#👮ron-discussion
1 messages · Page 597 of 1
like grenade launcher looking thing or do you mean the long tac
I fat fingered Enter
Both. I use both for non lethal runs
so they have to be unharmed basically
Fair enuf
They just can't be bleeding out, no rule against a beanbag to the Sternum tho
well i meant the grenade launcher its not out for everyone yet i thought they were been supposed to release it
the beanbag is inconsistent unfortunately
I have it and i only got this game late last year?
Best Non-Lethal primary tho
M32A1>
i find it better than pepperball guns tbh, but m32a1 is just the best and too op
interesting what section is it in
definately beats pepperballs
the m32 is broken ash
There is also a tactical flash launcher but the primary one has a 6 round revolving mag so instant follow up flashes
Sucks for the AI tho, they basically refuse to use it cause they have a weird engagement distance with it
beanbag is just more ammo economic too i find it
Tru
ye they fire so slow with it too, they're best with the m32a1 cos it literally requires no aim and has AoE effect
But if u run light ammo, with the flash tactical as well, you have enough ammo for maps like HaS and ANA
yea just double checked i dont have it did you by chance by a different addition
idk if they have different ones just guessing
Nope. Base game
Steam
Fair enough
needed pre-order or deluxe edition for console to have it, but they're gonna give it for free (should have been with this update but i guess it was delayed)
Curious why consoles dont have launcher primarys
^
Huh
they were supposed to add it like last year i thought
makes sense
Ngl Rustbelt is just as annoying as Greased Palms
Aiming on console is harder asw. If anyone needs M32 its console players
true
ive seen so may crazy pc flicks and genuinely questioned if we were on the same game
its crazy
rotation of an M10 Wolverine
😆
i feel like a bodybuilder tryna grab a sticky note off my back when i get flanked my sens cant react fast enough
Fr
pc and console have crossplay right?
Oh ANA must be so hard on controller. Step over one laser and you literally cant react to the door being kicked open behind you
in short console is fun but also a massive struggle sometimes especially tryna s rank like post office i dont even want to attemp on hard
Tbh I feel like post office needs a rework
definately its hell
It's not even like a fun challenge imo, it's just dealing with shitty angles
Also it really sucks that Traps don't seem to really be a thing after Lethal Obsession, like they show up a lil bit but even in missions like Ides of March or Sins of the Father you'll run into like two maybe
Same thing with Suspects faking being down, it pops up in Sins of the Father and like never again
Traps are a lot more frequent on Hard
im glad to say the absolute least
Underutilized variants
traps sometimes are weird on console its hard to get the right angle and just when you think your in the clear you have to restart the whole mission
Yea I know that but it feels like Standard is baby mode in an unfun way. I want the same complexity as hard just keep the enemies the same
Like I wanna deal with Traps and enemies faking being downed, I don't wanna deal with every enemy wearing body armor, having high morale, etc
Should I play ron now?
but in the base game not mods
If someone can outgun hard AI on a controller, I pretty much respect it
Is there aim assist for controllers?
no
its basically siege
you can definately outgun its not super hard its just annoying when theres 5 of them hitting all headshots from pixel peaks
The hard AI reacts faster than counterstrike
There is bullet magnetisms.
yes, bullet magnetism - a form of assist, but it was actually bugged and idk if its fixed
They should also just realize, which is something I'm surprised most companies haven't figured out yet, is that I still want the full mechanical complexity of a higher difficulty without the cheaty bullet spongue AI. Most people who wanna play on Normal still want the full experience, locking that away behind a higher difficulty is stupid
ive never heard of that let alone used
There's zero bullet sponge in this game
i've heard it makes your shots dont register lmao - thats how bugged it is
2 5.56 NATO rounds to the chest kill any suspects
I just meant in general, this game still makes the AI cheaty with increased accuracy
yea they need some new heads i feel like they are running out of ideas or throwing them out there then discarding them
but this was on console release, idk if it was fixed since then
Aimbotting is real. No sponge here
hi guys, does anyone here like to play ron as accurate as possible?
That's why I play this game
From the name of it, i’m guessing how it supposed to works is that your bullet will auto heads toward the suspect if your center of aim is near them.
I'm looking for some guidance in a specific loadout
I feel like they should maybe add in a difficulty customiser
Yes but Spetsnaz accurate where I start blastin immediately
o you mean like how mobile games auto shoot when you cross over an enemy?
You can decide how hard you want your AI
Do they squad up?
Do they run around and kick down doors actively trying to find you like the MLO?
Would also allow for deciding trap setting
The aimbotting is unfair at first until you realize that's just compensation. Enemy AI can't peek like you do. They don't respond to free lean at all so if you expect them you can always lean and win. They also can't use mirror gun or tactical shield or rotary bang.
And also bullet endurance
I guess, i was thinking of new order’s jet trooper when i hear the term bullet magnetism.
The ability to customise particular aspects of the difficulty could be really fun for some people
are we playing the same game when i lean they still shoot especially the free when
one*
Skill issue. Learn to free lean then
The issue is that even without leaning, being able to tell where they are is a win. The issue is that on maps like Greased Palms it's just obnoxious because of how many rotations and cheaky angles there are
Nope, no and nah.
no, it basically "supposed to" register a shot as hit even if you're off by a little bit, different from auto aim or auto fire
Ah fuck.
Lean gradually. Stop the moment you see a shadow. Don't go all the way. Fire
how is that a skill issue you guys complain about it being to easy and rely on free leaning and like i previously said they still shoot unless your on casual
Yeah but again it'd be an option
Literally false
o well thats no fun
Go watch Bres on youtube doing pistol solo clear
im good thanks for the suggestion tho
What is free leaning?
I just finished a hard solo myself. Enemies don't respond to lean
I hear about it a lot but don't know what it is
leaning further in all directions possible basically
how do you enjoy the game tryna cheese
dont worry the tutorial doesnt teach you about it
Along with many things.
Yea tbh cheesing the AI like that feels like more a skill issue than not using freelean
How do you do it?
It’s a skill to just thug it out apparently. 💔
That's literally not cheesing. That requires positioning and playing carefully instead of running and peeking your head out like leeroy
I didn't know you could lean further than the normal ones from Q and E
Clear angles carefully and you will not get shot
What's the trick?
Tbh I don't think I could play hard mode
It really is. I'll do it in a firefight but I'm not wiggling around the complex like a snake
I take so many bullets on standard
Don’t worry, the majority of people doesn’t either.
hold or toggle lean button and use w,a,s,d (depends on direction you want), can even do S+A for example to lean down and left at the same time
That’s how shitty the game is at teaching you stuff.
You should go play cod if you want running like an idiot and not dying
no its the definition of cheesing your doing something knowing the ai cant shoot back then called it a skill issue because others like to enjoy playing how it was intended
So if you move while leaning you get more leaning?
Also tbh I know my plate is definitely stopping bullets but the lack of feedback that a plate got hit just makes them seem useless, cause most of the time they just leg meta me like a bunch of dickheads in Tarkov
you cant move while free leaning, only normal lean while moving
but with free lean you can lean much further than normal, yes
You can be a dickhead about it if you want but I still clear A rank without slithering around using Freelean
When I try using WASD while leaning it just moves me
The game is intended for carefully clearing angles instead of running like an idiot
You can't even run
This game is for methodical and smart play. Learn the intention
I'm not sure I understand your instrument
No, you expose your head and body before your gun even has a line of sight on the target.
first of all check which key is assigned for your free lean, and check if its hold or toggle
jesus, my typing is awful
would you say this game is realistic or at least meant to be played in that manner?
the latter tbh
RoN is realistic.


It is meant to be played as I said. Carefully clearing each angle.
There are still random situations where enemies will rush you and flank you and you need to win the quick draw. So don't worry about lack of life and death situations
Some enemies camp. Some push. Some flank
I just pull out my pistol in desperation and go for the head.
it was a question because if you think it is realistic or meant to be played that way why are we cheesing the ai if you free lean irl like that your head is gone
I wish enemies were a bit more responsive to gunfire
that defeats the whole purpose
The best way to play is with a 12gauge and slugs shooting people in the throat when they try to act a fool
It's still a bullet man
buckshot*
To the contrary. The point of leaning is that you see their hands not their head. It's very realistic that the person with gun sticking out will die not knowing what hit them
Void thinks that’s too unrealistic so they’re not gonna adds that. 
How is this man just acting like I didn't shoot him to pieces
Aw man
Literally the weakest commonly available bullet besides .22
im not talking about them but rather you i see you misunderstood
It's still a piece of metal flying at mach fuck piercing your flesh
Bullets are bullets
what about .380 XD
I prefer slugs, for the occasional armored enemy, also cause the amount of missing limbs was concerning my friends when we'd go about clearing
You are implying they can see your head. They can't unless you over peek
That's how you get clapped and think leaning doesn't work
Have some common sense.
Ahh yea true, forgot about that. Still, easily the weakest bullet in the game
I somewhat get it for enemies with armour but an unarmoured target really shouldn't be tanking 9mm like I'm firing BBs
ah i see, problem is against L4 armor though
Tis still a bullet.
Yea and some have much more stopping power than others. 9mm is notoriously pretty wimpy on stopping power
Aim head
Yes but again
yall how do i convince my friend to get this game
I play on console so there is now pefect leaning in free lean your questioning my common sense and that alone tells me you lack it as common sense isnt very common
I am going to lose it trying to S tier valley of dolls
You're still almost certainly not gonna be thugging it out unarmoured if you get shot by 9mm
If you need to shoot em you're only gettin 5 points, might aswell give the morgue a hard time identifying them
Imagine headshotting with slug when you could just do the same thing but better with buckshot.
yes, much easier with buckshot though then again because slug is a single projectile
It might not have as much stopping power as a bigger bullet but again
A bullet is a bullet
An multiple of them is a lot of bullet.
ikr lol, might as well use a rifle, or a pistol even for better fire rate hahaha
I've seen way too many enemies being entirely able to ignore being shot multiple times with a pistol even when unarmoured and it's kinda ridiculous
Yea but I'd seen people complaining about Buckshot already having a super tight spread in the game making the spread choke unecessary. Figured I'd just dump it for slugs and still be able to aim center mass. Also, what enemies are that armored in the game anyway? Feel like I've yet to see them in the base game
The only 9mm in the game that isn't a total nightmare to use is that new one
no but the way the sticks are its hard to get a good angle
the majority are armored actually
That or I got better at the game
Check the bible of the game, in the pin.
There is quite alot of proof of people thuggin out 9mm, especially tweakers and the like. Someones hopped up on something they're not gonna notice it as actively
the 18c full auto should be better i loaded a mag into a suspect and they ate most of it
That armored tho? Feel like I've had 0 issues with Shotguns one tapping centermass
Yeah but most enemies aren't tweakers
ye cos stagger chance is so low with pistol calibers :/
Gotta use the .50AE 1911
If you are gonna blame console then you either practice leaning or switch to PC. There's no way to play this game without the leaning
because shotguns are that op, slugs pen till L3 armor (highest is L4), and buckshots kill if 4 out of 8 pellets hit limbs
How to use pistol effectively:
don’t pull it out in the first place
Same applies to 5.56 to be honest
I use 7.62 so often because most armoured enemies seem to entirely ignore 5.56 until it kills them
This is also why I bring the pepperball pistol instead of a real one. Not only do I just never use a pistol but they're so dogass in this game that I'd rather hit them with something they can't ignore
taser shots and pistol shots shouldnt be the same and yet they are the taser is realistic because many people can eat a taser shot and keep going but they pistols need a rework
I mean the new 9mm is actually pretty nice.
The one that's made from like a .45 frame but fires 9mm
5.56 is garbage in this game tbh. I also just kinda hate 5.56 platforms in general because they're basically all just a reskinned M4 and that's insanely boring
I use it a lot and it genuinely seems to do fine
staccato? ye i love it as well
Tis why I want this stuff reworked
Still dogshit cause it uses 9mm.
The S2011-P
im not fulling blaming the console its not very realistic for a soldier with 50+lbs of armor on to lean at a 45 degree angle
ye same thing xD
On hard more 7.62 offers zero advantage over 5.56
They all take 2 hits to kill
Idk its real life name, but it looks nice and it's amazing in gameplay
equipment*
Tbh I wouldn't really mind the way that same caiber weapons feel the same if they atleast made the modifications make more sense in terms of actually telling you what they do. You'll look at three different handgrips and they'll all just say they lower Vertical Recoil
I don't play hard mode
Though that seems like nonsense.
On standard 762 is meta
On hard 556 is due to lowest recoil
There are only 2 grips that reduces vertical recoil…
This game needs a lot of reworking for calibers.
Just use .300 blackout, atleast it's unique
And not more 5.56 slop
this^ although i would add that on standard 6.5 JHP is better for maps up to L3
and on hard .300 JHP is better for maps up to L3 as well
And they have the same stat as well.
Yes but my point is that overall attachments aren't very clear on how much they do something. There are two muzzles that effect Vertical Recoil but one of them does it better and there's no indication in game. Even if it was just an extra ++ it'd be nice to know
Use 7.62x39mm, it’s one of its kind. 
Which one does it better out of curiosity
SFMB.
the shield glass needs work to its hard to aim when you have bullet holes blocking you vision its literally impossible to see
You just like hipster guns then
All power to you
The 6.5 gun would be better if it weren't 4 feet long and only semi, I'd rather the GA51
Oh good that's the one I'm using
No I just hate 5.56 platforms cause they're all the same
Go grab the AK and sing balalaika
both good, long ye but has way less recoil
The only reason I'm not maining the 6.5 is because I am bad at the game and dependent on full auto panic fire
by a lot i think its a 40% reduction
I have given many a suspect the John Marston treatment.
At least you don’t have to worry about the glass breaking and your head exposed.
Iirc the SFMB or whatever it is. I can't remember their names atm but one begins with A and the other with S, the one with S is better last I checked
Tbh I think they just need to do like a sweeping rework of how guns work
No it’s not.
Like, their impact on suspects needs to change.
Well if you're just spam firing semi auto recoil isn't that much of a factor iirc
true but it kinda defeats the purpose unless they plan on adding something with a little more aoe so you dont really need to see
ASR muzzle brake only gives 30% less vertical.
Whats the best gun with what attachments?
So SFMB is better
Idk tbh
I feel like it's map dependent.
That's what he said
ye it is lol
And difficulty dependent
The thank you come again with the boiling point DLC.
And grass is green.

Can't reply with an image but the SFMB has an extra 10% in vertical recoil reduction
No it's blue-
Like a CQB gun will do better in tighter maps like Sinuous Trail and A Lethal Obsession
correct
But if it's Valley Of The Dolls or Hide and Seek
there really isnt a best gun theres just some that are better its preference do you like full auto or do you like semi or single it depends on you
Which have more variation and in some cases longer sightlines
Semi.
(VotD is a bit of both imo)
Then you'd want something with better accuracy and lower recoil
SFMB offers more vertical reduction than ASR. What’s there to prove?
Gtg.
Though the meta for VotD is obviously a deagle, an SA-58 and a switched off body camera.
That without an external way to look at the stats, these Muzzles are identical in game
He said SFMB is better
You said no it's not
You just misread him
I lowk thought I was the only one noticing that they were angrily agreeing
hahahha
They said it started with A and has a S in it so i thought it was ASR.
I was like "Am I just dumb or are those two agreeing with each other"
for semi you should use sa58 it does high damage and its reliable you can also use full auto on it but i wouldnt recommend
No, he said one begins with S and the other begins with A
No I said one was an S and the other was A cause I couldn't remember if it was actually called the SFMB
The ASR and the SFMB

he said the one with S is better iirc
Indeed he did.
Yees
or ga51 both have amazing stopping power
Which means both of you were angrily agreeing
I don’t have my glasses on…
anyyyyyyyyways its ok, case closed lol
They have the same damage.
"Don't use the SA-58 on full auto"
But what if I see Amos Voll and I feel the overwhelming urge to give him the John Marston treatment?
the sa58 on full auto is hell to control at least for me
well duh highest recoil rifle in the game (on full auto)
Put a brake on and pray
im aware they are both 7.62
There should be no hesitation when you have Mr Voll in your sights
😭
theres no point
G36C is best for 5.56
G3A3 or GA51 is best for 7.62
Only two things matter. Length and recoil

They should hear every exchange of gunfire revealing your approach
the stress level matter but not really since there really isnt a stealth option
Every single hostile on a level should be not only well aware that you're coming, but terrified
Also I don't really know what the chart I'm looking at means when it says Deadzone in relation to attachments but some increase and some don't. The Vertical and TH Grips have -60% but the Angled has -10%, then the Combat and Side ANgle have no change
yea they should improve the stealth options tho i would love to be on a night map doing an actual silent secure
I would also appreciate more gameplay variety in terms of the types of approaches you can take
I need to take a shower, i feel like the girl in that Rao Li video on youtube…
wouldn't worry much about the deadzone part tbh, unless you really wanna min-max
Right now it's all about short to mid range combat
the lower the deadzone the lower the response time meaning its easier to control recoil
yea that would be amazing
not recoil, but how long the gun gets to where you're aiming - kinda
I think it would be somewhat beneficial to allow modes like multiplayer to include one player as like
A sniper
similar to drag but a bit different
Let them take an M14 variant with a scope (probably needs more scopes) and then just snipe out enemies in the FOV
Obviously this isn't possible for every map
Regardless it's sucky that it's a stat that attachments effect but is never mentioned in game. I don't find hidden stats to be interesting, especially when the game already barely gives you any info on the attachments
The guns are already insanely samey, making the attachments blend together doesn't help
But could be really fun on certain maps like Hide and Seek and maybe Leviathan
(Helicopter sniper)
technically you can just use a battle rifle like the rtw and put a sniper scope but i get what you mean
ye agree with you
There's already multiplayer. Load into 3 letter triad. You move to different locations. Then start hunting each other. PvEvP
Tbh the main issue is that the game doesn't really include good positions for that kinda thing
There are some but it's much less viable for gameplay
yea a prime example is post office
I think the concept should be integrated into the game further
Since rn it's just a half-assed thing you can maybe do on some maps
I remember I joined a public lobby a fat minute ago, before the game was 1.0, and I got kicked cause I shot a tweaker in the chest with a shotgun when they had a knife and they were being super RP about the game
this game has so much potential
the tower on pork hokan, but by the time you get there, the mission is almost over, at least for exterior side lol
I think it would also be nice to include a bit more weapon variety
This game happens mostly indoors. Sniper only works on some maps
hokan was a struggle my first play through but
Even then the way the game does LPVOs isn't great, there's no real advantage to them. Even in longer ranged maps I'd rather just take pot shots with a Red Dot than use anything with magnification
I've addressed this
Not every map has potential for this
But it would be fun on some maps
yea 1x magnification is enough tbh
Obviously a squad wipe can't really happen in this case but a sniper doesn't have to count.
theres really no way to use the sniper scopes they added since most maps or closer proximity
A little bit of effort could expand the gameplay considerably.
That's kinda what I mean
I mean it's somewhat possible on a scant few maps
For a bit
I did it on VotD a while back.
Only port hokan, sky bridge in relapse, that one balcony in 3 letter triad, are where I prefer a 3x scope
Tbh even the LPVOs on 1x feel bad to use, SLO/XE sight all the way
But it just got so boring
ye bec it blocks more of your vision, i hate the xe sight ngl though
yea but i feel like they shouldnt add something unless it can be used versatilely
510c, sro, exps3 for me
It was really clear that VOID hadn't really put any effort into making the scopes viable.
I disagree
If it makes the gameplay more fun for people on some maps that is a win.
I just wish it had the lil laser like it does irl
Hide and seek to this day has not been replicated. It's like a Stalker or Tarkov map rather than RON
i get that certain situations bid certain loadouts but the game is kinda based around that
true that would have been nice ig
i see what you mean
It wouldn't really subtract from the game to put in some minor effort to make things a bit more fun.
Would been cool, and not that busted either since it sits so far above bore
ye, i just don't really like co-witness sights that much thats why i dont rly like it
I think RoN suffers from a lack of gameplay diversity tbh
they need to fix commander mode those ais on your team are weak minded
Yea tbh that's something I feel the game struggles with a bit, trying to get a balanced between the hardcore milsim types and the more casual fanbase
Team AI is broken rn. They bomb their own feet
I think the inclusion of minor changes like a sniper component would be beneficial though
Because it doesn't really hurt the casual fanbase
And I suspect a lot of the more RP focused sides of the community would enjoy it
Not if you're a fan of 5.56, they've got like 6 AR Clones
😭
In all seriousness I feel like they've kinda been ignoring this issue
itll say 15 years in the force then get shook up when i leave them at the start of the mission and clear it by myself they go from contempt to anxious or stressed its annoying you lose an officer every 2 games because they are in their feelings it defeats the whole purpose of being a veteran
I'll say it this game isn't a milsim
It's a hardcore puzzle game
What's needed is more gameplay variety imo
Tbh it would be cool, to have something like that, they'd have to figure out how to implement that tho since like none of the maps as they are would function well enough
Map awareness is 80% of clearing a map
I think they could sort of retrofit certain maps to work this way
Like Hide and Seek
When your team breaches the main building, there could be reinforcements that arrive
And you have to alert your team and dispatch as many as possible to avoid your guys being sandwiched between two groups of gunmen
Yea some maps for sure but I feel like alot of maps are to enclosed or small for that to work. I feel like a mision in one of those glass office buildings would be sick asf tho
And before that you're taking care of suspects in hard cover that your team are struggling to get through
Oh yeah I don't think this works for every map
they should add a prison map where you have to break into a prison and they should have snipers like in a real prison and you select one person on your team to watch your back from far and shoot the enemy snipers or something i think that would be a fun and cool way to incorporate snipers
And like I say this is just a suggestion I made because I was bored and staring at the M14 which I never get to use
This could work as a sort of stealth mission
Multiplayer or commander mode
yea i wouldnt mind playing that tbh
That's gun diversity not gameplay diversity
They all just deliver bullets down range
i would enjou both if they fixed commander mode ais
A hipster AK or an M4 does the same job
Like it could be a stealth mission or have a stealth component
yea
Ik yea I misread. Still, the gundiversity is pretty bland overall. It's just sorta picking what you like aesthetically cause even the actual size of a gun makes little difference outside of a few claustrophobic maps
Where part of your job is to shoot people who have seen/will see your team
And of course getting rid of the snipers on the watchtowers if we're going for the prison angle
Like they could honestly cut out 5 of the 7 or so 5.56 guns and no one would really care
Maybe a prison riot orchestrated by The Hand to free Qadamah?
Cause I'll be damned if someone tries to have the gaul to tell me that having botht he 416 and Mk18 are good and not bloat
they should add a hitman varient where you can put them in like a bin or something since we can already pick them up and if they spot a dead body raise they alarm and either restart oor have a mass shootout
I think there's 9 total lol
They take over the prison and arm themselves and you stealth through the mission to extract Qadamah
Single doors exist on any map. Even in just the training facility you see the issue in peeking through a single door at the doorstep. This is why I have taken to using a pistol to clear dead angles from the doorstep
Idk why I decided to add lore to this
8 total, of those 8 only 3 aren't an M4 clone
This suggestion is somewhat silly
they need to let us get in the sandbox and make a map we would genuinely improve this game so much
But I think it would be fun
They should keep doing missions with the hand where they try to rescue Quadamah to the point where it gets comedic with how they keep failing
a little goes a long way
I also don’t get why they had bombs set up in relapse despite not extracting quadamah yet
The real question is how you would S rank it.
9 with the supporter m4
They may have just been plotting to blow the hospital to smithereens after extracting Qadamah to send a message
MK1 bcm
i think they should change the s rank requirements for it since it would be nearly impossible to keep everyone alive
the conditions just for that mission
As funny as that would be I think some plot points have to tie themselves off.
I remember when the game was pre 1.0 and it was actually annoying how few non-5.56 options you had. Cause even for Shotguns the only Semi Auto one was Supporter Locked for a long time
I’m assuming that they probably were right about to extract him but since d platoon infiltrated the building they had to hold that off momentarily but obviously as we know the failed and quadamah was arrested again
Or killed
We don’t know if it’s canon or not if he survived relapse
Because that's how it worked out in real life
They tried replacing the m4 multiple times. In the end all the soldiers ever needed was a better m4. Same familiarity and ergonomics. Even the hk416 is named because they get sued for calling it m4
I’d assume that all main objectives in the game are canon though so id assume arresting quadamah again is the canonical outcome
Ah crap my message got censored
The ending to the life of Qadamah could just be that he shoots himself the moment D platoon approach his room in the prison as at that point he knows that he is never going to be free.
I get that the M4 IRL is a great gun but I can only handle so many of the exact same gun in a game. It's obnoxious and adds nothing for anyone. Like what does the SR-16 have over the MK18? They're identical outside of the furniture
For a Los Angeles SWAT officer, the AR platform, and now SIG MCX, would be the most natural
True
I think a prison riot level would be cool though I would love that
And if D platoon succeed in maintaining stealth up until that point, the sound of Qadamah shooting himself alerts The Hand
i hope they pay attention to this chat cause we all have given great ideas to improve this game
Forcing D platoon to shoot their way out of the prison through sections of increasingly brutal resistance.
Ones very good and the other is kinda trash (in-game)
Idk I might just be describing an entirely different game atp
Yes but this isn't LA it's Los Suenos. Where Swat shows up with a P90, 5.7, and jogging shorts on
I really hope they make stealth more of a viable option as killing a suspect just alerts everyone nearby, shouting alerts everyone and your swat ai automatically do that
lmao
stealth is a non option just there to be there for the sake of it
That's kinda what I'm saying tho, it's just content bloat and adds nothing, it doesn't fill a niche it's just a worse version
I mean the extra content for sniper stuff could be an optional expansion
Either a DLC or an entirely different mission set.
yea i never liked how my character just shouts for no reason
Yeah agree, I guess another difference is one is long and one is short lmao
Ready Or Not: Scoped In
Well what does a non-m4 rifle do differently in the game for me?
or in commander mode my team is shouting at me to move when i said clear with leader
You want difference but what's the difference
Tbh I think they need to add more weapon variety
Trying to open a door or pick a lock quietly and you accidentally fat finger x or a early and judge shouts PUT YOUR FUCKING HANDS UP
VOID is kind of being weird about it
At the very least it's an aesthetic change, ignoring whatever stat differences it might have
Like there's enough weapon variety for people to be like "we are silly enough that there is more you could add"
it happens all the time when i try to open doors
But at the same time not quite enough to make that viewpoint held by the overwhelming majority
VOID kind of have to make a decision on weapon variety
It's either gonna be a lot of weapon variety, or a bit
Ok so it's about the external appearance. That also answers your question about why SR16 is here. Because it looks a bit different from mk18
A bit would mean cutting down on what we have
Tbh I feel like they should just start adding weapons that actual Anti-Terror/SWAT units use. it's not like it'd break the immersion, we're already using insanely expensive imported guns like the P90, 5.7, or MP7
And a lot would mean some silly stuff.
they need to rework smgs they should be better for close combat by i find that id rather use an ar because they werent made that well
They don't have to add like
A bazooka or a 50 BMG
But like
Some more weapon variety would definitely make the gameplay a bit more fun
In general Ready Or Not needs more variety
In reality the game is just going for LARP points
People own these guns irl
They play with it in the same game
Right but what about the other 7 M4 clones? Minor differences in furniture isn't a great reason to add a whole ass new gun, especially in an already bloated category
It starts to feel like the same mission after a while
interesting way to put it but i totally agree
They look different. All there is to it
It doesn't take long to feel like you've played in just about every way you possibly can
I think VOID need to come to terms with the fact that this isn't really a small game anymore
They're not just catering to the niche of people who genuinely own these guns
They're catering to a wider community that's much more diverse than they think it is.
especially when you have actual army or ex spec playing the game
And consequently that wider community wants more guns than the average American owns.
No offense to that part of the community
It's not their fault that they're the group being catered to
They're just no longer the game's only audience.
Yea I get that, not a great reason imo. Atleast weapons like the G36 are cool and unique designs, same with that F90
bring ai to multiplayer so my buddy and i can have fun without randoms trolling lol
AR is the fucking best
i want more military grade weapons i dont want a g18 which i can find under my bed in a shoe box or a closet
I think there is a line though
I think they should include maybe 1 or 2 LMGs and that's about it
Gunlarpers really pmo if these games, atleast when the devs try to please them. Like it's the same shit in Tarkov, they know their fanbase are all into that whole Guntuber spectrum so they add shit like the AK50 instead of guns they said they were gonna add years ago
ik but for close range a smg should be better than an ar
I think the danger is in crossing the line to just being a thinly veiled milsim
I don’t care if they’re a little bit stupid
Yeah, the game is about being a cop.
Like
Maybe 1 LMG
yea that wouldnt be a bad idea but if they do they have to limit ammo i shouldnt be able to bring 8 mags for my lmg and spray everything thats not very realistic
The M249
FN MINIMI when?
Yeah
I know it’s a cop game but it feels like being like elite millitary or either FBI
I think there has to be a balance between introducing proper weapon variety
And just giving Judge and co access to the arsenal of the US military
yea i dont feel like a cop but more navy seal or ranger
Like there needs to be more weapon variety
I think some low-stakes missions would be good.
But again the danger is in becoming just another milsim
I did say that
that's the impression after dark water dlc
now it's a goverment conspiracy shit
I think the issue is that they're releasing them in small bites
Like a group of extremists fortifying a suburban house, a robbery gone wrong, an illegal gambling den, stuff like that.
It feels like if the Rainbow Six team were made up of shortbus kids instead of actual elite soldiers
So they have to be punchy because otherwise it feels like a nothingburger
The human traffic , neon , oil rig are actually Millitary ops not cops
I think they need to make a big new mission set
Funnily enough I was suggesting different calibres for pistols such as .357, .380, .22, .40 etc.... and we got 2 more 9mm instead 😂😂😂
they should add levels where you can decide if you want the military approach or an actual reg swat
So that it's not just shooting a place to pieces
Because while small mission sets are causing the issue
That doesn't mean it's unsolvable
We clearly need larger scale mission sets.
Smaller mission sets should be relegated to more niche and specialised concepts
question is, what will be the story after the boiling point dlc?
I feel the way it should be is try to be FBI especially in cuff ops but Millitary in kill dead
Like my Scoped In idea
I guess more guns , more clothes
they made the game about being a cop but centered it around military which doesnt make sense im for it but they should definately adjust
Boiling point was quite the crescendo of the background plot.
Tbh I think they should tie the MLO plot point off.
Kinda fucked up that we have 9 M4s in the game but not a single M16
Games would suck if they’re realistic
Just let them cook
damn, finally getting balaclavas in single mode 🙏
Ready Or Not shouldn't become a game built entirely around an overarching plot whose original mission base (mostly) has nothing to do with it.
Yeah fucking true
(like two missions)
Write 10 parking tickets, stand on street corner, talk to a dumb teenager, go home.
I hate having no balaclava
They should just end the MLO plot and make the game what it should be
well this game is realistic enough and i love it but i get where your coming from
Are you seriously asking for 20 inch barrels for SWAT in CQB
They've tried to shoehorn a larger plot into Ready Or Not
Or a car15 XD
And it's really ham fisted unfortunately which makes the game worse.
100%, Not like we don't have long barreled guns already
yea thats annoying they should add it in head gear and not just character option in commander mode i want my team to all have skis
You aren't fighting in Afghanistan. No distance is this game where the longer barrel offers anything
But then again same problem, similar to m4
Hey I’m not saying it’s completely unrealistic it’s just abit unrealistic because of town cops’ are the terrorist ops and FBI ops
The MLO subplot is just not useful for the game as a whole
Yea but again it's not like we don't already have longer barreled guns in the game. And unlike the SR16 it'd actually be unique with it's fast burst fire
yea i think they had an idea for the game and realized it was a hit so they centered it around a different angle
👍
burst would be interesting
They did their research. SWAT switched to mk18 and m4 instead of using m16
OK
To be honest I really think the MLO angle is just not useful for Ready Or Not
MK18 has the front sight
You can't take a game with a small subplot mostly based around unconnected events and a specific gameplay concept
That's cool, don't remember when SWAT adopted the MP7 and P90 but sure, I guess we'll use what happens IRL for the game where I'm running into an active combat zone in Running Shoes and a T Shirt
yea
And make that subplot the main plot
Or if you can
You can't do it in a way that is this ham-fisted
Boiling Point is basically just like
you wanna John wick ?
A massive escalation from what RoN is supposed to be
The Houston Police Department was the first U.S. local law enforcement agency to adopt the P90 for its SWAT team in 1999, becoming the first to use it in a lethal engagement in 2003.
By 2009, the P90 was in use with over 200 law enforcement agencies in the United States, including the U.S. Secret Service and the Federal Protective Service.
You very much could, isn't the gun he uses in the game? I know the 5.7 was Fischers main thing
I know swats and Millitary nowadays have MCX
The fact that this game has an AK is already pushing it a bit
That's kinda the problem
fuck it give me a rail gun or a bomb drone ill clear any map in 5 mins
yeah, i hope we get more customization itens or even a mod support on console
The gun he started with h&k p30L isn't though 
Now show me the 5.7, MP7, a 1911 chambered in .50AE. and whatever the hell the Raider x P320 is
They can either refocus on being serious LARP
Not even his backup Glock 26
M32 rotary grenade launcher.
I see console doesn’t work on PC unless it doesn’t have mods
Which would probably involve getting rid of some of the sillier weapons
Or embrace the fact that RoN has some silly weapons and add more variety
Beyond the many many M4 clones
i think its stupid they have a battering ram and a breach shotgun or 3 different guns that disable when you can add other things that would be more useful
How would you guys feel about a mission editor/randomizer? Pick a map, pick bad guys, and pick a situation then play it.
I don't need 500 5.56 rifles with barely any discernible difference.
Watch them add a halligan bar next lol
This could work
Again i think the concept of smaller specialised DLCs
yeah, the game still fun without mods but it's another thing entirely when you play with them
Like the Scoped In idea
i wouldnt be surprised
Void should hire some of those mod creator content to work in the base game
They have 4 ways of breaching that I can think of. Lockpick, Shotgun, C2, and Battering Ram. Of those only 1 is actually somewhat quiet which makes the other 3 kinda blend
Twinned with larger DLCs
I think these should be larger self-contained stories
o and you can kick a door one of many loud ways to make an entrance
Wasn't that a thing for awhile? I very distinctly remember this game offering all of the maps with various situations from Hostage Rescue to Bombs, etc.
And the old fashioned kick lol
Does that work on locked doors?
Yes
yea
Except c2 stuns enemies or knocks them
Yeah, I remember seeing something in a YouTube video about it.
Kicking doors doesn’t work in real life
its like you said with the 50 ars basically the same with the breaching or disabling they are taking up spaces that can be used for something else
Yea some maps had up to 5 different modes
Yea I use C2 if I'm goin loud but even then you don't really need to carry that much unless you're C2ing every other room
Kicking doors is asking to be shot
well they added it caus ewhy not
Esp bc one slot of C2 gives you 2 charges
Not with your chicken legs maybe, my Calves of Steel would knock down any door in a single hit guaranteed
Using too much explosives blows
Like the final downfall of that one cartel
Good for you but still kicking doors blows
c2 is annoying caus ewhen tryna s rank you can kill sb
Los Locos
Yea if you wanna switch up go for it, not saying the other options suck. Personally I don't think I'd ever use the battering ram tho, knowing my luck I'd get blasted away after the first swing
They already shoot me through doors when I try to kick em down, can't imagine standing there with a ram
Shotgun is better
The UPF and Left Behind have been cooked, the Hand still has surviving fighters.
Agree
I like the hand but we should move on to different villains
the breach shotgun is genuinely the only breaching method we need unless they plan on adding steel doors which then c2 would be useful
Tbh I don't really bother with S Rank, only missions I wanna S Rank are Valley of the Dolls for the hawaiian shirt and Rust Belt for the Rosary
its more of a side thing you stand to the side and hit it while your teamate is aiming
fair enough
Amos doesn’t have S rank no more
I'd like the Breach shotgun if it actually opened the door. Outside of the cool vibe of it I feel like I'd much rather lockpick and open or just C2
they do need to fix that it mostly breaks it but doesnt actually move it
you have to push after which is even worse you cant open it
Tbf it doesn't really open the door irl either, most of the time it blows it ajar but you still need to like kick it open
yea but for whatever reason they decided lets make them run into the door and put it exposing themselves
push*
You can still use the prompt to open it instead of pushing it
ive never seen it
Depends where you shoot the door
Prolly just a finnicky icon, similar to a peaked door with the wire
Best way is either blow the handle portion of the door or hinges
Not in the middle of the door
That would just create an obstruction
Another reason why I prefer breach shotgun over battering ram
earlier you were frying me when you said someone couldnt kick the door down cause of their chicken legs that was hilarious to say the absolute least 😭
^
Would be cool if you could line stuff up like that, like how you can with bots
Can't kick down a door? Sounds like a personal problem to me
Kicking door blows
I like doing it cause it's funny when it fails and my friend is there
Very embarrassing, especially when it's unlocked and we just open it normally
Does the breaching shotgun do damage to suspects?
Btw how are SMGs? I remember during the open beta they were absolute ass but I'm lookin for a change up since I've been using the High Power and Shotty rounds for awhile
I'd have to imagine
It's blowing open doors, I'm sure it'll blow open someones chest cavity
I use the MP7 with the PEQ and on fully automatic and it’s a demon
I don’t know
it was funny when you said that
What about the P90? Was thinkin that it's 50 round mag means I can carry less ammo and take an extra grenade or something
You would think so but that’s the case with a lot of things in this game, you’d think they’d work the way they would in real life but they don’t
dw they are still very much ass
nothing changed
It’s good, not a lot of recoil but the MP7 is just so sexy but both are good
Bursting really sucks
Right
yea its not very much tho
Damn, shoulda added the Navy MP5 with the three round burst
youd be better off with a butter knife
Woulda been cool, we need more burst in the game tbh
I bet it would kill someone if you were close, imma test it out tonight
M16, FAMAS, and MP5N would be cool
I guess but mk18 shouldn’t have the front sight
Tbh I think they need to do a Rainbow Six type thing with the game, the weapons and gear should be more international
I don't use 5.56 guns so Idk what gun that is
What guns do you like ?
GA51, semi auto shotguns, or the AK
It’s also an m4
Haven't really used any 5.56 but if I did I'd prolly use the F90 cause it's drippy
Oh just like the other 8 Assault Rifles
Even if you don’t like 556 you would know it
Know what?
416 isn’t an M4
Only difference is the Gas System
And the fire rate but that's a result of the gas system
it's still built on an M4
Not only that 416 is HK , MCX is sig
Brand means nothing, if it looks like a duck and quacks like a duck
The MCX is the only one that's different enough aesthetically imo, even then it's basically just a different upper and handguard
Hate to break it to you not only guns have brands but they have quality
Show me in game where the factory defect debuff is?
it wont and ok let us now the results
HK is really expansive as fuck
Yea I know
HK is Germany 🇩🇪
I am aware, still basically an M4 in form and function
Not only that it has G36 piston
Yea but again inside of basically every game it's featured in, the only difference is the extra 50rpm
It's still basically an M4
Nowaways Germany has 416 they’re gonna no longer have g36
It isn’t because M4 is colt
Idk why you're just giving me 416 facts
That's not the point
Hey you don’t know a lot about ARs
The brand makes little to no difference, they're both basically AR-15s
They’re like AR15
An M4 is an M4 man idk what you want me to say, could be made my Norinco it's still an M4
It's the same gun in just about everything but branding
It's like Storebrand vs Namebrand, the product is basically identical
Can I get some opinions on the SLR47, the AK in the game...I have been playing with it and it seems to do very well up close yet really suffers at range if you need to land follow up shots on a armored suspect. I put the supressor on it and the Combat Grip, would the angled grip be better or should I cut my losses with the 7.62 and go back to a 5.56?
for my eyes it burns do the suspects have to have a gun on their hip
7.62 JHP pens level 3 armor, its pretty solid
It's got higher kick but higher stopping powertoo, if you want something similar with better recoil try out the .300blk options
I personally like the ARN-180 cause it's got a wacky blocky upper and I can put the SFMB on it for running loud
I agree, it is good against armor at close to mid range yet the recoil at longer distances really causes it to struggle. A example would be the first room on the second floor at the beginning of A New America. Sometimes, you open the door and the door to the right is opened where a suspect sometimes spawns in the room behind that door. He shoots at you from the window. He is hard to hit at that distance more than once, sometimes two shots is needed.
when they surrender and drop their guns they usually have pistols
if you want long-range rock a shotgun
Yea they usually have a side pistol, they'll drop it when you handcuff them but it's worth noting that they'll sometimes fake out and pull the gun when you go to arrest
You just gotta get better with recoil management or try out other guns, the x39 has pretty solid recoil
I also will say that at range I struggle to two tap effectively with it, it's just sorta how that gun works
Better for close-mid engagements, for longer range with similar stopping power you'll want .300blk
I would opt for the gun that shoots the Creedmore 6.5 ammo as that one is easier to control yet the extended barrel length causes problems for tighter enviroments. I also prefer to have 30 rounds in a clip as opposed to 20...
But that is just me.
It's solid but it's big and no full auto for emergency. For full power I'd recommend either the GA51 or the SA58
Yea only 20 sucks but if you have decent control you're only gonna need about 2 shots centermass
Tbh been thinking about redoing my kit cause atm I carry 4 primary but I tend to never go through that much, even on the more aggressive missions like Neon I tend to only use two mags max
i love the rtw its amazing the 6.5 is Lethal
Very mid, void nerfed it for no reason at all.
Use .300blk, they both have the same damage and armor pen table.
Okay, which rifle that fires .300blk would you recommend?
ARN-180. The best out of 3.
They're all pretty good, I like the 180 cause of the cool upper
The little PDW is cool too
I'll play with that one.
They all handle pretty much the same imo so just pick the one you think looks best
LVAR’s internally suppressed shot doesn’t reduces stress by half btw.
It’s purely for cosmetic only.
I like the way it looks and that I can run it loud, the PDW is also pretty cool
There was a PDW similar to that in I think BF4 that I liked
Lol, if the point of the rifle is that it is suppress yet that doesn't change anything then what is the point? I really don't like the lvar now.
I'm deleting it from one of my loadouts.
Void forgot to coded it. It’s the worst out of three cause you cannot change the fake ass internal suppressor. So you’re stuck with vertical grip and specter sight as the only attachments that reduces vertical recoil.
DDM4PDW at least has working suppressor and relatively short, based on the view model at least.
But doesn’t have muzzle brakes option. That leave ARN-180 having both working suppressor and muzzle brakes.
It also has specter sight for more vertical recoil as well. Giving you massive 60% reduction.
when i shoot the gas in the basement for my eyes it burns why do the suspects not get up?
How fucked up it is that have to cuff an HVT
ive been joining random lobbies and killing civs with the rtw ts is fun ash
i walk around like im playing valorant or csgo no ads just hip fire laser
they dont even kick me they join in xD😭
Raw vibes of an internal supressor
Why do you keep mentioning your eyes burning?
trying to do it
?
Its a achievement.
There’s a achievement called “My eyes, it burns.”…
Ahh ok
Well looking at the achievement it says to incapacitate 3 suspects in 5 seconds, so if they're like properly incapacitated it means they won't get up
They'll need EMS
is there a way to host select maps on another players session?
Ye.
If they're incapacitated they won't get up, incapacitated means shot and wounded but not dead
Idk how the game logs it internally but there's arrested, where they surrender, dead, where they've been killed, and incapacitated, where they've been wounded and are in need of EMS but aren't dead
The only way to really tell the difference between Dead and Incapacitated is when you go to report it, maybe audio queues if they're groaning, outside of that they count the same point wise
If there’s a pool of blood then they’re dead, if there isn’t but has knockout icon then they’re incap. If there’s a skull icon but no pool of blood then they’re faking death.
Yea but if you're playing with Bots they tend to report those guys as soon as they're downed, so you can't really see any icon
Cause they can report that stuff from like 20+ft away
Doesn’t matters anyway cause it’s incap 99% of the time and they’d auto cuff the body.
is s ranking every mission including dlc impressive enough to post on tt or do i gotta s rank every mission on hard mode🤔
tt?
tiktok
Ew.
so is it not impressive enough
Any S rank is fine.
whats wrong with tiktok?
The usual brainrot, clout chasing anndddd bullshitting.
sooo what app do you use
Dude just described literally every social media ever
Like I'm not a fan of TikTok either but it's no different than Instagram, Facebook, etc.
exactly
they are all gooodie
I guess bro.
Idk Facebook is way funnier
dm4pdw has gotta be the best general gun in the game
that the 300?
yeah
Next question, Ceramic or Steel plates?
does anyone know what the different attachments do?
theres no gun stats or anything so idk what anything does
god darn
finished 3 letter triad on hard
that was so challenging
MOTHERTRUCKING DARK ROOMS
- The Docks entrance was the best entrance.
- Finishing the top floor makes it possible to take potshots at the main room with 2 levels
- The main lobby has cursed sightlines.
- My scope sees through foliage. Not sure if bug or feature.
- I swear these mofos have 6th sense. They always bumrush when I use mirror gun.
At least when you arrest them they don't jump you and you're defenseless
That actually happened once at the end of a run. The suspect unleashed full mag on me while I was arresting someone. I took no damage.
steel.
which attachment are you curious about?
Wait till you see them on A New America, they became even more cracked
ANA was easier than 3LT
there's a google doc in the pin that listed full detail on everything.
3LT has crazy sight lines
just can't see anything with the stupid foliage and random holes
Ana have lots of them too
nah, ANA has a pretty clear route for me. Rooms in 3LT aren't rooms but giant death traps
Literally start of floor 22 is living hell of ana
floor 2 is easiest floor
the main room in 3LT for instance has 7 different entrances
With pixel perfect instakills
Is there any way to get my dlcs to carry over to pc from xbox?
If I would judge Hard 3LT and Hard ANA, heck even standard, Ana is more difficult
mainly grips and muzzles
supposedly, Ceramic blocks 100% of damage until they break then over block 40% of damage. Steel blocks 85% of damage across the board and do not break?
but steel spalls.
It does nothing to you
And when ceramic breaks it doesn’t block after
Doesn't it increase bleed chance if bullets spalls?
As far as I know no
doesnt the spalling just mess up ur limbs more or smth
In game it does nothing
you want more bleed cause it heals you back to 50% threshold if you fall below it.
I saw in a video that if you wear steel then it increase bleed chance and you can't heal past 50%.
The part about that I am struggling with is why wouldn't ceramic allow you to heal back up to 50% if your plates break?
because no bleed
I've bled after getting shot while wearing ceramic?
you can bleed, but not as often as steel and you have a more likelyhood of getting 2 tapped
i mean you can always get 2 tapped just depends
it does but 40% doesn't let you tanks as much as shots as 86.5%.
more shot tank means more chance to get bleed.
is there any way of knowing what ur gun does statistically
Where's the bomb on relapse
vertical gives 10% less vertical recoil (shocking), combat gives 80% less horizontal and -10% ADS time, angle gives 20% less horizontal and extra -35% ADS time.
There are two, typically one on each side of the hospital.
Ok
what about muzzle devices?
SFMB, ASR and suppressor gives -40%, -30% and -10% vertical reduction, respectively. Suppressor reduces stress gains by half, useful on map with high stress needed to triggers the suspect and useless on maps where suspect started out stressed already.
I kept walking past 1
accuracy buff is a lie, every guns has perfect accuracy and hitscan bullets.
thanks 🫡
is it safe to assume high recoil rifles do more damage
no, damage entirely based on the caliber of the gun.
oh
reason why 416 is the worst 5.56.
huge recoil with the mediocre damage and armor pen.
I JUST GOT SNIPED
First time?
Yeah
HK416 SLANDER IN MY HOUSE!? well you're right but 
Hot take:
Hide and Seek should have additional objectives like capture HVT
What's hvt
High value target
Oo yeah
mediocre armor pen? AP rounds for all calibers pen all armor in this game
AP 9mm pen lvl4 armor plates…?

fuck i meant all AP rifle rounds
lmao
the only thing that sucks on the 416 is the semi auto recoil animation, beyond that it's a good gun
Bro the amount of times I turn the corner and some civilian runs up to me and I shoot them in the fucking head and kill them is insane
what VOID needs to do is fix the ARWC injured arm recoil bug, it's been reported numerous times and yet we have no fix on it
what's crazy is modders have literally fixed the issue in 20 minutes
What's the bug?
when you get shot in the arms, guns have more recoil due to injury, however the ARWC becomes borderline uncontrollable when this happens compared to other ARs
it's been a bug since Dark Waters I think if not longer
Is that why it seems jumpy
if your getting shot in the arms then yes, if you stop a bleed the debuff goes away until you get shot in the arms again
it's sort of a niche issue but it's annoying since so many people have brought it up yet it hasn't been fixed
I feel like battle rifles on Auto have less recoil than the arwc when that happens
funny enough the G3A3 and the GA51 have no injured arm recoil since the values that determine them are 0.0
Full auto? Skill issue
but i do think the 416 should get a different firing animation, full auto is really simple to control because of how the animation loops between shots
mirage at sea, one civilian left I think, searched entire map, squad stays still in "restrain" order
There are a lot of rooms that lead to other rooms such as bathrooms, check every one of them, if the civilian hasn't come out running after you brought order to chaos or the AI can't find the civilian, the civilian might be in a locked room somewhere.
hmmmm
Also they like to hide under stuff sometimes such as tables, beds etc...
yeah no I think it's bugged
are they going to fix how the AI toss flashbangs yet?
I hope soon
No idea, they said AI is supposed to be better now but many been saying it's actually worse
They always flash their feet
yeah them not making sure that it actually goes into the room is bugging me so much
I just removed grenades from their loadouts for now lmao, and put more towards wedges and c2, only thing they're usable with lol
And for clearing I've been using clear with launcher (m32a1 flash primary), the only one that seems to 'work'
20? More like one minute lol. It's literally one typo on a recol value on the blueprint. Ridiculously easy fix
meanwhile the battle rifles have the value set to 0 
Just the g3a3 and ga51 not all though

It's also funny how the worst performing rifles have the best drag
Balance? Coincidence? Who knows 
why do the SMGs have higher arm recoil compared to ARs? what value or values are determining that?
the MP5SD is unusable once you get hit in the arms
The ump45 is actually much worse
On par with arwc worse
But yeah all smgs suffer more than rifles from angle recoil
that I know, I think the current version of Gunfighter fixed the ARWC and UMP .45
how do i get the hawaii shirt?
and this I also know, im trying to figure out what values are making them worse than ARs? I might make a mod which reworks them
Ye probably
Hey everyone im kinda new to this game i took a break from the game like a week after launch now im trying to s their every mission is there anything i should know
I also play in a milsim way
Probably from the horizontal recoil maybe combined with vertical since rifles don't have horizontal, only vertical
S rank valley of the dolls
gotta figure out the values for horizontal recoil then
use the M32A1 or beanbag
make sure all your AI also have them. and make sure they have the TPL pistol or they might ruin the run by putting a 9mm in someone
So I don't really understand suspect AI well. I am playing commander casual and I managed to somehow S rank 3 maps continuously (from Ideas of March to End of the Earth) where suspects immediately surrender the moment they see me, but in some maps they hesitate more or start blasting.
Is there any way to get the supporter edition weapons in modern day RoN, more specifically the HRT Rescue Shield or is that no longer available?
no
Tbh its just so I can have a blank shield for FISA loadouts since it looks silly to say both Police and FISA on the same character
starting suspect stress varies from map to map thats why
in some maps they start near the active state which means they are more combative
this stress is raised by pretty much everything swat does
You probably have negotiators and intimidators as officer traits
And you said casual so they are way more lenient
when is the next sale for the dlcs? just curious
Summer sale maybe
thats next month?
Yea end of
I think 9-bang grenades are complete garbage
Their use often failed me even in a small space; the second enemy next to the stunned one might simply not react to the explosion
Yeah, but in maps like Valley of the Dolls, suspects immediately start firing after like 2min past entry (I think my AI dudes also yell at people outside for compliance through the windows, so suspects get alerted?)
a russian dumbasss whos fully invinsible cuz behind something sprays randomly and hits me twice as im crouching with shield
when will this game have any realistic physics once bro
or ai just runs randomly from 100 meters and i get hit in my legs 3 times with shield on
hard difficulty isnt hard its just bullshit improvised with unfairness and called "hard"
💔
Dif missions have different morales and stuff like iirc
is the LVAR suppressor still bugged?
Wheres the killhouse ?
like where the test prisoner is ?
Didnt find it anymore
thx in advance
Its gone
really ?
The test range and practice door breach is still there
why did they remove ?
But test prisoner is gone
thats sad thx
Np
Because intimidator only works in the first couple seconds when suspects are not alerted, then it's pretty much useless because every action done during the mission alerts the suspects, so I would keep negotiator for surrender chance on yelling but remove intimidator and get pacifier instead
Gas grenades still do jack shit I see 
Ye even mp5sd6 (if you mean for stress mechanics as integrated suppressors still function as loud for stress)
darn 🫰
they work better as smoke grenades lol
true saved me on a new America for hard S lol
all integrally suppressed guns r still broken xd
thats so silly 😭
they have to be in the same room as the fuckers though (i think)
ive seen a guy on reddit walk up and headshot 4 mlo guys becaused he popped a gas grenade first
he just leisurely walked up and shot them all
Yea I used it to make a run for it on 22nd floor so I can get to cover
To the ammo box because I was without ammo
imma be real bro
ron feels more like cod leaning edition than swat 4
especially with all the ridiculous shit like ana 😭
Yea it fucks with their reaction and vision