#Revamp skill system -discussion

14 messages · Page 1 of 1 (latest)

daring shuttle
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this is simply not a good policy for this game to have

cobalt sentinel
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To note back when i first played i started as ftp but became a member.
This time i dont think id play long enough because the free content seems empty.. if any of that makes sense without me sounding like an wet sock

cobalt sentinel
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Also the title says "discussion"
My suggestion is more of a generalised blanket statement

scarlet sundial
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While there is plenty of stuff that can/should be considered to be adapted to f2p, as you can find in various suggestion threads here, I don't think they should convert something to f2p whenever they release a new piece of members content

cobalt sentinel
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Dont mean to convert an entire skill to free players because members get a new armour
But me making chaos runes in a "dead" server isnt going to affect the game lol

scarlet sundial
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I thought you were asking for something along the lines of "since they got an update for this skill, make this part of the skill f2p" as an example

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Rather than having it done in response to anything happening to members it should be an endeavor done just because

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This guy has made a great list of updates

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And compiled other peoples' ideas into 1 source

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Various aspects of the game that could be made f2p with little effort in most cases

cobalt sentinel