so im struggling with the 100% to 0% bug, it then shows me 'connection to host lost' or 'server full' ive done the file deleting, ive turned off and on firewall and various other things, does anyone know how i can solve this, ive got 11 hours in the game and only been able to play 1 match so its quite frustrating, any help would mean the world
#šarchived-bug-reports-channel
1 messages Ā· Page 16 of 1
bro that line on bald guy's head triggers me (open img n zoom in a lil u gon see it cuz dc fucks with img quality) all bald guys on hostel got the same thing going on
I would like to see more optimized main menu or just a simple one without any 3d stuff. Couse it has almost nothing but load my GPU with 100%.
Plus during loading screen game does not unload from the memory prev scene and still has 100% loading of GPU.
Bullet holes on glass has wrong alpha channel or sorting order in NV. Graphic settings "HIGH"
[Materials]
**Penetration **
I did a little research on pistols and submachine guns, shooting at the starting location. Each time, I shot a player through a wooden door, subject to the same experimental conditions. 100% health, the same position. I have prepared a small table that displays the results.
In short: samples of weapons work in a very strange way while having the same caliber. For example UMP45 and USP-C have the same caliber and in a very strange way they cannot shoot through a wooden door. For example, the MP5 and MPX and the M9A1 (Beretta) look even weirder. All three have the same 9mm caliber, which is generally less than .45, but only the MP5 can shoot through the door.
In this thread (BUG REPORTS) there were no reports about problems with materials in the game (brick, wood, iron, concrete), so please add your emotion here, let's make the game better.
Cars has issue with reflection of flashlight when pointing directly at the car's surface.
Flashlight shines through doors? is it just me? no wonder the AI sometimes wallbang
is this how the holographic sight is supposed to look like?
When someone is pressing their head against the door, you are able to see through the door with the help of head mounted cameras
idk if this is a bug or not but i killed some guy in the bathroom upstairs on the meth house and his gun clipped into the wall when he died
Enemies don't trigger traps.
This one might be one of those āfeaturesā ya know
Bugs (so far):
-
Iāve noticed that when someone runs into your side or back, your gun still goes into high ready as if theyāre in front of you, even if youāre standing in an open room and thereās no barrier in front that has a chance of putting you into the high ready position, making it difficult to get a tight stack on a door/threshold, and sometimes this interferes with the lead man taking a shot when necessary. Someone against a leading manās back (or a teammates side) should not prevent the leading man (or teammate to the side) from aiming/shooting.
-
Even if your primary is empty or if you manage to run through all of your ammo on your primary, it switches back to the primary after youāre done using a grenade or tool oftentimes. Maybe Iām simply pressing the sequence of buttons wrong, but I feel like the game should not switch to the primary if itās empty or entirely depleted of ammunition.
-
Oftentimes when trying to disable traps, it seems the zone at which the left mouse button to disarm the trap works is very slim; even if Iām on the same side of the door as the trap, itās often difficult or impossible to disarm. I think the area where you can look and disarm the trap needs to be widened, but maybe thatās not the issue?
-
The chokes for shotguns are very erratic, sometimes stringing the shot perfectly vertical or perfectly horizontal; I believe the randomness of the shot spread needs to be increased. Sometimes itās like a real shotgun, sometimes it looks like a line.
being a suggestion would fit better in #š©feedback-reports-channel
Hello guys ! I can't launch a solo/multi session anymore. When I'm loading, it remains blocked at 100% and can't move forward. I can press ESC and quit the game tho. I've uninstalled, reinstalled the game and cleared the main folder before reinstalling but doesn't work. Anyone had the same issue with a solution ? Thanks !
when reloading, if you tie a person, then the cartridges begin to fly
Ah I didnāt see it. Iāll move it
Whenever I press "t" the helmet camera appears for a moment and then disappears and wont work again. I have reinstalled the game and still doesn't work.
When using mirorgan close to the corners of doorways, an error occurs when this corner is superimposed on the image of the room and blocks the view. Map of 213 park houses (thanks to my friend @ornate radish who discovered this bug and commented it like this: Mirrorgun is now 2.0, now it can see through textures! Especially on the 213 park houses map!
dont know if this is a bug issue or mod issue but after trying to install some mods the game doesnt run right at all. Ive uninstalled and reinstalled at least 3 times and the game has an insane 2-3 second delay and runs under 10 fps.
I'm having troubles joining people through steam, it won't let me join
anyone know why?
having same problem here idk what going on
I fixed it by checking files through steam
when i play and try to find a session it just say searching for servers under 30 60 120 ms and its like this in very long
It seems like MPX's UV got some problems, there are 4 faces that overlap and cause some problems, I found it when I bake the texture Ambient Occlusion texture.
I believe these faces are from inside of the gun, here it is. Even if it doesn't have affect in game play, it will be great to fix it for reskin mod maker.
same
nice skin
On Port Hoken map, there is a wall glitch, the bots can use it against the players we got wiped by a bot who runned in it in the previous game
EN ŃŠµŠŗŃŃ
Might wanna fix this
At "Buy Cheap" map, there are mess up with civilians and suspects models. Some civilians wear masks and body armour, and some suspects just a civil clothes cause misfire while clearing the room
[End of Round Menu]
Menu disappears after dying
If you happen to be injured within moments of the game ending and before the menu appears, you have a possibility of bleeding out before you can reach the headquarters. If you happen to die, the menu will disappear and it will not reappear until the end of another round, which can only be started by either restarting the game, or by going back to the headquarters or main menu.
when i try to play ready or not both of my monitors goes black and it crashes my pc. this is the only game that does this, i play forza horizon 5 and its fine. any fix?
When I launch the game it instantly crashes. Anyone know how to fix?
magical fingers, even the "weapons" had no sound at all even when changing weapon my team mate didnt appeared his weapon
[Thank you, Come Again] [Active shooter scenario]
Civilian AI runs ~33% of the time and won't stop running for several minutes.
I can't see anything when i play with NVG.
Trouble spawn on map: Hotel rooms, sometimes 5 player is thrown (spawn) to the ceiling
When a teammate block you near a stairs, you can get stuck into the ground and cannot move anymore.
I say near stairs because that's where it is mostly happened to me. Relevant to all maps.
Whenever you finish all your objectives, and someone changes their vote or votes no, you're stuck in the game and can't leave until that person dies
[MAP] (Texturing)
213 Park Homes Map, SUV right at the beginning of the mission, bottom of the walkway to the front door. When the windshield is shot, a crossed texture appears instead of gunshots. Super minor but seems to be the only vehicle this happens with
Whenever I press "t" the helmet camera appears for a moment and then disappears and wont work again. I have reinstalled the game and still doesn't work.
Thatās cause ur using night vision in a well lit environment.
only map nvgs work well on is ones with tunnels and even at that still bright
[Map Design]
Not all traps spawning on Wenderly Hills Hotel on the Bomb Threat game mode
While playing on Wenderly Hills Hotel on the Bomb Threat mode some of the traps are not on the floor and are thus unable to be defused, ruining the S rank.
I believe that either though the next floor is blocked, it is still spawning traps up there so they can not be defused.
Controls aren't working properly. I believe toggling my nightvision immediately upon loading into the match caused the issue. Was on the Car Dealership map.
Bugs ive found:
1.) [all maps tested, all maps confirmed repeatable] if an enemy holding a gun is alerted and you get them shooting at you, and manage to land a direct headshot with a beanbag shotgun knocking them "unconcious" they will continue to fire from an unconcious state
2.) [hotel and 213] multiple instances of traps being invisible and only appearing once the door has been peeked
3.) front fence of 213 is nearly impossible to shoot through and the surprise possible spawn in the front yard will instantly kill players before you get everyone in game and out of load screen for the map
4.) [bomb threat - hotel] bombs stacked on eachother (only happened once)
5.)[all maps] pepperballs and beanbag gun not making ai react. sometimes you can litterally spray an enemy from behind and they will just stand there until they notice you, turn and aimbot your face
6.) [car dealership] white bulding on the right when breaching left parkinglot gate has an ai wearing goggles - the goggles clip his face and the headband is extended as if the whole headpeice is off center extremely noticeable and immersion breaking
7.) not a bug but a suggestion since its so long a thread - shots taken to armor should not count as "officer injured" - only really matters to S rank tryhards like me
8.) impossible to see out of a cracked riot shield with NVGs active
I have a texture bug
starting to get laggy in front of glass doors, this didnt before not sure why it's starting to now? hmmm
Here's evidence of the first bug
https://clips.twitch.tv/LachrymoseElatedTubersKappaWealth-Yhan_dMzIeJkjNbl
Spelling mistake on Dealership: Description of Locate The Staff List. Should be detectives.
EN ŃŠµŠŗŃŃ
My game to work when I open the home or farm map. any solution so far?
is this bug? it seems like flying or maybe i'm wrong?
<@&925148041126760529>
Just want to say that AI of operatives dumb as possible. They are mostly blind, dont cover OBVIOUS positions, and always stays their back to any door way. In oposite side AI of bandits is OP as hell. They move like a fox and can shot through the wall if their gun can clip though it. And also the main AI bug is that they can suspects see through the window especialy if suspect is lower than operative, like in meth house. when you reaches second floor and there is window to yard. God know how many times i lost operatives in that pink room.
The gods violently wanted his body
Weird Ragdoll affect
Im jus FURIOUSA in such moments! And AI can see you and shoot you.
'metropolitain' -> 'metropolitan'
Hostage mission in Port map. There is a large warehouse where there is a corridor between large open area and a smaller room. There is no door between corridor and large open area, just a opening in the wall.
Once AI team mates are in corridor they refuse to go in the open area. There is no open and clear command available when you point the opening in wall. Move to command is available but they do nothing if that is issued.
AI works normally if use one of the doors leading from outside to warehouses open area.
It the corridor where they freeze
ive gotten the bug where mirroring under the door does not show a trap that is actually there a bunch of times now
sometimes its inside the door and can only be revealed by opening it, still a problem none the less
when picking a mission that does not have a specific mode after viewing one that has that mode, the old scores are visible.
Yes I spotted that too, scores and times shown are not always correct.
The door is acutally opened, but it doesn't look open in my place and I can pass the door. It's bugged.
I have a problem guys, when I'm trying to charge the mision of the barricade on the twisted nerve map it crashes my game and I don't know why, anyone known? I know that is not a bug but I need help
I went trough a wall yesterday
Iāve been having bugs with AI teammates where when i ask them to stack up on a door, one of them will run away from the door, and outside the building (this occurred on Twisted Nerve)
[Loadouts]
When setting up your solo squad, the battering ram does not appear as an option to use when trying to breach doors. The only options that show up are kick, shotgun and C2. In this screenshot, Beta and Delta (#2 for Blue and Red) have the breaching hammer but neither of them have the option to use it.
In this picture, I have all 4 of them equipped with battering rams and the option is still not there
I had unlimited ammo on my Glock.
Hello, not sure where else to put this but my taser doesn't seem to be working, whenever I try to use it on resistant civilians or suspects it just emits electricity particles on the part of the person I shot for about 1-2 seconds before dispersing, not actually 'tasing' the person, is this a bug or am I just being stupid?
taser is definitely bugged at the moment.
minor bug report but one i've been able to replicate multiple times in an unmodded game: when giving orders to blue specifically in solo mode (rather than gold orders), they don't have the option of clearing with flashbangs even if both of them have a full 8 bangs. not a problem with red or gold, just blue.
also i assume this is more of an AI limitation, but AI squadmates will not equip/deploy shields even if commanded. same with battering rams but that's been mentioned previously
Yeah not sure if this is a bug or not but following off of this I have the issue of nearly everytime a shield-holding AI is engaged in combat they swap to their primary, ruining the point of breaching with a shield
Most of time AI works fines but i have had soms regular issues: Civilians just keep running sometimes, AI Suspects surrender and then randomly turn around and aimbot you instantly dead.
WHAT?
idk if this is considered as bug, but is this normal? :d
because there is too much light arround you, that's how nvg works...
i have seen this twice after a ram was used on a trapped door. be careful.
What is it
The thing is, I couldn't even clear it
Heard the voiceline "We didn't bring the mirrorgun" after ordering my ai team to mirror for suspects. Two of the bots had the mirrorgun on their backs, but couldn't use it for some reason.
somebody help meeeeeeeeeeeeļ¼
I am going to use this as evidence that sometimes traps donāt spawn in until youāre opening the door, after youāve already mirrored to check.
Sorry if this is not the right place. On the Chilean steam store the prices are inverted (supporter edition and the actual game)
Reported several times to steam but nothing happened @shell jasper
not sure if this is the right place but anyone else who got supporter edition having trouble accessing some of the cosmetics? The G19 and 590A skins and coyote HRT skins aren't appearing for me. HRT multicam is tho.
[Map Design]
Player stuck
I'm also having this same issue.
my game keep crashing
I don't know if this has been mentioned before but the A.I can see you and shoot you through walls where you can't even see them.
yeah that just happened to me
Im having this same issue, Im missing the 590a, and coyote variant of the uniform.
Proper stack.
Usually happens on different entries.
Found how to get out of the map
U can kill everyone from under the map
Doesnāt record your fastest play through time
my always stuck on 100%load even i reset the windows
Cherryessa Farm crashes to desktop at 100% when loading but all other maps load fine. Any ideas?
in the hotel you can get stuck behind this table and cement bags
a few days ago i said i was having an issue with guns not firing for me consistently when firing rapidly/ clicking rapidly. i discovered the cause of this was i had switched my ADS to toggle instead of press and hold. i set it back to press and hold and the issue doesn't occur anymore it is and issue with the ADS toggle
Quick reloading drops 2 mags instead of 1, free ammo.
my shotgun always loaded one bullet bot no change any button
My mate won't move from there. No matter what I do, he just won't move from there.
Yes
[AI]
Immunity
the AI seems to have immunity to flashbangs. cs gas, and sometimes the tac700 pepper paintballs. i threw a cs gas and the AI Suspect just stands there, i waited and went inside only to got one shot with it's shotty
black hands, white head, wtf?
Can anyone help please? If not it is ok. Anyway to not have to allow admin access every time I launch the game?
i have it to
I run as a non admin account on Windows 11. Thanks
can anyone tell me how to fix this
Yep. That is my pain!
What the heck is dropping my frames in the kitchen staff room (Gas station map)? It only happens on "raid" difficulty. Anybody else notice this?
why are my bullet trash bags ?
does anyone know how to turn of the thing when you get too close to an object, or suspect/citizen. My gun points up and i cant shoot, i get rushed alot like in this clip and i cant fight back because my gun points up and they have insane reaction?!
With the B
u cant turn that off, if this happens a lot you need to change your strategy
its called "no space to shoulder the gun" melee him
either you melee him, or just use your pistol for close quarter
anyone know how to find out why my games crashing and wont open
same problem here my bullet become garbage bag
Port Raid map - you can jump down at the ladder to the water and become Jesus Christ walking on the water itself:
That's the ladder which is crossable - you just fall down and get fall damage (see my damage indicator). After that you don't hear the rain anymore. Multiple people can jump down after each other. On the second image is the approx. location where you can jump down.
sometimes the input will repeat multiple times. Like if I move left input (A) it will continue inputting (A) after I remove my finger.
Category: All guns and game.
Dead Pixels and Bin bags
Description: My guns randomly start firing bin bags and I have started to get dead pixels which I never had prior to today.
KING Characters bugging
garbage gun
my game won't start keeps crashing wont launch
Whay type of computer you have?
gaming
i think he meant what are your specs
Yes yes, gotta meet the minimum requirements
as always in tech support "bro the details pls"
unsure but its run the game perfectly
PLEASE fix the guns going into the up position even when theyre not clipping anything, it gets me killed constantly on doors that are opened
You can refill with ammo the the thing to see under the door "EYE ON THE GROUND"
you can't see yourself in the mirror of the lockers room
when eli is downed, none of the other team members can bang and clear a room despite all having flashbangs
any mirror
No clue why, but im shooting gargabe bags... [nvm had wemod on]
#FeatureNotABug
king is frozen in restrain pose, will not respond to any commands
Yeah I been saying that for the longest bro hopefully they get that right at some point in time.
I am having a repeated crash issue when I use the \ key as my push to talk in discord. Every time I use that during a loading screen my game crashes
Edit: reply to thorin I will try that and see if changes
I think this is related to discord overlay causing crashes, it's advised to turn 3rd party overlays off if the problem persists
AI teammates cannot climb these stars in the compound
(i think the AI in general just has a lot of pathing issues on that level specifically)
Has anyone gotten the trashbag bug?
Anytime anyone shoots, trashbags appear and do nothing.. xD
i cant remember where i saw it, but, its an anticheat thing not a bug -Bug Discussion
not saying you have, but people who have cracked copies of the game get it
Every half hour, someone asks about the trash bag bug, not looking at the Pin or even (5 messages back in chat)
Thank you for your helpful reply.
Sometimes when you start the game you will see lines like here
Workaround: Restart the game
My game crashes when I press my Discord push to talk key () when a mission is loading or if i'm in a loadout menu, a friend also tested this and it crashed when they pressed the key too. Workaround: Don't press the backslash key
It seems like some Mission are Crashing if you Run it with Direct-X12. Direct-X11 seems Fine.
When even the game lets you know your aim is trash...
umm
Title: Riot Shield hitbox (Hosting)
Description: Riot shield seems to have a flaw with it depending how you move/look
e.g: When you look a certain angle, the character still takes damage but if you look another way, you stop taking said damage
Reproduction: When you're standing up with the riot shield, direct shots do not hit the host with the shield but when the said host is crouched, he starts taking damage if he looks lower than the shoulders of his teammates or enemies with certain gun.
Certain weapons (list below) were instant kills and damage no matter what when crouched or the camera angle
Weapon tested:
Assault Rifles:
M4a1 (killed while looking down)
Sa-58 (Killed looking up and down)
SBR-300 (Killed looking down)
SR-16 (Killed looking down)
HK416 (Killed looking down)
Submachine guns:
Mp5a2 (Killed no matter what)
UMP45 (Killed looking down)
MPX (Killed looking down)
Shotguns:
Beanbag (No results)
M4 Super 90 (Instant kill anywhere)
CQB shotgun (Insta kill anywhere)
Sidearms:
Glock 19 (killed looking down)
M45A1 (killed looking down)
.357 Magnum (killed looking down half the time)
M9A1 (Killed looking down)
USG45 (Killed no matter what)
USP45 (Killed looking down)
Further videos were attached next to this report and can be given on demand
This video is my pov (My friend being the host)
[Ballistic Shields]
Full access to pistol in the HQ
If you enter any area in the lobby that allows access to your gun, if you have the Ballistic Shield equipped you can keep your pistol out and use it anywhere
Reproduction: Equip Ballistic Shield, enter an area that allows weapons to be used, hold down the aim button, now you can walk around the lobby with full access to your gun until you let go of the aim button.
Potential Workarounds: Not a coder so I'm not sure about the simplicity, but possibly port over the code from having the normal weapons put away when passing certain points to the shield.
Teammate camera bug: I was playing with my friend, and wanted to check his camera. Problem is that his perspective wasn't there, and instead the teammate camera bugged out and showed a car full of bots I assume. There were more cameras too, some were glitched out of said car and were glitched in the surface, tho I sadly didn't take any pictures of that.
fyi it stayed like this the whole time.
twisted nerve mission keeps crashing everytime i try to load it. so does farm mission
I just bought this game and when I start any mission (multiplayer/singleplayer), it crashes the moment the 20 second timer ends. Anyone experienced similar issue?
e
more often than not, I cant shoot, reload or cut trap wires
the game is really fun, but the AI NEEDS to be fixed
You use cheats, and if not you downloaded the game illegally
My game crashes every time I load into a mission with friends. This doesnāt happen with randoms or solo.
Hello I am having trouble loading into lobbys, i never get into them no matter if i hit single, public or friends only. i dont know if my computer is just trash or if its a bug but im stuck on the loading screen but the game isnt frozen ad itll sit at 100% for up to 3 hours (longest ive let it run) and i still didnt get in so i closed out. i have 11 hours in the game on steam and i only have abt 2 hours of actual play time the rest is me trying to fix it. ive deleted and reinstalled, verified game files, disabled any overlays, checked my firewall and everything seems good. PLEASE HELP!!!
This happens when the game detects you're running a pirated version or have "cheat" software in the background
A lot of people have had false positives because of an alternative task manager thing which can debug programs
When im using a shield and a taser the taser shoots to the left of where i am actually aiming
Floating bottles and other objects in second floor room in the Hotel level.
I found a wall on Carriers of the vine that has no collision physics. It's in the part of the compound to the right after entering the courtyard from the spiral staircase. The wall is an exterior wall and can only be walked through from the outside -> in, not the other way around. The picture is of me (server host) inside the clipping wall (able to see both inside the hallway and outside the building).
when reloading using revolver with shield it makes magazine pistol noise
Hi, I just started playing the game and as I move around the lobby or am I going to start a mission, the game crashes, any help?
I have a Ryzen 5 1400, 16GB Ram and RX 580
so... has anyone seen a bug where you shoot rubbish bins?
So uh, textures broke
Couldn't reproduce, not much was different. Joined a matchmaking lobby
your gun sticks out, its not a 2d model
Yeah, that's not a bug. You can't aim your gun when you are pressed up near a wall.
Or you could read and see that it happens even when the gun doesnāt touch anything, such as when you open the door it wonāt go back down as it should
Just trying to launch the game. DX12 and DX11. tried fresh install. Windows10. No background applications already updated GPU drivers
please fix it
Killing a suspect near fridges of gas station sometimes bug the weapon
Mirror Cam Bug
the gas grenade works 50% of the time, and apparently only in the room its in except it looks like it spread well beyond that
Wedges disappear and can't be removed by the person who placed them
Title: Issues with game performance
Description: Game has soft locks while in main menu, and occasionally when in Lobby (not hosting) and in matches (not hosting).
Have updated NVIDIA Drivers, checked game cache and had it validate, no missing files, Issue persist.
Reproduction: Persistent and not fixed by updates/validated files
`*Bug Report
AI
Desc: AI can be seen shooting through walls and killing the player
or injuring them.*`
cannot hear anything in game i tried unplugging and plugging back my headphones nothing has changed sadly
do you have any background software that can be seen as cheat software?
Hi guys i have a question.
I get server is full error everytime. Am i the only one with this problem?
Does anyone know why I can't load into lobby's? I've been trying to fix it but I can't
quick question am i the only one with this problem that when i shoot ,im shooting trashbags and not a bullet (had that today a couple of times with a couple of weapons) and what can i do to fix it ?answer would be nice
My friend had the same problem, he had a injector in the backround and the game thought it was hacks and then made him shoot trash bags. He disabled it and now it works fine, the game just thinks you have hacks. Did you buy the game legitimately?
pistol shots on car glass
do you mean cheat injector etc?
or about which injector you are talking?
i have no cheat injector
yes from steam
Do you have any injector type software? Then I don't know, sorry man
im pretty shure 80% that i dont have any
i installed nothing
On Cherryessa Farm bots are really prone to being stuck on those narrow stairs, and when they stuck you won't be able to get past them.
cant complete the car dealer mission, anyone have this issue before?
probably a civilian hiding somewhere
just checking but any fix for unsupported hardware
Trash bag people check the pins, game trainers also trigger it now. It doesn't need to be affecting Ron it just need to be open.
there is an extra copy of Judge voicelines in VO folder
Well, I recently bought Ready or Not but I have this texture problem and well I tried all the settings for the graphics but it still continues and I have a 960 that I know is not the most powerful but it works quite well for me for games even more powerful than ready or not.
i deleted and redownloaded the game what does corrupt update files mean
thanks man it works
This pops up when I try to open Ready Or Not. Any ideas why?
Did you already try to verify the files?
No not yet. Im currently reinstalling the game after i uninstalled it
you guys are having the same problem?
Its currently working now
if you activated ur nvg and change ur gear to something else youll keep the nv
if you walk into the bottom side of the stairs you'll just clip into it
Not sure if achievements are out yet or this is just a minor bug
https://gyazo.com/5fd29bcc95edcadd62b522fe6bc7368e
Title: Buggy textures
Description: flickering textures. Verifying game files did not fix it. Updating drivers did not fix it.
Replication: The higher the VFX quality setting, the more noticeable the flickering is. Shadows on high settings cause minor flickering. (Only happens on DX12) *This bug was not present on the previous build.
When i try to bind keys this immediately pops up. any ideas?
I had such a problem, it is solved easily. I think you have a process hacker. In this case, you go to the task manager and close its task, then you re-enter the game
I noticed that the HRT pants are green and not camo and the FBI isn't on the shield the shotgun and glock and coyote camo from the supporter pack isnt showing up either
There's an error in the installscript.vdf. The "HasRunKey" points to HKEY_LOCAL_MACHINE and it should be HKEY_CURRENT_USER. This is causing a UAC prompt from Steam every time you launch the game.
Sometimes in 213 Park homes level, there's a suspect right in front of you in the garage stairs area who shoots you immediately when you spawn.
I just bought the game but i can't get it to start, it crashes on startup and shows nothing on the crash log, so i can't really look it up on google and see how to solve it, anyone having this issue willing to help me?
It happens with both, DirextX 11 and DirectX 12.
not a bug. just poor game design.
Uhhhh
https://medal.tv/games/ready-or-not/clips/76mg6pPyVAVki/d13372DrStQf?invite=cr-MSxYRnMsNTE4MDg5NSw
Anyone had the garbage bag guns? LMFAO (I got no mods on so idk why this is happening)
Watch Garbage Guns? and millions of other Ready Or Not videos on Medal, the largest Game Clip Platform.
Played Mission Thank You, Come again twice now and have gotten a penalty score of -114,117,114 for the reason of 1DETA1RIP 1EM1AG1
Can't beat Twisted Nerve (Meth House), game is bugged and can't finish the objective to find everyone and restore chaos. Happened to my group twice.
213 Park Homes Level for clarification
i had something similar happen - there was one civvie dark clothes hiding almost impossibly in a bush up the far back on the little road
Hide and Seek level (Barricaded Suspect) have a trap spawn Out of Bound and can't get an S
i ve been getting things like 6/4 ready or n+m/n ready situation where unless you step out of the waiting area the timer does not start, and if you do step out and the game loads you will just be stuck at loading 100%, this is pretty annoyuing plz fix
suspect walked half way through a door and killed half my team and the door was closed
another bug: NVG becomes weird if you put it on then use shield or shield first then switch to other guns then shield then NVG
another bug: sometimes in game VOIP doesnt work i can see their icon talking in Teams channel and other people could hear them but in my game i could hear nothing
hey guys im getting a "ready or not has encountered a critical error and could not recover" error whenever i try and open the game, any suggestions?
When having NVG on, and changing gear to a gasmask. You can still see the NVG with Gasmask
They need to fix it many person have this bug you can't do anithing for arrange
I'm having issues when using ALT + TAB. The game and my computer will start to lag until I click back into the game window and wait a few seconds. This only seems to happen after about a half hour of play (may be more). I'm thinking it might be a RAM thing, but I'm just guessing
Hi, i have bug when i hold "X" on pistol then i take shield and have shot animation without sound
In an Active Shooter mission, reported all dead shooters, reported all cuffed civilians, went through the map three times and have no other civilian or shooter, mission doesn't end
same also got it, new lobby fixed it for me
Do you have shaders? If so that might be the problem
I have Reshade. Alright, thanks for letting me know!
not sure what this is
Hey, i don't know from where this is from but i have some very very low graphics and i don't know why. (running on 1060 3Gb / i5 7400Hz / 16Go RAM)
I had the same issue when I ran the game with DirectX 12 on the GTX 1650, running it with DirectX 11 fixed it for me
i am already running it with directX 11 i think
we need to know what mission - you most likely did miss someone or something. they can hide in some really painful spots like bushes or places you may not thing people can get (when in fact they can)
you have to run very high for textures for it to look good they need to fix that
I think we need to point out to people to properly look 110% over a mission before reporting a "bug" or any form of problem - seen plenty of things where people kinda just don't... don't bother go in depth at all. this ain't some p*ss easy shooter so actually slap in the effort and get it done.
so maybe try find out whats going on before you scream about how bad you really are xD but seriously - i did find plenty of hiding spots for scared civvies so check things thoroughly
Help I keep shooting trash bags and Im not running any mods I just bought the game yesterday and I also turned of Nvdia Overlay I dont know whats happening its not just me but also my friend we got to the shooting range and boom trashbags.
They refuse to enter š
Disable any hardware monitoring software you may have running. For example third party programs that monitor cpu, gpu, memory, hdd speed and temperatures.
Thanks but i had to just verify the game files and now its working. Tell everyone else if this is an issue because it is pretty common.
Hey Guys i have a problem. My Audio fades away sometimes in the game and then comes back. Anyone else with this problem ? driver are all up to date. It's only in this Game
Im able to use my guns and ram when changing my uniform
fix your servers, I'm joining servers that are mid-game ????
Locked door: kick once, shoot once.... it's free to open :-)
locked door + breaching shotgun = open door
game often connect me to full servers, therefor kicks me from those servers
im stuck in this thing
I was able to see this green laser normally only possible to see with NVGs on in spectator cam
Thats normal, cameras without certain light filters can see IR
YO wtf our guns shooted bags
thats an anticheat feature
ok, so there was a cheater in my game?
So the trashbag is a bug at least it seems so becasue everytime i verify the game files it works then suddenly i see a white pixel appear on my screen then the trashbag shooting begins THis is a big issue as it makes it unplayable and no this is not becasue I pirated the game or have cheats its simply a bug
posted by Zach, see pinned post in #š»tech-support
My character is shooting trash bags!:
Please purchase the game. If you did, thank you! Please disable any steam emulators / cheat engine / crypto mining / dll injection (i.e. Process Hacker) software. You may have blacklisted software running in the background.
TL:DR trash bags are not a bug, but the anticheat system may be broken slightly
so apparently my gun doesn't want to load some times and it becomes invisible / not equippable, other players can see it but for me it's completely invisible
Keep losing connection to host every lobby.
Eli has his sleeves rolled up (first person view) when his character doesnt.
Not sure if this is a bug but, steam says there's 11k people playing but i just can not find an active game.
Restart your search and make sure not to alt tab
[Crash]
Beanbag shotgun crash
I was testing the beanbag shotgun on civilians in the lobby HQ area where there is a civilian that is spawned to practice arrests. I had restrained a civilian then to see the effects I hit them in the torso with the beanbag shotgun which immediately caused the game to crash.
Reproduction:
- Go to singleplayer lobby
- Go to civilian arrest practice area
- Restrain civilian
- Shoot said civilian with beanbag shotgun
- Profit
my friends and I are shooting garbage bag instead of real bullets
Umm yeah dude I bought the game but I'm shooting trash bags. I do not have any cheating software whatsoever installed or running. I also do not have any modding software installed or running. And Finally I have disabled Nvidia overlay and still am shooting trash bags. I am not the only one with this issue either because this is also happening to my friends who have also purchased the games and aren't running any weird software. we really need help thanks. Also verifying the files is only a temporary fix to GAME BREAKING ISSUE.
hey so my friends and I are unable to join each others games. In the start menu our names are just shaded by a red box and we cant join if sent an invite. How do you fix this?
also whenever I quit the game, the steam still shows that the game is still running
I just can't fix that trash bag thing jess
Can whoever made this trash game VC me please
"FAILED TO JOIN SESSION", "SERVER IS FULL" is what I keep getting while trying to look for sessions. Am I the only one?
I get that too. Also, if I get killed it knocks my monitor's display ports offline lol. Amazing.
this is a steam sided issue my friend
they don't stay in one place sometimes they'll keep constantly running and moving around the map even tbh this is why we need a sprint or run option...
haven't heard of that one yet, but it does sound amazing. Glad I didn't encounter that bug
anyone else having the issue where their bullets and all guns shoot trash bags? I was playing a bomb threat game and for some reason when I went to shoot a suspect my gun shot out a trash bag and didnt even hit the guy.
No. If you're playing co-op it might be some modded lobby. If you're playing singleplayer, well, that's weird as it shouldn't happen
Not sure if this has been mentioned before. But sometimes when I close a equipment menu (ie the "Modify Loadout" menu) I'll lose all mouse movement from my character, unless I hold down either left, or right click.
The problem stops as soon as I open up the pause menu using escape, and close that menu again. I have a video of the problem happening, if that would help at all. And can also give you system information if you need :)
(Thank you for making such an awesome game. I've put many hours into it and I can't wait for many more :D )
shooting trashbags????
this shooting through walls shit is getting out of hand.seems real bad today
That was happening to me because it was set to windowed borderless
Tried to play with DX12 DLSS on balanced with a 2070. Whoops.
found out you can just jump on this fence on park homes
I guess here is something wrong..... (it should be A+)
can anyone help with trashbag bullets?
i got a white dot on my screen and started shooting trashbags, enemy cant kill me, i cant kill them.. it get on my nerves..
yeah thats how it started for me too
Anyone else getting the flashlight thing where it wont work in a map only in the lobby?
So, trash bags means you either pirated, or youre using a cheat client. Alternatively it could be a client that the game determines as cheats when it's not, some people even said the Minecraft launcher made them shoot trash bags. So close all third party things aside from RoN that you don't need.
@tawdry sluice this applies to you
alright,it could be that thanks
Everytime i launch the game i get the user account control message asking if i want to allow this app to make changes to my device, is this intentional? doesnt happen with any other game from steam
its fixed next patch, if you want you can have steam run as admin and it should stop ot
https://cdn.discordapp.com/attachments/466607046863880204/929293892338216990/unknown.png
Was playing carriers of the vine and alt tab cause this to happen to textures
After dying with NVG having been activated, the vignette of the custom NVG is present in the death cam, but zoomed. Haven't tested this at all. Just something I noticed. Reshade was not used or installed.
-Hosting on gas station level (raid/no mod/steam+supporter DLC)
-Going in first at main door then got butt stock to death by close range suspect.
-press 'spectator' button.
-instead of watching others helmet cam, got a vertical views looking down at the tiles.
-cannot press ESC button, only to wait my teammate complete the level or hard kill the game.
I played for an while and at some Point my the Game goes minimal and Back to Fuller Window
(Have no Pictures)
I can see the applications but the game is still open and then game is back normally
some reloading bug on all shotgun animation:
for example xm1014 total ammo count is 8 but when its empty, it will chamber one round and proceed to reload 8 more and that makes it 9 rounds in the gun in total, but you can still only fire 8 shots to became empty again. this exist in bean bag shotgun., the m870, breaching shotgun too
and at some spot in hotel map, you could get stuck by some clothe pile on the floor to a corner and had to restart the game in the laundry room
Can anyone help me ? Every time i try to join a server either it says i lost the connection or the server is full or i failed to join the session
mic doesnt work, but everyone can see my name when i hold v
[AI and Guns]
Paintball Gun Sometimes Doesn't Stun When It Should
The Glitch in Medal: https://medal.tv/games/ready-or-not/clips/7dHB3nG2KHDqc/d1337pcOpnMC?invite=cr-MSxjV1gsODEzNDkwNSw
https://medal.tv/games/ready-or-not/clips/7dI2ia44Y3ydC/d1337f28nGlm?invite=cr-MSxNOFksODEzNDkwNSw
Description: I laid almost 10 paintball rounds into someone while they were reloading and shooting at my friend who had a shield. Also happened within the House as I shot someone with around 4-5 paintball rounds and they shot me and killed me instantly.
Reproduction Steps: Shown in the Medal videos
Workaround: None, it is random and sometimes happens and sometimes doesn't
Watch Bug (A little laggy) and millions of other Ready Or Not videos on Medal, the largest Game Clip Platform.
Watch More Bug (Laggy Still) and millions of other Ready Or Not videos on Medal, the largest Game Clip Platform.
I did post a bug report in game, but I'll put it here too. "There is a key i use, which is " = "(equals). It doesn't work when in a level, but when in the lobby, no issue. For example, i tried to use it as the underbarrel attachment, yell for compliance, toggle lean, etc. All worked in the lobby, as soon as we enter a level, nothing."
Active Shooter on the Gas Station/Shopping Map
theres a spot out the back left. sorta in the dark next to the garage. hard af to see anything there
[Performance] (Steam, latest build, no DLC)
Major general memory leaks, alongside Optiwand tanking performance
Title. The Optiwand in particular causes me to drop from 120FPS all the way to 20 or even single-digits. This happens mostly in the Convenience Store map.
The memory leaks exhibit as the game using up over 11GB of RAM while playing a level. All settings are low.
The game also uses up like 260MB/s of disk according to windows task manager.
Repro steps: Play a map lol. Play convenience store if you want to see the game die
Workaround: None if you want to use the optiwand. Else delegate it to the AI and use the middle click menu. In multiplayer you're fucked, sorry
[Map design]
Carnivorous curtains in Hotel map
In the Hotel map, from the spawn go through the left-hand door, then the door straight ahead. In the corner of that room near the door to the bathroom you can get stuck in the corner as shown in attached screenshot and can't get out. Has happened in multiple games.
but why is none of the rest of my 117 games has the issue, except this one
is a good game, but is just shitty right now
[Damage]
Armor needs to be fixed
I get onetaped with balistic helmet and heavy armor :/
welcome to the game lol
Yes, I can confirm. From 60 to 7 FPS.
these issues mostly happen in the convenience store - apart from the optiwand, the optiwand kills the game everywhere. in the hotel map it was stable so long as i didn't pull the wand out, but obviously as soon as i did my frames went down harder than the civilians do when i misfire
Hello, I am a Chinese mainland player. I want to give some suggestions to the production team, but I can't find any place. Where should I go?
Use #š©feedback-reports-channel for game ideas
The count for how many people are in the āreadyā zone bugs out quite frequently saying e.g 6/5 or 3/5 when there isnāt
ok THANKS
Laws of Newton were disabled here and maybe my graphics were low but that was literally invisible (Side note it doesn't show your different Highest scores and times for each map only carries over the first scores to all the other maps when clicking on different maps in the HQ)
clock what's happ?
Closing steam process and restarting might help
Holding down the \ key during a loading screen crashes the game
anyone know how to fix the Connection have been lost?
Sometimes i cant look down the scope and i have to press the rmb multiple times.. same for mirroring doors
steam sometimes runs into an issue where it can't close a game or it might crash on close. I'd recommend trying to use Task manager to see if the game is still running, then close it through there
the gaz spray still spaying alone on the ground
we can see the flashbang trap through the wall on the hostel map
stinger grenade trowed by my bot is like you see me rolling
Streaming to discord triggers the anti cheat / anti piracy measures for some odd reason, idk why
[Connection/Joining]
Cannot join user, they cannot join me, everyone else can
In a VC, I wanted to join the game. We have tried most checks and such to get in to eachother and they dont work. If i'm hosting the lobby, they cannot join, but everyone else but them can. Vice versa. So far we have not found a workaround or solution to this. No way to reproduce this either.
I have we-mod on my computer, and whenever I shoot trash bags come out instead of bullets. We mod is not running it is simply downloaded.
Sometimes it is not possible to pick locks or disable trap wires. It will pull out the tool to be used, but when you hit lmb nothing happens.
Wedge glitch. Sometimes when deploying wedges the wedge will become invisible s half second after I place it down. For these invisible wedges, the same thing that happens sometimes with locks and traps that I said above happens with the wedge. I always someone who did not place the wedge to get rid of it.
Die When Game Started, Just Walked 5 Feet And Iam Just Die
Had a weird bug with nvgs, first time playing I put them on and turned my ir laser on, and it caused my screen to darken significantly. Turning off and on nvgs fixed it and it hasnt happened again
What's he doing
Could be discord overlay, I stream to friends on discord and the game runs fine
I got stuck here
Reloading animation for AI was funky.
I continuously crash when loading into games
https://streamable.com/9bxppn So after being in a public lobby where we ended up having a crosshair and noticed unusual behavior with our game it became apparent that someone was modding our lobby and made it where we could shoot trashbags out of our guns which got us killed in the first 2 tries after we thought it was a glitch and leaving the lobby my friend showed it still worked in his own private lobby. The only fix was restarting the game itself but hoping the RoN team won't penalize other players for cheating when we can get infected with other people's behavior.
Tried playing with three friends, our names ingame are red out, and we can't invite each other through steam.
yeah so uh, found this on hotel. Unaltered game btw. Have only played single player today
anyone encountered a bug where youre shooting garbage bags?
illumination is not working propperly in some levels
lights are on but they dont seem to work until i get closer, like when you have low draw distance or something like that
it should be like this all the time
[map bug]
winery map
description: so, the map has the open space at the stairs all the way to the second part of the map
with that being said, i think that suspects detect you all throughout that open space
their accuracy seems to get better and better, and they hunt you after a certain amount of time
and therefore, they're terminators that dont miss shit and know exactly where you are, and destroy you immediately
reproduction: play winery and see
workaround: dont play winery
Also SWAT AI doesnt seem to move correctly in that map, they dont stack in doors, they dont clear rooms, they always get stuck in some place doing nothing
On crackhouse/213, if you follow the house to the left to the smaller gate/door, there are trashbags on the floor which you can run onto and jump, and leave the map/go under it.
also you can throw nades trough any door, by just huging it as close as possible
btw, lightning bug solved but it is still an issue. The workarround is to use epic or high shadows
occasionally some AI team members seem to get stuck on a order and become unresponsive.
when using the mirrorgun and when looking at the screen with left click you can still move your character but the camera doesn't move with your character so you can see your character moving through the mirrorgun
wut
I checked the task manager and the game is not open, so I have to close steam and reopen it, so far that is the only solution.
i think this is only in HQ
Bug (?) Cant yell for compliance with a small tactical in your hands. eg wedge, c2, etc.
The last 2 games my friend and I have played, the AI got a tec-9 and literally blasts us with 1000 shots/sec. It sounds like something with a minigun it shoots so fast we can't even react to it.
We managed to kill 1 of 2 of them and see what gun they were using and saw both times that it only was the tec-9
I bought the game from the original website and they key I got was already used, what should I do?
its two keys look for the divider
Voip doesnt work anymore for me
Deleted all mods, verified all data, reset my keybinds
Nothing helps
When the whole team is stacked up on a door and the door is reported unlocked:
I tell the team to open the door, so i can slice the room but 80% of the time they close the door immediately after again. I dont know if this is reported already and sorry for choppy english.
I got one key and it has been used, is it possible to get a key that works?
When you're a guest on multiplayer, using the shield and taser the laser sight for the taser doesn't line up.
Suspects get caught in doors when shot close to them.
flashes and gas grenades work 50% of the time. A LOT of the time the flash or gas will go off 4ft in front of the AI and nothing. It makes it difficult to strategize.
So on single player it says i have a loadout of 4 wedges but i could place infinite wedges...
friend invites and lobby joins are not working
Don't think it has anything to do with mods as they are all retextures not remodelers or reanimators, but uhh, hand and fingers are fucked on the 416
cant get multiplayer to work how to fix
how do i make it so i can play with friends they have 40$ ed and i have archived
[Map Design] HOTEL - The door bombs are invisible through the wooden frames. In ordinary hotel doors as well as where construction is in progress.
Watch video.
Can't see teammate's name on HUD, probably since his steam name is not English character
Donāt know if these have been reported before yet but in hopes that they get fixed throughout my time of playing we have had bugs with traps/tripwires not rendering so when you check with optiwand you donāt see them and when you peek you donāt see them and then when you walk through the door you trigger the trap. Also sometimes when I deploy wedges and go back to remove them it doesnāt let me so I have to get someone else to remove the wedge for me or I literally canāt open the door anymore
Why would they even comply if you could, what are you going to do, trow the wedge at them?
What if the swat officer was a really good pitcher 
Frequently when I try to close a door, the animation plays (arm moves) but the door doesn't close. I have to get the AI to do it or push it closed
Trijicon RMR on the glock 19 and probably other handguns hovers slightly
Panic
shot an armed suspect, teammate also shot them but with a beanbag shotgun, they collapsed on the ground, walked up to them to report but then die. suspect shot while collapsed on the ground and no animation of them shooting. dont think thats intended but if it is thats fucked lol
I apologize if this was already/reported or known. Not sure what phrases to search for this:
[AI/Player Collisions]
AI will randomly vibrate/teleport around a player when being cuffed during the animation
-Description-
Essentially, multiple times within 30 minutes while cuffing, in the animation the AI (specifically the AI) will be in the croutched position but spazz/teleport around the person cuffing them. It looks a bit like a blur essentially moving around the right side of the player. This is visible for both the player cuffing and the players observing.
-Steps-
Unknown. It may have been the angle I was cuffing at or what I was cuffing them against. But I'm not sure how to reproduce this exactly and have no footage/screenshots
-Workaround-
If it's due to the animation itself, I'm not sure how it could be fixed. Possibly by making the area you can select tighter and forcing the player into position faster? If it's due to where you cuff them, such as them being against a wall/object, then maybe adding a way to push the AI and player away from walls/objects while being cuffed.
Getting punched while using a shield counts as an injury
Is it known that the guy who you report to will say the Voicelines for a killed suspect when reporting civies and alive suspects
Map "checkin in" traps spawn in upstairs or don't spawn in on bomb threat, maybe get one or two but can never get the third. cant find them all.
Map: Wenderly hills hotel
Mode: Bomb threat
Bug: One or more traps do not spawn. We are thinking they are spawning on the top floor that we cannot access
Map : the house one (213) I believe Bug: enemy can spawn in the front with a gun and instant kill you as you spawn not sure if intended but just to let yāall know
game crash sometimes when start mission
For gas station hostage rescue, I completed the mission twice with an E but it doesnt change my highscore of F
<@&925148041126760529>
when you change the left and right peaks with the side buttons on your mouse it glitches sometimes
[Category] AI, Map Design,
AI breaches wall, opens door
Description i told the bot to breach the door he kicked the wall but it still opened, its not gamebreaking just a weird bug
Reproduction steps: I forgot the map but tell red team to do this maybe you will replicate this.
THE AI SHOOTS THRU UNWALLBANGABLE WALLS
[Menu UI]
Failed to load in, "OK" button broke
-Description-
Essentially, I've been struggling to load into the game usually with the lost connection to host message. I did however get something about failing to load into the session, and it would not allow me to make the popup go away. It's important to note that other buttons did work such as leave, etc.
-Reproduction-
I'm not sure, I guess find a method of replicating the message.
-Workaround-
All other buttons work, I didn't test it in favor of restarting, but you should be able to play a game normally without closing it
Edit: I got the error again, but was this time able to close it
https://cdn.discordapp.com/attachments/927339720680280106/930204580053131324/unknown.png
sometimes shooting doesn't really work and u have to click twice, not really sure why. ik it's not a mouse problem cuz looking around still works fine, just soemtimes i have to double tap shoot
Cannot connect to multiplayer, friend icons are red on the bottom right corner of the title screen; invites and join game does not work and just keep me locked on the title screen/main menu
is the ai meant to be like this
https://cdn.discordapp.com/attachments/417003647562416148/930244201415839804/Ready_Or_Not_2022.01.10_-_23.36.29.08.DVR_Trim.mp4
dude climbed over the door and it looked janky then he went super speed back through the door
https://cdn.discordapp.com/attachments/417003647562416148/930239422325198859/Ready_Or_Not_2022.01.10_-_22.59.54.04.DVR_Trim.mp4
this clip the ai moves so fucking quick like bruh
The Hotel level HVT had a twin... Two Belle Brady-s, one detained, completed the obj, another took a leg shot of 556, lost the obj
found a third
Regulary a bot won't 'go in', like it may be breaching or open and go, sometime a bot will just stay at the doorway and wait.
either if it's 2 or 4, no matter the map, the mods I put in or whatever, that's not gamebreaking but it can fuck up your timer and score
may i know if anyone who got the supporter edition is not getting the FBI shield and the coyote uniform variant? i only have multicam
y'all notice the motion blur that only appears over the red carpet... note the gun
@shell jasper I don't know if you're the right person to ping, but I bought the supporter edition but can't seem to find my order number
Reach out to TOC on the NDA server for help there, you should be able to figure it out with their assistance!
Nerf or fix your AI, reaction time should not be that fast at all. Makes the game unplayable.
is the supporter edition supposed to include us being able to change our AI teammates uniform to FBI HRT? also, AI teammates w shields aren't using them at all
when a door is blown off it's hinges (the only time ive managed to do this is breaching shotgun on an explosive trap, idk if it triggers in other situations), it sits diagonal in the doorway and the door collision turns off completely. idk if it's a bug or just cuz it's early access, but mildly annoying
Just downloaded the game. First launch... It's possessed....
https://clips.twitch.tv/ProtectiveAmazonianPeafowlHotPokket-lji8sFVAA1Xy9JC5
after death you cannot spectate and the screen glitch (sometimes)
Do u have dlss enabled cus that happens with any setting of dlss
It wont let me play multiplayer, reinstalled the game but it cant even find servers now
supressors dont work in hostage rescue
[Throwables]
Initiating quick throw then reporting body cancels the animation
I've found that this bug only works with quick throws; if a player pressed LMB and then holds the throwable it won't work. I'm assuming what's happening is that the report animation is overriding the pulling pin animation in some way shape or form and momentarily knocking you back to just holding the grenade/gas.
Reproduction:
-Press G and Hold
-Report Body
-Quickly switch to another weapon/tool if you want
-Switching back to the grenade throws it after 2-3 seconds
if you use the nvg wile using the miror gun you can see more in the dark
and when you reload the benelli m4 ,the completely out of ammo reload, you load only 2 rounds but the one in the barrel disapears, becouse it only shoots onces
Suspects shooting through walls like they are The Terminator. Idk if someone already reported this
is anyone else experiencing performance issues in 4U gas station
the fps in the small meeting room is horrible
Bug: If a C2 charge is placed on the opposite side of the training doors as if you were going through it backwards, the C2 is planted in the door. Normal vs reverse
my bullets turn into trash bags.... didn't install any mod
Also, when you are ready to plant the character flips up the wifi antenna. when planted the antenna is stowed.
Sometimes I load into a game that already started and the screen is black while I'm spectating others
on this pile of cloth is an invisible wall or hitbox that prevents you from walking on top of the pile - 213 park homes, ground floor
Most of the time when I try to load into a public lobby, it says "Your connection to host has been lost", this happens all the time. Also, I'll get disconnected or my game will crash sometimes mid-game or in the lobby.
this probably happens because host leaves the game, I guess. saw memes about that, maybe it has a bit truth
Like it happens every 2-3 games
self explanatory
Map hole can boundary break
Map: Hide and Seek
Mode done on: Raid
It can be replicated
Evidence: https://www.youtube.com/watch?v=kZD9wh9t7ZE
(idk if it has been reported before but here you go)
guns are just gone
Artificial intelligence usually can't climb the ladder.
Bug in the single player AI.
Swan got stuck trying to restrain someone that was already restrained. I think i caused this by using the restrain command while i was doing it. You can see in the bottom right Swan is restraining him the whole time and later in the mission the team wont breach doors because swan is not there yet.
has anybody else had the glitch where the game is full screen and is flashes in and out a windowed and full screen every time i press my mouse and it automatically sets the resolution to the lowest and i cant change it because if i click my mouse is sets it to the lowest again
loaded into a online game and i can hear people walking around and people are shooting at the gun range but im still at 100%?????? like this makes no sense
Hello I just bought ron and my loading screen is stuck at 100% been trying to fix this for 3 hours and no luck if you could plz help or tell me somebody that can help that would be great. loaded into a online game and i can hear people walking around and people are shooting at the gun range but im still at 100%?????? like this makes no sense
not really a big bug but some officers with the full sleeves will have the rolled up sleeves view model.
Basement on "Farm".
just installed the game and found this while playing single player
Using the HK416 with the m600v flashlight
Map: caesar's cars dealership
Happends if you aim the flashlight to the cars themselves or the ground near them
out of map bug
on 213 park homes, in the first house the enemies guns can clip thru the doors and shoot u
I'm not sure if it's a bug, but your gun should not go into high ready if a shield or teammate is crouched in front of you. That gets me killed a lot when the person in front of me backs up into me. I also go into high ready if someone bumps into me from the side, standing or crouched.
door glitch (excuse the recording of screen, in the middle of a match) triggered by breaching shotgun on a door with an explosive trap, which removes the door from its hinges entirely and leaves it sitting across the doorway, blocking view entirely but having no collision. the AI can still shoot you, but u can't see them
[AI]
AI stuck in restrain
Map: Hotel
In hotel map. this little corner behind the cage gets you stuck due to the clutter on the floor. Even jumping doesnt help
Don't know if this has been reported but just played for the first time and noticed this weird reflection glitch. Also in this hallway on Ceaser's there is a weird dark end that is pitch black and flashlights do not work on or in it.
I send AI teammate to lockpick and disarm trap but suspect came and killed him. Now door cant being unlocked by player.
I was hesitant to buy this game but figured Iād give it a try knowing I could refund it. I played for about 30 minutes and just didnāt like it, wasnāt for me. Closed it out, noticed my steam name was still green and it said I was still playing but dismissed it as a visual bug. Turns out after hitting āexit gameā, it continued to run in the background and rack up play time. So as a result my refund request I submitted the next day was rejected.
Understandably Iām upset as Iāve been robbed of $40 due to a bug in the game. That being said, Iād like a refund. I donāt enjoy the game, I played it within the time restraints of a refund and I deserve one. I have a video displaying the bug and showing that my story is legitimate, devās or mods feel free to message me for the video. (Uploaded to a personal channel and I donāt want to post it publicly.)
@ashen atlas @timber perch Hey, sorry to bother you. Any chance you can help me get the refund? Above message explains the issue.
Is there a way to check the status of bug reports submitted via in-game tool?
People are able to join "private" friends only lobbies even if not on your friends list & blocked, essentially ruining any chance for a legitimate match when you comes across a butthurt 9 year old.
big foot has been spotted in Hotel.
edit: wtf this is true
Here I'll close out what I'm currently playing and record it just to show you you're wrong. Edit: video is in #š»tech-support, back to new world I go š
minor bug, restraining animation on suspect pushes them into map geometry sometimes
That was 3 minutes later jackass. It's in #š»tech-support
probably already been reported but suppressors do not seem to work on hostage rescue
shooting a stumbling suspect near a door ends in this
Some of these people really be pulling that inspector because of how much they pay attention to detail
from where this game became a phasmophobia?
I my game closes at launch or 5min in the game. It doesnāt crash it just closes the app
the suspect stuck in my feet while i was moving around so i get him for a walk too xd
Something similar to this has probably already been reported, but just in case:
When a suspect is right behind/close to a door, if they "activate" (i.e.) spot you and they're killed, their ragdolls can clip through the doorways, resulting in a constant gibbing of the ragdoll and a distracting noise. No screenshot because I forgot (yike).
Visual Glitches cant replicate. No Mods or or people moding, not a gpu driver issue either, fixed on game re-launch
Okay so i dont know if its intended or a bug - when you have someone wearing the shield on their back you can see that they have flashlight slots, and when you equip it in front of you they dont work, but when you see from a friendly (AI or not) headcam, you can see as if it was turned on regardless
This is on Port map
buddy "picked up" my shield in the lobby, I had nothing when pulling out shield and it could be seen through his body.
Sometimes NVG's infrared searchlight does not work
Bugs occur in the following situations:
Turn on night vision immediately after entering the level.
Refill ammunition while using night vision.
Dropping the chemlight while crouching has an error
When you press the chemlight button while crouching, the character will talk, but will not use it. Others maybe see your chemlight on the ground, but you can't see it yourself.
NVG broken on, car dealers map
I've used NVGs there before, what's the issue specifically? (Reply in Bug-Discussion if you want)
it changes map depending on if i use dx 11 or 12. everything seems overly bright and you can barely see. Its not due to being in a well lit area either. As port hoken seems to work fine on hostage rescue but barely visible on raid and suspected barricade
When playing as a client when someone else is hosting. There are sometimes a number of issues around doors. 1. When you wedge a door the wedge visually disappear and sometimes you are also not able to remove it. 2. Traps. As client on another host many times you can not disarm the trap. Ruins immersion to have someone else disengage security to go and disarm the trap.
When I play the misson of Twisted Nerve, the map of poison den, the stairs of the building above the tunnel from the first floor to the second floor, if you walk to the left of the stair, there is a chance that people will get stuck.
While this is only a band-aid solution, you can disarm the trap by targeting the other end of the wire. Ideally it would work wherever the prompt shows up, but it's currently bugged for half of the wire.
Map hotel
Breaching shotgun's animation loads 1 in chamber, 4 in magazine. But only can fire 4 rounds before empty
i cant join anyone i added on steam
if u customise the pistol 57 USG it glitches away.
was killed through window on 4U at cafeteria, no spectate options just staring at curb and street
i think coop is dead rn
also no mission completion on 4U Gas due to enemy collision, possibly 2 instances of collision problems, enemy spawning in cafeteria (right side of SWAT Spawn) fell through ground.
i cant join my friend
Unable to join my friend even though it says he's in pre-game lobby. The game isn't full or anything like that either
+1 i've same issue
you can hit low ready with shield out + aimed to move at full speed while still ready to fire
[MULTIPLAYER] When I press f there is no Voice line to get down but the action still works and it gets them down, I tried everything (disabling antivirus, trying dx12, reinstalling, verifying integrity)
Small maybe even intentional oddity I found, Chemlight can be canceled by switching fire mode
I fixed it! It had something to do with the default character Judge
š¹ AI Wedging Door Detects Civilians/Suspects
Description: When having an AI stack up to wedge a door. If an AI is behind the door it will start playing voice lines for commanding hands up. Possibly due to clipping the door when kneeling.
š¹ AI Pathfind Error on Breached Doors
Description: If a door is wedged then breached by ram/shotgun. If the wedge remains the AI sees it as a closed door and will not enter until that wedge is removed.
Turn on night vision, equip/use mirror gun for the first time, the world continues to be green but the boost in visibility is removed. Doesnt happen on the 2nd or 3rd time
Strange clipping bug on port. We could walk into the texture and than under the map.
[Map Design]
Doors after breaching are treated same as before breaching
So, after you breached some doors, you can still give your squad order to for example open them.
Hey, there's a rate of fire bug on the M76 where it fires way too quickly.
Fingeranimation on the HK is broken.
same
what is that?! xD
Is it just me or are the sights on any weapon inaccurate?
Try crouching when practicable.
i am on the test course in the HQ, when i aim at a target with the holo, the gun shoots very very low
how low are we talking
imagine the holo sight you see, picture a second holo under it and there the bullet hits so about one centimeter below
[Graphics Glitch]
Hotel: Mirrorcam Visual Glitch
-Description-
Can't get a screenshot of it because of the buttons I need to press. But on the hotel map, it seems like it doesn't matter what room but it was close to the entrance, using a mirror stick and looking straight up to the left shows your mirror stick clipped into the void. Confusing
-Reproduction Steps-
Take a mirror cam onto the hotel map, enter the location and go towards the left/front hallway where there's a door marked with an "X", then peek through and look up and to the left
i'm just uploading a Video onto YouTube where you can see what i mean
https://youtu.be/Igrwd-5_GQM take a look there, aimed at "A", hit "B"
to me thats bullet coming from the barrel and not from the sight height
That is how red dots/holographics work in real life due to barrel and sight difference in heightšš» i enjoy the feature at is it more realistic for us working with firearms and used to them. Not a bug
well, the holo on my AR-15 is exact, because you can adjust them. You can't say this is how they work. You need to adjust them. If you want it to be realistic, there should be a probability to adjust them otherwise they are useless. The Ironsights are inaccurate the same way, by the way.#
Seen here. Bullet will hit below until you hit your zero. This is normaly 30-50 yards. Then hit above the target until the bullet drops again, here zeroed for 20-200 yards. After 200 yards you will have to aim above the target. Google "riflemans rule" for more clarification! So no, it is not unrealistic. You will never find anyone who zeros their rifle to 5 yards. The rings inside the holo sight is made for cqb and to be aimed with, then you use your zero (dot) for further engagements š
i mean sure, if you buy a holosight or any optical sight for your guns, they have to be zeroed. but it's a swat game, usually they zero their optics š
good point there, but no matter how far away from a target i am, i always hit the same spot. Since in this game there's not much of a difference since it's more CQB there should be at least a possibility to Zero a Scope for CQB, this way the sights and even the ironsights are useless. the Laser is absolutely accurate when hipfiring by the way š No matter if i am a meter or 15 meters away, i always hit exactly the same spot. i think there should be a zero option for sighting.
so there is no possibility to adjust the sights and ironsights and they are useless then?

Agree with you on that one. Problems with lasers is that they always are mounted either to left or right of the gun, also when they ride on top, so there you would have to compansate for both x and y axis movements differental to the distance to the target. Problems with red dots/holo when you zero them to close is the angle you get, so then your deviance out to 10 meters when zeroed for 5 might be over 0,5 a yard difference. Something we have to live with in the army also, but when you get used to aiming a lil bit higher sub 30 yards it really aint no issue no morešš»
@zenith lavaRefund denied.. Even with proof.
@magic karma not affiliated. It happens. Steam wont give you a refund cause they dont like giving refunds.
again, if you see it, it isn't a visual bug. Your game is still open in the background. Just kill it with task manager.
Or maybe just pressing "Stop" on steam might work
But most likely steam wont give a refund
Edit: Not sure if you can but maybe RoN can give a refund if it even works like that
If I close it incorrectly? Dude I hit āexit game.ā Whatās your affiliation with void interactive? @wraith grove
Edit: Stop did not work either. Iām aware it can be closed with the task manager, but this is not user error.
i mean, you are talking about an issue that professionals deal with in real life. You are right, IRL they could zero their optics... and it would be really cool if they let us pick a zero distance when customizing the gun.. but having said that "know your holds" is repeated regularly in the shooting community. It isnt a perfect world, you dont get to choose your engagement distances.
I would much rather zero my optic to be "on" at a further distance than up close. Its much easier for me to "know my holds" and adjust accordingly at a close range than try to adjust my hold on the fly shooting at a smaller (looking) target further away. Up close, the target is much larger, even if you aim at the head, the bullet will likely still hit the target, as you have seen in the game, in the neck. A small adjustment at 1 yard becomes much larger at 25yards or 50 yards. So if you zero your optic for engagements for something close, you're going to be massively off the further you go. Again, id rather aim a couple inches higher at close range, than try to figure aim higher at a distance that is harder to judge.
Can someone help me? I've had the game for probably two weeks now and kinda looks like shit
From top to bottom, using graphics presets, its Low, Med, Hi, Epic.
Low and Medium are basically the same. High looks even shittier and epic is the only good preset.
On the first three, my optics are heavily blurred. The texture quality for the walls arent appearing.
I've compared this to 2 friends on low graphics, on the lowest resolution, on a laggy discord stream and it still looks better than all my presets
I've also reinstalled the game, and nothing. I haven't modified anything, and it's on an SSD
yeah those are good points, but for different weapons and different squad members with different functions there should still be the possiblity. for example: i am the CQB guy along with another Squad member, i need to be able to do CQB precisely, we got two other dude for further distances. imagine a terrorist holding a civilian hostage, i need to be able to hit HIM not he civilian with precision. With a weapon zeroed for 200 yards i can't do that.
And think about it, a SWAT Team, with an order for a hostage rescue in a hotel, won't zero their AR's for 200 yards. That's what i wanted to say. Realism okay but keep it realistic. Otherwise both ironsights and Holos are useless in CQB which nearly everything in RoN is atm.
@rapid wedge I've reported the same issue and it valid for almost all weapons in the game. Maybe 2-3 guns shoot accurate.
Right, no one zeroes their AR to 200 yards. using a 5.56 as an example, they might zero to 50 which gives them bang on point of impact on point of aim. then it comes basically bang on at 200 again.
So you're saying your sights are useless unless they are bang on....
if you zero your shit at 5 yards.. or less.. which is like coming into a pretty standard bedroom... its going to be off again at 10 if you walk into a larger office... or even a dealership showroom at 25+ yards, or a shipping yard at 50-100 yards.
Not to put a blanket statement down, as i dont do this for a living, i just shoot for fun. I dont think swat teams are rezeroing their guns on their way to a call that they only have minutes to get to. no one is going "Oh we're going into a house let zero our shit to super close range" or "were going to a mall, lets zero our shit further out". they COULD theoretically do that if they know how many clicks they need to adjust etc, but without verifying zero with live rounds, thats risky as hell. They set their zero at something they know and train with and again.."know their holds".. playing this game gives you a little look into all the shit an officer has to worry about in the heat of the moment... trying to remember whether you zeroed your gun to 10, 25, 50yards doesn't help... but KNOWING your gun is zeroed and is always zeroed at a distance you train with.. is much easier.
anyways, to wrap this up, as I am in no way invalidating your opinion on adding a change zero feature, i too would like to see it. But your sights arent useless, learn to compensate for it, its something shooters have to do IRL. Your optic is always going to be off at a certain distance, and having played through all the maps now.. there arent any maps where 1 zero will work for the entire thing. Honestly tho.. that clip you showed earlier.. makes me think that the "default" zero.. is actually pretty short range.
But if the sights would be zeroed to 50m for example then bullet should hit higher than you were aiming on the shorter distance. But here, no matter of the distance they always hit below aim and the difference is always the same, something like 2-3cm. And it's clearly a bug, cuz few weapons are working properly, while the rest is off.
If you imagine a red dot or iron sight's aim (we will refer to it as point of aim) and draw a line out as the trajectory of the bullet (we will refer to this as point of impact). The Zero distance, is the distance at which the point of aim line and the point of impact would intersect. The point of aim line can be straight forever, but the trajectory of the bullet is an arch, as bullets are subject to gravity and do slow down as it loses energy. Reference this pic posted by another person above.
Yeah, I know how it works IRL. But thing that we are discussing here is a bug, not realistic behavior.
@placid crater i may be misunderstanding what you determine to be wrong with it, but if you dont think this is realistic behavior than you dont know how it works IRL... what i just stated above shows exactly why the bullet hits low if you are shooting at 10 yards on a 50 yard zero (or meters, same concept). The bullet comes from a lower point than your optic. Again, reference the image i reposted above. the zero distance is where the sight line and bullet trajectory intersect for the first time on the left size. notice that the bullet trajectory is lower than the sight line up to the point of intersection. The bullet does not come out of your optic, it comes out of your barrel at a lower point than your optic.
edit. i dont know if the devs have implemented REAL bullet trajectories or how realistic their zeroes are.. but behavior and concept wise, there isnt anything wrong.
But just like I said. I would agree with that in 100% if that would concern all weapons, and the bullet hit would change between the distances. Bu here it's always the same. No matter how far or close you are with the target. That is why I'm saying that this is a bug, and not proper behavior.
thanks for clarifying, i did misunderstand your complaint, if it really is like that, then yeah it isn't right. I haven't paid much attention to it as i have not played in a few days, ill have to check it out for myself when i have time.
No worries š Maybe my first explanation wasn't clear enough. But maybe it's the proper behavior and only these few weapons are not working properly š That is why I'm curious if there is a way to preview the bug tracker and check the status of reported issues via in-game bug reporter tool.
Member's camera doesn't show up gas mask
@ocean heart sorry cant help ya
of other members
im wearing a gas mask, yet it doesn't show up
Can someone help me? I've had the game for probably two weeks now and kinda looks like shit
From top to bottom, using graphics presets, its Low, Med, Hi, Epic.
Low and Medium are basically the same. High looks even shittier and epic is the only good preset.
On the first three, my optics are heavily blurred. The texture quality for the walls arent appearing.
I've compared this to 2 friends on low graphics, on the lowest resolution, on a laggy discord stream and it still looks better than all my presets
I've also reinstalled the game, validated the file, and nothing. I haven't modified anything, and it's on an SSD
Tried both DX11 & 12
hi me and my friend bought the game recently and one of my friend fell in a spot where he is stuck on the gas station map so i just wanted to signal it
yeah it's pain in the ass
Anyone else having a problem trying to find a online session
is this fixed
is anyone else having the issue of being shot from walls but not being able to shoot back and getting dropped sometimes
Yeah I've been having that problem all day
just gotta paste it in like that right
nvm i got it thanks
nope did absolutely nothing
edit: nope
just plugged in my usb headset in lobby and game instantly froze then unfroze after i unplugged it
having multiple people including myself not able accept invite or join any game from the menu.
^ same here
anyone else having this issue>
https://www.twitch.tv/itzhitmarkrz/clip/EagerNeighborlyPanVoHiYo-UKyhNURpLTHQCsZQ?filter=clips&range=7d&sort=time I have to send these as twitch clips but I dont believe these are supposed to be features
Sadly a wide issue, when you/they look towards the doorway you can see the AI was shooting them through the wall. The AI has a tendency to shoot you when they see you, adjust cover, but not break contact. Meaning they'll go behind walls and blast with perfect accuracy
[Death camera]
Camera sometimes fixes to top view and all the HUD disappears upon death
Cannot be fixed via the Toggle HUD option
wasn't really worried about that I just figured the AI was going off a sound cue but the A10 warthog the man held in his hands nearly deafened me
not really perfect but the position they saw you
Like they saw you in spot A, they will go behind wall with their aim still on that spot. If you lean left or right, they will 100% miss.
idk what to call this. not to big of a bug
The game is a really great success that you have done very well, I am sure it will be a game that will write its name in the game history if you do not interrupt the updates, but there are issues that most people complain about: the enemies are too fast more than necessary,civilians getting inside walls you are a very good team, you should add more weapons to the game, you can extend the game life with more armor, more clothes, nice game modes, it would be nice if you add team deathmatch mode @shell jasper
I cant upload the rest but I had an AI aimbotting me through a door that I could shoot back through
possible bug or not implemented yet but theres no battering ram breach option
when reloading any shotgun from empty, the animation loads an extra shell. for example, the 870 loads 9 shells in the animation while only holding 8. only happens when reloading an empty shotgun
Hi Butters, have you made sure that you've got nothing set within the NVIDIA control panel 3D Settings other than prefer maximum performance both in GLOBAL and Program settings?
Fast reloads don't keep the round in the chamber. Kinda hard to explain, but if you have a partially full mag then do a fast reload, you'll only have 30 rounds instead of 31 (in a gun with that mag size of course)
No. I set it to custom options for DCS for optimization
the devs know this already
In the GLOBAL section or just 3D program?
VOIP is very quiet, even when maxed in the settings. Other people seem to be having the same issue in the lobby I was in
[Player]
Unarmed SWAT Officer
Pretty simple, somehow glitched myself in the game and lost my weapons entirely. Couldn't shout, use grenades, chemlights, melee or anything until I discovered the work-around. However the work-around did not give me access to my long-arm and respawning causes the bug to replicate.
Reproduction steps: Seems to be random when switching long arms. Swapped from the M870 to the HK416 and it became red and non-selectable. Got shot in the firing range and respawned entirely unarmed.
Workaround: When in mission I handcuffed a suspect using F which gave me back my zipties, grenades and handgun.
Although kinda funny. You can climb on the heads of the two people sat down in the waiting room and get kinda stuck between them if u fall down
he is floating half the mission
He's walkin on sunshine
Stuck on this view after I died
Have no idea how I got to his but it happened on the gas station map on the raid game mode
hi, since today I have this lights problem, I never noticed that before and now it's annoying I can't see anything from a certain distance even if there's lights on.
I can use flashlight or nvgs ofc but it isn't normal.. am I wrong? do you know how to fix it if it's possible?
sry for bad vid quality
thanks
Steam finally approved my refund! New players considering refund beware of this bug as it may result in you not receiving a refund
[AI]
Blue Team Can't Use Grenades
During missions there are times where Blue Team is unable to use their grenades. In this pic I've deployed both King & Swan with a x8 flashbangs, making for a whopping 16 grenades in total. Based on our progress so far, I know for sure that they wouldn't be out of grenades by now. This has happened multiple times both on the 4U Gas Station and 213 Homes maps. This can also happen if they're using different grenade types such as one carrying stingers or the other carrying flashbangs.
is it normal that with the tac 700 (paintball gun) when you change mags it takes out half of its ammo
i dont know if its my game at this point
Weapon
aim with a flashlight to a car in the gas station map
Have they resolved the issue with monitors crashing when you get killed? I feel like this deserves priority since I asked and I'm pretty.
Like both display ports get knocked offline. Not a vibe, kings.
door was locked but i was still able to open it
The MP5 does not have any heavy recoil. With a simple recoil pattern its easy to hold it still.
sometimes the AI won't respond to player command
not sure what you are referring to as a bug, but if you are talking about the reload falling away, its not. Thats the speed loader that holds onto the rounds. Once they are loaded into the cylinder, you can drop it.. or pocket it.. or whatever. The animation does seem a bit awkward tho.
In the map house, If the NPC are positioned at the front gate of the house down at the street. They bug out and wont move.
VOIP - I can't hear my teamates but they cna hear me!
If u restrain a suspect/civilian and he gets killed while restraining. The animation will continue.
If a team mate is mirroring the door and u are spectating the team mate. U can see through the door.
hello using the SBR-300 with ASR BRAKE it will not attatch flashlight
mpx has the same bug with one of the suppressors
now also the ump has issue attatching suppressor with flashlight
Ragdoll clipping ;p
Please help when I launch the game up this happens Iam also running mods for the game
So on the Hotel level there was three Belle's. We secured one and passed the objective, got the second one, but, the third one died to a C2 and so we failed that objective.
you can phase through doors when trying to push them shut so something funky with the doors and officers
connection keeps dropping out every time i find a game
Same, I was told it was the host, but I keep getting concurrent issues with most of the games I try to join or even end up joining
you oce?
keeps disconnecting me mid game now rip
i tried to invite my friends, they get the invite but nothing in game happens. any solutions?
Game stays running when closed in background as a process that I have to end before starting it again
i cant mirror or ads sometimes i need to click 2 or 3 times
you ok bro?
bug-report: Game.
Taser not working
- Taser shoots but nothing comes out, ammo doesnt deplete
- Reproduction: Sort off, taser inconsistent
client taser is not really working right
No clue
[Joining Any Type of Game]
I am unable to join any game mode be it single player, friends only, public etc.
I have deleted the localappdata folder, restarted steam, rebooted the PC, tried both DX11 and DX12 and reinstalled the game but it still hangs at 100%
Workaround: Aiming down sights
been playing all morning game crashed now cant load up
I'm hearing the voip from other games when I'm playing single player in the supporteralpha beta. Trippy stuff
same here, just loaded into a map and my ears got raped by a kiddi screaming the n word in his headset, scared tf outta me.
Ik the feeling, got jump scared by a guy making fart sounds with his mouth constantly while (trying) to imitate TOC. Embarrassing to say the least
so weve all been having this issue huh
I guess. Worst part is that even if I lower the voip income volume to 0% I can still hear it
yeah i tried the same thing š and i cant even start the game with steam in offline mode :/
well i guess i will set it back to the normal status so not the supporter build. Really annyoing to be honest would love to try the raid on the methhouse map, but when someone is blasting the ussr hyme ear rape version, some other kid screaming the n word it is impossible.
Sadly, yes
keeps crashing when I quit to the main menu
Multiplayer not working im getting redirected to the Shopsite
(Both of us has the Game) i have the Supporter Pack and i have given him my Steam Key
i made 2 screenshots today about 2 grafic bugs, should i upload both here?
good a place as any to post them I suppose
you gave him your regular version key? there are 2 keys - one for game and one for supproter edition - supporter edition is dlc only, did you also activate regular ron ?
i found it, i havent read my E_mail where i have to activate the my Game ...
[Graphic]
Reflection Mistake at the Car Dealership
I see my POV in the reflection. So if I scope in i see the view through my sights in the window.
pic following:
[Weapon/Player Model]
Other players holding weapons not on frontgrip
I looked at my friends playermodel at the gunrange in the lobby and he was holding the weapon on the handguard and not at the grip.
This isn't a bug, and more of a oversight, but it seems relevant enough to mention.
It appears you have zeroed in all the guns to their barrels rather then their scopes (iron sights or actual attachment) causing shots to be lower then all of the scope's dot or iron sight tips.
I just finished a full test (aside from shotguns for obvious reasons) and this appears to be the case for pretty much every single weapon.
Makes a real difference when a headshot turns into a body shot.
I did full training room runs with each of the weapons to make sure I wasn't crazy. Especially noticeable if you aim for the letters on the training frames, unless you are right up to it, you'll hit at barrel height rather then scope height.
[Visual bug]
Mirrorgun bug when AMD FidelityFX on(supporter alpha version of the game)
while using AMD FidelityFX and looking under doors with mirrorgun visual bug happens here is screenshot
and size of the window chages depending on quality setting of FidelityFX
1: Reflection on car models are very bright
2: If you perform an action, and after that order an AI teammate to do that same action, he either freezes or the game crashes
3: If you click spectate in Singleplayer mode, it just goes to the ending screen. (pretty sure there is no spectate mode in SP)
.A.I suspects are able to spot you and your team from miles away and sometimes will shoot at you and your team.
.A.I suspects can see and shoot you and your team through the chainlink fence (replaced from the woody fence in Twisted Nerve map), while your A.I teammates can see A.I suspect but won't shoot them.
.Weapons that A.I suspects carrying have unlimited ammo.
. Unskippable intros when opening the game.
. 55FPS capped at Menu lobby.
. Some items missing when looking yourself at mirror (your glass, doorwedge,...).
This isn't a bug or an oversight, it's completely intended for realism
It seems like a really big inconvenience.
Alpha Branch 17320 G19 no longer has the ability to be set to safe
Alpha Branch 17320 Shotguns 870 CQB:
- The last fired round of the does not eject.
- Reload animation does not match how many rounds the game counts as being loaded. (870 CQB, Beanbag shotgun)
-Beanbag Shotgun does not eject any shells
Main Menu
- When cancelling "Find Session" the tab is blacked out. Can be fixed by clicking play and choosing one of the options then loading back to the menu, or restarting the client. The same is applicable when the game fails to find any viable sessions.
Many realistic shooters have this. As groans4u4 mentioned it's intended. If you've ever played Squad, Escape from Tarkov or Arma 3 you're probably familiar with this and might not realize it. Most shooters when you shoot produce a project or hitline from the center of the screen. Games like RoN produce a project from the barrel.
Weird, I have played a lot of arma, but I guess I'm just used to long range. Seeing this be off point for such close range seems weird. Especially on iron sights like the revolver and such.
if your shield gets shot and another person on the team has a shield, both will look shot if only yours was shot
Some attachments are not saving, particularly the lights on shotguns and red dots on shotguns
your connection has been lost to host
Is anyone else getting really bad lag tonight?
is there a way to get the bots in multiplayer a little bit less godmode like? You sneak towards a door, a guy behind the door screams: They're here! 3 Guys shoot through the walls around you and bang you're dead. Almost feels like having a ragecheater back in the old Warzone days š
Is anyone else having issues joining a public game? I ran a wifi report and it shows i am currently at 13 ms however, when it searches for a game it keeps going up 30 ms at a time looking for games, but it never finds any.
Is anyone having issues booting up the game after installing the update. As all of a sudden me has updated the game but simply refuses to now boot up, crashes on startup
If you do manage to get in. You'll be hit with 150ms+ lag issues
I'm pretty sure matchmaking on the Alpha 17320 branch is broken.
Roger, thanks for the heads up!
um, i cant reload or mag check or fast reload, but rebinding reload/magcheck seems to work? however the animation doesnt happen as soon i hit the button
Explained this a couple days ago. This is what guns are like in IRL. bullets come from the barrel not the optic. having that kind of offset is realistic, as the default zero of the optics in the game might be at a further distance than what you are shooting at thus making the point of impact lower than the point of aim. Bullets do not always hit where you aim depending on the distance you are shooting at. "knowing your holds" is something people deal with IRL, if you know your holds, you would compensate by aiming high. As discussed previously, maybe adding in an option to zero your optic to a shorter distance should be an option so players can decide what they want.
it seems as if i can no longer put photos of my bread in LFG
Map: Carriers of the Vine
Left Side of the Map after going up the basement stairs.
Mode: Barricaded Suspects
explanation: "get fucked lmao"
Got something funny
This happened multiple times :
After joining in a mission and play for a few minutes, it kicked me out and said :
"Your connection to the host has been lost"
I ran a few tests, most gave the results of just 3ms ping. I'm currently playing in the South East Asia (Vietnam).
Is there any of you in different regions have the same problem ?
Thank you.
213 Raid, in the house to the right of the "original" 213.
Anybody knows why i cant play with friends invite?
Having abysmal performance (8-18fps) while on main menu. In game it is normal (~90 fps).
I got an unauthorized use of force even though he pulled a gun on me, alpha branch
Second magazine is missing in the mirror when reloading, NVG is too
supporter edition, MK16's loadout photo shows the MK1's
supporteralpha: In the new Active Shooter on Hotel some suspects become invincible and can't die. Very frustrating when they can shoot back.. I can only drop a banger on them or melee them to make them compliant.
On Thank You, Come Again you can get trapped in the loading bay thanks to a cardboard box. Maybe recommend removing the box in a future update, though it was pretty amusing at the end of the map
supporteralpha
The M4's PMAG still not show up properly while enter load out and weapon table.
Also, not really a bug since I imagine it was an animation placeholder and I only noticed it when editing a vid, but the FN Five-seveN doesn't actually cycle the slide - it just recoils and kinda shakes it around, but there's no movement of the slide itself. I imagine it'll get fixed post-early access but figured I'd just mention it
Gave order to open and clear, secondary does not follow orders every now and again. Thanks š
Also not a big deal but can't tell AI to deal with this, only a human player can if it's on the wrong side of the door. Cheers š
[Traps not set off by suspects]
In the current Supporter build, a suspect was able to open this door and not trip off the explosive.
[Texture Pop In on 213 Park Barricade Suspects]
Texture for part of the wall towards the tunnel did not appear until I got closer. Shadows and Texture quality set to medium, everything else to low.
[Door to Second House Glitch 213 Barricade Suspects]
The door that grants access between the two houses on the 213 Park Raid still spawns and is 'fused' with the picket fence that appears during the Barricade Suspects mode. The 'bridge' that connects the two houses is also still in the map, although it can't be accessed (at least to my knowledge).
Problem with Loadout on Delta (Bot): Every time I change his gear, after I get out of the loadout menu or when change to Charlie, Beta, Alpha or myself, his loadout will get set back to the "standard loadout" (M4A1, G19, Breaching Shotgun, light armor with the googles, Stinger (x4) and Door Wedge (x4)).
I'm running the supporters alpha.
(Bug on the map''Carriers of the vine'')
There's a wall in the far back of the map that you can go through.
bug in supporter edition from January 16th: gas station: the old mexican looking guy uses a very childish, female voice. its absolutly hilarious.
[Map Design]
There's a bug on the car dealership map where the first car in the building blinds you when you shine your flash light on the car, it even does it when you don't have NVG's.
hey guys, today my friend tryed running ror the game ran for few minutes then the game crashed and this error pop'd up., can someone please help..it would be really helpful
I dont know if this counts as a bug, i know u are working ahrd on AI.
I sent a 2 man fireteam to open clear after bang and they got domed by 1 guy with a pistol
Don't really know what happened, never seen this before.
when switching the grenade throw option to classic, the grenade counter in the left bottom corner dissappears.
'Checkin' In' Bomb Defusal mode seems to be missing one trap. We passed it twice with no injuries, all suspects detained, all weapons recovered, all doors open and checked. And we got 2 out of 3 traps twice. I'm afraid it spawns somewhere on the second floor which makes passing this mission for an 'S' impossible.
Edit: another playthrough yielded only 1 trap out of 3. They are definitely spawning on the upper floor.
[Map design]
There's 2 places in the map that allows you to exit the map i'll get the other picture asap.
The light switches here are not attached to the wall
Timer on minus - nice xdd
[Category], Weapons
SAFE FIRE MODE WITHOUT SOUND
Description: When you change your fire mode to safe there's no sound, but when you change to others there is sound.
[Visual Weapons Bug]
Selective Fire Switch
Description: All of the weapons in the category Assault rifle and submachine gun has their own problems with their Selective fire switch
SA-58: The weapon's Switch moves to the safe mode but there's no animation nor sound. When switching to semi or auto the gun is perfectly fine with that.
M4A1: It's switch doesn't move. It doesn't move when set to auto, semi and safe.
SBR-300: It has the animation when set to safety and it does have sounds but the switch doesn't move. When it comes to switching to other modes besides safety it's also perfectly fine with that
SR-16: It has the animation & sounds but the switch doesn't move to the safety mode but to auto.
HK416: It has the animation when set to safety but it's missing the sounds and the switch doesn't move to safety but instead it moves to the auto mode.
MP5A2: It's missing the animation and sounds only.
UMP-45: It's perfectly fine no issues when set to safety or any other modes.
MPX: The Switch moves to Auto instead of safety & there's no sounds nor any sounds.
Basically it's only bugs when it comes to the safety mode on weapons. The auto and semi modes are perfectly fine on every weapon in the Assault rifle category or submachine gun.
[Ai] [Weapons; SA-58, M4A1]
Ai taking headshots and not dying
Using both the M4A1 and SA-58 today I've headshot a few active suspects and they immediately proceeded to kill me with extreme prejudice, teammates confirmed blood/bullet impact decal from my headshots was present on the corpses they created. The few games this happened in I was hosting.
Maps it took place on: Park homes, Hotel test, and Cherryessa farm.
Reproduction steps: Land a bullet on a active shooters forehead.
[Utility; Wire-cutters]
Wire-cutters not actioning the cut sequence
In a few games my wire-cutters have failed to operate and it's a bug present throughout the map run attempt. You can pull them out on context prompt but neither animation/action for snipping and completing the action wheel begin.
Maps it took place on: Park homes, Gas station, Hotel, Port, and Cherryessa farm.
Reproduction steps: Just seems to happen to only myself out of the entire team when i'm hosting.
[Utility; Door-wedge]
Door-wedge physics issue bouncing around preventing removal by the intended method
On a run of Hotel my team encountered a door-wedge which was "bouncing" around in location and you could start the removal process but it would bounce out of the context sensitive zone which cancelled the animation/action.
The door in question is the door from ground floor inner-construction that leads to the inner stairwell (the stairs being on your immediate left when you open and go through the door.)
Reproduction steps: N/A (It's possible a running AI had bounced into the door but I can't confirm that, and it was the first time anyone in the team had seen it happen.)
why does my loading screen get stuck at 100%
FlashLights on enemy weapons emit the light from their hands
In multiplayer. I started with no guns (not just no textures) but friend didn't have the same issue. Reloading map didn't fix it. Restarting the game did.
bro what the fuck is this, you cant get out after you fall here
seems to be something wrong with Windows. Either a broken Driver, bad registry, bad RAM or missing/broken systemfiles. Did your friend installed or uninstalled any drivers recently? he could try cmd as administrator and sfc /scannow.
you could try whocrashed. It should hopefully be able to find the dump files and give you more information about the crash. You could also manually check the files and get more info by using windbg which is on the windows store.
my friend cant join my lobby does anyone know how to fix this?
Shields are kinda wonky sometimes they work just fine but some times the ai can just shot right through them
cant join friends lobby with an invite any fixes?
Crazy clip through a wall on Farm. Got DownbeatHD stuck trying to recreate it. Come for the glitch, stay for the rest of the run.
i'm currently unable to join anyone through any means, all the names on the main menu remain red and clicking join from steam friends list or accepting invites does nothing, i never see any error or failure messages, it just stays at the main menu. i've tried all this both with and without any mods installed and all the friends i've tried it with were sure we all had the same version of the game
If you have your partners head cam turned on so you can see it, you can basically not need the MirrorGun because when they stand against the door and look at the ground, you can see through the door through their headcam. ill get a photo here soon.
i can't find a public session due to ping
same
This is super minor but I wasn't sure where else to put it, but there appears to be a typo in the menu for inviting friends
there is a gap on the wall in one of the warehouses on hide n seek
there is a spot in hotel where the traps poke out
Thank u so much for the reply will u try
alright buckos, the fun time has ended. No more unformatted reports from this point on, they will be deleted mercilessly. If you want to make sure your bug reports are heard, use the pinned format.
[Crash]
Game Crashes on Startup
Shortly after the intro video, the game soft-crashes to desktop.
Reproduction
Start the game.
Unsuccessful Workaround Attempts
- Switching back from the supporter alpha
- Re-installing the game
- Manually deleting the Ready or Not user folder
- Validating the game files
- Restarting my PC
- Switching DirectX versions
Category: Map design
Twisted Nerve
Version: Supporter Alpha
Description:
One of the doors in the "new" house allows you to see through the floor when you mirror the door.
Reproduction steps: Walk up to this door, and mirror it. Directions are as follows; Enter front double doors, walk into lobby, go into right hand "hallway" and attempt to mirror the door. Will add photos.
Workaround: don't mirror, maybe peek/ignore the clipping
[Connection Error]
Losing DSL-Connection while playing RoN
Description:
While playing RoN the my router is losing the DSL-Connection. (Using FRITZ!Box 7530). Only happens when i solo queue the game. After 10 min the router gets his connection back and everything works quiet fine. Had this issue randomly in had it in 3 out of 10 matches.
**Reproduction steps: **
- Find Match
- Load into Map
- Run around for 3 min.
- Connection error
**Workaround: **
- I did not found any yet.
[Network]
Can't join friends
When I try to join my friends from stream it says inv accepted (if u got invited) then does nothing.
Do this by trying to join a friend through steam via join or invitation
No workarounds
Category], Weapons
INCORRECT SHOTGUN RELOAD
Description: Empty breacher shotgun loads 5 rounds, can only fire four.
Reproduction steps: load empty Breacher shotgun, one goes in the chamber, four in the tube. Upon firing and racking the fifth round gun will show empty
[UI/UX]
Mission personal best times and mission ratings are bugged on the mission select menu
Description: In the mission select menu, the first mission best times and ratings the user views are stored in memory, and all subsequent missions viewed have these ratings and times applied to them until the user reloads the level/changes their loadout. When changing their loadout the last mission rating screen viewed before loadout editing is the one that gets stored in memory, even if it did not display the proper ratings and times, it will afterwards (any level selected will be bugged show the times and ratings from the last level selected before loadout editing as well)
Reproduction steps: 1. Open the game in DX12 mode 2. go to headquarters by selecting single player in the main menu 3. press F at the desk to select mission 4. select any map and confirm selection 5. view the correct mission times and ratings 6. select another mission 7. view the bugged mission times and ratings carried over from the first mission you selected 8. repeat for all levels, they will all show the same ratings and times.
Workaround: quit to main menu or change loadout with the last mission viewed as the one with the ratings and times you want to check.
First image: S ranks for Gas Station displaying properly. Second image: S ranks from Gas Station displaying when I select Port Hoken. Third image: B ranks and S rank displaying properly for Port Hoken after quitting to main menu, reloading the lobby, and selecting Port Hoken first.
[Soft Lock]
GAME DOES NOT CLOSE CORRECTLY
Description; Upon exiting from the main menu, game cannot be restarted through steam, or closed with steam. .exe will continue to run until manually ended in task manager
Reproduction steps: Run either DX11 or 12, exit game from main menu, in steam game will still be running
Workaround: Enter task manager and manually end instance of RON
[Map Design]
Can't jump/walk over box.
Join Thank you, Come again (Any mode), walk inside the store and take a right on the first aisle. Walk towards the box and you will see that you won't be able to walk over it/Jump over it.
No workaround
Video showing the problem/bug:
[Weapons]
Both Super90 and Pump action Shotgun reloads 9 shells (one in the chamber, 8 in the tube.) ,but only fires 8 times. One shell in the chamber does not count, apparently.
[Map]
Clipping issues at one of the window in test level
players can seemingly jump through the glass from one side
||ffs why'd it has to be 42.39MB||
[System Bug/Soft Lock]
Game won't stop running in background
The game won't close completely after exiting the game. Every single time I have to go to Task Manager and manually End Task on game, otherwise Steam still says I'm running the game.
Reproduction steps: each time I reopen the game
Workaround: task manager to end task
[Weapons]
Invisible gun, not fireable.
Gun turns invisible for both client and other players
Seems random
My friend killing me got my gun back, and when my friend got the bug the only work around was leaving the lobby and rejoining
Supporter Edition - Twisted nerve RAID.
- Mirror doors does not work many times. you can see throw ground.
- Wayfinding AI is sometimes off ( for example - new building on the right side entrance- ai gets stuck )
- not really a bug but with this update the combat is getting more long range -where are some 2,5x/4x scopes
or options for how many mags main/scondary ? - If I use HRT camo -would be nice if the AI uses HRT-camo , too.
[GUI/HUD] Bringing up the camera view for a dead teammate has put weird artefacts(?) where it is not supposed to.
Did not affect gameplay (at least in this case).
Reproduction steps: At least one teammate must be dead, in this case, the camera showed the first teammate (King, at the top of the list in the bottom right) who was already dead at the time of this screenshot.
Workarounds: for the time being, not using the camera view, it seems.
They do not keep following. Or cannot go through, even though i can.
213 Raid.
In the building which connects to the main 213 building. First floor.
Hi, I have a bug to report regarding the riot shield. I was playing with 1 friend and no AI and we both had riot shields. When I put mine on my back, my friend could seize it as evidence and stop me from using it. My friend also physically took my shield and wore it on their back. Please see attached screenshots to help - the last one is of a discord stream I took from my friend to show that they can take my riot shield as evidence. Thank you.
[System]
Exit Game Issue
Description: the game closes the window after clicking "Exit Game" but game still runs. One time to test and be sure I waited more than 2 hours and went back to the computer, still running.
Reproduction Steps: Not sure what this means, maybe use Immunity Debugger to audit memory management? Maybe exit code is only ending one threat of code while others are running. Unsure what game engine you're using or I may have other suggestions
Workaround: for now I just have to open Task Manager after choosing Exit Game and End Task.
Yall pls use the formatting in pins
[Map Design]
Port Hoken Clip
This clip allows you to go under the map of port hoken and enter other parts of the map via the water
Reproduction : go down the ladder and go backwards, then go to the back and into the void
Workaround: place a invisible barrier at the ladder / black void thing
Video: https://streamable.com/i8oziz
[Weapons]
Switching back to gun after throwing flashbang
Description: if you hold your secondary, switch to flashbang and throw it, it will automatically switch to your primary gun instead of your secondary.
Reproduction: hold secondary, press 3, throw flashbang, wait. Same goes for pressing G.
Workaround: none.
[Weapons]
I saw a pistol in the ready room,
but when I entered the game,
my pistol was gone.
I didn't pick up the pistol even when I pressed the 2 key.
After the game was over,
the pistol came back.
[AI]
They disappear when I shoot them, this game version is the lastest update (supporter edition) that just came out a few minutes ago, before it didnt happen.
[Weapons]
shotgun parts disappear
After changing hk416 to shotgun after one game,
shotgun parts are disappear and No matter what I do, not appear
[C2 Deploy]
C2 can be deployed at open door also in wrong place
[Level Bug]
Tripwire doesn't explode
Hostage Rescue on Wenderly Hills Hotel - This tripwire didn't blow when the door was opened. Using the Alpha build. Photo attached to show location... Hope this helps
[Weapons]
The UMP-45 has 30 rounds in the magazine. I think it should be 25.
[Equipment]
Disappearing pistol magazines with shield equipped
Doesn't apply to the host, but to the connected players. If they equipped the ballistic shield and have it in hand, while reloading the pistol the magazine being changed out will go missing regardless how full the magazine is.
Example reproduction step
- Player 2 joins off Player 1.
- Player 2 equips the ballistic shield in loadouts.
- Player 2 does a magazine check on the pistol to confirm magazine count.
- Player 2 takes out the ballistic shield and does a normal reload.
5.Player 2 puts away the ballistic shield and does a magazine check to confirm the missing magazine.
Hope this helps.
[System/Map Design]
No S on Bomb Threat Hotel
once you kill all suspects, and get all the evidence (everything that you need for a S), even though you've disarmed every trap. it says 2/3 traps disarmed. either the trap despawned or the counters not working correctly.
Example Video (it is heavily edited with 3x speed) : https://youtu.be/JkmUEVmzUes
I am never playing bomb threat on hotel again
Main channel: https://www.youtube.com/channel/UCZPwTFaUl9b3LyJqUTnLkGw
Apple Music/Spotify: T4t0_
Twitch: https://www.twitch.tv/t4t0_liveāāāā
Instagram: https://www.instagram.com/t4t0_mus1c/āāāā
Soundcloud: https://soundcloud.com/t4t0āāāā
Discord Server: https://discord.gg/8ukbZad
[Equipment]
Having an issue where flash grenades are inconsistent even if well thrown into a room. Almost stopped using them all together for this reason. Enemy has a ski mask and the flash grenade as you can see lands right behind him beside his feet.
[Enemy/ AI spawn]
I mean I donāt understand how else to explain other than last thing Iād ever expect is being spawn camped š„²
[Spectator view]
spectator view goes blank
I have no clue how it happened but my spectator screen just glitched (see screenshot)
reproduction: no clue
[Equipment]
You can see the mirrorgun itself when you standing at side of the door to use it
[match making]
After completing Meth House map (hosting), while backing out at loading screen when at loading 100%, press ESC key, select 'Quit to main menu', can result screen lock, cam looking at briefing room, but unable to do anything except hard quit the game
[Grenades Flash]
In the loadout menu it shows that you have 8 flashes but you are only able to use 4
[AI]
civs say stuff like "i'm not putting it down" "ok i dropped it" when they don't have a gun or anything
[Level Bug]
[Team AI],
Swat Hands up
Description: Was doing gas station, had a hostile come and start shooting, loaded them up with pepper balls while shouting for compliance, turned around and saw my Swat team member was down with his hands up instead lmao
Reproduction steps: dont know why or how it happened.
Video for reference. : https://youtu.be/hbGEClEe2bc
[Level Design]
Floor-blocking clothes
Hotel level laundry room, build 16853.
Breaching in with others at corridor side, effected by bad flashbang, 'dancing in' onto left side corner, after resume normal, having a hard time walk back out.
This might already patched at newer build (haven't try it out yet), only walking left as video shows can get you out of it.
Graphical error
Picture says enough, atm didn't restart. I'll try out now.
edit: it's only in game lobby, not in the menu.
Map Port Hoken
[Game glitch]
This wasn't done on purpose, was it?
[Level Bug]
If an AI has been killed and sits with the head through the door like an ostrich hiding in the ground, closing the door will get the door stuck and non-interactable
[TYPO]
On car dealer, task with staff list says "detactives".
Not much to add here really
[Cam bug?] Switching through cams shows point of view from inside vehicle, outside vehicle or in void
[Objective bug] 4/5 objectives were called "objective name"
[UI] i can join a mission
[AI Bug]
What the fuck the thing shot me through a wall
[AI Bug]
AI Shot through METAL DOOR
And killed two squad mates
[AI bug]
AI shoots through concrete wall (they can basically shoot through anything).
Also unauthorized use of force??
[Taser]
Taser is bugged with shield. Taser shots into shield when aiming and shooting.
[AI Bug/Single Player]
After you instruct a team member to restrain a suspect/civilian, if you cuff the suspect yourself before the team member reaches the suspect the team member becomes locked and won't follow any further instructions from that point.
[Bug/Singleplayer]
You can jump over the balcony fence at the farm
[Player BUG/Singleplayer]
When you order the AI to throw a CS gas, the player dialogue order will be "Drop Chemlight" instead of the "Throw CS", happening when using the Judge Character.
[Wire cutters]
Wire cutting is not working when crouched
Played the first few levels, and whenever I crouch (toggle crouch, binded to "C", no overwrites in that keybind), when I try to cut a trap wire in doors, it starts the animation (and the white circle), but it gets reset to the beginning after a millisecond.
Workaround: Stand up and try again
[GRAPHICS]
Screen fading to black
Whenever I play on any resolution that isn't 1080x1920 the screen goes black when looking at certain doors or other entry ways. The screen will also go black when i pause the game or fail/complete a mission.
play the game on anything that isn't 1080x1920
No workarounds I can find at the moment.
[AI] Enemies and Civilians don't surrender when run out of Primary ammo...
[GRAPHICS] Unoptimized Windows make my game harder to play and I get sudden FPS drops when looking at them.
[Headquarter Spawn Bug]
The character stack up on each other and started glitching. Cannot move or jump, need to leave the lobby and join back to fix the problem.
[map glitch]
if you stand in this area at the back of the white van on buy cheap, buy twice you will drop under the map. this stop is after you got through the first door from spawn, turn right and go through that door and look right and you will see the white van, the spot you dropp through is roughly at the back right corner of the van
[Animation] if you reload the bean bag shotgun it load one round too many from an empty "mag" it loads one in the chamber and 7 in the tubemag for 8 shots in total but only holds 7 shots. Should be one less that goes in the tube mag when reloading from completely empty
[Visual/graphics]
I have 2 monitors when I open ready or not an Di alt tab It witches to a different screen so I tried lining it in x11 and now I can see it on 2 screens at thysame time.
https://cdn.discordapp.com/attachments/717751576894111766/935533103835930705/20220125_145400.mp4
[Inconsistent mag contents] The pepper spray gun (TAC700) starts with only a quarter of a full mag, first mag has only 50 rounds in it while the other 4 that are brought along each hold 200 rounds, why is the initial mag not topped off? I would assume an operator would like to start off with a full mag. Maybe this is from back in the day when this gun had only 50 rounds in the mag (not sure, just a possible cause). Anyway, just wanted to let you guys know. Love the game!
[Breaching Shotgun Reload]
The breaching shotgun has odd and inconsistent reload behavior. Whenever reloaded, it seems to reload a random number of shells with each press or the R key, sometimes playing the reload animation for several shells but leaving the mag empty. Occasionally it will even load more shells into the gun than its max capacity.
[Reloading while ADS'ed] {Only tested on HK16}
Don't know if its a bug, but it does not make sense. If I reload while ADS'ed with a mag that is not completely empty I am able to reload and stay within the sight, while as if it is completely empty I am forced to come out of ADS. Very minor bug
[Map Design - 4U Gas Station] {Single Player} In the 4U Gas Station's main hall, officers can be stuck to the table while restraining person.
[Map Design - Wenderly Hill Hotel] No tables on the upper floor
[Animation / Model]
Stuck on Staircase in Carriers of the Vine
I got stuck while running up the stairs near the exit that leads to the chapel.
Do not know what causes it.
POSTING FOR VISIBILITY
Stuck on 100% loading and tried everything? Here's actual fix!**
Me and few people and their mates having the issue that their game suddenly gets stuck on 100% loading to any kind of lobby finally found a solution!
So if you tried pretty much everything and still having the problem then do the following:
Untick the steamcloud option in steam in properties and then delete the saved games within local files for RoN and within %localappdata%
Seems like issue is caused due to some missing files when you use the cloud game saving.
[Lobby]
Object clipping
Isn't important really but you can peek behind the monument thing in the lobby
[Map visual clipping]
(supporter test edition)
You can see under the ground at the backdoor in the circus with mirrorguns, right door, Drug house map.
[Typo]
I don't think there's another channel for me to put it so I'll leave it here.
https://media.discordapp.net/attachments/921527871619620914/936697975386804244/unknown.png
Carpet in Lobby
Texture bug
Reproduction steps: Look at carpet and wave gun around you will see a wave effect around your gun (optional)
Workaround: fix texture or view model
[AI] or [Game Desing]
One suspect appear in your face.
When you start the level of house 213 park avenue a suspect appear in the garden, 50% times shooting and killing one or more of our team. You can check it in the message before.
[Sound]
The suppressed sound for the sbr-300 is very inconsistent. Sometimes it will have the 300 blk sound, sometimes it will just use the normal 5.56 suppress sound (Played on supporter test branch, for the normal version the sbr-300 is not suppressed when suppressor is equipped)
[Visual] the crosshair for the holographic sight when not aiming is clipped through the base model
[AI] At carrier of wines map, the ai cannot find path through the tunnel, they will not follow you and go for the front entrance instead. Also, ai cannot walk up the spiral staircase at the main building with "Move and clear" command, they will just pile up. Need to use things like "Mirror under the door " for them to move up.
[AI/Game Design]
If you hit someone who won't surrender to lower their morale enough for them to surrender, sometimes (i don't know if it's every time or not, but it has happened on multiple occasions) you'll get an unauthorized use of force violation
[Weapon Attachments]
MK1 scope not appearing on gun
STRIKE THAT...
Most scopes on guns do not work
[Coffee Machine Bug]
Only the host of the server can use the coffee machine... I have a very upset coffee addict right now
[Weapons I guss]
The mirror gun after you scope into it you can move but the cam doesnt move with it
See file attached
[FOV / Camera]
Triple Monitor FOV
dunno if right place to put it - 7680x1440 resolution triple monitor set up, vertical fov is messed up and cuts off a good portion of what you should be able to see
[Map Design Bug] Park Homes
Description: Cannot just walk up small bump on dirt or jump on it directly. Small dirt bump blocks pathing directly.
Workaround: You just have to go to the very edge of the small dirt on the right along the fence and spam jump to get up.
https://i.imgur.com/frDGYrf.jpeg
[Lighting]
When you look at someone through the 1-4x (haven't tested but I assume this will also happen with the 12x) with a flashlight, the lighting bugs out causes any targets you're looking at to become completely grey.
||edit: please do not ask why there is blood on the ground :)||
[NPCs]
I think they aren't that smart. One is still restraining a person that is already restrained and the other one is just standing next to a staircase and won't move
[Performance]
Experiencing way more crashes (would never crash before the update)
No known cause as to why it is crashing. I will just be moving and crash without any lag spike etc
[MISC]
Friend can't get coffee; no clue as to why this is, he could choose a flavor but nothing else
[MISC]
Cant get some Coffee. Its out of Service! Can't play without some delicious Coffee
[misc] p doesnt work to use second sight on new optics even though its binded
[š¶š²š¼š¬]
šššššš šššš¢šš£ š¦šš”š
[Visuals]
The ballistic facemask does not show up on the gear diagram on the bottom left despite it being equipped on my character.
[VISUALS]
The Taser isn't very realistic
What if it is a bug? bcs it won't do anything for me
just a visual effect
***[misc]
i have a dream that one day hosts and none hosts alike can drink all the coffee they want until this country is one day coffee discrimination free
due to the fact that only hosts can drink coffee I will start a Kickstarter to make the devs work weekends to fix this issue at it is of utmost importance and an issue of national security
[Weapon Attachments]
Can't toggle between sights on SR-16 with atak-12x
It works fine with other rifles and SR-16 with sdr-4x
[Game-breaking bug]
The host migration screen won't finish loading.
[Misc.]
After update I was killed several times while holding ballistic shield in a correct position while enemy was shooting at me.
These weren't regular shots, like leg or arm, but straight up torso shots. What's more concerning for me that bot easily killed me with a regular 9mm pistol
(Sometimes shield worked correctly, shield took a beating and got 1 leg shot and sometimes got 1-2 shots straight to torso)
[Bug, collision issue]
On 213 Park Homes raid the middle staircase you can get stuck in the walls on the side, will try to reproduce later and screenshot/record
[Visuals]
Same with light armor and every headgear except NVGS, they do not show up on the gear diagram
[Weapons] SRO Sight with Pistols shoot backwards to me..
Mod used:
https://www.nexusmods.com/readyornot/mods/547
House - Barricaded Suspects.
Going through the tunnel udnerground and a suspect shot through the walls and took out 2 of my men with a pump action. investigated further and he was at the end of the tunnel on the way up to the house where the tunnel goes into.
Test Level - Hotel Rooms - Barricaded Suspects
I went to go blow up one of the doors, and i stood by a window when blowing it up my screen went all white. I've been sitting her for about 10 minutes waiting for it to go away and it has not. After blowing the door up my teammate had said, " You just disappeared on my screen ". Then the game fully crashed after those 10 minutes and i was not able to load up the game again, for some reason. ( I'm guessing because of the bug ) Which i Had to delete the game and reinstall it , and now works just fine .
[Map Trigger]
If you stand right here next to the window, you can shoot in the HQ. (its next to the weapon modify area, i'd send another image but 5 minute slowdown)
[Weapon attachment],
Incorrect laser placement
Description: When you ADS with a IR laser your laser trail and dot do not match.
Reproduction steps: Put a IR laser or laser on a gun and aim down it.
[Map + AI Pathfinding]
SWAT AI still can't go through this opening in Port Hoken Hostage + Bomb
[Camera Placement]
i didnt know optiwands were THAT good (can see through map on park homes) shouldve mentioned that part LMAO im dumb
[door movement?]
also on park homes, peeking angle in the same circus looking house as above is fucked
[Game-breaking bug?] I spawned with no primary weapon
[Weapon Attachments]
Reticle on all optics is positioned in the top right corner of the optic, and the bullets seem to still be hitting in the centre of the optic (operators seem to not know how to zero their sights š¤·āāļø)
[enemy AI]
grenades aren't afffecting enemy AI for me
both flashbangs and stingers do nothing to them whether they are aggro'd or not
[Camera]
Ballistic Mask Clipping
The camera clips through the ballistic facemask if you look straight down while crouched.
Reproduction steps: Equip ballistic facemask, crouch, point camera as far down as possible
[Camera]
Wearable hat bug
If you crouch while using the new hat, the model will clip to your camera
ACCESS_VIOLTATION_CRASH reproduction
- Original host left, during period when server was restarting to lobby due to us all dying
- Host migration screen stayed on 100% for a while
- Screen cleared and game was auto loading me back into a map 1/1 with count down
- When countdown cleared game CTD with access violation error reported in error reporter
[AI]
The ultra high firing speed still existed, encountered suspect ai firing glock and mp5 like a gatling gun. Also swat ai still stuck on invisible stuff. The picture is a demonstration. (not testing branch)
[Weapon]
TAC700 at shooting range starts with 30% ammo and cannot reload
[Weapon]
Can't remove illuminators.
[AI]
SWAT AI on Park Homes in RAID having issues clearing the laundromat, when issuing a breach and clear and they get interrupted by a shooter next to the meth package they stop and don't fire back
Weapon bug
Saw this mentioned just earlier but here to report it anyway, Tac 700 pepperball gun doesn't start with a full "magazine" and cannot be reloaded, haven't tested in an actual match yet though.
[weapon]
Update on the TAC700, both in game and shooting range have the same issue, start with 30% and cannot reload. Only test on single player.
[UI] can't seem to report these bodies because they are stuck inside each other
[Flashlights]
Way too much bloom on certain items, this boxes straps (at the firing range) is a good example
[Weapons]
TAC700 has only semi-auto and can't be reloaded in the shooting range
[SWAT AI]
SWAT Officer AI Breaks When Player Arrests Someone Who an AI is also moving to Arrest
Description
SWAT AI will stand in place not moving or reacting to any fire if the player arrests someone who that officer was already moving to arrest.
**Reproduction steps: **
Order AI to arrest a surrendering suspect
Arrest the surrendering suspect yourself as the SWAT AI moves in for the arrest.
Workaround: (if possible)
Once broken there is no fix as far as I can tell.
[throwable]
[Map LoD]
Vanishing prompts
Some elements appearing and disappearing in player sight, based on distance.
Reproduction steps: Get to the shown position and move a bit around.
Workaround: -
[Modeling]
Coffee Cup Is See-Through
[Map/Modelling?]
Fast Food
Some AI spawns with odd skin colors (We're talking genetical mutations,here)
Black Hands,White Head and the reverse.
[Scoring] Unauthorized use of force even though enemy AI was reaching for a gun
[game breaking bug] we chose car dealership bomb threat but loaded into farm house bomb threat and managed to "complete" it within 15 seconds along with an S
[important bug] it usually gets stuck at %100 on host migration and as far as i know i can't go to main menu etc. so the only option left is restarting your game
[Category] Visuals bug
Description : Part of the suspect becomes one with the grater in the Twisted Nerve map, game mode Raid. Happened when the suspect died and landed there. Reskin mod installed (Only that mod was runnning)
Reproduction steps: Kill a suspect (or maybe even player?) on top of that grater
Workaround : Unknow, but it's not that big of a deal
[Performance]
PC restarts on launch of game.
I have a problem where any time I try to launch ready or not threw steam in DirectX 11 and 12 my computer restarts. The problem is only when I try to launch ready or not, I have tried other games on steam and they do not have the same effect. I have uninstalled and reinstalled ready or not, I have deleted any mods I previously had. Are you aware of this problem has this happened to anyone else or is it just me. The game ran fine before the major update this January. Reproduction: launch game first time start up sequence, select DirectX 11 or 12, computer restarts.
[SWAT AI] Sometimes SWAT arresting suspects causes them to teleport across the map. Here's King arresting a suspect, getting teleported to the other meth house, and promptly getting shot
PARK HOMES, RAID
On the side entrance to the new āclown houseā, it is possible to walk into the ramp and get launched into the air, promptly landing and breaking your legs
[NVGs with Player Model]
I was playing "Thank you, come again" mission and saw this in the bathroom mirror
[EQUIPMENT, DAMAGE]
ballistic shield not full ballistic anymore. friend of mine and me had ballistic shield equiped to engage enemies crouched, NPCs had pistols and sometime shotguns. we had a standoff around 5 meter distance enemy to swat and they made it through the shields with their bullets. That wasn't clearly before content update
[park homes both on raid and barricaded suspects i believe]
i guess this is a visual bug but you can see a strip of grass trough the wall around the top right corner in the small building you start in when you choose barricaded suspects
[UI]
Menu button overlap
On the menu, the "PLAY" button is overlaping the "SOLO" button (2560x1440).
The standard paintball gun only has 1 mag and no more full-auto .. it seems to be bugged...
[BUG/Object]
In the shooting area in the first box when you go straight on the left wall there is a invisible object
[AI]
Mates always far behind
Mates are always far behind when running on long distances.
Reproduction steps: Just run.
Keep pressing Z for them to fall in
[Collision]
Mates are teleported
Mates are regularly teleported anywhere for no apparent reason, but I feel it's when a mate is in a tight space. Sometimes during handcuffing, BUT NOT ONLY.
Reproduction steps: This happens often in this room, it may helps you for debugging.
[Map Design]
Mirrorgun bug
Only on this map, some doors are bugged so the mirrorgun display a camera a little behind the floor.
[NVG]
NVG regular problems
I have a lot of problems with NVG, the luminosity vary way too much, sometimes the light used when NVG are set on is turned off (sometimes because of a Stinger).
my dude disappeared with a civilian
[AI]
Orders not done
Some orders are not done, sometimes. I found no reason. All orders types seems to be impacted.
[important bug] it usually gets stuck at %100 on host migration and as far as i know i can't go to main menu etc. so the only option left is restarting your game
[Hitboxes]
Hitboxes aren't triggered
I have a lot of problems with bullets not triggering enemies hitbox. The most obvious is for headshots, but all the body is concerned.
[Weapons]
TAC700 no reload
Description:
I cant reload the TAC700 so it got only 25 bullets (R7 got 200 bullets in total), while u fix it if its an bug can you increse the beginning mag size to full 100% instead to 20%/25%, reload after each mission restart is a bit annoying
Reproduction steps: Equip TAC700 and press R
Workaround: no
Is it normal that AI shoots through walls as much as they do?
Here you can see in the video; it seems like they can see over the diner-stalls/booths, but their guns are blocked by a wall. But they don't care, they shoot and aim-bot right through it at you. With just a pistol and a Tec9
(Similarly this happens when they shoot through the corners of a door-post, we can't see them, but they auto-aim wall-bang us.)
https://youtu.be/mwBpG2lZD3E
Ready Or Not 2022 01 31 14 08 09 05 DVR
Yeah, AI is really extremely skilled at shooting through walls without even be able to know where they are shooting.
A friend of mine got stuck here during Hostage Rescue on Gas Station (There's a hole next to the truck, to easily fall into). Luckily there was a hostage to protect nearby, so we completed the rest of the mission without him, while he became a defensive turret. š
Very strange.
[Other]
With the last update (both alpha and 'stable') Unreal Engine Unlocker causes game crashes when hooking.
I'm perfectly aware that this is a 3rd party tool that could be considered 'cheating' (as it allows freecam), but the whole modding community relies heavily on this for checking our work in game as well as taking interesting screenshots/video's. It was also a great tool for content creators.
If this is blocked on purpose, is there any chance to get it unblocked?
Thanks!
what are these dots on my screen
Using Optiwand in the second house on raid mission 213 Park Homes
[UI]
Wrong mate weapon is pinned
The currently pinned weapon as 'in use' for mates is always the one used by the player.
[AI]
AI pathway
It seems there is a lot of bugs with it: All the team is sometimes just not following and stays somewhere without any reason, or sometimes a member leaves the group and goes far without any reason. It may have a connection with https://discordapp.com/channels/310075021882294272/922134129871552574/937697038265647214
Where is Swan
[Collision]
Can't secure gun
It was impossible to secure the gun because a dead body was on it. ALSO ā know that sometimes some weapons are never shown in the command menu for tell AI mates to secure it, and this happens a lot.
[Collision]
Unknown col makes player jumps
I don't know why, but it seems a collision made me jump here.
[Graphical]
Tazer particles
When pressing the fire button, even if empty, particles are shown.
Reproduction steps (not always working):
- Shoot (do not reload)
- Change weapon
- Get back to tazer
- Reload (shoot particles will show)
[Graphical]
Lightning Seems Really off
Entrance of Hotel Lobby to the left side. Lightning seems to be very glitchy(Sorry for the loss of FPS It's only on the clip idk why) Please lmk if more info is needed and no i'm not using any kind of reshade or graphic mod.
[AI Pathing]
Ally AI Struggling to Path: Twisted Nerve
Essentially, going to the left of the house and then going through the gate and up the stairs. You can jump into the fenced section that you can go through to breach the back of the house. If you jump down, the AI will not be able to path to you without you opening the door between them and you for them to come around
Reproduction steps
- Go to the back of twisted nerve, left side stairs
- Have the AI fall in on you
- Jump down, you will not take damage
- Try to have AI fall in, they cannot
- Open the door leading back to the front of the house, the AI will begin falling in again
Honestly I think this is a PC issue. Have you tried running other games to see if your pc shuts down? Usually when a pc shuts itself down, its due to gpu/cpu/ram failure or PSU is giving out and cannot deliver a larger amount of power/PSU isnt large enough to support your hardware.
[AI teleporting during arrest]
I ordered my teammate to arrest a surrendered target when suddenly the target disappeared. When I looked around, I saw that King was suddenly teleported under the (hotel) map.
Only mod I have is a weapon model mod
Edit: I killed my teammates and King could shoot and kill me through the floor
@heady moon yes I have run other games and they have worked perfectly it is only when I try to run ready or not
213 Park Homes,
This wooden wall section becomes invisible if you are a bit far from it and look at it, once you get closer it is visible again
Rules of engagement are broken
On multiple occasions I have shot and killed suspects who either had their guns raised or were actively shooting at me or my squad, and have received a penalty for "unauthorised use of deadly force".
Two suspects got stuck on this point in the fence in front of the house's main entrance
Some doorways are not treated as "doors" even when it makes perfect sense to treat them as such when issuing commands
[Graphical]
Debris on grounds bad pop in and too short decals fade out distance
Description
Debris/terrain/small objects on ground has terrible pop in (I only recorded the ones in HQ) and bullet holes disappear after a short distance.
I'm using DX12, all my settings are set to Epic and the decals option are set to max (100%). I tried to change the decals setting to various values but nothing really changed.
[Visual]
Gun is clearly up, but in the mirror it is straight outwards.
Went to the mirror since I noticed it actually works now, and noticed something off with the way my operator was holding the gun.
(Not sure if it's weapon specific) Equip HK416, walk upto mirror, wait until your character puts his gun into the upward position, the mirror does not display it.
probably the most annoying bug ive encountered, sometimes dead bodies will phase thru doors, getting them stuck and repeating an AWFUL thumping sound. theres no way to fix it once its happened
So I found several bugs after update:
- [while being shot at] While holding shield and trying to aim with .357 magnum gun either snaps back to regular holding position or laser pointer starts flickering effectively rendering gun useless (can't use LP and/or gun randomly snaps back preventing me from shooting) Edit: When this bug occurs I can only blindfire with revolver and only some rounds will be fired due to snapping back
- Bots using Tec-9 from time to time can magdump in less than a second (sound is glitched, many gunsounds overlapping eachother)
- Bots from time to time can snap-aim (1-2 even shot me while not facing me at all, from statboard I know that he was the last bot) and if bot snap-aims, bot turns towards me within miliseconds and automatically score headshots
- Bots shooting extremely accurately through thick concrete walls
- Sometimes wooden doors will completely stop every incoming bullet
- Bots are not taking cover, but instead charge at player effectively stopping player from shooting ("charge" rate is waaaay too big/high)
- Rarely, but much more often after update, bots take many more hits to kill (1 bots survived 7 shots from sbr-300 to the chest, counted bullet holes after encounter)
- Some voicelines are completely off (civilian screaming "I dropped it [weapon], okay?")
- Suspects screaming "I surrender" (game registers it as the bot surrendered), but then after bot pulls out a gun, starts shooting and gets killed I get pop-up "unauthorized use of (deadly) force"
All of these bugs happened to me and my friend today
Wenderly hills hotel elevator, you can see right trough into the skybox trough the little gap
Depends on what the COVER order is supposed to do,
Pointing in a direction and telling your team mates to cover that area, like looking up stairs.
they will walk to the front of the stairs but then turn to face me instead of up the stairs,
This is a problem with move command as well,
It seems like the facing is almost always towards me rather than the direction of the potential danger
[visual bug]
laser misalign
NV lasers will not be aligned with their final resting point. Can be reproduced by using an IR laser with night vision
[Weapons - M1911, Magazine]
When reloading while aiming down sights with the M1911, the weapon won't switch to a fresh magazine, the full animation will play, but the same half full magazine will remain within the pistol. It doesn't happen with any other weapons to my knowledge. I've attatched a one minute clip of the bug in action. Ignore my Einstein friend's take on what's happening.
P.S. As always, thank you so much for all your communication with the community, and your work on the game. It's a fantastic experience despite still being in early access. Thank you very much!! <3

[Spawning]
AI spawn on top of eachother, randomly occurs
[Model Bug]
Just like you see in the picture. I think its the battery pack but its flying above the head
[Collision]
flying in the air without a care~~
anyone else get a pak checksum mismatch even without mods? friend and I both get it but no issues when we join a third party host
[Engine]
Freeze every first shot
Everytime I shot or I'm shot for the first time since a map reload, I got a freeze of ~30ms. Sometimes I die just because of the freeze since the game continues to process but is just delayed.
2560x1440 | RTX 2070 | 16GB ram | i7-9700K
Bug 1 - Ballistic Shield
Is this a game mechanic?
I'm able to steal the ballistic shield off my squad and take it but I cant use it however it shows that I'm carrying it to them.
Bug 2 - Wedge/ Lockpick
There's also a second bug where as when you place a wedge down you become unable to remove it making that game void if your squad dies as you get stuck, this also happens with lockpicking some times.
A game restart for me fixed it but then it occurred 2 maps later.
(Edit - I would guess this is a common bug as both me and my friend got this, his yesterday and mine today)
p.s.
Please let me know about the first one being a game mechanic or bug
[Sound]
Wrong voice line
If you give an order between "lockpick" and a delayed "clear" (same squad or not), the feedback for the delayed "clear" is "it's locked" or similar.
Reproduction steps:
- Give order to lockpick a closed door
- Give any order to anyone during or after lockpicking
- Give a delayed clear order
[Colision]
AI stuck on bed
I don't even know how, but an AI mate stucks himself on the bed.
[AI]
Messed up AI pathway
I can confirm this post, pathway is going crazy https://discordapp.com/channels/310075021882294272/922134129871552574/937739676641538098
[Matchmaking] Everything Related to matchmaking is fucked after the new update!!
infinte loading screens,host migration,joining mid match lobbies,disconnneting after the mission is over and balbalblablabl!
literally spend a day restarting the game !
-AI controlled SWAT member jumped (2 meters up) from walking over a street curb while moving towards a target to attempt restrain
-some suspects holding a rifle sometimes have their arms glitched inside of their bodies
-AI controlled SWAT sometimes get stuck to corners in test maps trying to move forth
AI acts like the chainlink fence is still a wall he can't see through:..... https://youtu.be/-26EGFRfzgo
Ready Or Not 2022 01 30 09 07 30 24 DVR
[Weapon]
Shotgun Reloads
With all Shotguns (Beanbag, M4 Super, 870 CQB, Breaching Shotgun) If you empty the gun of all its shells, when you start reloading you do a unique animation of what looks like putting a shell directly through the feeder. This shell does not actually count toward your total reload count. Clip below will show my character firing the last shell from the gun, reloading, canceling the reload after the first (second) shell has been put in, and than only firing one shell.
If this is intended, than a bit better clarity on the animation would help, like seeing if my character is actually holding anything in his hand or not.
AI squad mates can sometimes get stuck restraining someone. Even if you restrain the suspect/civilian yourself, your teammate will be stuck in place raising their hand with a zip tie. They will be stuck forever and will ignore any orders you give him.
Teammates cant use the drink machine in the lobby, only the host
AI officers can't enter the room and get stuck in the corner instead.
(UPDATE)
The AI squad mates get stuck while trying to restrain someone can happen either by the player ordering their squad mate to restrain the person the player is restraining at that moment or by ordering them to restrain a person who is in a strange position in the map. (Tight and/or elevated positions)
cant put any overbarrel attachments on primary weapons
I'm having an issue. Me and my friends have the exact same mods, we've checked twice. But the game is continuing to say we have different paks. Is there a reason for this?
I noticed that sometimes when I order my teammate to open a door for me, the door is locked. They then will tell me the door is locked. Obviously, I order them to pick it, but instead they will stand there, repeatedly telling me the door is locked until I pick it myself.
im stuck in this fucking bathroom cause this mf died well I was on the toilet xd
When I start the game in DirectX 11 My 3080ti is at max usage but if I start it with DirectX 12 Its only 20%
this a bug or is that just what DirectX 11 Does?
I've tried 20 times to join another server but it keeps directing me to a server I got banned from
I think that the door where the booby trap is placed, the suspect himself cannot pass
Explosions are often heard at the beginning
Anyone already reported a bug with barrels having glitched physics and spazzing out and lagging the game a lot?
I'm sure you can post it if you've experienced it
I didn't see anything recent about it
Seems like it's a DX12 issue, the two of us using DX12 had the bug while the two of us that were using DX11 did not.
I'll probably write up a proper bug report later
I definitely believe DX12 could be the cause
You guys reporting bugs need to red the channel message and pinned message, because if your format does not follow, they will delete you message, and it is very not productive for the dev trying to figure out what caused it and fix it. SO PLEASE, read the pinned message then report the bug.
[Map]
Visual Issue At Lobby
When in the back room/Memorial room if you go up to the side of the main structure ahead you can look behind and its bugged,
Walk into the back memorial room go up the one of the sides of the main structure infront and you can see the bugged area
perhaps instead of being just a onesided object it could include another back layer to prevent this or just make the area unaccesible
In leaning mode, you can crouch but the camera position will not be affected.
[Player Model]
Police Hat
When wearing the police hat and then crouching+looking down the hat starts to interfer with the screen and clips into view however it is not there when leaning and then crouching+looking down.
Equip The Police Hat + Crouch + Look Down
Maybe change the postion of the hats dimension for the user in order for it to not interfer
[Player Model]
Officer Eli
In the character select menu when selecting Officer Eli is portrayed to have his wrists covered by his sleeves however when selecting him his wrists are showing
Go To Character Select Menu + Select Officer Eli + Go Up To A Wall ETC To Show The Characters Wrists
A workaround would be to simply change the officer model to include sleeves.
https://gyazo.com/90c7c1756c5cc30aa76892dd0ea49877 Does anyone know why this keeps happening on startup?
Try verifying game files
Found out it's apparently because of the old AI mod I installed, gonna delete the file and attempt to verify it now.
Couldn't start / ReadyOrNot -dx11 / -dx12 Create Process() returned 2e4 i need help witht his problem i cant launch the game
[Hotel Barricade Suspects AI Spawns]
Barricade Suspects on Checkin' In still spawns 2 Bella Brady character models (The girl with the tattoos and workout clothes) and the Suspect with the police uniform (not sure if that was supposed to be removed. I actually kinda like the idea of suspects wearing fake uniforms tbh). Screenshots were taken of the same playthrough.
me boys bodies spawned back downstairs in a work in progress map
Was that bug fixed in RW mission?
https://www.youtube.com/watch?v=79FJ-c_r1M0
Ye its bec they changed the Ai in the update
[SHIELD BUG] Losing the entire shield yet for others it's still on, caused by constantly switching to secondary
[MISC]
I disarmed the trap but its spawned again. You can go through it and it not blows up
Bug- If u have a shield out and u are shot by an enemy and want heal urself the shield also go in the bandage animation which sucks pls make it proper
[COFFEE]
Coffee machine functionality only works for the host in multiplayer lobbies
In the ready room level or whatever it's called, only the host is able to select a coffee variant, insert coins, place cups, etc.
So erm, if you try to go beside the white van infront of the washing place on twisted nerve, and get into this little area, you will get stuck, i've tried jumping and a lot of other stuff, you cannot get free.
not true
it happens for non hosts but has already been fixed in future patches
In single player I can hear myself (give commands, chem light out, etc)
However in multiplayer I am completely mute but AI respond as if they can hear me - any idea what cauuses this?
weird ass lighting bug, every light is flickering? or is it not even a bug idk im assuming it is.