#š®ron-discussion
1 messages Ā· Page 22 of 1
This game kinda sucks
It doesn't, but it's unfair
It's buggy, the devs removed features, lied to us about game features and some people can't even play it.
Thus, it sucks
"Removed features"...which ones lol?
The game is pretty early, it's under active development so more stuff will be added in time, and tbh I have never heard of people not being able to play the game
If they can't it's most likely a their issue as well because I'm just done playing
This is 1.0, we're out of early access, what are you smoking?
Just because it's not in EA it doesn't mean the game will stop being updated ffs
its over they took the money and ran
^
its so over
"What should we expect now that 1.0 is out the door?
Expect continued support for Ready or Not and its bright future as we explore ways to enhance your experience even further with future updates and expansion. On our short list is improving game balance, performance, and existing features such as Suspect AI. Weāre still aiming to provide a public roadmap to allow an accessible long-term perspective on what our future plans will look like."
We haven't gotten any updates in weeks, they promised us we would get fixes and yet... Those fixes aren't being pushed...
Do you guys even read community updates
Sounds like you're just huffing copium
help i beat greased palms but i dont have a new mission what did i do wrong help
Give up, game's broken.
uneducated and uninformed
https://steamdb.info/app/1144200/depots/
With what rating?
c
I don't think that's enough...you need at least B
Here's a 2 hour long video essay on why this game sucks right now
https://www.youtube.com/watch?v=c6r0cJ1wQOE
Definitely got a low rating and is now seething
you can't form up your own opinion, thanks for announcing that
i see
does rating matter?
I think it does...it did in Swat 4
No, I just know whatever I say will fall on deaf ears. This video changed my mind. Fresh air is nice, copium dilludes the mind.
Why are you in the Discord for it? Please, just shut the fuck up before you look more stupid
i never played swat 4
@honest owl Let me tell you, I was here before you and Void literally remained silent for months before announing the first ever PvP build
Can anyone recommend a good sinuous trails solo loadout?
Swat fucking sucks for non lethal and multiplayer didnt give me a single achievement for duoing everything S rank
I've been supporting this game since it was released on steam in EA. The game is still broken, the AI still sucks, worst of all is they are wanting $50 for an unfinished project that has less features than it initially started out with.
It's literally nothing unsual...sometimes they vanish, and then come back, in the meantime you can use your innate reading abilities to understand what they are working on (spoiler, probably PVP and DLCs)
you got everything S rank?
On multiplayer vanilla yeah
Swat has achievements?
No its just that steam achievements dont work if you complete things on multiplayer
HAS to be in singleplayer/campaign
Cope mald seethe ur white u r crying :)
Sounds like a skill issue
Krill issue
Vanilla 2 player clearing every single mission non lethal is a skill issue?
Would love to see you try
achievements tend to be a pain to get
Lmao, it's telling that if you levy any sort of criticism in this discord you get told to stuff it. Actual brain rot and lack of critical thinking.
I can beat the whole game without even touching the keyboard
Modded player š¤
Stop crying about "WAHHHHH RoN BAD GAME I AM CRYING IN DISCORD THAT ENJOY GAME AND AM BEING TOLD IS GOOD GAME GAME BAD PLZ BELIEVE ME"
Sounds like you just can't handle another opinion lol
Who?
No, I'm simply partaking in a little act of tomfoolery
This
I said this game kinda sucks, then listed the reasons why I think the game kinda sucks.
Kinda?
I mean in its current state yeah it kinda sucks thats undeniable
Motherfucker, you have been complaining
Yup, pretty sure that's what I said
I agree, btw. the AI are still a bit cracked out and can shoot through walls unfairly
For 10 fucking minutes
You aren't being critical, you are comparing these devs to The Day Before people while making half assed claims that nobody here shares
game defender vs game offender chat 
Some times the game is good to you (although rare), and most of the times its just bewildering
this
Sure there are bugs, but do you know games who don't have any?
They will get fixed.
AI is so much better than many other titles I can think of rn
When did I ever mention the day before devs lol?
You are mad that people hold a different opinion in a server about the game you are complaining in the channel about said game'
"They just took the money and run"
Dude, I agreed with someone else that said it, I never actually said that.
"Sucks a little"
It doesn't change my point
Sounds like you're the angry one tbh
š¤āļø
The bottom line is that things will get better eventually, no matter what you think of this game rn
baits used to be believable
guy came in with a fucking video essay as his sole point
Tarkov players have been waiting for a recoil updates for like 3 full years so I think we won't have it as bad lol
The game is broken, has terrible performance, the AI sucks, the level design is surface level and has MAJOR flaws not just in gameplay design but also in atmosphere. For example the elephant has no school siren or active police sirens, no on-lookers. There are plenty of examples in that video, the point is that there are so many things wrong with this game that it takes 2 hours to fucking explain it all, AND IT STILL DOESN'T COVER EVERYTHING!!!!
please wear a diaper and stop pissing yourself in the public
Yeah, let's not
I just came in to put my opinion on the table
These are just QoL features, the game released a month ago
just ignore and move on instead of insulting
The game has terrible performances I'll give you that
yes sir
Everything else is just wrong
Sir, yes sir
š«”
Exactly, so why are there still so many bugs that ouright ruin the player experience?
Especially "level design is surface level" fym, every single whiteboard you'll come across has lore in it
Ah yes, lorem ipsum, definitely lore.
when a game is in early access everything is subject to change, no matter how much people like what is removed. If anything is removed after 1.0, however, then it would be sad unfortunately
A hard pill to swallow
Nah this must be trolling, i think the game environment is very detailed and realistic
Maybe....or maybe it will be added through DLCs lol
RoN has one of the more transparent and well documented developments, it's not hard to see why they cut some of the stuff
There are no on-lookings, school sirens or police sirens blaring on the Elephant. There are no police cars blocking the gas station exits and civilian cars freely drive by as if nothing is happening.
whether it's a good move or not is a different story though
The game has Souls Like lore, you have to look for it. It's not spoonfed like other shooter games
Still have to know what "features" we are talking about...is it just weapons that for now only suspects can use? because I'm sure all of those will be added one way or another
ready or not is one of my favorite souls-like games
Stop yapping, its detailed where the player focuses on, like inside the shootout
I would explain why there are no beat cops surrounding buildings, but I doubt you would care. You don't seem to care about lore.
Being forced to play mindjolt for 10 times in a row really made me wanna swallow the parabellum pill
just level up vigor bro
what the hell is that
This community in a nutshell:
Person gives good and reasonable criticism
Calls person dumb, a baby, insults them and is told they are a baby for wanting what they paid for
Yeah, fuck off.
Oh wait nvm I get it lol
I ALWAYS check for sirens. If I do not have them, then I don't care if the game is tactical and has wonderful gunplay, the sirens make or break the experience.
Reasonable criticism isnt saying the entire game is terrible... honestly
Never said that, just said it kinda sucks right now but sure, you were definitely here when the conversation started and didn't just assume what I said.

This is every community when you insult them and say "Give up, game's broken." You can't convince to hate this game with you, I'm sorry
Me personally, I haven't told you that.
I told you why you're wrong, but hey, you can just unistall the game for all I care, it's your money and your disk space
?? nuh uh
Sarcasm
chill out
Remind me where I insulted you?
I hate when discords servers won't allow to show the funny gifs
You insulted what this community is about, RoN
The Discord is called Ready or Not
How? Where?
Point it out and I will appologise.
sounds fair
ty
As soon as i boot the game i notice the background sirens and police radio comms and it sounds great fr instantly sets the mood
I hate it how I can't post the earn CP gif whenever someone talks about certain in game levels
Ok
I have to go to bed anyway, tomorrow I have to grind my underpaid job
Not my fault these guys can't have a civilized conversation about a game we are all passionate about.
Give up, game's broken.
Sounds like you're just huffing copium
Here's a 2 hour long video essay on why this game sucks right now
Need I continue?
If you are passionate you shouldnt find much critique š
just stop
I mean, you've said much worse to me lol.
I am done engaging. Mods asked us to stop.
mods crush his skull
Mods, whack his pp
That shall hurt
Bailif, do what must be done
does anyone remember that one dlc that was released?
Which one?
supporter edition
yeah that's the supporter upgrade
Gamers, we've been trolled. His description says "certified problem causer"
supported ed
I should of mentioned that
Idc, I love arguing online
seems fair
Where
Check his account
Whos
Me when
yours?
hm
^
lmao
This guy
Can't believe he got genuinely pressed bro
you was joking wasnāt you?
stop this conversation
Please do not feed the trolls
Ok
Aight, whatever.
Iām going back to trying to get S ranks
RoN is such a hard game sometimes lol. I can barely get past the third level solo.
IRL is hard too xD
what's the third level?
The raid on the Meth Lab
213 park I think
The difficulty is good because it is more realistic
I agree, but it is hard lol
Yes
Oh yeah, it is pretty hard...but not quite as hard as the hotel one, and neither of them as hard as the mindjolt facility
The first few missions were a piece of cake, itās all downhill after the forest lunatic map
And then there's the post office
Mindjolt is hard but what about hide and seek?
who knew that dealing with armed violent suspects was hard in in a game just like in real life
I was actually just about to complete it first try so it ain't that bad
it's just big.....so very big
I donāt like that one either to many bombs
Iām at the mindjolt facility now itās such a pain in my ass
Armed violent suspects don't just 180-tap-you-in-the-head tho
SCAV moment
on god
You will wish you were never born
you know the maze place in mind jolt? I cannot clear that part itās like impossible
Is that with all the servers?
Yeah
not a problem enough buckshot cant solve
no bro itās a death trap
Iāve tried all weapons and all tactics
You doing a non-lethal run?
Fuck no Iāve been killing civilians on accident just to kill suspects
make use of your AI teammates as much as possible
Like shooting the door blindly
and try clear the server room last
Protip: Jam main entrance door, then push right side...there's almost always one guy there so throw a pre-emptive flash and push...secure the 2 doors on the side, block the one nearest to the main hall, then push the last one WITHOUT using c4 because you might risk to damage the door with the server room
Yeah at this point I donāt care what happens to them as long as Iām the last man standing
have u tried turning it off and on again
I almost got a S on second mission I lost 50 points by accidentally shooting civ with a pepperballš
After that, jam the door with the server room and proceed in the other way...avoid that room like it's the plague
Alternatively, Hail Mary and try to clear the server room first. That ended up being how I got my S on that map.
At this point you just hope everything goes smoothly and you don't get head/eyes'd by somebody
do you fail the mission if you damage the servers
No
No, the briefing making reference to that is purely flavor.
I honestly donāt give a fuck I want them dead, thinking of just gassing the entire building with a launcher
CS Gas spam can be an effective strategy.
But again, it's not wise to go into that room...go around it and if you have to push it go from outside, where you can reach the first floor and actually see everything below
I mainly use CS gas to chase people out of there spots
I know of a pretty funny guy who talked like this back in the '40
he had the right idea

I hate that the gas mask doesn't protect you from flash bangs
Like wtf bro, they are meant for it
But nope, either the googles or the ability to breath
why cant i put on nvg with a face equipment, there is a spot for both on the model
it is strange
it's stupid
Also why there are 2 pair of NVGs....one with 2 lens and the other one with 4
Haven't reached it yet
swag purposes
got your normal then you got quad
yeah but why would anyone ever want to choose normal over quad lol
Design
Did you just start playing the game?
More or less...I put a couple of hours when it was in EA then I re-installed it recently to play some more...but I often end up playing other games lol
I reached the mail office mission
Thatās fair
mail mission isnāt bad in my opinion
A lot of these missions arenāt that bad
highlight guns is useful as sometimes guns glitch through the floor
nah...I usually pick them up as I go so I don't really miss em...that or I make the AI do it for me
I have it just in case
I think weapon highlight is pretty much necessary.
yeah
funny you say this....been stuck on this mission almost 3 days now trying for S...the AI are absolutely ridiculous and unfair.
Should you always play as the last guy with ai?
I always get my head popped by third whenever I try to assist my first in conflicts
yeah I usually let the AI clear first then go in behind them
it's close I can feel it
personally yes. I'm about to uninstall the game. It's unplayable with how unfair suspect AI are
This game is like a drug addiction youāll always be back
Leaning helps avoid that, I often don't get one tapped unless I'm standing up
is the game more buggy now after full release?
game crashes when loading into a situation now - didnt do it before full release
Then they either shoot civs or peek dead ends and die to open hallways
I mean I use both QE and ALT leaning but they dont have the muzzle discipline I guess lol
Also you can micromanage your ai more
Instead of giving breach commands you can tell them to go to specific spots where they won't be too exposed
Or clear and breach but tell them to fall back in when they start to overextend
I think we really need a terminate command
Fall in kinda does that for me
It's "Hold" for me, personally.
My biggest grime with swat ai is
- they get bugged and don't respond to commands for me
- they go in to cuff a suspect in extremely exposed spots
I have advice if you want it. I managed after figuring out three major things
Mindjot advice is always valuable my man
Also I want to adjust the mindset of the AI like how I want to deal with it (i.e. less lethal)
I'm pretty sure the AI SWAT just go for whatever's closest when securing, which is unfortunate 'cause in practice they probably ought to prioritize zipping up suspects over civs and weapons.
or just watch them and walk past them unless you tell them to cuff
also did devs implemented an any kind of anti cheat? I have been cheesing force quits to save my squad in case of a fail. It would be funny if they made swat ai dumber
I doubt anti-cheat is a high priority in co-op PvE games.
-I first one is where my whole "I mostly solo stealth Mindjot" thing came from: if you creep around with good wedge control and a mirror you can catch nearly every guard in the non-server area by opening up when they're facing away and tagging them in the back. Then use "move to me" to get them where you can safely cuff.
-Second is regarding server room stuff, I started bringing a secondary with a single JHP mag just to shoot out all those windows so I could return fire properly. I do this now on any LTL run. Hitting them from up high is better than trying to shoot high from down low.
-SWAT AI ambushes. What worked suuuuuper well was I'd park Red and Blue in a couple of dark corners covering zones I knew a flanker would try to hit me coming through and let them catch them off guard. When I finished my S run Mindjot I had a pile of four dudes in the server rooms surrendered at the open threshold held by red team.
I stealth most missions too it's the easiest way of dealing with the suspects 0.1 reaction times
What most annoys me about mindjot is that my bullets refuse to go through the gaps in the racks
Like there's an invisible barrier
Interesting take...trying some of that now. Thank you!
Not fully refuse but I swear some bullets just don't register
There is a clearly defined difference between a ready enemy and an idling one. If their gun is up, that's where the 0.1 comes from. You cannot win that. You have to hit them with a grenade around a corner they can't see you. If their gun is down, you have a fair fighting chance. Especially if they don't know you're there at all, they will often do things like awkwardly back up and try to take cover while muttering at you. The problem I think most of the people have that are complaining about AI reaction time that they're aggroing the enemy too much and putting them into that ready state so often that they don't get a chance to really fight on their terms much anymore
This ready enemy mechanic is what makes the mirror gun objectively the most useful thing in the game outside of subjective preference, being able to see if one of the AI is in kill mode before entering a room can make or break a run. Fun fact: when they are in this state you can also freely wall bang them with no ROE violation
maybe it's their playstyle a lot of people describe just rushing and that ofc causes these issues
like I have non of these issues idk but I only played gas station and meth house so far
I personally think a ready enemy should be able to burger you very easily, that's realistic. The 0.1 reaction time being what causes it is very stupid, though. A readyed enemy should be doing things like camping a corner with their sites trained on your entry point, not standing there like it's tower defense
Trying to play co-op when you've only got like one or two other friends is its own problem, I've found. You're not compensated for the missing officers/resources in any way. No AI fill, no extra health, no handicapped enemies, just the same missions with 40-60% of the resources to actually solve them.
when harder ai mod
but the human reaction time isnt that, mine is between 250-400 ms but if I try to identify the target/threat it is between 400-700 so. Also someone isnt always at the highest of their reflexes. Everyone relaxes or gets distracted after a few seconds so it might add a couple of tenths to that reaction time
Even though you know you are going to get shot at, opening the doors means you are most definitely getting a bullet in you. AI cannot flash fast enough.
Mirroring is too risky if the door is open. They can see you before you do and bang the walls/door.
i want to get shot by some guy 2 walls away because i made a footstep
and maybe give him like a anti aircraft gun
If you watch guides on CQC, fairly consistently there will be rules about never crossing an open threshold, Open doors are highest threat. Although, you can mirror around corners and peak open doors anyway
yeah but ai does it, is my point
Yes, you definitely have to learn how to micromanage them to get them to not do stupid things like that.
they even zip merge on entry which is hilarious because they always bump each other
Yeah, this is one of those instances where I think realism ought to be sacrificed somewhat for gameplay, because while I'm sure the really fast response times might make for a realistically even fight as you peek, the result in the context of the game is that you're gambling on a fair coin toss several times per mission and your risk of ruin is super high.
I think first one occurs when the door is half open or locked, from my experience
When I'm playing my iron man run I tend to split red and blue elements into a leading and following team and play middle of the pack so that I can muuuuuuch easier micromanage whoever's taking point as we go.
Doors provide a pretty clear cue for when you probably should mirror and grenade to tip the odds in your favor, but some maps are just devoid of that structure.
Well it's not even realism for those. Also noticing "burger" instead of "murder" typo and getting distracted. But my point is a readied AI should pose a significant threat, but making them ungodly fast on reaction sure ain't the right answer. Huge agree with everyone on that one
Not to mention controlling the SWAT without those reference points can be really shit.
ides of march AI
daily ides slander
also a question, how can we easily tell them apart? only way I found it by MMB on them and checking their names
I think the absolute worst map feature that the legitimate AI brokenness shines through is those stupid caves.
What's wrong with it
There should be an option to see name tags above their heads
I say it's realism just in the sense that, on paper, if you peek an angle someone is watching and you lock eyes, it can be considered 50-50 who shoots first.
they got aimbot brah
yeah wish we could make them know by marking in the tablet at least, actually why not write this in feedback
they are literally bots
and i have a 200$ gaming mouse
I mean reallsticly speaking once one shot pops off everyone is alerted irl too idk if thats good or bad gameplay wise
Not any worse than anywhere else?
I don't really write feedback posts unless I've taken the time to structure my thoughts and have a feasible solution in mind for the problems I want to draw attention to.
I've done this exactly once so far, lol.
I can write it if you dont mind
when do you guys think the next update going to come out?
Update, not for a long time. Maybe december.
Hotfix? soon
w hotfix
Alerted yes, everyone on most maps should be alert by the time we roll up anyway. The objective problem with the AI right now is there is a "Readied" state (gun raised is the "tell") that is humanly unreasonable to beat in a face off and that's where you get people complaining about AI most of the time.
Once 1.0 is out, content updates are not really a priority i think. Mostly now it seems to be polishing and going beyond a playable state, where the game is actually better than the early access experience
I think it turns stress into a vicious cycle that flattens the gameplay loop.
You can creep around the map, cover your movements, hit at angles they aren't expecting, etc to combat this phenomenon and you should be doing that anyway for tactical reasons.
It's just the classic "video game stealth" problem where you raise alert once and you can't walk down from it no matter what you do.
Yes
polish moment
in adam, adding content and maps didnt really do much for the game.
żart o Polsce
One of the issues during EA. People thought that big updates meant = better game
Tak naprawde
idk, the stress mechanic feels way too invisible for how evidently important it is to how you're supposed to play the game
I dont think 80% of players know about it
if you are talking about enemy ai
Having more AI personality diversity would go a long long way. Everyone feels basically "what flavor of suicidal gangster am I shooting today"
I didnt notice the officer stress levels either. They are just as clumsy as any other level
when can i get an ai with the personality of a man who smokes a 12 pack a hour
I want to kick open the meth house door and have a chance that one of them will bum rush me, not because they're trying to hurt me because they're unarmed and trying to get the F out of the house ASAP
Because that kind of moment of "do I shoot or not" is far more compelling RoE gameplay
Adding less predictabillity/more variety to fakeout animations would be nice too, it's painfully obvious when a suspect getting on their knees is about to pull a gun because of their unique animation
Yeah, I think I've said before that this could probably be accomplished by putting a fairly exaggerated bias on suspect behaviors depending on their faction. One faction takes a lot of cover, another does a lot of risky run-and-gun, another tries to pop shots and flee, etc.
Maybe having some surrender animations be similar to the fakeouts
what about an ai or something hiding in a ceiling ready to deal with you
Something that you notice without having to datamine the game.
Like a suspect repeatedly looking towards their hip/twitching their arm in that direction like they've about to pull a gun on you, but never actually doing it
Omfg real. Brisa should have veterans camping corners holding angles, not meandering hallways grumbling about us
civs freaking out with their hands is really common irl might be some variation of that
there are ai hiding under beds and tables tho
one time i saw an ai standing next to coffee machine looking cofused on how to use it
at gas station
people would complain about fighting against spidermans
People complain about everything, George complained
What'd be fucking wild is if the highly trained suspects could borrow the SWAT's mechanics and decide to pair up and clear into rooms sometimes, complete with audibly calling out their "stack up, clear it!" orders, but that's a pipe dream.
MLO was supposed to be that I think
Just go watch a few rounds of Ground Branch PvP with experienced players, get ideas from that. People get really creative and clever with very simple set pieces in very compelling ways.
oh you mean actual in game mechanics
what about a group of like almost all the hostages in the map all baracaded in a room as if they are all thrown in the room by the suspects
With the current lethality of the suspects though I think I'd have an aneurysm if the vets pulled battle drill 6 on me lol
I made some SWAT maps with custom AI for ArmA 3 and had a lot of dice rolling and dynamic generation and one of the rooms in the first level was a room filled with hostages and there was a... 10%? chance that one of them would pull a gun on you after revealing it, but only if nobody was looking at him.
Man I had a lot of fun making custom AI scripting for ArmA bots for that. I wonder how hard it'd be to dig into the RoN guts...
Is there any debuffs of having officers in crisis?
no only buffs
They can quit on you
I hope void makes a story for ready or not there is a very good opportunity for a good story
I donāt mean the voiced briefings those are meh, I mean like an actual story with your squad and whatnot
my bad
Dont expect anything like that in the future.
yeah, wouldn't hold my breath for that
š
I'm gonna write a comprehensive fan fic now.
hell yeah
(Everyone would hate it, it'd be very anti-cop.)
Just make sure to integrate a "Prologue" section where Gerard Scott is a SWAT instructor and friend/teacher to Judge.
Is that the canon?
You sure?
Nothing is confirmed. Its just the way i connected the dots for me.
I got more of the sense that Judge was a MLO plant by the USIA and they've been keeping close watch on him.
Another one of the tapes indicate that Gerard knows LSPD SWAT Officer Judge to some extent, as he claims to have knowledge about his training and methodology, as well as knowing "...what kind of man he is". He also compares himself with Judge, stating that they are both "part of the cycle in a never-ending game". This could indicate at Gerard being a former LSPD officer or, at the very least, having some connection to Judge.
Though, strangely, Elaine Raskin and Gerard Scott, both former USIA agents who know of Judge, have both gone violently insane.
I would try to play into the true canon as much as possible, but I'd write a commentary about the overmilitarization of the police force and how while SWAT is a necessary evil it is still, in fact, part of a corrupt system. Having 23 Megabytes be a setup for the rest of the story, essentially they got lucky finding what they did, etc., and making the overarching narrative about ends justifying means and how that mindset is what enabled the corrupt FISA etc. characters yada yada.
what happens if we die in a mission again? Iāve been alt f4 my game each time I die so I donāt get my team stressed do you just get to start over or does your character get replaced like Connor in Detroit become human
I donāt even know my guys name
One perspective I've heard about the game is how it feels like the LSPD's involvement in most scenarios feels very "too little too late". Usually some awful thing has already happened and you're just cleaning up.
One of the most realistic things about them!
Thats more due to the lack of missing characters (police officers, bystanders, etc) and environmental storytelling at the mission spawns if you ask me ^^
I was listening to a great podcast that was talking about the North Hollywood shootout, the bank robbery that arguably kicked off the overmilitarization of the police IRL (it definitely at least started the militarization of it) and the cops literally watched the perps enter the bank and SWAT was still super late to the scene.
"Maybe you've finally brought justice to true evil within the city: once and for all. But let's be honest... you haven't changed a thing."
They took 18 minutes to get there after they were finally called in.
This was also the famous shootout where the guys had made their own body armor and so completely outclassed the law enforcement's gear that they had to send officers down to the local gun store to try to arm themselves better.
š š¦ š
part of what makes me doubt the whole FISA corruption thing is the news onscreen at the end of the port mission, which straight up shows ||the auction room on news and says the operation was shut down. it doesnāt really track then that FISA was hiding anything, moreso we just stumbled upon something they were handling||
Among the historical significance of the Glenrowan Siege, North Hollywood shootout, and Killdozer incident, I'm surprised we didn't end up getting a mission of a similar concept.
Always provides a daunting challenge whenever an individual or group manages to kit themselves up way more than the existing law enforcement was ready for, and a situation like that seems pretty on-brand for the game.
Would involve ||more intelligent AI||
it would not work with RoNs weapons
I think they struggled because law enforcement there didn't have anything like they have now
They'd get clapped now
except killdozerr
It would just involve greater gear creep.
Hulk Buster armor
I dunno, I just assumed with enough creative liberty something could be figured out just to get the basic concept into place.
North Hollywood brought AKs and literal machineguns to the party, for example. RoN we still wouldn't be able to handle an MG being used against us very well.
robo mod false positive yay
LOL curse you automod.
"But Brisa has..." no, Brisa has M249's that are used like every other generic gun in the game. I mean if a veteran on Brisa actually used it properly, set up a kill zone on the entry points and bunkered in and used it like an actual SAW we would never get through the front door with our gear unless we gassed out his area first.
[muffled and sustained blindfire]

blow up the whole building
"Suspects incapacited - 12/12, RoE Violation Unauthorized use of force - uhhh... what was the occupancy of the building again?"
Their fault for not installing SAM sites.
Don't hate the pilot, hate the air supremacy
This is TOC, uhhhhh roger that, Apache's en route.
TOC to High Ground, Copy That, Raptor inbound
Someone was saying earlier they want the Ratheon knife missiles.
I want a bipod knife as a long tactical personally
Too OP

True
Insta S-Rank as all the suspects see it and surrender
Just finished an ironman run with no officers lost. Got the Hermit achievement but no watch. Wtf man. I had some officers resign, but some people on reddit claimed to get the watch despite officers resigning. Feels bad man
If I reload a shotgun with buckshot then switch to slugs, do I lose the buckshot I reloaded with?
would be cool if the final mission involved a urgent-urgent time limit so the player has to either play tactically and arrest people or just bumrush it to the objective, preferably on a big skyscraper for maximum epicness
can i not get my progress on commander mode if i switch desktops
i just switched desktops and everything transferred over except for my commander mode saves
Oddly had the same issue with me as well. I'll certainly let you know if I come across a workaround or way to fix it.
My only immediate thought as a workround is manually transferring the save data from the one desktop to the other. Though if you decide to try that just make sure to backup the save
for The Hermit does it count if i don't finish all main objectives? I accidentally killed the streamer but it let me progress to the next mission regardless
Why canāt I order the element to, for example, remove a wedge, stack up and c2 a door/clear a room in one queue?
Iām sure thatās a programming limitation, but would be cool to see implemented.
12/18 suspects on Greased š± closest Ive come so far
ceramic or steel?
does anyone know why i cant get an S rank on twisted nerve and the ends of the earth?
I got all the weapons killed nobody
soft objectives
Did you use the AI "Search and Secure" function (if you're playing singleplayer)?
Also, for Ends Of The Earth, make sure you grab that moneybag in the bedroom
Donāt know how to do that
And yeah I got the money
Whats the strongest plates
I use steel full coverage. Never done testing but I can definitely take more rounds
From what I've heard, kevlar reduces 50%, ceramic 100% until it breaks, and steel never breaks, but produces shrapnel that can injure those around you
you can get like concussed and youāre aim gets all wobbly hasnāt happened to me since 1.0 though
If you're playing single player, use your middle mouse button, it should bring up a list of AI commands for your officers. Once you have all suspects secured, and all civilians secured, it should bring up a "Search and Secure" option for your AI teammates to pick up any weapons you may have missed
It will sometimes become available if you only have 1 civilian left, and of course they won't find them, so you'll have to find them yourself. It works great for missing weapons though.
Thank you this is very helpful
From my understanding (idk how true it is) you have to physically see the item/NPC for them to secure it. They're not omniscient
I was doing the thank you, come again mission yesterday. The AI officers breached everywhere without me getting a single shot off, killed the suspects, secured evidence, and the civs but they left one for me.
Hmm
Yeah, I got shot tho because they weren't paying fucking attention until I took a round to my steel plate
Sometimes when Iām playing, an evidence will just randomly be secured, even though none of my guys moved to grab it, Iām assuming this is because it fell through the floor or something.
Yes that's precisely what happens. Very good thing too
Like after we kill a suspect down a hall, the gun will just randomly get secured
Yeah thatās good
Same
whats an LF2?
Huh
Type of rifle ?
Right
damn this game is so good every other tactical shooter i buy i end up refunding
Lol
The game at its state right now feels like call of duty slow movement - low health edition. Hope hotfix 3 is something big because its past 16 days
im not counting the unnoted update because its no other than just fixing port hokan (and there wouldnt be mass diffrence since its 14 days ago too)
guys Greased Palms or Valley of the dolls or Ides of March, from order 1 to 3. 1 being the worst. Which missions is the worst?
mine are
- valley (the worst one, my swat AI are dumb , the suspect AI can shoot the fuck out of your Swat AI)
- Ides Of March
- Greased Palms (Bro that ain't CQB, that map is big af.)
why is valley on this list?
I think it's a rather frustrating map for LTL but decent for lethal. When my friends were still interested in RoN prior to 1.0 we threw ourselves at it so much regardless of how terrible we were. Good times.
the only saving thing about S ranking valley is the shirt you get for it
If only it didn't make one's officer look like a fucking boogaloo boy, lol
look like a what 
ides of march is ez asf, first try S tier, greased palms can suck cuz of spawns
valley is just a big fps drop for me, from 100 to 40
giving AI able to shoot through wall is incredibly physchopathic move. A guy on neon tomb without even seeing us at all just blasted us in full accuracy.
behind the walls
so i hope they remove the shooting behind the wall feature fully, because they said they are intended to do that
its basically saying, yeah they can do unhuman moves
i dont think it should be removed fully but should be toned down a lot
they should still shoot at doors if you shoot at them first for example
they need to make it perfectly great or just remove it
and, when you shoot them first they just track down you behind the wall perfectly until your dead
i can understand these but its too far
so yeah they better not nerf it lil bit but nerf it alot
hell no
that removes tons of depth you get with the enemy AI
like maybe make it less accurate and the penetration could be reduced a bit but wallbanging is still a good feature for the enemy AI
yeah im just saying it ruins the fun if its not made professionaly accurate and perfect
i honestly cant say ive died to a wallbang where it wasnt my fault for making a dumb decision
how much hours did you play the game?
or did you try an S?
also im not talking about singleplayer
swat ai can literally snipe better than them sometimes
coming up on... 300
ive got S runs but i dont do them as often, and if i do go for an S my clearing style changes with lesslethal/lethal
its especially bad around doorways
also im not saying devs are like bad and stuff, its just feels like game rushed or the game doesnt looks like in dev briefings
well, yeah
thats the position you are going to get most accurately wallbanged
because its easier to assume where a guy is if hes stacked on a door
what i mean is you can see a litte bit of an enemy on a doorway, shoot them in the limb and they 180 hs you through the wall
there are countless clips of that
man if you just shoot a suspect that is not aware of you and hide behind something they are opening wall hack and aimbot and just go rushing on you
you can obviosuly work around these stuff if you know about them but these arent stuff that you should be working around
obviously if you know how fucked ai is you can work around this stuff
but you shouldnt have to
okay, thats probably overtuned
but shoot to kill
the game is incredibly great, but yeah its just so annoying to mod stuff to get it right. And ai mods just make them so easy and it becomes non-intense game
Am I tweaking or is my FSR Performance setting worse than my FSR Quality setting (fps-wise)
Why tf
like if you just pop one shot into a guy then he hides and you hide then he blindfires and gets a lucky shot, thats kinda ur fault
you can shoot them through the wall too when you see a part of their limb but seemingly their penetration is much greater than yours
and pin point accurate at times
how are you seeing if a subject is compliant before shooting them
if you can only see a limb
blindfire? luckyshot? bro are you one of the people say skill issue to ai problem videos?
if you yell at them and they dont drop they arent compliant
even devs accepted that AI is unfair at its moment right now..
no?
like the AI is overtuned, i have 0 problem admitting that
all im saying is not every death is the AI's fault
im not saying that everytime i die its AI fault too? Where you made that up from?
we shoudl simply remove ai entirely
the ai is lowkey pretty fun, everytime I try a different tactical shooter it feels like the AI share 1 braincell
the AI kinda turn it into a horror game, very immersive
I jump from an AI coming around the corner at least once a day
lets just remove players, we watch swat ai compete with suspect ai
I feel like irl swat is allowed to shoot anyone simply carrying a gun since even in this game it's said that negotiations have failed
suspects were probably told if they have a gun they're dead
I've seen real swat officers shout that before breaching rooms anyway
Different states have different rules regarding rules of engagement
yeah that's true
Is there a spot you can access RoE for states? or is it OPSEC?
Given it's [the placr the game is set in] california I assume the officer's aren't allowed to shoot if they're being shot at
personally I think during negotiations it should be made clear to suspects that if swat enters and finds anyone carrying a gun they're gonna shoot
there's no excuse to keep carrying a gun while swat are coming to you
Californians are just special
as a threat? sure
but i dont think youre shooting without immediate danger to life, and theres a difference between having a gun and raising or being about to shoot someone
could be wrong though is there an official source on cali RoE?
Pretty sure police in the UK ranover a kid they throught was carrying a gun then surrounded him
I mean it's kinda obvious if someone is carrying a gun and is ready to shoot even if the gun isn't raised, body language and all
The gun was a blue and white watergun shaped like a glock with a double drum magazine
either way in the case of barricaded suspects there shouldn't be a need for swat to wait until the gun is pointed at them, I feel like it devalues the swat officer's life
and there shouldn't be a need for them to keep shouting drop the gun, the situation is already past that after negotiations failed
nah, life saving force, barricaded suspects, you wouldnt just cap a guy
tbf it's californians going against californians
why is it so hard to find official stuff on roe or eof
So criminals don't abuse it
also because it's not as clear cut as you say or as it came off to me at least, and different states and countries handle it differently
i mean.... i guess? its not black and white but surely you need some kind of official outline for use of force cases
it's not always a life saving force if it's barricaded suspects who showed no cooperation during negotiations
it's simply ending an active threat
I mean technically it is otherwise they would just leave the barricaded suspect
This game just labels every situation as barricaded suspects even though some situations are active shooter scenarios
regardless of the namings
if the guy leaves his barricade, then its an active threat
actually no what do you consider active?
well it's a threat in general I guess
leaving the barricade as you said
it could happen at any moment, so it's kinda active in my eyes
they have to neutralize the situation
That college mission, I don't get why the guy on the radio says 'negtions have failed'
Why are they trying to negotiate with shool shooters?
placeholder line
actually there's a line that simply says "there's an active shooter stop them" or smth along those lines
I'm assuming the negotiations line isn't supposed to play
its not an active threat, you can prove this by the very existence of surround and callout
This game has officially released and there's still placeholders?
but when negotiations fail they will send swat in, because it's still a threat that could escalate, you can't leave someone who's shown to be not cooperative and is possibly armed. I've just recently seen a bodycam of swat where a suspect jumped out the window and started running away (obviously armed and got shot)
my point is that it can turn into an active threat at any moment
hence it can be treated as such to an extent
it's all my opinion but yeah, especially in this game's missions where it's very obviously a dangerous situation with armed suspects
but when negotiations fail they will send swat in, because it's still a threat that could escalate, you can't leave someone who's shown to be not cooperative and is possibly armed
as far as im aware in most cases a lot of departments just keep doing surround and call
nah they won't do it forever, it usually lasts a few hours then swat goes in
especially if the suspect stops responding to negotiations at all
also tbf in the pulse nightclub shooting they tried to negotiate with the terrorist
cuz he kinda barricaded himself in a bathroom or smth
i cant find a source but i swear someone has had a surround and call for like 2 days
dont trust me on that
no I can trust you, cuz different departments handle things differently
but honestly that in itself kinda shows that no one is sure how to handle these situations
its also really fucked to go for an entry after a surround and call imo
and that maybe there's no one right way
like, the whole point of surround and call is to make your presence known as possible
and a key part of entry is staying uncompromised till entry
but they also announce the entry, what more are they supposed to do
they shouldn't have to waste hours and resources because some bum ass is refusing to cooperate
Is today another newsletter or another hotfix ?
aaand now im going to go look at a 33 page doj document
you'd have to look at different ones for different departments too š
Does camera track work?
what, the spline system? not as far as i know
For cinematic filming
Like for better movement shots, not just forwards, backwards, sides
I think this game just suffers from unrealism and edginess
theyve definitely tried a little too hard to lean dark
Some maps are just edgy for the sake of being edgy
I mean yeah, I love this game so much but I think it's still an early access kinda product
RoN has a great base concept, but they seriously just need to add more normal maps, warrant service type shit
thats what i really miss from swat 4
either that or just make it a proper story line campaign that covers a certain aspect of swat missions instead of pretending to be a swat simulator
you could even do smaller campaign lines
i hate how they decided to make a story line even in the first place
so many mission ideas that cant be done because "it doesnt fit the lore"
they kinda went for that since there's like 2 or 3 different story lines but it's messy
?
theres nothing even wrong with the fact its got a story
its just that everything is in the story
I think what they could've done is a campaign mode of a story line (like the cp and trafficking and fisa corruption one) and other free play missions of random swat calls
"what, the spline system? not as far as i know"
A game based in California shouldn't have lore

its also not based in cali
its inspired by cali, but its a fictional spot
yeah thats what i mean i wish we got more "random" maps instead of "heres super ultra evil guy take him and his entire operation down singlehandedly"
Hello i got a pop up that my "soldiers" are stressed and i should let them go on vacation. How to do it?
swap them out for someone else
I personally love story campaigns, but the issue with RoN is that it doesn't satisfy neither the story campaign nor the free play missions
Where? im new at the final version i was playing mostly beta
sidenote, are they panning out the UISA storyline? its got way more potential than the other lines
that's why I'm saying it would've been great if they made a focused campaign mode and a free play mode
I would love to continue the trafficking corrupt FISA story
hold tab, open tablet
click on one of the four squares for the guy you want to replace
then hover a guy whos unassigned
Thanks
and I would also love to respond to normal calls with a couple suspects only who aren't john wicks and are able to surrender
I get that it'd be boring if the missions were very little suspects and are too easy etc
but for people who wanna play a swat simulator it's fine
I assume most of us here didn't get this game to play it like it's call of duty
meanwhile greased palms exists
that map genuinely has no tactics, just be a good call of duty shooter
i like the open part of greased palms
the package processing area is just pain though
are there any mods or tips or am i stupid when i play with the AIs is there anyway i can js make them open a door and thorw a flashbang or CS gas without clearing the fuckin room lmaoo š
the deploy command? dont remember ive never had to do that
nah it dosnt work lmao it dosnt show an option unless im in the biggest room and i want them to throw a falsh in my face š š
Hey, is Beanbag considered as an unautorized force if i accidently shoot suspect or sometghging like that with it? To clarify, just had 1 strange situation where i encountered 2 suspects just running past me and my squad without noticing us, like they were literary crossing beside us, let's say i panicked and shoot them both with beanbag without firstly yelling for complience, is it considered as an unautorized force or... ?
If it was unauthorized you'd get a -50 when cuffing them
Didn't saw if i lost points or not, that's the problem, my AI squad cuffed them
youd still see it
but logic would say shooting a guy with a beanbag for no reason is probably unauthorized force
Doing S run, kind of half way done rn, still don't know if it's worth to continue xD
@brittle sable Not considered as an force, no points lost, clean S run :X
huh. maybe he raised right as you shot
i shot a fucking pellet at a suspect
i shot him in the chest and he died
( probably had a stroke or something. )
There is a small chance for them to die by beanbeg if shot in the head, there is a small chance for them to die by painball gun because it's gas based, if you enter in gas range without a gas mask yourself you will take damage as well.
no idea i dont think theyve really specified much in terms of new content post 1.0
that doesnt mean anything to me
i said, i shot them in the chest and they died
not in the head
This happened 4 more times today
Im taking point, there is a door with concrete walls so it isnt the enemy, got my head blown by my second.
They also kill eachother in singe file. My first guy has shield so he should stop and second should engage but that doesnt happen, second has his gun high ready and third engages, thus shooting second in the back several times.
why is my game crashing all of a sudden? it was fine like an hour ago
Unironically restart your PC
did, didnt fix anything
verified my files, updated all of my drivers + any microsoft updates
i even tried to use safe mode and it did not work
Go into %LOCALAPPDATA% - make a backup of your ReadyorNot folder by moving it to your desktop and relaunch the game
C:\Users\YOURUSERNAME\AppData\Local if you need it to be more specific
where's that if you dont mind me asking?
is it in the ready or not folder, or in a different one?
you can hit anyone with beanbags without yelling and it wont be unauthorized
Hold your windows key and hit r, the run command will open up, copy and paste %LOCALAPPDATA% into it and it'll open the folder and do what I said before by moving the ReadyorNot folder to your desktop, its only the config files, it might help your crashing
even civilians
Cannot confirm that
Balaclava update when
Yes, it won't be unauthorized force. Some of them like to not comply for the first 10 times I tell them to get down, usually a beanbag or taser will get them to drop quicker.
facts
Lol the phone people
or the people that flip you off lol
I stopped playing games with people on Hide And Seek
easier to just bean bag them in the stomach or taze them
I just cannot imagine haivibg the balls to pull out my phone as though I were drawing a weapon and then take pictures, WITH THE FLASH ON, of a heavily armed SWAT guy during a terrorist attack or something.
The tazer ammo is pesky
Yeah that's true, I mainly use it when I'm going "Not trying to S but A is ok"
Damn, I wonder if we're gonna get another patch that only fixes 5 bugs #announcements
Oh wait I just checked, it's actually 4
it's a pie!
Felt
do you think shooting terrorists is patriotic
It depends.
are the mindjot guys aware of the cp stored
and chip machine
a lot of their voicelines are "I'm just here for the money" but they probably are aware
doesn't make sense to fight swat and not listen to negotiations otherwise
Unless you think they're armed robbers dressed as police due to previous incidents where that has occurred.
Which is a hell of a plot contrivance but it does apply to Mindjot.
I donāt think āsome of our staff were assaulted by people claiming to be policeā can be used as an excuse to patrol the building with more armed guards than staff, waiting to full auto unload on people in full swat gear, declaring themselves to be officers, after having probably waited outside with their armored transport vehicles which probably have loud speakers 
didn't the briefing say that they were gonna announce themselves as the police
Unless cartel-equipped goons with full tactical gear and the NOOSE armored car from GTA 4 are a regular thing to see in LS I suppose.
lots of dedication
bolton security too
Bolton Security is different from Mindjot Security. They're absolutely aware of what's going on with Voll and it's reflected in their lines.
Because sticking to the contract and honoring ur business is the true american way yo
āIāll protect you multimillion dollar corporation!!ā
āRoN suspects
In too deep? I dunno. Basically every guard there is running on the scale from accessory to accomplice in both child exploitation and murder.
And that's before they decide to shoot at cops.
I'm not exactly sympathetic, but I think there's rationale to follow.
Just wondering, is there any significant difference between AP and JHP ammo? i feel like they're the same
Generally, AP is better versus armor and cover while JHP is better versus flesh.
Yeah but, sometimes i use JHP ammo on armored suspect and it still kills pretty good i would say
The number of shots it takes to down a suspect is highly dependent on the level of armor and the gun being used. All in all, JHP rounds can down a suspect with limb shots much sooner than AP rounds can
The spreadsheets go into more detail and for each gun specifically on each map
Yeah. There's a gray area occupied by using big, high-powered rounds in JHP.
Suspect HP is also map-dependent, and not the same across all maps. That is also a factor that comes into play despite the round type
well that's interesting
One caveat is that although JHP is significantly better at dealing damage via the limbs, it's usually much more likely than AP to cause arterial bleeding that results in death. If you're shooting to incapacitate, that's a risk, but if you're shooting to kill that's fine.
got it got it
also which pistol's is best for tac shield?
i usually use the phyton because of that one shot element
It doesn't score as high as keeping them conscious, but it's more points than dead. Many of the arrest objectives also seem to accept an incapacitated suspect.
oh yeah i forgot about that type of objective
Some people like the revolver for the same reason you do, but the 5-7 is also popular in general.
is it just me that hates the new gas station ost
can incapacitated suspects bleed to death
I dont know but I remember seeing a video of a non-incapacitated arrested suspect bleeding out in about 8 minutes
If you get an arterial shot on them yes
I like the new gas station music, old one didn't match the atmosphere.
I like it too
No way this is the case otherwise there would be a lot of re-reporting to do
well the suspect was already shot in the first place
you could hear his labored breathing the entire time
maybe that was before 1.0 and they changed it
ok cuz i shot qadamadah but is said objective failed a few seconds after i shot him
yeah they can bleed out while standing up if you hit an artery
Yeah as someone whoās been playing for over a year I doubt it. Suspects can bleed out after a few seconds of being shot in the arteries as evidenced by heavy bleeding, whether they are still standing, incapacitated, surrendered or cuffed. But if this happened several minutes afterwards the player would have to go through the map and report the bodies that were previously incapacitated again as dead.
Iāve spent, on the high end, like an hour on some maps, so I feel like I wouldāve seen that by now if it was a thing.
interesting
the new one is just so fast for literally no reason
I think having the ability to shoot more accurately from a distance makes other guns better than the revolver
and also more bullets in a magazine can be a life saver
Downloading as we speak š am I in for a treat guys š??
yes its delicious
ceramic is still best imo
why has ron got so hard
last time i played it was easy
now im dying on the gas station mission
There's something about putting all your AI in civvy clothes and trying to do the school map as quickly as possible
Such a good map imo
I like it, I think people who don't like it were expecting too much from a game
Well, those specifically who wanted certain aspects of the map to be different
I think people don't realize that the devs probably didn't want to have to model, code, voice, and overall create children getting killed
True
I feel like in games where you can (because people mod it) they're still most of the time just adult models sized down
Speaking of changed things, in that first original trailer there was some club called the staircase, cant type it because bot removes it, but you know what I mean, what was that meant to be
The booty staircase
Thats the one
pretty sure it was supposed to be a more direct reference to a certain shooting irl a few years ago
But I think Neon works just as well
Fair enough
they heavily buffed the suspect AI where if they're aware of your presence they'll have a 0.1s reaction time
they'll address it next patch
(also buffed their accuracy and other things I think)
Players when they go loud blowing shit up and wonder why suspects are more likely to shoot at them and are more aware
Chibi big head mod when
I play with an AI Mod called AI Reimagined, makes it better
Dont think I'd have completed the missions without it
Latest 0.4 slightly buffed AI difficulty though
I feel like someone a long time ago made a picture of Judge as one of those bobble heads, but no way I can find it now
I completed all missions and doing a rerun now with no mods, it's very doable if you micromanage your swat ai cuz they also have 0.1s reactions and laser accuracy you just gotta keep them alive
But college definitely feels like a go fast type map
also playing as stealthy as possible always helps
C2/Ram and flash and move
Interestingly, there's actually VOs in the game files for a boy and a girl civilian in The Spider. The girl's voice lines seem to have gotten used for Crystal Leighton in Thank You Come Again.
c2 breaks immersion cuz I don't think any swat team would use it in an active shooting situation like that
I'd assume it's too dangerous considering there are civilians in any room
I use it just because..shock and awe I guess
but definitely notice the suspects firing at civvys a lot sooner when its used
I really want to stack Veteran perk sometime and see what happens
yeah sounds interesting although idk how harsh the diminishing returns are
maybe it'd go from 0.1 to 0.09 only or smth
According to that one steam guide that circulated around a while back, Veteran's increase in accuracy and reaction time is +15%/+30%/+35%/+40% as you stack the trait.
Bro i am too bad for this
Are you talking about the voicelines for the children's TV show that plays?
No, like a whole suite of lines for all the different events a civilian can be subject to. Look for the AgencyCivilian_03 and AgencyCivilian_04 folders in the game's files.
I do find it funny that the extra soft objectives you find in missions, aren't what's actually in the evidence lockers..I thought it was related at first
Do you guys think that d platoon gets a discount at the neon nightclub?
Depends on their score, they'd probably be banned permanently for anything under a C
does anyone know if they're ever gonna change how far the sights are on like make it customisable as to the distance on the rail?
So based on cosmetics at least one member of d platoon has a wife and kids who is it?
how do i transfer my data on ron from one desktop to another
Umm, I could be wrong but as long as it's the same steam account it should be saved on the steam cloud
Could be wrong tho I've never done it myself
My commander mode data didn't transfer
Oh um u could try backing up the game on ur main one and moving the file to the other desktop?
Again donno if that would work or not
ill try it
Hey, any tips on Carriers of the Vine? always die to the last suspect at the Church, no matter how much I flash bang them.
g a s
Me and my friend went with a beanbag shotgun that seems to do well
Breach with shotgun, gas and clear
C2 is more fun and might incapacitate them if close enough to a door
I like how when you c2 a suspect the game marks them as dead for like 3 seconds
Also the taser is pretty good, but the bastard on the hospital map doesn't seem to give a fuck about it
Bean bag shotgun
The dude doesn't give a fuck about the shotgun either we tried
We've played the hospital map like 18 times and we keep getting like 5 enemies away from winning then dying, they can be bullet sponges sometimes
Yeah sometimes they just eat nonlethal. I think that has to do with the new "stress" mechanic. More noise = less chance to surrender
They canāt shoot back if your turn their hand into a fine mist with buckshot
I shot a dude once and his gun was pointing at the ground and he 1 tapped me like it wasn't even pointing anywhere near me but the anger gives so much more gratification when I finally live through a level.
Is it just me or are flashbangs more effective than stingers?
I think it depends coz stingers are good if it lands like on their feet
From experience stingers almost have like the range of the room coz I've hurt myself with them alottttt
Hey, is the roaster of my officers gone? (NPC bots - fellow buddies)
You know the Tablet (TAB) menu where you could see the bio and info of your colleges and make them to go for therapy if they are stressed up.
It was in the game when it launched v. 1.0 (in December 2023)
Now I don't see it anywhere
No they should be there
Are you sure you're not in multiplayer?
If not then do you got any mods?
skill issue
long time no playing - forgetting about many things,
i am in single player loaded an older save file but everything was gone i mean my progress. that might be the problem
no mods
they implemented advanced enemies now they behave as if they was real ... closely.
we need a prison map in RoN
and a maid outfit as a reward
You can argue it's fitting because Russia has more cats per household than a lot of other countries
Maid outfit isn't unlocked by default?
WE WORK TO EARN THE RIGHT TO WORK TO EARN THE RIGHT TO WORK TO EARN THE RIGHT TO WORK
A lot of artwork in the game is ai-generated.
can't b facked 2 do artwork m8
2bizzy rippin darts
I don't speak southside Chicago ghetto
nah m8 i'm from perth
thats embarassing then
m8 i got 2 words for ya
i think thats just internet slang
but i can be sure as ive never been to soutside chicago ghettos
Good Evening
Gud evening
dunno if this a rare take but 'Elephant' was overhyped and its one of the worst maps by far just for how extremely lazy the design is.
Did they fix the Ai teammates being unable to open doors that have been slightly opened already?
Shooters always in same spots
Never really wander
Will be in same room as civs and not shoot them
Civs aren't running around
No background music or noise to stress the fact that this is literally a school shooting.
etc
VOID has made 0 changes to the ai since 1.0 released.
I'll never stop saying 1.0 was a cashgrab though
I wanna see RoN succeed so badly, but it never will unless community and VOID stop seeing 1.0 as anywhere close to a standard release
VOID literally spent a year falsely advertising.
i thought it would be a lot like the "active shooter" mission types you could choose on some of the maps during ea but its just boring
Exactly, how did they fuck it up
If I didn't know any better, I'd think this game was just a one-off that was basically made to "raise awareness" about trafficking / put edgy stuff into a game, sorta like that game Hatred
also the amount of wasted content is insane. Old Hotel > Clemente Hotel.
No, RoN was never meant to be that at all.
It was supposed to be a successor to the SWAT series.
Does anyone know why when I equip the HRT rescue shield it just doesn't equip properly? It just defaults back to the previous tactical :/
Are you high rn?
yes, hence the disclaimer
i lowkey just want to raid a house i dont wanna save america from human trafficking
ong
serial killer map and bank robbery map when
There's a mod that add ambient sound to the background on elephant which I think it's really nice touch
So much this. SWAT4 didn't need some convoluted supervillain shit. It just had mostly normal scenarios that SWAT would encounter in their careers.
legit no actual swat team ever getting in these types of situations
mod this, mod that.
No offense to you but can we shut the fuck up about mods? Why the fuck are modders doing more effective, quicker and more transparent work than VOID does in years.
it's much closer to an FBI type of deal rather than SWAT imo, but i don't know anything
was the old hotel map the wenderly hills hotel?
pretty much
yep
It still is just fucking mindboggling that a lone modder (mostly) fixed Ready or Not's overkill suspects within SIX FUCKING HOURS of release
i liked that map
It's been almost two months and VOID hasn't touched it

Just ungodly amounts of frustrating that VOID is so ineffective.
Welcome to the club
D platoon kissing update when?
"bUT tHEy HAvE tO wORK oN aLOT oF thINGs"
The largest complaint by far is the a.i.
If they want to get a large chunk of heat off of them, why didnt they fix the ai in Hotfix 1 immediately.
Thatās why Iām sticking around
There's a lot to criticize, but I think y'all cross a line when you start attributing the problems to evil motives that aren't backed by evidence.
This week's announcement: There will be no announcement this week.
Why do they SWAT AI keep shooting each other? Just watched an officer execute another with his 12 gauge.
-30 Friendly Fire
A company being greedy isnāt evil itās a company being a company
not to mention, before they went on break they said in the announcements that in the week post 1.0 they were going to release hotfixes and then they just didn't do that.
Silly thoughts won
They're called VOID for a reason, they're a black hole meant to steal the souls from us
Maximize profits minimize effort
AI artists
I'm still stuck on No Crack creator fixing the ai in mere hours š
and VOID just sitting there for months
wait is some of the tat art actually ai?
tons
thats crazy
RoN is filled with time-saving measures like ai art while at the same time being full of important things that needed more work.
Sure, but stuff like the whole "they abandoned RoN to work on other games" thing is factually untrue and I know because I actually read the interview that started the rumor.
Good thing we got those trailer units though
What member of d platoon has the longest edging streak?
judge
They prefer to call it Pieing 
Tons of the game art
I donāt think the lab boys taught him how to jork it
and the entire captions isnt a script, it's also AI
Was Hatred meant to raise awareness?
nah hes sentient
I thought the devs were just edgy
yes
since hes like lab made he is resilent to stress
Absolutely not.
I mean things that can be hated do tend to spread quite easily
no not meant to raise awareness, that was a different thing
We're talking about that game where you play as a mass shooter
Never heard of it 
Good
I think youād catch Swan in a Japanese maid cafe while still in uniform
No I don't have it in my steam library why would you ask me that
Well actually š¤ all fps have you shooting a massive amount of people
Still in uniform as in he's still decked out in tactical gear, or does he have a sidejob there?
Both are funny
The LSPD donāt pay like it used to
And he gets an employee discount
Work benefit maxing
I feel like Prescott caught Swan at his second job
If you were a statue would you like getting shot?
Clip or it didnāt happen 
please record that.
i tried
my medal is wack af
wait wait show us the replay
oh yea
What member of d platoon has griddyād at the police station
They do that all the time in the marketing department
Do you think Swan watches anime on the clock
He probably got a work meeting called about it
Whats the least laggiest map in your guys opinion in RoN?
Mods can be used to add things or fix where thr devs failed to accomplish so anyone using them can have more pleasant gaming experience rather than just sit and wait for the Devs to add or fix those problems themselves
There are a lot of core elements that devs should have fixed themselves or already had in the game that the community shouldnt have to rely on modders for
Do you think a member of d platoon has a stripper pole in their house?
Probably 4U Gas Station.
Small map and not a lot going on in the surrounding scenery.
Yeah probably 4U Gas or 23MBPS
With how shit my device is, surprisingly itās Port Hokan for me. Thatās the only map I can consistently hit 60 fps
What about the beach house?
Upstairs the second floor for some reason gives me a lag spike when I look at a certain area
Yeah, I've gotten lag spikes on Ends of the Earth too.
some mods say "pending download..." but never start downloading??
I really donāt get it. How is it that the map with CONSTANT rain, gives me 60 fps. The rest, if not all maps give me about 30-50 fps at most with a lot of frame drops
Weird. It's so small and not particularly detailed
Yeah 4U or 23 MBps shits on my frames
Not very complex level geometry probably
Gotta take in account how massive that map is too. Thatās why Iām bewitched
Itās raining and itās a massive map
Before I upgraded, Brisa always nuked mine. It was the lighting I think
The rain doesn't matter really tbh
It should for me. Games with rain + a shit device doesnāt bode well. Minecraft rain shits on my frames
ye fr port hokan doesnt have a ton of intricate detail mainly just big props around the place
Elephant map also destroys my frames
For some reason when I go near the library, my frames fluctuate a lot
That's very odd. Rain is usually a very low impact special effect. Unless you're getting a bunch of extra fancy wetness post processing or something.
Prolly shaders had a factor in it. Since I canāt play Minecraft without shaders back then
extra fancy wetness
That's how I define a few things tbh.
Speaking of post processing, I turn that shit down to Low in RoN. Why tf does it make the game A LOT darker
Probably a lot of the pre baked lighting being done in post processing layer
Itās baking my laptop alright

