#Convert some f2p worlds into p2p worlds

8 messages · Page 1 of 1 (latest)

main marsh
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Currently, f2p worlds have a substantially lower average population than p2p worlds. This is bad for a number of reasons:

  1. F2P players will benefit more from a feeling that the game world is full and alive.
  2. There is essentially no F2P content that depends on low latency.
  3. Fundamentally, people who are paying for the game can reasonably expect a better service than those who are not.
halcyon forge
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Fix latency issues and delete some worlds to make it feel alive for everyone. That's just my unpopular opinion

rich kayak
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I dont want the p2p population spread too thin over more p2p worlds either. Just remove some worlds or give them for FSW. It will helpp for people trying to lockpick doors lol.

main marsh
tribal river
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The only issue I can think of is that the f2p servers might not be as powerful as the p2p servers, but who knows for sure idk.

rich kayak
# main marsh so as things currently stand, the max population to avoid noticeable latency is ...

I have seen people in the new player channels ask if this was a solo game. That is how dead some worlds look. I have also often done bosses on w79, I have never had these noticeable latency issues.. But if that is an issue then they should lower the allowed population limit of all worlds. I just don't like the idea of RS looking even more dead than it already looks. It is a turn off for new players

main marsh
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fwiw I find w79 latency noticeable when doing div so I have no idea how you're doing high input intensity activities on it 😄