#npc deaths

6 messages · Page 1 of 1 (latest)

candid axle
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currently alot of bosses and monsters death doesnt tick till their death animation is done, can this be changed so death is counted as soon as hp hits 0

heady vector
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It's also inconsistent for Slayer task count with a bonecrusher + demon horn necklace. The counter ticks down and gives combat and slayer XP the instant hp hits 0 but doesn't actually give loot and prayer points/XP until the death animation finishes.

hushed notch
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Warped terror birds take very long for the loot to appear. The most extreme example I can think of.

candid axle
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All mechanics, including damage should stop right when hp hits 0, also loot should appear immediately

glad elm
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No. I want to be able to ring switch to my luck ring at the last minute.

hushed notch