#POH and Construction Suggestions

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hidden raven
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I will suggest 2 types of updates to pohs and then some suggestions for construction content outside of pohs.

The first set of suggestions will be simple updates within the current poh system. Similar updates have already been implemented. These will mostly consist of additions like more rooms.

The second set will consist of more complex suggestions to the current poh system. These will probably require more time and resources and they are likely to be actual reworks of the current poh system. Ex. Moving rooms/having presets).

Link to Set 1: #1460663694122815621 message

Link to Set 2: #1460663694122815621 message

Link to construction suggestions outside POHs: #1460663694122815621 message

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1st Set

1. Poh graphical refresh/rework. Update the walls, the roofs (make the fancy stone, dark stone, and white washed stone roofs a bit taller, they're too flat imo), spiral stairs, cape rack, grass, all trees, all plants, all fountains, all chapel statues (need it bad!), herald banners & shields, dungeon monsters (Rocnar), etc. Imo, these are some things that need graphical updates the most!

2. Increase the number of rooms we can build. At least 35 (even 2 more rooms is a huge difference), ideally 40, 50, or more, the latter if more rooms are added.

3. Increase the dimensions of the poh area. Currently it's 9x9 with a building area of 7x7. Even increasing these by 1 would go a long way, I'd say at least 13x13 with 11x11 build area or more.

As it stands these 3 additions would make building in pohs less of a pain as they would circumvent some of the limitations pohs have and would allow for more creative builds. The next suggestions are more about additional items/rooms.

**4. Spiritual Fairy tree: **A Spirit tree/fairy ring combo which gives us teles to all other spirit trees and fairy rings.

5. Rejuvenation Pool: Just like in osrs, restores prayer, run energy, health, and gives max adre. An upgrade could also reset cooldowns, give 15 mins of unlimited run energy, the temple at sent altar prayer boost, bonfire and salt water hp boosts, and 110% adrenaline (would not stack with Heightened Senses relic) for 1hr.

6. Skill Portal Chamber (can only build 1) A portal chamber with 1 additional Max Guild combat portal and 2 additional grace of the elves skill portals.

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These 2 items and room would tremendously increase players going to their Poh's and thus increase the relevancy and utility of pohs. While the spirit tree re-rooter and portable fairy ring exist, these are high lvl consumable items which require 90+ invention. Player's already go to Anachronia for their salt water boost, so this would just shift to the poh for the rejuvenation pool. Further, an additional boss portal and 2 skill portals would be helpful and see a lot of usage from pvmers and cluers.

Imo, these could be 6 easy updates that could be implemented which would go a very long way in increasing the relevancy and utility of pohs while easing and adding more creative possibilities to pohs layouts. These are the 6 updates I would prioritize. However, let's continue with the first set of suggestion. While the next ones aren't as useful, they would make pohs a bit more fun.

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**7. Bathroom/Bathouse **Yes, if there should be any bathrooms, they should be in our poh right? There could be wooden toilets, all the way to gilded marble toilets or even just a golden toilets. Shower to a gilded bathub, sink, towel rack, etc. etc.

8. Ballroom a room with a dancefloor (like in clan cit). Players could have a selection of different dances they could do. There could be a Masterwork music box with dif types of music that the poh owner could change the music to. A chest for private balloon drop parties that only the poh owner can put stuff in. Perhaps also a table with party horns, poppers, sparklers, etc.

9. Gym/training room Has a place to do stretches, a machine to run, dumbbells, barbell and bench, a training dummy, and shooting target. The stretches and machine to run could maybe offer some bonus xp or passive agility training?

10. Theatre room A room with plenty of seating and a stage.

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**11. More poh styles **Some suggestions: prif, Darkmeyer, tree gnome, Menaphos, Neitiznot, Jatizo, Lletya, Fort Forinthry, Catherby, Canifis, Ashdale, Ardougne, Anachronia, Mazcab

**11. More god altars **Ancient, Armadyl, Bandos, Marimbo, Bassica Prime, Desert Pantheon, Godless?

12. More rug, curtain, & cushion color options blue, green, purple, white, black, pink, brown, gray etc. When i say cushions i mean from mahogany armchairs

13. Have more skyboxes available we already have plenty in game, it be cool if we could set one to be the default in our poh. Perhaps even have some skyboxes with mountains, forests, the sea or buildings in the background

14. Let us sleep in the beds of our poh If anywhere, it should be here!

15. Update the Gazebo so we can actually sit on it. Ideally at least 2 ppl, but 1 is better than none

16. Let us build canopies and/or pavilions/pergolas in the fencing area hotspots of our gardens

17. Let us build picnic tables with benches and/or chairs in our gardens. Maybe outdoor grill too. Could just be a new room called the Pavilion that has both this and suggestion 16

**18. Stronger dungeon mobs.**Just make them stronger. More Lp, more damage or Give us stronger ones

19. More dungeon designs maybe based of dungeoneering.

20. Let us remove fishing trophies and slayer monster heads without losing them.
That are in the skill hall. Would just help with moving stuff around

21. Make butlers or the best butler a banker too
This would make it a lot easier to train constr in the PoH and to remodel it, notably since butlers can follow you around

22. Let us switch spellbooks via Lecterns
In our poh studies via a right click option. While there is the 99 magic cape perk, this is all the way to 99 magic. It be nice if lower lvled players had another option

23. Let us switch prayer books via altars
in our poh chapels via a right click option

24. Ability to change Dungeon pit doors

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**Set 2 **

**1. Skiller's Showcase/display room (can only build 1)**A room where you could build 1 skillcape rack, 2 skilling outfit display stands, a skiller's jewelry case, and a power table for the urn enhancer.

Skillcape rack

Players could gain access to an additional skillcape perk

Perhaps if a Max cape is placed on the stand it could give players the ability to swap to another set of 3 Max cape perks. Ex. you have cooking, fm, and wc perks on the max cape stand but attack, inv, and def on the max cape in your bank. You could right click swap perks on ur cape rack now u have cooking, fm, and wc ready to use. This might be trickier to implement, but just a thought!

** Skilling outfit display stands**

players could gain the effects of the skilling outfits on the stand as passives and could right click on the outfit displays to access all of the outfit teleports if they have any!

If this is too much perhaps 1 stand gives teleports only and the other stand gives you the skilling outfit effects as a passive only.

The skiller's jewelry case

could hold 1 of each of the following: Strung rabbit Foot, Shark's tooth necklace, Fang of Mohegan, ring of vitur, Necklace of Shadows or luck of the dwarves. Player's can select 1 passive to activate from what is inside.

The power table

would be a spot for the urn enhancer to make its effects a passive. The power table would still need to charged with divine charges for it to work. This can be turned off.

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**2. Combatant's Showcase/display room (can only build 1)**A room where you can build 2 armor stands, a weapon display stand, a combatant's jewelry case, and an adrenaline table for the adrenaline urn.

Life Point armor stand

Life point boost on this stand would be tied to the pool of rejuvenation, so the pool would always boost your Lp as if you were wearing that armor! No more need to always have full primal +5 as an armor preset for max Lp boost, you will always get it this way if primal +5 is on your stand!

**Passive effect armor stand **

Could give that armor's passive to the player without having to wear that armor. Ex. You could place full Elite tectonic on this armor stand and always have the 6% crit passive!

Perhaps the armors on this display could be limited to tectonic, sirenic, masterwork, and barrows armor sets.

**The weapon display stand **

could give that weapon's passive without needing to wield it. There could be lots of limitations ofc. Perhaps only godswords, masterwork weapons, hexhunter bow/terrasaur maul/inquisitor's staff or very specific weapons like the darklight/balmung. Ex. if Darklight is on the stand you could turn off tormented demon shields without needing to wield it.

The combatant's jewelry case

could hold 1 of each of the following: Kethsi ring, Ferocious ring, berserker necklace, regen bracelet, conjurer's raising amulet, Asylum surgeon's ring, or luck of the dwarves. Player's can select 1 passive to activate from what is inside.

The adrenaline table

A table for the adrenaline urn. The player's adrenaline will automatically fill up to max when off combat once placed. This can be turned off.

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3. Activities Showcase/Display room (can only build 1)

Mini game armor display stand, Task outfit display stand, Activities jewelry case, insignia display case. Banner display stand

Mini game armor stand

Display a set of mini game armor! Either trickster, battle-mage, or vanguard and gain the 15% damage bonus as passive when playing mini games.

**Task Set armor stand **

Display a full set of the Task outfit and gain all of its worn boosts as a passive! Either
T1, T2, T3, or T4.

Activities jewelry case

could hold one of each of the following: Tokkul-Zo, Ring of charos, expensive spices or luck of the dwarves. Player's can select 1 passive to activate from what is inside.

Insignia display case

would require all 4 insignia's from barbarian assault. Once all 4 have been obtained, players could select to make one into a passive.

Banner display stand

could display either the dominion tower banner or player's clan vex. If dominion tower players could gain dominion tower passives, if clan vex, maybe players could have their clan cloak fealty-reward automatically added and select where it goes to. Tons of players forget this even exists.

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4. Let us rotate existing rooms.

5. Let us move hotspots within poh rooms.

6. Let us move rooms within our poh.

7. Let us choose whether we want doors or walls when possible.

8. Let us choose to not have a wall or have a door if there isn't anything built in certain hotspots.

9. Let us swap between different house style roofs, floors, walls, and doors This would allow for more creative combinations!

10. Let us have extra large rooms that take the space of 2,3,4, and 5 rooms. Ideally have the option to this for every room. It would be neat to have an extra large bedroom, with a huge bed, or have a large ballroom. Perhaps making certain rooms bigger reveals extra hotspots for more items, example 4x4 bedroom could have hotspots for chairs a table, and a bigger bed. Could just have a new room called the Master bedroom which is bigger. The ballroom could be 5 room room (shaped like a cross).

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11. Let us have a road of dirt, bricks, or stone around our pohs on the areas where we can't build anything. It would just be more eye appealing than just seeing the emptiness on areas we cannot build on. These could just be cosmetic and changed via the estate agent.

12. Make it so it looks like our poh is surrounded by different things like it's an island surrounded by water/ lava or floating island on the sky (like clan cits) or on top of a mountain or surrounded by trees like it's inside a forest or inside large castle walls. Could be changed via estate agent.

13. Gardens on the 2nd floor/ 1st floor (UK) Roof gardens

14. Capture the flag POH dungeon game This would require the building of 2 Dungeon Flag rooms (different flag colors could be chosen). The poh owner is the only person who can start a game. Once the poh owner starts the game, a 5 second countdown will begin, after those 5 seconds players will be assigned to the flag room they are in. A lil colored icon can appear above their head showing what team they are on. The point of the game is simple, just capture the other flag and bring it to your room.

15. If possible let us have more floors. Only 3 rn if we count the dungeon. 4 or 5 would be amazing.

16. Having the ability to switch from different items/furniture in hotspots once built Ex. Ability to switch from Zammy and Sara altars in a chapel. You'd still need to build both, but once done so you could switch back and forth.

17. Let us have saved poh presets This way we could quickly re-arrange our poh to a different layout.

18. Different weather effects Let us have rain, thunderstorms, snowstorms, or really sunny days in our poh. Perhaps have a randomizer that goes through them.

19. Allow us to choose a spawn point/room when we enter our POH
Either via house portal or teleporting. This could be to a chosen room to spawn in or to a specific tile.

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20. Give us a Construction Material Bank
For our Pohs only. A place where we can store all planks, bolts of cloth, nails, marble blocks, limestone blocks, gold leafs, magic stones, steel bars, iron bars, etc.

The Plankbox would still be useful for content outside the Poh like constr contracts.

**21. Allow us to build indoor & outdoor balconies **
An indoor balcony would allow us to easily view the rooms below us. They could only be built on the 2nd floor (1st floor UK) or higher. Outdoor balconies could be built on top of gardens. Perhaps these rooms can only be built on top of gardens with pavilions.

22. Allow us to design our own banners (just like we can design clan vex)

23. Allow us to hang these banners and/or herald banners that we can make in the workshop on the outside walls of our pohs.

24. Allows us to build indoor and outdoor statues as center pieces these could go in the quest or skill halls and gardens. Statues could be of various gods, characters and even ourselves.

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While set 2 suggestions would require a lot more work, they would make pohs way more fun, relevant, and lead to more creative builds, notably when combined with set 1.

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Suggestions for Construction Content Outside of POHs

Building fishing boats/ships

To sail out to sea to catch big fish, more info here: #1431304420859056149 message

Player owned Island, Castle, and town

More info here: #1365743148906713120 message

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Building Bucks and repairing/doing maintenance to buildings in RS

Make doing construction contracts give you building bucks. A new currency tied to construction. Every time you finish a construction contract you will be paid building bucks. This could replace the current points. Having a currency and having players get paid would just better immersive players into the role of a builder than points.

Further, cities could assign you to repair or do maintenance to buildings throughout different cities in runescape. Maybe the Falador or Menaphos castle walls need to be reinforced? Maybe there's a leak on the Varrock museum roof? You could fix them and get paid! This could just be an expansion of constr contracts.

There could also be construction projects in West Ardy, Burgh de Rott, and more in which players could fix the cities up and get paid.

This could bring a new revitalized graphical look to these cities.

What to buy with Building Bucks?

Obviously all the current plank box upgrades and the master constr outfit. However the shop could be expanded to also sell:

New house styles

re-skins for the outfit or pet

Titles like The Foreman/Forewoman, Master Builder, etc.

ability to make the god chisel 1% xp boost into a passive

a golden plinth to also have a statue of Rhiannon in your poh,

recipes for regular, super, and extreme construction potions

consumable constr lvl boosts

consumable boost that speeds up your progress when building stuff

Just cosmetics for poh in general

and more!

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Ability to make Portable Skilling Stations via Constr?

This one might be odd since portables are being removed. However, this could be a way to make constr more relevant and a possible money maker. If not, perhaps players can make upgrades to existing guilds with construction, such as improving the facilities like ranges, furnaces and such. These could lead to better skilling boosts.

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hidden raven
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Think I'm done for now feel free to post thoughts

sturdy crypt
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💯 I'd also adore to have a bank chest somewhere so skilling can also be done in-house (hah), or at least make it easier for players to fill up things like reward chests and things for the dungeon (?), because a butler kind of gets to be a pain in the ass when you're wanting to do a lot in your POH over an extended period of time

hidden raven
# sturdy crypt 💯 I'd also adore to have a bank chest somewhere so skilling can also be done in...

that is very true. Hmmm... I suppose butlers or the highest butler could just be a banker too. It be helpful since they can follow you around and you wouldn't have to go a specific bank in your Poh all the time either.

You also reminded me of the Construction Material Bank idea I had, so thank you. Basically, like the metal bank but for constr, where you can store constr materials to build in your poh.

delicate vector
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POH need updating but major need

sturdy crypt
rich junco
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I Think on Construction 110, they could make an upgrade for clan, building their own Wars Retreat as they like ( modular as the house)

sturdy crypt
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That sounds super cool ngl

hidden raven
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unkempt glade
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2 things i love to see are upgrades to menagerie and costume room
with all the pets that are now in the game boss/skilling/other the menagerie is just too small, either make it bigger or allow us to make multiple

i would also love to see costume rooms upgraded with more things to store, as an ironman i dont want to get rid of my bandos gear that i worked hard for because it takes up bank space when i get better gear, would be nice to have some sort of armoury for these types of gear sets/weapons

limpid plinth
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I think POH as we know it now needs to be scrapped entirely. The place looks like something from 2006, the code is an obsolete mess of spaghetti that puts the fear of the gods into Jagex devs, and honestly, the graphics wouldnt look up to snuff even with a modern touch up.

Why dont we do something entirely new? Take what made Fort Fortinthy great, and add some dynamic detail to our place so it looks like a place instead of virtual real estate on Facebook or something. Want to have an Armadylean Clanhouse on an island? Want to try serenic crystal rooms? Wushanko khans house? Just want a nice normal home? Modern housing prefabs, decorations, god themed furniture collectible from skills, and social minigame skilling rooms that make a house party something that involves stuff other than praying. They could do so so much with this, and they could even take the perks, altars and ideas from the previous code and incorporate them.

Im sorry for hijacking, but think of it, just the housing decor alone could open an enormous market and paint a bigger, better picture of what they might wanna do with the game. ahem

rapid iron
# limpid plinth I think POH as we know it now needs to be scrapped entirely. The place looks li...

I think you have a valid point.
They should really start from scratch.

As on the topic:

I love a lot of the suggestions in this post. And possibly feasible within the current game environment.

There are few reasons to go and spent time in your POH today. Let alone have friends come and visit. A lot of your suggestions might help with those.

To call some out: section 2, suggestions 18: the POF has the seasonalyser. Why not have one for the POH. Will help with decorating throughout the different seasons or just to keep your fremmenik style house relevant, no matter where your portal is.

Part 2, suggestion 20: a material bank is something I would be interested in. But to keep butlers and the rate of xp gain relevant it needs to be limited to x-amount of resources depending on the build lvl. (Have it start at planks up to marble) and also max 1 type of planks.

I have been playing with an idea, like you suggest for content outside of the POH, for a POIsland. Just combine POP, POF, POH and Kingdom of Misc onto one large PO Island. This would give a lot of freedom for creativity and personalisation.

hidden raven
hidden raven
hidden raven
limpid plinth
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Just had an idea:
Revamped Workshop

We love the portables, and while they may be going away, their ideas will remain interesting. Why dont we place their function into POH? Imagine a workshop good for more than just repairing your armor or making the odd bit of clockwork once in awhile. Want your well back? Want to craft gems and leather with that sweet brooch helping out? Want that pottery firing menace back?

There could even be more stations as well. Want to get more bang for your buck with your incan charges? The Divination Station can help you with that. Special anvils, special furnaces, maybe even more ideas than a workshop can handle, meaning your choice of workshop amendments matter.

Any and all actions done in the Workshop will be affected in a manner similar (perhaps nerfed) to how the portables used to work.

Would also massively encourage house parties. Permanent station locations. The catch? There is a cost to run them, not in stations this time, but (insert items here). Id go towards Divination charges like how invention items use them. Think the altars, but a whole room dedicated to the concept.

That is how you kick off a house party. Would also be viable for soloers at the same time.

frail wing
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I'd like to be able to hire all of the servants for no reason than I'd like to collect them all and give them a job.