#Gate of Elidinis Patch Week - This Week In RuneScape

168 messages · Page 1 of 1 (latest)

twilit lake
nocturne valley
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Makes sense to patch the strat of pausing the heals. It does make the boss more challenging

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on a side note, isn't 15 reaper points a lil small for the boss or is it perceived to be "easier" than Croesus bec sus is best done in groups while gate is as feasible in solo

simple root
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Ironman players can now collect Elidinis boss resources from defeated players.
Wish that had been done for Croesus as well, while they were at it

oblique patrol
blazing yarrow
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Big W on updating the uncharted isles

astral pumice
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Wolpertinger still bugged 😢 Love the change with ironman being able to pick up supplies, made doing this boss with mains very annoying

turbid hound
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Chat bug still persists. Underlying issue not addressed. Partially disabling blank messages was not a solution :/

hushed terrace
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It's nice to see the hitbox clickthrough is fixed, but making the actual hitboxes huge doesn't seem to be the proper fix, since now they take up half of the neighboring tiles and it's much harder to click around the nodes

cyan salmon
brisk lance
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click boxes of the resource inside gate of Elidnis are stupid now. please revert it ! the resource overlaps the square you stand on to gather. you cannot left click on the square to move without clicking the resource.

white peak
distant mulch
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whoever comaplied about hit boxes before was just a skill issue with a mouse

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pls revert the hit boxes are far too large now

peak dust
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yeah imo beforehand the issue was the hitboxes were slightly too big (intruded into standable tiles due to the actual model doing it in some parts), but now they're way too big and it actively makes it difficult to navigate around the resource nodes

alpine mist
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Hitboxes too big, unplayable on mobile because Its harder to hit the right spot. No more GoE for me i guess....

sonic pilot
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Was already hard on mobile. Now I’m afraid to attempt it with todays update

empty fiber
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If only I could reclaim my squirrel ears (and other items) once I keepsake them, so I can wear them as well to use those emotes/summon options. Same with shark fists > can't switch to another tier for other appearance, won't change my keepsaked fists 😦

I thought changing hairstyle when other skin colour was not a bug? Cuz I asked this some months ago and someone responded that this was a thing since the beginning?

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Btw, changing hairstyle and beard is also a bug when colouring or equip certain things inside wardrobe iirc

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But let's put that behind the wardrobe functionality, which has some bugs 🙂

empty fiber
south crest
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Why midday skybox is so dark after update?

willow yew
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The old clickboxes for the gate was bad, the new ones are way worse 😅 feels terrible to play now

lusty osprey
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I love skilling and skillingbosses. Been pushing myself to do the gate for a week now, about 400 kc. Sadly now the clickboxes ruined the little fun I found with this boss. I really don't understand how jagex could ruin this boss so hard after the sanctum release. Common loot is not very exiting, drop rates of everything except the sack is just... wtf? I'm out from this boss now.

hushed crater
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Ty for the Nomad ninja fix 😄

cyan salmon
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Been reviewing this change this morning as it wasn't in my patch list last week, Clickboxes had been updated to fix the issue of gaps in the nodes which players had raised last week, the click box now covers the area the node covers. Discussing with the team on how to approach this as there is likely a to much or too little situation gonna happen here for the time being.
-Mod Azanna

hushed terrace
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When using dowser, muspah and having crater set to receive energies but use memories for xp, I can't convert any memories I get (if the spring is further away from crater

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or it works for some but then stops and just doesn't work

twilit lake
heady lichen
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The gate clickboxes are a nightmare now. You can't walk to the tiles around the node...

lusty osprey
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Right now what would be the preferred option?

A. Small gaps in the node that can't be clicked (how it was last week)
B. Click box covers the entire node space (how it is now)
-Mod Azanna on reddit

Go in on reddit and vote wich one is better for the boss.

empty fiber
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What has daily challenge keys to do with th?

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I guess this is wrong

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Oh wait

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my bad (deleting this)

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can't seem to read

twilit lake
hushed terrace
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The hitbox overflowing into the spaces that you need to move to is more of an issue than clickthrough. Can you make the 3x3 tiles themselves act a part of the node and revert the size to old?

distant mulch
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Small gaps in the node that can't be clicked (how it was last week) defo preffedered even my mates and clannies agree

lusty osprey
twilit lake
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Chatting with folks to see what options there are on the table, this is likely something that cannot be hotfixed and would need a coldfix (IE a server reboot, which would entail kicking everyone offline) so latest would be next week, but we are gonna continue to look into options

sonic pilot
lusty osprey
stark owl
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"The Gate of Elidinis was not happy with players utilizing Icthlarin's aid to delay its growth. It has realised it can use this time to concentrate, and if not disrupted, will accelerate its hold on the Gate."

That was fast. I guess I kind of expected it to be patched because that was a good strategy for the boss.

Edit: oooh it was a hot fix so it was already done. Oops.

spring bluff
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unfortunately the hit box update has made the boss too infuriating to be playable for myself

fast barn
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The hitboxes of the tiles around the shards on the ground are absolutely awful to click on.

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Yesterday you could click on both blue and green. Now, it's just green. And its even worse with other plots

harsh scroll
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While the hitboxes are definitely a higher priority to fix, I hope there’s time to also add interaction between the boss and the memory dowser (even if it’s just siphoning from afar) or having Divination level affect siphoning speed in any way.

bronze kelp
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hitboxes killed the boss

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i mean it was already dead

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but fully put the nail in the coffin

fast barn
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479 kills without any rare, tell me about it

bronze kelp
fast barn
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2nd rock on the left. This is the hitbox

rustic flume
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Please fix the hitboxes soon. It's not normal to not be able to dive to a spot but to have to be on it to siphon. Thank you!

simple root
royal oriole
mellow forge
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can hitboxes at box be changed back they are huge now for no resaon

royal oriole
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yeah its terrible lol

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has to be a cold fix unfortunately

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so they're not sure if they wanna do it

bronze kelp
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10% increased drop rate gone out the window too

pastel temple
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y'all

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no need to tag him

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he is aware

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and he has been tagged in here multiple times for the same comment

royal oriole
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you're saying i cant respond to a comment one time?

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its not like i'd tagged multiple times

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just wanted to get my opinion out once

pastel temple
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it was in response to the comment i deleted

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someone else tagged him just minutes after your tag

royal oriole
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ah okay

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just wanted to make sure

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i was like i wasn't trying to do anything rude/uneccesary

pastel temple
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s'all good

fast barn
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And maybe, incorporate more playtesting for updates. This shouldn't happen

royal oriole
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yeah i mean it was very noticeable within the first 10 seconds of playing

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i have a lot of admiration for playtesting and QA and i know that they do a ton of work and cant catch everyhthing

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but this above almost any update i've ever seen released

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should have been caught

oblique patrol
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Perhaps the testers where only checking if it works and not the meta.

royal oriole
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yeah thats probably exactly the case

astral arrow
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100% ruined this boss with the clickboxes. wasnt bad until this update. fix this garbage

royal oriole
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yeah im honestly shocked they haven't fixed it yet

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cold fix or not this should be done immediately

muted quest
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I’m actually shocked that this got through testing. Is there literally nobody that playtested this for even 10 seconds? I mean, it only takes a few seconds to notice that this isn’t the fix needed for the ‘faulty’ hitboxes.

This “fix” really feels rushed and totally changes the feel of killing the boss, and should be reverted as soon as possible. Not next week, but just shove a full server reboot in. It takes like 5 minutes for the players so why not

fast barn
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It's almost like there's a taboo on taking the game offline for fixes throughout the week. It's like Monday is the holy day.

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I think most people would rather have you take care of these things sooner than later

royal oriole
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Yeah it needs to be dealt with immediately, no question

pastel temple
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the feedback has been made

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let's just leave it there

royal oriole
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Sounds good

fast barn
royal oriole
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I mean it's their loss if so

empty fiber
# twilit lake Chatting with folks to see what options there are on the table, this is likely s...

Can you answer this or I would be quite interested how or what is the issue or changes how hitboxes are working. To give an example, if you change your camera, so another point of view, the hitbox can be different. I'm not just talking about Elidinis, I think that's just something in general. Like a mob if the hitbox would just be the model itself, it shouldn't change when zooming or rotating etc.

Quite some months ago I said in bug-reports that the shop npc in Kharid Garden has some weird issue, where you could hover her but no interaction would be showed, like a certain angle will change how the hitbox works.

To give another example, a bit different but also easy to see something is different are ladders and certain trees in the Fremennik Province. The ladders for example have gaps in the model and so does the hitbox, where I guess having a hitbox that covers the whole ladder would just be better (made a post about this some months ago as well in suggestions)

°I guess there are three types of hitboxes : actual model (so if there are holes, they won't be included), box around the model (including holes) and just the square the model is in (hovering outside of the model will also make it possible to click).

And finally the trees, when 'highlight entity' came out, I really liked it and start exploring areas, I saw certain trees were not having a perfect highlight, or only half, or the hitbox changes when changing your camera view. After asking that in Discord here, someone replied this is due a 2D model of this tree still being in-game. Maybe or maybe not, not just 2d models have this type of hitbox (highlight entity) thing going on.


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Something else that was mentioned about highlight entity (and so hitboxes as well in a indirect way) is that it is possible not all models, agility shortcuts, .. will show the entity > I guess due how it's coded at that time? Like if you go to Herblore Habitat and use the Agility shortcut to go to the island for the God Jadinko's, not every shortcut is highlighted.

empty fiber
# muted quest I’m actually shocked that this got through testing. Is there literally nobody th...

Tbh, I also wonder this at certain moments or specific updates > fixes, if it's being tested. At the other hand, I somehow believe or feel and not just in Runescape, that testing it in some other 'game' that is not actually the main game can be different.

They use a copy of the game or parts and test it there, and it could look that there are no problems, but once it's added in to the actual game, there are.

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Also it's hard to find every possible (new) bug when changing, adding something

native tundra
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Can you fix the dusk/dawn/midday skyboxes please? There was no need to change them for the entire game

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Also bladed dive is still broken. It's wrongly targetting familiars and conjures

muted quest
junior cloak
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A tuesday has been used for maintenance a lot in the last months, please consider to change it tomorrow since the boss can't be properly done now. Don't want to waste a week of 10% drop boost either

empty fiber
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If there is or are another reason(s), I guess I will see if someone replies 🙂

junior cloak
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No? I mean the 3-4 hours maintenance ones

empty fiber
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oh

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Not sure if there ever was a coldfix during some maintenance.. but if there was or if that could be a thing, why not 😮

distant mulch
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could we just a news post tomorrow saying there will a coldfix on wednesday?

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or atleast get the elindis buffs we have extened due to how awful the boss is to do with the current state of hit boxes @twilit lake

limpid jetty
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Just want to echo the sentiment that this would be welcome sooner rather than later. It's not unplayable but it is noticeably trickier to click around. Alternatively you could extend the drop buff another week if this can't be fixed until next week. Thank you! Overall a very cool boss concept.

royal oriole
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Really hoping we get an update before they leave the office today on what they've decided

lusty osprey
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Don't you think it's too late for that by now?

tawny sparrow
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Yeah, it’s after 5pm for them

stark owl
royal oriole
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Ah wasn't sure on the time diff tbh I thought it was coming up soon

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Honestly just wish they'd communicate what the plan is

distant mulch
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id happily have the servers offline for 10 mins randomlly tomorrow to fix this

hushed crater
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I think the Dev’s would also be happy if this was a 10 minute fix

tawny sparrow
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#bug-reports message

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Latest update from 1 hour ago, it’s being looked at

timber sand
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I thought it was impossible to make this new boss worse, but you always managed to surprise. How do you make the mining node's hitbox bigger than the tile in its image? I'm going to walk to the side and have to take a step back, man, the boss was already horrible the way it was, why make it worse?

drifting dove
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Please fix the mining node hitboxes! It's so difficult to click the tiles next to the rocks and its annoying to have to right click to use 'walk here' to move.

desert stone
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The droprates are horrendous for something with absolutely no variation.

junior cloak
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The droprates haven't been released yet

honest arch
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Yeah, sorry to say but I find the changes to the Gate of Elidinis's statue fragments make the boss borderline unplayable, and at best an extremely frustrating experience.

I've got to echo the sentiment from the others here that having some 'holes' in the node was vastly preferable to randomly being chunked, AND effectively healing the boss to add insult to injury.

That said, I would be very curious to know exactly what the technical limitation necessitating this choice of 'fix' is, as if this kind of content is going to be seriously pursued it stands to reason that it should be resolved internally sooner rather than later... I don't envy the Jmods in this.

royal oriole
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has anyone heard any extra communication on this today? or still nothing?

nocturne valley
royal oriole
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it was hotfixed day of release

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boss heals like 2k

rustic wing
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Is there any fix on the horizon for the statue shards? Over the weekend I grinded out 480 kills. I tried doing a kill yesterday and it was near impossible. I was hoping it would be reverted today at some point so I can tackle the boss again tonight.

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even with the gaps you could click on the biggest center part of the statue pile and it would be accurate, not you can't dodge the attacks. Hot fix needed

royal oriole
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yeah its pretty crazy it hasn't been fixed yet but honestly even crazier they haven't communicated what they're thinking tbh

pseudo pond
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+1 to fixing the statue shards. Its very frustrating having to right click>walk just to be able to stay next to the rock. not to mention accurate diving between rocks is pretty much impossible now. I don't think I have ended up in the tile I want once since it just dives to the rock instead of the tile in front. Hopefully this is addressed soon as it destroys my will to continue this boss in the near future. On the flip side, the rest of the update seems great!

simple root
nocturne valley
royal oriole
fast barn
old rampart
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Jumping on the pile, the resized clickbox made this incredibly frustrating. Wrecked my ability to do this boss well. Please consider a faster reversion than next week, as that destroys the time from the Shard event for bonus droprates.

old rampart
# desert stone The droprates are horrendous for something with absolutely no variation.

Also, agree that the drop-rates are super low for something that has so little variation and takes so much time. With current estimates of 1/500 for most of the unique drops, at a rate of 4ish minutes per kill, that's an average of over 30 hours to get everything. That might be ok if it were more afk (not that I'm asking for that; I like the lean-forward nature of an engaging boss), but for something I have to devote that much dedicated game-time to, it makes the RNG dependency for rewards a big turn-off.

twilit lake
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Hey folks, we've heard your feedback regarding the click boxes at the Gate of Elidinis encounter.

To resolve this issue we will be issuing a coldfix tomorrow to improve them, at which time the following changes will take effect:
-Re-adjusted the clickboxes, models, and model placement of the statue nodes in the Gate of Elidinis encounter.
-Removed any gaps in the clickbox in the center mass of the model
-Removed some rubble that was bleeding into adjacent tiles.
-Adjusted the size of some models to compensate their rubble-removal.
-Adjusted the position of models within their tiles to compensate their rubble-removal.

As this change requires a coldfix there will need to be a very short downtime tomorrow, when this will occur exactly is currently being organized but we will inform players ahead of time tomorrow via our social channels. Thank you for raising your concerns.

hushed crater
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Thank you for the response! Good luck Dev Team

astral arrow
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@twilit lake thank you guys for your swift response to this dilema, appreciate you guys! cheers!

stark owl
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Thanks for the fixes 🙂

royal oriole
twilit lake
royal oriole
old rampart
sonic pilot
twilit lake
honest arch
distant mulch
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@twilit lake is there an estimated time in which we can expect the Coldfix?

cyan salmon
fast barn
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This gate is a dream

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Oh, so delightful

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Its perfect

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Tyvm

distant mulch
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Now we just need all rocks to spawn at the same time

lusty osprey
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Sooo smoth now! Thank you for your help @twilit lake

drifting dove
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Thank you for the GOE update! Everything is so smooth now