#[Solved] Cannot enable RTX in Insomniac's Spider-Man

1 messages · Page 1 of 1 (latest)

safe smelt
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Anybody have an idea as to why I can't enable RTX reflections in Insomniac's Spider-Man under Linux? Using the same hardware, I can do so in Windows - and I know RTX in general will work under Linux because Portal RTX works fine. At first I thought maybe it's WINE/Proton being incompatible, but Portal RTX is also a Windows game (it can't be the Linux build of Source because nVidia RTX Remix is a DirectX hook). I've searched for this issue a few times and can't seem to find any other mention of this problem.

EndeavourOS Linux
Intel Core i7 @4.20GHz
32GB RAM @3200MHz
nVidia GeForce 3050 RTX

steady slate
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add this to launch options VKD3D_CONFIG=dxr11

safe smelt
safe smelt
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[Solved] Cannot enable RTX in Insomniac's Spider-Man

steady slate
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glad i could help 🙂

safe smelt
# steady slate add this to launch options `VKD3D_CONFIG=dxr11`

Sorry to bug you. I am now having the same issue in Ratchet and Clank: Rift Apart (from the same developer, possibly on the same engine, as Spider-Man). Cannot enable RTX settings. I've added VKD3D_CONFIG=dxr11 to the launch options like I did for Spider-Man, but it did not help this time. Any ideas?

steady slate
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PROTON_ENABLE_NVAPI=1