#classic-bowman
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Shiee ranger life? Or maybe even crossbowman life?!
I gonna be the first lv200 bowmaster
The lamest job right here
only geese becomes bowman
Hunter or Xbow?? What we thinking
Hunter fashooo
Hunter gang.

meow is out. thief gang forever!
i got thief and archer suggested. funny since the first 2 classes i made was shadower and an wa. XD
one of the oldest ms videos, 17 yrs ago.
edit: July 5th 2010 - for those of you who know bowmasters and marksmen who do much more damage than me is because i quit around the time horntail came out. i've never HT'd in my life (thus no pendant) and i have none of the new equipments that came after that period of the game, including chaos scrolls.
*MAY I SUGGEST WATCHING IN HIGH QUALIT...
im excited for the left thing to try this
Oh brother, looks like minor interest in archers 🐧
nothing new there
Thief and Mage are the biggest population as usual
Warrior and Bowman are the lesser lol
I'm a warrior
ngl I'm leaning Xbow so I can have access to cheap af gear lol
I raise you https://youtu.be/8BKb15bebW0
ZzArrow Lvl 13x
Class - Ranger
Guild - Everlasting
MapleGlobal
Server - Bera
A video about me ZzArrow Lvl 13x and my memories of my past MapleStory friends. I went so far on maple that i still play in honor of my past and present friends.
I hope you enjoy the video
~ZzArrow ^_^
In Memory Of:
BreadBoy
Momorain
Runa
Kyujutsu
Past Friends
P...
sharp eyes mule LMFAOOO
Mhmmm good idea lol
now that we're all adults we're all thinking the exact same way...xbow gonna be meta, BM going to be cheap 🙂
Xbow probably better since arrow bomb got nerfed?
Not sure bro
the passive on Xbow mastery do be a bit crazy if it works how I think it does, but I think it'll mostly bring your damage in line with hunter
since hunter attacks a LOT faster
I’m still trying to find previous guildies from the archer council on scania.
anyone know why im not allowed to send a message in ms-chat?
Because you're marked "Approval Required", probably. Go back to id:customize and make sure to click the right things.
From the lvl 50 playtest, it was reported most xbows had speed slow rather than normal iirc. Will play a big factor in dmg
Xbow is a little slower with more dmg and hunter the opposite. I’m leaning xbow but arrow bomb is so cool
I used to play Bishop back then, but I always wanted a Bowman. I remember I couldn’t attack with the bow when enemies were in melee range, but with the changes they’re going to make, I feel like giving it a try. Still, will it really be worth starting a Bowman and leaving Bishop?
Bowman always been my 2nd fan favorite but having to squishy aint it
keep in mind you won't eliminate the melee whack until you max mastery in the mid-late 30s
Bowman was my first char back in beta days, before I knew what stats I needed etc was a mess
Might actually try a fresh build in classic
Which bowman path was popular back in the day?
Bowmaster was the most popular
Towards the end of classic and getting close to BB I think people started realizing xbow shreds
And it got more popular
Which did you go with back in the day?
I had a ranger but barely made it into 3rd job
After playing Bowmaster you generally realize that Hurricane doesn't feel great
Or maybe you like it.. but none the less
Snipe is cooler
people always associate damage with cool
After playing modern BM I have zero interest in stationary hurricane
feels bad man
MM tho
Stationary hurricane is going to be a huge turnoff.
I will be choosing xbow for ice shot/blizzard. I love the animation
one of the main reasons i want to play classic is to use strafe
i am praying they do not do the same thing to strafe that they did to double shot, where by default it targets multiple enemies
Would be appreciated to have Strafe capable of mobbing, even if it's weaker than Arrow Rain at doing so. Much like Dragon Crusher/Furry.
Given fire/ice arrow and arrow rain/eruption, i think turning strafe into a third mobbing skill in 3rd job makes that skill type a bit crowded. I personally would prefer more predictable single target damage
I don't think they would change the identity of strafe. As you said, they already have 3rd job mobbing skills
Hot take: I really hope they change the Hurricane skill animation. I would play bowman otherwise but the big flashy spectral//radiant bow hiding my character turns me off
Damn people are so different. That whole skill is the only reason I ever wanted to level up my bowman
Never got there but watching high level players bust that thang open was just so awesome to me
Weird. I feel like it’s the ugliest skill in the game
How are bowmans/hunters/rangers shaping up to be tier-wise in classic?
i think its hard to put the classes into a tier list right now, but from the 5ish minutes i was able to spend on each class during the in person playtest i don't think any class stood out enough to be S tier, and no class was worse than a B tier
so between an A or a B i'd put them in A but i'm also biased
I always loved those magic wings flaring out and channeling magic arrows
Same. Thought the effect looked really good. Never got to use it myself though, so maybe it gets old?
I love the skill animation - althought will say that after playing ren, I need hurricane to let us move while we shoot
if you jump shoot you can move around while using strafe or other attack skills, so better than hurricane lol
thats what I was thinking as well
No please. Big epic skill shouldn't be that crazy. It should have limits! Also keeps the classic feel which is important
I remember reading somewhere that jump shoot isn't working in the playtest?
the classic kind works
Oh good
dude, I agree
I don't play as hero/fighter cuz combo skill literally covers your entire character
Right?! Actually I love the DK aesthetic and the skills look cool but it’s just a lot… it’s like 3x the size of the character all the time.
In the case of the bowman, I feel like it makes them look more like a mage than an archer. It’s some silly anime stuff and I know some people love it but personally it’s just not for me
The fact that so many mage skills are arrow based makes it funnier
Yeah wtf
that's actually annoying af
there should be more fireballs and lightning chains
keep arrows to bowman
Like fire laser would be sick
petition to change cold beam into ice arrow
Petition to change cold beam into arrow bomb
Petition to change Tyrant into Junior Mints
petition to honk
Scania man here, not a guildie but sure am interested 👀 All Bowman guild?
It was origionally. I've played on and off since beta. I still have my mark of the beta bandana on Scania. There were several Archer Council guilds named like ACEagles ACFalcons etc. We even had a website. I've only been able to stay connected to a handful of them and have been searching for them since.
Let's run it back in classic
Once it comes out I'll send you a friend request and we can start from there lol
I use to go squidding with Tiger, Suushi (sp? can't remember how it was spelt) and a few other high levels before they went full Maple addiction
I don't remember which, but my first character was a Hunter and I was in one of those ACE guilds.
My first character was a Hunter as well named NaTeNeSs LOL
I don't remember much. I lost access to that account and had to start over. My ign probably had Scorpio in it. 
I remember being given lv30 gear from someone.
Yeah, the community was massive and pretty good about handing out gear to everyone. I stayed with AC for years. I believe it was late lvl 30 I started there.
Xbow babyyyy
Archer or assassin. Help!
You won't need to farm/buy stars if you choose Archer. 
Shoot the arrow
I heard if you play xbow you automatically get a girlfriend
i can confirm that
Then again if everybody plays archer xbow scrolls will be cheap, please go archer it gives you 2 girlfriend
That sounds dangerous
What if I want a girlfriend AND a boyfriend
then you make a page and never job adv to WK
with the new change to soul arrow, will attack arrows now work?
So whats better xbow or 🏹
It's entirely up to you
Originally bow was preferred, and over time xbow has become a fan favorite
Which is better? We have no idea
Play something you think you may like, the grind is gonna be hard, and you don't wanna get stuck with something you don't like, but feel like have to keep playing bc you've sunk many hours into it
i like bow becausr legolas
i liked bow because hurricane was dope
So anyway, I started blasting.
XxLego1asxX
xbowman would deff be better. i believe arrow bomb got adjusted a lot and not in a good way. so iron arrow is better.
Ty for info
Bowman closeranged build.
Power Knockback 200% damage, 4 mobs, always crits.
🤣
Arrow Bomb spread was improved. It's just not many maps can take advantage of It's vertical range. Iron Arrow is consistently good on any flat/platform map.
(Won't be in Classic)
Example of a map Arrow Bomb would exceed Iron Arrow.
i also think that crossbow mastery is better with 20% chance to ignore deff
I am excited to play xbow, never played one before.
Xbow is probably better during second and third job, but regular bow is better in 4th most likely. The avoid from mastery has good synergy with hurricane, you want to have better up time and dodge attacks. I don't have a lot of faith in them fixing snipe.
will have to see what they do with 4th job really
4th job needs to be heavily revamped for every class imo
Risky
4th job was really the beginning of the end for old maple
This is true
I'd like for class distinction to begin as early as 3rd job.
In hind sight it really is pretty lame that warriors are slash blast spammers until 3rd job (and sometimes even 4th job).
Where as 3rd job Snipers/Rangers are almost the same except blue or red.
I don't want to share strafe with Rangers, gimme something different like a ballista or something.
yeah that has always been lame.
Warriors and Bowman got the low end of the stick with the skill diversity.
Heck No idea why archers get final attack honestly at all.
3rd Job is essentially a reskin, like a copied homework assignment between both archer classes.
Final attack could fit into a Ranger theme of sending out tons of arrows, but should in that case probably increase the amount of arrows for the main skill, not a basic attack afterwards. As for snipers, it should just be removed
Final attack should just be a passive. Where you sometimes shoot a extra (soul) arrow. With highly reduced damage.
Have it work with strafe. Etc.
Can still be useful with hurricane, and be like a guaranteed or high chance to activate on snipe.
Its better then the free spare SP to spend in 1e job that it is now.
Yes just a 30% chance Strafe does an extra line for instance, or you get a weaker second bomb. For sniper you could do something like the current implementation though, combining it with the idea of a super powerful shot. But maybe have it require multiple guaranteed charges to build, instead of a random chance?
Sniper gains a buff that reduces movement speed for significantly increased range.
Snipe has unlimited range and can actually kill instead of leaving at 1 hp.
Honestly having final attack work differently for every class is just confusing you may as well just replace or rename it.
Well yes it wouldnt need to be the same name. Just saying tweaking it in slightly different ways has it fitting the different classes a lot more than having a similar implementation for all
Final attack is garbage, salvaging it is not worthwhile. Whatever underpaid intern at Wizet that was freshly out of college who designed it should be fired a second time.
Probably the same intern who gave pages a stun
Yeah, i will not be going the new mastery that slows on crit.
It is super anoying when mobs get stunned / frozen just out or range. So you you have to wait for it to finish or walk closer for them to be in range again.
However it is implemented, it would have to somehow work with Hurricane, no?
would be cool, but it doesn't have to necessarily.
only if you assume hurricane to stay. Especially when it comes to attack speed it had some quite bad quirks
I’m on team “get rid of hurricane”. Lame skill, lame vfx, felt more like I was playing a magician than a bowman. Honestly looked like it should have been the next level of Holy Arrow for bishop
im on team ''get a goose pet''
I’m on that team too
I think if arrow blow was buffed, it would be the meta choice definitively. Though I suppose, it depends on how much.
Right now it's an interesting decision, and some people are going to go one way or the other. Arrow blow provides reliable knockback to the mob resulting in less potion usage, and it's also easier to clear the mob you're actually trying to, also defense calculations favor a single large hit. Double shot however, overall, will output more damage due to crits and less "wasted" damage. (Overkilling a mob, whereas if the first arrow kills something the second one will move on to a new target)
Keep in mind both of them have already been buffed from vanilla
Would prefer to exaggerate the only useful thing about original AB. Make it a utility skill that does increased knockback.
Arrow blow could have an ignore defense factor in there which would buff it but not make it the obvious choice. Or defense debuff wtv
Ignore defense will have almost no impact until endgame.
Xbow already gets that passively too.
Some mobs buff their own defense but also double shot is more impacted by them since it calculates it twice. Like golems for example, if defense remains the same then yeah it's not much.
Im not trying to make arrow blow better than double shot just more competitive.
And yeah xbow has that mastery passive. Which is why maybe debuff is a better idea
Also if strafe works the same it could work the same as double shot and man that could suck
It could just end up being a dud aoe at times
Ideally, they would rebalance all the mobs/skills in the game to make stuff like this matter more. But I don't think Nexon America is willing to do something of that scope.
Probably not, im surprised they kept it that way. Pretty much the only class in the game with this specific issue lol.
I am curious how ppl will feel about double shot in practice. If you mess up you probably would have been better off using iron arrow or arrow bomb for damage.
Mage has same issue with their two attacking skills in 1st job. It's just a legacy thing from pre-beta Wizet days that somehow still exists.
Just want to note that defence does not favor large hits the way it is implemented in maple, as it effectively lowers your range, and does not apply as a flat reduction per hit. As for crit, that point only applies if they keep additive crit like the old game, which I believe people have shown not to be the case? (Correct me if I am wrong)
Correct for both, defense is rolled as % reduction of the damage not a flat reduction, and they are changing crit to be multiplicative.
This makes it so arrow blow and double shot are **identical **for average DPS (more likely to hit a crit with double shot due to two rolls, but the crit value is lower since it multiplies the base damage of the hit). This means even if you crit more often with Double Shot, the **multiplied **damage value of the less-frequent crit from Arrow Blow makes up for it in total damage output.
Overall, since DPS is identical:
Double Shot = better if mobbing since it avoids the overkill damage loss with the new mechanic of hitting a second mob if the first one dies.
Arrow Blow = better if the monster needs extra damage to reach the knockback threshold.
So Arrow Blow can do a better job of keeping mobs away from you if that extra damage on 1 mob breaks above the threshold required to knockback, rather than Double Shot instead splitting and applying damage to 2 mobs and not reaching the damage threshold to knockback either of them. Besides this, Double Shot would be better due to the new splitting mechanic, so long as you don't care about the knockback when other mobs present, as you wouldn't "waste" damage by overkilling like you would with Arrow Blow.
It seems like these would have no practical difference in 2nd job once you have another mobbing skill. Since if you are using AB or DS to clear a single mob, it would do the same amount of damage.
Maybe the niche ability to strictly target just 1 mob is the main difference
I guess you also get 1 extra SP to put elsewhere if you go Arrow Blow since you don't gotta use it to unlock Double Shot
yeah that about sums it up
my drastic oversimplification is double shot is probably marginally better during 1st job, and arrow blow is probably marginally better during 2nd job
but its close enough either way that it'll come down to personal preference
yeah pretty much
I like the idea of arrow blow just to be a bit off meta.
Didnt people confirm in test that it only splits if the first shot kills? And if not, it always fires both at the same enemy?
during the pc cafe test, its written on the skill tooltip it will always hit 2 mobs if theres at least 2 present
Ah okay so other way around, i see
''hits up to 2 mobs''
That is not the same as always prioritizing 2
well it will if theres two mobs present in range when you use the skill
Tbh always hitting 2 would be slightly better since kb is calculated from damage per line anyways
Confirmed? Havent looked at the recordings that much
things might change depending on the feedback they got during thy pc caffe test, but thats how it was during then
Nice nice
As mentioned, thats actually slightly better than the other way around, as it allows kb on 2 mobs if strong enough
If strong enough but you'd probably be better off using your second job aoe skill in the long run.
Kinda dilutes the damage in a way where the skill is inefficient if the target is not on a single target.
But that only matters after level 30
Ofc your 2nd job mobbing will beat 1st job mobbing
Yeah ofc just following the logic.
Interestingly strafe could be beaten out by the 2nd job skill as well if it works with the same logic.
is bow smack still a thing?
until you max mastery, yes


goose arrow > arrow bomb
I'm a big fan of the vibe here in the Bowman channel. Chillest class
You need at least 130 IQ to be a bowman
You need at least 4 int to be a bowman
You need at least 1 goose to be a Bowman
How can I acquire 1 goose 
They don’t want you to know those, but you can just take geese. They’re free
Same with ducks
how many cornish game hens to a goose
Are you going to gut them?
Probably

Strafe should allow you to move during its animation.
Pretty much no skill does that unless you mean jump shooting
No, I literally mean continued movement along the ground while the attack animation plays.
Yeah nah, thats some wild hunter stuff
Also they should be able to ride their eagles, flying and shooting arrows too lol
Worth 1 summoning rock
I'll honestly settle and be happy if they:
- do something good with FA
- make 3rd job not a look like a copy/paste job... like a college kid copying homework and changing a few answers lol...
Yeah, Fire Arrow and Arrow Rain , can't combo , same dmg
I mean, this would make it more of an actual "strafe"
im into it
maybe just allow reduced movement, less movement for xbowmen
I think my favorite part of Bowman is when they shoot the arrow
bold but true
What everyone is thinking but no one dares to say
anyone have a video of bowmen using final attack back in like 2004-2008 days?
That useless skill, that every guide and advice ever told you to skip? Yikes... Goodluck finding that. It has got to be like a job guide video where they show all the skills.
https://youtu.be/ilroKvG63Mo?t=119
its a jumpshot tutorial lmao, but theres one moment near the end where a FA triggers. This video is 18 years ago, so roughly 2008
This is pretty difficult to find haha
I made a Guide how to jump shot, i hope it will help u guys :D
That you found it at all is incredible.. searching those floppy disks must have been insane.
lmao, that's the bowman I remember
Doesn't Togain show off final attack in his Bowman class retrospective
I wonder why slash blast final attack on warrior did AoE, but bomb arrow final attack on archer did not
I wonder why they divided SB FA across all affected monsters instead of it doing full damage to each one
I think that was because it didn't cost any MP to use FA but it did to use slash blast, even though it was dumb
Final attack now destroys your weapon, like when u scroll a 10% dark scroll lol
Final attack like it's name
ok guys the strat in start is just equip a axe and kill slimes and mushrooms because we gonna be too poor to spend with arrows i am right?
it be another way, but i dont see see myself bieng strap for arrow money
most of us would already save on mp pots for a while by just basic attacking
10k arrows should be enough until maybe lvl 25 ish, if not 30
I'd rahter be poor then be a temu warrior
I'd rather be born into a rich family than be poor.
arrows cost 1meso per originally at least. You easily earn that back from monsters, and its worth not being a worse warrior
If the game is like vanilla then yes you'll want to use a melee weapon probably until level 15. However because this is a modern game, they will probably give the player a little bit of meso. If that's the case it'll be less necessary
Im going for arrow blow max hopefully it's easier on the mp
Don't think pots will be a problem tbh. or arrows.
I imagine more people will be willing to sell their arrow drops
Just walk up to someone and offer to buy all their arrows for 1meso ea or whatever
1 meso each is what the shops sell them for, better to do 1 meso per 2 arrows
They NPC for 0 so both players win
Just make a girl archer.
Free arrows for days.
lol
1 meso per shot is negligable. Even if you need 3 double shots to kill a mob that is 6 meso. Even the weakest mobs usually drop around 20-30 meso
Caring about arrow price is really not a problem
I don't think snails drop 20-30 mesos from memory but maybe it's different in classic. I don't think those kinds of mesos start dropping until maybe ribbon pigs at best
but yeah I don't think arrow costs are really a thing post level 15 at the most
Snails also dony require many shots, being lvl 2
You only need to look at lvl 8+ mobs, which are ribbon pigs, octopus etc.
Dam cant wait for classic. I see I even have my old bowmaster video on YT 😄
https://www.youtube.com/watch?v=OvZQXRuKsik&t=4s
you just mogged the shit out of this whole channel
crazy
Good old times 😭
I was level 160 on 180 (I dont remember 😆) when 4th job came to eMS.
I mostly hunted on Anegos. 1h solo
All Final Attacks have a 35% chance to trigger at Max Level 30 as of April 2026.
Bow Final Attack is 100% to 3-target.
Crossbow Final Attack is 270% to 1-target.
Fighter Final Attack is 180% to 3-target.
Page Final Attack is 300% to 1-target.
Spearman Final Attack is 280% to 1-target, and 10% of that is lifesteal.
consolidation post
is this fr? ^
BOWMAN
- Critical Shot - Increases critical rate by up to 20% (initially 5%) and critical damage by up to 15% (initially 1%).
- Amazon's Judgment - NEW SKILL: Requires level 3 Critical Shot. Critical hits now have a chance (initially 55%, guaranteed at max) to inflict Slow, reducing enemy speed by up to 35 (initially 20) for 3s.
- The Eye of Amazon - Attack range +150 at max, initial buff is now +10
- Focus - Now requires level 3 Eye of Amazon, avoidability buff is now 25 instead of 20
- Arrow Blow - -20% damage
- Double Shot - Now hits up to 2 enemies, -10% damage
- Blessing of Amazon - REMOVED
Archers 1st job
Double Shot NERF
155% -> 120%
Arrow Blow NERF
310% -> 240%
yes
damn double shot split damage is gonna feel like crap
you basically lose dps if you aren't managing your skills properly by the time you have your second job mobbing skill.
Is this a nerf from what we already saw in the PC Cafe test?
All classes have reduced dmg on their attack skills.
The only potential buff is final attack but we have to see it in practice.
If we can’t do the jump attack that would suck
where are you getting this info?
that one datamined paste
ty
it's not linked in this server, so i assume posting the link is bad
ya i found it, ty
I think there was no jump attack on the in person test, someone correct me if wrong though
yeah it was clunky and not really a true jump attack like sins
Boooo want that back lol
Its a bug caused by multiple inputs in the same frame lol
So they havent excplicitly patched the old jump attack bug, but no true jump attack
bowmen didn't have real jump attack back in the day, you could force a jump by skipping a frame, but the arrow would still go along the ground
mages could do the same
every single attack in osms sends the hitbox on frame 1
(dunno about modern)
im fine with no jump attack but bow wack needs to go asap
I think bow whack is part of its identity, you get a ton of range and need to use it properly
not even mages get that range
ye I always thought managing distance was part of being an archer
power knockback has a purpose now too although I thought the playtest looked goofy how you could forcibly move entire crowds so easily
If Bow whack leaves, power knockback is ueless.
With the power knockback now working 100%, bow whack doesn't sounds that bad.
Last time I checked, you can max everything while leaving knockback at lv1.
Bow wack should've % to destroy your weapon like when u missed a dark scroll lol
no no, only for assassins
kind of a waste for me tbh, you dont need booster and soul arrow maxed.
kinda counter intuitive but max power knockback is stronger than iron arrow
- 100% crit
Warrior Archer time.
big if true
I love the offmeta stuff people come up with, you could go full luk on cleric because heal scaled slightly better with luk, or airstrike had a higher max dmg than mage ults if you built str
slash blasting stronger than warriors
hunter seems kinda spray and pray with this FA. I'm kinda torn cuz i was gonna go crossbow but hunter seems more fun with this change.
I'm still processing the fact that they removed bow whacking only to add it back in. I can't fathom why but then again I don't understand a single decision Nexon makes
they openly say they're testing things out, now's the time to do it
I think they heard everyone saying "QoL" but I've always seen it as a mechanic the class is built around
hence power knockback existing but also things like puppet
It'd make sense to stay up in the air for 3rd or 4th job imo
it made no sense to not have whacking but have power knockback and slow on crit
yet also sins didn't have it at all as well
Sins response to knuckle punching is to not be there, hence FJ and haste.
Archers don't have such tools to reposition
200% bow whacking with auto crit is very silly when you think about it, if it didn't knockback it would be a stronger warrior.
if it's just 200% dmg on the skillcard it's probably not stronger than warrior, warrior weapon damage multipliers range from x2.5-5, I think bow whacking is x0.15 or something, slash blast at bare minimum probably does 8x the damage of power knockback
even if I'm misremembering or they changed it, I'm confident the end product will be slash blast is stronger
I think they are also trying to justify the status effects
Slow - Stun has a more realistic use if it matters if mob distance matters.
It is not useless for hunters, who need to groups mobs tightly for bomb
Archers have more range now, it does help
Also sins can jump attack, helps them not punch too
I hope the stupid wack will be gone though, it's an anti-fun mechanic
Both for sin and archers
I think it’s also balancing, ranged characters have natural advantage on the game so it comes with some drawback
For those at least who have the longest range
bowmen who camp zombie lupins for 40+ levels using bomb arrow: "they should remove bow whacking!"
It's called "it's a beta and they're testing things out"
I'm so tired of all this "Nexon bad" at literally anything they do. Do you people think the way game design works is to just do the first thing you think of and NEVER tweak things at all afterwards?
I understand the concept of testing changes and reverting them. If it was a bad change, I would totally get it. If it was a mediocre change, I would totally get it. If it was a good change, I'd be a little confused as to why they'd roll it back. It's a great change. It's something that was met with overwhelming support from the community. I didn't speak to a single person on this Discord who said, "yeah no the removal of bow whacking sucks. We should bring that back". THAT'S why it's stupid. They took two of their best, most popular changes and threw them in the garbage.
Still not confirmed they actually did that.
Also out of curiosity, what was the second?
It is confirmed that as of right now, they did. It's not confirmed that they won't bring it back by the time the test launches
Fire arrow
Bruh
Fire arrow completely outclassed poison, why did f/p need two mobbing in second job?
I've seen plenty of people agreeing with both of these reverts, it's almost like every person isn't going to have the same opinion or something...
No it is not. It is confirmed they removed it from the mastery. You dont know if you bow wack at all anymore. That could have changed together
Like I said, they always choose to make things less fun as a final decision...
I think the really hilarious part is that they have all these "tests" for a game that already released 20 years ago, they're just making balance changes and a new zone (as far as we know right now because they tell us nothing). It's taking a ridiculous amount of time to release because, as per Inkwell, they want to make sure they get it right. So they have all these tests and the features that are most popular with their testers, the ones where they're like "This is amazing. We love this change", somewhere in Nexon they're like "ok get rid of it"
Oh boy this "20 years ago" thing again
This is NOT the same game they made 20 years ago, it's built from the ground up, different skills, different formulas, different quests, item stats mob stats, new content.
It's literally titled "Classic World"
Yeah and it means something
Are you serious right now
I obviously know it's not an EXACT replica of 20 years ago. Like I said, balance and QOL changes (many of which are just being pulled directly from modern maple).
Well we already know it's not that, if that bothers you, you might as well leave now
But the vast majority of the game will look the same, as it's meant to.
if you scrolled up like 10 sentences I said "I think they heard everyone saying "QoL" but I've always seen it as a mechanic the class is built around," I've seen similar things about fire (triple) arrow whether it being considered a clunky implementation or whatever else, I personally like the archer change since it's less auto gameplay and gives his other skills purpose
the removal of bow whacking sucks, they should bring it back. anyone who disagrees is a modern mapler, not a classic mapler, thus invalid
Take something like Double Shot since we are in archer chat. NO SKILL in old maple worked in this way, where it could hit multiple, but could also apply all attacks to the same target. That takes time to develop, getting the idea takes time, making sure its not buggy takes time
It doesn't bother me at all, I like it. Doesn't change the fact that it's not a "new game" with "different skills". It has the same skills, most of them tweaked for balance, and it has like a couple additional skills/replaced skills
I think it's cool they can do this but I'm lowk gonna take arrow blow and be mad when strafe does the same thing
We have a purist here. I bet you do want a 1:1 recreation of classic maple, right?
DS changes + triple FA makes me think they doing Hunter like I always wanted it: How many fucking arrows can we fire
no, I want classic maple but good, and bow whacking is good in classic maple
What's good about it?
I also would prefer good kit to deal with wacking instead of removal (buffs to PKB, slow on crit they added etc)
read my reply it's an actual argument
Class differences
class diversity, rewards skillful play, makes bowmen play differently than mages, has trade off for extra range
One of my main gripes with old archers were that at 3rd job they felt much more like a mage because of AR/Eruption
yea and it sucks that's one of the best ways to play even though they're not as mobile as mages
Your argument is "because no one else has to do it". Got it.
Yes.
Exactly
Just like no one other than warriors need to walk up to every mob, and do stuff like pulling to get around it
yes, that is a good thing, and you are showing why you are a modern mapler thus invalid by not understanding this
Heres a vid from the playtest of a guy explaining why fire arrow should be single target
but also assassins have to do it too so
they just don't get knockback on claw hits
oh shit didnt know it worked the same as new DS
You're "everyone liked it" argument if straight from your ass, they make changes BECAUSE of community feedback, not in spite of it.
I'm not a modern Mapler I quit after Big Bang so you can stop with that
You're the one who started this crap by calling him a "purist" can we just not with this modern vs classic maplers crap
honestly fire arrow being multi target or aoe could come to fruition if they just made poison a mechanic that ticked at boss's hp and maybe debuffed them instead of being a really weak aoe, it hangs in the balance based on the other skill's function
Classic world is going to be diffrent from both anyway
idm either way though
if you're post ossyria, you're modern
I remember watching the rankings on the websites for the highest level players
I bet it'll bring a lot of viewers to a live stream
drop everything and become a live streamer opportunity
All you need to do is have 15 friends who can rotate being in your party while you spend 16h per day gaming
I really wonder how high we can get with only 2nd job
idk anything about that far back, I started around when fangblade started passing players and quit sometime after monster carnival pq was big
getting through 60+ as only 2nd job with only victoria was really difficult since tauros weren't the greatest thing in the world and gear was so limited
but we'll have ossyria at least on classic launch, but I don't know if we'll have wolf's wood and beyond since that came later
You also have a kinda dead spot 50-60 with only victoria
Also Ossyria not confirmed for launch
I think they said it is confirmed for launch, mimicking the global release of GMS
so we should have orbis, grupins and bottom of el nath to yetis, just not wolf's wood
Hmmm I would not count on it unless someone can point to a source. There is a lot of random shit people say that others take for fact for some reason
oh cool forgotten hollow does this
I swear I heard it directly from a trailer and announcements but yeah I might be wrong, I'd be happy if there was no ossyria at launch and we all populated victoria island and sleepywood dungeon together
Pretty much just the original teaser and the interview at maplecon are all we have of official info
i personally cant remember ossyria from any of that, but might be wrong
Inkwell:
I think it will be different, but no guarantee. We already prepared El Nath and Ludibrium. It’s in our depository. We are ready to release, but we are not doing that. A lot of the new content like the Forgotten Hollow is totally new content.”
Ty galbarix. I read that more as they are preparing content to have some updates after launch, but might get some on launch aswell
We are ready to release, but we are not doing that
lol
You would respond to that lmao, he obviously means they could release it now, but it's not in a good state, they made multiple changes after that announcement, so they still need to tweak things
I mean, obviously. Obviously "we are ready to release" should be interpreted as "it's not in a good state"
Dafuq you "lol" at then
You were the one going all "I never know what Nexon is doing" and "They already released the game 20 years ago"
It's sarcasm. Those two statements mean two completely different things.
Right, a human being would never misspeak when saying something on the spot
Anyway, regardless of what he said, we know what's happening, things are still being changed, and it's not releasing yet. They aren't going to suddenly release it sooner because people make fun of what Inkwell said.
You can continue malding about the release, not really accomplishing anything, just being toxic for 0 purpose at this point. 🤷♂️
lol
Yeah. Inkwell did misspeak a bit in the interview with Dinofries too.
Example: he said "if the Black Mage never died", but I think he meant to say if he was never unsealed instead and never came back? Because he died during modern Maple lore.
People gotta scrutinize every single word to have more reasons to go "nexon bad"
So much for "We're all adults now"
I mean nexon is bad, but that's irregardless of this lol
You're just an apologist
LMFAO
I never once tried to be an apologist
All of Nexon's bullshit P2W, and straight up scamming with rates is not even comparable to going ballistic over someone misspeaking or making a slight change to a beta
There's countless things Nexon deserves hate for, this is nothing
They only even started with this classic stuff after Maplestory Worlds made them realize they can make bank
And modern maple is an unsalvageable shitshow at this point
No one is going "ballistic", I literally said "lol" and you went off 🤣
OK
You were complaining about changes earlier, and I'm not even talking about you exclusively
It's not a single miscommunication issue. It's the collective decisions Nexon makes, including all those anti-consumer practices you listed, and their horrible communication. Announcements of announcements, announcing Classic Maple over a year before we ever even get a roadmap let alone a release date (we still don't have one), on top of that saying "it's ready to release but we're not gonna", calling the closed test 2 weeks then making it 1 week, having several tests only available to CA locals and then making a closed test that is also mostly CA locals, the day-old announcement that we could "double our chances" of getting into the closed test through some BS Instagram PR nonsense when it's actually just a 20-ticket giveaway. I could go on forever but I won't.
Listen up you weenies. Take that shit to the general chat, you're killing the vibe with your ackshually-ass argument.
Everyone moved on from this ages ago, don't know why bro had to keep going lol
You're really only perpetuating things further by saying this after the last comment was like 3 hours ago...
No way you had to get a double-dip response in, 26 mins apart. Lord Zerobillion the Ackshual.
M8
this was beyond over
you see what this guy is posting
Who's "killing the vibe" here
archer go pew, hehe
I am watching old MS videos of my class (Archer) and damn. These EQ were so pretty. I might wait with buying NX eq covers this time
Is FA for bowman or xbowman better?
I like single target more. More useful, more often.
Such a carefree class ... nothing to worry about
it's a bit annoying as 1st job with such low damage without mastery unlike sin or mage and it doesn't have free basic attacks like warrior or bandit, but it picks up at 30 very well
I never played an archer past 1st job back in the day so I'm looking forward to it. First job is buttcheeks no matter what class you're playing, all about the early game experience 🙂
assassin and mage 1st job aren't so bad really
ye they had mastery in the first job, while the rest access in 2nd job
Its like a fake mastery for sins and mages
but better because it's built in and saves skill points from needing mastery skill
I might main bowmaster
thinkng about shooting arrow rn
I just shot an arrow
You miss 100% of the arrows you don't shot
You shoot 100% of the arrows you shoot
Technically you also land every arrow you don't shoot
You hit 100% of the arrows you don't miss.
you take 100% arrows to the knee
The tip of the arrow has a 100% chance of being on the tip of an arrow
The arrow knows where it is because it knows where it isn't
An arrow, once released, cannot be called back, so aim with care.
The mitochondria is the powerhouse of the cell.
Are we thinking that bow or xbow is better based on what we know?
If there's bossing probs xbow, mobbing and grinding probably bow.
Until hurricane 🥲
I would say the opposite. Bomb arrow hits only 4 now. Iron arrow seems to be the best mobbing move in classic right now.
ya, a bit more situational tho since arrow bomb can travel diagonally and explode in a raidus
Arrow bomb also situational, requiring you to clump enemies as the explosion area is quite small
my enlightened, nuanced, and educated take on xbow vs bow: it depends
Ye I dont think they are far apart atm
Kinda limited how far it could be with just a slightly different FA and different main attack
I think xbow will have better mobbing in terms of practical application, but both should excel on specific maps.
Ye might be easier to have a long range flat attack hit many mobs than an AoE explosion, but in ideal scenario for each Im guessing equal
Xbow is going to do very well on the new hhg map in deep hollow.
Yep. Just grab lvl 1 or 10 in PKB to keep mobs off your ass (if we have wack) and go ham with IA
Im assuming FA triggers on arrow bomb and iron arrow as well.
Then id still think hunter is better for mobbing
FA is my biggest need to know tbh. Huge implications if it doesn't have animation.
True
It needs to be no animation or really short to feel good ye
But then it could feel really good
Any streamers today for bowman? Any for crossbowman?
fa does trigger on 2nd job mobbing in osms, but it only hits one enemy for some godforsaken reason
Xbow still will
should be in the town park of henesys, the portal up above past the marketplace portal, then far right
you should be able to use the horse archer statue to teleport right next to her building
How much str do I need for job adv
it was originally 35 I think
What did they change with the vertical range for bowman/crossbow?
good news and bad news
good news is you can jump attack
bad news is it defaults to bow whack
Any skill builds that need to be pinned yet?
No requirements here afaik, when I advanced
Whats the general math on str to equip Bowman stuff? Lvl +4?
Str = LVL for ranger
Str = LVL - 10 for xbowmen (You still need +10 str for current level armour tho)
What is new accuracy formula?
Talking about RMT keys in the maplestory discord is crazy work 
why is it that its different for bow and xbow?
is it?
bruh dont ask me, im asking @soft birch
If there is a difference it would boil down to stats required to wield a bow vs crossbow. Thats literally the only reason to take any secondary stat on archer aside from job advancement and other equips since we get acc and damage from dex
I'd have to look up the equips to know for sure, but that would be the one reason xbow would have a different str requirement than bow
i wonder if thats what they were alluding to, that would be wild if it was true. would totally change how we think of the different metas based on dmg output
I mean you get a little bit damage and bottom end damage from str still but typically you try to pump into str as little as possible
Obviously things are subject to change in Classic but that is the strat traditionally
How are people deciding between arrow blow vs double shot
I feel like the output is the same
depends on the amount of mp used per each one , damage, and amount of arrows u got
double seems more meant for grinding. since it will divide the arrow shot between 2 mobs.
One note for arrow blow is it’s easier to get knock backs with it (one big hit vs two small ones)
But with crits in the mix double shot is probably better DPS. Two chances to crit
i keep seein people say that, but didn't the crit formula get changed tho? so while there's 2x chance to crit, the crits are a multiplier on the damage. so the crit damage will also be cut in half on the smaller hits. so it's relatively even between the two imo
apparently people said even bowman is struggling to hit in kPQ
Nexon really messed up with accuracy lol
It's level difference. King Slime is lv32.
Was there a level restriction in beta? Or just base on accuracy and avoid of monster?
Don’t remember missing in kpq back in day
Low key I’ve moved some points over to focus to let me grind in higher lvl mobs and it’s kind of working
I'd like to try out the game. Due to the time difference, I can help you level up while you're sleeping. Is there anyone who needs this?
Did anyone test mastery and final attack yet?
How much accuracy do I need to hit blue mushroom?
hey yall double arrow is ass isnt it
i tried between the two it seems like arrow blow is just superior overall with the exception of multi mob cc...
maybe its better when we get FA?
which is quite a big aspect of maple
It’s nice cause damage overkill/flow will go to second mob
And if you have enough dmg to stagger with double shot, you get much better CC
how do you get arrows at the start? just buy from store?
yep, also drops from monsters and using a melee weapon in slime tree for awhile
and hope other non-archer players give you their arrows for free
is that how people got them before you could craft them?
yes
thats nuts
1 mesos per arrow I think, and even the weakest mob gives 5 mesos average per 1 arrow
so once you get out of the super early game, arrow management never bothers you again
makes sense, really good they added crafting for it then
addtionally, second job gives you a skill that makes you able to not consume arrows any more
does double shot do more damage than arrow blow, even though the damage is 240% vs 120% twice?
crits basically add damage per line
in osms, crits would add +50% per line, so double shot and arrow blow are effectively 290% and 340%
dont know how crits currently interact
contrary to many expectations, monster wdef just affects your range; there's no post-mitigation damage
They do the exact same amount of damage (yes, even after factoring in double crit chance versus crit damage multiplier). It is entirely based on whether you want the second arrow to hit another mob after the first one dies, or have better knock back from blow.
seems not worth given higher mp cost and current potion scarcity then
They are now multiplicative, so its the same damage
I still think the concept of double strafe for bowman and charged shot for crossbowman is cool
I was initially skeptical of double shot and thought I'd doubtlessly go arrow blow, but I've been using it in the online test and despite only being able to hit 2 mobs it is really nice to have a mobbing skill
I still think I'm going to go with arrow blow, but the decision is way more like 51/49 rather than 90/10
One of the main reasons being in the wild-west of a new server, being able to tag as many monsters as possible helps a lot with 10 other people on a map
If a platform spawns 2 monsters, you want to be able to "claim" both of those monsters, otherwise someone is going to come along and take the other while you're attacking the first
Ye it seems in discussions people are quite split. Which I love
Is it already known what is better xbow vs bow?
i dont think one will be strictly better than the other
why does it matter if bow or xbow is better if it's a beta
they are so similar early, xbow more focused on ST, so they will be better in different maps for farming
i need to know which is meta

I dont wanna invest hundreds of hours in a class that will not be invited to parties
Or boss runs
it's closed beta
i would be more worried if the archer i'm inviting has points invested in int or luk instead of what weapon the guy is holding
what boss runs are you going to have in closed beta
It’s also information for actual release
information in which the numbers are subject to change upon release and thereafter
and your characters get wiped
mage
ye we dont know that yet so
Seems they trying to rebalance though, so hopefully everyone will be invited
How is the xbow class?
What is the best career choice?
The one you want to play every day
how long did it take for them to give you closed online test permissions?
Trades probably, STEM is rapidly falling off because of the huge saturation of the fields. But mostly depends on what you enjoy doing for half your life.
real talk - play what you like. Or if you have a specific goal like PQ focus or end game bossing focus, then wait till after the tests cuz they're still changing things between now and official launch.
Fast
Is there any news about when the public beta will be available?
I haven't heard baout any myself
There was no closed beta (and probably wont be) so I wouldnt expect public one
5 seconds · Clipped by Vaselinator · Original video "maplestory classic world preview (provided by nexon)" by dinofries
Didint they removed bow wacking in melee for bowman?
No longer the case for current build of the game.
Yo ngl that FA looks kinda sick
Do it still stop the animation and slow down dps?
This is a closed beta. Just because they're calling it a "closed test" doesn't change the fact that it's a closed beta in every way
why is accuracy so tough D:
they over did avoidability and I suspect it will get fixed
Guys what stats do I do at the start? How much Str do I need at level 10?
folks, what is a good place to train at 18? Im bleeding money on Bubblings
I know u mfkers know how much str I need to put in for starting stats xD
stop gatekeeping
seems like bows require str equal to their level req and crossbows are -10. So lvl 15 bow req 15 str and lvl 15 crossbow req 5 str
at lvl 10 you dont need any atm
ok ty boys. any tips for skill order?
any training location tips for archers the grind is tough
I hope we get some help soon, archer grind is tough
i third this
Damn is the maplestory or linkedin lol
they asked for best job choice bro xD
Best job is garbage men, costco, working on an oil rig
I shall dream of the crossbow thunk sound tonight 🎐
Hunter basically unplayable with arrow bomb not hitting even 1 inch below you
Iron Arrow has better vertical range than that.
Yeah weirdly, normal attacks are suffering too so i think as a whole archer needs work. Especially if whacking is gonna be a thing.
If it's their perk that they have low mobility and low survivability but high vertical and horizontal attsck range so be it. But they need something.
wow shit like this has me worried for the launch
any decent alternatives to monkey forest 2?
we need attack jump for archers
Wow. I was going to come ask a question about arrow bomb vs iron arrow but seeing that video makes the point entirely moot.
Good luck to you all
bomb arrow is supposed to hit upward and downward, it used to farm zombie lupins from a platform for a long time
yeah, it doesnt even hit where the animation of the explosion is going
bomb arrow draws a box around the point of impact
this just looks like it draws a line between impact and character
can you show?
It's like the worst parts of wild hunters main mob skill and hunter's arrow bomb combined.
Straight line, no explosion, no piercing
@limber dawn Check the video above
This cant be true how you destroy this class
Dota 2 arteezy?
Guys legitimately, they definitely had feedback about the hitboxes from the first test. I'm starting to actually think they're doing it on purpose, maybe to prevent safe spot grinding or something?
Genuinely confused why it's still an issue when they would have had feedback on this already
dam it sux... the main purpose for choosing bowman is to use arrow bomb at lupins ....
i think thats it, they dont want archers do have a safe spot to farm
the Newties Preservation Society lobbied for this
No one is playing Bowman, are we cooked chat?
They nerfed the archer class?..
Unless they change something I’m not gonna put myself thru this hell again for launch
Oh no.. I was going to start with crossbow (original main) sounds like they suck now?
Personally not a huge fan. The hit boxes are cooked now.
Crossbow might be okay though, I haven’t tried it yet.
RIP archers
im sticking to archer no matter what
it feels pretty much how i remember it from original release, outside the weird range hitbox offset
Yeah i usually went hunter and mained hunter, going to try crossbowman this time
i really hate that archers just get overwhelmed with mobs and there's nothing u can do 😭
at this point do we just max it to reach 4 mobs and abuse the guaranteed crit? knockback will be annoying as sht tho
yeah so far i'm not convinced by final attack, so my final point allocation is going to look pretty much the same as it did before the online test
the ordering will probably be pretty different though
like grabbing a quick single point into PKB asap might be a really good idea
guys, we are becoming a worse warrior in second job?
monster density has rarely been high enough where i even have to manage more than 2 enemies at once
like that might be my level 30 skill rather than putting a point into arrow bomb
yeah hunter does not feel great
where are hunters training from 30-35
green mushroom, youre able to hitkill it now
im joking, i dont know because i stop archer lvl 30
oh lol
https://meowdb.com/msclassic/monsters/13
Scroll to bottom for maps. Maps contain possible exp gains.
please buy my shit at market place enterance in henne i need monez
I came here after abandoning my warrior due to accuracy issues
hey guys, If anyone has a spare beta key and feels like making my day please let me know ❤️
and apparently arrow bomb is broken (in a bad way, probably on purpose too)
Archer sucks more
Mage really is the only class that is functional
though their main complaint is mana potions are killing them
I don't think it does.
The jump and shoot no longer works, I just swing my bow. Anyone notice this? Thanks.
This was the same in 2005
You could frame perfect jumpshot in gms. it wasnt like sin, but your character would jump and the arrows would shoot from ground level
it worked at range and in some cases allowed you to shoot instead of hitting
they should just let archers jump shot
Yes, when timed correctly you could jump and pull your bow. Even with room, he just swings melee.
HI fellow archers I am glad I am not the only one in misery
I have worse range and accuracy and vert (and mobility!!) than a mage, what is the appeal in the class anymore :(
Also, a level 15 mage weapon costs to craft: 1500 meso, 5 processed wood, 30 mush caps
level 15 bow: IRON INGOT? 9 SCREW???? 5 processed wood and 3500 meso
how is that balanced
Any recommended spots for lvl 18?
I haven't played Maplestory in at least a decade. Should I just put all my stats points into DEX?
If I'm understanding how the stat spread works for early game
If: any class not warrior
max your class' stat at 12 on char creation (so for bowman that's 12 dex)
set the other two stats that aren't str to 4 (lowest possible stat)
dump your extra 1 point in str to better use the maple island weapons
and then yeah dump your stat (dex for bowman)
for warrior idfk what you put that 1 extra ap point in
I'm at level 10
if you're at job adv then yeah i'm p sure you just dump into your main stat
Cool, thanks
Archers need to be strengthened, otherwise, like before, players will only choose them after the fourth job advancement is released.
Play what is fun for u.
I never cared how strong bowman was and achieved 180 lv with 3rd job only.
It was fun
just don't be me and get a level 18 bowman stuck in el nath
Arrow bomb is bugged ass hell
Plz fix archer
It's actually quite simple: as long as archers can still shoot arrows when monsters are close, the player experience will be perfect.
The system also doesn't need to be so black and white, maybe when a mob is within bow whacking range you can still attack normally but your attacks do half damage or something
Your damage scaling with how far away the mob is, is something a good game would do
Bow whack is realistic lore wise to bowmen classes. The problem with power knockback was that it scaled with the secondary stat IIRC before dragon pulse replaced it
Eh i think it would be kinda unfair for warriors to be so bad if all the characters are good up close.
Mages are too good yeah but bringing every class up to mage levels is modern maple stuff
But why do mages have to be so busted lol
They have literally everything
They literally play a different game
That's just a matter of nerfing their defense i think. Magic guard is what allows them to be care free.
Usually any enemy that debuffs puts them in a shitty situation. Which is a reason they sometimes struggled bossing.
But mages were always good early and shittier later.
Especially with the hyperbody nerf
Need massive AoE damage nerf in 3rd/4th as well
I think it's fine their single target damage is horrible in 3rd
I really dont lol
50% differences in performance between classes is not good for the game
Im talking about 3rd and 4th
Because other classes have average mobbing by then but better boss killing
Sure 1st and 2nd job needs some QoL but there are other ways of getting around that without homogenizing towards Magicians
Taken from a reddit post, the effective vertical range of archers is the red box
the monsters here below can't get hit
Mages are great at grinding no doubt but they’re pretty terrible at bossing, which is a pretty big deal in classic, so it really just comes down to which you prefer to excel at
I mean Artale had to invent reasons to being mages to bossing parties
The mage is for making the mesos
Exactly
how are sins looking so far vs bowman???
better hitbox than arrow bomb 👀
Maybe this swapped them for bowman and xbowman as mistake
also doesn't lag like bomb arrow hits...
im guessing theres some calculation that might be lagging bomb arrows to determine if a mob gets stunned or not.
Not to mention the vertical-travelling mage attacks happening just below
We've lost ground to them. We can no longer jump attack, and our one big advantage over them (2nd job mobbing) has been nerfed substantially.
I think at around level 50 (once our mobbing skill is maxed) we'll be in a much better spot relatively speaking
so I'm a 33 Xbowman now and I've tried everything (But soul arrow)
the FA is OK. It's not the BEST, but it's not THAT BAD. If you pre turn your character you can have the FA proc hit another mob behind you rather than overkilling the target in front of you
but that's just guessing gameplay of course
it hits pretty hard honestly, but I see no use in having it at the lower 30's etc. It also does lock you in position and if you have a grouping of 4 mobs and you're using iron arrow it will interrupt that, but it will hit mobs even if they're in your face
I'd say I could honestly see it shine on mobs you aren't trying to 1 shot at all and in higher level ranges etc
the Hunter FA for leveling is obviously superior, but I definitely think the Xbowman FA has a place where it can definitely shine for sure
and Xbowman absolutely have the better weapon mastery there is no debating that
I may actually stick with xbowman as my main on launch
it seems underappreciated which tells me gear and scrolls won't be extremely expensive

That job advancement was literally the worst experience I've had in maple ngl
I am not SP resetting twice in launch for this, I'll just play cleric: the real bow class
Nexon killed hunter but asked for pirat i get so mad when i see what they did i dont want them to be the strongest bjt at least just let me play and not get punched
Hello what did you guys do for 1st job skill build? I'm really unsure what utility skills I should skip. I'd think you would obviously want to max range and crit, but after that. Should you go focus or amazon with the remaining points after maxing your attacking skill
Ngl bowman is pretty nice for farming comfortably and profiting nicely
but I really hope they fix some things before launch... There is a 0% chance SP resets will be 100 NX and even after SP resetting like 7 times during first job and 1 FORCED SP reset to just complete my 2nd job advancement I am still unsure what 1st job build I like the most
my build was way different in first job than it is in second job...
but this is what i'm rocking now as a 33 Xbowman
Yeah I was probably going to do something similar. Kinda sad you cannot pick the new skill. It has great utility
well if accuracy wasn't an issue I would put nothing in Focus and all the rest in Amazon's Judgement
but that sadly isn't the case because the amount of accuracy gained by just dex is extremely lacking
also double shots multi targeting feels pointless at 2nd job once you have a true mobbing skill so AB feels way better as a single big hit to either 1 shot a mob or KB so that you can use your mobbing skill
Arrow bomb is so ass I still use double shot for mobbing
ngl Iron arrow is really good
Was arrow bomb always like this? WIth the delay in doing damage after hitting?
Nop they fked up
Again
this was my end game goal of the beta 🔥
Nice. Your post is really encouraging mind you, I have hope for the 40-50 grind and beyond
Our issues are what they are but it seems we'll reach a point where we can function nicely
I don't think bowman are absolutely cooked. We don't have enough gameplay at 40-50+ where you have a lot more of your actual toolkit
there is no level 35 xbow so if you DO choose to play an xbowman spending the money to 100% your weapon at 30 to make the 30-40 grind more worth it is probably 100% worth it
Cleric getting a mini-strafe with no minimum range, better targeting, and faster casting than arrow blow also feels bad. They can also hit 3 targets next to arrow bomb's 4, and even Arrow Bomb's hitbox isn't working right.
Don't get me started on FA and the useless 1st job skills
Yeah I also don't think bowmen are absolutely cooked. But fair to say Archers + Warriors aren't playing the same game as Mages and Thieves. If things continue, I imagine Archer will be a rare and unpopular class again
Archers and Warriors are absolutely C tier
Archers maybe C+ just purely due to having range which is better than Warriors
Thieves are B I'd say and Mages are S+
they'r'e in a realm of their own
I know it’s sad, but one class will always stand above the rest I guess?
I’m sure their damage will fall off ngl
I do not feel weak on my xbowman at all
There's "one class will always be top and one will always be bottom" and then there's "this class is unplayable and the best class completely mogs its class fantasy and usability"
Are clerics stronger? Yea for sure but I think bowman as a class shine more at 50+
Hunter is unplayable compared to cleric, not just worse
Arrow bomb's targetting and damage application is literally bugged
Idk I’m not trying Hunter personally but I have been watching a steamer on twitch he is currently level 38 and it does not look unplayable at all. I think that’s a bit of an over exaggeration, but you are absolutely valid in your frustrations because archers are definitely down with warriors in C- tier maybe C
Arrow bomb needs to be fixed. Vertical hit range as well.
What stats should i star to be a bowman?
I really hope they make Dex give more accuracy because I hate that I can’t put more points in Amazon’s judgment because I just need focus’ accuracy too often
It is really weird that the dexterity class has the biggest need for accuracy, if only because of the job advancement. Focus doesn't make sense to me as a skill, either
maybe if it was a party buff
Is there any classic bowman guide that you guys can recommend please?
No, you have to wait until level 120.
Fix archer hitboxes, it never used to be like this in classic. Already a weaker class gimped by even more unexpected changes
so is hunter unplayable atm cus of arrow bomb? i wanted to play through it but if it broken then i might swap to a different class
archers are just janky atm iron arrow is good arrow bomb is bad and inconsistent (probably lag related too but it doesn't feel good)
the overall vertical range is horrible
Honestly I'd say sin looks just as good as mages they're both s tier to me
Drain training is very efficient
But yeah archers are kinda weak
Yeah sins are just mages who can jump attack
i figured it out. attack speed maters like significantly...
if you aren't using bow booster with arrow bombs it literally takes forever for it to recognize the hit...
sometimes bomb arrow doesn't even hit
even though it did
another major issue with arrow bomb is the hit area.
it seems to be very specific toward platforms first and splash damage upward
if ur bombing something your splash damage wont hit a lower platform...
even if its really close
it makes hitting flying mobs tough =/
Assassin seems way stronger at lvl 40 at least. See Xbox or bow hitting like 500-1k and sin 800 - 1.6k
Not even funded
is it just me or is power knockback really bad, the delay between casting it and landing it + short range means you get hit anyway almost every time
It could also be janky as hell like all the other bowman issues
Id post it in the suggestions honestly.
its a big bug essentially. the skill arrow bomb is pretty much dead
Damn, the current state of xbow in the playtest is making me sad. I thought for sure I was gonna go xbow, but seeing Johawk's sad scam damage output, I'm not sure I want that life.
Hitting 350-600’s on 4 mobs with iron arrow is pretty decent what do you mean
Yeah it's not terrible, but I see a world where you gotta bow whack them away from you to get a decent 4-stack...I'd rather be using Slash Blast 🙁
There’s probably more optimal maps he could train at perhaps? I’m not sure
Yeah not sure. Hard to judge pre-50 as well. If he gets a Kismet and Rower and still looks weak, I'll be big sad. With maxed Iron Arrow and Mastery, maybe it's strong af
I just don't think level 40 is an accurate enough display of how a character performs
sure they are bottom 2 being above warriors, but I really think the gap closes a bit more in the 50+ ranges
yeah physical classes spend a lot of time setting up pre 50
this has always been the case
mastery, booster, etc
Having to get to 50 to be okay is horrible design tho
Like "yay you spent 70 hours, here you go you can play the game now"
dude that's how most MMO's operate...
you aren't going to have your full kit by level 20.. just suck it up and keep leveling
In Wow a Warrior is pretty garbage until ~30-36+
In Osrs you're kinda worthless until your stats are 70-75+
So?
they're not going to just cater to the low level brackets of 20-30
OSRS is quite different since there is no classes, all characters are the same
it takes time for your class & kit to come together
Ye my point is archers still are underwhelming once they do
yea but most skills in osrs combat wise are pretty garbage until the 70-75+
I'm just saying I feel like you gotta put in more time for an MMO to see your character shine
but everyone is entitled to their own opinion 👍
i love the struggle personally
makes it extremely rewarding and exclusive, gives it so much meaning
I'm currently Lv 35 and genuinely feel proud of my character 🤣
imagine 3rd job
Doesnt make sense if it is a huge disparity between classes though
"oh you like the bow aesthetic? Too bad you will suck for 50 hrs more than the mages"
i see, it could be intentional for classes that are better at different stages in the game
like how clerics were rewarded with genesis back in the day
theres just no light at the end of the tunnel yet for classes like warrior
If that is intentional, I just 100% disagree with that decision I guess
we stand by the bow no matter how ass it is 💯
Oh ye I will play bow, I just want it to have something to it except being a worse mage and SE slave
mages do have the disadvantage of some mobs/boss they are just complete dooky at as well on top of the low scaling.
Sucks even more when hunting for scrolls. The amount of times i gotta look at the stupid monster list for shit I can/can't hunt.
Ya pretty much lock yourself out of content choosing it.
Isnt hunting for scrolls and shit mostly about going to low level stuff? So mages with huge AoE and TP excell?
not always I hunt for scrolls sometimes on the stuff I wanna train on. I'm just saying for the most time it's less flexible
But strengths wasnt even my point. My point is that when you get to 3rd job archer originally gets AR/Eruption, which is a mage like skill (AoE centered on character), not an archer like skill (high horizontal range, somewhat limited vertical, only in front of character). So it starts to play like a mage, just worse
at least that has been my magician experience
oh that I agree on the identity isn't really there
the closest is mostly puppet which is cool, but the rest is just physical mage
Ye idc how dogshit the dmg numbers are, if the class feels cool and unique Ill play it
Atm archers just dont really have that
especially 3rd+ is lacking
This will probably never happen but...
I'd be down for Bows to have installs like a continuous AoE for Arrow Rain synergize with arrow bomb's stun
Xbows to have like puppet/traps to draw aggro to emphasize sniping.
Idk who the hell though Arrow Eruption was a cool idea
but that shit sounds and looks dumb
Or just a really slow attack that deals massive AoE in front as 3rd job mobbing. So 3rd is about KB, stun them in place, so you get time to get off your super shot
or do that as the xbow thing
yeah the ideas are there but yeah 3rd needs a revamp
Then again I am thinking redo them even more. Go the warrior/mage route of having weapons be a choice. Have a trapper and an arrowmaster, both can choose either weapon
People shit on modern for having single class weapons, but classic basically had the same system for archers and thieves, they just didnt explicitly say "usable by hunter only"
I just hope the classic approach doesn't mean just they are not gonna be creative with 3rd job because a lot of them were pretty bad to not fun.
felt like incomplete in some ways
Like they did some cool changes like double shot. But they have yet to actually swap out a main skill entirely, which scares me a bit
do we even know when 3rd job will be released? its only victoria island rn
maybe the official release will have orbis/elnath
but i feel like it'll be a drip feed for the rest of the areas
Even though I am pretty certain I will be playing an xbowman on launch… Arrow Rain sounded and looked so much cooler than eruption it’s not even funny. Eruption sounded awful it was literally lower than the Walmart version of Arrow Rain
we really dont need that ice/fire mob skill AND arrow rain/erruption on third job
finally
I went eruption first and loved how it sounds and looks, RIP me
Don't deny me this sweet training spot
Idk arrows coming up from the ground just makes no sense to me.
There are other ways of making skills that hit multiple platforms at once lol
Looks like a Priest skill
It feels like it as well. I posted a pic earlier, having a square ish hitbox centered on the player just has a very mage vibe to it
Archers should be able to hit super far, with okay vertical reach
so bow whacking is still in the game? zzz
yep
GET RID OF BOW WHACK!
if they keep bow whack give us our bow damage not w.e half damage bs we got. also if we keeping power kb it should be 200% base lvl 1 >>
Give us an identity :(
welcome to the Sniper club 🔥
nahhhhhhhhhh man... compared to Arrow Rain it just sounds SO inferior..
I wanna play an xbow on release, but I really don't know if I'm down to invest my time into it without knowing if 3rd job is still gonna be buttcheeks
On the other hand, Iron Arrow is one of the most satisfying skills in Maple to use
I'm really missing the jump shoot bug. Not sure why they removed it since the Maplecon playtest. It slightly helped with positioning which is essential for archers, especially since we have bow whack.
Now now, you know we can't have other classes rival sins for DPS and fun at the same time.
I'm ngl I really do want to play an archer on release... whether they give them any updates or not I fully believe I will play it, but I will be a bit bummed if they don't buff them slightly
I'll be sticking with xbow regardless. Besides the jump shoot bug, they should also adjust the vertical range of our attacks. It feels very off currently
Off as in it’s currently too good?
It's bad. The vertical range is smaller compared to how it was originally
Range shooting upwards is fine and arguably TOO vertical
Range shooting downwards is an absolute joke
abysmal
Really? I feel like it’s the opposite. The hitbox upwards seems broken
they're both broken but the downwards shot is absolutely off
you can't snipe anything if you have more than a finger nail of gap above them
you cannot have a vantage point at all
it's genuinely horrendous
The cone is definitely weird here. It'll target enemies almost directly above you
Which is a good thing right? 😅
Well it's good for training, but doesn't feel right
it just doesn't make sense if you can shoot nearly directly above you
but can't hit a mob 1 pixel beneath you
it makes 0 sense
Okay yeah facts
there's multiple maps where I was just shocked
and ended up leaving
only to realize it's like that everywhere
it kinda sucks honestly but i've gotten "used" to it so far
Someone posted a clip of a xbowman training at clangs with Iron Arrow. The vertical range on it was ridiculous. Not sure how that got through
if there was a voice channel in this discord I'd literally share my screen and show you the specific spots I've personally noted
that are more than absurrd
the shot goes so high up at practically a 90 degree angle you can't even see the arrow
It reminds me of hitboxes you'd find on Maplestory Worlds OSMS remakes, not an offical one
I find myself saying this more and more.... but
It's funny and sad how they got it right in 04 but not in 2026
yea I've seen that... honestly I may sound a bit extreme by saying this, but training like that to me is just cringe. It just looks so off
That's the one. Clearly, that range wasn't checked.
thats what I'm saying
And splashing well behind
the splash behind reminds me of arrow bomb
I don't think that is a problem
blast radius does not just have to be forward
That sort of vertical safe training should be reserved for Arrow Eruption/Arrow Rain
but the 90 degree angle is definitely unusual
Not for a skill that visually flys straight lmao
I’m salty they absolutely killed the monkey Forrest 2 map
It was partly why I wanted to play Hunter
monkey forest 2 is the first itteration of the map >> they changed it after release
it was around version 60ish when they changed it.
They can also target downwards. Athena never showed us during training 😡
she didn't take mercedes training seriously then XD
power knockback needs to make mobs go way farther then they do
and make it into a passive
stir or ant tunnel
Damn just saw someone use poison. F/P mages have a less buggy arrow bomb than arrow bomb
To be fair magic arrows probably have better seeking in them compared to regular non magical arrows
mages shouldnt have arrows, takes away so much from bowman
thats literally the point of the complain
Next update: FireArrow > FireBall 
unironically I think it would help a decent bit in not having mages encroach on what little bowmen have
Then you have the whole issue that I dont think they should have these "homing" projectiles at all, and rather stay with the AoE around character or spawn some magic around the mosnter (think cold beam or magic claw)
Yeah, Holly arrows > holy light too
Just the visual change would help distinguish mages and archers more
Yeah, like they throw a ball like bolt, poison bubble but with orange/ yellow collor 
give them fireball for all I care. But make it just go straight like IA, and give it a small explosion
Let sins and archers keep their aimed projectiles to themselves
nothing beat I/L 3rd job skill: Thunder Spear
one of the coolest skill animation in classin imo
fit the class and theme so welll, so year, no more arrow pls
The we can move on to changing Holy Arrow and then hopefully changing Hurricane so it's not just a cluster f**k of VFX
throw 1 in booster and then level other stuff
aight
i made a suggestion to make bowman skills not anchor you when cast, i feel like it would make the class feel better overall and it's not too crazy of a change
and it would give us jump shoot again, thoughts?
Eh im more concerned about vertical range everything else is kinda whatever if we dont have the proper range on attacks and arrow bomb.
Im looking at johawk rn and hes moving around just fine for the classic version of the game. But he is unable to shoot downwards at all
FA could be faster though
Vertical range would be nice too, and a fix to AB but I’m sure they are already working on that
Xbow feels better than I remember it being, but that was like 19 years ago lol
if you want to save money/arrows, put 5 in booster and 1 in soul arrow. Makes making +attk arrows like iron arrows worth crafting
soul arrow has never worked with WATK arrows
just tested, definately works. does not consume.
