#Magic: the Gathering
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largest improvement in winrate when in hand
the thing that i think you may be underrating about time walk in cube is how good it is when you splash it in a white or red aggro deck
Ocelot Pride? Seriously?
if you cast time walk in an aggro deck, you are almost certainly going to win the game
by speeding up your clock by a turn
unfortunately. but it has a lot to do with white based aggro being very strong in arena cube
I mean Ocelot Pride is obviously a hilariously broken card but its crazy that it is up there with the 3 strongest power 9 cards
and ocelot pride and ajani are just the best white aggro cards
Surely Gaea's Cradle is up there too
looks like gaea's cradle is in the 20s
That's shockingly low
probably sort of the opposite of what's going on with the white aggro creatures
I wonder how much of that is green being kinda bad
a reflection of green being bad
Like I get that Ancestral Recall draws 3, and drawing 3 for 1 mana is insane
nadu (and mox emerald, if you want to count that although you should play it even in a non-green deck) are the only green cards above cradle
But at the same time, drawing cards is only as good as the cards you draw. I would rather have a Time Walk
yeah, i think ancestral recall also really benefits from being played alongside ways to accelrate yourself so you can make use of the extra cards early
which means either having green cards (not good) or other power 9 (unlikely0
My conclusion from poorly skimming the conversation is that Time Walk is good because it lets you draw a card. Therefore, Ancestral Recall is three times as good.
time walk is an explore with an extra combat step
and that combat step is better than it sounds
Honestly, I feel like the bigger more important distinction is cost. You can AR on turn 1, and that's bigger than taking a third turn before your opponent takes their second.
also i think you basically win the game if you have any way to cast your time walk twice (underworld breach, tamiyo, snapcaster, etc.)
while casting AR twice is less good
Sure, Time Walk can let you win the game with a neat combo on an extra turn, but AR gets you consistency, and consistency is king
that seems to be a big thing people try to do when they draft time walk from cube videos i've watched
Well and it will likely just make you a bajillion mana to immediately win the game with if you arent just casting it raw on turn 2 without rocks or ramp
ultimately the distinction doesn't matter too much, as last i heard the arena cube is designed intentionally so two power 9 cards never appear in the same pack
so you're talking about mtgo cube or real life powered cube as the places the decision might matter
I think my biggest surprise with Time Walk is that for as easy it is to build into a wincon, I feel like its also really easy to waste
There are other online power cubes that will have multiple power 9 in the same pack im pretty sure
Hmm interesting.
yeah, just assuming that MTGA is the most likely place people are engaging with powered cube
To that effect though, you're more likely to draw Time Walk if you have AR in your deck.
We need to have Brandon start collecting stats on his power cube.
Yeah, in my mind TW is a combo piece, while AR gets you combo pieces, and in any format with readily accessible combos, one's more valuable than the other.
He's got enough interns at Dragonsteel to do it
That was my experience with Cyclonic Rift. Unless I could immediately leverage it and win on that turn, it usually just made games go a lot longer.
doesn't brandon's cube have a lot of custom cards?
i feel like he's said that before
but also he probably has multiple cubes
He has a lot of artists' proofs
since i think draft is all he plays
Where he's had the artist doodle another card on the back
and you can play both sides
Because how dare you enjoy your period of non-UB
have to wait basically half a year between strixhaven and reality fracture for two non-UB sets
i really hope if we get into a world of 6 sets and 3 UB a year we are going to always be alternating between UB/non-UB
Pretty sure this is a leak.
I know my wallet is going to be so happy this summer.
it looks like the big oversized things they put up at conventions
i'll try to track it down and can remove if needed
i'll relabel it as a leak to be safe
Well in the mean time, some notes and impressions of this card:
- ||The set symbol is impeccable, sooooooooo much better than the Marvel ones.||
- ||Set code is TOC, so this is likely a commander card. Which explains the set number, it's awfully low. Even if Star Trek were a small set, that's way too early to be starting the multi-colors||
- ||However, that does bring up another question, if it's the Commander set, why isn't it lower? Face commanders come at the start of the set numbers. And he doesn't use the face commander borderless frame. My conclusion then is that he's in a Starfleet catch-all deck, and Picard and the Enterprise-D are the face commanders.||
Huh, magic rules question: Are you allowed to do a search that's guaranteed to fail?
Yep!
Failed to find is a thing.
You can even declare 'failed to find' if the thing is in your deck.
And by guaranteed, I mean known to be guaranteed to fail
I feel like this is a thing that's been used at pro tours before?
Yep!
Search is a keyword action. It was introduced on Demonic Tutor in Alpha. It is exclusively used as the action used to look at the cards in a player's library, though it is also used for known-information zones hand and graveyard when mentioned in conjunction with the library.
Yeah you can still do it.
I've heard enough of the Magic Player Does Some Crafty BS type of story that its hard to keep them all straight but I think this is one of them?
failing to find was a pretty common play pattern with gifts ungiven. it let you guaranteed put two cards of your choice into the graveyard
ah, they even talk about gifts ungiven on that exact page
Neat. In Pokemon TCG guaranteed deck knowledge usually isn't a thing, but in the close Commander analogue there are some searches that are known to be guaranteed to fail, and IIRC they fail to even start
The only time you can't fail to find is if the thing you're searching for isn't specified, aka a generic tutor:
701.23d If a player is searching a hidden zone simply for a quantity of cards, such as âa cardâ or âthree cards,â that player must find that many cards (or as many as possible, if the zone doesnât contain enough cards).
funnily enough, if you are playing with the top card of your library revealed, and your opponents as a result all know you have a specific type of card, you can still fail to find on your tutor searching your library with that card revealed
e.g. if you play three visits and the top card of your library is a revealed forest, you don't have to actually get that forest
not sure why exactly you'd do that, but it is a thing that you can legally do
What if you're about to get milled out, and you REALLY need one of those cards you can cast while searching your library?
Pretty sure it's just Panglacial Wurm
So you use the three visits to search and cast the card while searching, but you do not get the forest to avoid milling yourself
That's it, that's the whole list of that particular rules nightmare
Good
Thats the only reason I can think of to ever not get the forest though
Apparently there's more, but two of them are Alchemy cards and two are test cards.
my favorite rules nightmare is trying to cast panglacial wurm using selvala, explorer returned
They're also all far more limited than good old Panglacial
Can someone explain to me why Channel is only worth like, 50 cents?
It seems so comically strong how can it possibly be so cheap
Ultra-turbo banned literally everywhere
Aren't all of the power 9 cards also banned almost everywhere too though?
The Power 9 are much more efficient at winning games.
It seems at least as strong as the moxes to me
Power 9 is also inherently a collector's set, by virtue of having that name
It is infinitely more expensive than a mox though.
channel is a card that has been reprinted a gazillion times and can't be played in any format
By the time you have two mana to play Channel in Vintage, your opponent will have already won with free spells.
Why do they keep printing it if its not legal anywhere lol
Except you just play it turn 1
With your own mox or lotus or whatever
all of its original very old printings were at uncommon, not rare, as well
who knows lol
To be fair, it hasn't been reprinted that often. It's just not that in-demand at all.
Oops your Channel just got countered by Force of Will
i mean, a lot considering how not playable it is
You can say that about literally any counterable card though
Yes but you're not spending mana to cast the Moxen, which means it's far less of a tempo loss.
green is also just the worst color in vintage
you don't want to be casting double green cards
Basically, in Vintage, there's far more efficient ways to use the two mana you'd use to cast Channel.
Like, say this guy.
Literally will win you the game on the spot if you have the right card (usually Protean Hulk) in your hand.
channel is also kind of a card you need to build your deck around to take advantage of (e.g. eldrazi, big X spells) and when it's restricted you can't rely on getting it
I guess they reprint it sometimes because it's responsible for the most iconic fables of early early Magic.
yeah, and flash is also unplayable in vintage for essentially the same reason, it being restricted makes it too hard to rely on
also usually vintage likes compact combos
and flash + hulk + a bunch of creatures is a lot of deck slots
time vault + voltaic key, less so
The deck that's just 15 Black Lotuses, 15 Channels, 15 Fireballs, and 15 Mountains.
Which is why the 4-of rule was first implemented.
channel is also competing with this
Wait my numbers were wrong, constructed decks were originally 40 cards. So it was 10 of each.
which is a two mana green combo card that doesn't require you to have the card you combo it with in your hand
you just need to have atraxa be the only creature in your library
and you're good
(and it's also allowed as a 4-of)
Huh, card count limits feel baked into CCGs as a concept, but I guess it would be something that isn't immediately obviously needed in a brand new type of game
A not-terrible rule of thumb unfortunately is that if a card, especially an old card, sees less play than you expect and it is green, the fact that it is green often is the answer
And then like a month of public testing later, oops, the game is broken if there are no deck-building limits
Took them kind of a long time to figure green out and even now I think its maybe the easiest color for them to let drift into an underpowered state
i'm fairly sure 4 of was picked pretty arbitrarily too. there needed to be some more restrictions once tournaments became an actual thing, and playing cards have 4 copies of each card in the deck, thus a 4-of limit
Yeah green basically exists in Commander because it's the ramp color.
Probably, the big thing is that a limit needs to exist, and it was implemented 5 months after initial release, so they probably went "Oh crap", picked a number, and hoped it'd reach the players before too much damage was done
it's funny to me how green is so good in both casual commander and cEDH because of ramping but using basically entirely different sets of cards
cedh decks don't play land ramp (just ways to cheat out gaea's cradle) and play lots of mana dorks, while in casual people play far fewer mana dorks and lots of land ramp
it really is just so good at ramping in every single way
To make things abundantly clear, Sir Robin, Channel is very good. You're not wrong in that assessment.
Hence why it's banned almost everywhere.
And the only pace it's not banned is the format with even more insanely broken stuff.
Yeah pricing just kind of has a separate line of considerations
not that a ton of people play timeless but i think it was at one point very good there despite being restricted
Another example of this is Traveling Chocobo's alt arts
Collectible set, and they're priced way out of band for the card's power
Collectability, age, number of printings, number of legal formats, a lot of things go into a card's monetary value and it can be hard to guess just by looking at it
In other words, reading the card may explain the card but it doesn't necessarily explain the card's market value
Why even use mountains, use 20 each of the others 
Man it's funny going through old cards.
We were just talking about Channel and the Power 9.
And then there stuff like this:
my favorite incredibly bad one from a while back isn't quite that bad
but it's certainly at a point where you'd think they would've known better (original ravnica)
like, stuff in the first 5 years, you can excuse them, they had no idea what they were doing yet
but releasing a 6 mana creature that bad over 10 years after the game came out is just a head scratcher to me
I remember that card!
I might even have one in a box somewhere
I think maybe I thought it had flying for a while (as a middle schooler) because the art kind of makes it look like it should
Even if it had flying it'd be ass tbh
I... what is the point of this?
1 mana do nothing, cool
My guess is they thought lifegain limited only by the mana you could generate when they had all these crazy mana rocks lying around was gonna be real strong
This would be perfectly reasonable if it like, cost 2 or 3 mana. Would cut it in limited and might even see play in the right niche deck.
2 mana or 3 with flying is exactly what I was thinking 
explain
why do people even play decks like this
yet another player who literally did nothing except spam removal and counterspells
what is the goal here
if youre going to play control at least have some sort of plan to win the game
I think you'd be surprised how often controlling out an opponent's wincon results in a premature gg
Their opponents aren't often thinking "all I have to do is get something through", they're thinking "this game is unplayable"
Control makes for a fantastic bluff because it is so aggravating, and for the opponent it often feels like they are not in, well, control of the game
Also they probably run like 2x Riverchurn for that sweet sweet Lantern Control feeling
Turn 4 [[Unexpected Results]] rips a [[apex devastotor]] which rips [[maelstorm wanderer]] metor golem and Terror of the peaks, Maelstorm gets two enchantments.
absolutly nuts slot machine pull
https://archidekt.com/decks/18308149/earthbending_aristocrats
Made a lot of changes in the past few days to the decklist, based on performance in testing and in a playgroup
Readded some more removal, cut some protection I don't really need due to the nature of the deck, and am sort of considering getting amulet of vigor
I had originally included Spelunking in my original draft of the deck, but frankly it didn't do much besides that so I cut it
Amulet of vigor has the massive advantage also being a 1 mana artifact, meaning in practice my deck should be able to tutor it pretty consistently
Though since I've fleshed out that niche, I've found in testing those cards end up being far more tool boxy, able to grab basically whatever I need most at that slot
Removal, +1/+1 counter retention, card draw, sac outlet, it's all there
Basically it'll mean my earthbent stuff will re enter untapped
Which means I can abuse certain cards even more
yea i know what im getting into when i play this deck but damn its fun
I'm thinking of cutting the Machine gun combo, walking ballista in practice hasn't had much utility outside of that combo
And overall I prefer the Bumi/ashaya combo for utility
W Ballista, cna go IMO. Lots of poeple just get salty when they see it. the Bumi Ashaya combo is more fun IMO and the set up is more enganging.
Oh make no mistake, I was complimenting your deck.
going more of a tool box setup is the way to go here IMO
Weirdly the deck is very consistent but also just, slow to win
It usually doesn't win before turn 8 at the earliest
But I do have a lot of potential win states, and the deck is fairly resilient to a certain amount of removal
i have no idea how much it cost but i could suggest a 3rd GC....Grim Monolith.
you earthbend and sac it instead of paying to untap.
The answer is, not cheap
do you owna printer?
Problem is, earthbending usually brings it back in tapped
So that doesn't really allow me to abuse it
that whty you toolbox your amulat of vigor
gamble is pretty cheap but you have to be in a deck that doesnt mind stuff going in the bin
Yeah no if I were adding another tutor it would be...that other white one I'm forgetting the name of
And text oc
Yeah no never mind, idyllic tutor isn't what I want
It only finds enchantments
Oh I'll probably include the flash artifact myr
Realistically I should probably add bagel and shmear but I refuse to add it on principle
I am not including a stupid bagel
It makes no sense to earthbend a bagel and I won't do it
I'll never understand what they were thinking
through the omenpaths is dead
(title doesn't make this clear but they are also putting spiderman on mtga as well)
YASSSSSS
Let's goooo
I do love some of the through the omenpaths art tho
i'm not a huge spiderman fan or anything but i've always thought it was bad for the game to not have the real cards on the digital client
THEY FIXED IT
Also rip fleem
You will be missed
They did this in the best way as well
So all omenpath cards in your collection will grant you a Spiderman version of the card so if you have one copy of fleem you will now have one copy of fleem and one copy of green goblin
And it will work just like other card styles
And the spiderman cards will be the default style unless otherwise selected
But you wont have extra copies of things
Fleem survives 
The only real improvement possible here is print Omenpaths, and to have similar UW options for every UB set
I wonder if this is the result of Snap problems they've been having lately
Question: lets say you have 1 card left in your library and you get milled for 5, but that card puts itself back into your library when it goes to the graveyard. Do you lose because all 5 mills happen simultaneously and then the cards gets shuffled back to your library?
you only lose if you try to draw from an empty library
you can mill as many cards as you want, and as long as you don't draw you're fine
I think that depends on the specifics as well as to where the card ends up and how it works
But yeah you dont die untill you draw
Oh, so milling with 0 cards doesnt lose you the game?
it does not
Awww man.
So much for proxying any of the Marvel cards I might want.
My beautiful boy!
Weâre saved!
Fleem is not rip
Toph took it's first dub tonight
Turns out shimmer myr + unwinding clock is crazy
I mean what I ended up doing was then playing Meria to make all artifacts tap for mana, mycosynth lattice so everything is artifacts, and from there winning was just a matter of making my creatures big
Hell Yea dude
Okay I'm a lot happier with how this draft is feeling. Still need to add a couple cards, but now I have an actual gameplan in mind. And I even managed to keep the angel subtheme!
https://archidekt.com/decks/22661835/always_an_angel_never_a_god_v2
Okay down to one more. Might just find a big Angelic beater
Okay but this guy is tempting.
I remember drafting that for Tarkir
It failed me spectacularly when I went up against Teval what was a 6/6 and I lost đ
I suppose I'm glad Omenpaths is dead, the idea of having two versions of a set would probably continue to get exhausting
I kind of still think the opposite
I think they should print Omenpaths and have an Omenpaths option for every UB set
Yeah, but that'd be putting value in the lore and setting of MtG, and we can't have that!
I don't think that's ultimately realistic unfortunately but I'd prefer that to what we have
I don't really care about the lore or most of the settings, is what's funny
Its the smell, if there is such a thing
The vibes
The pizza block is bad vibes
I don't think I liked the vibes of omenpaths either, is how I look at it
but the new york pizza didn't bug me as much as it bugged some
Omenpaths isn't an all-timer for sure
But at least the cards look like Magic cards
Omenpaths was a decent execution. But imo it would have worked better with being a bit more cohesive and not just a grab-bag of random slush art + some extra commissions.
I also suspect that Omenpaths was very last minute anyway so like, I don't think it'd always have to be that mid
But that would require Wizards paying the writers to actually work on the set, which is a no-go.
Yeah it's like, back when UB was mostly Secret Lairs, how they printed Universes Within versions of each card and put them in the List slot.
I suppose I should add that it is more than just that the pizza block is bad vibes in its own vacuum, it is bad vibes that threatens to alter the vibes of what Magic is as an artistic statement, which is the primary reason I like Magic at all
I have nothing particularly against Street Fighter, but i'm so glad I can run this guy in my walls deck instead of Dhalsim
Yeah. Magic always had a particular vibe and feel to it, and while I don't think those conventions are as strict as some consider them, they did add a lot to the vibe of the game.
Like, back when they first made Avishkar, they wanted to do a steampunk plane. And after some iteration, they ended up on an Indian-inspired aetherpunk plane, a pretty unique take on the aesthetic.
I got into Stormlight because it had a Magic vibe to its art (which, of course it did, it used Magic artists, but I didn't know that yet)
It is a statement
New York City is historically not part of that statement
That "Magicness" of taking tropes and making them their own was already strained with hat sets, but it's gotten so much worse with Universes Beyond.
And not all Universes Beyond either. Warhammer and AtlA feel right at home next to classic Magic sets, they're not that much of a contrast. But anything that's just straight-up real world is....not it.
For as good as the Final Fantasy sets are I think it worked in part because they depicted Amaurot and Midgar (which are both based off New York) very fantastically and tried not to lean on them too much visually to begin with
It's....it's the same thing that happened with Destiny, where the people making the game don't realize the value of their own brand and identity, and just start treating their property as a platform for other things. Which undervalues how unique that 'platform' was to begin with.
Yeah. And that's also what makes (some of) Turtles slightly more palatable than Spider-Man.
The gross pizza spam is a 'no' from me, but other elements of the set looked like Kamigawa with the serial numbers filed off.
These all don't feel too far off from classic Magic art.
I wonder if they got those notes in time to curate submitted art more in that direction
I think it's also a source material thing. Marvel being "everyday superheros" vs TMNT being a whacky mutant underworld setting.
That's true, probably any superhero set is going to stray into hats territory even if they adjust them all to fit into fantasy
I mean "what if the superheroes you know except period piece" is a whole subgenre of comics at this point
Idk TMNT was pretty bad too in my eyes lol
It was but Spider-man is an easy contender for the worst set artistically in MTG history. Not even sure what else I'd nominate tbh
Yeah TMNT is probably the closest. It claws back a few points from some of the cards like the ones I posted, but there's just too much disgusting pizza.
we arent counting stuff like spongebob right?
since that was just SL and not a full set?
SLs are like 6 cards, I wouldn't call that a set
personally I dont mind UB stuff if it is at least aesthetically adjacent to MTG
Yeah I'd say something at least needs the full Commander deck treatment to be in this conversation.
So stuff like final fantasy is OK. Marvel is really pushing it, depends on the character. TMNT... please no
I would kill for a cosmere UB set man
I feel like it would actually fit really well aesthetically
Final Fantasy is okay but I think very strongly because of the execution
There's a world where the Final Fantasy vibes wrongly and it isn't that different from what we got
thats fair
Yeah. It has some good stuff, but it also had "gems" like 'Definitely Not Murchan Instant Ramen' and 'Literally Just A Car'
Oh 100%, Stormlight especially. Glowing magic knights is hard to get wrong, + the established body of official art is very consistent in it's aesthetic
(these are from the same game though, so maybe we should just dunk on XV)
jsut tell me Dalinar doesnt perfectly embody Boros
I think there's certainly better things even from 15 they could have chosen
The problem with Marvel (and the main set might be slightly better about this) is that so much of Spider-Man was Literally Just New York
Turtles had this problem too, but it was somewhat subdued because their version of New York is a bit weirder and has an edge of fantasy to it.
And, actually, the ramen quest was as jarringly non-Final Fantasy to me as the Spider-man set is non-Magic
TMNT is way, way too cartoony and unserious to fit with MTG
Yeah. Cosmere is on my short list of UB sets I'd actually look forward to.
(the list is 3 things long lmao)
15 pimped itself out to Top Ramen, Coleman camping supplies, and American Express and it was the same sour note as some UB, maybe worse
I love having a crossover in a crossover
I would legit spend so much money to get a Kaladin or Yumi or Nikaro or Vin or- (you get the idea)
My mind still refuses to accept this is a real thing
There's no way FF15 suddenly stops to shill you, the player, actual real-life Cup Noodles?
That would be too insane, right?
What color identity would Kaladin be? Mono white?
I may or may not have been thinking about how to MTG-ify the surges lately...yes I got into the game in the last 3 months, shush
Mono white personality with blue powers.
It wont happen because they have competing card games now, but I wouldve liked a League UB set
just because I love the characters and it is very similar aesthetically to MTG
Some years ago I tried to hash out how to map each Radiant order to a two-color pair. I feel like it could be done.
Arcane was the second ever Universes Beyond, but yeah then Riot made their own TCG and never came back for seconds.
oh really? I had no idea they did that, thats cool
which characters were part of that set?
None, this was very early in Secret Lair and UB's history and was before they were regularly doing mechanically unique cards.
Dimir, imo
I feel like there are a lot of potentials for her. Certainly blue, but I could also see her as (Stormlight Archive all) ||white and black with radiant and veil||
I feel like (Stormlight general) ||They'd probably get their own cards.||
thats fair
Stormlight all ||And maybe a colorless Formless||
Oh, Vin could be WURBG perhaps
Hmm, what else can we say?
- Szeth: white/black
- Lift: red/green
- Blackthorn: black/red
- Jasnah: white/blue/black
- Navani: blue/red
- Adolin: red/white
- Renarin: mono blue or blue/green
- Rock: green/white
A version of her. I feel at points in the story she'd be a good example of a black (or mostly black) hero.
SA all ||make two Dalinar cards. Blackthorn is Rakdos, Modern Dalinar is Boros||
I think her core identity might be abzan though? She's a tough one to pin down.
I mean it's UB, we'd be getting multiple versions of characters whether we want it or not.
Though, like with AtlA, I think it'd work with Stormlight. Since the characters' personal growth and journies are a big part of the story.
agreed
ATLA did a very good job at creating multiple cards for the characters that represent them at different parts of their character arcs
especially Aang, Zuko, and Azula
however... whats up with this bro
"Katara, Waterbending Master"
Looks inside: no waterbending
Wizards please
No but she rewards you for playing the Waterbending instants and whatnot.
I think partly the best way to do it is the surges too - not sure if surges should be mono or paired tho
It's not perfect but that's by far one of Katara's better cards.
paired of course
This doesn't feel ilke it remotely represents Katara as a character. Definitely not at this point in the story.
Its a strong card but I dont see what this has to do with Katara at all lol
I'm gonna disagree and say mono-color, just to make things cleaner and simpler.
Sorry, tbc I mean 1 color 1 surge - obviously they'd come in pairs lol
ohhhh
Juggling 10 surges in a single set is already going to be a lot.
Honestly, I'm not sure if they'd need mechanics for each surge tbh
a mechanic for each surge would be a lot
More just focus on some general themes of the magic system for mechanics
Stuff like oaths and bonds
So the way I was thinking was instead of an entirely new mechanic, they'd be a mana ability that grants some keyword for a number of turns, potentially scaling with the amount of mana X spent
Let's see:
- Adhesion - White
- Gravitation - Blue?
- Division - Black
- Abrasion - Red
- Progression - Green
- Illumination - Blue
- Transformation - Green
- Transportation - Black
- Cohesion - Red?
- Tension - White?
Ie: Gravitation grants a target creature Flying for X turns
Let's start with the easy ones:
- Transformation: Blue
- Progression: Green
Mhm mhm
I also would want to put:
- Gravitation: Blue
- Division: Black
- Abrasion: Red
I don't know if Division is better as red or black
I think black works better for color pie. The only other one that's kinda black is Transportation
Adhesion's probably white as it's Honor's surge
Yeah. Adhesion and probably Tension as the white surges?
Fair.
and Honor is about as monowhite as they get 
you know what I would kill for though? (Yumi) ||A double sided Yumi/Nikaro card that flips every turn. I am begging WotC please||
Hmm. Or maybe Tension as red or green?
Honor is in fact explicitly mono white per brando
That's exactly my issue building this lol, trying to do 2 each
Yep.
It's not like Destiny, where there's a very clear single color best-fit for each element
And 5 elements overall
(Destiny's magic system is literally the perfect fit for Magic)
Yeah. Theres so much overlap thematically with some of the Surges
Maybe gravitation as red? I could see boros still working for windrunners
Hmm. Could Transformation be green?
Maybe? Its green or blue
Gravity manipulation is, historically for Magic, a blue/black power.
Ah, fair
That would then allow illumination to be blue... I think this could work.
I think Grav def needs to be blue at least
This is...not perfect. But I think it works.
The big question is, which of Tension/Cohesion should be white and red?
Stone magic has historically been both in Magic's history.
I'd say cohesion for white so bondsmiths aren't monowhite
The problem is (Stormlight) ||Tension as Dalinar uses it feels white, but Tension as used by the fused feels more red||
Duality of humanity 
I think it'd be fine having characters with colors that don't necessarily match their power colors.
Fair
I feel like putting a color on each surge is a bit restrictive. I feel like orders getting thematic color pairs (even if theyâre not adjacent pairs for adjacent orders) would be good though
I envision it as not being a strict thing.
But like a "what color does this show up in most frequently?"
Mm
Honestly I think it would be a lot better for the set to not focus on order distinction too much actually
this words nicely since there would be exactly 1 color pair for each order
It probably could get away with that, Stormlight alone does have enough going on to otherwise fill out a set.
The surges alone are a lot lol
I don't think that would necessarily be a strict thing either. Some characters are definitely three colors.
And I'm sure we'd get a 5-color Dalinar to be the "oops all Radiants" commander
for sure, and some dont fit perfectly within thier archetypes
Maybe have one or two radiant mechanics, but fill it out with voidbringer mechanics, bringing back energy for fabrials maybe, etc
Though Iâm 100% calling a cycle of class enchantments for the orders
but it can be a good guideline/baseline
Ugh, energy is the perfect Investiture mechanic, isn't it?
But yeah. My idea for the actual mechanics would be "color pip + X X, grant [target] [keyword] for X turns - cost is reduced by X if ability is targeting self (permanent)"
Either that or charge counters.
One of those is a lot more broken than the others,
And that's saying a lot since charge counters came from the famously busted Mirrodin block
I just had a terrible idea
So gravitation grants flying, and that...the only one I'm 100% certain on lol
Day/night esque mechanic where thereâs a chance a high storm hits each turn
Lmao
But it'd be funny as hell
Oh 100% hilarious. Absolutely awful, but peak funny
Another mechanical idea: (Stormlight general)
||The radiant spren as DFCs that transform into shardblade equipment||
But yeah. Was thinking abrasion = either haste or first strike, cause skating = go fast.
Progression = gain X life
Oooo yes.
Shardblades ofc have deathtouch
I feel like that goes without saying lol
Hmm. I feel like that'd be very skewing of the limited environment at common and uncommon.
Maybe (Stormlight all) ||Living shardblades, at rare, give deathtouch. And dead shardblades do something more mundane, like "when a creature dealt damage by equiped creature dies, exile it"||
Mmmm that could work, yeah
Also, easy bonus sheet reprints: The Sword of X and Y cycle reskinned as the Honorblades
I also had this as an idea: Transportation gives target permanent Suspend X. Yes this means you can suspend enemy permanents, it'd be funny ok. Idk how viable it is mechanically tho
Sounds similar to Airbending
The mechanically unique typed duals we deserve
Based based based based based
Oh and any Cosmere set would obviously need to reprint this card.
Well duh. That should be obvious
makes me wonder how they would make nightblood. [probably some stormlight/warbreaker spoilers] ||how do you best capture that he's actually sentient and also an equipment? some sort of reconfigure variant?||
Goodness lots of yapping in here today
||"The controller of this equipment must make constant commentary on the gameplay of the other players"||
Guys: my Neyith fight club deck is finally complete! Cant wat to break it out this weekend
||Reconfigure could work. Maybe. I'm also thinking it should have some mechanic where it consumes counters off of you/your permanents.||
yo this would be one of the best lands printed in years, no?
untapped, has both basic land types, AND it can become a creature if you need
||Oh I was thinking something even meaner: consumes your life lol||
lol, yeah that too
Artifact lands are notorious for being insanely broken
probably the best land not named tolarian academy or gaea's cradle
Because it's already broken
but think about the LORE
It's based on the original dual lands which are in fact cracked
Also trucks aren't indestructible 
and worth thousands of dollars
Toyotas are
Yeah lol
and this one is just straight up better in multiple ways
Aetherspark reskin 
I guess they should reserve indestructible for the Toyota Hilux, hmmm
Stormlight ||Maybe it tries to consume some counters off of your creatures, and then if there's none left, it starts draining health?||
Having hoid as a planeswalker would make so much sense, except I believe there is a policy against UB planeswalkers
aw man
||That could be a good balance. If its canon though, its gotta consume more Stuff each turn either way. So there's gotta be a mechanic to Turn It Offâ˘ď¸||
Correct. They tried doing that for DnD and (after some feedback) they decided that planeswalkers are a UW exclusive going forward.
Stormlight ||Have it only do it while it's equipped to something?||
i'm curious if they'd ever do it again if it made perfect sense for the property. but i also don't think the cosmere makes sense as the one to have planeswalkers
Yeah smth along those lines
cosmere spoilers ||like, hoid is just walking between worlds. he doesn't teleport or anything.||
speaking of stormlight in magic, friend made some custom cards a while ago that were only a little bit broken (whole series spoilers)
||i made a deck out of that kal card, it was gross||
Yeah. Early era Cosmere, worldhoppers were rare and mysterious enough. But not current era Cosmere.
i meant it more along the lines of "power set"
like, if a property has people who literally teleport between different worlds or something
And I disagree, I think (Cosmere all) ||Hoid (and Nomad) are weird enough to maybe be PWs in lore, but not most Worldhoppers.||
Hmm. Cosmere ||Dawnshards as enchantment planeswalkers?
||
i do not think they will do them again unless the UB characters' power sets literally involves something that works the same way as planeswalking
I disagree, Sunlit Man ||Nomad's Dawnshard teleporting feels similar.||
actually no the deck itself sucked, it was only good when i got to the contorted condition of "have a wide board with the commanders and Zada out, then cast a single pip "give target creature +2/+2 until end of turn" or whatever and turn into a problem"
Reskin Zada as The Lopen?
pffffff
I think what makes the most sense for a radiant mechanic is something that puts charge counters on the creature (possibly paired with an upkeep: remove a charge counter), then a static they gain while they have charge counters and/or an activated ability that can remove charge counters
I would call it infuse, but now infusion exists
Invest could work, but I think stormlight pairs a lot better with charge counters than other ones
I love the Syl flavor, she feels a bit overcosted/weak to me though
Kaladin is also a major flavor win
The reminder text Iâm envisioning is: Invest N (at the beginning of your upkeep, remove a charge counter from this permanent. Whenever the Highstorm comes, put N charge counters on this permanent) and itâs paired with a day/night-esque highstorm system (but itâs fixed because it only checks if the highstorm comes If a permanent with invest is in play)
Is a bit wonky still but would be a flavor win for both radiants and fabrials
Cauldron was a mistake
Cauldron would be fine if Standard was still on a 2 year rotation, imo
time to main deck rest in peace/ghost vacuum in every single deck again
Has this been discussed here
where was that
im curious about the rest of the stats
im also 34
Have fun
Im glad lorwyn and strixhaven did extremely well. Hopefully it means more of a focus on universes within
hence why i keep talking about 2028, changes they are learning now will take effect in 2028
Oh nm, later on they say they're planning on keeping the same ratio 

The final question is about the success of SOS and ECL, and if that changes the way they think about the mix of UB vs owned-IP sets. Cocks says theyâre always playing with what the right mix is, and itâs a combination of the creative inspiration of the Magic team, the feedback from the audience, whatâs available when, and the âvagariesâ of release cadences. He says he thinks theyâre at a decent place right now. âCould it be +/- 10% in terms of how much is first party vs how much is Universes Beyond? Yeah
He also said the show doing well might influence more universes within though ig.
He goes on to talk about the new animated Netflix series, calling it âkillerâ and âone of the biggest animation eventsâ for fans that Netflix has helped invest in. He thinks success with the animated show could influence the mix of in-universe sets in a positive direction.
But i haven't heard of the show until now
So thats not a good sign for the marketing being done for it
Could just be that it too far away for heavy advertising
Apparently they started in 2019, but ended up scrapping everything and starting over in 2024
Thats... not a great sign
At least they didnt release slop? Nothing > slop
I think I finally figured out how I want to build my mono-color Azula deck.
My initial (incomplete) pile of ideas involved a lot of forced discard for the whole table. Which I know without even having played before is a miserable time for everyone.
But recently I've been thinking about how Azula functions on an attack trigger. And how to get the most experience counters I'm gonna have to swing a lot with her. And I can't expect to draw Maze of Ith every game.
So my new plan is this: I'm still going to include a moderate chunk of discard, aim for maybe 10 cards total. But I think the main conceit of the deck is gonna be reanimator. Discard to put big creatures in the bin, swing with Azula and let her go to graveyard, and then cast some reanimator spells to bring them back.
Now the trick is going to be pulling this off. It's gonna be a tight balance and I'm still not the most skilled deck builder. But I think it will be a lot more fun than my original plan.
Wheels are a lot less miserable than forced discard
Oh wait the R is in reminder text nvm
Yeahhhh. She's mono B
Which is part of the appeal, I'm building each of the AtlA experience commanders as my mono colored decks.
My options for group wheels in black are....limited.
Ahahdvsbaba
Do I need this play mat for when I use my Yuna deck? There are also sleeves and deck boxes Lol
Maybe thats too much
Nvm the entire stock of everything sold out immediately, ffs
Dark deal is good, at least
Whoa
Apparently secrets of strixhaven is the best selling in universe set so far
In universe is doing VERY well this year
Good
I'm glad. Universes Beyond has been bringing on a lot of players, but the worry for a while has been that they're taking a more 'touristy' approach to the game, buying a bunch of their favorite property but otherwise not really supporting and sustaining it beyond that.
This is nice because it means they're actually interested in and engaging with the UW sets (aka the good stuff).
That or that's what the scalpers are hoping for
But yeah, it's good that there've been back to back "Best UW sets ever", it suggests true growth, and not just people buying UB cards so they can have a pretty Cloud
In universe and UB sets. MTG just seems to be growing quickly
I think the top 7 or so best selling sets of all time are all from the past couple years
Pretty Cloud you say?
Easily the best FF7R scene lol
which Final Fantasy is FFS?
This video is sponsored by Magic: The Gathering Arena, check the game out here:
http://i.try.games/SH1yn
I love this game. Itâs arguably my favorite TCG. đ
the cats are giving cupsy yummy
That's just Yu-Gi-Oh
I love the voids
I think Reverent mantra is my favorite
To me that Ruinous Ultimatum is just perfect
Now now, yu gi oh doesn't tap things
Let's hecking gooooo!!!!
Me and a buddy did a partner draft lol I streamed it on discord and we got trophy!
So
I finally got to play the Neyith/Vigor hidden commander fight club deck I built
Game 1 was was awesome, I got a bunch of dorks out, tutored Vigor, then cast chain reaction + blasphemous act to simulatenously board wipe my opponents and pump my guys to the stratosphere and win. Exactly how I drew it up
Game 2, everyone was playing an ungodly ammount of removal so it lasted 3 hours and ended in a 4 way draw when the store closed...
So uh. I'm slowly putting together a Tarkir block masters set right? Today I hit the white commons and uncommons. And uh. I really should pay more attention to the cards I'm pulling.
I've occasionally pulled a random foreign language card myself from a pack
Probably got mixed up in the factory or something
Yeah this was just in a bulk box at the smaller of my LGSs. I was trying to churn through the boxes as fast as I could (it still took two hours to get through white lol), and was just checking cards off a list. Wasn't reading it at all 
Y'all I'm thinking about building a Rhoda/Timin tap deck
How disgusting would it be?
Find a bant commander for them and go even more evil
I want my opponents to cry, not myself
You have blue and white, there's plenty of vigilance to be had! 
I looked in to building a tap deck myself a while back, built around that angel. It ended up turning into an Exalted deck instead which I wasn't the most happy with, so I never built it. But I did find this great include.
Mew mew!
"Leave it to Steel to create a deck that loops so hard that even Steel doesn't understand it" -My friend after I managed to win
I was just digging for a board wipe before eventually accidentally creating a loop where I drew my whole deck and created that much mana
this was something that literally never came up in deck testing since it required like 4-5 cards to actually occur
Eventually I ended up creating an unresonable number of Munitions (I love Weapons Manufacturing) and sacrificing them all for unreasonable number of munitions x2 damage
I genuinely took me like 5-6 minutes of drawing cards to understand I could just loop it and shortcut the whole thing lmao

Oh my god, I just played against Rakdos for the first time today
dude swung on turn 5 and played like 7 big ass eldrazis for free
I was not familiar with your game Rakdos
I still won though, my Azula swung on turn 5 and I won by pseudo-storming on the stack. This commander is NOT ok
still, Rakdos is very cool, and hard to stop due to the flying and trample. It is highly unlikely all of your opponents are gonna be able to block, then add a burn spell and you should be able to play most of your hand for free
Yup
Okay, is anyone online and paying attention to this channel?
I want to finish a first draft of one of my AtlA mono-colored decks. And can't decide which one.
So if someone's available, give me a number?
Alright, Katara it is!
Okay, rough draft of Katara done. Gonna let it sit overnight before I make some more adjustments, but if anyone has recommendations for things to cut/swap, I'm all ears.
https://archidekt.com/decks/19269933/katara
(pardon the jumbled mess of categories, I'll clean them up tomorrow)
The cards that absolutely cannot be cut are:
- Lab Man
- Jace
And the trio of: - problem kitten
- Ancestral Recall stick
- Invasion of Segovia
as someone whose primary deck is a pir, imaginative rascal / toothy imaginary friend deck with lab man as a primary win con, you might not actually need both jace and lab man
though the general way that works is burst draw into a way to wizard class and fathom mage, which lets me exactly draw my deck, then play lab man, then draw another card
so if your draw isn't as controlled having two would probably be good
Yeah that's my thought. I draw when I swing with Katara, and how much I draw is set by experience counters. It gives me some control, but not perfect control. Hence the three different wincons.
Soup deck takes a trophy
Your zooming wtf
So much skill here
I have been slacking
its 100% due to doing "partner drafts" with my buddy who is very good at this.
5-3 witha quadrix deck
Oh my god I just realized that this would be perfect for my Silverquill deck
1014 likes, 16 comments. â"Please make Geometer's Arthropod (SOS #300) into Rocky from Project Hail Mary." ~Going out to Caden Ps - I watched the movie tonight and highly recommend it! Thanks Caden đâ
is that the one that turns it inot rocky from PHM?
yes
My wife loved the movie btw
Before previews for _Magic: The Gathering | Marvel Super Heroes_â officially begin, I thought it would be fun to do another of my Duelist-style teasers where I give hints of things to come.
First up, here are some things you can expect:
⢠Some creature tokens: legendary 1/1 blue Bird Scout, 1/1 red Alien, 1/1 green Minion, legendary 2/2 green Cat, and 3/3 colorless Robot Villain artifact
⢠A new enchantment subtype
⢠A flavor word that references an Un- card
⢠A modal card that lets you choose up to X modes
⢠Another card that lets you cast a subset of cards off the top of your library
⢠An activation with six different mana symbols
⢠A CARD NAME IN ALL CAPS WITH AN EXCLAMATION POINT!
⢠A creature that can copy three different card types
⢠A subtype last seen in a Standard-legal set over two decades ago
⢠A card that can tap for four mana in any combination of colors
Next, some cards will feature the following rules text:
⢠"Enchanted creature becomes a copy of that creature unti...
I really think gift and ward could go so well together
Avengers assemble is definitely the exclamation point one
Also, new enchantment subtype is interesting
well he says "A CARD NAME IN ALL CAPS WITH AN EXCLAMATION POINT!" but also in the card name section there's "Avengers Assemble!"
Wait but avengers assemble is literally mentioned later on, maybe it's something else lol
And, ninjad
so there's likely something else in all caps
đĽˇ
lol
no spoiler hinting at a battle đ
âEquip worthyâ
I wonder what that's for...
i guess we'll never know
Card name in all caps is a Deadpool reference for sure
I think itâll be some interjection like âWHAM!â or whatever like you see in a comic book
I could see some sort of onomatopoeia

oh yeah it's gotta be HULK SMASH!
guys I just encountered the MOST unpleasant magic player I have ever had the misfortune of being in a pod with
they insisted that its not possible to build a cheap bracket 3 deck because "game changers are too expensive"
My brother in christ, you dont need game changers to make a strong bracket 3 deck. You can build an incredibly cheap bracket four deck with no game changers at all if you really want. Then they insisted my deck was bracket 4 and was really mad at me because I killed them turn 5 with an inkmoth nexus after they did nothing at all for the first 4 turns and I turbo ramped u nopposed. Maam, I am sorry but there isnt a rule saying I am obligated to let you live until turn 8 if you twiddle your thumbs and let me build up my board unopposed

oh, they also insisted on tutoring for a glacial chasm every game in every deck

Well, Wizards does say bracket 3 should allow players to play 6 turns before anyone wins or loses
Not saying that person is right but the impression comes from the top
okay just watched a vid and i might need to work on a deck
cause ive been thinking about a harmless offering style deck for a while but this like does that in a really fun way
also comes out to like 385.53usd when i cart optimize it
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Visit our sponsor Manapool! https://manapool.com/?ref=cah
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Thanks to Gamegenic for sponsoring the s...
this vid specifically
genrerally, it also comes from the top that games can be faster than that with good draws
If you win on turn 5 every game youve made a bracket 4 deck. If you win on turn 5 with a very good draw when your opponents do absolutely nothing to stop you, its probably bracket 3
Less about pedantry and more a nontrivial nuance when you're discussing a deck's power level: if you can reliably (and relatively safely) knock another player out of the game in five turns you're also bracket four
Reliably, yes
Which is to say, I wouldn't consider the ability to kill someone on turn five but leave yourself open to the other two players to kill you in turn a bracket four deck
Because most players won't play that way most of the time
The game went went as such
T1: tap land, pass
T2: farseek
T3: Yuna
T4: Ouroboroid, leaving up 2 mana for protection
T5: animate inkmoth nexus, ouroboroid pumps it to 7, I play a goldvein hydra and sac it to my high market so Yuna moves its counters to get the final boost of power for inkmoth to oneshot
God I love Ben Brode games
Thats its a very aggressive, unopposed start. If she didnt want to die turn 5 to a very fast draw she couldve killed/counterspelled/bounced literally anything in her azorious control deck
agreed
That's it. Time to build Azorius tap deck. No more Ouroboroid wins for you
Aww hell yeah, I made some killer trades last night and knocked out two of the three big AtlA cards I was still missing.
what deck are they for? Toph?
or just for your collection
For my collection, I'm collecting a (normal border non-foil) master set of Avatar.
Though I do have decks that want those cards, I'll be putting proxies in the decks themselves.
nice, those are the big ones
Yep. I opened a Wan Shi Tong a while back and made some trades for the saga Avatars. So the last big thing I'm missing is the Jumpstart version of Katara. And 8 other much cheaper cards.
Also I finally decided how I want to start building a Jin Sakai deck. My initial ideas just devolved into Ninja goodstuff. Then I remembered Tempest Technique, and realized I want to build him as an auras/enchantress deck. With some good stuff like:
I LIKE BIG BUTZ AND I CANNOT LIE
id play it just so i ca yell it at my pod
Swiggity swoogity I'm coming for that
thoughness
THE DREAM! sac three things to Fell Beast, gain 21 life, play elf, reanimate dragon with commander at end step, sac token to legend rule gain 15 more
only regret is sanguine bond is still in my hand
Did someone ask for Phenax? No? Well that's too bad!
Oooooh this is a nasty piece of tech for Jin Sakai
Since he has flying, odds are good that you won't need to make him unblockable with Jin's ability.
So instead, you can give him double strike.
In which case he slaps the opponent for 12 damage and becomes a 16/16
Big butt you say?
Big Phenax addition you say?

That's sick and twisted. Cruel and unusual punishment right there
Giving that double strike and extra combats is crazy
Yep. Perfect for Jin Sakai's evil avengers.
I went from having no idea how I even wanted to build Jin to having (most of) a first draft in like the course of two days.
Still need to fill a couple slots, probably with big creatures, and at least one more board wipe.
But I love how this is coming together.
Not quite as much of a mana wedge as Steel's deck, but pretty damn close 
Nobody tell him about Stonehorn Dignitary
I once won a prize in a meme tournament for using Stonehorn to lock my opponent out of combat for 5 turns
We love Stonehorn (pauper all-star too!)
Oh hey, apparently the next Secret Lair Deck has been leaked via mispicking
||Someone got a Hatsune Miku deck instead of Goblinstorm||
Wasnât this already a secret lair?
This is where my tap deck is at. Any ideas on what 30 cards I should cut?
Did I say you could untap? // Commander (Rhoda, Geist Avenger and Timin, Youthful Geist) deck list mtg // Moxfield â MTG Deck Builder https://share.google/DOwQkUgxJvXbeNOpA
New card leaked for the marvel set
The tictok has some swearing in the background be warned
||What is this, Questing Beast at home?||
SL leak ||More Miku? Damn they must have sold really well. ||
||Thats an incredibly WUBRG green creature.||
2 more 5-3 drafts one premier one quick
Rip colour pie
It needs to die
||nah these are all keywords green has access to||
Yep. ||It's making generous use of how WotC handles secondary colors for keywords.||
It's not too dissimilar to other magic designs
Notably that one troll
Or the dreaded Questing Beast
I am cutting Colossal Grave Reaver from my Slimefoot & Squee reanimator deck. It hits the board/grave and my entire deck just resolves around it and im not having fun with that anymore. I need a very cool creature to replace it with and im thinking of going with a big Jund guy/gal that does soemthing fun
thoughts, prayers, any suggestions? not Henzie.
the list for those interested
I vote Coram or Thantis
same
ty for the votes!
I think coram is probably better/more controllable, but Thantis is funnier
jsut built my Boros Goad deck in 1 hour 15 mins lol
Yep, also anything that's "okay no idea who's gonna win, but someone will soon" tends to be a good time
Iâve got 5 colors, by god Iâm going to use them all
I guess there's also the secret CWUBRG deck too...
I feel like once you pass 3, might as well go all the way
4c decks are either partners or 1 random dude, wierd world where you can do pretty much anything, i need to start looking at them
One of my friends has rule zeroed the nephilim as âlegendaryâ and has some pretty sweet decks built around them
If I were to build 4c decks, yeah I think that's what I'd do
I think he ended up disassembling the ink treader one because he wanted them to be similar power levels to each other and ink treader was always too powerful
I chose 4 color as the most recent draft I did (lorwyn) ended with me making a 4 color elemental deck that was very fun
4c decks can have interesting themes more than 5c decks imo
Would you rather build
8
13
2
a rainbow (WUBRG) deck?
whats a more interesting theme than jodah :3
Captain Sisay!
wrong, the correct answer is different jodah 
Ah, you mean SpongeBob
Iâm Diamond 4 in constructed AND limited!
I went in to the LGS to do a trade, and ran in to one of my friends there (she apparently got back into Magic a week ago after a long hiatus) and ended getting (lovingly) roped in to play a game.
I didn't have any decks on me, so one of her friends just handed me a deck. It was the manifest Zimone.
I think the deck was a little short on lands but once I did a few ramps I was able to get the deck going. The first time I manifested with Zimone, I pulled out a Dark Depths. Flipped the Dark Depths, manifested a couple more times, and then the next turn I top-decked Overwhelming Stampede.
That was the fastest I've ever seen life totals go down 
Nah this was way faster
It was a 6 player pod, so we were playing 3 teams of two with two-headed giant rules. Each team started at 60 health, and when I drew that card, everyone was still over 50
One team just died on the spot, the other had a lifelinker so they managed to squeak by on 12 health.
I don't know if I have the time and energy to build a pride month specific deck. So I might just have Felothar marry the Walls of Ba Sing Se.
i personally really love the most recent pride card i purchased
HUH THERES A LESBIAN TAG ON SCRYFALL
it dosent have them all but its interesting that it exists
this is the card i was talking about tho
Try "sapphic" instead, that should cover more.
Okay so.... same number of cards exactly
But they are different cards
Hmm mabey not different cards actually
đ¤
Ahh I redid the searcy
Huh yeah lesbian is just an alias of sapphic.
One search might be counting different artworks of the same card, etc.
And it's done. At least, v1 is
Did I say you could untap? // Commander (Rhoda, Geist Avenger and Timin, Youthful Geist) deck list mtg // Moxfield â MTG Deck Builder https://share.google/NK04WpRQPmGG7jKk9
Meren/Teysa has my vote
Looks evil. Fantastic.
yea this is rude....i love it
If one of them was reversed, then that would be the pair. It would be meant to be
I'm gonna vote for this too. Even if Minthara is a cutie patootie
It was ruder, but I had to cut cards. I had the potential to tap lands
i cna make that happen lol
You may have to do Teysa/Meren then
would Teysa double the end of turn effect of Essceknit Scholar?
Don't think so.
Essenceknit's second ability is triggered by moving to the end step. Not by a creature dying.
thats what i thought
im about to ditch every instant/sorc in this deck and replace them with creatures that do the same.
did someone say pride deck
Is it truly a pride deck if its isnt 5 color
they're wives
thats cheating
i so badly wanted to go Zoraline + Caellia but due to a VERY LONG HORRIBLE running gag in my main pod/d&d table the "Gym is sa furry" jokes would be to much to handle
TLDR we started a D&D game set in a more grimdark Humblewood style world. the furry jokes started and never stopped. I then started playing MTG and may have mentioned when someone posted a Vraska card that i "would"
i sealed my fate that day
its a bit of a bear to pilot but once it gets off the ground it goes!
What a dumb card.
eh, they don't have trample, so you're good as long as you can remove whatever trample comes up and make 5 chumps
Oh, they're mine; I'm not worried about blocking them. I just think it's absurd how quickly a 4 drop spirals out of control and leads to a lot of non-games regardless of which side of the board their on.
it's not the only way green can pop off
^
Okay I will (grudgingly) admit that they're showing off some interesting card designs from Marvel today.
I'm not gonna post all of them here, but here's my personal highlights:
(the land is part of a cycle; only the allied ones seem to be in this set)
i have 0 interest in this set, but if i was a comic enjoyer i would probably grab some of those alt frames. very nice and also legible
Yeah as a showcase frame, the comic ones are definitely among the better designs they've done.
I'm glad for the Marvel fans that they seem to have brought more sauce ot the table than they did for Spider-Man.
they dont quite hit Strixhaven, but those are like the OG incredible showcase frames
Of the cards they've shown so far, only one I might actually pick up is Monica, and even then I'd prefer to try and proxy her as something else.
a decade ago i would have been deep in the MCU and all over this set. so im glad its getting some love in the design front
UB is at its best when the designers clearly love the property
The new lands are neat, but am gonna wait for in-universe versions and/or proxy them again.
Yep. It's why Avatar and FF worked and why Spider-Man did not.
Those land names seem generic enough that they will get regular versions eventually
Exactly. None of them are like "Avengers HQ" or something stupid
it would be pretty silly to lock those behind a property.
MCU
The FLAVOR
đĽ
||Though to truly be a Thanos card it should be random what gets thanos-snapped, not chosen. That would make it unplayably bad though so I get why they did it this way||
Lady Loki is an interesting design.
Try to turn your Lightning Bolt into a Blightsteel Colossus
Bolt into Shadow of Mortality for max damage
i am once again, like with TMNT, happy that there don't seem to be many cards i'd want from this set
I like the designs and art more than TMNT
One of those is going in my prowess deck lol
Mmmmmmmm I like this yessss
I do think I wish to possess this card mhm
Yeah I suspect Prowess is the RW archetype. Which, is at least somewhat different from the usual RW agro.
Marvel reveals
Oh my god this card is absurdly broken, no?
Commander and limited for sure, probably standard too
Standard? Yeah 3 mana is gonna be hard to cut its teeth, but might have a home.
(I'll try not to do this very often so I don't ruin the whole spoiler season)
But holy cow I hate the hero/villain typal stuff, it feels so forced and it's ruining what would otherwise be awesome stand-alone Magic designs.
I would love to try and work Sue Storm into my walls deck, but having the hero type restriction makes that virtually impossible.
I'm wondering if any will fit into my Omo deck
I wish they'd figured out a way for heroes and villains to be a batching like they did with outlaws. That would have made these cards much more resonant with existing Magic designs, instead of siloed into their own self-contained environment.
Though it doesn't seem to be strongly in blue green
Alright, that's it for today, I'll get off the soapbox now.
Yo the Fantastic Four creating an infinite combo if all together is really cool
Wow flavor fail. "Invincible Iron Man"
Looks inside: not indestructible
Omo, ignoring silly things like typal restriction, my favorite
They also curve quite nicely in to each other.
Torch > Fantastic > Invisible >Thing
only legandary whites and reds can use it ?
Yes but "non-Villain" is practically worthless outside of limited is my point
i was making a jok e
about how theres probs some legandary black characters who are worthy
but we dont get to see them wheild the hammer
Vision can't wield the hammer, but Elesh Norn can
Also RW has tons of ways of cheating Equipment attachment, so for a lot of equipment decks they just don't care.
That's true lol
Like, every equipment deck is running this guy:
Wait how was she not in the Spider-Man set?
this is such a strange way to do wolverines healing factor
Legit reads like a custom card
Also, captain marvel being racist towards kree made me laugh out loud
-# (this is not what the actual card looks like but I wish it was)

i feel like mjolnir has "not a villain" to be more backwards compatible with existing magic cards
but flavor-wise would work a lot better if it required the creature to be a white and/or red hero
Is the card real though?
they probably thought that was too restrictive
Not the art but the effect
yes
Oh man thats gonna be huge for my Nethroi deck
what it actually looks like
Hold up
The basic lands are
Actually pretty decent?
Only one of them is New York (and of course it has Spidey lmao)
lmao more spiders
all my homies hate birds
I love how Megatron is worthy
The number of decks I've built that have gotten fricked over by the strategy of "play a bunch of dragons" is much larger than I'd like 
A Commander deck featuring Acolyte of Bahamut and Ganax, Astral Hunter by TheGymsocks ⢠View on Moxfield
I would never do such a thing....
Jace would like to know why he's not worthy
he knows why
MTG story: ||He's just trying to save the multiverse and his girlfriend totally||
||Even though Jace is the STORMING PROBLEM!!!||
MTG story ||Yeah well his idea of 'saving' the multiverse involves turning his goth baddie ex into a nun or something||
Sshhhh semantics
its like the opposite of the 2000s banger from The Offspring I Want You Bad.
Hmm. I'm thinking of maybe doing this as a proxy for Monica/Photon:
(Expedition 33 vague)
https://moxfield.com/decks/RBHqgsY4LUuO6Fp1K38f_Q
Its not an original idea but the Izzit Deck is done and i can move on with my life.
Needs more Niv Mizzet
There isnât more Nov Mizzet
At least not in Izzet
Ugh, I have decks that need both of these cards.
Oh pym particles going in my Orvar Big Fishy deck for sure for sure
I had to have made the fairest Orvar deck in recent history. The entire point is to duplicate my lands and artifacts to play massive sea monstersâŚ..and then duplicate massive sea monsters lol
Itâs the only way I found to make mono blue fun. Just make it stompy
Cap's Shield would go so well on my Phenax deck ugh!
Have you considered adding Dandân for the memes?
For heavens sake
This guy is perfect for my Toph deck
i would hope that a good ultron card helps toph
if its designed well they feel like they would help each other out
They're not perfectly synergistic on the surface, cuz she only cares about non tokens, but I always find my deck gets significantly stronger if I can land mirrorworks and start copying artifacts. This is just mirrorworks but cheaper and with upside
ultron is massive in any deck that makes a lot of treasures as well
How so
Yeah, non token
The only question is do I slot out mirrorworks entirely
Probably, the curve is kinda high
Mirrorworks takes a lot of mana before it does anything
Means I can't do funny things like copying mirrorworks but I think it being cheaper is more than worth the trade off
You can make your first copy with ultron and also have ultron on board as a creature for the same amount of mana that it costs to get mirrorworks on the board
Ultron and the copies it makes being creatures is definitely a downside
Eh not in my deck
I'm turning all my artifacts into creatures anyway
And lands
They're all artifact creature lands and they're all happy about it 
And Ultron is liable to get earthbent
Just imagine it
Toph, planting her feet on the ground and bending Ultron... And flinging him at someones face 
Man UB has led to some very weird sentences
Also @leaden tide because the whole worthy thing isn't silly enough, you can of course use a combo to make it equipable to any creature in the game
All you need is Leyline of Singularity to give everything legendary and Leyline of the guild pact to give everything all colors, or any other color changing effect because I believe it should stay equipped even if the color changes after
But 2 leylines seems like the funniest option because then you hypothetically don't even have to pay mana
Behold, my ornithopter now wields Mjolnir. The ornithopter is worthy
Lol. Lmao even
I haven't found good art/concept for Monica Rambeau yet, but I did come up with these ideas for proxy flavor shifts.
Oooo fun fun
oh god.
i didnt think about that
swapping some of the marvel things into destiny things sounds so much fun
Man, I so want a non marvel version of the cap shield for my defender deck (though granted, me not using it is my fault just because I'm too much of a vorthos to use UB cards outside of their set
)
If you drop Leyline of the Guildpact turning everything into all colors, but you also drop Mycosynth Lattice turning everything colorless, that leads to layer questions
I like the idea of not even the hammer being worthy lol
Not really, it just depends on which you drop first
Whichever one comes second will be the top layer, and therefore the reigning static effect
Yeah they're the same thing (changing color) so they'd apply in the same layer and therefore precedence would be set by whichever has the later timestamp.