#Recollecting thougts
26 messages · Page 1 of 1 (latest)
hlomien have levels of 210
which mean u only needs to be level 215 to get 120% additional damage
so, if u actually have same stats between 240 & 270, their damage wouldn't be different
I average hit 1-1.8b lines and only did about 30% damage before game over for run
ied?
boss damage & normal monster damage?
you hit average of 1-1.8b to normal monster with normal monster bonus damage
and boss monster uses boss damage, not the normal monster damage bonus
ex)
you have damage of 10,000
normal monster damage 150%
boss damage 50%
than u do 25,000 damage to normal monsters
15,000 damage to boss
Also, unlike the most of normal monster, boss like lomien has defense rate of 200-300%
which reduce your damage by 0-100% depend on your ied(ignore enemy defense) stats
ex) enemy with 300% defense rate, and your ied of 90%
(100-90) * 300% = 30% damage reduced
ex2) enemy with 300% defense rate, and your ied 80%
(100-80) * 300% = 60% damage reduced
unless u give me more info of yours,
all i can assumes are that u are low on 1. boss damage, 2. ied
also, if u have hard time finding safe time& spots for damage
it is best to tp, double jump behind lomien
cause their attack usually target front.
for damien, just dont die to 7/7 stacks
I have about 343% boss 92% ied 120% damage full buffed 42m range average
Crit at 85%
50k stats
I know mechanics are slightly below average but even then I feel like I'm just chipping away
try to reach bout 95 ied.
or maybe use oz rings to burst?
if mechanics are too hard, do more burst so u dont have to struggle
around 95 ied is optimal (without any defense reductions skills)
That much percent of ied makes a difference?