#More Combat-Ready Companions
18 messages · Page 1 of 1 (latest)
Actually an companion fighting along you? Yes!
No pets atm, who do this.. if I’m right
Like legendary pets not really fight
Would love to see combat/skill pets having some companion function
Kbd spitting fire, ice, poison
Har-aken boost your fire/chaos spells or so
Yes exactly
Woody for example : can chop trees with you. Have it's own small interface, where he can level up to 99. different xp curve, maybe same amount like 13m xp (as nostalgic number). Tiers can unlock better hatchet which the player has to give it.
Just chopping trees, or find another tree in the area. logs could be held by the item and/or maybe used for some global stock, or some feature skill guild concept. 😛
Extra cosmetic appearances as well. from bronze to dragon hatchet, crystal, .. 99 woodcutting could give him a woodcutting cape. xd
There is a lot of potential for this, I think it would be innovative especially after having played the Ancient Awakening quest, it really got me thinking about it more seriously.
I could even be on board with having that group as starter companions as intro level because of how readily available they are and the fact they are already being used in the Forinthry quest line
He, I will send you a message 'pm'
bump
Pokemon?
Maybe comparable to companions/henchman in Guild Wars 1?
We have pokéscape
I rather they embrace multiple logging rather than just allow it. Games with multi party systems have character portrait icons that lets you switch between characters in one screen.
And people who need to roleplay their companion as a pet, at this point, just design panther override for player characters at this point.