#Clair Obscur: Expedition 33
1 messages Β· Page 17 of 1
how far along are you in the main story?
Further than Glam
hmmm π€
I've [act 2 nsfGlam]|| killed Visage already, the other Axon is this week ||
You should have seen that I think then
Maybe I missed one of the check ups
This was specifically between ||Monoco's Station and Old Lumiere||
I don't think you can miss anything it just accumulates
Like you can have multiple scenes in a row
π€
Maybe you got bugged?
Last checkup I had was [act 2 probably nsfGlam] || the piano summoning I mentioned earlier ||
Act 2 ||I'm guessing I'm gonna meet the source of all these glowing swords at some point soon. And it's going to fling them very violently at me.||
I wonder if you had more than one scene and you only checked one and the other got locked out
Huh. ||A curtailed expedition. Interesting.||
Hmm ||there's a spooky glowing lady with a pet black hole across the chasm. Wonder how I get to her, and how badly I'll get smashed when I do.||
oh...now that I think about it .. Act 2 around where Glam is || I wanted to go back to Old Lumiere cause I think I missed some stuff in there...but I had just "finished" the area right before my month long hiatus and I forgot ||
||Hmm what was that giant thing with a...sword head?||
||Feels like home. WHAT ARE YOU HIDING VERSO||
||Wait a sec, Verso and Maelle's starting point is super close to the others'||
Act 2 ||How does Maelle recognize this manor? What is going on with her????||
||Ooh is this the manor that's floating around? And she ended up there and didn't really remember how. Also who wrote that message at the tree? ||
||A journal from Renoir?????||
||OH my. Someone who's like the Curator....and Renoir is already there?||
Hmm. ||Renoir's son. Not too surprising.||
||OOOh this is some bopping boss fight music||
Time to do some Obscuring myself
I also missed this in my 1st playthrough
Act 2 || Post Monoco Station || || this camp scene happens if you camp after clearing Monoco Station but before Old Lumiere.
And unlike all the other times where either the game forces you to camp beforehand (by saying "I am tired") or send us directly into a camp after exiting MS via a cutscene occuring in "Back at Camp"||
No this "check up on others scene" doesn't stack. It is lost if you miss your timing
Act 3 all ||
#1365016201465565184 message
Blud is not ready for Simon. ||
Act 2 ||Old Lumiere|| ||Well that was a fun fight. Was not expecting to fight Renoir this early in the game, he gave mid-Act 3 vibes.||
||How do you like the mechanics he uses in the fight||
||Also my glass cannon back up worked perfectly. Took him on as long as I could with Verso, Maelle, and Sciel. Then had Monoco equip the auto-die, and took out the last half (it should have been a quarter, but I didn't quite kill the one petal) with Lune's Elemental Genesis combo.||
Super cool.
||Not quite as cool as Dualliste. But still cool.||
||Noco
||
||Alice???||
||Okay Verso, you have some explaining to do.||
||I feel really bad about making Monoco take the auto-death now π ||
lmao, I missed a crap-ton in this area, wth
|| Poor Monoco, is also my auto die sacrificial lamb
||
Act 2 ||.....Verso dies his hair????||
What, noo
Am disappointed this didn't pan out. At least for now.
Insane the amount of stuff I missed. I also I'm certain I missed [general mechanics] || Energizing Start II somewhere in acts 1 or 2. I have I, III and IV lol. II would come in handy actually, at I assume 10 Lumina ||
I may just google that, tbh
but for now I just entered [late? act 2] || Sirene, so will be exploring that over the week ||
Went and found another ||Gestral Beach. Man, these are all jank but make so much more sense than the volleyball one.||
||Technically, this one (the race one) was just another type of platforming challenge.||
||The volleyball one was giga cursed. The other ones are just mildly cursed.||
I walked into ||the volleyball one thinking "oh, so basically a parry-rhythm game with a bit of aiming" and instead got the most demented and abusive lesson in attack cones and animation recovery time in the history of video games.||
||The rest of the beach challenges so far have been platforming in a physics-setup that wasn't really designed for platforming. They're jank but just kinda...work.||
I still think act 2 safe for glam || the volleyball game wasnβt that bad. And I donβt know what that says about me ||
Same || I was only able to clear the volleyball flgame among all the ones
I think I can genuinely do the Only Up game too but I never tried. I was just not in the mood. The racing one, I got silver too.||
Act 2 || Old Lumiere + Falling Leaves || || Besides the boss that can only be killed with counter attacks, which required me to restart the fight dozens of times, I've faced the first enemy that had me restart a fight since I changed my build ... the black hole lady π ||
||I love the danseuses, their combos can get so hectic||
Act 2 Soia ||Is the boss Soia is referring to the Chromatic Ramasseur? I liked that guy. The dude who wields multiple severed Expeditioner arms.||
it is
hated him with a passion
well, just to be clear, I'm talking about both him and the one Argent brought up. Her I didn't hate
act 2 || falling leaves || || Ramasseur was literally the first big enemy I fought after I decided to throw parry in the bin... you can imagine my face when I pieced together the gimmick in that fight ||
Act 3 all || I also only finished that fight after Act 3. He becomes piece of cake with first strike and awful amount of damage we can do.||
Act 3 || Endless Tower|| - || final paintings || || and then they gave us clea to make us finally play the gimmick again in the end. ||
See, you could have just said "My, what lovely feet", but this works just fine too
Ugh, another day with no time/energy for E33. I wanna parry it!
Ive been doling out like an hour per night
Act 2 || Sirene || || I'll face her tomorrow, I think I cleaned up her place otherwise...||
and yes, I have missed [general] || energizing start II
, seems like its all the way back in the sanctuary, oops... makes me wonder what else I might have missed, I find it really hard to navigate these environments||
Ill be going back for it after this...maybe, its far
maybe I wait for || flying ||
Oh I've missed that one too.
I think I'm going to wait to do a big map clean-up until [general, late act 1] ||I unlock Esquie's ability to fly. Because swimming+walking is so slow sometimes.||
Okay. Finishing up a bit of exploring, then (Act 2) ||Time to go fight an Axon.||
||If it doesn't look like this when I find it, I'm going to be sorely disappointed.||
Omg same
Act 2 all ||I mean, one of them has masks, that's basically the same, right?||
Okay act 2 ||Visages|| ||Is there a 'correct' choice, between exploring and taking the other paths? I'm just anxious about the idea of missing things that I won't get to go back and do later.||
Question that I'd like a yes or no answer to please. ^
I can't let Glam catch up! Time to Expedite as well!
-# yes I used that word on purpose
act 2 ||I think you're better off taking the other paths first. I don't recall how clearly it's signposted which is the main path though.||
Quite clearly.
very explicitly πΉ
I have watched people play the game, not played it myself, so some details stick better than others π
I did this last week, and having not looked further into it, I didn't see any reason to not do it
i.e. || I didn't see a reason not to explore the side paths first ||
|| But I can't say whether not doing it locks you out of anything π€ ||
|| I'd guess not ||
||I'd guess there just isn't anything to fight in those paths afterwards.||
as for myself, I'm Act 2 (Safe for Glam) || About to go face the other Axon ||
NSF Glam || Well, some of those enemies drop some specific loot, so I'd guess they'd still be there? π€ ||
Man, I'm not sure but I reckon you should be able to do them after but I guess don't just in case? 
I will advise Act 2 || try to fight the boss without clearing the side paths and if it is too difficult then return back and clear those paths||
Act 2 ||Will the other paths still be available to me if I end up defeating the boss though?||
No correct choice, any order is fine.
Act 2 || Sirene || || This was somehow easier than Visage π€ . I absolutely failed to dodge or parry all attacks but each dealt maybe 3% of my health ||
|| they both require the same level but that means levelling up from one Axon makes the other easier.
Also if you are using Dark Type weapons/skills then you are absolutely melting Sirene||
I didn't speculate much on the story so far because I like being surprised, so I try not to overthink things too much as I'm experiencing them but, throwing some surface level thoughts out there before I learn any more Act 2 (probably near end || post both axons ||) || The only big thought I had is... there has to be some kind of "resurrection" (not literally) cycle or something of the sort, right? π€ Feels like Gustave is Verso, Maelle is Alicia and... idk wth happened at the end of the Visage and Sirene fights, but... Sciel said something really weird about the mask? Almost made it seem like Visage was Sciel and therefore Sirene was Lune
. These last 2 is just me grasping madly to add these 2 into my "theory" ||
Okay. Act 2 ||Visages||||Gonna have to call it at 2/3 alternate paths tonight. The Joy one took friggin forever, I should have just let everyone die to bring Lune in and nuke the boss in two turns. But I tried to do it the "right" way. ||
||I think the worst part is I had to sit through the animation every time the mask went to heal her.||
Act 2 || Post Axons || || Time to go face the Paintress. I'm totally going to kill her and finish the game, right guys? ||
πΏ
Act 2 ||Also post Axons|| ||Just beat Visages earlier. It was really satiafying that Sciel basically soloed the boss because of the cutscene after. I think I accidentally made a busted Sciel because she has been carrying me through boss fights this entire Act lol.
Some weird stuff goin on with the Caretaker and Verso and the Mask Keeper (or whatever his name was). There is some interesting stuff with like... I think something with thr Gommage is making people not themselves. Or multiple of themselves or something. It definitely seems like Maelle is related to Alicia in some odd way. Verso might not be Verso. And I dunno why but the Caretaker is maybe Gustave somehow lol. I'mprobably way off but that'swhere my head is||
Act 2 still, same as above ||VERY happy Maelle is the one to get the cool Barrier Breaker and not Verso lol. I kinda wanted Maelle to become the main character after Gustave died, and maybe she kinda is still, but the fact that we are mainly controlling Verso (with the relationships and stuff) kinda rubs me in a bad way.||
I love how we have 3 people in almost the same place in the game. 
Act 2 || Monolith || || I'll be honest, the story makes absolutely no sense to me so far, but let's throw in some more insane takes before more is (hopefully) revealed. I think the Paintress is supposed to be Verso's mother (or her equivalent in this weird cycle thingie I'm proposing). I had sent the previous message before I saw the camp scene where Verso takes Alicia's mask off, and idk if I'm just face blind or what but come on, she's just other-Maelle. Also at the Monolith Maelle being the first to start burning (in her face specifically) didn't escape me. I was a bit thrown off by the rest of the party catching fire as well, though ||
|| I say I'm proposing a cycle thingie but Renoir literally used that word in one of the obtuse dialogues he has with Verso ||
hows it going soia
Do you like the game so far?
I've been feeling a bit down lately, but I am getting up right now π
|| Do I have anything else? Prob not, the game hasn't given me too much to work with (and as I said I'm not much into speculating, I should keep going and let the game show me what it is) ||
Sorry to hear that :/
But if that's the case you probably don't want to hear my honest thoughts about the game so far 
no i need a distraction
game has been... fine so far. It hasn't come close to living up to the hype bestowed upon it by several different groups of people I interact with. I'm actually surprised by how consistently the game has been talked up by very different people I know who don't know each other, and that I'm the outlier
and I don't expect that any big reveal/twist/something in act 3 (which I am expecting is coming) is going to meaningfully change that at this point. I have no idea what's coming next, but I think at best it's going to make me go "wow, that is a really cool idea, I love it", which would be nice... but that's not gonna change how I got there which has been just ok
if that makes any sense
to put it into perspective, when I was about 25ish hours into the game I had to take a week break from it due to a trip, and when I got back I wasn't salivating to get back into the game, I actually spent 3+ additional weeks playing other stuff and kind of had to force myself back into the game ;/
So... near Act 2? ||Should I make sure to do any particular thing before going to the Monolith? Anything permanently missable? :0||
Oh yeah, I just read ERROR's messages before mine and I forgot about || The Curator. First time they showed up I immediately thought they'd be either Maelle's father or mother. If I want to follow through with the insanity that is my current thoughts, based on some recent interactions with the Curator I'd lean more towards it being her "father", which would make him the Renoir analog, which ... feels right based on the cut scene right before he forges the Barrier Breaker? ||
Nothing is permanently missable except for stuff in the prologue
Okay that's great! I think I did about everything I could in the Prologue, so that's a relief!
Oh, I do have one more bit of insane speculation I wanna throw out there before I complete act 2 || the monolith||
Tomorrow, tho, I really gotta sleep now
Dang, you're right, the suspense is killing me π
Everyone's getting to the end of Act 2 and I'm just excited to see reactions
Act 2 the speculation I ... owe (?) you guys || Unlike what I'd said the other day, I did backtrack a bit even though I can't fly yet (I also think I heard Esquie mention the stone that's gonna allow for that... Sorrie or Soarrie or something). I went aaaall the way back to the beginning to check on some areas that said Danger and I hadn't gone into. They still say Danger, so I didn't go into the ... Black Woods (?) which I regret a bit, I should've at least checked that out. Seems like getting past that area drops into an otherwise innacessible area of the map where there's some weird showdown happening between a lady and some nevrons or something?
Anyway, on my way back I stopped by ... the Red Woods (?) .. it's the Danger area near the Gestral arena, with the chroma fountain. I dropped some chroma in there to get the philosophy dumps. I stopped at the 50k one cause who has that kind of money but...the one prior to that had some interesting things to say... (or maybe it was even the very first one? I don't recall): I don't remember verbatim but it was something to the effect of .. should fabricated consciousness have the same... weight? rights? consideration? of "naturally" occurring consciousness and I was like, uh...
What if my "reincarnation" cycle, which I don't think is literally what's happening, was instead some kind of quasi-cloning cycle or something? What if everyone here is fabricated? "Fake" people built from some blueprint? Would explain my "everyone is everyone else" feeling (i.e. Maelle is Alicia and such). Would maybe also explain the completely non-sensical world so far.
Idea makes sense to me, but I don't know if I like it
. I'll of course have to wait and see exactly what's up, but if I'm right it's giving me "Ash was in coma all along" vibes
||
What are you doing next
Im Act 2 || Inside the Monolith atm. That's where I left off last night. Tonight I'll continue exploring there. I've just got through the corrupted flying waters part and stopped at the 2nd flag ||
Okay. Should be workig right now but (Act 2) ||I wanna finish up Visages here, see how long this takes.||
||Got to phase 2, will probably get it next attempt but gotta go do other stuff first.||
Same spot!
||Went to confront the Paintress, got shunted into the Monolith and now all enemies one shot me lol.
Might consider backtracking for more Lumina since I've been mainlining the story and have kinda foregone exploring ||
Oh yeah, I've been quite thorough (or as thorough as I had patience for). I feel like I'm distinctively overleveled for the main story content
Act 2 || both axons were a joke (as were their trash mobs) and the monolith so far has been quite smooth ||
What lvl are you?
This isn't so much you as it is, this is just an underpowered part of the game
Just about everyone has this experience
I'll check next time I'm on! (Maybe in an hour or two)
time to itadai
Act 2 || Yeah, the Axons just seemed pathetically weak regardless of level, but ERROR does seem to be struggling at the Monolith where I'm not. I'm curious what level they are ||
Getting on now!
Act 2 ||Looks like my main 3 are at 40 and the other two are 37 and 38. That said, I have not really utilized Lumina as best I can, upgraded weapons or explored too terribly much. There's a lot of room for improvement, which is what I'm gonna do now I think. Maybe actually use some Colors of Lumina... I only have 94 π
That's about 20 per character which is like at minimum at least one nice Lumina.||
I think I might be like... not in headspace to be able to craft builds for my characters. Would anyone have any tips or resources for that?
Right now what I've tried to do is:
Act 2
||
Verso kinda doesn't do anything lol. Kinda tried to turn him into a free shot guy, but he's not good at it.
Maelle is burn-based which works quite nicely.
Lune tries to be a crit mage, but her crit only gets up to 75% so far and she seems like by far the weakest member of my team.
Monoco just has "good moves" and is weirdly naturally strong. Has a regen/heal spell for fun.
Sciel is easily the strongest team member for no particular reason I can fathom lol. She gets into twilight, does her first Gradient attack and then does huge burst damage. Is ALSO super beefy so she never goes down. She is honestly who I've relied on for bosses this entire act...
||
Ok yeah, Act 2 || When I got to the Monolith my main 3 were all above 50. Big difference there. And I've used a ton of Lumina and still have like 80 to spare ||
and yes || Sciel is simply the best. At everything. Period. She is just the best. ||
I don't consider myself much of a buildcrafter, but honestly in my team || really only Maelle and Sciel deal damage. Lune is there just for healing, buffing, providing AP (via healing) and providing burn stacks for Maelle to enter Virtuoso stance ||
|| Verso and Monoco are after thoughts ||
and it's been working pretty well so far
|| This is my Maelle. I swap Spark for Breaking Rules if there's too much shield on the enemies ||
|| My Sciel ||
|| And Lune ||
|| Can share my Lumina as well if you'd like, but possible spoilers there ||
what level are you Soia?
||Okay so we're not too dissimilar in approach, you're just further along that track than I am. That makes me feel better! :)
Gonna do some exploring and get some levels, more weapons and pictos levels hopefully and that should set me up nicely. It would probably he prudent to turn someone into a healer of some sort... but i don't wanna force any of the girls into that position because they're all such bad asses. Maybe I can finagle Verso or Monoco into a healer.||
55, 54, 53 (edit: and I guess 49 and 45 for the 2 loser boys)
Yeah, weapon level is honestly the biggest flat damage increase it seems. Combo-ing of course is the tactical part of it
but I got a lvl 20 and a lvl 19 weapon and that's pretty nice for damage
|| Oh, ops, Ice Lance should be the revive spell
. I swapped for Ice Lance to fight a Petank ||
|| Lune is honestly the best healer, and with energizing heal she can really enable the other 2 gals to just keep pumping ||
|| build works if you are rubbish at parrying like I am, so I need the heals and I need the AP they provide, cause otherwise I'd just run short of AP and of being alive ||
|| That plus rush on heal, shell on heal, and powerful on shell means when I do the aoe heal I apply all 3 buffs to every character. With longer shell and longer powerful duration goes from a single turn to 3. Pretty good value. I just need to find longer rush now ||
(honestly tempted to google it, would make that combo really sweet)
|| all my girls have about 100 Lumina as well, which means I pumped ~50 color of lumina each. I've wasted some on Verso as well, and 0 on Monoco ||
|| Monoco is... just along for the ride, really. He is sporting the auto die lumina for if I decide to continue trying a fight the girls lose, and I'm running an extremely rubbish solo Verso build that is... not very good ||
Ohhhhhhh my gosh I've been underestimating this game I think. Or otherwise perhaps not respecting it with my full attention because something like that hasn't even crossed my mind π
What a good idea. I might steal that :3
go for it!
||Jeez how many Colors of Lumina have you found!?? I suppose that's the (or a) reward for exploring where I've lacked but dang!||
|| You can almost aoe heal every turn with Lune, btw. Between Energizing Turn and the 2 AP you get from the heal itself, that's 4 AP per turn guaranteed, and the aoe heal is 5. All you need is 1 parry (or 1 Dodger dodge, or in my case take 1 hit with Energizing Pain) and bam, aoe heal is ready for you ||
Yes, they are everywhere
Act 2 ||Visages. Damn, was really close that time. And now I gotta go through the whole first phase again.||
exploring 3d environments in third person makes me dizzy, and this game in particular has really noisy and confusing environment design. I'm actually surprised I've been managing to find as much stuff as I have
Probably about ~250 so far? Between exploring and vendors (which are also often times "locked" behind exploration)
You'll get it :3
||On my second attempt the first phase went down eeeasy. Then the second had me scrapping, but still :)||
I AGREE
Your builds are cute. π₯²
Soia has a good idea with the ||healing-based lumina chain|| at least.
Act 2 build strength is actually fairly constrained.
The head of the studio loves the idea of degenerate builds in single player games, and is probably sad that most games won't let you break them more
I genuinely love games that invite you to break them. I guess I didn't realize that this was one of them.
(I won't get into it but I am feeling more and more I've done this game a disservice by lack of attention/commitment for outside reasons)
Late Act 2 builds basically do 7,9992 - 119,988 damage on a good move. As most folks do you guys are underestimating ||Monoco|| who is actually peak in Act 2. And your Sciels are not as good as mine. π
|| I just never farmed feet so he will be forever relegated to Not Used ||
|| Am I correct in assuming the best skills are the ones that have the most hits? Because of the damage cap? Cause... I often hit the damage cap so I've been looking to incorporate as many multi hits as possible ||
also this number makes no sense, Skrim: 7,9992
This is my understanding as well
79,992
Act 2 ||Yeah, Monoco was my default fight solution for I think Old Lumiere through to the end of Act 2. I don't remember the full setup, but I'm pretty sure I was swinging for ~30k (hitting all) with zero prep on turn 1 with him||
How lol.
Are these reasonably achievable? Or like very very specific feats that are not for the weak? :b
This game does math the fun way
Yes these are normal Act 2 ||Axons - Monolith|| arc numbers.
is that ST damage or across multiple enemies?
Idk that I've seen any skill that does 12 hits π€
π
it's a feet, ain't it ?
!??? I cannot imagine how π
It ain't.
ok, Im just blind then 
||Lune underestimaters|| smh π
Aaand got it. Whew.
||Sciels first Gradient does like 10 hits, but that requires some setup...||
Buildcrafting general ||All of the multipliers for all of the feats are distinctly multiplicative (rather than summing first), so 5 hypothetical feats that give you +100% damage give you 2^5 times damage instead of 600% damage||
||Feat here meaning conditonal multiplier, like "when attacking a burning enemy", etc?||
Yeah. ||The first phase has relatively predictable attacks, the only one I really still struggled with was Anxiety (lol, lmao even). It just is a long phase though, particularly because I keep Lune and her nuke build in reserve.||
||Right, yeah, terms of the trade, pictos||
Oh, Thunderfall?
But it worked, ||I managed to get Mask Keeper down to half health with the team, then they died and Lune rotated in and melted his face off.||
I think I tried that at some point early on π€
Glam is a good fella, he is not a Lune underestimater.
I mean, I did dps Lune at first, but I desperately need the healing
not everyone can play the parry game π
General buildcrafting ||Not me! Lune is my favorite, and she's the only one I feel I've managed to "crack". Though I haven't unlocked Thunderfall yet.||
||Erm, Luminas? It's been a while...||
Your Lumina chain is very similar to mine! Your source of healing is different.
ooh, || Verso has a 13 hit skill as well ||
I need better builds for everyone else though. But nothing's stood out to me like the Lune build I figured out on my own.
Might have to look up guides for them.
Elemental Genesis is kinda GOATed on the AP economy tho, it has that edge over Lightning Dance.
Also should probably use Monoco more, ||he's currently stuck with the auto-die so that Lune can get those solo crits.||
didn't even see Lightning Dance there 
Yep, just need two Powerful Starts (and no parries/other sources of AP) to fuel her nuke.
Okay cutscene time.
If you want a nudge to investigate into, ||IIRC around where you are, I was seeing a lot of success with Verso using the weapon Dualliste drops (I might've needed to upgrade it for a passive, IDR).||
Also a peak Act 2 instrument.
||Lmao the masks bouncing off of Monoco's stupid face||
||Wait did Verso take someone else's name? What????||
||I HAVE THE SAME THOUGHT||
||Good fight overall. Still not as cool as Dualliste, but that's a very high bar.||
||Dualliste got that sick cinematic finale.||
||This is the one that gives extra base attacks?||
||Also he had two friggin swords, one of which was molten and the other was glowing with the void. And we fought him in a pool of blood surrounded by the corpses of his countless conquests.||
So. Friggin. Metal.
||And he wears Expedition flags woven into a cape. Dualliste is metal.||
||I did not catch that. That's so sick||
Act 2 ||Post Visages|| ||Okay so if the Curator is Renoir......and Verso thought Visages was Verso....so everyone was turned into a Nevron when the Shattering happend, and then reincarnated or something? Would explain how Maelle was actually born to people and is also somehow at the center of everything.||
Gosh what's going on here.
Yeah, they just sorta sprung up out of nowhere
Yep! Lmao. I'm probably the furthest behind.
I'm glad the channel got reopened
Act 2 ||Can't start the other Axon tonight, is too late.||
I'd be missing this otherwise among all the other stuff I've been ignoring in videogames lol
||But I'm gonna try and hammer it out over the weekend.||
I'm glad I'm not the only one using the channel, was starting to feel guilty there for a bit.
I did use it a bit but it was just me getting 100% so
Yay! I'm also mostly free this weekend too so I wanna try to get as far as I can while I have the time!
Technically I still have content to do in the game but I just feel quite content and done with it
Thank goodness Argent reopened this lol.
Lmao, I forgot to heal before going to camp.
||So I'm going through a conversation with Verso looking like complete crap.||
||there's blood covering half his face||
Such is life
Damn. ||These are legit good hair styles on both of them||
Also! ||Visages was quoting or otherwise paralleling some text from a journal found in the Mansion (Manor?) which I think you access during that section leading up to the fight, that I felt was from Renoir to Verso if I'm not mistaken. He also said "Front and back. Recto, verso" which again has me feeling that Verso is somehow one part of a person. Does the Gommage split someone in two? Does the Gommage turn you into a Nevron? What does being stuck in the middle of thr Gommage do to a person?||
||I have all the same questions.||\
I too must stop for tonight
Act 2 || Monolith || || This place is so freaking long. Maybe too long. I've been here for what, 3h now? If the pattern of revisiting the areas continues I'm looking at 3 more hours to go ||
I love all of your theories, they're delicious πΏ please keep 'em coming
|| I'm at the Cliffs part, I don't readily remember what all other areas there were after that. Monoco Station, Old Lumiere, Forgotten Battlefield (order is off I know), uh... idk. Tomorrow ||
as far as builds go... I have a tendency to not change what's working, even if it could be better
I'm also not playing at max difficulty so it doesn't really matter
I played at max difficulty and I was fine not changing stuff until it was quite needed
which was way later than "it could be better"
Like there's a huge margin of me knowing I could have a better build until I actually needed one
I'm pretty sure you were also parrymaxing though, Soia's parryminning
yeah but he has a build for that
oh yea, screw parry
parry is obsolete in later game if you don't build for it
although, I have brought back parry on my 2 dps girls, just in the off chance I hit it I can get some extra dps in
unless you wanna play for 22384792 h per fight
I mean, "I don't take damage this attack" is still pretty strong...
||I will point out that these are painting terms. Whether that's all there, and the Mask Keeper is some weird poet, or if there's more to it, is an exercise best left to the reader...||
is Soia just tanking?
out of curiosity
like I assume he'd at least do some dodging
I'm on max difficulty and just kinda struggling through it π Dodging as I can, parrying when I feel I can dodge.
||Monolith is soooooooo long||
so initially I was dodging with Dodger, until I got a Perfect dodge, then I'd make a decision on whether I needed more AP or not. If not I'd keep dodging which is much easier (And still get hit some times), but if I needed AP I'd just tank the hit (Energizing Pain)
I did specifically do only parry the entire playthrough, but the only way imo to get good at it is to force yourself to not dodge
So the beginning was a bit painful but at some point I tried dodging instead of parrying and I was doing it so tight that it made no difference timing wise frmo parrying
I've since taken Dodger and Energizing Pain out of my 2 non healers and have been trying to parry for counter damage (and the AP), but I probably only get like 30% counter out 
Hmmmmm. This is a fun case for me of not knowing about the field at all and being able to just project whatever fun thoughts I have at it, as opposed to someone who actually knows about the things being referenced or having an homage made to them might take something completely different :0
Masochistic ;b
But I know how some games do be like that
ok, that's why you were getting 1 shot and I was not (besides lvl diff)
I don't usually like parrying in games 
Some moves I just refused to learn the parry timing and defaulted to dodging them, even if I was mostly a parry enjoyer
I didn't do that with anything by the end of it
it took longer to learn to dodge than to learn to parry
Because I was automatically doing them in the parry window and if anything being slightly late
Right?!
Act 2 || He should just ditch the sword and summon pianos on top of enemies' heads ||
I did however E33 ALL (ALL) ||Blast Simon's final phase with 1 gommage from Maelle, I had been able to parry his triple sword attacks just fine but I wanted all the XP on my main party
||
I didn't really find dodging to be all that much more useful than parrying
The Perfect Dodge timing is the same as the parry window anyway
just the window is bigger to avoid attacks, I had just trained myself too hard by the time I thought "man I'd like to dodge this"
If anything, the longer dodge window meant that the cooldown before you could dodge again was further away from the initial button press if you missed the dodge
like, you're not using a regular dodge (not perfect) to get stuff from it but because you do want to avoid damage one way or another?
Gosh this game has a lot of heart.
I get Imperfect Dodges more often than Perfect ones sooo... it's nice for me when I can't tank the damage
or, in other words, I miss my Parries more often than I hit them, so Dodging is a nice fallback
||Lol.
Doing some exploring and found a journal from E36. Sciel comments "This world is full of wonders". Maelle, reasonably stressed "AND YET EVERYWHERE WE GO, WE WALK WITH DEATH"
Poor girl||
||Maelle has a very not good bad Act 2 ||
Oh. Oh. ||Now Sciel's trying to seduce Verso.||
||Question, does saying yes or no meaningfully change things with the others? Will I miss out on some Lune interactions if I do it?||
||Yes. You kind of get to pick whether to have a little bit of romance with Sciel or with Lune, and Sciel's scene is first, so if you go with it now, you are locked out of Lune's. Both are veeery minor though||
Hmm okay.
||I'm not sure I'll say yes to either.||
||"I'll go be adventurous by myself"
||
||I made a very conscious choice to accept Sciel because a) it felt kind of right that she would want to have a little flingy fun, and b) I didn't want to risk saddling Lune with Verso who doesn't deserve her π€ ||
||Lune and Sciel deserve each other, which is why I don't want to do either.||
||I'm sure I'll do another playthrough at some point, maybe I'll make a choice then. And or do some save scrumming.||
||You are correct, but the game unfortunately doesn't give you that option||
||So I also had Verso reject Sciels advances. I personally like Lune more, but also don't feel like she'd jive with Verso. Sciel is also amazing, to be sure, like her a lot. But I kinda don't want Verso to get with either lol||
Also it wasn't until the last time I played that ||I figured out how to sprint with Esquie.||
Acceleracion!
Time for a swim-swim!
Okay buddy π₯Ί
He's so cute :3
Same Glam tags/topic ||I think Verso makes sense with both but only Sciel makes sense with him? I personally like Lune more but I did go with Sciel||
Act 2 open world ||Oh there's two mimes on this island. Hmm. Not tonight.||
He's so cute
Also him: ||Let's get wet||
I'm inclined to agree. ||Both are very crushable, but yeah I don't think it would work with Lune. With Sciel, I think they'd be fine just having a flinb but also could do something more long lasting.||
||No swimsuit for Esq, unfortunately||
||Maybe he is just walking around naked.||
||I think he'd have something more long lasting with Lune than Sciel actually||
||And a fling with Sciel||
||Perhaps....but it'd take a long time for them to get there. And there'd be lots of chances for it to not work out first.||
Agreed
||There's an artist whose work I run into every now and then who has a whole Verso/Gustave AU thing going on, it's kinda fun||
Hmmm
Self love is very important
||I'm not discounting it of course, but I'd need to be convinced.||
||Id see Verso more with one of the other guys that die on the prologue if anything?, on the ship that is||
I don't know with who but one of those
Alan?
||Verso with Gustave's sister would be kinda funny too||
Oh, just someone
There's a few there that fit my mental vibe better
|| That'd be incest. Scandalous, Usha. ||
Terrible indeed π
General build stuff: || I think just a general tip is that character levels don't matter all that much aside from unlocking skills and getting a few more lumina points. Upgrading your weapon has a much, much, much bigger impact on your damage than leveling up, even if you invest all your points into might. The biggest impact by far on your tankyness comes from equipped pictos, the stats on those matter A LOT. ||
For a specific build || I had a lot of success in act 2 by investing my resources into Lune's weapon, having her use storm caller turn 1, and then proccing it 20 times with Verso who I gave a lot of basic attack / free aim related luminas and the weapon from Dualliste. Using Lightning dance is probably still more damage, but you can do both going Typhoon --> Storm caller --> Lightning Dance, which gives you healing, a ton of benefits (AP, buffs) from on-heal luminas, the right stains for empowered lightning dance, and a ton of damage. ||
same. I also went dizzy so many times traversing through this game
White Tree || I have a feeling that that area makes everyone talk in poems which is why both the Journal and the duos dialogue was in poem||
same
I know who you are talking about. I had seen the origin story comic of it at the very heat of the game
Act 2 || Monolith || || So I guess Aline is the Mom and the Paintress. Possibly Verso and Alicia had a brother who died? ||
ok I just had a completely funny moment for a very stupid reason
I'm 50h into the game, these characters have been through a ton of crap, I'm literally Act 2 || Monolith || || Inside the memories of the Paintress ||, but I pick about 4k chroma and Lune goes in an extremely intrigued voice "Interesting."
|| OOOH, that's maybe who the fading boy is ||
... my controller almost fell from my lap and in my reaction to hold it down I accidentally reset attributes on Lune 
Just as an FYI, you'll probably want a good ~3hr when you get to the end of this dungeon to do it and everything that follows kind of all at once
You don't have to, but you'll want to
I got killed by my cat multiple times, however i also did manage to parry blind once or twice (without seeing the screen) so this is life, maybe she needed a reset yknow
Nvm, || saw a memory of her teaching the fading boy the piano, so he has to be Verso. Which doesn't negate the theory that he is the son who died, though. Verso could be the "clone" ||
Alrighty! Act 2 ||Time to see what's up with this second Axon. Visages was supposed to be the "easy" one. I'm gonna at least make it to the Axon itself tonight, and depending on how I'm feeling/have spoons for, might do some of the immediate aftermath. Hopefully none of the side areas that I haven't explored yet will change significantly after I (presumably) confront the Paintress and start Act 3.||
misc. Act 2 thoughts/speculation ||Since the Act 2 open world takes us all the way up to the Paintress's Monolith, I assume that the expedition makes it to her, then something goes horribly wrong (probably involving Maelle, though I don't know what's up with Sciel either, Esquie recognized her and she was the one immune to the masks). I don't know how much the overworld will be changed by this, but I expect that Act 3 levels are the floating stuff that I need to unlock Esquie's ability to fly to get to.||
^ ||None of the world will change meaningfully, all the content that's available right now will be available, unchanged, after you confront the Paintress||
Thanks. I get big anxiety about missing things in games and then getting locked out.
I guess you could say I don't much like meaningful choices. 
mhm, yeah, I feel that
Same tags ||I still haven't figured out how advanced/known Chroma stuff was before the Shattering was. It was definitely a world different than ours, with the Gestrals and Grandis. Seems to have been roughly 1920s level of things, if not exactly analogous in terms of technology (I've found what I'm pretty sure are shattered expedition airships). There's just lots of art-deco things lying around.||
||The current world is a fake/illusion/painting? of the world that's been twisted, people were somehow turned into Nevrons but also are being reincarnated as humans? And possibly Gestrals? "They know not that they are not." Also I figured out the connection between Verso and the Maskkeeper. In addition to Verso keeping secrets from everyone, it fought like Verso, with a sword and dagger. It even used moves similar to his.||
I am a little sad that this isn't a live service game.
Now, that's kinda a off-the-cuff thing for me to say, but hear me out.
With Destiny, I could get into deep and nuanced lore discussions with my firends between releases/weekly resets. Could go for hours. But with a boxed experience like this, there's no coordination of progression, so most we can do is have me ramble at y'all, and then talk about things only after the ending.
hmmm i'm not sure there's really a fix for that π i've rarely if never been so engaged with a live service's story that i would WANT to do that
Anyways, onward. Act 2 ||Sirene|| ||the ambient music here is gorgeous.||
I have been engaged with live service but I don't think i'd have been interested in E33's lore like that all
most live service lore is not that great if you put it all together and it becomes great because of the wait times.
Let me rephrase since it seems I didn't get my point quite across.
A part of me wishes it was a live service because I'm nostalgic for the way I engaged with the lore of Destiny, and this game has very yummy lore that I wish I could engage with to the same depth.
it's weekly vs binge tv releases, right?
When it comes to games I think live service and full release games are different media, when it comes to story telling (not to argue with Glam about this, just null). So I don't think it's the same type of thing π€
but the vibes of interacting with the community are similar
hmmm, fair, if you watch/play as it comes out
This is fine. The rambling is appreciated.
I don't think it's typical actually even for live services to provide that experience.
Gosh this is such a long level.
Act 2 ||I'm just about to start the Rattlesnake fight.||
||Also all this cloth stuff looks remarkably the things Esquie is made of...strange.||
Also my music has glitched out and it won't stop playing the fight music.
Gonna try to close my game and re-open it, because it is getting a bit intense.
||Good god the rattlesnake is thicc||
||Gosh I can't figure out the timing on the tail slam.||
Whew. That took a while.
Okay. Made it to the boss. Gonna give it one or two attempts, just to start learning the moves. But I'm not gonna finish it tonight.
Act 2 ||Hmm she's mad that Verso didn't accept her vision.||
||Got her health bar down half way on my first attempt. She's way less chonk than her pet rattlesnake, so that almost certainy means a second phase.||
|| oooh, good catch on the fighting style. Earlier in this chat I had speculated Maskkeeper was Sciel because "This maks can't hurt me because it's me" or some such ||
|| There's also that weird "unknown" journal entry that repeats some of the same lines as the mask maker ... addressed to their "son" π€ ||
Act 2 || Monolith || Is this whereabouts I'll need 3h? Feels like a spot where 3h will be needed
Also, question for folks:
||Why do the Axons keep manifesting convienent little totems in front of the Expedition for them to attack????? Are they stoopid????||
||Thereabouts. You've got some fighting ahead of you, so it depends on how long that takes you. There will be another spot to take a break.||
Actually, I can be more specific without spoiling you - ||when you see the Paintress on screen, you'll be heading towards the confrontation with her. If you are successful, that triggers what I'd say is closer to 2 hours where you can stop once, but you might not want to||
I went to today's convention as Gustave
Next up: Goosetave
There was also a Clea there. She had a booth at Artist Alley
Apparently i missed a maelle
You can also look back at previous messages in the forum with the tag Act 2 and see what they have to say
Act 2 || Monolith end || || So I was right, Verso is the son who died. I was also right about the Curator being the Father (of both Verso and, as I had waaay back in the beginning guessed, Maelle/Alicia) ||
Act 2 || Time to face mama ||
I Implore now to you all not to click at each other's spoilers because this sequence of events is best experienced in vacuum a bit

You may all be roughly in the same part of the game but "roughly" is still dangerous now.
could someone send me a video of that camp interaction I missed? Act 2 || The one where Verso cuts himself in half or something?|| I don't wanna risk looking it up and finding the wrong thing
Here || https://www.youtube.com/watch?v=fIJirLJKtsU ||
I do plan on going back and reading everything, but that's not the same as a concurrent discussion though.
Oh you are free to do that yeah
Act 2 End || Scary how close I was to the truth with my comparison to the Ash coma theory... ||
Act 3 Start || I'll be honest, guys, I'm not quite feeling it. Tempted to lower the difficulty and speed run the main story stuff just to see how it gets resolved. Exploring the "world" was already starting to feel pointless (except for mechanical powerups), and now that it's confirmed to me that it is actually pointless, and seeing how much stuff there seems to have opened up I... just don't have any motivation to check any of it out. The only thing I'm remotely curious about is what happens to these characters (though to be honest the only character I'm actually invested in is Sciel).
I've got Lune's thing in Sirene's island, Alicias thing at the tower and the main thing: going back to face Renoir. Plus whatever comes after that, if anything. Question I'd like to actually get an answer for if you'd be so kind: I'm about lvl 55 with, I think, most of what you can get from Acts 1/2 and a fairly subpar build that just kind of works. If I lower the difficulty could I go through to the end of the game or would I have to either grind some more levels/better pictos/weapons or figure out an actually decent build to be able to beat it? ||
Couple of reccs for you now ||First, go to the camp multiple times, there's a few scenes stacked here, that you need to go in and out for them all to trigger (which isn't really well done imo), and second I do recc doing all the side quests stuff even if you don't do anything else in the world||
||Also my favourite fight is on a bit you won't do if you don't explore the world π but you probably won't like it like I did||
Act 3 start ||the main story is balanced for about where you are now, you're not underlevel... the sidequests will probably be a little harder. Do only the sidequests you initiated at Camp, and then proceed the main plot. You can do random exploration later.||
|| I do plan to do all the side character quests, such as the 2 I mentioned. What I don't plan to do is visit the random areas scattered around. I've already completed one of them and it was as pointless as every other optional area in the game ||
Good plan.
you're fine to do exactly what you want
thanks friends 
To be clear, ||I had to put enemy hp to like 10x for me to not casually oneshot everything on hard difficulty (I was level like 90 though)||
So you're probably just about exactly fine
Yes it's balanced for the assumption players do no sidequests.
sweet, will watch some TM with the wife then come back to do some more camp stuff
Aight. Time to (Act 2) ||Take down Sirene. I went and farmed the anti-charm pictos on that last clump of adds, so that should help if I miss the parries.||
||Hmm. Most of these are pretty straight-forward. Except for the 5 dancers one.||
||....that was it???? No second phase?????????||
||Lady's pet snake guard was tougher than her. I...guess the fight would have been a lot harder if I didn't defeat the sewing machine first?||
||Perhaps it was tuned around your team getting charmed constantly (and thereby reducing your damage)? But the charming was so easy to parry, even without the lumina from the sewing machine.||
I tried it once without. ||Realized that I could probably do just fine without, but wanted the insurance.||
Hmm.
Act 2 party things ||I might go for Sciel, just because I'm already not going for Lune. And then maybe see what happens with Lune on some future playthrough. Ugh I should have remembered to save scrum.||
Hmm I wonder
Did it change the dynamic a lot?
Nope, I did the entire game by parrying anyway
Act 2 party ||Oooh so Verso has daddy issues.||
Huh apparently I've been playing on Expert without even realizing it
Go me!
||Time for some sick saxaphone music||
Okay, time for me to start (Act 2) ||The monolith. I might not have time to finish tonight, but we'll see how far I get.||
||What. They're drinking whine hacked up from Esquie's nose?||
||TF is this game.||
Huh. Act 2 ||Monolith|| ||Is there a reason the rest of my party isn't rendering? I have three characters in the active party.||
||Monolith||||Not who I was expecting the Paintress to be.||
||Wait. The inside of the Monolith is looking like the Spring Meadows???||
||Now it's gone monochrome||
||Enemies here are fairly high level.||
Act 3 || lmao, was surprised when I closed the game I had a bunch of achievements. Turns out completing all the side stories I ended up getting lvl 7 relationship with everyone today ||
|| Now all thats left is to see how this thing ends. Tomorrow, though ||
||Monolith|| ||There's a Gestral here???||
||I see that it's recreating our journey so far. But the dead expeditioners are weird and unexpected.||
Aight. ||Monolith|| ||Finished the Flying Waters section. I'm gonna call it there for the night because whew.||
||The Clair Obscur enemies are tough suckers.||
I guess I just set it to Expert as a "see how I do" and then just never decided to change it back.
Probably made things take much longer for me overall, but most of the fights/enemies have been very satisfying to master.
I honestly think there's space in the game for one more higher difficulty level, something for the ulra-try-hards, the LASO plalyers, the Brandon Sandersons, to really sink their teeth into.
Increase the damage scalers, and tweak the parry and dodge windows down a little more.
Act 3 has this
You can just crank up the enemy HP
And the superbosses are, well, super
And then NG+
That's a fascinating feature, but I'm probably gonna ignore it. Fights already take a while for me. 
It's there for people who overlevel the main story by doing all the side stuff
||Pale Heart kinda vibes.||
You can increase the difficulty with your luminas and build. You can set it up to be built around being at 1 HP and maxing out the damage you take so you get one shot and then also just never dodge. And boom. Quite challenging
Artificial increase in difficulty sure
But very fun
Nah just be one of those people who don't realize the Lumina Converter exists and run with no luminas at all.
Like my friendβ¦
I think this was right before act 2 || Monolith || for him
He was 43 hours into the game apparently!?
I was in act 2 ||sirene getting walled by snake cloth|| before i realized that equipped pictos boost your stats, and also how to flip to the second page of abilities in battle, so i only had three abilities each
I also didn't spend lumina points until act 3 because i didn't get what they did
Your friend is waisted.
Act 2 ||monolith vague||
||What's the other, if I may ask?||
||Destiny 2: The Final Shape||
Aight. Time to continue the climb. ||Up the Monolith we go!||
Act 2 ||Monolith||||No Gestral Summer Party for the Ancient Sanctuary section π π π ||
I'm apparently not in the right mood to be playing tonight. Oh well.
Act 2 || Monolith does that to you... ||
Act 3 || As for me... it's Papa time! Tomorrow, though ||
I mean kinda, but I also sensed something off as I sat down.
Monolith general ||While the last time I played, I enjoyed getting to retry against old enemies, this time I just kept missing all the windows and getting more and more tilted.||
(Not for you Glam) Will say, Act 3 || Lumiere || || Retracing Gustave's steps from the Prologue was a cute choice. Also Lumiere has been maybe the best zone in the game by a wide margin ||
||I forced my way through the Ancient Sanctuary section but then bounced off the Stone Wave Cliff mini-boss.||
Same || And one funny bit here... so I lowered to Story difficulty just to see how the story ends, and my build is not that bad right now (it's just bad). So it was very funny to me when we came down from the rooftops into the tree square and Sciel is like "oh no...the 32s..." and I proceeded to one shot most of them with basic skills ||
I have only just now realized what's up with those colored rune plates on the ground lol
||The Petanks!||
idk if others want to figure it out for themselves but ||if you lure a petanks to the rune, it will be stuck there for you to easily start a battle with it. previously i thought you really just had to get lucky or accurate or something to get them mid-run lol||
so I guess yay me for getting the respective achievement without knowing that lol
||I did manage to brute-force one early on (I think in Esquie's nest), but yeah I also eventually figured the trick to them.||
This game is fun to replay especially when you keep learning new things lol
||FYI: the petanks are a reference to the game of petanque: https://en.wikipedia.org/wiki/PΓ©tanque||
||this game is very French||
done, its done
You finished?
yes
GG
How'd you feel about it also E33 end ||what'd you do at the end||
Sry Usha, I was heading to bed at that time
game was ok...with the power of hindsight I think I'd have preferred to not have played it, and spent that time playing something else
E33 end || I did both out of curiosity, and I think I liked Verso's ending better, despite that causing best girl Sciel to disappear forever ||
|| well, "forever", I'm sure Maelle can go into another canvas and paint her again if she wants? Idk how the mechanics of that work ||
E33 end ||She dead because the world was destroyed.||
E33 end ||I think the intended experience was to play through the game first following Maelle and getting the happy-seeming ending, and then in NG+ coming back knowing everything and accepting Verso's ending instead, which feels like the more healthy choice forward||
||Also yeah Maelle's a painter, so theoretically there could be a clair obscur sequel with that, though development of this game was crazy enough that I could also see them not doing it lol.||
||I don't think Maelle is a skilled enough Paintress to fully recreate humans in a fresh canvas. Aline was the only one capable of that.||
Extreme disagree.
The ||"genocide ending is the mature option"|| takes piss me off honestly.
The intent as they've stated is for ||both to feel bad||.
That just wasn't my interpretation π€·ββοΈ
"I think the intended experience" is just a bad way of projecting your personal bias as some kind of authorial intent.
Yeah don't click any of these lol
Oh I'm being good.
I do agree with Skrimit, the intended experience is... well, basically whatever you experienced
And that makes it unique to each player
That's also the issue with turning the game into a movie.
if there is a specific way you're meant to play the game then they should force that
Everyone says "absolute cinema" but E33 is actually absolute video game.
I don't think I've ever actually watched a game adaptation
There are a lot of games that just work because you're immersed in the story and get to make choices (even if minimal)
if you take the interaction out of it it just... doesn't work, not because the story is bad but because you being part of the story is... well, part of the story?
idk
BG3 TV show is gonna be cursed with some arbitrary-ass canon ending choice. π
I guess somthing like GoW might work better as an adaptation
but choice riddled stories are just kinda... meh
Idk if I'll watch BG3
I'll probably give it a go
GoW can work like TLoU did, it's a completely linear story.
Yeah, the gameplay isn't linear but the story is
Yeah
I do think a lot of these stories aren't THAT crazy good? And I don't mean this in a negative way
But it is playing them that makes them crazy good, and they fall a bit flat if you take that out
Well I did have a joke about TLoU being my favorite zombie movie that worked for like a decade before they actually adapted it.
(the gameplay is not much to speak of)
I've watched the entirety of both GoW games which is why it's what came to mind
I'm mostly aware yeah
I think usually is best to make a new story in a game setting
I suppose that's what fallout did? but I'm not familiar with the games or the show so I can't say
100%, most good video game stories are built around the idea that they're being drip fed over at least 8 hours of gameplay. If you take the gameplay out of the equation, you're usually left with a skeleton of a story that feels hollow and needs to be fleshed out.
I have not watched Fallout (or anything on Amazon in a long time now).
OR make a game from the show/books
excited noises
Firerust (in this very thread) IIRC watched E33 and is... I think yet to play it.
Tho they wanted to.
Yep! And this doesn't say anything bad about the story! It's just a different media
Well watching a playthrough is still a lot more like playing than a tv show is
I believe they tried it at a friends house and had a good time, but still don't have the hardware to play on their own time
you're not interacting yourself but someone is and it's still slow, a you can piece things together, etc
Funny you should say that, cause when I finished the game I thought the story would've worked better for me if it were a movie π
but maybe that's because as a game I didn't really like it, so the story ended up taking a hit for me and becoming basically "an interesting idea, badly executed"
E33 end || though yes, if it wasn't a game there would have to be an intended end as opposed to whatever the player prefers, but I'd have been fine with that because to me the choice of ending didn't feel meaningful. Again likely because I wasn't invested ||
Otherwise I 100% agree with Usha on what's good about video game stories
Okay the grind continues.
Whew. Finally got ||The Stone Wave Cliffs mini-boss in the monolith. That was brutal. I could probably have skipped it, but my pride wouldn't let me do so.||
Okay it wasn't just my bad mood. ||The Stone Wave Cliffs enemies are much trickier than the Forgotten Battlefield ones.||
Huh. ||Monolith|| ||Lumiere. Not Old Lumiere, just Lumiere||
||I don't recall these enemies. Huh.||
Man. By the end of Act 2, these fights just take forever. Everything's so tanky, and damage is capped at 9999. Makes characters with 1-hit focused abilities kinda fall behind.
||Renoir again???||
This is going to take a while...
After this fight I'd set aside 2-3hr to play through the next segment
....
Yeah I think I'm gonna try again tomorrow and set it to a lower difficulty. This is just too friggin long.
We'll see how I feel. It was an incredible slog to get to the end of this level.
A satisfying one as ||I learned the Clair Obscure attacks.|| But I can only spend so long in a given session doing the same thing over and over.
Sounds like you slid to being underleveled somehow
Shouldn't have been the stat check that it sounds like it has been
I felt pretty squishy at the start of the leve, but I've leveled up a lot.
I'm at ~45. What's the recommend level?
Hmm. Maybe I'll go out and find some side levels to clear tomorrow. But lower level fights don't give as much XP....is there a good way to farm XP?
By just doing side content I reached where you're at now at like maybe 55-58?
But I did do almost all optional areas that weren't too hard tbf
Too hard as in, glaring red, but I did do a few red ones too
Are you playing in normal or expert?
Hmm. We'll I'll try doing some exploring. Get some of the chromatic nevrons back at the start. Do whatever else I can find.
It might also just be time to chug some chromas and re-evaluate your build
Expert! Because I set it to that early on with the mindset of "well if it's too hard I can always change it" and then promptly forgot that fact until like two days ago.
Aaah. Gotcha
There's a few things I could do. Also might go back to Spring Meadows and farm some Lumina unlocks.
You shouldn't be stat checked in normal but also yeah, fine tune your builds too
But the big thing is that the enemies I'm on mostly kill me in a single attack.
So I need to learn the moves perfectly.
Ah, I played like that on purpose so can't help there
And ||Renoir has a lot of different attack patterns, and I've only gotten a taste of his phase 2 attacks.||
Yeah the disclaimer on Expert is that it expects you to already know how to dodge/parry everything
so doing that as your first playthrough gets super rough
Well currently I'm too prideful to switch it lower unless I feel I need to.
I don't think this is true
I could grab the word for word if you want
Also as I was half-zoning out learning the boss's moves, I came up with this magnificent quote that I need to share with y'all:
Playing in expert also helps you learn faster through the game
YOU'RE TELLING ME A CLAIRED THIS OBSCUR????
Idk about faster overall, but yeah my experience seems to usually be the first time encountering an enemy is like 10 tries, and then the next are just one or two.
Because I gotta learn their attacks that well.
The exception to this is ||Monolith|| ||The reprised Stone Wave cliffs enemies. Those suckers are tricky.||
Expert - Hard difficulty with highly demanding combat.
Enemies deal greater damage and mastering Dodges and Parries is required. Recommended for players who enjoy difficult games with real time mechanics.
But yeah it is accurate that expert helps you learn faster, because you pretty much have to learn the enemies to make progress
E33 act 2 ||I personally didn't get skill checked in the stone wave cliffs in act 1. I didn't like how many shields went up and I somehow hadn't learned the icon where a jump is needed (I don't remember when I realized that was a thing but it was definitely over halfway through the game), but I also just got through it anyway. Only when I got to this stone wave cliffs section in act 2 did I actually have to understand these enemies. And these were specifically the only ones that I had trouble with pre-monolith||
So yeah, you're right, it doesn't say it expects you to already know, just that mastery is required.
Damn I thought I was cooking with this.
To quote Verso:
"Oh well."
The fight after this took me multiple days to beat playing on expert with my masochism build on my first playthrough
Looks like I was around level 45 for the fight
Letβs seeβ¦
May 2nd at 6:32 PM I commented about being at the fight for hours. Probably was about 2 1/2 or so hours there
May 4th at 5:09 PM I had beaten it.
Less time than I thought in hindsight. Brutal 2 days though
This was my Monoco build at the time of the Act 2 || Inside the monolith || || Renoir fight || Glam is at
I donβt immediately see uploads around that time period for other characters at that time
I currently have Monoco on the reserve team, as the auto-death character so Lune can get the solo perks. I just haven't had the spoons to really learn him.
Perhaps I'll swap him out for Sciel or Verso in this fight, both feel like they're really lagging in terms of damage output.
Very fair! I think I eventually made some concessions on the next fight and started using one of his abilities to apply shields on everyone so I could be at 1 HP on them but tank a few hits when I missed parries so I had more opportunity to learn the parries before having to restart the fight
Had to cut back the masochism a notch
This was my party at the time, about level 50ish.
Lune on a Trebuchim EG build as the damage dealing engine with backup res capability, Sciel on her 'paladin' build chaining buffs off of Grim Harvest, and Monoco mostly doing Bruler Bashes and being responsible for burns and breaks.
Posts after the one linked are NSFGlam.
Posts before it are safe tho.
Do you have any breakdowns of your builds, per chance?
'Paladin Sciel'; Soia had a similar idea but Lune was the healing source for him.
Otherwise the only details I have left from that era are some old screenshots that I think I was using to list Luminas (this is before storing loadouts was a thing).
L50 Sciel
L50 Lune
L49 Monoco (probably less useful if you haven't farmed his abilities)
Notably I did not use Cruler Barrier on Monoco until Act 3, even tho you can get it like immediately after he joins the party and it's a very powerful ability.
....you can store loadouts?
Lumina loadouts yeah.
....huh.
Omg
I had NO idea you could do that π
Hoping to have some time later to actually pick up where I left off last weekend and set up my Luminas and figure out builds before continuing
[Late Act 2]||in the Monolith||
Nah Act 2 || Monolith|| || Clair Obscure are really damn hard when together. All of them does double attacks. ||
Those are a new thing since the December update
So I wanted to get some Lumina from Pictos (right? jargon lol), so I turned down the difficulty and ground out some fights real quick and went back and . Gonna actually allocate my Lumina points and get goin in ||the Monolith||. And honestly... might just lower the difficulty again if it starts giving me trouble. I kinda just wanna get the story at this point (as much as I do like ghe mechanics and combat system).
Just finished some lumina farming myself. I went the easy rout and have just been farming fools in the Act 1 area. :P
I do have a minor UX complaint about ||Monoco's skill tree. It needs to show a bigger preview of which Nevron each foot belongs to, so I can figure out if I've fought that one yet.||
????
||lol wait, is there a way to fogure out who the abilites are from?||
Idk, ||Besides looking on the wiki maybe? But in-game, you can see the names of the abilities you've already unlocked, which are named after the enemy they drop from. And there's a tiny thumbnail of each respective Nevron in the menu. But they're too small to make out sometimes.||
^ ||When you have monoco out, there's a foot icon that shows on enemies that have a skill that can be acquired for defeating them. Though it is kinda pointless because you need to encounter the enemy first, and then when you win you'll get the skill even if you didn't know about it. I guess maybe if you end up having to flee the encounter, it could let you know to come back later.||
Act 2 enemies
A few thoughts I had while dinking around last night and progressing
[Late Act 2][Area: ||Monolith||]
||You have these Clair and Obscur enemies. Who look like people being split in half. This kinda lines up with my speculation that something in this world (The Paintress, the Gommage, etc) is causing people to bifurcate in some way.
I saw presumably the Paintress teaching her kids how to paint. There was a boy and two girls. I'd previously thought thay maybe the Paintress was Renoir wife and that Verso and Alicia were their children (and Alicia somehow also simultaneously existing as the double/split of Maelle). Now I'm wondering if Maelle isn't also their sister? Renoir had mentioned to both Alicia and Maelle herself that it was her fault. It occurred to me that Maelles skill tree is not random and suddenly don't think it's coincidence she has a focus on fire... Her fault could have been burning down the Manor. The people in partial Gommage and Alicia and Renoir and Verso (or at least their scars) all look like ash. A result of the fire?
I'm very curious where it's all going to lead!||
The sheer volume of ||Clair/Obscur (light & dark) symbolism is a bit funny though.||
Okay, this is the second time I've seen this kind of joke, and the first time was just earlier this morning, so I have to ask, what's this a reference to?
Also, if Sandfall ever makes a horror game, they should call it "TΓ©nΓ©brisme" to commit to the bit
From what I can gather, it's a redraw of the (hilariously bad) final panel of Chainsaw Man.
Ah. I saw it in Hollow Knight form in a YouTube comment. Now I've gone from never hearing about it to seeing a couple dozen examples in one day, thanks. π
Pretty sure the original panel was only released a couple of days ago
Tbf that still didn't stop people from...taking sides
(it's me, I'm people)
Act 3
||Just got here and then to camp. Hoooooo boy! Lots of thoughts wow :0||
But tomorrow
Tomorrow comes
Okay. Time to do some level grinding.
Act 2 world ||Still too low level for Frozen Hearts,so I'm gonna go back to Old Lumiere and clean up what i can there, then try Falling Leaves and see what I can accomplish there.||
||Hmm am very outclassed by the lady with the pet black hole.||
||I muscled through Frozen Hearts in my late 40s, I think. I was definitely too low a level, but got tons of XP and it made the rest of the Act easy. I think it's really meant to be something you do in Act 3||
Act 2 world ||That Chromatic Ballet was a fascinating fight.||
Hmm. Not sure what else I can do though. Maybe go and farm some enemies in ||the monolith itself?||
||Everything else (besides Frozen Hearts seems inaccessible until Act 3).||
||Well technically there's the hand-things where E33 made their landing, but those are even higher leveled.||
^ ||those are definitely Act 3 material||
Okay. Did some level grinding, got everyone above level 50.
Act 2 late ||Time to go give Gollum another shot.||
Damnnn. Got lucky with an Elemental Genesis right off the bat for Lune
Damnnnnnnn. Thanks for the advice Skrimit.
||Already on phase 2||
Act 2 ||And Renoir down. Again.||
||More focused builds helped, also I spent a crem-ton of time learning his moves last time I played.||
||The Curator????||
||The Curator is Renoir, Vissages is Verso.....this is so confusing.||
||Maelle can now gommage people at will?||
||And Verso...feels like he's lying.||
Now for the fabled 3 hour sequence.
I swear, ||If there's another even harder fight after this....but of course there will be, the Paintress isn't going to be easy. ||
This is where I'd make sure you have several hours
||Oh Verso has mommy problems too.||
Several cutscenes will play in sequence, so to speak
^
Ah yeah missed that
||You are HIS creations, not mine hmmmmmmmm||
||So the Paintress painted the Nevrons and...the Curator painted the humans?||
Okay. ||Got her down to half health the second time. She feels thicc enough that there might not be a second phase. But who knows.||
Ugh. ||If I could get the timing down on her three wave attacks (waves of chroma, the black hole, and the rocks) I'd be fine. But they're so damn finicky.||
||For me, it helped to look at the rocks and parry based off when they flash||
||Oh not the Void meteors, I've mostly got that one down. Not perfectly, but it's low damage and only stuns on multiple hits.||
||I mean the three rocks she pulls from the monolith.||
Okay. ||Health bar down, but no post-match carnage. Phase 2?||
||VERSO YOU [CENSORED]-FACE YOU HAD HIS STUPID FLYING ROCK ALL THE TIME YOU. STORMING. BASTARD.||
I lucked out on a pattern where that only happened once
Yeah. Sorry to disappoint Kon, but I'm calling it there tonight.
||I don't care how much the story is popping, I only have so much stamina to grind through new movesets in a given play session. The phase 2 is just a bit much.||
No that's smart
||With any luck, sleeping on it will help me internalize her phase 1 moves (like it did with Renoir) so it doesn't take me as long to get to phase 2 this time.||
I think where you've gotten to really is the limit of where you can stop where you will want to
Late act 2 ||I'm gonna give it another try first, but I might go down to a lower difficulty here. I want to learn her phase 2 moves, but getting through phase 1 just takes so damn long.||
||The tooltip that you can change the difficulty at any time is a lie; it won't let you do it during a fight, even between phases. Because I'd love to set the difficulty to easy for phase one, and then set it back to hard for phase 2.||
I think it is expected it does not mean that when it says any time
THEN THE TOOLTIP SHOULD SAY 'ANY TIME YOU'RE NOT IN BATTLE'
Yeah, there should be more clairity around that.
I wouldn't have thought to change difficulty mid-fight
||I just don't want to spend ~15 minutes grinding through phase 1 to get 1-2 minutes of learning a bit of her phase 2 moves.||
||Especially when I'd estimate it takes me about 10 attempts of seeing a given attack to start to counter/evade it with any sense of regularity.||
||This is something Dualliste and Renoir did well, but Visages and now the Paintress did not. Renoir only got a partially new moveset, and Dualliste's phase 2 moves were all based on his phase 2 moves but now doubled up. So the muscle memory carried over.||
And I know it's ultimately just a feature of the genre and whatnot. I don't mind the intrinsic difficulty of tough and deceptive move-sets. But I have little patience for scenarios where I feel a given game is wasting my time.
I had the same issue
not with the exact bosses you are saying
but at some point I'm like "5 minutes to instantly die to the one movement I need to learn is π€ "
Me lowering difficulty whenever it is the enemy turn and then raising it back right at the very end of my finishing move.
There was one specific fight that I enjoyed so much that it was fine because I'll be honest, I could just repeat all the phases non-stop for days just fine (and I did, on purpose)
But for a few I was a bit frustrated
The first new superboss (NSFUsha) ||I fought after the DLC came out I reached Phase 2, then everyone but Sciel died while I learned the Phase 2 moveset, but I learned it so well and have such a habit of minimizing number-of-attempts that I just sat there, locked in and parried over 1000 times over an hour with Sciel alone until it died.||
don't worry about spoilers for me (though I appreciate it)
I don't think I'm going back to this game
Why though?
I'm not interested
I got everything I wanted out of it
I'm only missing, E33 all ||The Endless tower bosses after you finish the trials, and the DLC though
and I was just done with the game by the time I finished the Endless Tower, and I didn't like the DLC||
And luckily for my completionist ass none of those are achievements
Enough is enough 
I did
oh hey, that's a fun number of hours!
33.3 x 5
You know, it occurred to me today how very clever Monoco is from a design/development standpoint.
||Each other playable character has a pretty comprehensive skill tree. They need something like two dozen different attack animations, several of which are quite complex.||
||Meanwhile, Monoco mostly just reuses enemy attack animations. There's a couple tweaks here and there, but otherwise he has maybe half a dozen animations unique to him. In terms of animation work, he's nearly a "free" character to add, since they had to make all the enemy animations anyways.||
Welp. Plans for the evening fell through. Which means I suddenly have 2-3 hours of free time....
Gosh the boss is so much less chonky on medium difficulty 
Act 2 ||And second phase down. Feels kinda dirty doing that with the difficulty, but damn that was a hard fight as it was.||
||NO MAELLE DON'T SAY IT'S OVER EVERY TIME YOU DO THAT THERE'S ANOTHER PHASE SHUT UP SHUT UP SHUT UP||
||Okay there is a 3rd phase but it's a pitty phase||
|| π ||
||Damage can excede 9999?||
||You mean Maelle and Verso's kits aren't entirely useless in Act 3?||
||Gradient Attacks can actually do something now?||
||Okay so now happens in Act 3?||
||2 hours of lore||
|| Yeah that fight was brutal. Still haunts me ||
Cutscenes ||Hmm so the Curator is the big bad?||
(Yes yes I know, RAFO)
||Oh Verso. Oh Verso you storming idiot.||
||Monolith Year 49....the year Maelle was born. Hmmmmmmm||
||Verso....with Gustave's haircut?||
||The real Eifell Tower?||
||"Epilogue" my ass, there's still to many floating islands to explore. Try harder next time.||
||Clea, Renoir, Verso, and Alicia/Maelle....who's the 5th family member????||
||Well, you have father and 3 children there, so...||
||Oh this Clea's not the mother? Huh.||
||Hmm those are the Axons in the paintings.||
||I wonder if I should have attempted some of the painting workshops before I did this.||
It wouldn't have made much of a difference
Cutscenes ||So where was Clea in the painted world then?||
||Jeez she's kinda a horible person.||
||Good question||
||Yeah nah Clea is on my [censored] list. What a horrible sister.||
||She is also on my [censored] list, I love her π ||
||I did not feel any which way about her, which is surprising||
||I have very very little patience for abusive family members.||
Lore dump things ||I recognize some of these Axons. But not all of them. Previews of future boss fights?||
||I'm fine with that in fiction, and might like some, but like, she just didn't do anything for me one way or another||
||Don't get me wrong, I don't think she's a bad character. Just, I like to hate horrible people deliberately portrayed that way.||
No no, I get it
But usually I feel more strongly about these type of characters
which can tip in any direction (or all at once)
Fascinating.
||Huh? Maelle got gommaged....Verso I understand surviving...was she mashed up with Alicia?||
Do I. ||Ugh I'm gonna have to fight Renoir a third time, aren't I?||
Aight. ||Feels appropriate to switch to the Pure outfits for the ladies.||
Hmm. ||There's the one on the third island that Verso mentioned, I'm sure I'll fight that one at some point. And...hmm, never did find out what created all those swords in Old Lumiere. What killed the city Axon.||
||If you've gotten through the Many Cutscenes Will Play In Sequence, you'll want to leave camp and then go right back to pick up the remaining major sidequests||
||Weird that it works that way but it does||
Ah thanks for the warning.
Act 3 ||Yeah I was wondering like...is this gonna be the final level? Is Act 3 just free-form explore and then the ending? Is Lumiere going to be a fake-out ending level?||
Answer: ||Anything remaining that you want to do you can do now||
Further recommendation: ||I'd do the major sidequests, go to Lumiere, and then do all the rest of the remaining activities. Because of Painted Power (the Pictos you got that removes the 9999 damage cap), you can get some truly wild power going and you can easily outstrip Lumiere's intended experience||
Yeah. ||I want to play around and murder things.||
ACT 3 WORLD ||THERE'S A PLACE IN THIS GAME CALLED WHITE SANDS.||
||WHITE SANDS WILL CONTINUE UNTIL MORALLE IMPROVES AAAAAAAAAAAAAAAAAAAAAAA||
Unfortunately
||I went inside and Lorien is speaking to me in a sexy French voice that I don't understand at all.||
Question about this location: ||Is the only thing in here a music record?||
And a sense of weird dread, yes.
||You mean really epic and also confounding boss music for....walking around on a beach and staring at a manor in the distance?||
Man this game.
||The poem is Lumiere S'eteint / Light Goes Out||
Act 3 ||What a weird thing to tie behind Act 3||
forgot the second part
Act 3 world ||Got the last swimsuit, that was a fun kinda jank. There's a portal on the other side of the beach that I can't figure out how to access though.||
||It's wild to me the disparity between the different Gestral beaches. 4 reasonable silly little side-quests, and then the demented hellspawn that is the undying curse of the volleyball.||
Anyways. Gonna call it there for the night. Need to go do dishes n' stuff
lol e33 got a mention in my fantasy class
the professor didnt play it yet and I acted shocked at the front seat
Also, Act 3 start ||I do still have several unanswered questions (which I'm sure will be answered in time. But despite having a pretty clear idea of the nature of the world, there several mysteries left:||
||- What exactly happened in Old Lumiere? What created all those glowing swords, and by extension what killed the Axon?||
||- What are the pale Nevrons, and why are they different?||
||- Who left the message on the blue tree for Gustave and Lune? How did Maelle get to the Flying Waters?||
||- WTF are the mimes?||
I feel like I can give you a straightforward answer to the third one: ||Verso. If you go back and watch the beach landing you can straight up just see him picking up Maelle in the background while Gustave is dazed on the ground. Gustave seems to realize this to some degree because after he gets picked up by the homie he looks back at the spot Maelle was as if confused||
As for the fourth, ||the mimes are just weird||
Ah I didn't catch that. Thanks.
I don't know why this is sending me so much.
Okay yeah ||I did not know enough to recognize that as Verso. He was heavily out of focus and I just assumed he was another Expeditioner.||
||Yeah I think that's the intent||
||He also shows up when you go into the Manor for the first time. You are not meant to pick up on these things the first time around, but I think there's a camp scene that spells it out||
Act 3
||Wow so I am just getting dunked on as I roam around and try to explore the new world. Am I gonna have to grind or rework my builds again to make it? π
||
||I'd do Frozen Hearts, and then do the character sidequests, which should be pretty doable especially with your shiny new Painted Power Pictos||
||A lot of what's out here now is, just look around and see what dunks on you and what doesn't. Much of what was theoretically accessible in Act 2 but was DANGER tagged should be a lot more feasible now, is another good place to start||
Game of the Year Sweep
This should be the permanent channel name btw
The GOAT
Wait, really!?
The attention to detail in this game I swear
well, idk, it's 2026 now π€
β2025 Game of the Year Sweepβ?
Shouldn't stop it from sweeping this year again
E33 SWEEP 
Psshhhh. Who cares about GotY 2025? The real news from the game awards, the only anything anyone cared about, was the hit hero raid shooter Highguard.
Hey hey hey in 7 days I'll be at the Painted Symphony concert
SWEEP
Out of all the changes, I understood this one the most.
Didn't get to play much today.
Went and started (Act 3)||On the third axon, to go find Alicia. These weird doods that make mime noises are funny.||
Clair Obscur: Expedition 33
Did some more noodling around the same space tonight. Still haven't gotten to the boss. This is a long level.
Oh yeah that one did take some time
It's a fun level though. I like the enemies so far, and (act 3 general) ||I've been enjoying unleashing Painted Power||
Also I switched to (Act 3 build) ||Skrimit's Trebuchiem-fishing build for Lune (as I wanted to play with more synergies) and this was me 3 times in a row last night:||
There are a few enemies who you've met already whose asses you might wanna kick if you wanna do some buildcrafting in Act 3.
||Sprong||
||Golgra back in the Gestral Village w. Maelle since it's a duel||
||And while you're in the Gestral Village, talk to the journal collector Gestral since you've probably collected a lot since you last met||
||Oh yeah that guy. I totally forgot about him.||
But yeah ||My plan was to go try the Golgra fight again (she absolutely wiped me last time) after finishing this level. I was thinking, there's a new Maelle ability that does huge damage but leaves you vulnerable. Combine that with the sword that starts you in Virtuoso....could be a way to cook some folks.||
||I'll try the giant key-head again then. I did bump in the floating sky worm thing on my way north, and I'm almost strong enough to do that fight but not quite yet.||
Act 3 all || Glam is going to soon realise the power of Medallum Stendhalnat first turn. This is going to be good. ||
Act 3 ||Time to get back to this climb on the 3rd axon. Am gonna try to make it to the end tonight||
Damn. Apparently I completely lost all muscle memory for these enemies in the past two days
Okay that's a bit better
Act 3 enemy ||Holy crap these blight things are so tanky. Am I somehow underleveled again? I'm in my mid-late 50s for this level and I didn't feel under-leveled at the start...||
Ugh I think I am under-leveled again. ||The merchant in this level is taking two turns for each of mine.||
How does this keep happening? I'm fighting everything, multiple times even.
Act 3 ||Alicia is taking 3 turns to my every 1 π ||
Act 3 ||Okay but I do like the rhythm of this fight.||
Wuuuuh
What an epic fight that was
Might be my favorite yet.
Act 3 ||Oh that hurt.||
Act 3 ||I honestly don't know who's side on this I agree with. I'm leaning slightly towards Maelle, but only slightly.||
Act 3 ||So if Maman made a version of her family in the canvas, then where's that version of Clea? Verso would have encountered the "real" Clea, the equivalent of Maelle.||
Act 3 ||Oh god how do I choose with this one? I...I think I need Verso to tell Maelle the truth, but this is gonna hurt.||
||A lot||
||Told the truth. That felt like the right thing to do. Would I have not maxed out my relationship with Maelle if I didn't?||
Act 3 ||Huh Clea would hang out with Francois. Was this before or after the Fracture?||
||Oh dear am I fighting Francois again?||
||Gosh, I would die for Esquie||
||yep, and miss on the achievement iirc||
Uhh. ||Tried fighting Golgra, she's still ridiculously strong compared to me. Like, opened the fight with Maelle's nuke, did over 300k damage, wasn't even a tenth of her health bar.||
||There's a couple more buffs I could stack, but looking at the numbers it wouldn't be nearly enough.||
||I did fight her with Monoco, and that was ridiculously easy. But the normal duel is beyond my reach.||
That's what I suspected
Oh god I'm a monster
Act 3 ||Last night, when I was fighting Alicia, I noticed that she was week to fire damage. At the time, the only aspect of that which registered with me was that hey, I can just loop Swift Stride and Rain of Fire to gradually whittle down her life total, and use the pictos that gives health for hitting a burning enemy for survival. I continued this until she was weak enough for me to unleash Maelle's nuke and finish the job.||
||It wasn't until I was lying in bed last night, trying to fall asleep, that I realized why Alicia is weak to fire, and the utter depravity I decended to by having her spend her final duel slowly burning to death.||
Ludonarrative synergy!
||That's a realization I never arrived it, in part because I never explored fire builds, and in part because she was one of the last things I did in the game, so by the time I got to her, I was already pretty busted and there wasn't enough fight for me to explore things. But it's a "fun" little nervous laughter moment||
||I couldn't help it, so much of Maelle's kit is fire based. Now I wonder if that was her subconsciously trying to reclaim the flames as hers.
||
Side-bar; that is the one thing I've found that I think the game's combat system does wrong, despite otherwise being superb. Specifically combined with enemies that absorb a particular element.
When 4 of the 6 playable characters are heavily focused on a single element, running in to an enemy that absorbs one of those elements basically bricks them for the whole fight.
Resistences are fine, because yes they make the character sub optimal, but you can still do things other than restart the battle and switch that character to a more support oriented build.
But absorbing elements I don't think adds anything to the sandbox.
I wouldn't say they are focused on that element, you can build them differently
I get what you are talking about.
None of my builds were burn-based
A lot of characters' elemental "focus" is actually the weapon's focus.
There are enough physical/weapon element abilities for each given character to make a functioning build otherwise. But that still means you're ignoring a good chunk of that character's abilities. Like, several of Sciel's abilities just inherently do dark damage.
E33 gen || You were kinda locked to use Lune if you wanted to get some actual Earth or other elemental powers.
But that was really fine by me, because I always ran Lune anyways till Act 2 and then Void based attacks made all of these affinities pointless.
||
|| What I am a little sad about is lack of gimmicks with each element like there are Fire and Ice Element. ||
|| Fire has burn stacks and Ice has either the slowing mechanic or Freezing one. ||
||Earth abilities theme is just doing a lot of Break damage and Lightning's theme is crits.||
Hmmmmm trueeeeee
|| They just are not as interesting especially since Break Damage is so hard to learn the quantity of so I never felt Earth Attacks being good. And when I actually did start to experiment with Lune. The Earth Elemental abilities were too weak in Act 3. They never made a dent in the Break Bar. ||
And even though you can make functioning builds that bypass a character's affinity/tendency, imo that's still weak game design, because it disincentivizes a good chunk of that character's skill tree if that's the route you go.
|| and while yes Lune's Lightning attacks use Crit based logic. Gustave's doesn't. Which I know yes is because of Overcharged being main draw but Maelle stances never detracts from the Burn Stacks being important. ||
There's a fine (and difficult) line of meaningful build choices that lies between limiting player agency or just making buildcrafting meaningless. Destiny has struggled with this forever. And for the most part, E33 straddles this line very well. But I think just this one tiny thing could be changed.
Act 3 builds ||Burning Canvas on a burn stacking build is probably Maelle's highest sustained DPR setup, tho most people run her in a burst damage setup. GrimMareeper had a very good Burning Canvas build. In a full DLC-geared synergy party Monoco on a burn-stacking build with his new weapon combined with Maelle with her new weapon can make for some real π₯ .||
Kind of makes me want to kill the superbosses again with different setups... perhaps someday when I do NG+.
The setup that I used for ||The Divergent Star|| tho was so peak, I'm very happy with how I did that. As the last fight I ever did in E33 it is a good memory. π
Yeah I think I'll come back to NG+ in a little while. This is definitely a game I want to do another play-through of, but not immediately
I'm not gonna do NG+ until I am actually 33.
Hmm I've got a while left until that happens.
@exotic ember I need you to finish the superbosses so that I can live vicariously through your experiences.
9 years for me. I think that might end up being true for me too. Unless Sandfall publish a DLC update that is meaningfully big but also something that is best experienced in the middle of a playthrough rather than at the very end when you maxed everything.
The December update was similar too that you best play it before finishing literally everything.
I kind of don't want them to add more to E33, it feels very done in its current state. I want them to work on a new game, and I think that is what they're doing.
There is actually a French-specific brand of cyberpunk as an aesthetic genre, called Giscardpunk, that is focused more on French-themed retrofuturism with more emphasis on overwhelming bureaucracies and atomic energy than the Japanese/American-centered 'standard' cyberpunk aesthetic. That might be a cool thing Sandfall could do if they ever wanted to go sci fi while remaining aggressively baguette.
E33 all-ish/premise ||Obligatory "I haven't finished the story yet," but there's been a lot of mention of this rivalry between the Writers and the Painters in the "real" world. And it's clear that chroma/magic of some sort exists outside of paintings. So if they wanted to do something set in the same universe as E33, a sequel set in the outside world exploring this conflict is something I could see happening.||
Yes. Expedition 33 is the name of this game. Clair Obscur is the name of the franchise.
Oh silly me, I forgot about that. It's not like Alice is singing it to me every time I die or something. 
It's still completely possible that different Clair Obscur games actually have absolutely nothing to do with each other in terms of narrative continuity tho.
We don't know if they're Final Fantasying it or not
A horror game called "Clair-Obscur: TΓ©nΓ©brisme", perhaps?
π«‘
Perhaps Iβll jump on a bit tonight after I get home from Easter celebrations
Though Saint of Bright Doors is also calling my name
Also Pokemon
But perhaps Iβll do some superbossing
Oh where are you on Pokemon?
I will only do NG+ on my second save file/playthroufh because all spoilers ||as a vehement Maelle ending fan I'll symbolically keep my original save file as is||
also cause ||I only did all the act 3 side stuff after finishing the main story||
That's so good, but also numbers go brr, so...
Jealoussssss
I'm at the airport listening to the OST while I wait for boarding and just hyping myself up
Aaah that's so cool. I hope they come somewhere in the states soon.
I hope they come back to the UK soon π
I'll let you know, I'm tone deaf enough that it has to be horrible or underwhelming for me not to enjoy
that is such short notice π©
That's what sick days are for right
so it turns out they were live RIGHT NOW
anyway, now I need to have a conversation with the boss
(spoilers all) https://www.youtube.com/watch?v=MeQsAKDc7qc
Big thanks to @stirntrator for helping with the 3D assets extraction!
Music: Clair Obscur: Expedition 33 - For Those Who Come After
Mods used: UUU_v5.6.2
Patreon: https://www.patreon.com/eli_handle_bwav
Boosty: https://boosty.to/eli_handle_b.wav
Ko-Fi: https://ko-fi.com/elihandlebwav
Credits to our translators:
SubtΓtulos en espaΓ±ol por Dan...
Not as good as his Cyberpunk edits alas.
ok, since I get to see the music tomorrow, I should probably get on with (Act 3) ||killing papa||
Looks like you get to face the music
and that's a wrap
I feel like I may have done myself a disservice by leaving such a long gap in game time
No way, who would do that cause they keep postponing side content? Sheesh
Hmm I should play some more tonight.
Just finished act 1 and damn
indeed
Damn is right
Wait. Are null and Usha going to the same performance?
unless Usha's at a secret second london performance
Yes
Oh, wild haha
We are in opposite corners though
Okay today:
||Gonna go and clean up loose ends in the Monolith, and then try Frozen Hearts.||
Huh. Act 2 ||I wonder how Expedition 70 got inside the monolith.||
Alright, cleaned out ||the monolith,|| think I'm going to call it there for the night.
HYPE
A day of whee for you lucky folks
It starts with some woo π
Usha isn't looking very woo, she seems all wee

This is so hype, there are many people cosplaying or semi cosplaying
If they ever came here I'd definitely go in baguette at least.
I'd try to pull something together, but baring that I'd at least bring a baguette to the show
Its "en baguette" I believe
Same
Act 1 || Lampmaster but the arms are baguette? ||
Okay here we go
Its so aaaaah
If I'd had more notice, I think I could pull together a decent low effort Renoir
Though my hair is closer to Verso
I did just talk to a Maelle on the toilet whom i told her her fit was good af
(I'd need a hair cut either way)
in the toilet, I hope usha 
And she said "you look f- sharp yourself" (I'm just wearing a suit) 
... at the queue
My brain is currently off
She's right though
I have a few short videos ill upload when I don't have to pay for data
I know π
Silksong all ||I heard Trobbio in my head while saying that||
Here we go again (?)
Good performance?
No words
Holy crap
π
All my thoughts are curse words (highgly)
