This poll about treasure hunter removal is poorly thought out.
First of all, why is the no button missing? Clearly you want to get an assessment of how many says no. Consider 100,000 yes and 120,000 no.
Second of all, people can vote without realizing about removing an entire list of 225 items or so. Items removal should be a separate poll.
#Poorly thought out poll
137 messages · Page 1 of 1 (latest)
If people don't read the whole post before voting that's their own fault
Perhaps button at the bottom of the list gives people a chance to read - another reason why it is poorly thought out.
Wouldn't matter. People would just scroll all the way to the "vote" button without reading like what's happening now
But, but, we gave you a choice.......
Ignore that the "poll" only allows you to vote "Yes", that we outlined a complete plan on what we're removing before we count the poll results, that we already set a Nov 12th rollout date, and most of all: ignore that Jagex employee back there adding 50k clicks to the poll results......
Nothing to see here....remember you chose this.
Soylent Green! It's good for the environment and ok for you!
so the poll isn't asking who doesn't want it
the poll is asking if 100k votes occur this is happening regardless of how many feel otherwise
again; majority of the items aren't being removed
they just won't be obtaining via Treasure Hunter.
Treasure hunter isn't good for any reason, think about it; You don't get what you want; you get whatever is randomly provided to you for your money.
There is absolutely nothing good about Treasure Hunter. Its RNG based purchases.
ignore that Jagex employee back there adding 50k clicks to the poll results......
I also have to address this;
hypothetically even if this would occur you realize within a 7 day period its likely to recieve well over 100k votes on yes from real players single handedly, this has been requested for years by majority of the playerbase.
my prediction is minumum 330k votes occur by day 7.
The only items I can think of that are so far confirmed looking at Chopping block with no other sources are:
- Proteans
- Combat Dummies
- Skilling Dummies
- Unstable Proteans
- Various Insert name here Lamps
- Portables
All other items that I can think of have another source meaning it is still available to obtain.
JoshBJoshB thank you for suggesting this- you literally took the words right out of my mouth.
As a long time veteran of this game, I was disheartened to see the other side not being fully accounted for and represented. Rather than being a naysayer (which I am respectfully against this update but let’s set that aside for just a moment), I would actually like to see both sides of the vote on MTX/Treasure hunter’s future transparently represented to see who all is voting no versus yes (which we are already seeing). This would include adding a “no” button.
Subsequently, if I am to suggest anything further it would involve a full investment in really updating pre-existing content to incentivize gameplay the way people wish to see it.
Thank you for your consideration in reviewing this feedback response!
I just simply cannot see a reason where Portables, Proteans, Dummies are actually productively good and healthy for the game.
Utilities of Portables weren't bad, just the viability of them being placed all in 1 location is.
- Cooking Benefits should go to select Stoves (Lumbridge Castle Kitchen, Fort, Cooks Guild, Edgeville Rock)
- Fletching could occur to the 3 Benches available for Fletching in the game (Rangers Guild, Fort, Catherby)
- Crafting could have a thing stationary at exclusively the Crafting Guild and maybe Priff?
examples
It's pretty clear where you stand, and it seems you might even play that way, not using proteans etc. as you said in other posts.
What I can't stand is why you have to ruin everyone else's play? No portables?
I don't really want to go back 15 years and run to the nearest stove, it wastes a lot of time. If I did, I would be playing OSRS. And, with all skills going to 110 does everyone else?
It's clear, people with your opinion are going to win, and I'm sure you think RS will be somehow "better". I think that after a year or two, when they figure out how much harder and slower it is, they will quit.
But so far you are the only "honest" person I've seen in this discussion in that you feel that way and you also don't use the items, like proteans. I do respect that.
But as you posted before you have over 280k Silverhawks, and over 100k of 3 diff Unstable Protean's, are you saying you got all that thru play and not buying TH keys?
Just saying, seems a little sus, I respect your choices, just don't respect all those trying to force the rest of us to not have/use portables, etc.
If anyone doesn't like them, fine, have the internal fortitude to not use them, and stop trying to cancel them for the rest of us.
okay; again I am not opposed to the concept of Portables Benefits which is what most people like about them.
but my suggestion to that is implimenting them on permenate locations of world actions as listed above.
I absolutely have purchased TH keys previously though many times.
I have used BXP Stars, I have used Lamps (even tho tbh I think Lamps are damaging to the game tbh)
and genuinely majority of my Key purchases have been in attempts to obtain items exclusively offered in Treasure Hunter such as cosmetic abilities, which later on was released in runecoins; I purchased my desired ones then.
Portable benefits are nice yes, but not the main thing, the fact that you don't have too waste time walking back and forth is the main benefit.
I have no issues supporting Game when appropriately handled; I strongly opposed the gambling aspect of Keys. If Jagex wants to sell these items; I think they need to be directly sold.
additionally; put into consideration how they impact the game.
okay so example of my locations
have bank directly next to them
no different then placing a portable; the difference, a dedicated spot; no item required to obtain it
Ok, I could go for Jagex selling "portable packs" say 25 of each type, etc,
specific methods to unlock the regions for some; and others just skill requirement
my main and primary issue with portable packs is making other areas of the game useless....
I am not opposed to the portable benefits being directly next to a bank
but not all in 1 location for all skills
we have benches designed for these in game already; why aren't we applying this to them?
Well if they redesign and add portable benefits to fixed places that don't require any walking to bank fine, but Jagex has strongly resisted this so far.
They won't even fix the Fort bank to allow proper portable placement around it, and its been years.
do you mind me showing some examples of these?
because they made money off these items previously, but with them leaving there no conflict on this matter now.
so my worst one of all absolutely would be Herblore Well replacement;
this would be the only location i can immediately think of preexsisting; but this doesn't mean the one in priff couldn't be better optimal for banking
could even make it similar to portable only requiring you in range by 3 tiles
Just don't mess with my silverhawk, notepaper and spring. Seriously, what a kick in the guts to low mid level players trying to make a living.
Other auto bank functions are literally block by high level requirements.
notepaper exsist via invention.
springs also invention.
Silverhawks are possible via Travelling merchant.
I do however feel Silverhawks is a terrible thing exclusively because it bypasses a skill rather then makes developers look towards making this skill more enjoyable and useful.
now that doesn't mean i support the removal of silverhawk, I too hate the skill entirely.
There is a conflict, it's institutional and core to RS and all it's players.
It stems from the old school design when skills were 99, tree's were in the forest and no wood boxes, no ways to teleport things, and the best stove to cook on was Catherby.
Designers still think this way, players still think this way, nobody has yet done what you're suggesting and place the device (such as a stove) right next to the bank so no walking.
It's a fine idea, but not likely to happen because too many people would then start complaining about how "unauthentic" it is. Not going to happen.
we could even maintain Catherby Stove being with chance to save materials benefit.
Personally im not die hard on requiring it to be without no steps; I understand where others may feel this part is important though.
I have said it before. It's cost too much to make them. 3.8k per note to note a 2.8k royal Dragon hide drop.
8k per spring will wretch the adamant and rule auto alch.
Make it make sense...
Not to mention all the gathering items will need to be bank via sign porter at low level which is expensive compared to notepaper.
You keep thinking that all players want what you want, we don't.
I don't care about saving materials, I care about time, and/or progressing at my own pace WITHOUT a lot of wasted time.
I spent years running back and forth to stoves, fishing without teleports or a bank nearby, etc.
I don't want to repeat it.
1; this would create viable method of high demand items making profitable methods; then saturating a market into flooding materials for those to players thus dramatically dropping price of costs.
You have a point about springs and notepaper you make costing more than they generate in worth for many things but I doubt Jagex will fix it either.
Have you been checking GE prices. Ingredients have shoot up since COVID. Notepaper are a way for low levels to gather and bank skillables without going bankrupt
the primary reason the costs are so high is the items to craft = dead content
therefore rarely supplied into the market
therefore costly
No, sorry GP isn't an issue for me, I don't really notice.
why choose a rarely needed item when we have millions provided for free from keys
so over saturated by keys btw its super cheap
now that being said; I agree its a concern thats valid to have.
This is how you've played and depended; but now imagine how many of those exsist in the game by players forced and now depend on it
there will absolutely be a hurdle of costs for a tiny bit; but the market will eventually balance itself out
and additionally your royal dhide will increase in price
with a massive removal of crafting bypasses
Enchanted notepaper requires invention LV 97.... Literally unobtainable on low levels. There is no way to bank them even if royal d hides goes up...
I think you were saying we have too many things, like notepaper and springs? entering the game from TH and pushing prices down?
That's true if that's what you meant.
Might I opine an idea? Why not add an NPC in the wizard tower somewhere that values something you can get him and will trade you notepaper in exchange?
now in regards to your statement towards portables as strictly interesting for the reason you mentioned; I agree and validate your opinion on that; again I am not opposed to having a bank next to stove for that specifically.
I just think having every skilling method congregated in 1 specific spot is bad.
however presently I do have to mention; its still possible to obtain portables through challenges right now isn't it?
A fine idea, find ways in game to provide at least a limited supply of items like notepaper, make ones you make from Invention, etc. tradable so people can sell for GP perhaps.
thats what I mean
Just because it doesn't affect you doesn't mean it doesn't affect others.
I am ok with MTX gone but I am very against removing spring, notepaper unless Jagex gives a cheaper option to get/make them
what I am trying to explain is Notepaper and Springs would be CONVERTED to the craftable version
and those craftable versions would become cheaper yes
because players would massively make these type supplies in large supply /demand
right now those items are expensiver because they are dead content
people drop them instead of selling them
that creates a market gap issue
Pretty sure they are gone already, we're just waiting for the axe to fall, no way removal of TH and items fails, if it would Jagex would cheat it out, they've clearly decided already.
I don't think this is anything to do with Jagex cheating it
this was known the moment a poll like this were to occur it would win by a landslide by playerbase
even if they included a no option it would feel demoralizing for those who voted no to see how much they'd be massive outweighed
im not saying all items are bad
but Notepaper and Springs are NOT being deleted
I kinda doubt items will be converted to the "craftable" version, but maybe.
If they are, it only benefits those that have a lot already though so not exactly fair.
they are being converted
they confirmed it Mod Hooli on Reddit
items obtainable or equalivent would be converted
that means Spring = Tight Springs
those would become same item whatever the name
How would that help, right now the invention variants require uncommon invention components which are hard to get at low levels. Did you even look at the wiki how much it cost to make them. If they cost over 3k to make per item so many slayer drops had to be left on the ground.
Great for high lv pvmers, everyone else can eat dirt
it would help by 1; not destroying current supply
Well heck, better go buy 300k notepaper and springs then so i don't have to waste time making them.
Joking, I have a lot and don't need, end game.
players would then see these items as massively needed on G.E
and stop dropping them because they wouldnt sell
wiki is wrong at how much it genuinely costs to make them
wiki states a price that G.E estimates based on item costs of low transaction items
exception to that is Notepaper
which is elder logs
which is easily fixable tbh
That is a good compromise. But I want that in writing, on official patch notes. They really need to clarify this further.
Why would you note logs when you can buy, or make, an Elder Woodbox?
btw
just checked into Tight Springs
can make them with 64gp per 100
very easily
however where i agree its kinda annoying for lower levels to obtain these
it sucks they have to purchase them
plus tbh; notepaper is quickly becoming obsolete with many item upgrades avaialble such as Woodbox
It seems like you could do the NPC fix not only with the notepaper, but with the Springs as well. Have a dwarf/cavegoblin/gnome who asks for something and trades you springs, espcially if you haven't unlocked invention yet
Mod Hooli mentioned tomorrow is going to have much more detailed ironed out in a dev blog
I wouldn't be opposed to this
Or they make them a general store buyable.
notes at 600gp , spring at 3k. That's acceptable.
I mainly use notepaper now when making Binding Contracts like Hellhound's etc.
like I don't have any issue with Springs or Notepaper in the game what so ever;
and many Items will rebalance on the market making things much easier for players to make more gp aswell
because instead of buying MTX to purchase xp players will be purchasing items
They cost 160k to make 20. So about 8k per spring so I don't know where you got those 64gp figures.
I made 100 for 64 coins
the actual items i disassembled were Yew Shieldbow
was able to obtain 64
for 1gp ea
I don't agree, you're prob right that at first people will make more GP from selling items they skilled, but as prices rise they will also pay more for items they buy, canceling out any benefit.
Over time markets will rebalance and go back to the current status where skillers generally don't make much relative to the cost of things, and PvM for the rare drops will still be the faster GP methods.
It's fundamental supply and demand, there will always be more supply of the cheaper, skilling type items, than there will be of rare drops.
There will be a short term change yes, it won't last.
The argument that TH items bypass gameplay is very reminiscent of the debate about lodestones when they came out years ago. People were no longer moving through the entire gamescape, no longer interacting with as many points of interest. Personally, this game is a huge grind and I have zero problem with TH. Even with those items this game still requires significant time to play and progress through.
Without those items the xp rates are still fine. And if for some skills they aren't the skills themselves need to be fixed instead of throwing bandaid MTX items at it
This doesn't just end with TH being removed. More fixed need to happen and will happen to make the whole game better
It's not 225 items being removed. They're just being removed from MTX. Only things you can't get outside of MTX get completely axed.
Your skilling outfits, divine locations, ect. are safe.
Maybe, but based on the fact they rolled out a complete plan on what they intended to "remove" at the same time as the "poll" (pretty much proving it is a straw poll, they were going to do it anyway).
I'm pretty certain a number of emergency decisions were made to "keep" a lot of items they had planned to remove entirely.
If that's not true then they have the most incompetent communicators possible doing their news posts.
Could have had two categories, Items that would be gotten in game but removed from "sale" (TH), and items that were going to be entirely removed.
New owners have gotten better about communicating but they're still making the huge errors that really piss people off.
Yeah, I can't argue that...
If it had been me I would prob have kept TH but do an update that disabled and hid it for everyone, forcing people to turn it back on if they wanted it.
Whiners can't see it, people who want it can use it. problem solved (prob not whiners will still whine).
that sounds like an ideal compromise imo - make it an opt-in instead of an opt-out
It would be yes, I can't stand all these people whining about TH.
Nobody is forcing them to use it!
Someone else progress or gains in game have nothing at all to do with yours.
And the argument that "I would make more GP by skilling if not Lamps, Stars, or Proteans" is a complete lie.
Yes, temp they may make more, until prices on things you buy instead of sell, also rise. It also wouldn't alter the fundamental problem of PvM and rare drops making the largest gains instead of skilling.
Players will adjust and skillers will still make crap GP.
So yes the "Hide TH" isn't a real solution, but how else do you stop jealous people from complaining about what others have or are doing?
That's what's going on.....people don't have to use TH, buy keys, or do dailies and whether I do or not has very little effect on anyone else.
But here we are canclling TH.
It's an MMO. By its very nature, any individual player's achievements doesn't exist in a vacuum. It's compared to all other players in the game.
Key point "compared", people who live their lives comparing themselves and their status to others live very unhappy lives.
You're right they do it, it's not healthly.
locking this thread as this isn't a game suggestion. it is a rant