#May & June Content - Our Updated Plans

225 messages · Page 1 of 1 (latest)

long ermine
weak socket
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New archaeology dig site!!! Love it

4th Rex matriarch - amazing

cosmic fractal
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Good job 😄 Happy to see those schedule changes!

lethal raft
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I saw mention of dxp. I am starting to see a pattern here with this

sinful sage
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These updates sound fun, looking forward to the new boss!

stoic oasis
lethal raft
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I meant like when exactly in that period it will start

thorn blade
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May 17th

lethal raft
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I do hope this will bring new life to this game

ripe goblet
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/s Content?

brisk meteor
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Is that it?
Really?
Yeah we are definitely in maintenance mode

ripe goblet
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New dig site is big. I think this is a pretty positive update

brisk meteor
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We used to get substantial updates weekly
This is embarrassing

ripe goblet
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I’ll give Jagex the benefit of the doubt that they’ve been starting and abandoning projects more frequently lately. However communication has been absolutely atrocious lately

lethal raft
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A lot of games I've seen switched to a monthly model sadly

brisk meteor
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For the amount we pay in membership and the levels of MTX I would expect more
Especially compared to other games in the same price bracket

ripe goblet
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I get the Hero Pass fiasco scared them, but we deserve WAY more transparency in terms of what’s coming down the pipeline. Also investing significant resources into potential updates just to cancel them because backlash could be avoided by just… getting player feedback sooner

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Overall I’ll take this over what we’ve gotten lately though

ripe goblet
tranquil drum
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Seems like it was unsustainable the amount of development that was focused on seasonal events. The constant cycle for Christmas/easter/summer/halloween seems like it was the only thing they were working on until this change

tranquil drum
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Different content and not just the same recycled skilling stations

wind kindle
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Much better, honestly only feedback would be to not use the beach

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Just no summer event for a year

tranquil drum
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But the focus on better and more permanent content is better as a lot of the higher level playerbase are running out of stuff to do

dire grove
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the new seasonal events might be new and fancy but it feels just like a regular old afk skilling event, intro quest - 5-10 mins repeatable daily content - back to afk skilling for event tokens

tranquil drum
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It’s definitely better but not something that should be taking a whole 3 months to develop each time

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Like three months of your ENTIRE development team

glossy cloud
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Overall this is good news to hear. Seasonal events really don't need to be more than a 15 minute silly thematic quest/event that rewards cosmetics (some new and ideally all old) and that's it. The easter event was lovely but we really didn't need an entire landscape and AFK 'activities'

I hope with the beach at the very least we can still obtain the Athlete cosmetics for the Paris Olympics this year.

brisk meteor
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Like I said
The fact that we pay 11 or so USD a month and are bombarded with mtx
Meanwhile the other big mmos are releasing major content weekly or monthly for the same price is a joke

rare citrus
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It's still so surprising that whole schedule and new things prepared around hero pass, when its canceled whole plans gone. That makes me feel sad they just wanted to imply more mtx by other things

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glad hero pass had good reaction to remove it

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still I believe if they would release th cosmetics at solomon store for example, would have more interest

empty jackal
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Dont think cancelling was required (not that i would have bothered with it anyway) but its done now. Think all people wanted to know is what we could look forward to. Think it would have been fine to announce these plans for July and August and noone would have minded as long as they have the communication. When every update is a MTX update and thats all we can see its frustrating. Even the content coming I personally wont probably play but its just nice to see that there IS content coming. However WHEN is this fourth conjure coming??? Im losing my mind over it now lol

rare citrus
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exactly this, not seeing proper update for multiple weeks except mtx is frustrating, this update is still not bad but not enough imo

regal lake
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Following up on this, i would like to also see the updated halloween event cancelled (in favor of bringing back the draynor hub from 2020/2021/2022) if it means we're able to see full development focus on permanent content for the rest of the year

dim wyvern
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So was the plan for this year just holiday areas and MTX with a few other updates scattered around? Cause that's what it looks like the plan was...

hard coral
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@narrow owl You have been asking about the Daemonheim dig site for a while!

regal lake
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i wonder what kind of relics there's gonna be from there

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i was racking my brain over options, but i definitely don't want stuff like another gatestone or another door skip to be locked behind a relic

stoic oasis
regal lake
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the most appropriate i could think of was choosing which boss you see on every floor, but i'm not sure i'd even pick that

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maybe if it works on hard mode it could be cool for hunting t99 pieces

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but the daily free choose we have now doesn't work on hard mode

hard elm
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I hope this doesn't mark the removal of events. We wanted better events, like we used to get, not complete cancellation of them.

Like the blog post says itself there's a balance to be found.

narrow owl
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I am really excited for Daemonheim archaeology.

long ermine
rapid vapor
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This news is very welcomed with the upcoming quest (with its rewards), the new Rex and Arch site.

hard coral
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I think a fair compromise would be to make the holiday quests permanent, like in the case of Myth of the White Lands. The other features in the holiday hubs can remain seasonal.

runic pulsar
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Can’t wait for +100 relic power (seriously, please, I’d love an additional 100 relic power) and Conjure Dinosaur and Dragon (haha, jk, unless?)

hard elm
wind kindle
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def. great stuff

scenic lichen
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Top notch announcement. I’m excited to see all these new game jams get implemented into the real game. Sad we won’t see an updated summer event but hopefully some aspects of the new trend of limited seasonal events has some sort of influence on the return of the Beach.

rapid vapor
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The Christmas event was great, was magical and traditional. The Easter event was also full of content. I particularly liked the traditional egg hunt activities. However, the rewards from the shops felt really grindy.

scenic lichen
scenic lichen
boreal kayak
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I'm glad to have The Beach back.

rapid vapor
scenic lichen
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It was the machine or nothing

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I sat at the molding station the entire time. Then did the Hunter method so I could find all 6 of the missing chocolate bunnies (total caught 500+)

boreal kayak
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I hope the Ungael area for REQUIEM FOR A DRAGON doesn't give me the same issues that I had during Ancient Awakening. Kept crashing the game evetime I got off the boat. I almost couldn't finish it. I had to turn off Textures and it looked awful all washed out. I hope they fixed this for this new quest and area return or I will not be able to enjoy it.

woven delta
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I can say I'm really happy to see this updated roadmap. Last post really made it sound there's planned only one content update per month but I'm happy to see we're getting more permanent stuff now. Especially looking forward to where the story will lead next after Requiem for a Dragon.

woven delta
scenic lichen
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Weekly permanent updates too much. Well rounded Monthly releases are a great thing

crystal blaze
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what level range do u guys think daemonheim arch will be around?

rapid vapor
woven delta
scenic lichen
# rapid vapor Exactly, I don't expect big updates every week; I just don't want b2b2b MTX/Merc...

Would love to see a weaning of TH and more push towards a single simple cosmetic shop. No more gambling - this last TH event is another perfect example of how messed up it is. A Friend (for the sake of science) ended up spending a little under 300 keys to get the cape - they got 4 diamond chests and was pounding the table for some rubies. No one should have to spend $120 on a cosmetic. Broken system.

regal lake
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and it would be a bit power creep-y if you could run those two together whilst running a third strong relic like death ward or fury of the small

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would be cooler to me if relic power stayed at 650 but we had 5 slots instead of 3

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that way you have meaningful decision making in running a few smaller relics instead of the big chonker that is CoE and just throwing in whatever other 2 relics you want

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to saturate your relic power, because the relics are clearly balanced around their relic power cost

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also i realise i've said relic power all this time, i hope its clear i mean monolith energy

runic pulsar
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I’m saying to add more because of the noob trap that is the Luck of the Dwarves relic power. I would personally prefer running CoE, LotD, and FotS as my relic powers because what I do on any particular day can change. Unless our character gains a second finger, I would rather hamper myself and not run other combat-beneficial/specific relic powers while using a combination of the LotD (to prevent FOMO) and other rings (both for skilling and combat purposes).

wind furnace
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Hopefully the June update is a response to people enjoying archaeology but finding dungeoneering less enjoyable. If it ties in the elite dungeon storyline through the use of archaeology lore I"ll be very happy with this update, as normal and elite dungeons are currently very disjointed.

regal lake
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i don't have massive expectations, probably on par with senntisten dig site

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its not an update that's gonna make people enjoy doing dungeoneering via daemonheim any more than they currently do

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unless there's a super strong relic specifically for that

tawny valve
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This looks exciting gnomechildblush

vale forum
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I think Elite Dungeons would be better classed as Slayer Dungeons and give Slayer experience instead of Dungeoneering.

People come to Daemonheim with 120dg and can’t even form a party xD

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I am Incredibly interested in the Daemonheim&Archeology content

rapid vapor
vale forum
regal lake
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you shouldn't be getting dung xp without doing daemonheim

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if that means destroying the beach hole, making elite dungeons give slayer xp and converting all xp rewards from direct xp into bonus xp, that's worth it

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that last one is just a good change in-of-itself

vale forum
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Its just funny watching 120’s struggle on frozen floors xD

coral condor
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I love DG but as a mobile player mostly daemonheim is pretty rough

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I know that's my own restriction though

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If somehow the arch site revived daemonheim or even just some kind of enjoyable DG exp that would be awesome

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Or outfit tokens hehe I want that warped cosmetic set

vale forum
coral condor
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I think the biggest issue is the minimal has been broken for 6+ months for Google phones

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Mini map

vale forum
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O, you deff need a map

coral condor
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Yeah it's pretty bad haha

rugged pasture
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there must have been a lot of outcry at the lack of content I guess, glad they finally listened

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and hopefully more info about the rest of the year comes very soon

safe hingeBOT
hallow heath
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I’m excited for the new dig-site!

sharp kernel
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Same

regal lake
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i'll just restate what i said earlier, please cancel any current development for the updated halloween event and instead give us the draynor hub from 2020/2021/2022 back with all its miniquests, all development should be focused on permanent additions to the game atleast up to summer 2025 when presumably the updated summer event would launch, but skipping it again for another beach and making 2025 the year of the updated halloween event would also be good. I don't think both should happen in the same year, lest we get another half-year of development resources being pooled mainly into temporary content

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we definitely want the updated holiday events, but spreading them out is crucial

subtle crow
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Such a weird shift to replace a repeatable Halloween event like Draynor Hub with, whatever nonsense 2023 gave, only to revert back to repeatable again for both Xmas and Easter.

regal lake
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could potentially do a poll on which event people want updated in 2025, summer or halloween

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and the loser will just be beach/draynor again

stoic oasis
stoic oasis
vale forum
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It blows my mind that Jagex didnt save Necromancy’s release for last years Halloween event xD

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I would honestly be okay with a “daily trick or treat” run around Lumby-Falador and a “help: NPC get a halloween costume” style fetch quest.

Nothing dev heavy really needs to be done. Maybe a spooky skybox and pumpkins around the overworld too.

abstract plinth
terse flare
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Well, as a new(er) mobile-only player, I'm disappointed with this decision🤦🏻‍♂️ ...Seriously, zero interest in Bossing, I generally avoid Daemonheim like the plague, and... There's not enough bankspace to get me hyped or invested in Archaeology at this point... 🤷🏻‍♂️
Caveat Lector: Actually, I am thrilled about Rellekka Graphical Update, but that's the ONLY thing I have to look forward to... 😒

vale forum
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The Graphic updates have been nice

coral condor
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That said, avoiding arch and pvm is probably neglecting like a third of the game 😂

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Arch especially improves when you get gote and an augmented mattock. Train two skills at once while afking and earning huge rewards

terse flare
# coral condor I was like you with arch - lamped it to 86 for the necro quest. But since have f...

...Except it isn't; bankspace =/= justify doing Arch, I can easily PVE w/o dealing with any/most bosses* and I can grind elsewhere on my own terms, TYVM. Basically, Bossing, in general, is boring AF and adding to Arch is a shoddy alternative to a brand new Summer event 💁🏻‍♂️
*Take, for example, Hermod; Outside of the Quest-required battle, I would never have bothered with him again EXCEPT he had those stupid drumsticks as a drop, so I fought him until I got them and I'll never bother with him again until a Quest forces me too 🤷🏻‍♂️
...Also, if Bossing and Arch make up 1/3 of rs3, then I think expanding content away from them should be a much higher priority in terms of making the game more balanced and varied 😑

regal lake
rapid quail
terse flare
# rapid quail Skipping deathdealer entirely?

...I prefer the blue of Deathwarden, actually, over the the green of Deathdealer, plus the so-called "benefits" of Deathdealer are of no interest/consequence to me either~ 💁🏻‍♂️

rapid quail
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Not sure what you mean by ‘so-called “benefits”’ — it’s power armour, i.e. it gives you a significant amount of additional damage

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(Even before you take the instakill effect into account, since that can be replicated by the spell)

terse flare
rapid quail
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I’m not trying to convince you otherwise or tell you how to play

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Just questioning your implication that power armour is useless (which does read as an across the board dismissal, which many other players disagree with)

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Would have been just as effective if that had read “plus the benefits of Deathdealer…”

terse flare
rapid quail
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The benefits exist and are widely considered as such, even if you personally don’t care about them

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Which is completely fine, I never intended to imply otherwise

terse flare
rapid quail
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I’m not claiming to speak on behalf of anyone, I’m just saying that power armour has objective benefits compared to other types of armour (to the extent that I’ve seen people saying that tank armour is useless - a sentiment that I don’t entirely agree with either)

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It’s fine to say that you don’t care about them, I’m not questioning that

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But when you go further and phrase it in a way that suggests that “doing more damage and killing things faster” is of absolutely no value, that’s just wrong as a blanket statement (as opposed to a personal preference)

terse flare
# rapid quail I’m not claiming to speak on behalf of anyone, I’m just saying that power armour...

Yet, you can't grasp that, objectively, your argument is null/void from the get go, because these so-called "benefits" are, as I've stated more than once, of no interest/consequence to me~ 🙃 ...Also, when you throw around phrases, like "which many other players disagree with," that sounds an awful lot like trying to speak on behalf of others, be they real or fictitious (as it doesn't matter either way in the end) 🤔
...But, at the end of the day, the fact that Deathwarden is blue, not green like Deathdealer, will be forever more important and of far greater value, in every sense, than any of that DPS-nonsense you've continued to harp on about to me (and that is very much a personal, albeit blanket, statement about me, for me, and by me and you'll have to live with me choosing to play rs3 like that) 😇

regal lake
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Everybody's entitled to play the way they want, but i think its also good to be aware that playing in a manner that is statistically inefficient will potentially get people to call it out, they don't mean anything bad by it, its just a matter of helping your fellow player be the best they can be, even if the help is unsolicited

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There's no need to get argumentative about it, just say you don't want the help and leave it at that

coral condor
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That was quite the interesting argument to read

stoic oasis
abstract plinth
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Time to get rid of the Dung hole for the beach 😜

regal lake
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for the greater good

vale forum
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I just had a thought about the Ring of Kinship and how it could possibly get stat boosts outside of Daemonheim to encourage players to actually want to upgrade it.

smoky marsh
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cancelling the summer one makes sense because it's not a holiday unless you're in school

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they'll come through with the hallowe'en event

smoky marsh
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though i can see them not doing it because of the misleading title

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the questions only ask about rewards and QoL

scenic lichen
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well at least theres been some ground broken with the summer event, so next year we should expect it revamped with all other limited events

coral condor
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Do you reckon removing dg hole would get people back to daemonheim?

subtle crow
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You could also think otherwise. Why is dung hated so much people love the hole.

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You might say update dung, but the scope is probably pretty big to just do that.

coral condor
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I love dg but mostly play on mobile and so it's quite painful

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Especially single Google phones have a perma broken minimap

wind kindle
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daemonheim not being balanced for about 8 years as far as combat goes, didn't help

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elite dungeons having better token farm rates

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and with how long it's been in the game now, most people will have played it so much they're fatigued

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add in being unable to even enter, if your bank is full

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and ya can see why it died down

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many of the rewards from the dg shop are pretty niche too

smoky marsh
smoky marsh
vale forum
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People that dislike Dungeoneering tend to have a fundamental misunderstanding on howto effectively train the skill.

There are a lot of players on w77 that are capable of giving tutorials but the current NPC explanation does a terrible job. (Players need to take the initiative and ask others for help here)

Removing the Sink hole and no longer rewarding Dungoneering Exp from Elite Dungeons would bring people back to Deamonheim since that is the only place real Dungeoneering takes place. Having more players visiting the Lobby will help everyone get refamiliarised with the skill.

The rewards need to be updated 100% and I think Player Polls might be a good way to find out what to add but there is a reason the skill was so popular for so long at its peak and its not because it isn’t fun.

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Im curious to what the new Relic is going to be

regal lake
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cross-world matchmaking at a top level (eg, in the ring interface next to form party) would be amazing

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you might think there's nobody playing, even across the entire game, but that's because they know they can just hold out for the beach hole or lamp/daily the skill, or do EDs

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these other sources of xp need to be totally annihilated

vale forum
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The problem with matchmaking is:

  1. Someone unfamiliar with Dungeoneering enters Daemonheim lobby

  2. A team is currently in a floor so the lobby is temporarily empty (floor time: between 5-20 minutes

  3. New player waits 30 seconds - 5minutes max

  4. says “This skill sucks”

  5. Leaves

  6. 10 seconds later Dungeon party returns to lobby.

  7. Repeat.

This is why Hub worlds are there. W77 is the offical Dungeoneering world. I have been there every day since before the Christmas event this year.

Players just don’t understand patience and player interaction anymore and tbh I partially blame Afkscape for that.

regal lake
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you could even allow people to queue into ongoing floors that don't yet have 5 players

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if i click queue occult, the game should look for literally anybody in the entire game currently queueing for or already doing occult, and put me together with them

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unless they turn their matchmaking off (it should be on by default)

vale forum
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Players that know what they are doing will never use the matchmaking system since it is just a better process filling your own parties.

Having a matchmaking system full of people that dont know what they are doing is going to build random parties full of frustrations.

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Having a GP incentive for party leaders (maybe 100k gp for the host to run a Large 5man group) might help players want to learn how to play properly

scenic lichen
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matchmaking would work. I remember in WoW I would queue up for a dungeon as a dps and had to wait an hour or more to get in. Didn’t stop me. I would do something else in the meantime

vale forum
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This isn’t WoW though

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Here is a thread suggesting some very basic Lobby changes I think would be a really good start to reviving interest in the skill

regal lake
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and i think dungeoneering is also on that level of enjoyment

scenic lichen
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So MMORPGs can’t take concepts from one another? If I’m waiting for a theoretical match making group at say Castle Wars I’m not gonna sit idly at CW lobby. I’m going to go wood cutting or PvM or whatever.

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The same could be said for waiting for a Dungeoneering lobby

vale forum
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@scenic lichen

Did you look at the posted thread?

scenic lichen
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Yeah I did

random pawn
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Problem is DXP so close to update only 3 weeks to explore it until DXP. can DXP hold off?

scenic lichen
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Would love to see a taper off of dxp frequency

terse flare
# vale forum The problem with matchmaking is: 1) Someone unfamiliar with Dungeoneering enter...

...I concur with this assessment; Nearly my initial experience with the skill when I was F2P shortly after rs3 was released on Mobile 🤔 ...Tried again, later, once I was P2P (thanks to Amazon Prime) around the '21 Hallowe'en event and... Still hated it 🤷🏻‍♂️
...Then they made that change where you can't bank dungeoneering token boxes anymore this past January, so I opened a bunch I kept banking over the past few years and bought out nearly everything in the two reward shops that wasn't specifically tied to dungeoneering (or combat gear that I wouldn't use/already have) and, yet, I still got a ton of tokens left over (and many more boxes to open too, eventually)~ 🙃

coral condor
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The problem I see is that matchmaking and afking would be very abusable

rapid quail
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There are also a bunch of scenarios where having someone who has no idea what they’re doing (or afk, or even worse trolling) can be a big problem

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e.g. emote statues, warped portals, switches, Blink, Stomp, etc.

regal lake
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it shouldn't change midway through just because more people joined, that would be weird

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on the extreme end though, it probably doesn't feel amazing to start a dungeon as 1 player, get filled to 5 and still get awarded xp as if you're just 1 player, nor get challenged in the slightest by rooms since they're all scaled to 1 player

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but whether that's a big enough problem to require a solution, i dunno

coral condor
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I think there's more work to do than just matchmaking though. There's a few things they could add to make it more relevant. Maybe an invention perk bind, necro support (could nerf to like one summon or something), I think some of the puzzles would need to be scrapped for scaling. Also some puzzles just suck to do like the maze, ferrets etc

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Maybe if you queue into a:
Small - 2 people total
Medium - 3/4 total
Large - up to 5

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Have the exp as a base for each size and increase with speed and multipliers which would encourage more people but then solo is semi okay as well

night horizon
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Jagex didn't learn from the massive negative response 2 years ago

tranquil zealot
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I am advising you to not post anything like that again

night horizon
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Nothing on the old forums posts got banned...?

tranquil zealot
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That’s not true and my warning stands

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I’m not interested in hearing excuses

night horizon
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Have a good day Ty

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And no excuse, the forum i had made 2 years ago stood til the forums were deleted

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Are we not allowed to have a #rants?

tranquil zealot
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We removed the rants channel since it got really toxic

night horizon
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wonder why...

vale forum
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You wonder why a channel dedicated to negative comments was toxic?

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The walk pathing for the barrel room puzzle is atrocious and should be ninja fixed and it is one of the most skipped puzzles but I wouldn’t remove any of them.

You can get lock melts and the dungeoneering outfit for puzzle skips for ferret rooms.

Removing puzzles means adding new ones

coral condor
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And yes am currently grinding for my dg outfit to skip puzzles

vale forum
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Come to w77 for party :3 we gotchu

coral condor
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I appreciate that! Am only online atm cause I can't sleep haha - 2am here in Aus