#Add Free Elder Overload Salves to Castle Wars and Soul Wars

14 messages · Page 1 of 1 (latest)

sacred depot
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Castle Wars and Soul Wars are fun safe PvP minigames, but they are very unbalanced in terms of what expensive gear can offer you in raw power over other players. This causes players who might otherwise engage in them during the minigame spotlight to shy away as they get stomped by wealthy players who can afford to use the best in slot items and boosts whenever the minigames are on spotlight.

As one step towards a more even playing field in these minigames, I propose adding free Elder Overload Salves to each, similar to what OSRS has done with free minigame combat potions in their Castle Wars and Soul Wars.

This would like I said just be one step towards making them more accessible, but it would hopefully be an easy change to implement and it has already been done in the Deathmatch minigame. It would make a big difference to costs per-game for new players and put their accuracy closer to others if they have even a t90 weapon.

fair ore
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I mean, castle wars is dead content. They could just do a complete rework of it...
Every player that enters has their combat stats raised to 99, so everyone is equal on that field.
You all start in a set of castle wars gear that has basic stats.
When you play a game you gain points similar to now, so you get points even if you lose but at a lower rate than if you win
You then spend them points upgrading the gear you start with when you play the minigame.
Points can also be used on food and potions, more points = higher quality food and potions

Doing so would make the content a lot more even for users, and likely bring the minigame back to life

sacred depot
# fair ore I mean, castle wars is dead content. They could just do a complete rework of it....

Castle wars is active during minigame spotlight. The problem of it being dead outside of spotlight is just because the rewards are essentially "xp waste". Its lack of activity outside of spotlight, and any potential rework of its mechanics, bugs, etc. are all things I'd love to see discussed and worked on but I don't expect Jagex to devote dev time to these concerns so I'm opting to suggest smaller and easier fixes to make do with whatever dev time we can get.

sacred depot
sacred depot
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Bump 🙂

sacred depot
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Bump, seeing as castle wars is on spotlight 🙂

sacred depot
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Bump, perhaps this could take the form of an Elder Overload Golem in the Castle Wars spawn rooms for each team considering it's an existing asset? 🙂

static surge
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alt. disable potion buffs upon entry, disallow them to be taken in and even the playing field, while lowering the technical max hit

ashen briar
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make castlewars use predetermined stats and limited (but wide) gear set all of which is provided for free

sacred depot
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i wouldn't be a fan of limited gear sets though as that would reduce the options of what you can use. like, some people like using trimmed masterwork armor for its set effect for example

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making minigame armor easier to obtain would be a better option imo. currently it takes 58 hours to obtain the full set with thaler on spotlight, this could be reduced to 10 hours easily.

sacred depot
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Bump 🙂

sacred depot
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Bump 🙂