#Mining & Smithing 110 Launching Today! - This Week In RuneScape

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manic flume
cunning topaz
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hype!

bold token
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ooh surprise Camdozaal graphical rework, am keen to see how it looks

sudden sail
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Looking forward to hearing the seagulls now

wanton wind
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Yayyy

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These are the kinds of updates we need more of

torn fern
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does it require the same mining level to mine each of the primal ores?

torn fern
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thanks boss

subtle onyx
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Does the primal stone spirits work as or give talismans? Cause i can see you're starting to take those off drop tables too

knotty apex
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Those two items do not interact with each other in any way

cunning topaz
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was there something about the update being delayed an hour to let people wrap up dxp?

ornate scarab
subtle onyx
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Why are they replacing them then? Seems weird

cunning topaz
knotty apex
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Modernizing the drop table

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Replacing an old/outdated drop with a new more useful one

ornate scarab
torn fern
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mod breezy spill the new pickaxe name here.. we wont tell anyone

ornate scarab
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and those were some of the least dropped items, fwiw

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Pickaxe of Wind and Breeze

knotty apex
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๐Ÿ˜น

ornate scarab
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imagine

manic flume
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I still think "Pickaxe of Axe and Pick" was a good idea

whole marsh
torn fern
manic flume
subtle onyx
cunning topaz
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pickaxe of danger and darkness (made by dwarves)

ornate scarab
uneven mirage
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Pickaxe of Camdozaal

ornate scarab
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You can see that i noted that in the dev note below the drop table-table in the patch notes

subtle onyx
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I understand, and excited for the update - was just concerning to see as an ironman that drops are starting to get replaced smirkse

ornate scarab
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ofc, np

cunning topaz
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quick talisman thoughts
air: didn't have good sources to begin with, but who's making ice titans given they need 2 tertiaries?
water: arch glacor go brrrr
earth: corrupted scorpions are good for this
fire: edimmu weren't the primary source anyway

analog slate
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sweet. will you be adding the stone spirits to anything else? eg: can you add the primal stone spirit to motherlode-maw? i quite like that daily

sleek notch
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Well, tried napping before the update launches but too excited to sleep. Work is going to be real fun today ๐Ÿ˜ด

ornate scarab
sleek notch
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Will primal ore also be able to upgrade hatchets? The hatchet tiers have been falling behind. Or will that be something that is looked at when WC goes to 110?

brisk mauve
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curious anima crystal being removed from geode so mining no longer a way to get reputation in GWD2

torpid igloo
cunning topaz
manic flume
sleek notch
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Makes sense

full violet
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is there gonna be a primal mattock

sudden sail
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I highly doubt

manic flume
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no other primal tools in this update outside of the pickaxe

ebon oak
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when does update goes live?

sudden sail
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Update in 55 mins

uneven mirage
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Gameplan is dump tris keys that I've been hording, hope for spirits then go mining.

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Anyone else got any ideas?

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Oh that being said, is there any changes to perfect juju mining pots? I'd thought that might have been on the cards.

cunning topaz
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i hope you're taking a look at the skirt clipping of new primal, its actually upsetting to watch the fanatics walk around with so much clipping going on

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they're hard to get on video given their random nature, but assuming its an issue post-update i'll record myself to show it off

halcyon prairie
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will we be able to augment Tagga's corehammer

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and then later for the 110 wc/fletch update our fyretorch?

cunning topaz
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torag is not tagga, but close enough

halcyon prairie
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My bad

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xd

sudden sail
halcyon prairie
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Maybe something similar for Mining, but it will remove geode/stone spirit chance? ๐Ÿ˜ฎ

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Rock State or so

ornate scarab
torn fern
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how long will the update take?

knotty apex
torpid igloo
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such a fast update lol

magic fulcrum
mighty willow
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Filler.

sudden sail
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Is there a furnace on daemonheim? If not we definitely need one ๐Ÿ˜ญ

torpid igloo
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So, I just found a Boric's book of metal entry, what does this do?

halcyon prairie
halcyon prairie
mighty willow
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Why is 5% critical swing at 105 P2P only? ๐Ÿค”

wild parcel
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"You'll need to bring along your Pickaxe of Earth and Song and delve into the Underworld to follow another lengthy process to obtain this new best-in-slot pickaxe - perfect for smashing away at Daemonheim ores."

Is this already obtainable?

knotty apex
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ye it was released 45min ago

wild parcel
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interesting. the main link i can think of would be thalmund but that would have to wait for wed

analog slate
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anyone know how we attune a moonstone?

magic fulcrum
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Probably a necro ritual

analog slate
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i checked, not in there

magic fulcrum
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Probably have to unlock it

wild parcel
low wagon
upbeat python
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Can we please have a fix for star dust? No tool perks teleporting dust to bank please, impsouled and fortune

slate rampart
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How is the Primal Pickaxe +5 better than the Pickaxe of Life and Death? On the RS newpage it has identical stats but the Primal Pickaxe is not augmentable?

knotty apex
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How is the Primal Pickaxe +5 better than the Pickaxe of Life and Death?
it's not

On the RS newpage it has identical stats but the Primal Pickaxe is not augmentable?
correct

slate rampart
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Ok must be a typo on the webpage then

knotty apex
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what webpage

slate rampart
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Go to Tier 100 Augmented Pickaxe, and check the table showing the stats

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'Although the Primal pickaxe +5 is the best new smithable pickaxe, it has one drawback which is that it canโ€™t be augmented. Thatโ€™s where the other new pickaxe comes in!'

knotty apex
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what is the issue?

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it shows the stats correctly

slate rampart
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How is it the best when Tier 100 augmentable is 'the best' pickaxe

knotty apex
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it says primal is the best new smithable pickaxe

slate rampart
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Ah ok thanks

wild parcel
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PSA: summon lorehound during mining

waxen zephyr
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any disc/fc for shooting stars?

knotty apex
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star find

waxen zephyr
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ty!

magic fulcrum
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Can we add the new stone spirits to Arch Glacor and replace the banite ones on its drop table pls light

analog slate
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i think that would make them too common since people afk that boss

magic fulcrum
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Just make it hm only

analog slate
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yeah that could work

novel skiff
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anyone have the +5 primal stats yet?

analog slate
novel skiff
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meant all of it but that is part thx

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there really isnt a huge difference between +0 and +5 hm

analog slate
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im sticking with +2 until i can upgrade to the life&death

steep torrent
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is there any alternative to star find for shooting stars info? ive been failing to get in for a while

sudden sail
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I love the update, just not happy about the fact that a significant update like this came right after dxp. Most RS3 players must have participated in DXP in some form or another either playing on alts or just grinding combat/ necromancy. This is the second time it has happened, previously it was one of the boss release right after dxp. I am not complaining, just giving feedback on the timing of this update!

analog slate
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yup, that thought crossed my mind with people getting burnout

novel skiff
umbral nest
analog slate
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and since i dont mind complaining, im a bit sour about the primal spikes being their own thing and not upgraded via the elder rune + alloy ones.

since they're consumable, it'd have been wise to connect them (gold sink). now elder rune bars are likely to drop, along with the tradeable regular spikes being made somewhat redundant by the primal ones. alas! ๐ŸงŸ

steep torrent
odd totem
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Where is Boric?

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The wiki says Doric's house, but he isn't there

novel skiff
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basement maybe?

odd totem
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Somehow the 'climb down' didn't show up and couldn't interact with the stairs

sleek notch
# odd totem Where is Boric?

The page says Boric, but you're looking for the blind dwarf under ice mountain in order to progress for the upgraded pickaxe

odd totem
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Reloading the game made it work

ornate scarab
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How's everyone getting on with the update?

sleek notch
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Running around in circles on mos Le'harmless

umbral nest
frigid python
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add agility shortcuts to Daemonheim

analog slate
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its great, nice and simple, no confusion. not too easy yet not too difficult / time consuming. i thought we'd have to jump through a million hoops.

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yeah, there could be a wall we can scale down at 99 agility or something, on the west side perhaps? it doesn't take that long to run around, it's just a bit janky when you want to surge

umbral nest
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but support for shortcuts in daemonheim anyway

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could reuse the animations for scaling up/down shortcuts at Trollheim

past skiff
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Stars end well too fast to do basically anything, would be fantastic if they scaled less poorly

analog slate
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im going to wait for things to quiet down first before doing any of that

shell sequoia
mortal meadow
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any plans to make a QoL improvement to combat this? Either set stars to last a specific length of time, or change sourcing (e.g. make star sprite give the component when we hand in stardust)?

mighty willow
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0 issues with stars on F2P worlds, lol.

eternal moat
ornate scarab
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We're aware and investigating atm, will report back when we have a definitive action

eternal moat
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Very happy to hear that, that is my only gripe thus far!

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Does the Shooting Star wildy event have a chance to roll the fragment?

mortal meadow
tawdry meteor
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Timegated AND rng-based mechanic for the augmentable pickaxe and the stars dont even scale to players so near-impossible to get to one before it's depleted๐Ÿ‘Ž I thought skilling is about gathering materials and putting in effort to make items not waiting around and praying to the rng gods... Worst mechanic ever for creating a skilling tool. The metorite fragment should either be guaranteed from the sprite or the stars need to scale properly for the amount of players mining them so they don't get deleted in 30 seconds.

umbral nest
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to be fair can save that as the last step

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the moonstone bit takes hours so might as well wait on the meteorite bit

mortal meadow
umbral nest
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no one's done the moonstone one yet at least, but i guess new people are still logging on and discovering the update

mortal meadow
umbral nest
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guess it doesn't help that they're variable sizes too

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doesn't sound tooo different from ~30 mins after launch

steady canyon
south horizon
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So wait a sec, primal gear gives less bonus hitpoints than t90 necro tank gear? That feels like a bit of a flop for melee players :/

Also I heard that the new sword won't have a spec/passive, so that also feels ehhhh to me too xD

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Is there any payoff for melee players here besides better spikes?

umbral nest
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feel free to do evil trees on wc/fletch release though; those don't melt quickly

north wigeon
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I mean it was nice in theory to get everyone doing a usually dead communal D&D, but the depletion speed was quite the oversight

full violet
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the armour requires ALOT more than necro t90 and is alot worse somehow?

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100 smithing compared to 85,
99 defence compared to 90

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does jagex hate every other style?

ornate scarab
full violet
sleek notch
honest garnet
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Rework the shooting star requirement!!

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Goes down way to fast! Leaast make it stayt for at eeast a minute or 2 before phasing for least a week?

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You shld have seen the horde of zombies going for each star

delicate isle
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Yep yep ^^^^

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One should only be able to mine falling star once a day also with fragment

umbral nest
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that seems unnecessary especially as it would timegate it for people that don't get it within one star

delicate isle
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Could use a daily token to do twice !?

honest garnet
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No need to limit people to one star a day, but just extend the duration of the star

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instead of depleting ti by strikes, it will only deplete after a certain amt of time (Just like runespheres in the runespan)

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I believe it will solve alot of the zombie horde hopping world to world to only find a s1/s2 star and in most case a silly yellw teletubbie

umbral nest
delicate isle
inland wing
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The new pickaxe name sucks and should be changed

umbral nest
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they're saving the cool one for 120

ornate scarab
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hotfix for shooting stars is now live

delicate isle
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((((( hugs))))) ty

timid scarab
ornate scarab
formal gale
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The Family Crest quest is no longer required to store Silver and Gold in the Ore Box and Metal Bank. The quest still unlocks the Smelting Gauntlets. based f2p update

mighty willow
runic torrent
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Right, whose idea was it to make a Primal Kiteshield, but no Primal 1h weapons?

vague elk
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I have heard of the mining and smithing update

cosmic timber
umbral nest
wintry stratus
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Been fun so far. I went for the Earth and Song upgrade first but then would later find out that I still have to mine 900 new ores with a sub tier pick to complete the upgrade...

formal gale
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stop adding things that require moonstones

umbral nest
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it's good they made it suppress the underleveled message while you're eligible for that task

runic torrent
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You only need 2 for this update anyway

formal gale
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oh good, only two! that'll only take me until checks wiki at least october!

mighty willow
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Name checks out.

runic torrent
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Or just do high-tier rituals with maximum spirit attraction, like I did

formal gale
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i have 120 necro i am not going to do millions more xp for no reason

runic torrent
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It's not no reason if the reason is Moonstones

formal gale
whole marsh
umbral nest
haughty cape
inland wing
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didn't sanctum make moonstone basically worthless

tall yew
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why are dragon pickaxes a rarer drop from chaos giants than the chaos dwarf battlefield? It takes more quest to unlock them and they're higher level. Seems like something worth fixing now that dragon pickaxes are even more important to mining

umbral nest
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prob an ironman

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i guess to keep the chaos dwarves relevant and make the thrownaxes more the focus of them

tall yew
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that just makes unlocking chaos giants less worthwhile

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the process of creating a pickaxe of Earth and Song is already tedious enough

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having to get the draogn pick and then gild it

umbral nest
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good slayer xp

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would be nice if their area was considered a slayer area for co-op though

tall yew
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it'd be nice if they update Keldagrim in general tbh

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modernize the layout for easier travel

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see if some things can get streamlined

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I put off making the pickaxe of earth and song this long because it's agonizingly tedious

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it's one thing to require a rare drop but the stuff around getting it is unnecessarily annoying and then you have to rely on RNG at the lava flow mine

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and you have to do this twice to get both an imcando and crystal pickaxe

timid scarab
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I get an absolute insane amount of lagg after a while

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At star

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The moment the star is finished, the lagg disappears

unkempt gale
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1200+ dus destroyed so far... still no fragment from shooting star.

umbral nest
unkempt gale
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I have the slab and moonstone

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So I assume yes?

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1400 now

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I swear my account is bugged LOL... 12k airut no razorback gloves (ALL ON TASK), now this xD

umbral nest
torpid stag
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you dont get it from the end of the star you get a chance each hit to get the star metal frag

unkempt gale
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Ye but I keep destroying the 200 max dust

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To keep count of my unluckyness

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1600

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got it on 1601

analog slate
stiff wadi
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Just want to put this here in case someone else experiences it.

If you die with your spirit moonstone it can be reclaimed by the Dwarf that gives you instructions for the new pickaxe.

analog slate
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good to know thanks

stiff egret
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Well over 400 animica without the page, the rest of them I got before finishing the moonstone ๐Ÿ˜ฆ

analog slate
crystal ocean
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Has anyone reported the bug with "Make-x" yet?

analog slate
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with it dropping bars?

crystal ocean
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Dropping bars, and those bars sometimes being...weird, yeah

analog slate
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when you pick them up they seem to do nothing, you hit them with the hammer once and they're gone.

crystal ocean
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Yes, that!

ornate scarab
crystal ocean
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Oh, sorry, I must have missed it, I just got home from work.

stiff egret
crystal ocean
ornate scarab
crystal ocean
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Aw ๐Ÿ˜ฆ Well, I'll hang onto them, hopefully a hotfix is able to fix them.

vague elk
analog slate
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if you hover on them they don't read anything, just ignore em. unless they take up resources? i'll test it now.

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seems fixed, just says 'you lack the materials to create' if your invent is full. even though i do have the materials.

crystal ocean
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Cheese, if you're talking to me, I was just curious what would happen if I tried to do a "Make-60" of rune bolts. It filled my inventory, and dropped the rest of the unfinished bars. It did take the 60 rune bars out of my metal bank when I did that, though.

analog slate
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I was curious of that also, but i think it has been patched because i can't replicate what was happening earlier. have you tried again?

crystal ocean
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I have not. Let me try...

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Still bugged for me, apparently.

analog slate
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oh right, well check that it isn't robbing your metal bank when it happens

crystal ocean
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It is taking the full amount out, but I just did it one over the inventory limit, so it's not too much of a loss.

analog slate
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ok thats quite bad, that was my worry. its losing people whatever the cost of primal bars is each time it happens

crystal ocean
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Hmm, I just tried again with a full inventory, and this time it gave me the "you don't have materials (space?) to do this" message.

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So it might be a bug where, if you have a free inventory space, it's not checking correctly between free inventory spaces and whatever the X number is.

analog slate
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yeah thats how i tested it, but earlier i had maybe 5 invent spaces free and i was withdrawing 10x not thinking (i was distracted); that's when the glitch would happen

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i'll try it again, see if we can narrow it down

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yup, its doing it again

crystal ocean
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I'm only smithing rune bolts, btw, just for your information.

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So I bet it's some weird interaction between the fact that they stack, and the game trying to make the unfinished items also stack, even though they can't.

analog slate
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its when you already have a few unfinished smithing items in your invent and 2 free invent spaces, withdraw 3x and it drops 1 (and renders it useless / wastes a bar)

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i'll mess around with it and see if i can 'fix' it? lol

crystal ocean
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Yep, that's what I'm encountering. My guess is that they copied the code from the 'make-x' from fletching, where both the reagents and the product can stack, but because bars can't stack, something's happening to the unfinished bars.

stiff egret
timid scarab
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I love the examine text of the Metallic Meteorite fragment

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I wanna know who came up with it ๐Ÿ˜„

analog slate
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this is the examine of the glitched bar

crystal ocean
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Yep, that's what I see too.

analog slate
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soon as you hit it, poof, disappears

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its a spikes issue. were you making spikes @crystal ocean ? i've tried to replicate it with other bars / dif items and they function fine

crystal ocean
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No, rune bolts

analog slate
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oh? wtf

crystal ocean
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I'm f2p, can't make spikes, I don't think

ornate scarab
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it's any stackable item

analog slate
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ah i see

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its not a proper update if a few things don't go wrong ๐Ÿ˜†

wet trout
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it's a good update, but i am missing 2 things for parity with the Elder-rune tier that came before them.

While no one should realistically be using this new primal equipment in combat only the masterwork 2-hander, this update is missing dual-wield primal longswords +1-5 to match the elder rune offerings.

with most of this being sorta-recycled assets from dungeoneering, I do think those 2 items (cascading to 18 items) should exist for the extremely niche situation to be featured in rebuilding videos on YouTube Or similar-pre-invention use/keepsake key use.

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so give my compliments to the development team for adding the very natural and safe option to mining to add another 10 levels of smithing/mining content

wet trout
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do hope that the upcoming woodcutting and fletching will have a bit more conceptual changes, changing around some tiers and re-vamping some of the numbers/...

sudden sail
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why 2 different items ๐Ÿค”

vague elk
analog slate
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they cost 3m to repair i think

vague elk
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apparently it didnt make it

wet trout
analog slate
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oh right

wet trout
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In my opinion, for how niche these primal items are, they shoudn't have needed to degrade at all

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you cannot augment them + they fit nowhere in the upgrade path for Player-vs-enemy purposes

analog slate
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i wish they were slapped on top of elder rune and not separate, personally

wet trout
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100% for a skilling perspective, they should have been separate

vague elk
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and it also needs the warhammer to be finished ๐Ÿ’ฏ

wet trout
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it's litterally the same as Banite -> elder rune Or orikalcite -> necrite,...

analog slate
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feels way too easy to make these primal spikes lol, and they're much stronger than alloy which takes 2x the time to make.

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they said there will be a stream or blog post or something tomorrow where they'll explain the thought process of it all

wet trout
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one attached mistake is asking the player to mine 100 of each type of new level 100 ore with a lv90 pickaxe (earth and song) in the upgrade process. it feels AWFUL every step of the way. that progress should also have been allowed with the primal pickaxe +5

wet trout
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being more accessible means more usable, and they should be usable

analog slate
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do you not like the primal pick? i think it's quite good. i wont be rushing the life&death one, already 120. honed would be nice though

sleek notch
wet trout
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also: i wish every single one with a yellow name a good night, yall should be in bed soon, it's 11:30 at night. no one should be paid to work overtime as a CM THIS late. go sleep, tomorrow is another office-hour-day

editing this so i can @ornate scarab without pinging them.

sly halo
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spirit moonstone (rock) tells me that we're getting spirit moonstoone (wood) for 100-110 wc

umbral nest
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spiritwood wooo

analog slate
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yep, and you better believe it'll require us chopping every tree with wood spirits ๐Ÿ˜›

wet trout
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also, i should ry/steal those.

sudden sail
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Is there anyway to disable these?

analog slate
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yeah, use a primal pick, costs 1m to make at the moment

wet trout
sudden sail
umbral nest
# sudden sail

being on the earth & song attunement task will make those go away

analog slate
#

we're halfway there (sorta)

cunning topaz
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we need a flowchart or crafting tree for that thing

ornate briar
#

Fletching and WC were mentioned as being next in line. Any chance we'll get warned if any existing stuff is gonna be part of the upgrade process? I'd love to be able to upgrade my existing bak bolts, particularly enchanted ones.

halcyon stream
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The masterwork 2h sword was fun to put together and honestly it looks good! But for a MASTERWORK t100 wep it really does lack in performance, it would be great if you gave it a passive or special that aligns with masterwork set.

ornate scarab
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upgrading common things like ammunition is a weird one and not really something we embrace

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it's why we didn't allow it with primal armour spikes

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but then i did also write in the M&S blogs about some things you should hold on to like glorious bars and what weapons were needed for essences for MW 2h sword

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so depends on the context really

ornate scarab
halcyon stream
ornate scarab
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as i say it's very much intentional

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right this very moment, we dont have plans to change that

halcyon stream
ornate scarab
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๐Ÿ˜›

cunning topaz
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it doesn't feel great having to mine 100 of each ore with E&S's insufficient penetration

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is my impression of this stage of the grind

ornate briar
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Honestly, a lot of the main meat of this update feels like it's less intended to be a proper upgrade and more setting up the foundation for the proper upgrade when 120 comes around. I'm not objecting to that, but probably something to keep in mind.

halcyon stream
ornate briar
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The only peeps who are gonna use this once they get Vestments and other already existing stuff are keepsakers and cheapskates.

halcyon stream
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I predominantly use melee and there is definitely room in game for a badass 2h sword. The ek zekkil is legit just a eof wep leaving mw spear and zgs the only options for 2h which imo are outdated

ornate briar
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This is still massively outclassed by bleed builds. Even without anything else the Zuk sword is better because it's got a good spec. I mean, it looks pretty, but I figured we were making things to get used, not keepsaked.

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Like mentioned though, all this is forgiven if it's a component for upgrading or making a new weapon from the Zuk sword or something. I still to this day don't understand why crafting is not allowed to be a part of BIS.

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They don't have an excuse after necro.

ornate briar
shy roost
#

any particular reason were making Masterwork 2h sword have no special ability or passive making it dead on arrival?

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because right now Masterwork Spear or Noxious Scythe or Lengs are better

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for an Item that difficult to craft. Kinda disappointing.

shy roost
#

can someone help me understand why Jagex is so inconsistent....

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Helm is sellable but the rest isn't....

umbral fulcrum
#

Is it intended that this unlock at 105 Mining is marked as members?

tiny mango
#

It shouldn't be.

vague elk
# shy roost can someone help me understand why Jagex is so inconsistent....

I can help you out mate!

In development terms, this is what commonfolk refer to as a "bug", which is an erroneous programming error that can make it into post-production cycles! It in fact happens sometimes that the intent of the developer is missed either via an incorrect or missed line of code or entry in a data file! Especially with larger updates, the chance of bugs increases with the lines of code delivered!

TL;DR: it's a bug mate they didn't slight you by intentionally making parts of an armour set not sellable. Shit happens. It'll probably be fixed as early as the upcoming Monday.

shy roost
#

fair enough;
another concern who comes up with these estimated prices?

#

like what was this guy smoking

vague elk
#

I think sometime last year they added more realtime tracking on trades and it affects the price of items on the GE pretty significantly. Some early trades on new items are fuckin insane

#

Dude posted a +5 Primal Pickaxe sale he did for 1b

#

If memory serves the tracking update happened around the cashstack update

mighty willow
#

Reading how they are looking for a proper fix for shooting stars almost sounds like they're increasing priority for the shooting star rework that is jamming.

shy roost
#

honestly its more disappointing how inconsistent the skilling tools really are.

#

Hatchet = T70-> t80
Fishing Rod = T40 -> T70
Mattock = T80 -> T99
Pickaxe = T90 -> T100

for Previous BIS to Current BIS

umbral fulcrum
#

Oh yeah.

#

Honestly, I would like to see more upgraded fishing tools. Example: Rune harpoon for level 50 Fishing, Dragon harpoon requiring level 60 Fishing. And masterwork fishing tools requiring level 99 Fishing and offers improved catch rate.

shy roost
#

lets avoid the masterwork tools.
the masterwork 2h sword is already dead on arrival.

umbral fulcrum
#

Darn.

shy roost
#

like it should be related to fishing if anything similar to the others.

#

like you find fragments while fishing or something

#

or a mini event during fishing hub has a chance to leave fragments behind

#

I still don't understand why the one mod tried responding we needed mining and smithing before working on a t90 hatchet... ๐Ÿ˜‚ like inconsistency is irritating... we have t90 pickaxes without 110 mining and smithing wtf? xD

#

and the Rock Golem Invention Outfit... not even updated with this to have teleports similar to the other gathering Invention outfits honestly mindblows me

mighty willow
#

Golem outfit also still not on Vic compared to every other (MTX) elite outfit.

That outfit really got the low end of the stick.

analog slate
sudden sail
#

Hello mods, please make primal sets appear here

sleek notch
#

Was a LONG day

analog slate
#

worth it?

wet trout
#

@ornate scarab Feedback: looking at how niche the primal 2-handed sword and the primal smithed equipment is, I would highly recommend removing all degrade mechanics from all smithed equipment: Primal, Elder rune, Banite and Necronium armour and replace all "broken" instances of the armour with their fixed versions. they are not augmentable and reasonably only serve as super-entry-level equipment pre-invention & burial armour.

especially looking as the vestments of havoc and the deathwarden/deathdealer armour do not degrade.

#
  • visual bug: the mining animation with the pickaxe of life and death still uses earth and song pickaxe model
cunning topaz
wet trout
#

the process to get the lv100 pickaxe of life and death requires you to charge a moonstone, you're required to spend 50-100-ish of each stone spirit to mine the old ores to upgrade the moonstone, than it gets a second section where you are asked to get 100 of each daemonheim ore with the earth and song

analog slate
cunning topaz
wet trout
#

i do get the new pickaxe effect/stats, so it's visual only

torn fern
#

what's the reason primal armour cannot be sold in ge?

sudden sail
#

Bugged

odd totem
#

I find it odd that the new pickaxe is exactly the same as primal +5, except it can be augmented

#

For a chase item, that's pretty anti-climax

analog slate
#

yeah, i'd be nice to have a +1 stat on the 'fancy' pickaxe, but then again perks are quite a big upgrade in themselves

wet trout
#

it has +5 max damage over primal +5

analog slate
#

oh?

wet trout
#

primal +5 = 55-155

analog slate
#

ah in that case no issues

wet trout
#

well... the augmentation is what truly matters

#

that honed +6 is massive

analog slate
#

indeed, worth the effort

wet trout
#

When used while Mining, the perk yields a higher chance of receiving double ores.

mighty willow
odd totem
#

I guess I never realised

mighty willow
#

As in, get primal + 5, slap it on the toolbelt (so you always have that on hand) and work your way towards LaD.

odd totem
#

I do need to get my EaS off my toolbelt, yea.
Gotta make 2 LaD pickaxes in the end

tribal nacelle
analog slate
#

and a notice to tell people to talk to that dwarf first, too many people have been spending hours at stars before realising they had to chat to an NPC first (their own fault obviously) lol

odd totem
#

I feel the increase of star hp is sufficient for now. Making them base level 8 would just be dumbing it down.
When the initial hype wears off, in like a week, there is no need for extremely long lasting shooting stars

knotty apex
#

FYI from Breezy - see #854264223794462720

#

Repair costs are pretty much in line with any other armour of that tier, they're not 50m+

#

Primal is intended for training purposes

#

Hope this clears things up ๐Ÿซก

analog slate
#

do they plan on making any new bars out of the individual ores?

stark sentinel
#

Question: why can't I sell primal armor +5 on the GE?

whole marsh
#

it's a known bug ^^

stark sentinel
whole marsh
tulip vigil
#

So how we lookin on actual voicelines for Sanctum? ๐Ÿ‘€

knotty apex
analog slate
#

sir, this is the mining and smithing 110 section gnomechildblush

eager panther
#

this new pick axe is just so not worth putting the time in to go for i don't like the fact iv got to mine every rock 50 time and more that's insane

#

it would so much better is to buy the stone for this stage and just have to perform another ritual or several other rituals in order to charge it with the power of nature

#

even it has to aqquire nature runes of some type

fleet reef
#

it is definitely worth it

eager panther
#

im not mining tones and tones of different ores for some stupi enchanted stone

fleet reef
#

it is nice when not everything is buyable

#

and you have to put in the work to get something bis

eager panther
#

it just too long winded i dont like it

#

its gonna take days to get all this stuff

#

its just insane for me that isnt worth my time

mighty willow
#

Runescape grindy? No way!

fleet reef
#

You can always make a primal pickaxe +5 then

eager panther
#

na

#

im just gonna focus on armour

#

and weapon

fleet reef
#

Enjoy!

analog slate
#

yup, i prefer play-to-win over pay-to-win

cunning topaz
#

that's kinda pog

#

but yeah it feels like massive wasted potential for primal gear to just be there for the sake of you having something to make at the level bracket after elder rune, at the same time its also exactly what it was made for so maybe our expectations were too high

i don't agree with the MW sword being "just a stat stick" though, it deserves better

odd totem
#

it's interesting mining now needs switches for fastest upgrade of pickaxe

vagrant spire
#

It might have been asked before, but would there be any upside to using the masterwork sword instead of a physical ezk?

analog slate
odd totem
#

yea

#

it's slightly faster

upbeat solar
ornate briar
#

Why not make a set that uses both smithing and the current BIS as components?

#

I'm fine with keeping PVM as a main source of good gear, but the crafting stuff should be involved also.

halcyon prairie
#

Someone mentioned at the end of the stream of Mod Luma's Shooting Star GameJam, reminded me of the Star Sprite as well ๐Ÿ˜ฎ (Star Sprite pet?)

ornate briar
#

I'm hoping we can Primalize TMW at some point to hopefully give an excuse to upgrade its passive to something more relevant.

odd totem
#

Quick question, maybe for the mods:
Why don't we need to redo the whole grind for a second pickaxe of life and death?
It seems bit silly that the guy just gives you back the materials, even though you FUSED them in your first pickaxe??

#

I mean, I got two life and deaths now, but ... ??

odd totem
#

Even if it can be aweful (honestly, just long), doesn't mean duplicates should be handed out like that

#

Imagine making 1 blessed flask and you just get a second one for free, because you made the first

#

Or free second Earth & Song after you finish the first

timid scarab
frigid python
#

where can i see what pages i have from that doric book?

ornate scarab
#

it's known ๐Ÿ˜›

ornate scarab
#

but failing that, doric himself?

stark sentinel
umbral fulcrum
#

The Star Sprite graphical update looks cool. Will Shooting Stars be graphically updated?

#

Will there be a possibility of Masterwork shield and one-handed weapons in the future?

fluid coral
#

Uhhh are the primal gear (excluding the helm) untradeable on the GE by design or?

fluid coral
#

Ah

#

Good to know

halcyon stream
#

A suggestion I think it would cool to have a series of masterwork tools and wepons for Skilling and combat that have passives that help in game. would be cool to see mw getting some proper love again.

tall yew
#

they should make it so ore boxes can hold geodes like the wood box holds bird nests

#

but also make it so they only deposit to bank if you remove them instead of auto depositing

#

that's a bit annoying when you're tight on bankspace

umbral fulcrum
#

That would be awesome to see more masterwork equipment.

  • Masterwork one-handed stab, slash, and crush weapon.
  • Masterwork two-handed crush weapon.
  • Masterwork shield
  • Masterwork pickaxe, hatchet, and mattock.
mighty willow
#

I thought the oddments cosmetics were supposed to rotate to new items after their 2nd rotation of the first wave?

odd totem
odd totem
# ornate scarab but failing that, doric himself?

Boric*

There seems to be an issue going into the basement of the house, though.
It happened twice (to me) now that the stairs are not interactable and I was forced to re-log.
Not sure how to replicate the bug.

umbral nest
mighty willow
sudden sail
#

Do we know when we will be able to sell primal armour in GE?

ornate scarab
sudden sail
#

A few people have had it and its fixed after lowering graphics.

narrow zealot
#

Not sure if this is the best place to ask... has anyone noticed they aren't receiving Mining XP any more in their Clan Citadel? Smithing works fine (Oops, I'm dumb, Smithing similarly XP-less), but mining any of the ores/stone at the Mining plot isn't giving me any XP after the update. (I'm 120 Mining, in case it still works for 99 and below)

odd totem
#

I had the issue happen when teleporting to the invention guild with passage of abyss.
But not consistently.

Perhaps it has to do with failing to load assets when teleporting that are on the border of the player's interactable range?
(Just spitballing here)

frigid python
#

for some reason ive lost my primal ore box

#

i cant have dropped it

#

maybe how

#

i got logged and my box has gone

#

thats me examining the bank placeholder

#

gonna make anotehr

analog slate
#

great name ^

#

so, i've noticed when i deposit my ore box into the bank it drops my ores in there too, automatically; my question is - what happens if a players bank is full?

odd totem
analog slate
#

ah ok thanks

ornate scarab
full violet
#

is there any thought on adding more "meat" to smithing to 110?
Maybe minor smithable items and such
as it stands there arent really any rewards to get except for the sword, so its kinda just 110 to be 110?

tiny mango
#

You can boost to 110 smithing. So it's fine.

brave compass
#

Not sure if this has been mentioned yet, when using "make 'x'" for smithing. If you select max amount, if you don't have space in inventory the extras are dropped on floor. So if you select 60, 32+ are dropped on ground and wasted.

glad lance
#

dont know if its been ask or not but is it intended that aside from the broken pieces only the primal helm and shield are tradable on grand exchange?

cunning topaz
# full violet is there any thought on adding more "meat" to smithing to 110? Maybe minor smit...

i mentioned it yesterday but repair costs are cheaper globally as a result of our higher smithing level, that's a neat benefit imo
still have yet to see how the armor spike changes shake out in terms of combat viability and the resulting profit opportunities that would come from smithing them

but i will say, having something you'd wanna make make and use up repeatedly with primed glorious bars would be great, as that bar being needed will pull up the demand of every single ore in the game

full violet
#

comparatively, herblore has more unlocks at just 103 than the entirety of 110 smithing

#

i understand they want to set it up for later but it almost feels like there is nothing to do with the skill and nothing to work towards other than more xp

cunning topaz
#

as stated, that is exactly the point of the update

#

more levels and a continuation of the methods you were using to get those levels

#

whether that's what the game needed most urgently from a smithing update, i think many would say it wasn't and we should probably have some discussions about what it means to update skills

full violet
#

i think we already have a really good example of what it should be like when updating skills with herblore

cunning topaz
#

mmmmm yes and no

#

if you're fine with waiting 12 to 18 months on the update, sure, herblore is a good example

#

but these 110 things they're stacking ontop of the existing skills are made in a quarter of that

#

i am partly playing the devil's advocate here, that's the update cadence jagex is trying to go with right now and because of that the updates are gonna be quite small

#

if it was up to me, because the game is already so extremely content rich, i wouldn't mind waiting that 12-18 month timeframe for a skilling update that did everything we were asking for

full violet
#

anything at all

#

and so when the armour comes out and its worse than t70 deathwarden it kinda paints it in a bit of a bad light

#

i understand it just follows the precedent sent by previous sets

#

but its t99 and requires 100 smithing and 99 defence, cant we just have some fun?

cunning topaz
#

i'm hoping the combat team puts tank armor rebalancing higher on their list of priorities
deathwarden IS the new stat baseline for tank armor, all tank armor should have those stats unless giving them so would make the armors that are tanky through other means too strong, but right now that's just cryptbloom

full violet
#

i think its especially relevant now with gim coming out

#

theres gonna be a lot of accounts in the midgame for a while

cunning topaz
#

yeah yeah exactly, good tank armor would be really nice to have when you're not crutching on ghost conjure and don't have access to soul split

#

when i say all tank armor i mean it, bronze, snakeskin, mystic, the whole spectrum

full violet
#

yeah when vampyrism is your only lifesteal tank armour becomes really good

#

i know for me my biggest goal early was getting to ganodermic

#

i used a lot of time on it and was super happy once i got it

cunning topaz
#

and then the step after armor is giving defenders and shields stats that makes you feel like you actually have a shield equipped

#

i don't really care that bone shield is giving you access to defensive abilities, it can still be the job of real shields to give you the bulk to tank things sustainably

wintry stratus
#

Keeping up with the steps and mats for making these high level items is really excessive. I've never seen such a thing. thousands of ores and a dozen steps. it's just a total mess imo. And no way to really track? Off-putting for me.

timid scarab
vagrant spire
amber scaffold
#

will the Masterwork 2h sword ever be usable ?

upbeat solar
amber scaffold
upbeat solar
#

So itโ€™s only an update purely for the grind without real purpose? ๐Ÿ˜…

amber scaffold
amber scaffold
upbeat solar
#

Corp needs a spear though

#

And primal is worse than trim mw?

amber scaffold
#

primal have bonus hp useful new skills boss + damage reduction will best

low wagon
#

Would be interesting to have enchantments we can earn via PvM, minigames, or other activities that can boost our primal gear. Kinda strange that our daemonheim-esque gear like the bow and maul exist in game with unique buffs but the primal armour doesnโ€™t. Albeit this armour is craftable and I get that a craftable shouldnโ€™t be ridiculously op.

glossy knot
#

Can we talk about these xp rates? Why is new ore slower than light and dark animica

#

Thereโ€™s nothing else that could have been done to get faster xp?

glossy knot
#

Iโ€™m using runemetrics

umbral nest
sudden sail
#

Hello Mods, when will the shooting star buff be removed?

umbral nest
#

they said it was a band-aid fix iirc

sudden sail
#

thank you, yes, I am after a definitive answer,

umbral nest
#

good luck!

glossy knot
umbral nest
#

and the L&D pick i presume

glossy knot
#

And urns

umbral nest
#

so it's lower XP than animica with primal stone spirits?

glossy knot
#

And thatโ€™s like 100k xp per hour

#

With the earth and song I was getting 144

umbral nest
#

109 ideally

glossy knot
#

Yes 103 mining

umbral nest
#

hmm maybe they they intend it as more of a moneymaking thing for now with the others relevant

#

oh

glossy knot
#

Iโ€™m not using life and death yet

umbral nest
#

that might be expected then

umbral nest
#

i guess you're using the primal pick + 5 now which is better than nothing buuut

glossy knot
#

I m making it currently. Charging the crystal

umbral nest
#

good good

glossy knot
#

Just observed that itโ€™s slower xp than animica

umbral nest
#

i believe there are levels where banite is faster than animica

#

so this is a similar situation

#

might just need more levels etc. for crit rate, better pick and such

glossy knot
#

Also why would they make us use the lower level pick to charge the gem

#

Why not upgrade the primal 5 into something that consumes the ores but lets you complete the task at t100 pickaxe

#

And still regardless less than 200k xp per hour for any skill should be looked at

#

People might not like this, but the goal is to retain players. They should be looking at ways to speed up xp for new skill content

#

I assume the new skilling boss will require Minin and smithing

umbral nest
#

it's also because it's technically attuning the pickaxe to the gem, not the gem itself (as you already did that), even though the progress is bound to the gem

umbral nest
#

probably comparable to 100 arch

#

also gives loads o' money

umbral nest
#

inconsistency nitpick: would try to use "110 Mining" across the board instead of "Mining 110"

#

a guy in the dev diary also said Mining 110 at some point

#

the 2019 updates being "Farming 120" and "Herblore 120" pissed a lot of people off

#

the in-game achievements should probably be changed to follow the natural "110 Mining" instead of "Mining 110" too

#

otherwise happy to see that for the most part it's the correct order this time

uncut smelt
#

Why is primal full Helm tradeable in ITS repaired state and the other parts only in destroyed states?

whole marsh
#

known bug

umbral nest
#

can't believe they didn't reboot the servers asap to patch that one

#

or that it even requires downtime at all

frozen shoal
#

I would like the ability to upgrade my Abyssal armour spikes (alloy) to Primal abyssal armour spikes, by using primal bars or primal spikes on them.

cunning topaz
#

they're made of entirely different ores, upgrading one into the other would be wierd

#

but upgrading either into primal alloy spikes with whichever part is missing would make sense

#

use a primal bar on alloy spikes
OR
use a concentrated alloy bar on primal spikes
both result in primal alloy spikes

glossy knot
#

any reaon why primal +5 body and legs arent sellable in ge?

fleet reef
#

it is a known bug

glossy knot
#

did they actually make them untradable?

#

oh okay

fleet reef
#

you can check #bug-reports-forms to see the known bugs list

#

it gets updated frequently when things get fixed and issues arise

glossy knot
#

i see okay thanks. i thought it was because they didnt want people dropping the price so low

ornate briar
#

I really hope that Jagex understands people's problem with this update and take it on board rather than taking it as an excuse to scrap the whole project.

fleet reef
#

based on today's roadmap

#

it is pretty clear that they aren't scrapping the 110's

ornate briar
#

That was made before the reception for this hit presumably. They'd have planned that out.

fleet reef
#

this update was received overwhelmingly positive

#

so i wouldn't worry too much about anything being scrapped

ornate briar
#

There's stuff we REALLY like, but there's also stuff we REALLY question.

#

Jagex has had a bad habit of letting people's reaction to the second of those bury the update of relevance entirely.

#

The Update Shelf of Doom is more of a warehouse at this point, and not all of it can be blamed on engine spaghetti.

fleet reef
#

Itโ€™ll be fine

#

They wouldnโ€™t be putting resources to more 110s if they thought it was a bad idea

ornate briar
#

I hope they deliver. Similar has been said before. The weapon style update springs instantly to mind.

midnight canopy
#

The update itself was good end game content for smithing and mining is a good idea because by the time a bot gets to those levels if they get banned, they will have to grind another 24mill xp to get there again. But the only issue here is that the armor has no desirability, it canโ€™t be augmented, it has no set effect, degrades.
My problems with primal
Here is your other problem with primal armor. primal whist not upgraded to +5 is 14 levels lower than its 99 level requirement... player owned ports is 2 levels less (tier 88) and does not require 110 smithing or mining between 24 mill xp in either skill or getting pop armor. (Iโ€™d rather do the latter 24 million mining and smithing xp because neither skills were fun.) Masterwork armor (level 92) outclasses primal even if it was tier 99 because of the damage spreading ability. Elder rune +5 does not require 110 mining and smithing and u can buy it off the GE within 15 second avoiding 110 smithing and mining. Vestments of havoc armor is 4 levels lower and doesnโ€™t degrade and preforms at its level.
I thought this was an April foolโ€™s joke but I realized that it was not April. Why bother grinding to get 110 mining when u have so many better options, this is why primal armor is dead content.
Necromancy armor does degrade and does not have to risk life or limb itself like melee. They can far cast and hide in a corner and win a fight.
Thing I would have done.
1 Combining all the stone spirts gives you primal spirits using any type of divine energy.
2 I would had made primal armor a tier 95. (First tank armor at 95 with no set effect your reward for high level skilling.) I would had made it untradable.
3 Combining primal+5 and masterwork creates aetherium (tank) tier 100. It gives the regular masterworks set effect and if you get the aetherium(primal 2h+masterwork 2h) it gives this set ability for each piece of aetherium you wear you gain a +2% damage boost to melee.

midnight canopy
# midnight canopy The update itself was good end game content for smithing and mining is a good id...

At this point your better off grinding player own ports, buying elder rune off the Ge within 15 seconds or getting necromancy armor. I guess skills aren't all as valuable as we thought and borderline pointless.(this sucks if you enjoyed skilling.) primal seems pointless on its own maybe it will be a good cosmetic. Theres so many better options and it feels outclassed by all. I also thought it was weird how the pickaxe of song and earth is worse than primal which also takes 15 seconds to get off the GE but whatever. the masterwork 2h felt like it was done right. kinda wish we could keep sacrificing tier 90 equipment to allow primal to preform at its level. maybe sacrifice Teralith. At least we got new content for skilling that's good I guess, thanks for the update. why did you make all the ores the same level for mining?(They all the ores in daemonheim weren't all given at the same level. Why was it ok to gate keep Abyssal lord(115 slayer) but not ok to gate keep promethium for 110 miners. ) Promethium could had been a nice high level reward for 110 mining, instead any new player with 100 mining can access it. i feel like now bots can crash the price of it because any one can access it at 100 mining.

ornate briar
#

This really feels like we got half of an update for most of it. Particularly, the level up boost half. The QOL changes are NICE, mind, but siloing Primal spikes from the existing ones seems silly.

sleek notch
#

Can we expect any additional changes to skills that have been increased to 110 retroactively? If a skill that is increasing to 110 could tie into a skill that has already been increased to 110.
For instance, with crafting skills increasing, lets say a new gem is introduced into the game. Possibly creating a new gem rock to mine that could provide that gem.

knotty apex
ornate briar
#

That's quite a lot of confidence to have in Jagex. Granted, they've been doing good work recently, but still. Pencil me as cautiously optimistic.

warm geyser
#

Hi I have been unable to find any info on this. why can I not sell any primal armour other than the helm? Why is primal equipment simply not selling?

fleet reef
#

#bug-reports-forms has a list of the known bugs

warm geyser
#

Thank you very much I felt crazy

fleet reef
#

Haha no worries

umbral fulcrum
#

I'm really looking forward to see how 110 Smithing will interact with 110 Fletching. Masterwork crossbow made with 110 Smithing and Fletching?

wintry stratus
#

Why is the process of making this high level stuff, like the mw 2h, so bad with xp? Should making this sword really be 3k xp / hour? After finding out that I'll have to do that for 37 hours, I'm not interested and if the fletching/crafting items in the future are the same, I won't bother with those either. Just my feedback.

knotty apex
#

Similar precedent to masterwork armour

#

It's not meant for xp gain

ornate scarab
cunning topaz
#

W Breezy

ornate scarab
#

This was the original intent with MW armour, and so we stuck that principle with the weapons

knotty apex
#

Ty for releasing patch notes early!!

wintry stratus
#

I get that but when you look at combat, which isn't beholden to such a restriction, it might be why skilling isn't preferred. I can get the highest gp output in the game plus great XP at the same time by doing combat. If I grind for a crazy drop, I'm not missing out on XP at all. If that makes sense. Anyway, just my first impression.

knotty apex
#

Don't bosses give half xp per hp, compared to normal mobs?

wintry stratus
#

Also the TMW is super, super, super useful. Ive never regretted making one. The sword is more of a novelty that probably wont be holding the same value.

cunning topaz
ornate scarab
#

Lack of XP iss still a de-motivator which is the design intent, so as to not flood the economy with MW items made because people wanted XP and that was a good way to get it

#

could it be increased, sure, maybe by a bit, but it would intentionally never be a viable training method so to speak

cunning topaz
#

yeah, it definitely fulfills that design goal

wintry stratus
#

OK I didnt expect that would be a design intent.

haughty cape
#

Like this is the best I can get at marmaros and you can barely see it.

cunning topaz
ornate scarab
#

our VFX'ers are hard at work on other updates atm ๐Ÿ‘€

cunning topaz
#

past a certain level of zoom in, the vfx go from barely visible to super visible

ornate scarab
#

but i agree, tbh ever since i worked on the M&S rework in 2018 i've wanted it altered

whole marsh
#

Breezy coming in clutch yet again rasialpog

ornate scarab
#

shout out mod Azanna for getting me the 3443523 screenies as well

#

"oh there's a typo" can you send a new screenie

cunning topaz
#

messing with azanna over typos will always be funny

haughty cape
ornate briar
#

Any reports on the progress of updating shooting star (and possibly evil tree if WC is next on the 110 list)?

whole marsh
ornate scarab
ornate briar
#

Honestly, the big thing is doing for it what was done for the divination D&D and letting the associated boosts be stored for later use. Adding an event shop that has interesting stuff in it beyond just exp would be gravy.

#

It is definitionally more restricted than normal mining/woodcutting, so giving it some nice goodies seems appropriate.

ornate scarab
#

yeah i really do like that effect from div caches and have thought of bottling other D&D effects

#

is that what's right? idk, it's part of a discussion to have

upbeat solar
wintry stratus
ornate scarab
#

and at level 110

#

what's the setup?

#

The way Mining works, when you reach a new tier and use lesser tools, the XP/h curve dips

#

until you get the right tools/level unlocks

upbeat solar
upbeat solar
#

But light animica is more xp/h

ornate scarab
#

at 102 i believe that's kinda expected

#

i'm investigating the reports of the XP

#

trying to understand the setups folks are using

ornate scarab
#

as opposed to intention for use

#

But that's something we have interest in looking at, in terms of melee tank armour from mining and smithing as a whole

#

any change we'd make to primal would be for the whole skill, or start at a certain tier like 70 for example

knotty apex
upbeat solar
knotty apex
#

You may have a lower rockertunity multiplier which is a significant difference

ornate scarab
#

^

knotty apex
#

Since at level 106, primal ores get an increased rockertunity multiplier

ornate scarab
#

the levelling benefits you unlock through the skill can make quite the different for XP

#

which is why i say as you enter a new tier, at those begining levels, the XP can be lower than the previous tier

#

until you get to the high end e.g. 87, 88,89 for bane

cunning topaz
#

primal mining at 110 will be better than animica mining at 99

ornate scarab
cedar moat
#

Feels so weird seeing primal out of dungeoneering, I hate this update.. I mean, another name of the armour and a reskin would fit alot better.

frigid python
wanton wind
#

love the update, keep up the good work

tall eagle
#

i think the high alch price is wrong, examine says 1280k not 6640k

tall eagle
#

and whats up with the store price ?

ornate scarab
#

iirc because of the nature of a hotfix, there's sometimes a mismatch between the client and server. In this case shops look at a mismatched value

ornate scarab
tall eagle
#

thanks for the answer ๐Ÿ™‚ was so tempted to try it out haha

umbral fulcrum
#

Since Mining got extended to 110, what would you think of adding a new tier of skilling urns after Decorated?

#

Ancient urns, which would be designed to work with resources up to level 120. Skills that go beyond 99 and have urns: Farming and Mining.
Ancient Mining Urns would work with Daemonheim ores.

knotty apex
#

Sounds like something for the 110 Crafting RCE feedback channel, when that arrives in 2025

ornate scarab
umbral fulcrum
#

Sounds nice! What would be the ideal level ranges to craft such urns? Decorated tier is within level 76-84 Crafting. Would it be safe to say that such new urns probably could step into level 100 Crafting territory? Or keep it within the level 99 Crafting cap.

ornate scarab
#

Not really looked that far other than here's a possible option

umbral fulcrum
#

Hmmmmm neat!

#

I ended up making a suggestion for those urns! ๐Ÿ™‚

neon patio
#

Are existing offhands/skilling outfits on the table for updates? Like the mining outfit adding a teleport to the star 3 times a day? Is the mining update done and out of mind or is that something that could be implemented? Like what is the process for these updates. Will there be like a period after the update where feedback is being considered and more updates might come out before moving onto the next skill?

knotty apex
#

There have been four big updates this year that have/had a Right Click Examine blog where they gathered feedback and utilized it to shape the content

neon patio
#

I mean like what does the post update process look like. Like is there going to maybe be a second round of (small) updates for the skill that was just updated in a week or two to flesh out some things based on feedback or some things that were missed or once a skill is out that's it. If you want something else added too bad, maybe when 120 comes out

knotty apex
#

Mod Breezy has already released the patch notes of what he is changing for the M&S 110 Update, based on feedback

neon patio
#

Oh okay so there will be a brief period post update where there will be a trickle of smaller quick updates to round things out

knotty apex
#

If needed, then potentially yes

quick dune
#

thank you for completely ruining fallen stars, for this update. It takes 10x as long to tubby, and yet, the reward is exactly the same. Thanks. ( Not!! )

whole marsh
low wagon
#

its a temporary fix

#

also falling stars were dead content until this update

whole marsh
low wagon
ornate scarab
#

So maybe when that comes out

vagrant spire
#

Are the other masterwork weapons going to be weaker than the boss variants of weapons? And if so, would there be plans to make the bis weapons a combination of skilling products and pvm drops?

#

In the current state, the masterwork sword is in a pretty undesirable position

ornate scarab
#

Will discuss what we can once things are more concrete going into next week and beginning development on 110 woodcutting and fletching

mighty willow
#

Shooting star rework is going to become M&S 3.

umbral nest
ornate scarab
#

locking shooting stars behind life and death pickaxe process only

whole marsh
#

also make it a comp req with no grace period

low wagon
vagrant spire
#

Pet chance only from stars after 120 mining

umbral nest
mighty willow
#

Stars used to have level reqs as well.

umbral nest
#

oh yeah, 10 times the star size prior to M&S rework and sometimes gave gems
both still apply to OSRS

#

size-10 and size-11 star hype prayer

shy roost
knotty apex
#

Who's to say they wouldn't add those with a fletching retiering or rework?

neon patio
#

It also stands to reason that primal will also be included in the fletching update

#

But also primal arrows will probably be DoA cause god arrows

shy roost
#

which I understand it'll most likely be DoA
the point stands, the original mining and smithing Update introduce several new core metals back in January 2019.
We're now in 2024, and none of those were even added since then up to Elder Rune

neon patio
#

Thing I would like to see is extreme potions. They released super potions with Croesus and then forgot all about them

#

Where tf are extreme mining, woodcutting, and fishing potions?

shy roost
#

Mining is also affected by Overloads as well tbf.
Right now with Croesus though the 110 Mining did technically aid those who do that boss for Mining specifically

#

Mining is one of the easiest sections to do now.
Fishing is still Horrendous.

neon patio
#

We kind of already have that with perfect plus but that provides double ore and increased woodcutting and fishing success rates

neon patio
shy roost
#

Honestly I don't do Croesus. got the 100kc and was dead as hell for me.
I understand others enjoy it though.

#

I'm more into Bosses like Vorago, AOD, Zammy, Telos, and Solak, and Raids.
but Jagex thinks Raids isn't very saught after in the community, but if they just removed the Lock they'd see its much more appreciated in PvM then so far majority of others as most enjoyable Content in PvM

ornate scarab
#

what else would you make hatchets with?

#

i agree i'd love to see fletching components and stuff from Orikalkum to ER but the baseline still stands

shy roost
#

Well for the T90 We don't need Primal.
Theres Elder Rune for the Non Augmentable, for the Augmentable easily could incorporate Evil Trees.

ornate scarab
#

that a metal for those things needs to exist

shy roost
#

since we have the Impcando + Crystal used to combine like the Mattock and Earth and Song

#

the inconsisetency between tools on skilling is pretty terrible and worse now then ever.

ornate scarab
#

well the 110 update would be the T100 tier, which ER is not in this case

shy roost
#

So we're Skipping T90 like we did Mattock again?

ornate scarab
#

point being, if we want consistency in tiering and stuff, it makes sense to build the foundations of it, for example

ornate scarab
shy roost
#

alright.

#

Does this confirm were combining Imcando + Crystal -> Whatever then Upgrading again all in 1 update?

#

or we skipping t90?

ornate scarab
#

That much i dont know yet

#

we've yet to sit down and discuss the design in full

shy roost
#

It would be nice to Introduce a Combination of those 2 like the others, then have a seperate T100 Upgrade.
That would be Augmentable Tier of Elder Rune. To Maintain Consistency.

#

Similar to Mattock / Earth and Song

ornate scarab
#

agreed

#

i would love the same ๐Ÿ˜›

shy roost
#

๐Ÿ™๐Ÿฝ

#

appreciate the response ๐Ÿ™‚

cunning topaz
#

technically there's no augmentable t90 mattock :p

shy roost
#

yes i agreee, the mattock is super inconsistent ngl

ornate scarab
#

as far as we're concerning ourselves, it's in the 90 "band" haha

#

we see it as the equivalent, even if it's got a quirk to it

cunning topaz
#

its fine, not like there's gonna be more mattocks anyway

shy roost
#

well as long as we're also doing a Tier 90 Hatchet on top of the T100 I'm content.

#

its atleast consistent enough.

#

t90-99 i don't care which honestly ๐Ÿ˜‚

ornate scarab
#

we'll meet halfway

#

92 :^)

shy roost
#

๐Ÿ˜‚

#

that'd be great for the memes

shy roost
shy roost
#

fair enough

neon patio
#

Hopium

#

And dreamainium

cunning topaz
#

wielding the hatchet fills you with determination

umbral fulcrum
#

Hmmmm why does Primal Pickaxe need 100 Mining to use outside of Daemonheim? It's 99 inside Daemonheim.

umbral nest
umbral fulcrum
#

Yeah. Makes no sense for some reason lol.

mighty willow
#

Because tainted vs non-tainted.

knotty apex
#

Every mining tier is at a multiple of 10

#

Except bronze

#

Waiting for the dg retiering rework after all skills 120 released

cobalt wyvern
#

@ornate scarab Not sure if this has been mentioned yet,

3 of the Primal Combo mines,
The current order does not make sense based on their Dungeoneering Tiers, nor is it alphabetically consistent.

[[Kratonium & Novite mine]]
[[Fractite & Bathus Mine]]
[[Promethium & Fractite Mine]]

Ideally these would be

[[Novite & Kratonium mine]]
[[Bathus & Fractite Mine]]
[[Fractite & Promethium Mine]]

vital sedge
#

when will stars be returned to normal balance to mine :/ taking forever to mine it. I doubt if a star is able to be tubbied solo anymore

#

The rush is over, please return them to normal mining times

frigid python
#

monday

vital sedge
#

Yesssssssss, oh my gosh yes! thank you

ornate scarab
#

i just chose random ones, mostly tried to mix low and high tiers

ornate scarab