#Question to CAMUFLAJ

27 messages · Page 1 of 1 (latest)

acoustic hound
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If the goons have weapons, will we be able to pick them up and use them for 1-3 hits until they break?

limber moat
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This isn’t a Q&A channel btw guys

acoustic hound
last kite
acoustic hound
last kite
acoustic hound
acoustic hound
orchid lantern
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Though I think it breaking after one hit makes the most sense for some reason

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Remember, the free flow combat system in VR is built around constantly alternating hands between hits, it wouldn’t make sense to do a 3 hit combo with one hand back and fourth, simply put that wouldn’t flow well with the free flow

last kite
orchid lantern
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It’s one of the core additions in Arkham Knight

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A+B (or circle plus cross) allows you to pick up one of the enemies melee weapons off the ground and do a 3 hit combo on any enemy guaranteeing a knockout before the weapon shatters

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Remember there were 4 flatscreen Arkham games, each tried to up the ante again and again and top the previous

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I would think a similar progression will happen here, and we can use the things added in later titles of the flatscreen games to infer what we could get in a sequel to Arkham Shadow if there were to be one

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That said, I think if they were to adapt using bats from off the ground, it’d be a single strike’s worth of durability instead of three just for the reason I already specified

dry pewter
acoustic hound
orchid lantern
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I have a personal little bulletpoint list of things I’d want to be added in which I go in-depth to how these mechanics can translate to VR and what concessions can be made to get them to work

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I think I’ll post it sometime after Arkham Shadow launches because for all I know half of this stuff could already be in the game but I simply haven’t seen it

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Remember, all I’ve seen is the first gameplay reveal trailer

dry pewter