I wanted to test the new system and I figured it would be undes the leveling section on Colors and Links, Custom Desired Socket Groups rule.
I wanted to test showing items with 1 blue and 1 red socket, with however many links they have.
But it seems to work like the old system, where they only show when the BR socket group is linked together. I thought the new change
Implemented highlighting by total socket count and color (independent of links). Very useful for leveling.
would change that.
What is the problem?
#Does the new feature socket based filtering work?
1 messages · Page 1 of 1 (latest)
Socket groups are linked colors I'm at work now I don't remember exactly where but there is a separate spot that allows searching for just socket colors and links don't matter but that spot is for links
It doesn't make any sense to me. Can you provide me with some screenshot as to where that new category would be?
I searched a bit and found more problems.
On the bottom there is "Add additional show / hide rules"
I went there and found some relevant options but, again, they don't work as expected with the "Simulate".
You will see in the screenshots bellow
First the loot without any additional rule selected.
Then I add some rules to highlight items with at most 4 sockets with 1 red and 1 blue
And now the results on the "Simulate" screen.
It shows items that were hidden before in what seems like a random way. It highlights items with only 1 green socket, with only 1 blue socket, with only 1 red socket, with 2 green sockets, with 1 red and 1 green, with 1 red and 2 green and 2 items with what I want, 1 blue and 1 red socket. But it also leaves out other 2 items with at least 1 blue and 1 red socket.
What's happening?
Is there any update on this? I would really love to use the new feature..
sorry, was at job unable to screencap etc
i've reproduced this behavior in sim tab- simulator isn't perfect, are you getting the same 'extra' results ingame? if so, can you link your save (share from myFilters list, or click profile top right)
Hmm, I can try in standard. But to make certain. That is the place to access the new socket based filtering feature, right?
that looks like what i was talking about earlier. haven't really got a chance to play deeply with it
the socketGroups for links are working like a charm, haven't tried non-linked part yet.
also, you say 'in standard' - vs league, or vs ruthless ?
vs league, I haven't leagustarted yet because I was holding off for this feature
confirmed bug in league, (missed BR shank, scale vest & rawhide don't have BR)
@inner ginkgo clean filter reproduced: https://www.filterblade.xyz/?profile=s1d3wyz&saveState=G9NZHMW8RMSGSS&platform=pc
ah crap, lowkey was wishing I was doing something wrong
socketGroups highlighting like a champ, i'd say use those for now unless you really must have non-linked
Yeah I have been using them in complex variations to somehow reproduce socket-only filtering for some time now. I will just take the L and start the league, hope we get a fix soon
thanks a ton, very useful
but, uuuh @frail yarrow seems like we misunderstood some details of this command??? the generated filter code looks as expected, but i didnt expect it to behave like this
any update on this?
and <= 4RB means:
<= 4 sockets total
<= 1 red socket
<= 1 blue socket
I don't see anything wrong so far
the "at most" affects the amount of sockets AND COLORS
so, what's the correct way to implement :
at most sockets w at least colors :
#1050851859532894268 message
@night siren @silent olive you can't. Sockets and colors have the same requirements
so if you say "at most", it'll apply to links and colors
invert it instead
at least 4 with at least 2 green for instance
alright now it makes more sense