#BRING BACK YAK TRACK!!

130 messages · Page 1 of 1 (latest)

lime swan
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Bring back Yak Track. Hero Pass was not bad at all, was a step up from Yak Track and actually had decent prizes. People just like to complain before they give things a chance because they listen to someone else on the internet before trying things themselves. No we are without Yak Track and Hero Pass. Please bring YAK TRACK BACK!! I looked forward to it after every DXP, now we have nothing after DXP. Please consider bringing YAK PACK back or putting something in its place ASAP!!

steady cairn
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I just hated how they handled dailies, since they became worse when they replaced them with that new system before reverting.

lone drift
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Don’t touch my dailies but yeah this sounds alright

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I never engaged with yak track much but it’s always good to have something in the background giving you rewards

vocal hemlock
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Yak Track, I'd have no issue with it being brought back. I did complete three of them and near-completed another one and in some way, it was a nice distraction during my "idle" days of playing. But please no Hero Pass in any form.

old pollen
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Yea I didn’t mind yak track it gave me a task or goal to do when I didn’t know what to go after.

covert ibex
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I've never been a fan of yak track but it was awful towards the end, it ended up just being 'here's a bunch of free stuff for doing nothing in particular'. if it's to come back, it should remove the lamps/stars/cash/proteans etc, and should also remove S+K

jolly pendant
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the only way this should even be considered, is if they remove the vast majority all of the non-cosmetic rewards, removed the time limit (allowing all of them to co-exist at once), and allow players to set an active track to progress on.

if you actually looked forward to these, like you claim, just open the task window, look up various minigames rewards on the wiki, or fill out all the slots in your poh storage.

lime swan
jolly pendant
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A vast majority of em don't fit either on style, theme or vibe though

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And if they have to lock modernizing asset behind a paywall, there are some priorities ordered incorrectly

steady cairn
jolly pendant
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The reason they don't need to be around, is because there is no actual gameplay, it's a reward track that leeches attention from the gameplay it's meant to enrich

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It fundamentally doesn't add anything of value to the game

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Only adds another arbitrary grind of non descript playtime filler

steady cairn
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Exactly. You just need whatever new one comes out.

jolly pendant
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No, you don't need any of them

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Making them into permanent tracks would let them use bespoke thematic tasks

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Rather than play for 10 hours, or play for 8

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And we used to call those area achievement sets

reef juniper
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I say bring them back, what do players do right now? They login to afk and do dailies and thats it its an excuse to watch youtube or netflix nothing more

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-Just make task skips buyable with RC
-Make it 60 tasks long
-Make it doable by the average player of 1-3 hours per day
-Have yak-coins on the F2P track and reopen the shop featuring all past rewards (Tradable capes included)
-Instead of having one theme let JMods add their own personal touch in terms of cosmetics
-Let them create and just toss things into the yak-coin shop without actually needing it to be obtained from a task just a shop item players can buy.

jolly pendant
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Think you're missing the part where that is something else

jolly pendant
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Just take a minute to think about the history of yak track, compared to your proposal, then ponder upon it more

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It will make sense eventually

reef juniper
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History matters not I gave a suggestion

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either they take it or they dont

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simple as that

jolly pendant
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Basically an older iteration

reef juniper
jolly pendant
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Because history repeats when people don't learn

reef juniper
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what are you on about xd

jolly pendant
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Nevermind it

reef juniper
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We can take a negative and make it a positive

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not that complex

reef juniper
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dailies + afk that's it we replaced minesweeper

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Having it gave players a reason to do things out of the normal encouraging them to engage with the game and it also brought in resources that don't typically enter the game

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which indirectly helped the economy

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You physically can't deny that

jolly pendant
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It's a sandbox mmorpg.
People don't need to be told that if they do what someone tells them before x date, they don't miss out on an unlock

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People being afk, do that because it's what they want to do

reef juniper
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then we simply need Jagex to be consistent about it to remove all fear entirely

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of things not returning

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It's quite simple really

jolly pendant
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Hence my earlier statement here

reef juniper
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Like I said nobody is suggesting anything bad

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we can all suggest ways to improve a poor design

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surely you have idea on how to improve it also?

jolly pendant
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Hence, my earlier statement

reef juniper
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Well there we go

jolly pendant
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And if you read it you will notice how yaktrack itself is nothing more than monitized achievements with rewards, incentivising money expenditure through fomo, without enriching the game in any sense

reef juniper
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You take thousands of players and get them to actually engage with the game doing various things which helps the economy since players are now bringing in lower tier supplies

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Love it or hate it yak-tracks had unthought of benefits

jolly pendant
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Play for 10 hours doing anything that's hooked to the tracking event

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That's not gameplay

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That's not an experience

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That is not something that needs a time limit

reef juniper
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with time left over

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keeping the actual majority in mind

jolly pendant
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Which goes against the entire point of the system

reef juniper
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People will buy skips regardless of how easy it is to finish

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and thats what nobody seems to understand

jolly pendant
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The fact that content is added to skip, should be a flag not to add it in the first place

reef juniper
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People will always finish it day one no matter how easy and straight forward it is

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having the system just encourages gameplay in other areas bringing in more game supplies into the GE

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so non-irons can actually play as a non-iron once again

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Ropes and various other low tier supplies were not 100k - 10m to insta buy it from GE when we had yak tracks

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now high end players are stuck doing nothing but bis XP methods nothing pushing them out of their normal routine

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Yak-tracks / hero pass had more than just making money as a benefit

jolly pendant
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I'm not gonna redo that entire rant again, i will check out

grizzled mural
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4 things

  • this should be about bringing back hero pass, not yak track
  • current daily challenges are outdated and boring, hero pass dailies and weeklies were much more interesting
  • hero passes should stick around permanently and players pick which one to progress
  • gameplay benefits can stick around, as long as they're on the free part of the pass, the premium part must be entirely cosmetic or at most, only award satchels
rugged quest
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I would much rather see past rewards canonised throughout the game as just for fun drops tbh.

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With the more expensive outfits like Exiled Guardian becoming obtainable through something like an extremely rare drop from obsidian mobs for a puzzle that leads to it at the end in Relleka.

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Just things like that.

jolly pendant
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Funamentally it'd be a healthier approach for them to use the task system for such a reward track

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No one wants to chop 45 logs for fun because a thing tells em to

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Better have it be a part of a task set where these type of tasks can be tied to a thematic

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Chop 45 logs, make it into something give to an npc

covert ibex
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just make taskman the only game mode

jolly pendant
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Having it as a gamemode would be fine

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But the majority of those are fundamentally just tasks sets tasks

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And some clogging

rugged quest
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Imo tying it into terrible content with some kind of buff behind it alongside task progression would also be nice.

jolly pendant
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Dominion tower be like

rugged quest
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E.g. doing dominion tower for yak track has a chance to give you double kill count towards the achievement.

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🤷

jolly pendant
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But again, this basically is just content tied task sets

rugged quest
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Do this side grind to do a bad grind faster is a fine way to implement it.

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Yep.

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Content tied task sets underpinned by a reward based incentive and an incentive to progress the side content piece additionally for newer players.

tardy kernel
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The iron version of yak track and hero pass were both great because they were pure cosmetics. I would love to see more of those.

glacial musk
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I never liked the Yak track, but, I will say that I think it engaged the average every now and then player. When I asked players who logged in every so often, they would always mention they were doing the yak track

hidden vector
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Just posting here to say that I enjoyed the Yak Tracks too, I never really completed it, because I'm a casual player, but it's a fun goal instead of just trying to get skills to 99/110/120
(f2p here)

lime swan
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Yeah I loved a majority of the overrides and cosmetics I play runescape a lot for the fashion having items quartly was nice and a theme to follow!

reef juniper
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bumping this so one day we wont have th promos requiring 1500+ keys to get various combat abilities

jolly pendant
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yak track didn't prevent that, it only helped them do it more

short wren
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Exactly

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We need TH gone first. We need need to remove anything xp or game interactive off of the oddment store and other promos

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We’ve fucked up the meaning of xp and we need this addressed before returning or adding new seasonal items

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Otherwise we’re just kicking the can

reef juniper
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statistically promos during the times yak track existed did not require even 5% the amount of keys to complete vs what they do now

short wren
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If it was just for the cosmetics then it would be fine

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But buffs that can be expedited with buyable options is a terrible thing for a game’s longevity

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Especially one that has an already dying user population

jolly pendant
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the statistics on the promotions don't mean anything either

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the fact is yak tracks were meant to replace treasure hunter entirely

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18 iterations in, it still hadn't done that

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fact of the matter is, that it was never going to result in what they promised

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if it's gonna require an entire revenue stream worth of money to motivate visual updates, then the priorities are simply ordered wrong

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simply making the game the best it can be, will result in eventual growth

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as shown by osrs

reef juniper
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we can have a yak-track with skips and have it just be cosmetics but also at the same time making it very doable for the average player

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people will buy / use skips regardless of how easy or hard it is

plush jewel
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Nooooo. Bring back squeal wheel !!! lol

quiet juniper
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No pleasse, thats all i can say about that

modest cairn
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God, please no. Just awful piece of content.

lime swan
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Only good content after dxp now its just dull

lone drift
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Based on the strong opinions people have about yak track, it might be best to come up with a new, similar idea (but without a repeat of hero pass) rather than bring back content that is viewed very negatively. There were things we didn't like about yak track, but there were upsides so let's come up with an idea that combines what was good about it with fresh new ideas that people would like to see.