#Mass production Divine charge

13 messages · Page 1 of 1 (latest)

sleek kindle
#

considering they're made from untradeable components, there's no reason this couldn't be sped up a little.
these suggestions are for both charged and uncharged variants.

110 invention
divine charge 6-pack
cost : 120 simple components

  • produce 6 divine charges in a single action

120 invention
high capacity divine charge
cost : 180 simple components, 1 refined component

  • 10x the capacity

based on feedback, this might be better left for it's own post
~~120 invention
Rechargeable divine battery

  • cost: 20x simple & refined components, 1x alchemical onyx
  • becomes untradeable on use
  • reverts to empty state when used~~
stable halo
#

What exactly wpuld thr battery do

sleek kindle
#

option to reduce / remove long term component usage

#

for a relatively high upfront cost

errant void
#

I support faster divine charges only if it makes divine energy worth more

#

They'd probably have to make charge drain rate faster too

sleek kindle
#

this wouldn't increase the rate the energy is gathered at, just crafting the charge containers

stable halo
sleek kindle
#

crafting a divine charge costs 20 simple components.
nothing major, but if you make 500 of em, they add up

slate rune
#

Simple components aren't that hard to come by though. Is there really a point to taking simple parts out of the equation?

sleek kindle
#

well if you have a rechargeable, you no longer have to go through the hassle of making new empty shells.
100 of them and you can fill your divine-o-matic with them and cycle them between full and empty without having to craft additional charges in between

primal pilot
#

I'd support being able to make charges faster at no discount since its just a chore you have to do occasionally, might aswell minimize its annoyance.

but i don't think the economy surrounding the divine charges is problematic in any way that would necessitate a change to it

sleek kindle
#

that's fair, the main point was the first 2 of the 3 suggestions, i mostly added the recharging one as a bonus