#[A Plague Tale] Dungeons and Dragons OneShot

1 messages · Page 1 of 1 (latest)

amber sable
#

Progress will be posted here. This won’t be done for a bit and recommendations are more than welcome.

For some general info: this will not be completely lore accurate as I am making it more D&D-like. Amicia and Hugo’s story will be happening like usual but the party will never encounter them nor will there be any spoilers for their story (aside from the rats) as some of my players have not played the game yet.

To start I have the sketch for the rat monster card

Absolutely NO generative AI will be used to make this campaign. I do not want suggestions from any kind of AI. This is human made art and will stay that way. Thank you <3

#

Oops just now realized how crooked the text is. I’ll fix that when I digitize it

amber sable
#

Another sketch for the bbeg. Like I said, while it’s heavily based on plague tale, it’s also d&d and so I’m making it a bit more whimsical

atomic mauve
#

This is fire and I want to play this

amber sable
#

this is my first time making a homebrew campaign so I am not guaranteeing perfection at all. You may end up editing it a decent amount once you get it

#

Alchemy is replacing magic in this world so they'll be using the recipes Amicia learns instead of magic

atomic mauve
#

yayyy!!!

whole violet
#

oh thats really cool

amber sable
amber sable
#

Okay I'm working on reformatting it so I can share it as a pdf that way it doesn't share my email in the doc

amber sable
#

This has the info for the races, classes, alchemy, and herbalism

#

The races stayed mostly the same but the classes are all reworked. They're mostly a mix of different classes to try and balance the lack of magic. They may be a bit unbalanced but my group is mostly focused on RP so it didn't matter much for my group specifically but feel free to change anything lmao

#

Once I have the story info I'll psot that here too

#

@somber radish is dming with me so questions can go to them too