#š®ron-discussion
1 messages Ā· Page 130 of 1
It's just that the AI can't navigate the inside afterwards. They just don't move right and it gets them killed.
Abusing Gas nades might be the choice then
I'm already doing that.
In Post office you can get shot from all angles basically, its rough
I think they just need to rework both the allied and enemy AI.
Lol my holo dot just turn into pixel when I set dlss into quality
The allied AI is dumb as rocks and the enemy AI has insane accuracy. Makes this level suck hard.
Yeah... You may want to get AI mods or just savescum
just run shield and .357 for postal and you can get a free clear if you are that annoyed
No, because I wouldn't get S-Rank.
If I didn't care about S-Rank, I'd be done already. The only reason I care is because I want S-Rank, otherwise I'd just gun everyone down.
i love the chaos of postal
I like Postal in concept but the AI is just godawful.
The enemy are gangbangers but shoot like Mossad, and the SWAT AI can't navigate the building properly.
The interior AI pathing is all kinds of broken.
Does anyone else have their gun go left to right like crazy if you get hit in the left arm?
That's the gunfighter mod
Oh okay thanks
real
suggestion: more SWAT teammates (AI)
A third team would be nice
Anything else to ensure my swat AI doesn't die?
unless you make them bomb defusal juggs then just anything that maxes durab with lower speed is fine
Have them clear rooms?
If they have no pistol ammo they wont pull out shields
if you wanna go for proper tank make them use shields
depending on the map to max durability or survivability shotguns or the SA58 give the best takedown effectiveness
if you want them to shield at all times divert all ammo and non essentials to pistol
3 spare mags for SA58 and rest to pistols?
Juuust in case they use it in between breaches
that should be fine, make some use shotguns just in case of cqc
the average sbr is fine
One 1301 shotgun should suffice
A headshot shall be enough.
True, maybe hand them the LVAW, or ARN-18
300 blk works in sbr's better than average 5.56
Officer survival seems okay
Now their stress, how do I keep them from murdering half the map?
Then what about stress management?
Motivate them
flashbangs or tazers
I am thinking to send them to doctor only when they get to crisis?
Can a "Stressed" officer skip "Crisis" and retire right after mission is over?
i'm not sure..
Nope
only if you gain stress or there is no space in therapy
For Ironman, if I before starting gas station swap out my officers, would I not be able to get the achievement?
Trying to decide if it's worth to keep rolling on ideal stats or if it's better to just swap them out
For achievement only matter if any officer was KIA or if they fall down on last mission
So theoretically I could swap officers and still have it pop?
sure, you can also fire them
Even mid-way through the campagin?
yes
Ah awesome, thanks! (I assume you got it this way?)
2 negotiator 1 armorer is the best for iron man
I tested it a few times and the only way i did not get achiv is when someone was KIA or was incapacitated on last mission port hokan
Ah awesome, thanks!
For dev watch you need no resignations from duty
So they auto go to therapy?
Ah I see, I don't care about the dev watch, I just need the achievement
If it's have space - yes
4 officers, 3 spots, so only way for this to get messed up is if they simultaneously hit 100% stress?
yeah, you need to be careful with it
3 will be in therapy but 4th will resign after mission
Send them to terapy once in stressed? Should take only 1 mission to fix it
I think the idea is:
Anxious - swap out for Content
Stressed - send to Dr Green
Crisis - send to Dr Green
Prioritize crisis over stressed in therapy priority and if no room left leave them on the bench
Sounds good? @jolly verge
š
Is it true that the suspect ai can see your laser or flashlight and react faster to shoot you?
Not for laser and they react to flashlight depending on their current stress
Late reply but I see. Do you basically have to recreate the map to make it work with ue5?
Ah ok, I used to hear that running the laser is bad for that reason but I guess it was false
Mine usually ignore it like itās nun 
Whats wrong with Swat AI?
Karlson over here did tours around the Gas Station at every stack up order
does anyone know if an officer resigning from the force voids the achievement for completing iron man mode without losing an officer? Or is it only if they die
Only if they KIA or just fall down on last mission, only watch requires no resigning
If officer down on port hokan you wont get watch, even if he will be incapacitated
yo my scope is blurry when i put on NVG is that a feature?
Yes, when you enable nvg it's turning on depth of field and disable volumetric fog
isnt it just bright light being fuzzy with nvg?
lost my ironman save
cause of my stupid swat AI keeps breaking down like they are school girls
swat AI killed civies and they got depression? How about they dont aim like the civie isnt there?
Do you ever get to see the trailers rescue civilians and stuff?
I remember it being advertised a while ago in patch notes? But ive never seen it.
They appears only in practice mode
whats the logic behind that?
in commander too but not every missions only when all objectives are clear and on some missions not all
Also is there any way to zoom out with the x4 optic?
Does nvg help ai to see better? For example when you play on Port Hokan
Example? Because i tested all missions before and i did not see more than 4 bots with 250 health, but do on every mission in practice
Nope, only with mod
the first one and streamer mission too for sure i forgot for the others
It's does not
thats silly

qnd its usually only one guy running from police truck to each hostages one by one
I got another question. Is there any way to have the ballistic shield guy permanently have the shield equipped? The only way I have found so far is to manually order the guy to equip it
actually you need to tell him to equip
Well they appearing only in practice mode and i do see them when mission starting
Okay thank you
really i never noticed the NPC from the beginning of the mission
Is there any plan to make the old Port, Hotel and Vineyard maps available again ? I like the news ones but I think it's a shame we can't have them anymore
double ports, double hotel missions, sounds like No
They may be same environements but they wouldn't feel redundant since they have completely different layouts :/
it was just beta- early access stuff, all maps are now upgraded etc
Huh, just realised a little something.
The FISA agent in Greased Palms might not be corrupt, I think he just found some dirt on the agency and they wanted him silenced
is it possible to play RoN on german difficulty (only taser)
yeah if you're brave enough
Definetely possible but you will need some way of disabling long range threats like a gas or stinger launcher
some FREAKS have done it
can you use the breacher shotgun as a "regular" shotgun for takibg out suspects
ammo wise good luck
Nah it's like 10 shots with the barrel 1 inch from their face to incap just a civš
English police difficulty, ive read that they have officers who dont carry lethal weapons š
Pepper spray, taser and your hands 
If they fixed ammo with tazer stacking that's over 60 shots with tazer.... Ammo isn't the problem at that point.
i wish they would add some kind of loadout code which we can copy and share
only weapons and stuff not the cosmetics
That sounds like a pointless addition honestly. It's not like RoN has that in depth of customization for loadouts.
with Equipment armor Sets and weapons this would be cool and quick to add
damn rek1n is a really rich guy huh
how can i save replays ? #šØron-screenshots-and-art message
Bro said once wasnt enough
Settings>gameplay>record Replays
Tf they fucked up with this new patch? Suspects dying from paper balls and beanbags constantly, can't finish new mission on S without at least 1 always dying by my NPCs?
Skill issue
Skill issue for how i can allow AI to shoot another AI? O.o I knew this server is full of bots, but your ingelligence passed even them.
A joke, so first rule is dont shoot the head with the bean bag
pretty funny suspects just ignore wedges and open doors anyways
I completed all 3 dlc missions in singleplayer mode and they still are saying its "unresolved" with no time or grade.... whats going on :(
like idk anymore how i did it but is 1:30m s rank on lethal obssesion good? xd
Pretty fast for the most part.
it's absolutely terrible (no validation for you)
Did the devs delete the option for ADS ZOOM? I can't find it now
Its in gameplay I think
Okay found it , seems the option is invisiable while mission
Thanks!
NP
does ready or not have a good relation between where you shoot and the amount of damage suspects take?
like if you shoot at the heart will they die slowly?
or is it just pew pew and eventually dies?
head torso limbs thats about it
i'm talking about weak points apart from those like the neck the heart the lungs etc..
i guess arterial bleeds
There is no simulated organ system if you are asking about that
make one then
Limb hit and ammo used affects damage and bleed chance, thatās about it
No u
what about fatal points apart from the head
Neck is pretty much always lethal I think
And buckshot to the limbs is always a kill
so the answear to my question is no
Anyone have these advanced graphics options enabled?
Game to Render Latency
Game Latency
Render Latency
I mean what it takes to kill does depend on suspect go from the map and what armor they are wearing
man idk if it's from the gunfighter mod but the mk1 with a sfmd brake basically has no recoil at all lmao
Only me or AI now gets 1 full mag by default in their secondary / primaries ?
having issues them going through doors on gas station
Not now no
mine refuse to go through doors ive told them to shotgun flash or c2 flash and now just open and clear comands
Hey 

helo 

great
yo does anyone know why my game keeps crashing in the middle of a mission
i cant refund the game so essentially i have just lost 50 euros
Have you been running the game on direct x 12 or maybe turn down your settings?
Because the new unreal engine change has caused performance to basically become shit
yep
Iāve been having to run the game on direct X 11
I think DX 12 is supposed to be the one that takes a very long time to load
Thatās weird because direct x 11 to me is the lower performance option 
strange
Do you know your specs?
Safemode is dx11 right?
Is your fps very low in general or normal?
like 40-60 id say normal
You mean without any mods or anything like that?
Games crash sometimes when the gpu's vram is not enough
Yes safemode launch option.
Doesnāt supposedly say what type it is so I donāt know
You should probably mention your specs in general, and try updating your graphics driver (very repetitive advice I know but it helps sometimes)
Yeah, I wasnāt upgrading my driver regularly so uh of course games are going to suck booty on it
I finally did and I got visible better amounts of performance at least 
i have a 1050 ti, very bad gpu but i believe still above the minimum recommened
my drivers are all up to date and i have never had crashing issues with the game before the update
Hm yeah it's on a new version of unreal engine so tbh crashes for some ppl are expected sadly
At least hope is not lost and they'll likely work on these issues as time passes by
My three basic specs are:
- A RTX GeForce 3050 basic from NVIDIA
- 15 gigs of memory (RAM)
- Intel Core i5 CPU
You should definitely play on dx11 with an old nvidia gpu tho
Yeah, Iāve been running the game on dx11
how u got 15gb
He chewed off a piece of his 8gbx2
No bub I was talking to goober, your 3050 is not old and dx12 should perform better on paper
ahh alr
The only thing that sort of bugged me about dx 12 with this new update is that the low times are a bit longer than I want to, but its all right
Also yeah how do you have 15gb ram lmao
4gbx4 > 8gbx2
thanks you guys for helping
I checked my task manager and thatās just how much memory I had
Iām guessing the person that made my build decided to give me that much just cuz
are you sure?
I donāt got access to my computer right now so I canāt double check at the moment
ram doesn't tend to work like that
hardware reserved memory?
Bro has 1tb
"AcShUaLlY iTS 913gb"
hmm, Iām just being dumb and Iām just equating the entire computers memory to being ram
wait do you mean 15.6gb of ram
15.(something) gigs of memory
oh alright
That is wut I saw on my task manager
The full amount of ram cannot be used, and one of the listings adds the page file to that total
hello itty bitty junior mod
Yeah, Iāve been able to run more demanding games that I play pretty all right

I donāt know exactly how I would rate my build to either low, mid or high tier
who has a page file š¤®

I saw on Stream that the DLC needs 60GB is this true?
Thatās weird, 
1x 8gb, 1x 4gb, 1x 2gb, 1x 1gb, and break a 1gb ram into a 60/40 split and use the 60 one. Perfect
probably includes size of base game but idk
I just decided to reinstall my entire game when I started to play the update my first time
Ok š
no
The DLC is already installed with the new update, buying it just unlocks its content
the game is still around 50gb
nerd
is there balaclavas yet?
yes only for multiplayer tho, they are head options
Meow
okay thx, weird that its only for multiplayer
Yeah only for multi cause thats the only place where you can switch character models
makes sense
Weird solution to adding balaclavas ngl
woudlnt mind bots having them too
Could add a new tab "facewear" and it would have balaclavas, gaiters, etc.
yeah that'd be nice
Yup yup
I love it when the game crashes when the swat ai clear a random doorway after dedicating 40 plus minutes to doing shit carefully 
The way they do clothing currently. theres only a single model for all heads. There's already clipping issues with some helmets and glasses so balaclavas would likely require a separate model/shape to fit each head.
So they just did three heads with a balclava likely to cut down on the ammount of models and time it would take to fit a mask to each head
Yeah i get that but it'd appreciate a new tab for any face accessories on the future
definitely would be nice
Yep
I had 6 arrested suspects on 3rd floor alone
Had finished 2nd floor and wanted to go first.
Game: "Heard you had progress, let me freeze real quick"
Nah, you can just drag in the map from UE4.
but do you need to do adjustments to make it work normally with ue5 or is it an easy process in general?
Ever since latest update, my game's just had corrupt files.. tried verifying files and same thing... any suggestions?
Iām guessing youāre running completely moddless
Yeah, apart from mod.io which I didn't realise you had to delete
is the dlc worth it
which i'll do rn
The entire unreal engine update fucked up all mods
So mods that were in made for the old UE 4 version of the game will not work for the new UE 5 version of this game
I had a good time with the DLC. I havenāt finished lawmaker yet and I do like the cosmetics a fair bit 
I would say that itās nice for the 10 wacky bucks price
i might consider it, thank you
Or whatever your currency is in whatever country you are holed up in
Thereās three maps and you get a fair bit of cosmetic items
oh damn, i thought there was only one or two maps with a few cosmetics, thanks for letting me know
i havent actually been on the steam page yet,
There are some three new weapons, but that comes free regardless of you own the DLC
i just checked the reviews for the dlc, and for some reason they are calling it "jank"
A DM4: smol .300blk ar 15
Flux Raider + P320: a semi auto pistol in a fancy PDW configuration an SMG
509 pistol: a 9 mm SMG that has 17 rounds making at the highest capacity 9 mm pistol in the game
the game transitioning to UE5 is the jank, not DLC related, people are just using the dlc steam page as an outlet
Thatās most likely, just performances issue due to the new unreal engine change
I feel like that, according to most people, the minimum requirements should be changed
i dont think my pc is good enough š
Because apparently this new update is making it so that low tier rigs will either not run it or barely run it
What are the specs that you have?
You can check your basic specs with task manager
CPU, RAM/Memory & ur GPU
i3 processor, 8gb of ram and nvida gtx 1650
Hmm
i think its mainly my processor thats letting me down
i5-7600K
GTX 1080
16GB DDR4
Most of it runs fine. But just been having random freezes
Intel Core i5 cpu
RTX GeForce 3050 (basic)
15 gigs of memory
risc-v build when
The game runs good for me, maybe I should switch back to dx12
Are there any ways to get DLSS to not make my reticle look terrible?
I play 4k so I kind of need DLSS for decent frames, but hate that it makes all the reticles look really pixelated and blurry
What DLSS setting you using?
DX12 has been better for me for most maps
I did have to use DX11 for Postal though
Had it on performance, but changed it to balanced so it was more tolerable
Maybe try launching the game in direct x 11 for possibly better performance and if it doesnāt work well then like itās most likely your specs or something
lol I finally decided to get off my ass and decide to get GeForce experience to upgrade my driver
I really donāt know why the hell I didnāt do this sooner, my games ran fine without updating it, but I just felt like I needed to do it at some point
The game ran noticeably better when I did that lol
Uh
I hate how hard the game is on vanilla
its not the individual missions but rather shit like SWAT AI poor clearing and how they get stressed fast
Why can't I seem to be able to put a laser pointer on the VKS? Every time I do it makes it a flashlight instead
Even with no illuminator attached it's a flashlight
does practice mode unlock the next mission and save grades?
yes but not for commander mode and practice mode is called quickplay now
I mean, at least they changed the name to it being a more accurate description of what that is
I made something cheeki breeki
Incidentally.
The change isn't thorough.
It's still called practice mode in things like the score and bearcat scenes.
We have a date for dlc 2 ?
It's definitely coming after DLC 1
Whatās up with AI pathing? Sometimes they donāt move into a doorway or threshold? š¤
doors stump the ai, thats how dumb that can be some times
alright bois share your loadouts and why u prefer it
Wait, they finally added a full-capacity pistol!?!?
Yes š
Took them long enough, smh
The FN 509 has 17 rounds, we finally have another viable shield option even though we all secretly know the 57 is the best
57 armor piercing š
5.7 to a head keeps the doctors away
TBH unless they make 9mm take less shots to down suspects than 5.7 then I don't really see any reason to choose the former over the latter.
.300 blk keeeps the doctors away
Honestly MP5 10MM is my go to for smaller compact maps, it packs a bunch and is quick and reliable. If not i go for my standard MCX, GA416 or SA58 my beloved. For sidearms i usually run the 509 cuz itās clean and bold or the glock 19
I understand that medical bills can be frustrating but you guys are going too far, smh
Honey badger go brrrrt
i personally use the lvar with 2 mags fmj 2 mags ap, and then the five seven with ap. i like the ammo capacity.
skill issue
I dont really like having 2 ammo types in 1 go i usually run either AP for heavy armor maps (Narcos, Neon, Slope or College) but for meat bodies i run JHP
I might occasionally run JHP on armor maps for the stagger to a kill shot
i usually forget to switch ammo thats why i run 2 sets
i use .300 to make a statement and sa 58 to assert dominance
HOLY CRAP I DONT REMEMBER THE SA 58 BEING SO DAMN POWERFUL
Lol itās 7.62x51 ofc it kicks ass
Okay now I finished the dlc maps (took me ages I know) and I think narcos was the best
S rank narcos was annoying
||I was slowly clearing the houses assuming our guy is ded but when I heard the screams it got really intense and I started rushing|| spoiler for future dlc owners
Pretty cool experience
That informant was really nasty to look at
The details on his body are immaculate and represent narc brutality
Yeah, Iām glad I shot a majority of those cartel crooks dead
The few that have been arrested, will certainly be put away for rest of their lives 
Oh I shot them all fucking dead ||especially after seeing the dead doggo||
Or subjected to death by squad fire
Can't trust the trash justice system to actually punish them
I wonder if burning on a pike is still common practice? Prolly in eastern europe

when you see the doggo thats when shit goes down
Yeah, when you hurt one of our own police officers of course D platoon is gonna kick your asshole
Not the informant, not the blood everywhere, the damn dog done me mad
Bust em hard champ
sure you can kill people, sure, torture people, i might just incapacitate you
but after seeing the dog...
No one should touch dog
You are no longer fit to live. You're going to die a slow, brutal death.
If you touch doggo you will met god 30 times painfully
Another map that got me thinking is the lawmaker map which I havenāt finished yet
makes you wonder why they shot doggo, maybe doggo tried to protect people
Lawmaker and narcos are really good maps. Dorms was meh
I feel like void wanted to do the same concept as that diamond store mission in swat 4 where youāre technically helping somebody that at the end of the day, a horrible person
In SWAT 4 through environmental storytelling you find out that the diamond store is using child slavery to get the diamonds that they sell
Lawmaker is def my fav map. Itās intense and really fits the actual DLC name of Home Invasion
voll will never be arrested in one piece
I mean lawmaker did deliver that feeling a little bit like in one of my runs where my swat ai shot the rich bastard I actually felt like oh hey mission extra successful
i purposefully bring the shotgun to that level just so i can seperate his limbs
Itās basically protecting some wealthy dude who might turn out to be some bad guy
Yeah, it is found out on Raskinās conspiracy board in carriers of the vine that there is a magazine That says Voll may try to weasel his way out of his charges
they try to portray that he is indeed a bad guy from the way he talks to you when you rescue him
Yeah, exactly that as well I was talking about with that swat 4 diamond mission
In that mission, youāre basically saving a diamond shop that is using child labor from mines in under developed countries to get its diamonds
This is the same thing in this mission to where youāre saving a lobbyist that is contributing to our planet being fucked up by global warming for better or worse
Here these eco-terrorists donāt like it, but since they keep shooting at my officers, I donāt sympathize with them rlly
Same thing with the carriers of the vine cult These are women that have been abused by men, but idk they keep trying to kill me and my officers to the point that canāt feel too bad about them
I really want extra maps that are more Urban such as stores that get robbed or a massive bank hostage rescue mission
The oil lobbyist and the diamond store owners are bad people
Like a Bank map, a 4 maybe 5 story office level and some other miscellaneous stuff
But we have to save them because no matter of our views on thar matter, itās just our job to make sure that we save them
Law will fuck em in the ass afterwards
Also, by the way, I donāt mind about suspect ROE in the elephant mission
These are dipshit school shooters, and they will be KOA
If they want to surrender thatās fine. It just makes my job easier, but if they raise their weapons for any reason at anyone, they will be put down
ROE shouldnt be there in the first place for a school shooting. KOS should be an immediate order and a search and destroy should be conducted

It gave me a penalty of friendly fire but deducted 0 points. I don't recall shooting any of my officers š¤·
Im always mixed with ROE
I like it strict because its a fun subversion to just running and gunning like you can basically do in RON anyways
But I think it definitely should depend on the level
Warrent/Raid levels like meth, beachhouse and port should have stricter ROE
Whereas rapid response ones like Nightclub, Campus and hospital should be way more relaxed
Fun fact, Daniela Voll's lines in English are influenced by her Romanian heritage
When she resists swat but doesnt have the range to punch says and I quote "Fuck your mother" a rather common insult in Romania
thats pretty much a common insult everywhere
No?
its not a very unique one
maybe not down to the exact phrasing
I've heard many british people say that
sad I was about to suggest alt f4
A gun that hits hard but not too hard?
I see that of rifle calibers 5.56 JHP has least risk of over pen
And can beat all armors easily up to 4
yeah I'm pretty sure irl it's a kill on sight
I think one of the school shooters got shot in the back without the weapon raised at the officers
Irl suspects would throw their guns before line of sight with swat happens
Since swat treats "gun in hand = threat"
I think they're more lenient sometimes but there are situations where and I quote a real officer/military gameplay channel "if you have a gun you're dead"
IRL SWAT is only sent when negotiation is out the window, are they not?
usually yeah but I'm not sure in active shooting scenarios they might just rush in to end the threat immediately without negotiation attempts
Yeah, if the suspect doesnāt want to comply with the nice people on the line thatās when D platoon kicks their asses
Swat is sent when normal police can no longer control the situation
If they're an active shooter, yeah, it's pretty clear that there's no negoations to be made
Ask nicely.
Damn, good point
which makes it stupid when toc says "negotiations have failed" in the beginning of elephant and neon tomb š
In RoN we open fire when threat level gets to 5. Aka "suspect is about to use lethal force"
PLEASE sir would you KINDLY stop?
Suspects in this game would surrender a lot more often if we just asked nicely instead of screaming at them
Yo, I donāt think these guys are negotiating lol
"Get on the fucking floor now!"
Yeah, during situations like that, I will be putting down anybody armed that is not my element
ngl I was doing that in narcos too since the cartel all dress similarly, I even shot one in the back lol
Coroner is gunna have a field day.
he was carrying a modified AR of course š
So what happens to our Undercover guy from LSPD?
Uh well Doc heās going to have a long session with the dude after he gets out of the hospital
He is alive but the cartels know he is a cop
Yeah, weāre probably gonna have to put that man into protection
They took 2 of his toes
Tell you what they should do with ROE: make it a mission setting. So, you can choose lethal as acceptable for active shooting incident.
Ouh? :o
The host should be able to have modifiable parameters.
Oh yeah mission settings for hosts
i just found a really weird bug the 509 pistol recoils downwards when you have dlss on performance or ultra performance
Of course It could cause the host to just make crappy mission types that are not fun or just overly tedious so thatās a problem
luckily there are mods that do this but yeah I totally agree
Why the 2 cops on scene for Narcos?
Iām guessing theyāre setting up the perimeter
Around a block?
I think the house that we first raid is actually the house that Alejandro is in
But community then chooses an ROE that fits their play style. All those SEAL LARPers can go for gold.
YAY
Yeah, first one is his. Thats where the audio tapes are. Rest are just Cartels invading those homes to torture the agent
They need time to get info from him so they set up shop
Itās just a neat detail and itās in the briefing
Do you guys fw OD green?
I run that uniform color for me and my AI officers all the time
I like black
Swat isn't a force that needs camo, but makes use of black as a psychological tool
Men in black uniforms appear bigger and more intimidating
Toc, Civilian is DoA. Brainrot most likely.
Green better than black for night ops.
Plus, green means fields and fields are manly. 
Is anyone else's SWAT AI acting stupid as fuck this patch or is it just me?
SWAT AI has always been stupid as fuck but it does kinda feel stupider now
They seem to get stuck on doors a lot more often and do really strange room clears
took me 5 tries to get them to stack up at one point, had to make them stack up at another door and then at the door I wanted them at
why does the officer lower slitghly his gun while asking for compliance?
you probably figured this out by now but sometimes the reason they get stuck is because of a door that isn't fully open/closed
I've had stuck ai start moving again by closing and opening doors in their path
saying this as a tip in general, I do agree they feel worse now
are most of the achivements solo only or could you do them all w a friend
you can do them with friends
thank god
is it just me or can you not really free lean over railings and barriers the same way as before
š¦ sad
They need to go back to SWAT school.
Pre-school at this stage.
visual flair, honestly should be removed cause it does get in the way sometimes
Because his chin is connected to his firearm.
His buttstock is on the tip of his chin.
i mean i don't see the point of that i know it's for visual effects but it can deeply affect your gameplay
can i die (myself not the ai swat) for ironman achievement
if you die you wouldnāt even pass ironman
i forgot about that part (the main part of ironman)
They should at least not make it dip as much.
If they won't remove it completely.
i mean i get it yelling makes you move a bit but not that much
It's because he's blowing out a lung yelling GET DOWN ON THE GROUND louder than a flashbang
Heās nodding the gun down while asking for someone to get down
but the only person who's going down is me cause my scope is no longer on the same place
i just stop yelling when theyāre about to shoot
I've changed my interact and yell keys so I just stare at them, then pick a time to yell.
this game is so unoptimized it's not even funny
I have a good chuckle bout it sometimes
Probably not the most important feature right now, but has anyone been trying the "Replay" function lately?
Seems to work perfectly with COOP sessions, but SP not so much. Seeing a lot of weird things when watching a replay of a SP mission, I can't hear any characters speak, firefights that took place just have NPCs standing still and droping weapons when they were supposed to have been shot and no sounds of gunfire at all!š
yeah itās finicky
Too bad, cause it should be a great tool for Machinimas.
I'm not a fan of how big and open Port is. Not exactly CQB
i feel like of all smgs (other than the mp5) id expect the vector to be in the game
Kinda breaks it up tho
I guess. Feels like I need a sniper rifle for all this open area
gamers i did it i went outside
im sorry to hear
youre right im back to my dark cave now much more comfy
Has anybody had the issue of getting a critical error upon game launch or game crash after mission end?
Thanks
I feel like the first 2 dlc maps are too big which makes it unrealistic for single player with AI if mutiplay then it would be pretty good map for that
am i the only one who thinks narcos AI have a buff?
headshot 45 ap and they just eat it
Never had that. They always drop to a headshot on my end.
does the pisol "smg" count as a pistol for beat cop
45 ap sucks + suspects can survive headshots in ron because reasons
im going to try 357 for beat cop since they eat everything
just use five seven smh
its never worked for me
fr
it literaly doesnt matter narcos is broken, bro was stunned and his barrel wasnt even aiming at me and i got washed
I mean you should FMJ, headshot, 1911.
anyone know why my ai teamates are trash and dont do what i tell them
example?
any news on ready or not for console
Wait, what kind of language does swat have?
Is it "suspect down" or "suspect killed"?
Should be adaptable, if you shoot a suspect 2-3 times and he goes down, should be just "down". But if you go monkey mode and shoot him 6 times, say "killed"
Gets shot in the heart with 7.62 nato "suspect is alive and breathing"
Down or Killed can be interpreted both different and same. Theyāll usually say incapacitated if they are incapacitated or sometimes down cuz they aint moving
We dont have a heart hitbox
Just shoot em in the head for good measure ig
But yeah I got jumped by a suspect, shot me in the leg straight in the artery so I dumped 4 rounds in his gut
Fair trade
I legit shot a crackhead on the side it wouldve gone through both lungs, heart
I want to like F90, but it ocupies half the screen when I point shoot
Shot might only register in rhe side not heart? Thereās no proper bullet penetration that goes all through yet
What fov do you play on
100
Ok nvm, guess you gotta get used to the brick
F90 is a chunky boy
Also also, mp5/10 is really good? The fact that theres no slap on empty makes it so fast to reload
I need to use it more, i love the irons on the mp5 (theyre technically the night sights, ie. Not the classic peep hole which would suck for cqc)
For Way Out West, are wedges allowed? I know nvgs and other stuff isn't, but are wedges?
I got it done by giving the bots a lot of ammo and tell them to kick and clear
Yeah fair, I just use wedges to section off entire areas at a time and work in straight lines, idk if wedges are allowed though
Wedges might be banned
Need to make a mod to add a combine elite insignia as a patch
If you need to press click to use or its a tactical like nvg then its banned
Ah I see, I'll try without wedges and hope for the best, thanks
The tunnels are dark but not dark enough to be unbeatable without nvg
Yeah tunnels aren't the issue, people wandering off and going straight to hogwarts or something is the bigger one
Make sure to get a laser on the revolver and cant it
Well yes but aiming with a flashlight is hard
Nah
Yeah fair, I usually run laser for close range and nvgs for nighttime/dark
You just gotta get used to it, i free fire without any lights and hit shots
MP5/ 10 is just the goat. Itās super versatile and packs a punch, itās super great for CQB or even long ranges at times
Negative.
But they've done weird things with the flashlight. It should be easier.
they need to add a purple team at least for the huge maps, would be more immersive and fun
P90 has been good in situations
One issue that does seem to become apparent, especially with lower calibres, is that suspects have little actual reaction to being shot outside of a quickly recovered from flinch.
Which would be fine on something like trained fedayeen or paramilitary style security, but makes little sense on the local homeless population and gang bangers.
Or just mag dump them in the face
Smg is good vs no armor
I like mpx
is the stun shotgun really good ? i tried it on the first mission in solo and got a S but idk about the other mission (im new to the game)
It's good for practice mode, but if you playing commander VKS is way better with traits
I did all my rank S with the stunt shotgun in the both mode but I think VKS better in commander
Use Beanbag on Quick Play
Use VKS on Commander Mode once you have Teammates with the right traits, which Zeus can explain here
Yes
Yesterday I shot someone, they flinched and despite their gun pointing away from me they got a shot off and I died
It's good but there are missions where you'll struggle with it like big ones
As others said, pepperball is better with your swat ai team once you unlock their traits
I personally never cared about S ranks anyway so I rarely go less than lethal
Btw do the suspects in lawmaker and narcos wear armor?
I can't stand having to use most of my slots for ammo and using half a mag to make a suspect comply so i'd rather just run the Beanbag since it will almost always make a suspect surrender
only problem is range which is only a problem on some maps likes relapse and port
Yeap, L3A and level 4
though uh i would advise against giving the AI a beanbag shotgun unless void fixed their tendency to tap people in the face with it
has probs been asked a billion times allready
but do S ranks need to be done in commander to count towards the achievement?
cuz i have them all but i still havent gotten it
note that they were completed in multiplayer
Before update it's was not possible to get achievements in multiplayer, for now it's should count if you host
alr fair
I've gotten achievements is multi as not host
agreed
how do i record a replay
Got an A on Narcos and I pretty much incapped or killed every suspect
Does a map with more civilians than suspects mean that even if I kill all the suspects, my SWAT Ai's status will not decrease?
Civilians restore sanity to officers
Okay
should my game crash when launched with DX12 option
make SWAT AI stop killing human shields
shotugn is pretty good on players, but dont give it to bots if youre going for S rank. but yes, the shotgun is the best less lethal option
they keep shooting the suspect through the civie, and it has happened more than once
for getting the dev watch, does anybody know if firing an officer voids your ability for getting it? i guess i would also like to know if it voids the hermit achievement as well
is the commander progression is seperated from online
Yes
ah, okay lol, thats why i only have 2 mission done in solo
Voids it
Is there still a way to draw on the map? I could only use the markers
300 blk my beloved
weird but i did 23 Megabytes mission, had a A+ and it didnt save on the mission counter ? (in commander mod) i got the next mission available
and the next mission already have a A ranking š¤ (i did it in mp)
Does trailers exist yet? Or like is that still not implimented?
Guys, i opened the game and it says "thanks for purchasing the home invasion dlc" even though i never bought it??
this is also not the first time ive played since the update, and im not a supporter edition owner
is it a bugged popup, or did i somehow get it?
It's a known issue in patch 2
Also any else got the issue where some maps donāt showcase their grade
ok, so i dont have it
no, if you haven't bought the dlc and you didn't buy the supporter edition you won't have it
Is doing a mission slowly okay if you minimalize damage taken?
Did narcos in 28 minutes mostly because I waited for bots to sweep when ordered
nothing wrong with going slow in the missions
Play however you want so you can get your victory. Everyone plays different and for different reasons. Play how you want that will give YOU the satisfaction.
Whats with the "Go To" action after "Awaiting Orders" for bots? Sometimes it never ends
This!
See VOID dev certification 
void devs are nerds
Whats up with bots using a lot of bullets to take down 1 guy on Narcos? I gave them AP 300 blk
I thought it was rated for Lvl 4 armor
āGo toā means your Ai will go to wherever youāre aiming at and stay there until you give them a new command. āAwaiting orderā means they are waiting for you to give them a command.
Bots do a "Go To" on their own after they finish clearing a room
They will sometimes on their go to another room in connection with the room you told them to clear. Basically autonomous
I studied their clearing habits, they do "Move and Clear" continuing to clear even unprompted. When they get too far from the player or run out of stuff to clear go "Awaiting Orders" then "Go To"
Narcos is incredibly tedious for bots to clear, I once waited by a door 3 minutes for them to finish outside
But mission was a success. Killed/incapacitated all suspects. And only 2 bots ever got injured
Is rawdogging every room a good idea?
Well human shields would be sure to fuck my mission if they happen
Swat killed a hostage today cause they cant go for headshots
swat are really good at killing hostages
that's what they train for secretly
Ya this has happened to me on the hospital level
Itās more annoying to me that they canāt seem to down a suspect without at least half of them being injured by the same attacker, while at the same time they magdump a suspect on the ground the nanosecond they think about standing up again, giving me no time to deploy less lethal instead as the suspect is now dead before I could even react.
Like everythingās good, the guys on his knees moving backward towards us, then Blam, to the human eye it looks like the ai officer just domed him for no reason.
"He sneezed sir"
Which, as usual at this point, highlights that the suspects not getting up if multiple officers are looking at them, still doesnāt work very good 
how I sometimes get them to clear large areas is by using the fall in command as soon as I see them going too far and preparing to enter next sections
What the fuck is swat AI doing?
They cant open a door without getting shot, I would take more aggressive swat AI
Dont even bother making them stack on the side they have cover
They gonna actively lean out of cover to engage suspects before a banger even goes off
does taser still have infinite range or whatev
it's still have 20m range
You know, I can only see smg usage in low cost environments. Because SBR is literally better in all environments. Portable flashbang device with obnoxious amount of gas and
Unparalleled firepower.
You play it like a police sim, I play it like a milsim
my swat ai mag dumping the human shield with their sa58
is it just me or has the game become a lot better optimised this new update
you and a few other people
Anyone else experiencing SWAT AI outright ignoring orders a lot more frequently since the most recent patch?
yes
Yes
Not going through doors/clearing rooms, not picking up evidence, sometimes clearing rooms when I haven't told them to - the list goes on š
Reckon it has something to do with whatever they did with the doors in the patch notes? šŖ
anyone know if the old mod that removed the upper right text still works?
In game menu has a file that does that now
Does Anyone know why my game wont launch? It just says corrupt files
All the mods that have not been updated that just concern our character (clothing or equipment) no longer work or are there some that work?
Farming Narcos for good footage I managed to get a hostage situation. Literally last suspect took a man hostage
To blind the criminal I used my pistol flashlight, and with 1 well placed shot I put him down
Glock may be a gun rated E for everyone, but as a cop gun its a staple
anyone got a 100% save file?
With all unlocked cosmetics?
yeah
Will send you in dm
appreciate it
me too pls?
link me up too fam
idek how to put it in my game lol
just download the mod that unlocks all cosmetics
I send path in dm, just paste it in explorer or in win+r bar
for some reason mods stopped working for me a few updates ago, and all my friends.
ty
yeah but the mods all stopped like 2 weeks ago???
they worked fine beforehand, i thought the UE5 update was quite some time ago
Does anyone know if there are plans for the ai to be able to defuse bombs at some point?
okok ty
does the therapist staging an intervention fail the hermit run?
Doubt
ty
I hope so. It's nice when they auto arrest but seems odd they don't auto defuse
Makes quickplay runs of elephant and Relapse imposible. ( I tank the bullets because the AI is a bit too slow to be on their own in a firefight, once I die I carried them far away that we can S the map )
is there a way to tell if ive failed hermit run? like some stat somewhere or a file true or false
Not really, you fail it if one of your officer KIA after mission or fall down on port hokan, even if he incapacitated on score screen
To find your grade look at the mission menu on the briefing room desk and look for the grade on the bottom right of each mission selection tab thingy
i hope you dont know that from experience, yikes
@jolly verge give bots steel plates for armor?
Mod
Legit Gas Station cant have traps
https://www.nexusmods.com/readyornot/mods/4304 this mod xd
It's the AI mod btw.
The config that's used to change AI is the same as the one used to set the traps
If you remove the AI mod, the gas station will not have traps
Gas Station used to have traps before the update
I just beat a mission with my friend in MP and it still says "unresolved", our score wasnt saved.... whats going on :/
its like progress isnt saving at all for me.
I donāt think multiplayer progress counts for mission completion????
what???
I donāt know donāt quote me on that
i wouldnt be suprised if its a glitch, you still get cosmetics from multiplayer (unless if the cosmetic is commander mode only). so it not counting doesnt make much sense
That means you did not complete all objectives, including soft
ohhh, i didnt even know that
It's a new thing in home invasion
I thought we can command them to defuse it or did you mean that they do it autonomously?
maybe we can't command them to begin with but I vividly remember doing that idk
Both and you can't do either
is the hermit achievement unable to be achieved? I found someone on steam saying that this is known bug
The hermit is the one about not dying in ironman, right
ye
Then it should be fine, haven't seen anything about that, not anything that wasn't fixed by replaying port on a higher score at least
im happy that void gave the police station some love and gave what were only statues to show it is somewhat an active station, to show that it really is an active station with the npc voicelines when you pass them, although idk if this is happening to others but some are refusing to talk, even though you heard them talk before
is there like a way to properly trigger the voicelines or??
roger that, thanks
also, can I fire officers?
For the one that says lose no officers, no, they cannot die, quit, be fired
i accedentaly deleted my mod.io file in ready or not folder and now it says it cant sync and it wont let me verify files
okay, thanks you again
That should be fine, the most that would have done is deleted your mods, assuming you deleted only the modio folder and not the /paks folder.
yea just the mod.io
and i was trying to del my mods anyway
It'll come back when you launch the game and/or download more mods, I believe. There may also be some issues they need to patch with the in-game system, but I don't think it's a high priority
huh, did they lower the suspect count on Lawmaker? Before they made the dlc maps available in commander mode, I could've sworn the suspect count was like, around 15. It's been 9 suspects each run I do now
dude idek, i came here bc i just got home invasion and it says i have corrupts files š
presh
I just want to make sure I'm not getting, like, especially wack rng, because I know suspect cound can have a mild degree of rng
how do i verify the game files?
Right click the game and go to properties, installed files
thanks
I uhh, I dont think the flashlight blinds suspects at all lol
does anyone know when the next sale will be i want to get the game but its to expensive when not on sale
most likely the winter sale but I could be wrong
https://steamdb.info/app/1144200/ you can check the price history here, and guess based on past sales
@umbral river Hi, game designer here. I liked your thoughts in this video #šØron-screenshots-and-art message, but Iām curious as to what you think VOID could have done to make things like the station interactive without just using more filler content, or make the backstories to the missions more interesting, or make the music better. I personally think a lot of it was really well done, and displays a lot of potential that just misses in some aspects - not at all that the game is soulless.
One thing I want to also note is that although I agree that the single-player writing could be expanded to include in-mission conversations or dynamic voice lines for each evidence/suspect (Iām sick of hearing ābagging it upā used for everything), each of the dozen or so SWAT VOs actually have two voice lines per mission that trigger at certain spots, where they comment on the environment. Did you notice this at all when playing?
Iād like to hear your opinions.
I will get back to you, Iām currently at the gym! I can dm if you would like
theres another level where i got sick of it, the postal office "no one would notice if something went missing"
I wanna see those ideas too, so maybe no dm?
That works aswell, Iāll send them asap, like I said Iām not home
NPC Oblivion dialogue
have you heard of those USIA agents? horrible people i say
What do you mean? Surely anything from the government can't be bad, right?
whole squad may be injured but ive S ranked narcos
Just beat commander (many failed attempts and many unsuccessful objectivesā¦)
I also want to know what was meant with "cookie cutter levels."
Is the layout too predictable?
Is the forever ending loop of rooms interconnected a sign of a problem with voids map design foundations?
Is the level easy to clear out?
Do the maps feel empty because there is no big reveal or gruesome secrets on them?
What is a cookie cutter level?
and what can be done to make more enjoyable levels. I dont understand what is the complaint and sometimes it helps to be clear when it comes to feedback.
Saying SWAT 4 did it better at this point is no real argument if a person only plays a ready or not level once, when it has been known for a while that the game relies on a lot of rng and runs are likely to be different.
(Which comes at the cost of a scripted experience, some people feel different ways about it)
Don't worry, I read it all for you.
Summarize it and put subway surfers under it
" What do you mean Mr YouTube man?"
anyone else feel like they kinda held back w/ lawmaker
oh thats funny i just got the no neutralizing achivement cuz i was doing an S run
I wish it had more suspects, but otherwise it depends what you mean
no i mean with the storytelling
like the suspects didnt hurt anyone until we arrived, didnt assault the homeowner, nothing, they just painted his walls and fucked up his furniture
Also fucked the chandelier
But idk, in my view they're there just for the oil lobby guy, not anyone else (especially not the servants.) Maybe his family, but they're safe
DO NOT DO THAT TO THE CHANDELIER
@stone bay @mellow saffron
@coral vigil

I've certainly had times where they're near the dad and take him hostage and blast em
yea but like they didnt even lay hands on the dude before we got there
why am i getting pinged? I havent been here in a minute ngl
@peak sapphire

ive actually had them take servants hostage more than the dad, especially the dude that spawns in the one bedroom on floor 3
Whoa :p
couldve atleast given dude a bloody nose like the kid on sins of the father
@mellow saffron some guy said some wack shit in gamechat and i need user id
and his name was reality soooo
The thing I just told you about applies to text chat as well. Keep things like that between moderation staff and yourself.
anyone got any tips for beat copping narcos
Tip 1. Shoot the head.
thanks smartass
tip 2. dont die
sob
Hey, that's how I got the achievement. š¤·āāļø
jhp or ap š„ŗ
ap
what is the strongest pistol with a flat slide?
if i use mirrorgun does it invalidate the achievement
(By flat slide i mean like a glock slide)
I never use it so I don't know.
Unironically though, you get a sight, decent mag, compensator, rail
By flat slide, do you mean just the side of it or the sides and top?
all of it
why did i shoot a door handle and my team just mag dupped me lmao
You must've accidentally shot a civilian or restrained suspect
died to the last suspect because wooden doors are bulletproof
AP rounds? What gun you using?
ap 9mm rounds and a wood door stops them
Use a pistol with .45 acp
point is a wooden door doesnt stop ap 9mm rounds
Could be really hardwood in LS š¤·āāļø
šæ
im sure theyre using bulletproof wood for an abandoned garage side door in the poorest neighbourhood
These gang bangers are resourceful
aint even a gang bangers garage
Says who
says the fact that its on the same lot as a civilian house with a child nursery inside :<
im guessing the gangbangers house isnt painted with flowers and shit
Gang bangers have kids ya know
š
But would recommend 45 acp for narcos cop achievement
the 9 mil worked i just got fucked on the last dude
id just walk up to the suspect, yell for compliance and immediately dome them. theres only one or two houses that suspects are even capable of spawning in from waht ive seen so i largely ignore them
I've only ever used AP
I feel like JHP is sub par in almost every situation
not tryna nail a civ in the head next room
I've never had an issue
do u know that part in club with the thing
The pool area?
that long hallway that connects to stairs and bar
Oh yeah
theres like a tiny connector room that leads to the pool and i always kill a civ through the door
I was thinking, what about ironsights but aided by flashlight? Least height over bore
Try running arn18 or lvar
Consistently will 2 tap just about anyone
Don't do full auto either
That's how you sling stray rounds
My issue is red dots get overshadowed by flashlights
Canted aim
Can't aim canted with flashlight
Or use the exps3 , it's site is decent in high visual lighting situations
You can, just learn where the muzzle needs to be or aim flash center mass
Trying to get good footage of "Beat Cop" how do I make bots stop getting shot?
A gun they can use or a strategy?
Also feels like they can't kill a single narco suspect without spending half a mag, with AP ammo
Tried SA-58 but they finish the mag even faster with that gun
They keep firing them in full auto
Take it slow, best path to take after first house is west
Just give em lvar
Or make them wait at start and solo it
Alternatively depending when you're on (time zones permitting) I can try and assist
West being to the left?
bro i was gonna flank enemy ai that was shooting at teammates, it INSTANTLY switched to me as soon as i peeked, what am i playing tarkov?
Yes
Believe it or not, this is nerfed suspect AI

Anyone know anything about why might the Local VOIP be automatically and radomly switching to "team"
I'm playing with two friends and sometimes one of us will be on local voip or none of us, but we all want to be on local
And yes we are all on "Local" in settings
A guy posted that he got domed in the head as soon as suspect showed on the screen, by the pixel. Through a wall
literally tarkov AI
Not even US Navy Seals can pull off those shots
legit dont even wanna try greased palms again
But John Mc Crackhead does them in the dark
was the last suspect aswell, mfer STOPPED SHOOTING 4 cops to aimbot me from the other corner of the planet
also swat ai decided to light up a civvie
Am I the only one who has almost never been unfairly smacked by John Wick AI in my many hours of playing through every update?
Gamers are not ready to hear that their actions do infact impact how the AI react to them
it was the first time in ever since the first build basically
case, I guess
i was walking, behind cover, while it was shooting and being shot at
where can i find theoption for balaclava?
multiplayer, the 3 last head options
It is in coop under the echo character(s)
I also have not been clapped out unfairly in a LONG time
Also why is there a voiceline for cutting wires? Especially if there is a suspect behind the door
dam
They will indeed shoot at you after you leave their line of sight for a few seconds, accurately at that, stay on ze move
i though it was gonna be a thing where you can equip it as its own
We should be able to change it's brightness.
why do so many people gatekeep the furcoat mod in ron
at this point I'll take them getting turned braindead and shooting the doorway to complete no effect if it means some complaints die down
But we cannot. Sad face.
The what
Brightness and colour, please and thank you
you dont get it, they werent targetting me to begin with, they stopped shooting the cops that were in their line of sight, to turn 180 and one tap me
look up Echo on nexus for singleplayer
Final update makes their fight response a T-Pose
They calculated that you were the higher threat target
https://www.nexusmods.com/readyornot/mods/4426?tab=posts they have it in a screenshot
im lookin specifically for that damn coat i just cannot find it š
how
ofc the replay is corrupted im killing myself
I wish you could narrow beam so it'd be better for this.
Gunfighter and sure-fire flashlight mod make a big difference
Remember that the way to not die instantly IRL is to minimize the risk of dying instantly.
i dont think people stop shooting active threats to shoot something behind them they couldnt hear
usia was in his ear & said ājudge is behind youā
usia would never betray judge
Ok but unrelated to what I said
i was minimizing my risks for dying by slowly going through cover to flank them, peeking by holding free lean
IRL?
yeah
dam
Can you send me surefire one?
Please hold
Holding left, work right.
I use the 1200 lumen
Gives you the option for 900 / 1200 / 1500
Thank you.
You're welcome, also miss remembered
It's 500 / 1000 / 1200 / 1500
that number order is very upsetting
it's like one of those "guess the next number in the sequence"
1200 / 1500 / 1000 / 500
I fixed it for you
Way better.
i am having a major issue with crashing we havent been able to complete a run with out a crash.
in co-op
Running any mods?
no
Dx 12 or 11?
Was asking old mate, I don't have issues luckily
only way to play is by losing my saved game!! Really???
because you still have the save data
I made the assumption they still had the game installed
Why else would not having a save be an issue
installing or uninstalling the game doesn't touch save data in any way
and ron is known for eating your saves for no apparent reason
Adding a launch option to delete your save doesnāt really help the matter. Iāve not even run into a situation where the save file was the issue outside of some strange issues with the loadout
I can only remember maybe two cases where they needed to delete the loadout file due to crashing before the menu opens
does anyone know if the balaclavas are coming to sp ?
Hey, y'all. How the fuck do you do Elephant? I've been having runs where the first civilians start to die in less than sixty seconds.
Not even kidding, my last run had a civilian death sub ~fifty seconds.
Is it just hope for good RNG?
two minutes and another shot civ
Okay, this is fucking ridiculous. I didn't even get twenty seconds into the fucking mission before a civilian got shot. What the fuck?
IT HAPPENED
AGAIN.
(And, for the record--I'm not exaggerating. I'm talking "step into the building and there's already an 'objective failed' notice")
This is impossible. Every single run--every single run, no exceptions--they kill at least one civilian within exactly a minute.
I'm able to post so frequently because I restart my game between runs.
The zombie or not paired with no crack for you heart attack edition is so much fun
Is it me or The Hand in Nightclub are more depraved than ever?
The ones I were able to cuff were like baiting me into killing them and the usual terrorist lingo
Okay, weird. Last run worked fine.
Almost got all four suspects before a shot happened (was one room away because I fumbled a command earlier, which slowed me down about ~5 seconds)
It's always been depraved since launch
Every single map has a bit of disturbing stuff.
On Elephant suspects shout for help acting like students than pop around the corner to shoot you. Honestly one of the reasons why I love RON.
Surprisingly
They dont do at my gameplay, prob because im too quick as hell and catch them off guard lmao
It's a pretty rare event to trigger. Has only happened to me once.
got 04:20 on dorms with bots
accidental weed joke
2:09 on gas station s rank
wait. apparently the speedrun.com third place time is 2:11 srank? i'm beating third place?
oh wait it's because i'm in commander mode, makes sense
I've done it both SP and MP. This map is really balanced towards MP. If you play SP you gotta put the crew on lead
Nah, since they get shot from all directions it's better keep ceramic
I've gotten the rhythm down now. Seems like bad RNG just got me for a while
Did you start at south or north entrance?
south
Is there no server ban/ information room?
Mfās are writing essays under my video lmao
is the preacher gone?
Hmm, I think so
I can't say that your "I'm not reading all that" response to what was a pretty insightful (and therefore lengthy) comment reply to your video reflects well on you
Its one thing to disagree with his points, but it's another to act in the way you claim "the community" acts 
does anyone know why i cant see the port map when i try playing in quick play
you might need to unlock it
how do i do that
do i just complete all the maps?
Complete the last unlocked mission, it usually goes from top oldest and bottom newest
alr thanks
š«”
Got A+ on my Meldonin run but didn't kill anyone. It's because I had no evidence picked up?
The achievement?
Yeah, I don't remember killing a suspect
But got A+ instead of S, lack of evidence?
Meldonin you just need to finish the map under 5 minutes and all main objs done
So why I got an A+?
Cause you probs arrested majority of the suspects
Bots had Bean Bag shotguns, I don't remember seeing a corpse
I think if you didnāt get the achievement itās because you took too long. At the score count it has to say below 5 minutes. So timer stops when score board shows up
I got the timer, the grade is what confuses me
Maybe one of them got hit in the head?