#Extremes Combinations

11 messages · Page 1 of 1 (latest)

summer zodiac
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With the onset of Necromancy and the knowledge that overloads are getting an extra potion, the extreme Necromancy potion. We need a way to lower the space a tiny bit so we can keep it at about the same, even if it is adding an extra step. I propose that we add an "Extreme Melee Potion" which is a combination of the Extreme Attack and Extreme Strength potion. Or more specifically, a replacement for both. Where you take the Super Strength and Super Attack as well as a torstol, and blend them together. That would make the most sense if you ask me.

fiery ermine
inland voidBOT
fiery ermine
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or what do you mean by "lower the space"?

summer zodiac
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I mean, something that can be mixed with the overload potion in place of the Extreme Attack/Strength that can double as both for it.

fiery ermine
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overloads already increase both attack and strength

blazing sorrel
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He wants to use an attack/strength combo potion so that the number of potions that go into an overload remains the same, thus we can make the same number of overloads per game action.

fiery ermine
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is this for supreme overloads then? because you can make 4 regular overloads both before and after necromancy releases

summer zodiac
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Regular overloads.

odd crest
fiery ermine