode
#

[Weapon]

M320

Sometimes you will spawn with a different version than you select in the lobby. I had Stinger selected, one time I spawned with Gas (teammates still hate me) and one time with Flash - in the same session.

I haven’t found a way to consistently reproduce it yet.

solemn pendant
#

[Connection] I cant join my own region room. mine is asia, please fix so i can go back to enjoy low ping gameplay

obsidian stone
#

[KEYBINDINGS]

secondary keybindings for equipping primary and secondary weapon (i have not tested any other key binds) do not work.

sand pollen
#

[Lobby]
Yesterday when I was in a lobby, changing my gear at the lockers, somehow there was a flashbang thrown. I asked the other guy if he did it but then he reminded me then you can't aim down sights with your weapons nor can you throw grenades. Not sure why. Their didn't appear to be any type of pattern on when it would happen. I think it would be random

gleaming prawn
#

[AI]
The current team AI struggles to pathfind on stairs, especially in Cherryessa Farm. This also applies to the spiral staircase leading up from the tunnels as the AI didn't know what to do when sent to clear it.

ebon lodge
#

[Ai] Whenever I go into a room on a map or custom map my Ai team is always standing at the door and wont move even if I shoot/hit them

vast gulch
#

Crash Report: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000130

charred notch
#

Carrying: When trying to carry arrested with multitool out, it just locks you in place, no escape

obsidian stone
#

[WEAPON]

when i reload the 'M4 SUPER 90' shotgun (with the RMR sight, 12GA brake, and a flashlight), i can see the shotgun shells poking through the body of the shotgun.

crude roost
#

[AI]
i kinda would say this is AI related, i was playing port kohen and i had my shield out and i was healing cause i got shot, i was shot mid-heal and now i cant equip anything, my shield is stuck, i hear noises of the character in pain and my screen goes blurry often, and in my hand should be my revolver but theres nothing there, i cant interact with anything nor restrain people

steady rampart
#

[Door Wedges] Door wedges seem to have a high chance of disappearing when placed which permanently wedges the door.

pseudo marlin
delicate yacht
#

[Visual Bug]
Rain on window flowing upwards on raid at port
The rain on windows from the inside flow upwards while it is normal on the outside
Easiest window to see this on is the small building with pallets stacked in front of the stairs and a porta-potty under the window to the right of the stairs

earnest vigil
#

[AI]
Suspect standing still after being shot. It said they were dead and i know that as i could report them as a dead suspect but they were standing still in an aiming animation but with no weapon.

earnest vigil
#

[Weapon]
I have equipped a a laser sight (laser pointer) on my SR-16 but when i switch to my secondary (the taser),which has no attachments, it still has a laser pointer.

orchid plover
#

[Game]
Crash On Launch
Suffered a crash that froze up my game, had to alt f4 to remove it and now im stuck unable to launch the game, the error code mentions something about a D3D device missing

idle torrent
#

Spiderman suspect???
If you throw a ziptied person against that wall you recieve the ready or not horror gamemode
Oh and they also die

outer ermine
cinder lotus
#

[Audio]

When aiming down sights with the M45A1 and mag checking, the audio appears to be either an old or unfinished audio file. Fixed next patch

potent wedge
#

[Animation] [Model]
Last round stays in the magazine

When on the last round of a magazine, it is visible in the mag instead of staying in the chamber. Attached video shows it with the M45A1 but it also happens with the MK16, I haven't tested it with other weapons yet.

sharp rain
signal anvil
#

the AI freezing problem seems related to the animation when they start running and shots land close to them / on them

signal anvil
#

when any AI is cuffed, they get their arms loose then cuffed again. 😐

wary ferry
#

[Gameplay]
When you kill the suspect and their weapon is under their body, you can't secure it.

signal anvil
#

suspects sometimes disappear and reappear in another location while moving.
suspects sometimes run really fast when faking surrender / attacking, sliding on the ground as the animation can't keep up

strong pier
#

[Visual]
Player Character
When you start a mission you go into this prologue where you see your character and who is ready, in there my character is see through, just at the throat between the mask and zip. Idk if this is something you can see in the play session but thought I'd share

dreamy wolf
#

[Visual]
Gun attachments;
I notice during a mission while using a digital sight, the red dot or light hologram inside the sight casts red light onto surfaces around the map, (on floors, walls, etc.). Not game breaking but quite noticeable and annoying.

modest crystal
#

[Visual]
Ready screen
In a completly unmodded game of RoN a ladder had started appearing every starting screen until I restarted the game.

modest crystal
small jay
#

[Loadout customization screen]

FPS and GPU percentage slowly dipping, aka going from 144 fps down to 3 fps in 10-20 seconds without having enough time to switch equipment's and weapons, and game starts to freeze in black screen when trying to exit from the loadout screen, though i can still hear the game and my friend shooting, but i just have to wait some minutes before it automatically lets me play and FPS and GPU percentage going up again (aka playable).

I'll share some sources bellow of people having problems

https://www.reddit.com/r/ReadyOrNotGame/comments/tvlnnw/fps_dropping_on_loadout_screen/

Note : The screenshot for the steam page didn't exist anymore so that's why i sent a screenshot instead of the link, and the reddit one should still be there

sturdy topaz
#

[Visual]
Gun attachments
The laser is not always visible, the laser point disappears after every shot but after a short amount of time it reappears.

wary ferry
#

[Voice]
At the end of the mission (multiplayer) that radio guy likes to say "Mission Failed"

ocean reef
#

[Options Menu|

Options menu stuck on screen when entering mission

I was changing options while loading in, I loaded in with the options menu up and it was stuck. Pressing the exit button did not close it. The game itself accepted inputs but I couldn't interact with the esc menu at all. If I closed the esc menu I could see my character moving but obviously unplayable with the settings stuck on the screen. I had to force close my game to fix it.

Opened settings during the black screen loading part into a map.

wide spire
#

[Weapons]
The same bullet hitting twice on the same person
After extensive testing i have found that guns that can penetrate through at least 1 wall have the ability to hit the chest twice with the same bullet, ruining armor tickets as well. (or maybe guns the guns ive tested that cant go through 1 wall just happen to be unable to ricochet?)
(armor tickets are how many shots armor takes before breaking regardless of how much dmg has been dealt to the armor)

There seem to be 2 "stripes" of spots (from left to right) on the chest or back where you can consistently shoot at in order to reproduce this. the first stripe is a little above the pelvis-ish and im not completely sure where it is, just that it's also in a stripe through testing but the second stripe is around aligned with the bottom of the zipper of the shirts of AI when the ai does not have light or heavy armor equipped. on swat ai with heavy armor it's around the center of the text "police" is, and on light armor it's roughly in the middle of the glowsticks if it has any in the center (i only tried light armor on the same swat ai character). the stripe is quite tall and easy to hit, it becomes very easy to tell if it happened based on the injured status and if you hit the first spot but instead in the back you can easily hear a (metal?) ricochet sound. I have not tested this on suspects BUT i have tested this on the civilians in the lobby and got the same results

wide spire
#

[Gameplay/Weapons]
Armor resource/armor hp not working
It appears that sometimes armor resource is unlimited. I know this is a bug through consistent testing on the same update and getting varying results that ONLY relate to armor resource (the hp of the armor before breaking)

I'm stumped at both when this occurs and how to get it to stop. When I was first testing how everything works i had very consistent results that show how armor resource works (for the most part) and they lined up with the actual numbers found in the game files, however recently ive been getting completely different results where no other possibility exists other than that only armor tickets matter. I have not tested this on suspects or players. (for example revolver shots will take 5 shots to kill in the chest instead of 4 when the swat ai has heavy armor despite being shot in the EXACT same place and getting 100% consistent results both times.)

trail moat
#

[Optimization]
PC fans go haywire when I play on max or lowest graphics
Ready Or Not is the only game that makes my fans go 2000 RPM, playing on low or max graphics doesn't make a difference. It's one of the reasons why my friends also stopped playing, their GPU's get overheated with their fans sounding like a jet engine.

drifting ruin
#

I currently have a hypothesis that lean team or something in it causes a visual bug on gas station, gonna test it

drifting ruin
sturdy topaz
charred notch
uncut loom
#

Bug where host restarts the mission and disconnects all other people on the team

dull oyster
#

[Visual]
We getting ladders at some point? Whenever I’m in load out or wait for game to start have whatever this is floating in my character

bronze ibex
#

[Visual bug]
Loading screen stuck on your screen

lime kayak
#

[Bug?] My friend fell in this gap between a truck and some boxes and he couldn't get out (4U Gas Station). It was on raid mission (I don't know if that matters)

halcyon marten
#

[Bug]Got in a situation where the suspect got stuck in this particular animation and didn't shoot or stun me (it was on 4U GAS STATION/Hostage Situation mission)

sturdy topaz
#

Ignore my friends bickering. This was also on Gas Station. I have only really had issues like this on Gas Station.

sturdy topaz
#

One more thing too. The safety selector doesn't change between full-auto and semi on M4. Kind of nitpicky, but I think I remember it doing it on other guns.

trail moat
craggy hemlock
#

floating phone on the hotel map

remote dagger
#

Type: map design
Location: Twisted Nerve
Desc: some obstacle makes it difficult to cross the pass on 1st floor

primal trout
#

I keep crashing when i load the game..... so thats a thing

remote dagger
#

Type: physics
Location: Twisted Nerve
Desc: after killing hostage his body drown in textures of door

royal jasper
#

[AI] | [Map Design]
AI Teammember got stuck inside the door with fully working walking animations and opening the door while in it.

Happened on Brisa Cove, door to the outside location.

Got him unstuck eventually after pushing him a few times.

north imp
#

found an issue with mk16, The IR laser does not work.

sturdy topaz
#

Ive noticed with the camera on a stick thing, when you use it not under a door you can move around with the camera feed staying in one spot. I dont know if i did something but yeah

junior locust
fathom parrot
#

the bridge from the main house to the circus tent is inpassible on twisted nerve? (AKA the meth house) blocking acess from the upstairs section of the house

coral marsh
#

When I start mission and Im in SWAT van with team.
Im not actually with my team but Im alone or there is 4 models of me. And weapon is also glitching into body of your character sometimes.

remote dagger
#

Category: level design
Location: Wenderly Hills Hotel
Desc: one of characters got stuck in chairs in that room

remote dagger
#

Category: animation
Desc: bugs with movement animation spotted in multiple missions
That appeared after last update

lime kayak
#

Type : ? - Map : Wenderly Hills Hotel - Mode : Raid This guy was like that in my screen and in my friends screen he was nowhere to be seen (see below)

halcyon marten
high onyx
#

[Bean-Bag Shotty]
100% Unautorized Use of Force after Unconsciousness

Tested Modes: Raid, Barricaded Suspects
Maps: Any
Issue: Everytime I use the Bean-Bag shotgun and I shoot a suspect (by accident or intent) in the head, so they go unconscious, I get Unauthorized Use of Force right after they finished ragdolling (which is buggy enough).
It does not matter if the suspect actively shot at me or my colleagues before or after, also it doesn't matter if the suspect first surrendered then pulled a knife, or it doesn't matter if a suspect shot beforehand and drew a knife after ragdolling and running straight at me or my colleagues before finally surrendering.
Reproduction steps: Shoot a suspect in the head or somewhere else until they go unconscious with a Bean-Bag.
Workaround: none to my knowledge

junior locust
untold flame
#

catagory: either map design or ai title: fast food prank call played a singleplayer session of the fast food map, spawned only me, my team, and three civilans. no suspects so i got "bring order to chaos" objective completed near immediately. couldnt get a video but heres the completion screen with no mention of any suspect objective

peak garnet
#

I keep on getting these crashes whenever I play

sullen thunder
#

[AI] [Map: meth] AI stuck on stairs

manic epoch
#

[GLITCH]
You get stuck if you try to handcuff someone with handcuffs or lockpick out +Can't yell to people while holding out your lockpick.
Description: If you handcuff someone while holding out your handcuffs or your lockpick you will get stuck in place. If someone els shoots the person you are trying to cuff you will be freed.
Reproduction steps: Just cuffs someone while holding out the 2 mentions items, see video for glitch, in the headquarters and in a game.

https://medal.tv/games/ready-or-not/clips/iV7mZifEmVHHq/d133776YpR6r?invite=cr-MSxRTUksNTAzMTg2NDYs

torn cloak
#

everytime i try to update the game it always goes smooth until it goes to the actual installation, and then it gets stuck at one percent with the timer going higher and higher

^ i tried uninstalling but it won't even let me do that

remote dagger
#

Category: script/animation
Location: Hide and Seek
Game mode: Hostage Rescue
Desc: character opens door too far from it

remote dagger
#

Category: UI
Desc: timer copy block is a little bit higher than headline

jagged shuttle
wide spire
#

[Gameplay]
Throwing utility faster than you should + visual bug
if you go to throw (for example) a gas grenade but after throwing try to switch weapons you will get a visual bug that appears to be heavily stretching the grenade and you end up throwing it quite faster

press g (or equip and try to throw) and then immediately after the gas grenade leaves your hand press or spam 1 (assuming that you were holding your primary before you equipped the gas grenade) and you're done! you'll see that gas grenade freaks out for no reason and you can find that it takes far less time to equip your primary weapon after throwing it than if you just threw it

steady trail
#

[Map Design/AI]

Failure to Detect Player through Model
suspect cant seem to see past this little barricade

sturdy topaz
#

Bug reporting structure:
Overall bug that impacts the experience

Severe FPS drop

Description: This bug only seems to happen when I am loading into a map. Or the map is still loading I think. When loading into a map, for example House, It's not smooth after load. I'll have some good fps drops for the first five or 10 minutes and then it'll be fine for the rest of the game. My teammates say that when I have that bug, my character will continue to walk as if I am moving it. As far as I know, this happens across all maps and any graphics I have set will still have the same effect regardless of being on low or high.

Reproduction steps: Pretty straightforward. Load into game and fps drops. I'm fairly certain it's loading the map but it's taking a lot longer than it should atleast for me.

Workaround: (if possible): I have yet to find a solution.

lime kayak
#

Map bug / HQ / I think my friend is on the wrong side of the bar (Sorry for English btw)

lime kayak
edgy narwhal
dull geyser
#

Category: Physics (i think)
Title: Glass panels having geometry and not seperating
reproduction steps: shoot glass off of the gift shop and you can stand on it and move itaround, can access out of bounds areas with it

remote dagger
#

Category: model
Desc: a gap on hostage neck

#

Category: script
Location: Hide and Seek
Game mode: Hostage Rescue
Desc: after "move and clear" command characters wont go

#

Category: script
Location: Hide and Seek
Game mode: Hostage Rescue
Desc: 2nd team locates too far from door on "stack" command

tired socket
#

[Performance]
Game randomly dropping FPS after a while

The game randomly drops frames after a while, or I don't really know, it just happens randomly and fixes itself after some time. I should be getting a consistent 60+ FPS experience for the most part, going as high as 140 FPS, but the game randomly drops to 30 FPS, even 20 or 15, and stays like that for more than 10 minutes at times. This happens on any map and on any gamemode at any graphics settings. Turning everything to low and even lowering my resolution does nothing to help with this, as it still stays at 20-30 FPS no matter what, so I'd think this is clearly a bug, especially since in the same areas when this doesn't happen, I get 60+ FPS. My current PC specs are: RX 580 4 GB (overclocked to 1410 MHz core and 1900 MHz VRAM), Ryzen 3 2200G (overclocked to 3.8 GHz) and 16 GB RAM at 3200c16. Graphics preset is on High at 1080p output resolution in Fullscreen mode with AMD FSR on Ultra Quality, mirrors are only activated in the lobby and World Decals is turned off. Here's a video showcasing this (ignore the crappy video quality, I can't for the life of me find a good OBS setup for a balance between performance and good quality, so i used the x264/CPU codec, the CPU usage shown in the video is also a bit higher than usual because of that, so it might reach at more than 90% in the video at times, but no to those who think I'm CPU bottlenecked here, I'm not): https://drive.google.com/file/d/1NIFCvZWEfIO754Orwrc5RFMIbkKU39df/view

Reproduction steps: Just play the game on similar specs and the same graphics settings and it'll happen eventually.
Workaround: I've yet to find one that works 6622doge13822doge2

remote dagger
#

Category: physics
Desc: no light reflection for flashlight in mirror

steady trail
#

[AI/Map]
AI shooting through wall on Brisa

suspect spotted me, retreated, then (from audio) seemed to shoot me from way within the adjacent room

wallbanging suspects is pretty cool, but this is probably a little much to make sense lol

steady trail
#

[AI/Map]
Kicking to Stun Occasionally Fails

not sure why this guy didn't get stunned, maybe he's too close to the door lol

steady trail
#

[Item/C2]
removing doesn't return it to you, C2 trigger can't be selected if last charge planted then you switch items

[AI]
sparta throwing NPCs doesn't hurt them

vernal veldt
heady dust
#

You must make normal Server selection, its almost impossible to play. i getting auto put on same server that admin kick me out of it. so.... how do i play now ??

severe helm
#

[Gameplay/Weapons/C2] When using C2 if you place your last charge and change to primary or secondary, you are unable to go back to the detonator. Picking up the C2 from the door does not add it back to inventory

bold remnant
bold remnant
#

[Weapons/Animations]
If you check your magazine on the last round, the magazine still shows a round ready to be fed, even though that round would actually be in the chamber, leaving the magazine empty.

sturdy topaz
#

huh?
got banned for getting killed didn't know dying can get you banned

whole prism
dusky lynx
#

Category: Gameplay
Description: Knife-wielding suspects can cut through ballistic shields.

wide spire
#

[gameplay or gui?]
Friendly fire penalty for gas grenades
gas grenades cause you to get the friendly fire penalty but it only shows at the very end when it says you have a penalty, either it shouldnt have a penalty at all or it should tell you that you did friendly fire as soon as you do it like it does when you shoot them
Reproduction steps: gas all of your teammates and then complete a game without doing friendly fire and it will show that you dmged all 4 teammates (i did this with AI)

sharp ledge
#

[AI placement on carrier of the vines]
AI are always in the same place on this mission
As the title reads all AI spawn in the exact same spots up until the 2nd staircase. I’ve ran through the map at least 20 times, it makes the map incredibly easy. Combined with free lean you can safe peek most AI the only difficult areas are the staircase room and courtyard. I remember this map used to be very difficult due to random AI running down the driveway at the start etc similar to the old meth mission with the veranda spawned AI.
To reproduce: load carrier of the vines
To fix: you guys are a smart dev team

#

[lobby map]
bounding box on the downstairs shooting area w/ civ in it inside of the lobby is extended through the wall
You can fire your weapon outside of the intended shooting areas within the lobby as the bounding box for being able to shoot your weapons extends through the wall presumably from the shooting area w/ the civ in it.
To reproduce: In the lobby go down to the shooting area with the red carpet. To the right when facing towards the civ there is a doorway go through the first doorway so that you’re in the room w/ the cop hat on the table. On the wall opposite the table there is a shadow that extends along the floor close to the doorway you just went through. Stand on that shadow and you’re able to fire weapons etc.
To fix: bind bounding box to the correct areas

#

[Weapons]
infinite pepper spray
You can infinitely shoot pepper spray visually for both yourself and all other players. I’ve tested this in the lobby and I’m fairly certain it also effects enemies and players however my friends are annoying and were shooting R7’s everywhere.
To reproduce: shoot pepper spray until empty, then spam m1 and you are able to keep shooting pepper spray.
To fix: yes

#

——————————————
[Audio and Gameplay]
looping sound of suspects hitting the ground
If a suspect dies inside of a doorway and you shut the door they proceed to get stuck in the door and constantly loop a noise that I can only describe as flopping
To reproduce: as per above
To fix: add a boundary box around doors that do not allowing suspects with the status of dead to cross over into the doorway

#

[Clipping and Maps]
AI sometimes clip through doors making game modes with small amounts of enemies trivial
For some reason particularly present on hotel and gas station although I’ve played them a lot more due to trying to S tier them. Basically as the title reads enemies clip through doors makes most game modes a bit easier when it does happen. Removes a lot of realism.
To reproduce: load any map enough and you’ll eventually see it
To fix: have a bounding box on the doors that AI that are alive are not able to cross. This would prevent them from getting close enough to the doors to start to clip through. Spawns may also play a role in this issue so a DFD (Distance From Door) check may be required to ensure enemies are not spawned too close to doors. This brings up the issue of enemies trying opening doors however this could be circumvented by parsing a string or tag to the AI presumably something that goes well with the current code that makes enemies check if a door is open or shut first.
E.g if door = shut and ai = alive parse string openreq else: xyz. Obviously this is very dumbed down
This brings up the issue of roamers passing through open doorways and a similar approach can be taken to the one suggested above.

sharp ledge
#

[Weapons]
TAC700 Check Mag doesn't display correctly
TAC700 mag display on the bottom of the screen stays full regardless of the remaining ammo left, whereas the display on the gun itself when holding r immediately jumps to almost empty after the first shot and gradually decreases until empty, which it does display correctly at least
To reproduce: Fire the TAC700 and check the mags by holding r after each shot you'll get an idea of what I mean
To fix: Increment the ammo loss % correctly for the mag displays

#

[Mapping Clipbrushes]
Extended Clip Brush/Invis Wall Out of the wall of the downstairs shooting range first booth
Invisible wall extends out of the left wall of the first booth in the downstairs shooting range contained in the lobby
To reproduce: go to lobby go to downstairs range and check above flashlight in picture the wall should be located here
To fix: reduce clipbrush/invis wall back into correct pos

sharp ledge
#

[Mapping Collision]
Podium Room background wall has movement collision but no free lean collision
Compared to another wall in the same room to show the difference
To reproduce: go to the position shown in the video and replicate
To fix: add freelean coll into shown pos

#

[Mapping]
Clipping on NPC
Lower loadout area in lobby has a person clipping through an entire chair. Left hand side of the image should be visible in game I know it's hard to see in the image.
To reproduce: go to area in image
To fix: help that persons legs from permanent damage

#

[Animation]
Long tactical launchers reload animation clip through users hand when using free look
To reproduce: fov 120 watch video
To fix: dunno really doesn't matter that much who is going to watch their weapon reload in freelook

sharp ledge
# wide spire [Gameplay] **Throwing utility faster than you should + visual bug** if you go to...

[Grenades and Animations]
Weapon pullout animation cancel after throwing a grenade DEMONSTRATION
DISCLAIMER: I did not discover this!! This is a demonstration of the bug reported by @wide spire I think it's quite important that this gets picked up on as it's quite game breaking in terms of entry times and room clears.
To reproduce: see message that this was in reply to
To fix: force animation or start time that you're unable to pull out weapons by earlier

#

[Maps and Collision]
Collision on this Big Black Ball
This Big Black Ball has collision for pepperballs and most likely bullets are seen in the attached video but has no player collision
To reproduce: watch video and recreate
To fix: add player collision or remove bullet collision

gusty tapir
sturdy topaz
#

[Lighting]
NVG light with freelook
The behavior of the light used for the NVG is not adequate when moving the camera in freelook.

oak bane
#

[Items]
Unable to equip sidearm & relating items upon game start
Spawned without my revolver & shield after a few seconds of lag spike (black screen) upon round starting, playing as non-host.

This is a random occurrence and cannot be reproduced easily

charred notch
#

[C2]

Putting 2 C2 on the kitchen door of Gas Station, then pressing the trigger. In what would normally would be a boom was an instant crash.

Put a C2 on the door, switch to main weapon, then switch back to C2 and put another C2 on the same door, open the door and then click left mouse 3 times for an instant game crash

Could not record

sturdy topaz
#

i couldnt find any session

#

idk why but this has been the problem for the past 2 weeks, anyone know how to fix this?

sturdy topaz
#

On raids in twisted nerve, certain areas of the backyard that should totally be accessible have an invisible wall. I'm not moving out of bounds, just walking through a gate that I had the bots open. The bots can go through but I can't

spice mulch
#

[Map/Visual bug?]
Went in a public match and that's literally the map I'm seeing.
I don't know if it helps but on the text on the wall there was something like "WB_Barricadedsuspect01" something and with "Modded map" below.
I DON'T have modded maps.

sturdy topaz
#

[NPC/RAGDOLL]
Weird collision stuff
I throw npc civilian on ground he fall off map and die
(couldnt get pic)

modern sinew
#

If you randomly zoom in with the optiwand and then walk you can see this glitch

sturdy topaz
#

Sometimes if you shoot a shotgun and switch to a flashbang while having a high ping, your flashbang mixes in with your shotgun (though i am unsure how exactly this happened)

limber heart
#

not a bug but the texture is missing on the glove like a piece can see a bit of his naked hand

blissful remnant
#

if you have your lockpick out and attempt to restrain a suspect it can freeze your character.

spare viper
#

there is a period of time when the mission first starts where you spawn in (you can hear the rifles), but the screen is still black.

warped crater
#

[Lobby]

Lobby and weapons

  1. a bug was found in the Lobby. When changing weapons and at the same time quickly clicking, the weapon fires, or a grenade is thrown.
  2. grenades are flying VERY slowly
sturdy topaz
#

Reflection/texture issue in the Coffee Machine

sullen haven
wind bolt
#

[Visual Issue/Perspective Bug]

If you are crouching in front of the main base mirror and activate the free lean you will see this perspective bug. It looks like you are standing while you are crouch.

gleaming prawn
#

[potential memory leak]
The longer you stay in the equipment menu, the worse your performance becomes. After about 30 seconds to a minute, Ready or Not will stop responding/softlock.

gleaming prawn
#

If you guys could acknowledge this issue, it'd be really nice because this is a really really bad one that hasn't seemed to have gotten any acknowledgement from you guys

sturdy topaz
#

[NPC/ANIMATIONS]
Anims dont work sometimes when npcs walk

When i was playing the hotel map the ai was a bit wonky so i looked closer at the moving npcs and they were frozen but they were moving when i killed them the ragdoll standup bug happens i think this bug is a source to the ragdoll stand up bug

last stag
#

[Weapons / Locality]
Grenades do not detonate on the same spot on every machine.
We have repeatedly encountered the situation where a grenade would detonate within a door frame or would get stick mid air instead of flying in a proper trajectory into the room. This applies to all grenades.
Furthermore, the hitbox seems to be huge when the player who throws or launches a grenade is remote, or what is the same, is not the host. The door frame is often hit or a player or ai model when it should clearly not hit the person in front. I hope that this report helps to improve the mechanics.

little mason
#

[Memory Access Violation]Game Crashes random times in public sessions & friend only sessions produces "EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000020 Random occurrences happens when sometimes I complete a mission crashes, when I go to change load-outs crashes, when I load into a mission crashes. Any advice?? I have tried changing admin permissions/reinstalling/admin folder permissions. Nothing works

formal phoenix
#

Host migration screen gets stuck, so far I've observed it to be 100% of the time
Only way out is to alt+f4/close with task manager

Fixed by verifying file integrity

vocal rivet
#

[Gameplay]
When Joining a multiplayer, personal lobby, or single player game I am unable to modify my loadout or customize my weapons. I have verified my game files and made sure that all my hard drives have write enabled on them in case its an issue with needing to save something in the game files. It matter what combination of loadouts or which team member i am modifying (in single player at least) In multiplayer other characters are able to change their loadouts while I am not. I attached a video of this happening. It feels like im missing something because no one else seems to encounter this. If im doing something wrong let me know. This issue also persists when on DX 11 and DX12 as well as when on the supporter alpha or standard release

Edit: For me the video shows a mostly black screen when playing through discord. I have no idea why this is the case. I downloaded it and it plays fine. If it would be easier I can upload to youtube and post the link that way

patent ore
#

Enemy Flashlights can be seen through walls

sturdy topaz
midnight bane
#

shield is stuck on the ground

dusky lynx
#

[Gameplay]
Pepper Spray Low-Ready

While Pepper Spray is equipped, pressing the "Low-Ready" button does not lower the can of Pepper Spray, instead it just prevents the operator from spraying its contents until the "Low-Ready" button is pressed again or the RMB is pressed. Please make an animation for the low-ready position with the pepper spray for consistency (and to let people like me know its at low-ready when trying to spray someone with a gun leveling at my face while I panic and wonder why its not spraying). lol

(Not sure if other equipment, such as door wedges, have this problem.)

uncut lake
#

[Effects]
Rain inside building
Rain effects still present inside the main warehouse on Port Hoken, only occurred on the first floor and the stairs up to the second floor. Once I got up to the second floor proper it stopped. Any time I went back to the first floor for the duration of the mission (or inside any of the other buildings for that matter) this didn't occur, only the one time at the beginning of the mission upon first entrance into the warehouse.

fallen plume
#

I dont really know how to put this but. Night vision is no longer an option for me to equip.

ornate sluice
#

[Player Model]
Eli's sleeves
Eli's model has long sleeves in third person view, but his sleeves are rolled up in first person. Also his gloves are different too. I think it is easily fixable by changing Eli's first person model with Judge's and done. Yeah its not a big issue, not unplayable but also the fix is really easy, even a modder can do in few minutes. Must be unnoticed by devs

wary goblet
#

when I look closely at my friend's gun

crimson creek
#

hey just had a really bad bug the AI Hostile got stuck inside a coke machine. i couldnt kill him with the M4 and the AI killed my entire team

sturdy topaz
#

will not allow us to defuse bombs

crimson creek
#

then on my next try the Hostile AI Spawned on top of a door frame lol

sturdy topaz
#

I’m sure you guys know that awkward moment of having your rifle pop out of your butthole…

Also, unrelated, but the mouse buttons aren’t too responsive. It’s not an issue with my mouse because my mouse works flawlessly in all my other games. This is specific to Ron

shell nymph
#

Nvg doesn’t work the first time you put it on you need to put it on again to make it actually work

lunar echo
#

i cant join my friend on ready or not it says mod mismatch but we are running the same mods? how do i fix this

umbral swallow
#

One of my AI teammates just shot a suspect that surrendered

calm stream
#

I cant plat the game i cant click friend only when i click noting happen

quasi ore
#

shot a guy to death and

proven wing
silent condor
#

frame drops when in character loadout locker

sturdy topaz
#

Please… for the love of god… make the bots more responsive to your movement. It takes me at least 10 minutes to climb these revolving stairs in Cherryesa because the bots won’t get out of your way or move with you.

sturdy topaz
#

Also, the bots always get stuck on these stairs and takes some effort to get them to go with you. And in some of the backyard hallways the bots don’t have access to areas where they should definitely come with you.

sage bolt
#

I don't know if anyone else is having the same problem but the modded maps Hangar Hangout and Wenderley Motel does not work for at all . I waited for the AI to be processed but al I got was an error on task manager .

regal dew
tired lodge
#

Poltergeist joined my game

pine viper
flat holly
#

can knife guys stop teleporting reeeeeeee

grave gazelle
#

i got stuck after arrest

rare portal
#

[Map]

4U Gas Station Map Differ's Between Gamemodes

Description: The Barricaded Suspects gamemode uses the newer version of the 4U Gas Station, whilst Raid, Active Shooter, Bomb Threat and Hostage Rescue use the old version of the map. The old map is present in the first screenshot, whilst the new map that is only available in Barricaded Suspects is featured in the second screenshot.

green marten
#

On the bottom right, it switches from Logging In, Connected, then Not Connected. It does not let me enter public lobbies or let me have my Supporter Edition skin or Weapon

wind shard
#

[network]

same problem as the guy above.
I found that if I click on the option to join a lobby online it lets you in if you do it in the brief time that it lets you.

hot badge
dusky coyote
#

HRT skin is missing

unreal heron
#

Can't equip HRT skin despite having supporters

inner phoenix
autumn cosmos
#

just bought the supporter edition, and its not working 😦

hot badge
sturdy topaz
near pilot
inner valley
#

If a player stands right next to a wall and idles, their body cam will see through walls when their animation leans forward

viral hollow
#

Unable to access HRT uniform, equipment (Mk1) even though I own the Supporter Edition. Bug or is there an easy fix that I'm missing?

spring rain
#

keeps disconnecting from the servers, bottom right says connecting then not connected then logging in, and that whole process is non-stop repeating, just wondering if anyone else has these issues

lost viper
spark vine
#

In one of the hotels the AI said they spotted a civilian. I walked over to them (the teammates) and heard cries. I looked around and it sounded like it was coming from RIGHT next to me as I would move to the right and the sound would move to the left, but there wasn’t anyone there. Now they could have been in another room nearby, but the cries sounded too loud and shifted direction too much when I moved

drifting vigil
sturdy topaz
#

Weapons get stuck in people so you can’t tag them.

People you’ve killed become statues to assert their dominance

junior locust
normal hornet
#

it works when you throw peoples on a door or others textures like walls when you are very close of it and it's on every maps

fossil falcon
#

any idea why my attachments dont load onto my gun in mp matches? I have a few mods but theyve worked fine previously

junior locust
terse plume
unkempt void
#

The loaded magazine disappeared when tactical reloading..?

viral hollow
deft chasm
wary goblet
#

i cant see my friends gun

spark vine
#

Category: Optimization

Title: Game drops huge frames and starts stuttering

Description: I don't know if it's JUST the houses mission, but I was running Epic on 1080p. It was fine, 60fps+, no stutters, then after about 20 minutes or so, the framerate dropped to about 27-45 and stuttered bad. I reduced the graphics to High and it was fine again. After a while it did the same thing, this time reducing the graphics did nothing, and the stutters and framerate were worse, never breaking 40fps and stuttering like I don't meet the requirements, which I obviously do with my 3060 and Ryzen 7 4800H. Playing on a Laptop with a 6GB 3060, an AMD Ryzen 7 4800H, and 16GB RAM
Reproduction steps: (optional)
Workaround: (if possible) Reducing the graphics temporarily fixed it, but after that it happened again and no workaround was found.

half cloud
#

On every map the game crashes my pc is fine I didn’t have this problem a few months ago

half cloud
#

And the one press all shells doesn’t work

hollow gazelle
#

enemies appearing in front of you out of nowhere on the Meth lab map

subtle jolt
#

Fast Food, no enemies spawned. As soon as we spawned in, "Bring Order to Chaos" immediately got checked out and we just walked around and arrested civilians

elfin spear
#

A little graphic bug after arresting the sucker on the left it glitched nothing game breaking tho

spark vine
#

[Category] AI

Squadmates stop working

After a while of playing on one map, my squadmates eventually nope out and stop working, staying in the last position they were in. It happens 1 by 1 until I'm left to myself. No command gets them to move
Reproduction steps: Play for a while on one map and it should happen
Workaround: None found

hollow gazelle
#

Had a bug today where the enemy was in the room with me i unloaded a mag at the enemy the enemy froze in the air then teleported to outside of the room and proceeded to unload a full mag at me through the wall :)

dusty perch
real peak
#

[Map AI]
Police officer located on bench near main mission select HUB
Models face is stuck in a "dead" state

gilded wagon
#

thats actually also a thing
i just reportet 2 bugs, one related to that one and one major bug
and the NPCs in the main lobby are all T2000, picture coming in 3.5 min ( after cooldown )

#

question on this point: do you actually have some kind of " replay " mechanism for reported bugs so you have the last "X-minutes" of gameplay to understand the situation?

inner valley
#

Sometimes my guns just cant shoot. My guy pulls the trigger but no bullets come out. Even if i have bullets and am not on safe mode. Only happened to me in raid

shut sorrel
#

Im kinda high rn but im gonna try to explain this as best as i can

Everytime i start up ready or not i am able to get to the main menu im able to click singleplayer and try to start a game but as soon as i get to 100% in the loading screen it just crashes and gives me a access exception violation error and tells me to send a report in I have tried to run as administrator but that doesnt work + i disabled my firewall to see if that worked but nothing, im at a loss on what to do now and i need a fix

gloomy jetty
#

[AI] [213 Park Homes] [Pathfinding]

Opening door breaks AI pathfinding

When I played an npc opened the door upstairs and across from the bridge into the hallway. When I tried to get my AI Teammates to breach the door down the hallway (perspective is from the direction of the stairs) they couldnt get past the door and said they cant get there. There is clearly enough room for them to move though, closing the door or opening it into the room fixed the issue.

#

[AI] [Queueing commands]

AI only responds to the "execute" command after queueing if I stand directly behind them

Basically the title. This has been a consistent issue in every match I played the past few days. If you get the AI to wait infront of a door and walk around to the other side of the room or even just a few metres next to them, they just dont respond to you executing the command. They do say something but they then dont do anything. If I stand directly behind them on the door they move on command. But that kinda removes the point of the queue function

open gulch
remote dagger
long condor
#

[AI]
just got killed by an enemy who wasnt even looking at me

gloomy jetty
#

[Map Design] [Port Hoken]

Are you supposed to be able to walk up here?

Walk along the beam coloured red and you can just stand ontop of the stairs
edit: oof I forgot to paste the image instantly. see ya in 5min

#

there it is

gloomy jetty
#

[AI]

Enemies remain in one place and dont have animations. Similar to the known issue of standing after death

Enemies would repeatedly just stand in one spot and not have animations. Usually this also meant 2 enemies on the same spot, inside each other. After being arrested or killed they would either return to their normal state or stay upright

prime hatch
#

Fps keeps dropping in The loadout

grim beacon
#

[Map Design]
Don't know if it's known already, but judge wanted to fly in that particular spot.
It's fairly easy to repeat it, you just have to walk around in that area, near the broken wall in the side that's closer to the house. (Twisted Nerve - Raid)
Workaround is don't go around that place i guess...

frail harbor
#

[Optimization]

Hard Crash to Desktop in Loadout Screen

Staying in the loadout screen in the lobby for more than thirty seconds at a time will consistently cause massive frame drops, then hard crash the game. Makes it incredibly difficult to customize AI loadouts in single player. Problem persists after updating drivers and verifying data, occurs on both DX11 and DX12. Specs are i7-11700k, RTX 2060, 32 GB RAM.

sturdy topaz
#

[AI

Knife Suspect kills multiple AI Teammates before being taken down

  1. Enter RoN.
  2. Launch Test Level > Fast Food > Barricaded Suspects singleplayer with default AI loadouts/kits.
  3. Order AI teammates to move to where they are standing and leave them there.
  4. Enter 1st building on your front right, and play as normal.
  5. Observe.
sturdy topaz
#

[Weapons]

Taser sometimes does not reload.

  1. Enter RoN.
  2. Launch any mission with the Taser in your loadout.
  3. Equip the Taser.
  4. Aim down sights.
  5. Shoot Suspect/Civilian with the Taser.
  6. Press Reload button.
  7. Try to shoot Suspect/Civilian.
  8. Observe.
sturdy topaz
#

[Weapons]

Tac700 has less ammo than the R7 Launcher despite R7 description specifically stating the Tac700 has more.

  1. Enter RoN.
  2. Equip the Tac700 and go to the gun range.
  3. Fire all 50 ammo.
  4. Go back to Gear selection and read R7 description.
  5. Equip R7 Launcher and fire all 25 ammo in a magazine. (having 4 magazines)
  6. Observe.

Note: When holding the "check ammo" key, the Tac700 has two ammo displays, one on the bottom UI, one over the weapon itself, the latter being significantly less than full despite the weapon being fully loaded. Possibly related to this issue?

#

Whoops, forgot the screenshots for the above ^

runic galleon
#

[Audio] Can only hear menu noises, no other sounds are audible

tepid tusk
#

[Weapon]
The taser doesn't work unless you are the host of the match.
It seems that whenever you don't host the taser proyectile just doesn't hit the target.

lone igloo
#

[AI] [Map Design]

in 213 Park Homes you can't shoot through this door, and the AI can't detect me visually but only with the sound of my gunshot

lone marten
#

[Game design] Deploying/Redeploying NVGs will heal the blurry vision penalty when hurt ---- Get hurt until your vision is blurry ( heal if needed ) > deploy NVG's > Blur penalty is gone.

high musk
#

Texture BUG

lofty sigil
#

[UI] Double menu when loading in
Description: Opened keyboard binds during loading, kept it open until fully loaded in, was able to open two menus and the one I had previously open refused to close no matter what
Steps: Will try re-create

ionic plinth
#

da fuck is this?
Happening alot lately after the new patch

Dead enemies standing still

errant swallow
tawny storm
#

having a suspect run up to you causes your gun to go up, preventing you from shooting. I understand that this happens when you get close to objects, but realistically, you'd shoot them, not aim the gun up.

bright merlin
sturdy ice
#

dunno if that has been reported yet / is known, but

when you place your last c4 on a door, then take it back, you cannot re-equip it. That makes the last c4 you have completely unusable

bright merlin
#

If you equip handcuffs first and THEN try to restrain someone - you will softlock yourself

sturdy ice
#

^

frail harbor
#

[Weapons]

Shotgun shells stick out the back of the M4 Super 90 model after a full reload.

ebon rapids
#

Can anyone else not play multiplayer. me and a freind are trying to play and it is not giving us the multiplayer option

cobalt oriole
#

I keep getting CTD after being in the loadout menu for a while, I’m not sure what could be causing it, it’s seemingly random

primal summit
tall silo
#

I dont know if it a bug or a feature that translates into real life but the burst fire on the mp5 has a bigger delay between bullets than the full auto which basically makes the burst fire option usless

cunning ridge
#

Enemies freeze sometimes after killing them making them appear standing up and also sometimes making it impossible to report their bodies

uneven fern
#

CS gas launcher seems to not render gas when fired?

solemn lynx
#

Flash getting stuck in doors

Description: flash bangs are getting stuck in between doors when peaked/lean thrown?
Reproduction steps: throw a flashbang through a peek? (not too sure how this is replicated as the first clip I throw the flash through a fully open door.
Workaround: Unknown

Flashbang desync, seems that the flash bangs are desyncing and going into the room you're currently in getting stuck on peeked doors and stunning players in the room thrown from.

https://cdn.medal.tv/source/44295680/1652343911-medaltvreadyornot20220511191207-tr-edit.mp4?t=social&c=202219&missing&_gl=1*1grhuvf*_ga*ODE5NDYxNjM3LjE2NDkzOTE2NTg.*_ga_RKTT7KQC04*MTY1MjM0MzkzNy4xMy4xLjE2NTIzNDM5MzkuNTg.

other players advised that the flash was stuck in the middle of the crack on the second clip. while for me it shows clearly going in the room.
https://cdn.medal.tv/source/44295680/1652344053-medaltvreadyornot20220511203951-tr-edit.mp4?t=social&c=202219&missing&_gl=1*1wvl5jj*_ga*ODE5NDYxNjM3LjE2NDkzOTE2NTg.*_ga_RKTT7KQC04*MTY1MjM0MzkzNy4xMy4xLjE2NTIzNDQxMDkuNTg.

split flicker
#

[AI]
SWAT AI DO NOT REACT TO KNIFE ATTACKS

  • On Ides of March, at the entrance of the rifle room the SWAT AI do not react to knife attacks and let itself die
graceful topaz
#

pc exploded got killed by enemy and my power supply broke :(

twin cloud
#

[MAP]
weird thing on twisted nerve, i think it doesn't have a gravity or something
Reproduction: idk

little wraith
#

SWAT AI

Description: SWAT members did not react under fire or towards a shooting suspect, resulting to their death.
Reproduction steps: N/A
Workaround: N/A

north coral
#

using mirror gun and move u will see ur character move and not the pov u have

solemn coral
#

[AI]
Description: not sure what the hell happened here, random dude ran at me and my ai shot him, was playing active shooter on 4u gas station
Reproduction: not sure how to reproduce this, i guess mess around with gas station active shooter
workaround: just shoot the guy i guess

remote dagger
bright umbra
sweet perch
#

Sometimes can’t collect evidence because the carpet or rug under the table in 213 Park Homes.

odd grotto
#

This guy's dead but he's not laying down and when i killed him it was just hovering towards me and then stopped there so it is a animation problem probably

frank torrent
#

Hostage rescue on Station, dead suspects don't fall on the ground, they just stand there

minor beacon
still epoch
#

lmao

sturdy topaz
zenith light
#

interesting way of a hostile dying here šŸ™ˆ

zenith light
#

with that specific NPC in the Gas Station it happened more than once (while trying the Hostage mode for once)

inland canyon
#

[AI]
Valley AI Cannot Shoot Back
Shooting at the guy down there, he stands still staring at me. He looks right at me, he hears me, but has not tried to fire at me once I shot at him

fallen lake
vital shell
#

Not sure what category it goes under.

But when you hit your night vision too early before it fully loads, you get the night vision filter added in however it doesn't allow you to get out of it. You can not shoot, change weapons but you can move. It shows you only have your canted and primary weapon toggle for laser/flashlight and that is all you can do. I've had it happen multiple times to me now.

But you can restart and it works fine as long as you don't try to put Night Vision on before. It seems like it glitches out the loading process and never loads the rest of your kit and is stuck in night vision commands only.

sturdy topaz
#

[AI] [Animation]

Missing animation. Disoriented Suspects do not lower their weapon until they have fully completed their animation for turning around.

If you approach a suspect from behind, shoot them with pepper balls and yell for compliance, they will first act disoriented, then seemingly not disoriented whilst turning around and aiming their weapon directly at the players face, then become disoriented again.

  1. Enter Ready or Not.
  2. Choose a Pepper Ball gun.
  3. Launch any mission.
  4. Approach a Suspect from behind.
  5. Shoot several Pepper Balls and yell for compliance.
  6. Observe.
sturdy topaz
#

[AI] [Animation]

Missing animation. Disoriented Suspects reload weapon as if disoriented.

If a Suspect being shot at with Pepper Balls/Pepper Spray reloads, they are not disoriented until they finish the reload animation.

  1. Enter Ready or Not.
  2. Choose a Pepper Ball gun.
  3. Launch any mission.
  4. Approach a Suspect carrying a sidearm.
  5. Allow the Suspect to shoot at you until they are about to reload.
  6. Shoot at the Suspect with Pepper Balls/Pepper Spray.
  7. Observe.
remote dagger
#

[Model]

That humanskin has troubles with texture. the cloth doesnt cover neck good

frank torrent
#

AI cannot go upstairs on Cherryessa Farm, i tell them to fall in but they can't

#

Also in this spot

obsidian stone
#

[GRAPHICS]

weird black specks when looking through windows, seems to cause a bit of lag. Is significantly more perceptible in-person.

reproduction: walk through Barisa Cove to a window, and look at it.

gloomy jetty
quartz linden
#

ANY ADMIN ON SERVER

#

i have the supporter version of the game recently on 5/15 i started up the game and found that my hrt uniform and my mk1 carbine was no longer accessible. any one have any idea why.

visual flicker
#

don't know if this has been mentioned before, but the bush next to the right house on the crackhouse raid can stop bullets

coarse juniper
#

[Weapons]
The taser is extremely inconsistent or completely nonfunctional if you are not hosting the session.
To reproduce:

  1. Don't be the host.
  2. Attempt to use the taser on an armed suspect.
  3. Get shot. (Lol)
    Workaround: Be the host.
tepid tusk
#

[Weapons]
SLR 47 DOESN'T have wall penetration at all, for me it's odd as even some 9mm guns achieve to go thorugh the wall

#

[Doors]
Sometimes when you are not the host you can't use the multitool to lockpick the door, only the host is the one able to.
Step of reproduction:
Don't host and try to lockpick the entry door on Hotel barricaded suspects

remote dagger
#

[Level Design]

Location: Twisted Nerve
Mode: Barricaded Suspects

Desc: some item levitates at the entrance of tunnel

remote dagger
#

[UI]

Some part of "Suspects" word is cut out. Also all headlines are of different font size. Can we have them of one size, not enlarged to borders?

rugged flame
#

[Sounds]
AI-equipped breaching shotguns stop making an audible sound after multiple uses in single player.

Reproduction steps: Having my teams use the breaching shotgun works at first, but after a few shot doors, the shotguns will stop making a bang sound, only the cocking after the shot. They will work correctly though.
Player's breaching shotgun still sounds as normal.

bleak badger
#

[Weapons]
the MP5s we have in-game are using an incorrect magazine shape. the one in-game uses an airsoft magazine from the WE Apache, which has a notoriously exaggerated magazine curve. the real MP5 magazine has a much less dramatic curve, seen below:

vital shell
restive harbor
#

[Launching], just doubles the lines when I press OK and reopens the prompt

spring rain
#

Frames Crash after being in the loadout menu for longer than a minute or two, happens every time with out fail

knotty bolt
#

Issue where when you stop aiming down sights and you attempt to aim down sights the game will not recognize you trying to aim down sights forcing you to hip fire

still oriole
coarse juniper
#

[Beanbag Shotgun/Scoring]
Getting a kill via headshot with a beanbag shotgun will automatically result in a demerit for unauthorized usage of force, even in a situation in which other lethal actions would be fine.
To reproduce:

  1. Shoot an armed suspect in the face with the beanbag shotgun.
  2. Report deceased suspect.
    Workaround: Always aim center mass with the beanbag shotgun.
plucky stratus
#

AI team always stuck on this railing, Cherryesa Farm

dull bobcat
#

Ai team not going in the main tunnel in the house map (forgot name) when told to. They say they can get there

dull bobcat
#

Yes, thank you

remote dagger
#

[Level Design / Script]

Location: Port Hoken
Mode: Raid

Desc: no command to pick the evidence on ground as on some other locations

delicate halo
#

[Gameplay] Couldn't do removal interactions
Can't remember the map name but it was the completed penthouse level

After removing one wedge from a door, I could no longer remove any wedges or lockpick doors. When I would equip lockpick/multi-tool, it would just display "Removing..." or "Picking..." (can't remember exact text, just the text it is if you are holding L-click to complete the action) but I couldn't actually do anything. The animation wouldn't change to indicate anything being done, nor could I just hold it and put it down to a visual bug. I could still place door wedges though.

unique furnace
#

[Level design]

Last suspect charged at me with a knife near the drawer, I pepperballed him and yelled for compliance. The knife then fell into the lowest drawer and I couldn't pick it up, I could not tell the AI to get it either.

muted turtle
#

[Map Design]
Player stuck
the table in this room lets you get on the couches and into this corner where you cant get out.
After my friend got stuck I tried to get him out and got stuck as well.
couldn't find a workaround had to restart map

quasi lotus
#

[Map Design, Performance]

Extreme FPS drop in Loadout screen

Description: When using the "Loadout" menu the FPS drops steadily from from 144 to roughly 7-20 FPS, over a period of around 30 seconds. GPU usage also drops off around the same time. The framerate stays between 7-25 FPS
Reproduction steps: Open Loadout menu, and idle for 30+ seconds. The framerate drops much faster if switching between Alpha, Beta, Charlie, and Delta loadouts.
Workaround: None found.

balmy furnace
errant sandal
#

Balaclava enemies don't have necks

remote dagger
#

[Level Design]

Location: Port Hoken
Mode: Hostage Rescue

Desc: squad can't move w/o one member got stuck behind tube
Can't even understand how that happened

dapper crater
#

[Bots]

Sometimes when I tell the bots to breach, they don't do anything.

frank torrent
#

Bot simply walked into the door, there was a suspect right in front of him when this happened

remote dagger
#

[Script]

Desc: sometimes doors stay where it is after explosion

naive nymph
#

[map design]

Map: twisted nerve
Mode: raid

Desc: suspect was stuck above the doors and did not reacted on anything

gloomy jetty
#

[Lighting]

Light from Chemlight in Park homes upper floor goes through closed doors and walls

gray horizon
#

Weird grey square on the middle left of the screen, I don't really know what this is.. It only appear when I launch the game, so I've verified game files, re-installed GPU Driver and updated from W10 to W11 and that's still there..

Its like an "overlay" above the game, the cursor goes under that square and every in-game UI as well..
Let me know if you have any idea in #šŸ’»tech-support and please tag me :p

sonic nebula
#

Hi when handcuffing the person on the knees, when I take the handcuffs in my hands and click the mouse, it doesn't want to handcuff him. And suddenly I restrain the F key, and it hangs, I can't move, nothing, is this a bug? Even when an ia came to attack him he couldn't block with me. How in can handcuff without bug ^^.

Thank you

naive rampart
#

Anyone knows what to do if my game crash everytime on startup>

sand spoke
#

verify game files

naive rampart
#

Did that already, and reinstalled too :p

bright merlin
#

looking down and then freelooking further down produces some interesting results

hushed quest
coral hawk
#

[Player Model/Free Lean]
Description: When crouching, if you activate free lean and move all the way up you can shoot over obstacles while your model (and hitboxes) stay crouched. That is what my friend is doing at the start of the video. This allows you to shoot over cover without exposing yourself. My friend was able to shoot over my crouched model's head without hitting me while I was glitched. We recorded this while modded, but we were able to reproduce the effects in vanilla gameplay.
Reproduction Steps: Crouch and then activate free lean. With free lean activated, press W till you are at maximum height. You have to hold crouch the entire time (unless you have toggle crouch).

lilac lava
#

i cant get verify on the NDA Discord, i try everything i can to solve it and could do it

tepid tusk
#

[3rd person models]
The 3rd person model doesnt do the right holding animation of the weapon when there is a grip.

halcyon mesa
#

I bought the supporter edition from the website and gave it one of my friends but the code came out invalid

agile bloom
#

[Models]
Police car bug
On any map, what has a model of a police car, there is a bug associated with it. If you turn on the flashlight and point it at the car, then all the inscriptions and so on will appear on it, but if you turn it off - then all the inscriptions will simply disappear

verbal basin
#

Less lethal weapons function weird on glasses

bronze reef
#

[Gameplay]
The launchers are incredibly broken, if you shoot a friend with a shield it somehow still kills them by impact, if it bounces off and hits you at all you die, it legit rolled towards me and still somehow killed me, also you can noobtube people in the safe zone in lobby and it still damages them.

frozen furnace
#

Having an issue today anytime we leave the equipment menu we get a black screen for about 10-15 secs

sudden bone
#

[Map Design]
In 213 park homes(raid) you can barely go from backyard 1 to backyard 2, you have to go to a specific angle to get up that rock which IRL you could easily step over. (Maybe heavy armor related?)


[UI]
If you stay in the armory menu for too long the game crashes

dapper crater
#

[Script]
In the map at the top right, the AIs can't always follow me through the tunnels. Sometimes they go a different way.

remote dagger
surreal crystal
#

i posted this on February 4 and the problem is still there.

trail moat
#

[Optimization]
PC fans go haywire when I play on max or lowest graphics
Ready Or Not is the only game that makes my fans go 2000 RPM, playing on low or max graphics doesn't make a difference. It's one of the reasons why my friends also stopped playing, their GPU's get overheated with their fans sounding like a jet engine.

My rig:
NIVIDIA GeForce GTX 1080
AMD Ryzen 9 3900X 12-Core processor
31.9 GB RAM
1920x1080, 165Hz

surreal crystal
# trail moat [Optimization] **PC fans go haywire when I play on max or lowest graphics** Read...

The game is optimized as fuck man, i used to run it 35-50fps stable on high settings with GTX 750Ti and cpu AMD Phenom II x4 955 from 2009. Few months ago i upgraded to Ryzen 5800x + Rtx 3060, both with Overclocking and proper cooling system, the game uses only 25-30% of my CPU and just 50-70% of my GPU (on high settings 1080p), your problem is probably that you're using uncapped/unlocked FPS on your Nvidia Driver/Game settings, so your PC obviously... duh, push to the limit to deliver every single frame it can on that game, if you're having lets say 250fps and your monitor is 165hz, limit your FPS to 165 or close to it, like 170fps, and you'll see how your PC stop the suffering. This is why you don't see difference on low or high settings, on high settings you probaly have 165+fps and in low settings you have like twice that ammount, so the CPU have to render twice as frames per second... This is just how hardware works since Ever.

Btw my actual PC never went above 55°C playing RoN on high 1080p

trail moat
rugged palm
#

Yo my VOIP just randomly stopped working. I cannot hear anyone no matter what I do! The input device I am using is plugged in and my mic is on in discord. However, when I enter a public lobby in RON then it just doesn't work. Any help would be appreciated!

iron lion
#

My game always freezes when a Host Migration occurs and I have force quit the game. Is there anything I can do to fix that?

rose zephyr
#

does the game support 5760x1080 ?

drowsy niche
#

[57 USG]
Slight model error on the pistol. Slide catch is rotating when it should be sliding. This roation is noticable as well when inspecting your magazine while the slide is locked open (as to why you'd do that in real life apart from a malfunction, I do not know). The catch will rotate to normal when inspecting the magazine, and rotate back when the animation is over, as seen in the pictures.

drowsy niche
#

[P92X (and M45A1 a little bit)]
This is a repost of the error I had posted before I accidentally deleted it. Testing some other guns reveals that the M45A1 and the P92X eject the 5.7 case, which is incorrect. As posted before, the P92X has an error with the round being shown through the slot in the back. This round will pop in and out of existence during a full reload, and during a conservation reload. Panic reloads, however, are fine.

Edit: The M45A1 has a problem with the surfaces inside the slide being untextured. You can see this while shooting, when the gun is empty, and when you do what I did in the next picture: I aimed while close to a wall.

sturdy topaz
#

when i try to open ron it just close right away can anyone help

plain tulip
#

Shotgun shells are sticking through the shotgun

lyric tapir
agile bloom
frosty brook
#

[AI]
People have probably brought this up already, but the AI SWAT officers don't seem to know what to do when a suspect pulls a knife. They'll just let the suspect slash them to death and they won't pull the trigger even once.

waxen scroll
#

[Map Design]

Corner in a hotel room, got stuck here after securing a civilian it, tried jumping crouching everything. (barricaded suspect)

remote dagger
#

[Physics]

Desc: sometimes characters get stuck in textures. Probably colliders don't work good enough

cunning bough
#

When playing Raid on 4U gas station, I found this odd bug within the level where the graffiti on the wall would disappear and reappear depending on the distance of the player.

cunning bough
#

slight floor bug in one of the warehouses on port hoken, causing the player to see and shoot through the floor

lyric tapir
#

[MAP DESIGN]
In the HQ you can get stuck here, if you're not careful

median isle
#

in the spawn on the left second power lion house raid

#

up the stairs on the main street down the road the van house raid

ocean kite
#

[Weapons]
Shooting/Aiming Controls Not Responding
I've had this issue since release where I will press either LMB or RMB to Shoot/Aim respectively, and often it takes more than one click, sometimes as many as 5-10.

I'm not sure how to recreate this, none of my friends seem to have this and I haven't seen anyone else have this issue, so I'm sure it's something with my hardware. I don't have massive framedrops or other performance issues, and besides the bugs everyone else has my game runs fine.

Not sure how to workaround this, hence me reporting this.

normal urchin
#

framedrops when in the loadouts menu for more than 15 seconds, doesnt happen anywhere else and framerate resets when i exit the loadout menu and reenter

dapper heath
#

The show players name option would cause a crash when cycling through weapons in locker room load out. If i untick that option game would never crash when cycle through the weapons preview. The bug is easily reproduce-able maybe dev should look at it

#

Also mirrors reflection seems to have some graphical bug when wearing nvg. Turn on nvg Look at the mirror then lean left and right. You can see the nvg model doesn’t follow the lean motion and detached mid air in the reflection

slate pumice
#

[Models and Textures]
Blue car inside show room textures bugged/wrong
Don't know if this is already reported but it is similar to the cop car graphics bug. This is on the Dealership map. I should also mention, it's only this blue car that does it, not the rest. When you shine a flashlight at this car, it has this weird texture, but is just fine without the flashlight.

clear pine
#

map is brisa grove

eager marsh
#

[Player Model]
Eli's Third person model

its seen that on his third person model he doesnt have his sleeves rolled, but it is on his first person arm model

round prawn
#

Hi all - I am using the official xbox headset but seem to lose audio when I enter a match? Anyone know a fix please?

barren pilot
#

I need admin pls

kindred plinth
lofty sigil
#

[Multiplayer] We somehow got 6 players when I was in a random lobby

little raptor
#

[Gameplay/Mission End]
Cant end mission

I have killed everyone and got the meth but I still need to arrest 2 suspects , this means that the game forgot there are no suspects left to arrest.
Map is park homes on barricaded suspects.
I am not 100% sure if this is a bug or if I am missing something.

( IT IS IN GERMAN but I described above what the problem is )

remote dagger
sturdy topaz
spring venture
#

[multiplayer] i can no longer hear other players mics

dim roost
rigid ginkgo
#

fps drops and game crashes while editing loadout

gilded obsidian
#

Thats not a bug, you just suck at the game one is in the house the other is in the gas station

sharp lake
lusty tiger
#

When can I take off the m600v light that is forced on the R7 gun?

remote dagger
#

[Level Design/Model]

Location: Port Hoken
Desc: seem that there is some gap in texture under specific angle of view

little raptor
#

[Crash]
Played with a friend on brisa cove , he froze and then this happened.

worthy violet
rancid walrus
#

Is anyone else experiencing weird lighting issues with NVG? There is kitchen in methouse on the screenshot, sometimes the lighting change when I switch weapons or deploy chemlights, move in different part of the room.

hidden scarab
#

Game keeps crashing whenever I host lobby or find match. I can't play anymore

fast frigate
#

Hey, do you have the initial .pak fil in Ready Or Not?

remote dagger
remote dagger
#

[Level Design]

Location: 4U Gas Station
Desc: some weird texture on a wall

remote dagger
#

[Level Design]

Location: Twisted Nerve
Desc: character got stuck on the stairs and wont go anywhere

sturdy topaz
#

anyone else experience and issue with the game being stuck at a weird aspect ratio?

cedar ravine
#

[Map Design]

Problematic Civilian Spawn

Location: Valley of the Dolls (Test Level)
Description: A civilian spawned in this inaccessible area in the map. Shotgun fire couldn't break the glass, but could kill the NPC with a 1911 round to the head.

No workaround seems to be possible.

full quest
#

[Weapons]
(Updated)

Attachments not functioning on G36C

Loading into lobby after a game causes Attachments to disappear from the gun and not function properly, cannot reequip attachments either

Workaround: Restarting the game seemed to have fixed the issue

gusty gust
#

[Level Design]

Location: Farmhouse
Desc: At first all my members couldn't go up the stairs, I went down and tried to nudge them toward it, and spammed fall in. After I went all the way down and climbed back up, only 2 could make it up (mid left) the other 2 were stuck on the rail. (bottom right)

little raptor
#

[Gameplay]

I jammed the door exactly when he opened it .

median lichen
#

Is this an ingame issue or a hardware issue?

near sun
#

[Animations]

Broken Fingers

Throwing a chemlight while free-looking down

wide sigil
#

Performance hit when breaking a glass window up-close to the camera.

PC shutdown sometimes when the issue mentioned above happens,or when shot up close (probably caused by hardware issue).

past pulsar
#

[Performance Issues] Anyone else experiencing massive frame drops when accessing to the loadout screen? And then a black screen upon exciting? I've even had the game crash if I remain for too long.

umbral aurora
#

[Reflections]
High ready and aiming at the same time

Description:
The Player model is aiming but the mirror is at high ready.

green brook
#

Is there any way to make your AI follow closer? I don't like how they don't provide shoulder-to-shoulder support like real SWAT, they don't follow close enough

sullen tundra
#

just had one of my guys kill a civilian

limpid jacinth
#

FBI Shield is sometimes invisible, I don't know what causes it yet

glass flower
#

Was in hotel and shot a hostile but he stood there doing nothing and after around 5 shots to the head (Hands and limbs appeared to be broken for some odd reason) he tp'd to an unknown locations and shot me to death.

spare viper
#

the frames lower slowly in the loadout screen

remote dagger
#

[Script]

Location: Twisted Nerve
Desc: pick lock - lol what

outer thistle
#

mans dead but still standing

sturdy topaz
#

Don’t know if this is the right channel.

Anyone know why my game doesn’t launch? Doesn’t display any errors or anything

azure bramble
#

Twice now I've had a teammate clip through several walls and glide across the map while restraining someone. At first it was funny, but I was just robbed of an S rank at the very end when I had a teammate restrain the last civ. He teleported from the top floor of the port warehouse, got stuck outside the map, and the civilian died on "impact"

round ginkgo
#

since the game doesnt keep track of personal bests if mods are installed, its impossible to save or see personal bests of modded maps

past pulsar
# spare viper I am too.

So what someone recommended to me, not sure if it is what is causing your problem is to disable show player names in the settings.

rigid ginkgo
inland canyon
#

Clarification

If you are having low FPS issues or crashing at the loadout menu, disable the following game setting

  • "Show player names"
past pulsar
sturdy topaz
sturdy topaz
# sturdy topaz

This happens when you try to pick up the same suspect/civilian at the same time

You stay stuck in that animation until the suspect or civie is killed

rotund oyster
sturdy topaz
mild verge
#

Not sure if this has been reported but on Hotel, the kitchen on the top floor is missing the counters

last stag
#

Floating Post

feral meadow
#

game keeps crashing at loading screen

jagged storm
last stag
#

Sus stuck in crackhouse tunnel

pliant girder
#

When hurt (blurry/red-ish screen), switching on-and-off night goggles will make the screen (=vision) clear again. I don't know if this is intended, or a bug.

tropic quartz
#

frozen in place

sturdy topaz
#

I'm positive that at times, npcs despawn. Or maybe they glitch under the map or into the walls? Just went through the car dealership. I checked every nook and cranny for the last civilian. They just didn't exist. I'm not exaggerating, I searched every possible location they could be hiding. I triple checked everything. It's not on my end, something is happening to the npcs.

sturdy topaz
quaint hazel
#

ive been finding alot of issue with enemies clipped into doors after death

sturdy topaz
still fable
#

everytime i try to use a nade i cant move or look up or down

torpid jolt
bitter oyster
#

Why when we put the HK416 on safety mode the firemod selector is on Unlimited Burst?

median lichen
#

[Category]AI

Active Shooters not seeking civilians

Description: Active Shooters on both 4U and Wenderley hills do not seek civilians to kill, they instead remain static and unmoving until making contact with an officer, at which point they move.
Reproduction steps: Play Active Shooter Gamemode
Workaround: N/A

remote dagger
#

[Level Design/Properties]

Location: Port Hoken
Desc: i freely can pass through fence near RW wagons next to tall building

#

[Physics]

Location: Port Hoken
Desc: seems that colliders for human and that debris texture are wrong

fiery owl
#

[Equipment]

You can move your player model around while using the Mirrorgun in the main hub

tropic quartz
#

No suspects or civilians

edit: If you choose a map and a scenario and switch the map then the scenario stays the same.

nocturne river
#

To elaborate on @tropic quartz when you choose a map, for example the Car Dealership on Bomb, then change the map to Twisted Nerve without selecting a game mode then it will stay as Bomb Threat.

soft cairn
#

Crash report: Hard crash when using Optiwand on the Hotel level. Spotted two suspects behind the door and upon unequipping Optiwand the game crashed to desktop. Report was submitted.

nocturne river
#

On top of this, when you start the map all civilians and suspects instantly disappear and you get the rewards. Its special with the Twisted Nerve mission, when launched with the glitch, you are able to go to the separated house and the cave in the same time, both places aren't blocked off.

dapper crater
#

When you look at a mirror, the FPS are dropping pretty hard.

novel sedge
#

I dont know if it has been reported before but the list underneath show's in which cases, the player model grips the Pistol waaay to high a few examples in immage form too

Unifrom:
-SWAT
Characters:
-Swan
-Eli
-Alabama
-Prescott

golden olive
#

@sturdy topaz

sturdy topaz
#

Hi, I need help.

I have tried to lunch my game in DirectX 11 and 12, I verified the files, and I unchecked "server side checksum".

I don't have mods. I have bought the game recently so I don't even know how

And my game is still showing that I am offline, even through every other application shows that I am online.

Could you please help me?

stone torrent
#

i bought the game at 9:30

stone torrent
#

@here can any staff that knows steam help>

primal summit
#

[AI]
On the Cherryessa Farm map all swat ai gets stuck there if you try to go up the stairs (took the picture after i came back down to see what happened)

hazy quiver
#

I just don't even know how this happens

undone helm
marble portal
#

for some reason my loadout keeps resetting back to the default after i customize it, i equip my hrt skin and a new rifle with attachments then it goes back to the black uniform and m4

slow iron
#

Am I crazy or is the IR laser a bit off on the SLR47

high portal
#

The Game Crashes within 2 minutes or less of getting to the main menu, It just closes, After checking updates, sfc scans, and other checks I finally started getting crash reports, but I can not figure out why this game does not run at all, I could really use some help, Id rather not refund this game =/ I've spent 4.5 hours trying to get it working today. Its ridiculous. (Note, I can play many other games, with no issues)

tame sparrow
#

is this a bug? XD

sturdy topaz
#

My game wont lag at all for the first few minutes of a mission and then my frames drop to 3 mid mission and i have to close my game

potent moss
#

I believe the trigger for the lone chair easter egg in the memorial room on Lobby is bugged out again. I can't seem to trigger it no matter where or how long I stand

sturdy topaz
torpid jolt
dim bronze
#

so i was just shooting a guy and this happen. He standing still but yet he is dead because there is blood at his feet, I can report him and he not shooting at me.
his weapon is on the floor behind my hand so you can see it in the pic

tropic quartz
#

cant see teammate's gun in mirror

ancient sleet
#

Can you even use the PEQ box IR laser? I see no laser popping out on IR lasers. Idk if it's a bug or a feature.

hollow obsidian
sturdy topaz
#

Anyone know why whenever I’m recording gameplay for RdyOrNot the quality is bad and glitchy? Never happens when I’m recording something else, might be a hit or miss question but just though I’d ask as seems weird

remote dagger
#

[Script]

Location: Twisted Nerve
Desc: "move & clear" command not available in that part of building. However user can press [Z] but characters won't move

#

[Script]

Desc: civilian sometimes disturb to open door, when they near it. Thus user needs to break them to enter

#

[Physics]

Desc: when doors close or open it always throws corps from place to place. Should be something wrong with colliders

sturdy wadi
#

my finger is in the flash light

remote dagger
sturdy topaz
#

WTF is this?

median lichen
solar finch
#

Anyone how to fix the game being really laggy, I've tried resetting graphics driver and set my computer to "turbo mode"
I haven't had this issue before even on the highest settings

solar finch
#

Btw, shooting the inflatable man in car dealership does NOT deflate him

rose zephyr
#

Kick a door with a npc on the other side crashes everyone’s game šŸ˜…

plush vine
#

anyone know what ive done wrong here and how to fix it?

keen yarrow
#

how can i fix it? ue4 prerequisites install and uninstall 100 times window, graphic driver, c++, directX is latest version 😦

ancient sleet
#

My game would crash when I take a while to adjust my loadout. I am also not running any mods.

digital scaffold
#

while i was playing hostage situation on the gas station map, i ran into a certain bug of which the suspects (on the screenshot) would slide and not walk, and also when i killed them (every suspect on this screenshot is dead) they wouldnt drop

remote dagger
#

[Script]

Desc: when the window is broken, the rain still drops on glass

fierce holly
#

I mean idk if this is a bug but it should stay lmao

twilit salmon
#

scores don't always save and are locally saved. lost all progress upon switching to a different computer.

astral ingot
#

Being knifed every time by a guy that I'm trying to arrest with his back to me, is getting very annoying in single player. I like the knife characters, but at least make them turn around to face me before they kill me.

sullen tundra
#

upgraded my win 10 install to win 11 and now i get INSANE frame drops,im talking going from 60 stable down to 15fps for like 2 to 5 seconds

half cloud
icy matrix
#

sometimes my cs gas grenade don't work, i trew on or two but the ennemies don't seem to be affect by them

#

and when i play solo my teammates cant use battering jam, i don't know if i'ts a bug or just not in the game

sturdy topaz
#

Hello, always crash on my Windows 11 PC and vga 3090.. Crash ue4 during match and modify loadouts

gusty gust
#

Category: Weapons
Description: Sometimes the M320 just doesn’t work, it fires off a round and the round somehow dissapears. I think it only happens when you fire a round and it doesn’t hit something in 2-4 seconds, the frag disappears and the supposed effect of the round doesn’t happen. It almost always happens in big rooms like the gas station entrance, or any maps outside area. Ping me in #šŸ’»tech-support if you also have this problem, as it may just be me.
Workaround: Fire at the nearest wall and hope the round clings off it into the room you need to clear.

ancient owl
limpid garnet
#

was just playing fast food

solid depot
#

stuck on stairs in meth house

sturdy topaz
remote dagger
civic jasper
#

equipping the tactical shield in hand removes visual effects & ā€dazedā€ effects (makes view shake and or turn red due to CS gas) when being effected by CS gas or even when having flashbangs explode 10cm beside the player (No gas mask or anti-flash goggles).

remote dagger
#

[Level Design]

Location: Port Hoken
Desc: character got stuck again in chairs

slate hull
#

You cant drop the chem lights if youre crouched

haughty furnace
#

[Gameplay/interaction]
Location: CherryessaĀ Farm
Mission type: Barricaded Suspects (Normal)
Bug: Other player able to pick up shield

Desc: Was playing with a friend last night on the farm and while we where in the tunnels my friend was able to grab my shield and collect it as "evidence" after he did i couldn't use my weapons and had to restart the mission

unkempt crypt
#

compass doesnt work

sick elm
#

Probably already been mentioned but you can get knifed through your shield.

analog swan
#

I arrested a suspect and then shot him with the gas grenade launcher. Didn’t count it as a bad use of force when I reported the body. I did this on Fast Food

past oriole
#

safety but in fullauto

#

same thing with ARN18 and M4 , but M4 it's on semi in every firemod and HK416 its on safety in every firemod

upbeat pasture
#

[Gameplay]

Frozen

Description
Reproduction steps: Whenever I try to restrain someone while hold the zipties, I freeze.
Workaround: Dont use zipties

brisk crown
#

when using M45A1 and fast reloading the empty mag always gets send in the air by character's left hand hitbox. Idk if it is considered as a bug tho

brisk ingot
#

[Gameplay/interaction]
Bug: Not a big but one, but yeah. When you crouch then free look your head just stays still and your body is moving

finite jolt
#

[Weapons; Shield and Taser]
You cannot shield bash while you have the taser equipped
Simply equip both the shield and taser, then you cannot bash with the shield. The shield bash works with every other sidearm. Really bad when your taser doesn't make good contact and the AI rushes you.

sturdy topaz
#

[Audio]

UI will make a constant clicking sound in-game. Temporary fix: Turning off UI volume.

sturdy topaz
#

[Shield]

Shield will act and sound as if it is getting hit when a teammate is shooting over the top of it.

runic solar
high quail
abstract robin
#

If you use PG UP to finish the game then kill your bots teammates, the success screen will shot up, but then, your bots will kill you causing the success screen to be removed due to the death animation and you become soft locked on a black screen

civic jasper
#

pressing ESC as soon as you die in game can trap you in the death screen with the spectate button but you are unable to click and proceed to spectate.

sturdy topaz
fickle flame
sturdy topaz
#

suspect under dumpster

sturdy topaz
#

he cant move, hes not stuck in the leaning mode

pallid plank
#

I've got this bug where my lobby menu is screwed. It says lobby_V2 when loading into it, and when I click on any map it says some stuff like RON_mapName or something. I have tried reinstalling some of the files, but I still have the problem. As well as removing any mods. Also when I go on most maps they end immediately which is very annoying. This is probably more of my problem than a bug but any help would be very much appreciated as I basically cannot play. Here is a clip I got: https://medal.tv/games/ready-or-not/clips/nTIoMuUPg8qqB/d1337zCmr4TY?invite=cr-MSxBQ1EsMTI4NDEzMjMs

cursive oak
#

Any eta on fixing the kneepads?

hearty hare
#

Mate died while bomb defusing and his tool for defusing lay on the ground and was still moving open/close

sacred gate
#

game always gets stuck in host migration

viral sand
#

[Restraining]

Can't interact, restrain or move while restraining
I'm having this bug when I press my interact button on a suspect / civilian to restrain him. I pull out my handcuffs, then press F (my interact button) and then I just basically stare at the NPC while not being able to move, cancel the restraining or do anything else. I can press buttons to change my weapon / tool but they just show the icon but they won't switch or do anything else. I can use chat. Unless the NPC is killed I'm not being able to move, if that's the case I just have to leave the game.

The game is playable with this bug, but it really complicates things in multiplayer since I can't restrain anyone and the team has to do it for me. In singleplayer it's not a big deal really if you have your AI companions with you.

I'd love to get some feedback, it's possible that this bug originates on my side from a corrupted file or something, but before I try reinstalling the game I'd like to know if there's not any solution for this. Thanks! ||Feel free to ping me, I have this server on mentions only||

vague sorrel
#

[Gameplay/Interactions]
Arrested civilians floating through ceiling on Meth
After picking up an arrested civilian, I threw him into a room on large house that is upstairs, and on then opposite side of where kids room is on the hallway it is attached to. He floated up through the ceiling and presumabley out of bounds.

Reproduction: I have been unable to recreate this but.

maiden heart
#

I am unable to peek doors but I am able to open them

formal wyvern
#

me and my friend are trying to play, we got the same mods but still kicks us for not having the "same paks"

half cloud
#

Gas station active shooter doesn’t have any shooters

timber trail
#

guys, im the only one who have the problem where ron crashes when using modded maps?

civic gust
#

Sometimes my mouse clicks won't register. Only other game this happens in is Ground Branch.

sick thicket
#

[Weapons]

rounds remaining even tho they are supposed to be empty fired 19 rounds in this 20 round mag 2 print shows mag now empty after firing the last remaining round in the chamber

sick musk
#

I can't escape this hole

autumn minnow
#

some bad guys freeze when they die in hostage rescue

terse niche
#

Cant shoot enemys through the glass on Gas Station. the glass in question is the glass over the back counter in the restaurant

fallen crown
#

Game crashes when arresting the first civilian on map the Agency

merry saffron
#

I also have problem with arresting suspects. SWAT AI stand still and do nothing.

balmy crow
#

Game crashes when launching with geforce experience, says something about vulkan and debion

merry saffron
#

If I climb to the roof of Agency map, the game suddenly crashes.

formal wyvern
#

For some reason my RON has FPS spikes at the start of a round/lobby but will smoothen out after a while. Same occurs for when there's a shot fired or bang, it will freeze for a second on the first time it occurs, but later is fine when it happens again. I asked other peeps and they dont experience this. Anyone know why? (I installed some "glass fix" Pak that apparently should help, still have the issue)

loud crest
#

I have a steel series rival 600. Hitting the furthest forward side mouse button (under the convention, it should be labeled tmb3 in the settings menu, however I can't even bind it) entirely breaks my left click. If I'm in an area that is "weapons free" so to speak, the game will auto dump my entire mag on full no matter what I was set to before. It also entirely disables left click both in game, and on my desktop, meaning I cannot shoot or even click on anything. Only fix is to restart my entire pc.

timber dawn
#

For some reason SWAT AI sometimes don't shoot knife suspects when the suspect is charging at them

pearl salmon
#

Suspect stuck in animation getting under bed

sturdy topaz
#

Seem to be unable to select type of a mission after the map selection (e.g. barricaded suspects or raid). It goes straight to loading screen.

foggy swallow
#

https://streamable.com/bqnipy

does anyone know where this noise is coming from? it only happens when I play ready or not and it happens during or after pressing alt

half cloud
#

Dead suspects freeze in place in gas station hostage rescue

mystic frost
#

SWAT AI has a tendency alot more after breaching doors to immediately close the door afterwards commencing breach.

quick current
#

This only happened to me on double doors if you look to the side you're on and use the came you can see it

bitter coral
cursive oak
spice ocean
stark vault
#

When I open the game it says I don't have this version of the game. I used to play on this version.

fluid falcon
#

part of wall disappears on barricaded suspects on meth

worthy fossil
#

If you put 0 in for magazines in the USP .45 the game will crash every time you try to open the customization menu

vestal hearth
#

"The Spider" map crashes when I come into contact with the first civilian and try to arrest.

analog siren
#

in hotel berricaded suspects, belle was laying on the floor next to the bed in the room stuck in a crawling animation and i couldnt move or detain her. neither could the npc team

umbral rivet
#

Bro my game keeps ducking crashing

waxen scroll
cyan river
#

Everytime I get into a room with a mirror the FPS goes from abover 100 to 3 - 6 FPS. Think the mirrors are bugging out.

chrome rover
#

FPS drops in the meth house second floor once up the steps turn to your left and head to the back room once you enter FPS drops bad

cyan river
#

the FPS shoots right back up when not looking at the mirrors.
This did not happen before the latest update.
For me it is not just the meth house it's on every map with a mirror in it.

tall loom
#

If you kill a incapacitated person in any map, your able to kick around their body

dry bough
chrome rover
#

@dry bough Facts

ivory ruin
#

AI will not perform queued breach-kick-bang

sturdy topaz
#

there is no command option for requesting a battering ram

noble obsidian
#

@sturdy topaz I'm experiencing the same bug.

sturdy topaz
#

what does it mean when i hear a sound play after pressing shift+backspace

molten swift
#

even if i make primary slot 6, but only stacks 4

lament haven
#

The game is a bug

molten swift
spring creek
#

idk if this is a game engine's fault or what but some lights and shades are displayed incorrectly, like this one where there's no light source at all and this corner is being shed on by nothing

sinful bison
#

i got the supporter edition, and i cant access the new update :/ happened last update as well. i want new gun to shoot

stoic ledge
#

Not sure if the newest update addressed this or not, but breaching shotgun stops making shooting sound after several uses by AI teammate yet still functions

autumn canopy
#

another one, when you order your ai teammate to zipcuff suspects, there's chance that he holds a zipcuff and shakes his hands forever

sturdy narwhal
#

Small bug: my flashbang still exists after thrown and detonated:

autumn canopy
#

whenever i choose ceramic armor patch, next time open the menu it change back to kevlar

sturdy narwhal
#

Also a really weird graphical glitch: lighting in mirrors is very off:

sturdy topaz
#

Game crash on port upon dying

loud dagger
#

Im having this problem right here

autumn canopy
#

try to uninstall mods and use dx11

#

in "valley", AI teammates can't follow player move to the first floor, they will stop moving on the second floor

vast cave
#

Not really a certain specific report however.
My computer meets specs if not is above the specs recommended for the game. With the Supporter update i think the maps arent optimized and im sure yall are working on that.
Valley of dolls i go from 250 fps to 13 fps and sometimes my game freezes when AI move or engage my team. Not sure if its from all the assets on the map texture wise or if its just an issue my side. Some maps as well as the newly updated club map freezes and crashes.

autumn canopy
#

me too, in 213 i only have 90-26 fps

astral cape
#

[LOADOUT]

Un able to change loadout

Description
For about a week and a half i have not been able to change my loadout, it keeps resetting and when i exit the loadout screen.
Reproduction steps: Video
Workaround: Only thing i have seen to work is someone said on Reddit that a fresh windows install worked for them (i am not doing that for a game....)

vivid mulch
#

With the new Supporter Edition Content right now, when you tie up a suspect that is downed, alive or not, they do have a chance to have their gun clip under the map

zenith palm
#

Any update on being a supporter but not getting update or access to the new update?

foggy gazelle
#

so I was playing on gas station and I think I was doing hostage rescue and I had it happened too Times where people would just freeze after I shot them and not fall to the ground or anything and then one time a guy spawned in and then teleported like a few feet in front of where he spawned in and then started shooting at me it was a little bit weird here's the videos of it happening https://youtube.com/playlist?list=PLxSTgqYKoVmHQt3HUHpgPwSfirmEQz3S3 oh and I was not playing with any mods or anything just the base game

forest thicket
#

is this forum for bug reports from the supporter vversion also?

forest thicket
#

GAME MODE SELECTION the game does not let me select a game mode (barricated suspect, raid, etc) when starting a new map. I can select the location I want to play on the map in the lobby without problem, but when I click confirm location, the game does proceed to let me choose between barricated suspect mode, raid mode etc. Instead, after clicking "confirm location" the game instantly loads the barricated suspect mode of the location I have chosen. This is on the supporter build from yesterday (build 20964 from jun 12.), SP mode

dusk oar
#

[Weapons]
I'm not verified in the supporter server so I'll just have to put it here but when you quick reload with the G36 (which results in you dropping the mag), the magazine goes absolutely flying.
Not sure if this is new or was already a bug before but regardless, it's there.

modest hull
#

used to play on 120 fps, now all of a sudden it runs on 25-30 fps, any changes to graphic settings or closing tasks didn't work, and game crashes randomly. this is on the supporter edition, and yes, the supporter edition after the update ran on 120, so i doubt its my computer.

loud zinc
#

when is relising full game

reef yacht
deep marsh
#

It seems I pull the 10mm MP5 charging handle by the force?

waxen cedar
#

I have the supporter editon but dont have access to the beta version is there something special i need to do to get access?

tight token
waxen cedar
#

Thank you

alpine elm
#

hello?

solemn island
# deep marsh

I do that with my guns too at the range. Some people reload differently

alpine elm
#

how to i get the new update? is it not released? i need a code for the supporteraplha version, do i need to buy something else?

vapid tiger
autumn canopy
bright solar
#

Probably already been reported. But myself and my dudes got ā€œUnauthorized Use Of Forceā€ on dudes who were shooting at us. We would get in a gun fight, secure the suspect and get the ā€œUnauthorized Use Of Forceā€.

Also, shotguns are hella nerf’d

#

And ā€œAgencyā€ crashes anytime any sort of deployable/C2 is used

severe wagon
#

Running man xD

autumn canopy
#

one more bug i found in gas station is the small side door I can only exit but can't get in because the one way air wall

severe wagon
#

Better view

sturdy topaz
#

I keep crashing when I go into a menu such as Modify Loadout or something else, already tried verifying my game files, player names are off.. I don't know how to fix it. Anyone able to help?

rain mulch
#

Agency card, the game crashes

rain mulch
#

ā€œValley of The Dollsā€ — Valley Map
opponents can see you through the bushes and windows, which is why you don't understand where you were killed from

quaint bolt
next fjord
#

My frame rate when looking a at any mirrors (except the one in lobby) drops significantly, dunno anybody else have this problem. Any map with mirrors all have this problem. Especially Valley of the dolls which have a lot of mirrors.

ashen plover
# next fjord My frame rate when looking a at any mirrors (except the one in lobby) drops sign...

Same here

I have three another bugs to report :

  1. When playing the raid in the port mission, at the final floor with the valuable hostages, if one of the AI mates goes by the three plastic chairs, he will be definitively stuck in here

  2. in the hotel and only there, my legs froze and I had no choice but to end the game

  3. Happened to me twice : if an armed suspect surrender and you bang the room before restraining him, he will grab his gun and shoot you at the exact same moment the flashbang explodes

deep girder
#

I have it on recording, but I shot somebody through a door, and his blood was spreading actively 1 foot away from his body

frosty hare
#

when starting the game with supporter alpha not going past main menu without crashing

serene flower
#

Try redownloading, did you have any mods installed before? if so try removing those first

bronze island
#

[Textures]
Mirror in "Valley of the Dolls" just breaks and turns into a broken texture. Only happens when being aimed directly at.

serene flower
#

Just had this happen hmmNice On supporter version obviously. Unable to go under the furniture but doesnt stop trying

sturdy topaz
#

really bad lag and frame drops on meth map m(twisted nerve)

dreamy wolf
#

suspect is standing up stuck after killing them

sturdy topaz
rotund wolf
#

im having an issue with the supporter edition download. friend bought it for me (ive already had the base game) but its not shwoing a download. it says i need the base game

sturdy topaz
#

rip

serene flower
#

AI kick doors while being pretty far away in the supporter version, imo boot should always contact the door if possible PeepoLove

pulsar turret
#

I got the supporter edition after the supporter update came out and none of the content in it is available for me.

ashen furnace
#

<@&925148041126760529>

formal token
#

Hey. Go ahead and DM this to TOC.

#

@ashen furnace

dusky coral
#

Just send a message to @plush willow

sturdy topaz
#

a bug that when you die with the cam on the cam stuck there in the top right

lusty violet
#

I have had the same issue before

sturdy topaz
knotty skiff
lusty violet
#

Still no flashlight for me in game; only in the headquarters. I have uninstalled and reinstalled.

half cloud
#

In meth house suspects are immune to CS gas

supple cliff
#

Guns have consistently been falling through the floor, on both supporter and the main build

abstract yarrow
#

the agent holds the gun in different way when you looking on the mirror

sturdy topaz
#

are you FUCKING kiddding me

rotund zenith
#

In Valley of the dolls Squad AI blocks it self in corners and wont allow me to properly command squad, leaving me to use only half of it to finish.

oblique goblet
#

In hospital, exterior wall, buddy of mine was walking along side it and clipped into it. He was not able to get out and had to restart.

spring creek
#

sometimes evidence get stuck under objects like this and can not be secured

fervent glade
#

(AI SWAT getting confused?) Say I send Judge to a door to breach and clear and then tell Blue team to Fall In on me, everyone falls in. Shouldn't I be able to clear a room with Blue team while Judge is breaching and clearing a room that I sent him to?

spring rain
#

Hey so a buddy of mine has an issue where he can’t turn on NVGs, he can in the lobby, but not in missions. He has unistalled, verified, removed mods, installed mods, nothing has worked. Idk if anyone knows of a solution but I wanted to at least report it

sudden seal
#

could it be that the bots resist way to many shots? i shot one guy 3 times and just one hit me

novel bone
oblique summit
#

When two people try to pick up a restrained civilian, one person gets locked in a carrying state

empty token
#

I'm completely unable to bind 0 to 9 keys (outside of the numpad ones), it binds &Ć©"'(-ĆØ etc. instead

sturdy topaz
#

my voice is the same across all operators on single player

frank oriole
#

I have a issue

#

I have the supporter edition and I don't have access to nothing that has to do with this big update. Does anyone know what is up with that?

sullen crag
#

[AI Stuck in Cover Pose]

Had an AI Suspect in the 'cover' position surrender but then stay in the cover animation. I thought he may have still been resisting so I hit him with melee only to get penalized. Happened on the Club level but not sure if its repeatable on others.

spring creek
serene flower
solid bramble
#

I have supporter edition, but when i launch the game in supporter beta it's telling me i dont

serene flower
#

In steam it shows you have the DLC under the play button? and have you restarted steam?

spiral gate
topaz sage
#

I'm supporter ed. and cannot seem to join players with standard or vise versa.

spiral gate
topaz sage
#

Understood thanks

autumn canopy
lucid sail
#

cant use any of the supporter edition stuff, launching the game in the beta doesnt work either says i down own the game

#

dont see a DLC tab anywhere in the menu under the game either

stoic ledge
#

Maybe a kind of basic one, but when AI teammate uses mirror gun they don't mention whether a suspect is dead or alive

prime idol
severe vector
sturdy topaz
stable shadow
hollow juniper
#

im not sure if its a bug or not, but my game has become extremely laggy. its unplayable unless im just sitting in the lobby

rugged tapir
#

The glass's transparency of the window need to be fixed.
It's really really hard to see through it (outside or even inside of the building), while the enemy AI can easily see through it w/o problem.

thick merlin
fossil phoenix
#

@junior lintel

junior lintel
#

Hi guys, my game crashes whenever I play multiplayer (on the loading screen) using the everything unlocked mod, I knwo it's not a mod issue since my other friends can play with it just fine, do you know any workarounds?

brisk adder
#

game stuck on black screen when i get out of the equipement and weapons armory ( most of the times i try to leave the armory but not in all cases)

sturdy topaz
#

For the love of god, fix the npc path finding. These dumbos can’t climb stairs on this map

old carbon
#

how can i initiate a vote to end the map

halcyon coyote
#

I get this message every time I start the Supporter Edition. I have already tried everything unfortunately without success! Does anyone have a problem like this?

lyric river
#

Officers are not reacting when attacked by suspect with knife

half creek
#

My crashes every time I open the loadout menu

frank oriole
#

@serene flower All set thanks.

#

@spring creekThis is a Ready Or Not server so what does it matter??

open raft
#

not sure what happened, but at some point, yall put out an update I installed. before this update my game at the main menu was at around 40 to 50 fps. now i am sitting at 2 fps and i dont know how to fix it. i have a nvidia 1050 with 16gigs of ram please help

restive vector
#

Having AI being a god shooting through walls again. Normally its 2-3 shots. This guy went all out. None of the bullet holes are mine or my team. Supporter alpha game version

sturdy topaz
#

Unable to cuff NPCS with multi tool out.. Frozen in place

Ordering squad to restrain freezes them in place too

nvm, confirmed to be known

fickle wyvern
#

Fix backyard of 213. The fence that divides the 2 houses in the back, can't get up to the fence door without going to the side. Probably already being worked on but just in case.

clear kindle
#

Just bought the supporter edition to play the new update, but I only have access to the supporter skin and weapons...

spring creek
bleak canyon
#

Im having the same issue Hickory is having. Was there any fix for it?

sonic tartan
rancid cedar
#

[Weapons: ACWR]

ARWC is incredibly loud (compared to other guns)

how to reproduce: fire the ARWC after firing anything else
potential workaround: lower the volume of the ARWC

spring creek
#

[Animation]
characters coliding/freezing

Happened in hotel map, they were already like this when i met them, i was still able to make damage and kill but they stayed like this forever

severe vector
dusky grove
#

Getting constant crashes to OS usually during firefights. Did not happen prior to the recent update. Even worse, the crash report program.....also crashes. Nothing is said about what went wrong.

sullen crag
#

[Car Dealership]
The glass into the smaller showroom (the one closest to spawn) seems to be completely bullet proof. Me and AI officers exchanged fire with a shotgun wielding suspect, armed with MP9 (9mm AP), Five Seven (5.7 AP), SCAR-L and Mk. 1 (5.56 AP) yet no rounds went through at all.

empty token
#

Light / Night vision are impossible to toggle on

dusk oar
scenic kraken
sick flint
#

my game keeps crashing with this error whenever i try to go to the weapon locker on the supporter edition

safe sand
#

anyone else having gear issues. it kicks my loadout back to default when i in the mission

cunning storm
#

Did anyone else have the issue of the new update not showing up on steam? I have the supporter edition but I'm sick with the april update and it says that it's up to date

normal juniper
#

the entire game didnt show up

zinc mountain
#

When you reload while ads'd with the M1911 the animation is played, but a fresh magazine is not put into the gun. I tested this a long time ago, and it was the same way then. I can provide video if need be

dense inlet
sturdy topaz
#

Is the sex audio in the valley of the dolls meant to be there or just a prank someone added in? Legitimate question here

olive agate
#

Pulled from steam store? Also clicking "store page" from the game in my library just opens steams store homepage not the ron page

azure cargo
sturdy topaz
glad cosmos
#

this is probably already known but, when the AI uses the breaching shotgun after about 5 breaches they refuse to reload it but it does the same thing as if it were already loaded. Like they would just pump it and then it would damage the door to swing open and they would kick it and enter as if it had shot

heady vector
#

game is not showing on steam

hollow elk
#

Known, VOID is working with Steam to fix it as we speak šŸ‘Œ

chrome parrot
#

Still off of steam : ( not looking good

sturdy topaz
sturdy topaz
hollow elk
#

LMAO when he did drop it

compact kraken
#

Me and my friends have absolutely horrendous performance. I'm on a rtx 2080 ti, i9 9900k and 32gb ram and I can't get the game to run at 60fps for more than 2 seconds without it hanging up. My 4 friends have similar pcs and also have constant hitching and stuttering. I just upgraded my pc and everything and it still does this. It's not my pc. This game is horribly optimized. Any fixes? Cuz I have the supporter build and I'm ready to just stop playing altogether. The performance is that bad

#

Can't even get 60fps at 1080p, lowest settings and dlss set to performance

pseudo orbit
rocky sleet
pliant girder
#

My friends have the supporters edition, I have not. I cant play with them anymore after they got an update.

mortal hill
#

on the port map, where u spawn beside a train. theres a yellow fence. if u stand by it, its gonna glitch u and u wont be able to move

modest goblet
#

I melee'd a corpse to ensure he was dead and my game crashed because of it

distant sparrow
#

Lag spikes when exiting loadout menus, but after the lag my games fps jumps from averaging 50 to 100 fps

sturdy topaz
meager bison
#

What happened,void????
And also I've often face to hostiles who's really know where are we.

shy lintel
#
  • FPS issues, operating at 20-30 when on main patch i average 80+
  • Some Areas have this ā€œone wayā€ system where you can walk through them but not walk back, for example the new side door on gas station and also in the club map on the dance floor, on the left side (if entering from pool/bar) there’s this passage around the dance floor
  • Save slots / choosing ammo in load outs seems buggy at times
  • You can’t ever have more than 5 mags of main gun ammo, no matter how many slots you allocate to it
  • AI can shoot through windows that we players can’t see through
  • wardrobe doors are very laggy when opened and closed
  • aimbot AI (sometimes they one tap you around corners)
spring hamlet
#

[FPS related/software]
FPS drop to 0 after 5 minutes post-creation of lobby
Launched RON in dx12, wanted to play with my friend to try out the new update, after 5 minutes being in the lobby waiting fps halved, then halved again to unplayable levels then halted completely
Launch in dx12 and create lobby? Alt tab/ use a specific window setting like borderless?
Potential client issue with ram installation, or wierd GPU/CPU interactions. Update drivers/ re-validate game files

ashen plover
#

[AI Related]

When playing the port mission (in raid mode as I only played this mode), when coming in the well decorated room, at the last floor of the big building, you can NEVER successfully go through this room with the mate bots. They always get stuck at the entry, or get stuck in the chairs. I could never go past this room and always had to continue alone

thorn trout
#

Don't really know if the problem I encountered multiple times now counts as a bug but I wanted to let you guys know anyway. Everytime an update comes out my game files gets corrupted and I have to re-download the whole game again. Haven't found a fix for that other than a clean re-install but it's still quite annoying because my internet connection isn't the best. Thanks for the create content so far though!

hasty viper
#

told him to restrain the civilian but he's just standing there, no matter how many times I tell them to restrain, none of them do anything they just all stand there while this one just holds the handcuffs lmao (I can't restrain him either for some reason)

sullen crag
#

[Pryzm Flyer in Brisa Cove]
Not sure this is the right place, but there is a Pryzm flyer in Brisa Cove, in room 'King' on the table opposite the M16 rifle that is required for evidence.

sullen crag
slate dirge
#

Can’t even load my supporter edition, says a file is missing but package is there. And I’ve reinstalled it once already

supple owl
#

Are a lot of people experiencing the error access violation crash more often since the update last night in Supporter's Edition?

thin rose
#

Anyone got a solution for ready or not shutting off my pc? My computer has the specs to run btw

queen plank
#

flash bangs don't seem to flash bang people next to them in supporter beta