#Invention GP for Item XP
13 messages · Page 1 of 1 (latest)
I know this, but even then, off-hand weapons still take a long time
This is just a time saver and a huge gold sink
Someone has pointed out that you could get 120 inv in seconds but that would literally cost billions
Also, you can save up loads of items and diss all at once anyway...
Maybe if you buy XP you do not get diss XP
The prices seem awfully low
Let's take level 27->99 as an example (starting at 27 cause iLvl 10)
Also, for the sake of easy access to disassemble-able weapons, let's take a lvl 70 black salamander (2h ranged weapon)
You'd have to disassemble 79 of them, so you're looking at 79 x 4m if I understand your table correctly. Let's also add in the cost of 79 augmentors (31m rounded up)
That's 5 bonds' worth with some GP left to spare
5 bonds for a guaranteed 99 is very cheap, even when comparing it to MTX (I'm not saying MTX is good, but it's an easy comparable factor for pay-to-win levelling)
this I do like. Perfect prices for that; sure you'd be paying for BiS but it's essentially no different from buying a fancy sword
I will add this in then
This seems quite complicated for something that could be solved by doing Shattered Worlds runs for a bit.
And also ignores the potential fly in the ointment offered by certain components now being much easier to get.
- I have removed the post and am going to change some things based on feedback.
- How is it complicated?
- Which components? I can’t think of any. The components that are annoying to get are so because they do not have any augmentable equipment