#Upscale Project
1632 messages · Page 2 of 2 (latest)
LOL
I don't think there's anything human enough to be NSFW 😆
well i can mostly get rid of stable diffusion completely now. i was trying to replicate what i can do in stable diffusion forge. the only thing comfyui does not have is a few of the samplers.
Not that lmao
this is not the right upscale settings for this map but this is what it came from.
I like the guy hanging outside the window it decided to conjure up
3am sleep paralysis demon
The timing of this. I just announced an art event. A spooky one.
I will not ruin it with this A.I art xD
this better come out good.
Did it give up on the right side?
I guess so I am not sure. I stepped away from the PC and left it running. Took 7 minutes to do that.
Vertical interlacing
amazing
Dart or Darla take your pick.
I think I am getting interlacing thing because I am running with bare minimum step count.
Hell yes for Darla! genderbend the crap out of Dart.
this reminds me to Dark Souls 3 location... erhmm... Catacombs of Carthus
I played dark souls but i only remember demon souls
Wait is that fan art or official? I think I've seen it once but thought it was fan art
Crazy! It does put the size of the armor in perspective tho.
anyway to play using the upscaled graphics yet or is that only for the next stable build?
The mod is still a work in progress and will be released after the next version of SC is finished
Hi All, I'm new here, huge fan of the game when I was younger. I heard about an upscaled project. I'm looking forward to it once its available. You think i'll be able to run it on the Steam deck?
It should run fine on SteamDeck.
I don't think you'd be able to use the 4K version effectively but there will be a 1080p version as well
2me4meirl
stable diffusion 3.5 is apparently out
comfyui has a desktop app now
something called "pixelwave"
This workday™️ i am upscaling because i am cold af.
You'll heat up a room doing that lol
You should update your driver before you start cooking 😛
#🗨off-topic-only message
sd3 not it for upscaling unless i don't know how to use it (most likely the case)
Whoa!!
that bit in the center, at the bottom of the upper pipe work.. is that from the original image? or fake detail?
original
"It peers back........"
I think that's trying to be a very distant snowy mountain? Just based on the only other things I see sticking up over the clouds
based on the outline of the original, I'd say that's a connecting structure. It's rectangular rather than a more organic/random shape.
Pretty sure it's just more rocks
I considered that, but it's dramatically different compared to the other connecting pipes with the colors being white and brown
I'm 99% sure it's more of the same rocks that are closer to the scene
On closer examination of the og file, I am inclined to agree. The rectangular-ish shape just led me to think otherwise haha.
i would fix it in photoshop if i wasn't lazy either by removing them or clone stamping it
The new AI was having trouble with this in ComfyUI I don't know what's wrong because it works in Stable Diffusion WebUI fine.
🤔
teethies
animal
deformed nosepass
the nosepass and the building in the back are all deformed
teethies is in the original
these ais always wants to add people in. im not sure my controlnet settings are good for this map. i probably need to tune it higher to stop the deformations.
oh and the sign has a random blue part for some reason
idk still an improvement ofver this
indeed, very interesting
why coma when you can pass the time by drowning in all the other cool things our community has produced lately? xD
comas are easier and then i can do all of the above all at once
honestly i want to be in one regardless of the upscale project. i want to skip some time
This is giving me major body horror vibes
I'm trying to "depaint" it but then the A.I tries adding people and faces
like no not everyone wants to generate people
sometimes it does whatever this is too
this is when i try to depaint it too much
so pretty
favorite location in the game
and such a cool concept "city built in giant bleached coral reef"
so much history and lore not covered, like, how long has the water level been below the reef? what is the wildlife like around here? how cold is the water? how much of the city was carved, and how much was natural? i hate that we most likely will never get the answers
I can confirm there's almost no lore going into that much detail about the cities and their history. I can say Hellena was built on ruins, however:
Hellena Prison. The prison Shana was taken to after the attack on Seles. This prison was built by humans, converted from the ruins of a race that had been destroyed, and is currently run by Fruegel. Jiango, who lives deep underground, is a monster that has been in the prison for a long time.
you can join the discussions in #1197619909321048216 for more fun tidbits like that
looks like My Singing Monster type of drawing lol
purtty
I don't envy you for this map. That tendril/chameleon-tongue thing seems to stretch and contract to eat the flying creature. Upscaled.. hoo-ee.
every time there is a map animation the entire map has to be upscaled for each frame
im trying a new flow and i wanted to see how it works on a fairly complicated map
this new model really cares about prompts hmm
Every once in a while I pop into this channel and discord decides to scroll to the top and I get jumpscared by Dart
Same
now the jumpscare is down here
Literally just happened to me lol, must be some weird discord thing
me as well wild
how is the project going so far all ?
hmm i'll be posting one of my tests since i really liked it sometime today. but other than that no news.
my next step is to secure a 5090 🫠
So, how far along is the upscale project? I honestly can't wait to play with backgrounds updated to feel similar to the Character Textures.
^^^^
it's not coming until after RB3 is released.
@eager oxide @coarse prism Hey, I got a question. A friend of mine is trying to upscale the texture of digimons from the game Digimon Cyber Sleuth, and I thought to ask Drew about it but he told me to ask you guys about it. So, my question is, what software or site do you guys use to upscale the images? I ask cause Severed Chain seems upscaled and it looks really really really good.
We use ComfyUI now. Sometimes I will still use webui-forge. The models you used on the game vary so we can't help with that we spent months testing models and making our own models.
It seems the new AI models for image super resolution have slowed down a bit. Digimon Cyber Sleuth is a modern game so it really shouldn't have trouble with anything you use..
To clarify the last part of your message, Severed Chains does not do any upscaling of the game assets. It does restore asset quality (PS1 can't show it fully), but no AI-upscaling.
Have we even posted the upscale running on SC since we dropped emulator? Should probably do that eventually™️.
SC's main promo video has the upscale for the intro
oh but that's the old model
the new model dumpsters the old model in a majority of the areas.
We'll build something new, no problem.
Yeah, I said "is" when in reality I meant to say "seems"
Could you guys point out a software or site to upscale images? All sites I find are really crappy xD
the ai models we use are 16-32gb vram requirement. you need to see which ones work for you.
They aren't using a site, they run it on their own hardware. You won't find good ones online for free because it's extremely hardware and energy intensive
My computer has 32gb, so I believe it'll work
and probably need 64gb RAM for main computer too.
Ensure you're distinguishing system RAM from a graphics card's VRAM as well.
yeah that
so if you don't have a RTX 3090/4090/5090 you'll need lower vram requirement (and sometimes quality) models.
yes..
TFZ actually uses my PC for the upscale because I have a 3090
unsure if i want to spend nearly $5000 CAD on a 5090 (if they are even available)
Oldish. It was done with SD. Think I used seesr and supir?
Don't do it, don't feed the beast
You might not even get all your ROPS for that lol
Or it might just melt
50 series is a hot fucking mess, sometimes literally
I just acquired a 9070xt, I wonder if it's possible to run these models with DirectML on 16GB VRAM 🤔
Or if RoCM finally works
i doubt you can run flux at fp8 with our image sizes
The problem when a used card costs more than even a new card should
Welcome to Canada baybeeee
Holy fucking god
Not even remotely worth
$1131 USD??
Holy fuck that's like $300 more than the most overpriced variant here
That was the only one I could actually find lol
I paid $750 for mine and that was really pushing it for me
But I need an upgrade, and prices will only get worse
15-day low price guarantee 💀 💀 💀
the amd card is almost how much i bought my 3090 for ain't no way.
Yeah lemme just fire 4.5 months of mortgage payments at a GPU real quick
Lmaoooo
ive been trying to sell my 3090 but with burning cables on 5090
idk i have the right port and cable on my psu
Can't wait until nvidia GPUs just have dedicated 120VAC power cables
with measly price of 5999$
Plugged straight into a power station
Shalok isn't the only one I've heard being confused about upscale status. When convenient, please take a moment to update the project page: https://legendofdragoon.org/projects/image-upscaling/
hmm we discussed this i had an update that i was supposed to get around to 1 month ago i just haven't had the time to finish it.
Okay. I think what's throwing people is the 100% lines, making them think it's basically done.
maybe cut that out or something.
hmm yes i figured it's why i posted that big ass paragraph in the black castle. it's basically word for word what i want to put in the article no one gave any feedback so i guess everyone was fine with my update.
ah okay. Do you want me to put that in for you now?
yeah maybe that is best for now
i wanted a video to go with it but 🤷
technically i don't HAVE to do the cutouts to showcase it xD
Hah, that is true.
I made a few cleanup edits - let me know if it's to your liking, and if so it'll stay up for now.
done
and i will get you a video in an amount of time™️ to post on the youtube channel
Can we chat briefly about that? I no longer remember the context.
I know you wanted to make an update video, but I don't recall whether you want help (or whether I offered!). i.e. for narration.
voice or dm? 😆
oh either.
@tranquil locust here
I feel like these backgrounds get so pretty that the low poly characters could look quite a bit out of place
This one reminds me about point and click adventures from the 90s 😅
Yeah, once you boost res to like 16x it's honestly not so bad though
It has some Myth vibes
My PC is a potato
I have a Vega 8, is that below or above your potato?
Gaming Asus died, won't power on at all, no power light, tried 2 different power supplies.
Lenovo i3 so yeah haha
Yeah and Asus is notorious for blaming the consumer, they said they would swap it for $1000 and it cost like $1300 so yeah
Yeah I'm on an Intel i3 lenovo with IGPU lmao
Sad because it was a good laptop, it had a 3060 6gb
From what I see on YouTube it's probably a 15 cent mosfit somewhere random
#🗨off-topic-only
shit my fault
This looks too good, please make all 700 maps now 🙂
(I'm joking)
This is what I want the AI to do but don't know how or if it is possible on all these low res maps.
He can teach us how to setup
Love it, except for the "face" on the front corner of the gardener's home.
Actually using AI for generative images will be like "cooking your GPU" hehehe
Right it is too good for AI this must be some artistic vision™️
If there is an AI that does this I'll run through the entire project right now xD
It looks nice, but changes the design a bit much imo. The structures in fletz are like a stucco sort of thing, rather than stones
If it looks nicer than the original design, why not upgrading 🤷🏻♂️
No offense intended but it doesn't look better than the original to me, it's got the typical AI jank
Isnt the original like a pixelated mess?
Pixelation from a low res image is one thing, but it's much better than nonsensical geometry, things getting completely misinterpreted, etc
Same. I far prefer full integrity with pixelation, to virtually no integrity sans pixelation.
As I am speedrunning saga frontier 2 they also didn't bother changing out the extremely low pixel quality background objects.
After I looked at the original well I would still like to know what was used.
It kept... almost everything in place. Usually when I let the AI do whatever it wants it moves everything drastically.
it's things like this that bother me in the original because we are using high enough res to get better detail on these things but won't get that unless someone redraws or 3d models the thing.
what do you think about the game at all?
Well it's my favourite game in the series but I still haven't played the Romancing SaGa 2 remake yet.
oh ok i fouhnd the info i stopped working so i had time to read the discord lol
ah yes... hmm this is what i wanted.
Concerning
ah yes, church stained glass
even this generally for us is "too much" AI.
just learn how to use blender and spend 2 months making a single submap
Who cobbled my stone?
KREA.AI or w/e was paid so I didn't want to use it. To me it is a nice result but if you can tone df down those settings then maybe it'll be fine?
(cant be me)
true
i didn't use our new flow for that i was trying to find an A.I that shifts the buildings into cyberpunk 2199
Just already know it and it won't take 2 months
ah i forgot how long this takes
My base model for Zenebatos is too grainy for Feltz but this minus the grass this is very close to the original.
As I learned with Saga Frontier 2, bad stuff will always look bad in the upscale. But now you can see how bad it is.
that looks like eye cancer
lol... that's a chicken getting tan for the night lol
if i'm correct even for upscale only... there are some steps of generation on any AI... that's somehow a problem... if you can't get the concepts of the Objects for the generation... always will get weird...
Just wanted to swing by to say I am excited for the project and to thank you for your time and work
This is my favorite game from when I was growing up. I love that people are still playing it and even putting in the work and love to update the graphics. Thank you for your efforts, and I look forward to playing this game once again, but with a face lift. Much love!
I can't wait for the graphical update either. Not playing the game until it releases.
hows this progress going ?
https://legendofdragoon.org/projects/image-upscaling/
Check the march 2025 update.
When I revised the body content, I did not include the FAQ. I recommend updating the first question or removing it for now. Whatever you prefer.
it should just say
When will the project be finished?

if i manifest a FAQ will it happen?
"I have a 90 class nvidia card with 24GB vram or more, can I help out?"
Any chance of seeing a release this summer? 
Not at all.
Is there a partial download for the existing upscaled assets?
There are no partial downloads. It may be possible in a "beta" period eventually, but that'd still be near the end of development rather than just a few areas.
If I'm being honest. This is totally what I thought it looked like as a 10 year old playing the game on my CRTV lol
any upscale image released is super old
No, the images look fantastic and I'm well aware of the improvements you guys have made. It looks dope. I'm just saying it's how I remember it anyway. I don't remember the pixelated jank.
the old one just for a reference lol
Just say WHEN? 
2040
Attainable.
The new one feels kinda over-smooth compared to the old one? I’d say the most obvious problem with the old one is the over-saturation, apart from that it did look fine
I also have this version.
How hard is it to get a higher poly version of the characters going? Like in the overworld?
It won't be possible for rb3 so haven't looked into that.
Difficult, generally speaking, but it depends on one's skill. SC will support it in the future, so keep that excitement going!
that will be a different project, though.
It's not the clearest result but it is the most accurate. 20/.95 .95
@coarse prism the beds do not look like cardboard. this is not a drill this is NOT A DRILL.
Until next month y'all no more leaks for you.
How feasible would a demo version be?
We did a demonstration on a previous livestream, as well as the uploaded SC 3.0 tech demo. However, unless the authors change their plans, there will not be a demo version for public use.
What about a separate release of the mod by chapters?
I've been madly waiting for this mod for so long 
We don't really work on areas in order
Nice jobs all can’t wait to play the upscaled version !
is this project ready ?
no
everything I've seen on this looks absolutely stunning. can't wait till it's ready to use 🙂
Happy Canada Day.
https://imgur.com/a/legend-of-dragoon-upscaled-u5rnP6t
Enjoy PEAK JPEGs.
(not final versions)
The wheel has spoken. See you again next month.
Ops I didn't catch the error in one of them oh well. Need to tune it out.
noooo, not JPEG artifacting!
gaaaawwwd that looks so coooool
It's JPEG time.
https://imgur.com/a/cQ1Sswk
I am still trying to find a suitable method for 8x for these maps. Problem is I run out of RAM and VRAM for anything good.
Rated JPEGI 12
The wheel has spoken. See you maybe again this month?
it loooks sooo goooooood
@eager oxide, how much time will it take to finish the remaining locations? 
Time is an illusion.
Dragoon Modifier's Hell Mode Beta is available now! Enjoy our video covering the changes, and be sure to read the news article for setup instructions and how to report issues if needed. Spread word to fellow Legend of Dragoon fans who like combat mods!
News & Instructions: https://legendofdragoon.org/news/dramod-beta-for-sc3-devbuild/
Discord: ...
No one realized this was a hidden upscale video update.
But that was the not-so-secret-secret
I watched this amazing vid on the mod so many times I also didn't notice there may be a typo in the achievement as well 🤣😅
I was not the producer, phew.
Same tbh
hi, is this mod auto in SC? I cant find this mod jar file
It isn't released yet
ow!
I was just reminded after finishing my most recent playthough, that the epilogue cutscene was pre-rendered, even though it uses the in-game graphics. Some day I dream I'll see those cutscenes in their true, uncompressed glory. Doesn't need to be any time soon, just before I pass on 🥲
iirc one or two of those maps still kind of exist in the game files but are missing most of their data
Indeed. DooMMetaL looked into that a bit, and found the originasl files used for the in-engine FMV. It's not all there, but it's way better than nothing!
that's right... using my tool TLoD Assets Converter you could find them on DRGN24 file listing... but the original pre-rendered backgrounds are not present... only some of the models with their animations... anyways are not every scenes present... just some of them... iirc the Indels Castle take is not present...
yup
if you were watching this livestream (which you should)
https://www.youtube.com/watch?v=VJa8nnVfPHQ
Drew just stumbled upon what appear to be decent-quality still images, that 99% of the Legend of Dragoon fandom has never seen before! Let's dive in and see what we can add to the community archives!
Donate to support LoD services: https://ko-fi.com/drewniverse
Donate to support Severed Chains: https://ko-fi.com/monoxide
this is what i was working on
https://www.youtube.com/watch?v=u3K6h_Ql2Qg
Test. Sony should just release all PS1 CGIs in full quality so we don't have to deal with nasty AI upscales.
(In Legend of Dragoon's case Sony and Polyphony Digital).
Non frame interpolation version: https://www.youtube.com/watch?v=_7DPlPzoaZg
Lmfao it looks like I'm asleep on stream. Agh.
great auto thumbnail
I'll update it in the morning heh. Nice surprise video drop.
The intro to the game "DEMOH" upscaled from 180p15 to 1440p30 FPS.
Non frame interpolation version: https://youtu.be/HOokKm5dHv8
amazing job
thank you more to come very soon
this is awesome! i cant wait for it! ^.^
Fester explaining the Moon That Never Sets and the Black Monster upscaled from 180p15 to 1440p30 FPS.
Non frame interpolation version: https://youtu.be/0eBCmlgBdEc
These are sooooo good also one of my favorite cutscene cinematics in the game.
Great work! excited to see more of these I absolutely love them 😄
translucent mosquito
The priest explains the Divine Tree upscaled from 180p15 to 1440p30 FPS.
i think the ai frame interp is doing more than it should here lmao. this video does not need to be more than 15fps. i don't think any of the mural ones needs to be
well we can say that a hobby painter from Borja did predict what AI would turn to do hahaha
I will edit that out for the final copy
I will switch those frames to an esrgan model. I missed it during my second viewing.
oh... that's... actual... artwork
i shouldn't be on my phone and discord, reading comprehension -100.
I'm amazed you could even TELL that was supposed to be the Divine Dragon 🤣
To be fair, you said it was 😆
perhaps he doesn't want us to trust him. <_<
I think I'm missing something
Well, Zy's going over the whole video, so he already knows which characters are in the scene.
Oh I didn't realize that had to do with the FMVs, I thought that was somewhere in the environment. This is the same channel as the background upscaling after all
The upscale project is literally for everything not just backgrounds.
Well my bad damn
those fmvs are so cool
I'm super excited for the upscale project bc LoD is still my favorite JRPG of all time.
as good as Clair Obscur was, imagine if Sony teamed with the Clair Obscur team to have them recreate and modernize the addition system, and did a full-scale remake, like ff7 remake treatment. Can't see it ever happening but one can dream xD
I could definitely see the defend action replaced with a dodge or parry of sorts, and each addition instead being an attack combo with its own individual benefits, selecting them as an attack rather than equipping one at a time, that's just me though. to me, CO:E33's battle system in many ways already felt like a modernization of the addition system. anyway sorry for getting off-topic lol
Many of us have said the same already, you're not alone! You can just post in the #1263907973336403978 for any requests.
Zy already concepted-out an E33-style Turn Order display, which I believe made it into the Hell Mode beta (part of #1197976055923888218 ). Surely more E33 stuff will come as the modding API matures.
I had a perfect input system on emulator but that doesn't really work with no UI.
esrgan doesn't do much better of a job
translucent mosquito dragon lives
why
Is that where the lighting/filter isn't applied to the entire image? I've seen that a few times, very frustrating.
i don't know what it is but it is fairly obvious and annoying. look at the edges of this video.
Probably macroblock distortion
i zoomed in exactly 108% to fix it
The seven winged giraffe flies by Deningrad causing fear upscaled from 180p15 to 1440p30 FPS.
I zoomed in 108% to fix some issues with the edges. Divine Dragon at mach 1 speed too much from the frame interp I think. Hopefully the next one won't be so difficult to upscale.
Could have sworn this is closer to how it looked like on my CRTV back in the day
Lol
Wish there was a better place to host these things than Imgur
I like that it allows to pixel peep at full zoom to scrutinize every detail
Imgur used to be fine but now the compression is too much IMO ( to say the least).
Time to sell some of my web space to Zychronix. 👀
Some of these are like upwards of 60mb.
In png. I am also on purposely using lower quality jpg settings
Yeah, that's why we decided not to host the mod directly heh. Save the bandwidth.
If you end up hosting thru Nexus Mods.. 5GB per file, but can list multiple files. So, could separate them into a few compressed folders if needed.
(If I have the right info)
There is no other choice really heh
jfc
coming from you, that means that the Image would need the entire Pixar* farming PCs to get it hahaha
These pictures that you post monthly, are they what WILL be used for the project or are they just practice attempts?
Hmm I thought I answered this. Both.
hi just wanted to drop in to say amazing work!!! Keep it going 💯
Justy curious on most recent build version, and does this affect or have any issues with existing other mods?
new tags are available for modding threads: SC version supported, special instructions, fork, and so on. I have added the Not Available tag to this pre-existing thread.
Floor looks a lot less like water beds in that one
I'm trying to not make it look 
this seems to be one of the tougher BGs, heh. There's a lot going on with all the ambient coloring and the surfaces.
now i cannot un-see it lol
this is actually peak
it looks great
guys, come on and sleep in one of my three tongues lol

same
I know this might be a dumb question but is there a download for this mod or is it already in the game for severed chain?
also i looked at some pics i dont think its pre downloaded but were do i download it?
This mod is not available yet. It will resume development sometime after SC 3.0 is completed. @rocky badge
thx for lmk you guys are amazing
As a Christmas present can we maybe get the upscaled version of disk 1 I know that completed
And again many thanks !
Disc 1 is not currently completed. It got uncompleted when technology advanced lol
What is the overall progress of the game?
There was a release of disc one with the upscaled textures but can’t find it anymore
We never released any upscales publically
I was inspired by the Winter Arts Event so I released a winter themed upscale video. This video is NOT a submission to the Winter Arts Event as it is done with A.I. If you are a REAL artist and would like to participate a contribution to the art event please see the link below.
https://legendofdragoon.org/news/winter-arts-event-2025/
No fanc...
Exploring upscaled Zenebatos. If you want to help out with other community projects please go here https://legendofdragoon.org/help-wanted/
Watch in 720p or above!
Quick update, the process is a lot faster. Expect more videos from me more often. Basically I only need to do cutouts which is not perfect with the upscaling it still takes time b...
amazing work, breath taking!
It's like putting on a pair of glasses during the comparison shots. Blurry to clear.
That is the objective 🙂
I need it
Amazing
When mod be ready to download?
i come and ask the same question every couple of months T.T
@magic flint No set time for a release. Its being done in parts, with it being done in the person's free time. Since we are doing AI upscaling type stuff, the quality is very iffy and requires specific input and chance tbh. Sometimes it can come out looking quite odd. Some of LoD's architecture is difficult to figure out when its from a small image and not great resolution to start with.
Good luck and perseverance. We're waiting patiently. Greetings from Poland 👋
A nice warm fireplace. 🙂
Yo, a bardiche!
Any chances HD texture pack will be released in 5-10 years ?
There is indeed a chance
@eager oxide For the time being at least, I am retiring the upscaling guide. This one appears to be quite old and out of date.
https://legendofdragoon.org/guides/image-upscaling/
I have an update I want to make. I'll put it in the group chat.
Oh?
A or B
B
🇧 less you.
also sneezes
A
L
B because it looks less waxy and less over-contrasty than A
oh I thought we were building a word, oops.
A
🅱️
B
B
It seems we are the only ones who chose A.. I did it for the sharper detail - B seems too smoothed. Why did you choose A?
Also for the same reason
But A reminds me of the real game more than B does
A was to sharp for me so I chose B, but they are so close. Actually took me a while to notice the difference
A is too scratchy and line-y to me. Reminds me of the old superscale effect
Digital scuff marks could be added
I mean that it takes detail and interpolates it into lines, rather than some other form of detail
e.g.
The opening cutsecene in Seles. It has been a great year in the Legend of Dragoon community check out the following recap of 2025 https://legendofdragoon.org/news/2025-recap/
Non frame interpolation version: Check back later today.
Gods that's so pretty
There is only so much you can do with a 180p video.
I made sure to watch on the ol YT for full 1440p goodness
the non frame interpolation version is slightly better but not by much it is still rendering.
what hardware are you upscaling with ?
5090
i was gonna offer my 5070ti but i guess you have me beat unless you'd think you could get some help from my m5 macbook that is in the corner unused
I had a 3090 previously, the upscale process changed this year. I only sometimes require 24gb vram for image upscaling. What we need is volunteers that know how to use GIMP/Photoshop.
Yeah that looks super good!! SO excited for this project
can I offer you my used raspberry pi 3
yeah sure
good good
Good evening, everyone! How far is this mod from being finished? I'd really like to help in some way, but I don't know how to use Photoshop.
Wouldn't using AI automate this?
He uses AI for it, but it takes a lot of manual work too
I’m proficient in Photoshop and Affinity Photo. What’s the exact need and maybe I can help? 🙂
A lot of the cutouts (the overlay layer that appears over Dart), when upscaled, aren't exact pixel matches so some of the background leaks into the actual cutout. We need someone to help manually clean up the cutouts (there is thousands of them) or someone with better photoshop skills to teach me the best way to manually clean up the cutouts because all I've been using is eraser and magic wand. Below is an example but this is like best case scenario. I tried using Photoshop's AI Background Removal but it won't remove small stuff like this.
It get's much worse with trees 😭
cant you write a script to do that for you
omg rare moment of icarus not referring to lodasm when mentioning scripts
Nothing you can automate will fully recognize all pixels that should be excluded/included
Ooof, I understand this struggle. Unfortunately the best way, to my knowledge, is to just use the eraser and magic wand. Background removals and scripts can only do so much since many of those programs will look at when pixel colors begin to change and make the decision at the change mark. If a foreground and background have pixels that are very close to each other, the program doesn't know where to stop and so it will just make its best decision.
Would love to help out if it means an earlier release for this project! I also have two computers for use for AI upscaling if you are open to that as well? One has a RTX 3070 Ti 8 gb and 64gb of ram. The other is a 4060 8gb with 32gb of ram. Let me know here or you can DM me and we can chat!
have you tried asking chargpr
I've already fully upscaled disc 3 and 4 with my new models, the problem is the time sink that is the manual cutouts.
Dope. Send me a DM and lets get things figured out!
Well... I really don't know anything about Photoshop, but maybe if it's something more laborious than difficult, and you want to make a tutorial, I believe I can learn.
me checking and holding out for the complete upscale to be done to do a playthrough. glad i found this server.
I’d be willing to help manually cut out. Just dm me the process and I’ll work on it on spare time.
I'm also down to help with manual cutouts. I had asked about helping quite a while ago, but a bunch of life stuff got in the way. but I have some free time now and would love to do anything I can to help speed up the release.
@eager oxide ^*
@eager oxide I know a fast way, if you have the old image handy that is, select the area around that then switch to the layer containing the new image and delete the negetive space.
@novel blaze If this method works after some testing, you could write a macro to pull the files (They would have the same name just different file locations, right?) and do this process automatically.
The trick is that the outline needs to be smoothed from the original, because it's blocky
ahh. i see
So a simple select doesn't do it
o.O ...that is going to take something a little more manual then, yuck.
though it may be possible to automate it still, by expanding the pixel area of the selection, rounding it, and then shrinking it back down... it may result in some clipping but if done with fidelity it may look intentional.
balancing act
They've tried every method in the books but none of them have cut it
so, lots o' work... i am sorry.
Any update on this upscale? My brother is die hard Lod fan and is trying to hold off on his next play through for this
Being actively worked on again
Thanks for the quick reply! cant wait
I would happily love to assist if there is work I can help with?
even if its donating to the cause 😉
GPU/Money/Coffee lol
@eager oxide any chance i can help with this I am very interested and technical and i would really enjoy it haha 
Zychronix and I have the upscaling covered. The help we really need is totally non-technical, and that's help manually cleaning up map cutouts lol
is there a Googledrive you can add me too then ill reupload them to a differnet folder for review?
I am also happy to help with not technical work.
Any chance you could open up a read-only dirve of un finished work? We can down load them, link you, you approve it and pull it, done. Might get more help that way
We will reach out to someone who offered to help if and when we need assistance on a specific task.
<.< I was talking about a specific task, cleaning up map cutouts.
Is there a way to already play with ai upscaled backgrounds?
Do i just have to download severed chains here? https://legendofdragoon.org/projects/severed-chains/
There is no download at this time. Stay tuned here for updates.

Very experienced in working with custom textures and making texture packs. If you guys need help with cutting out textures and stuff feel free to reach out.
Also, the final fantasy titles all had to do something similar for their HD texture mods.
it might be worth getting in touch with the people who made them and seeing if they have any specialized tools or a way to make the process faster.
I was watching one of the FF9 moguri mod people way back on their twitch stream and if I remember correctly they were manually cutting things out.
Looking B E A utifull
Is there an update post-2021?
there have been updates every year, as far as I know. However, I am not a member of the team.
There are usually multiple updates per day
Oh I'm in the wrong channel heheh
Oh okay i was goping off of this page
LOL
The devs were helping me with SC for a couple years but are back to work on the upscale
They don't give etas and usually don't give progress reports since things change constantly
I'm in the kitchen right now 🧑🍳
If I have any updates for the project it will be on my personal blog or youtube channel.
I will also sporadically post here.
Here's my desktop background
Any updates on this please? Planning to do my first play through of LoD 🤔😁
Hey everyone, I'm looking for the latest Stage 2 background upscale slices for Severed Chains. Is there a current Mega or Google Drive link for the disc packs
No, the project is still under development and hasn't been released.
Im still happy to do work for this effort if ever I can and am eager
Have you guys thought about maybe releasing disc 1 and then doing the rest in order? Perhaps releasing the first disc will encourage people and prevent them from thinking the project is dead.
I mean, I think I've been following the project for a while now and nothing concrete has been released yet (this isn't a criticism, but a suggestion).
It will be all at once otherwise I would have released disc 3/4 twice by now.
All I will say that this is currently at the bottom of my 4 LoD modding priorities. I was going to have an April Fools update video but I was distracted by my other top priority. (The April Fools would have been me showing off the old upscales as "New" and the new upscales as "old".)
The project 5-3 years ago vs 4 months ago to today. You will know when I start working on it start posting videos again. I will not comment further on any ETA. I was going to post this today regardless of the suggestion above. I only got the time to do it six days after.
I delete the game after finding out just how force the relationship between dart and Shana is,good luck with the project though
It looks kinda bad, but there's a possible lore reason you can learn about later in the story. It helps clean up some of the clunky aspects of the storyline.
Yeah I spoil myself just a little bit and the reason is literally just made it more force,and maybe that's the only aspect of the game that's objectively bad and other parts is amazing but I just don't like force relationship like the story the characters and even the npc is peer pressuring you to accept
Which is before and which is after
The left one that looks deep fried is the old one
Ahh ok I see it now the older one is more bloom and saturated
deep fried crayon*
The difference is night and day
Very hyped for the upscale project, it looks amazing 👍
good god i want to download this. I know it's not complete, but shit i'd take what's already there
I realy hope this comes on top of the list I can’t imagine not everyone is hyped about a upscaled legend of dragoon version this will give such a breath of fresh air to the whole story.
I think not any other mod can overtop something like a a upscaled LOD
Every change you made to this scene (as just an example) seems to strip finer details out of the scene like the rocks floating up to this stone formation in the background. I can't really say I'll be using this mod with the attention to detail being so sacrificial in some aspects. But I do appreciate the work you're doing.
The AI will not get everything right and even I am not happy with all the images. Some maps even I am confused how something is supposed to look like 🤷♂️. Some things in the original are just naturally blobs when you remove the CRT effect. If it's a blob in the original it will be an even more obvious blob in the upscale.
Some og textures are just odd
also this image you selected is very old and will not be used. I recommend waiting for the release, as the recent do-overs are much better overall.
Would you show me the map in question possibly?

Just so I can see what you're meaning
this is a blob
the rock themselves are little blobs themselves. but i would manually fix weird errors like in the one i posted above manually
the goal of this project is not to completely chatgptify these images, someone else can do that
i rather learn how to make 3d renders first then go that route. trying to match the originals as much as we can without looking like crayon (5-3 years ago) or too soft like the one you previously posted (3 years - 4 months ago) means we will have all the flaws in the originals and the good and the bad AI on top
awesome dedication, can't wait to see the results im super excited about the project, thanks for everything you are doing, this game was my childhood memories.
@eager oxide Are there any reshade mods available at the moment?
there is one i don't know if it still works
last time i tried to get crt shader running i used lossless scaling to capture the SC window and used reshade on lossless scaling's capture of SC 😂
@eager oxide How did it turn out when you used Lossless scaling?
as long as you don't use the frame rate interpolation it will look normal
check the reshade mod in #1197953830764171407 to see if their install instructions work
You're a monster
when i finish upscale project and finally use it myself, i am using a crt shader.

I mean for the way you're doing it 🤣
"At last, I can make the upscale look like the original so I can't tell the difference."
😛
Reshade broke the sdk last i tried
Works fine, you just have to use presets that don't use deprecated opengl functions
I will try crt royale again when i get home
i install reshade instant crash
balls
That one looks nice
How do I extract the pre-rendered backgrounds as PNG files to upscale them? or 3D battle texture
there is a special branch of rb2.1 called foreground dump or something like that
Fleshy
man i cant wait unti8l you release this. It looks awesome yall!
I second this!
love your work here 😄 I'm considering expanding on your work for 32:9 ratio, would it be as simple as dropping them into your pack or will the backgrounds be out of alignment?
I'm preparing to unaprilfools the video I was going to post.
im working on expanding the submaps to display their entire width if able to or zoom in to fill the aspect ratio of the screen. but my code is jank so i haven't requested the changes to SC yet since it breaks on a few maps.
the maps will be misaligned if they are not an exact integer scale of the original resolution. it's why i am opting to use as little gen AI as possible as it will shift objects in the image as well.
aw ok thanks, I figured this stuff would be sensitive.
Upscale project mentioned
The random number generator continues to guide these tidbits
Where is ruffbot random number generator
why
Sorry, why do I need an ai overview of a single number?
ELInotadumbass