As it is nearly impossible to get a full 5 man sink hole in pretty much any world at most times. This is now pretty much a dead distraction and diversion. Dungeoneering group (made via invention) would be a nice addition, perhaps tweak the experience gained if one is used, or make the sink hole not give rewards/minimise the experience gained.
It is a requirement for both the easy and medium task sets for dungeoneering but near impossible to complete due to the lack of players willing to participate.
#Sink Hole suggestion
10 messages · Page 1 of 1 (latest)
I'd extend it to all mini games required for area tasks. Or - alternatively - get rid of the requirement to play mini games for area tasks.
Or also make sinkholes happen in their own instance shard, like Big Chinchompa. I could definitely see some people who want to do sinkholes not realizing the only official sinkhole world is a UK world, and trying on a world with more people on it because that world's always dead
I have always suggested that D&Ds should be soloable and in shard worlds. If it’s group related and the population isn’t available then NPCs should fill in the necessary gaps
The idea of a shard world is actually very appealing, being in a gmt+ plus place of residence most uk worlds are dead when some of us are active. Soloable to an extent could also be an option which would work well - not everybody can stay up till 4am in the morning to play rs!
@grim fox Would love to know the reasoning for your down vote.
achird is the addon that generates the things to click
they leave upvote downvote and shrug
^
Most D&Ds and minigames should indeed have a shared world, cutting out hopping and searching for the right world, even if that isn’t always that difficult to do. It’s QOL