#Ninja Request: Make the Fang of Mohegan available through in-game means

16 messages · Page 1 of 1 (latest)

ebon creek
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The Fang of Mohegan is a unique summoning-related item that was previously obtainable through the Squeal of Fortune. It allows the wielder to, once per day, teleport to any summoning obelisk they have the requirements for (no sneaking into Priff). While this teleport is not a very 'special' function, it is technically an in-game functionality. As such, players who obtained this item before it was discontinued have access to a few unique teleports that cannot be gotten elsewhere in the game, no matter how small (example: a once per day Nature Spirit Grotto teleport - useful for clues; and technically the fastest way to get to the Monthly Statues D&D by teleporting to Pikkupstix).
Wiki-link to the item in question: https://runescape.wiki/w/Fang_of_Mohegan.

Proposal: As the fang was previously an unofficial part of the summoning outfit, there seems to be an easy and quick solution to the problem (i.e. minimal dev time): add it to the Familiarisation D&D as a 7th reward item after the outfit has been obtained.

  • Alternative 1: Allow players to create the fang - a bit closer to its original design, and reward the Squeal-currency used to make the amulet as a rare 'item' from making pouches, but it feels like that would require more dev time for a relatively simple change and such a niche item.
  • Alternative 2: Add the teleports to the Modified Shaman's Headdress. It already has the Bogrog teleport (thrice a day), so it wouldn't be out of left field. It does mean abandoning what is probably an easier fix, and losing out on the cosmetics of having a cool fang necklace.
  • Alternative 3: Add it as a 1/25 (-ish?) rare drop from Bork (1/10 (?) with Varrock Elite) - possibly with a recharge of the charm-doubling effect if it rolls again. Feels thematic from the Summoning Ork.
  • Alternative 4: Leave situation as is. Would be unfair to new players, even if it is an incredibly niche item. Discontinued items with continued applicability beyond cosmetics simply do not feel fair.
cunning goblet
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I like the suggestion. Cosmetics can stay exclusive, but functional items should not.

ebon creek
viscid spoke
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Alternative 2 preferred

ivory berry
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just add it as a 1/10 reward to familiarisation.
with it being guaranteed after 10 games

rain sparrow
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What about the alchemist amulets that give free high alchs?

ebon creek
ebon creek
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Giving this one a bump in the hopes of capitalising on the traction it's gotten so far, sorry if you're annoyed by seeing this on top a fair bit 🙂

finite sigil
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It’s got my vote

vocal arrow
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i'd agree that bork does seem a fitting place to re-release the item, especially as it makes doing bork more worthwhile, especially if a second reroll allows you to gain charges to get doubled charms

viscid spoke
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support as 1/50 drop from bork or 1/10 reward from familiarisation (no guarantee after 10)

finite sigil
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I’m even okay with lower drop rates

ebon creek
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I'm personally not too concerned about the droprates as long as they 'feel' fair - I'd be happy for the item(s) to be added to a logical piece of content to begin with :-)

viscid spoke
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i'm only concerned because I already finished the bork, summoning, and familiarisation grinds ;p

ebon creek
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I think it's fine for it to not be too easily obtainable (no free claim or guaranteed loot item), but since it's a beginner-tier item I don't think it should be locked behind a major RNG wall either. And if that philosophy is followed - it won't interfere too much with people who consider content as 'finished' - it shouldn't be a huge grind anyway.

ebon creek
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Tiny bump to reintroduce this proposal