#QOL Stackable crafting supplies

28 messages · Page 1 of 1 (latest)

barren arch
#

Some of these just takes "QoL" to far in the wrong direction in my opinion

short light
barren arch
short light
#

Bump

short light
#

bump

short light
#

bump

signal plinth
#

this just makes bankstanding skills even more afk, which is an issue with crafting, herblore etc. as it stands

#

more interesting and unique gameplay loops are good for the game

#

sweeping bad parts under the rug by making them more convinient is how the game ended up with shit like silverhawks and lamps from treasure hunter

wooden bone
#

just what we need, bots crashing gems even further XD

bitter gull
#

When you know you're addicted to proteans without saying you're addicted to proteans.

shy ore
#

Absolutely support this; As a premier member who had their premier artefact removed (without proper compensation or alternatives provided), needing to carry around non-stackable signs of the porter to ensure I can transfer non-stackable supplies to my bank instead of clogging up my limited bag space is a real pain, so it makes perfect sense that we move towards making more items, like hides and gems, to be stackable now (and I would go as far as making any item stackable too, but willing to compromise to say all skilling materials/supplies should be stackable, especially archeology mats) 🤔

signal plinth
#

skilling materials being non-stackable is intentional balancing, euther requiring you to bank after a while or to bring support items that assist in extending trips (log/ore boxes, porters, beast of burdens, soil boxes, notepaper etc.)

#

if skilling supplies were to be stackable then all gathering skills would become instantly 15 minute afk, which would be disasterous for balancing and devalue associated items massivly

signal plinth
bitter gull
# shy ore Absolutely support this; As a premier member who had their premier artefact remo...

As mentioned, Grace of the Elves allows 500 porter charges to be stacked into it (2,000 with the Dark facet enchantment)

Being able to spend hours without banking at a skilling spot is a luxury that comes with progression be it through Divination to make porters, Invention for "Imp Souled", Mining/Smithing for ore boxes or Woodcutting/Fletching for wood boxes or an Evil tree.

kind birch
short light
#

bump

short light
#

bump

short light
#

bump

short light
#

bump

short light
#

bump

short light
#

bmp

short light
#

bump

short light
#

bump

short light
#

bump

short light
#

bump

short light
#

bump