I stepped into Blender, importing and exporting SCS models, changing some values, seeing what happens.
Now that I go through Blender beginner tutorials, I wonder what limitations there are. For example, I know that I can use textures from material libraries, but not their shading setup. As I understand I also can’t just manipulate shaders and add things like procedural textures.
Are there features or techniques you can think of, that could well be part of beginner tutorials, but we’re restricted to use in this context?