#Let's add a bag for Summoning Charms
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I +1 this idea, but with some additions:
-> Make it also store unstackable charms (like abyssal & talon beast)
-> To prevent abusing this ((the unstackable charms, which are secondaries)) as a summ training method, make it so withdrawal is only possible at a bank (similar to ore boxes)
Abyssal and talon charms aren't actual charms, rather secondary ingredients. I don't want to push the bag functionality too far.
How do you imagine this could be abused though? Charms already stack, and it's pretty uncommon someone makes pouches of more than 1 type for training.
I edited my post for clarification, I realise the "this" was quite ambiguous π
Don't forget those pesky spirit gems too π
We already have a bag for those though π
combine the bags π
Ah right, if you allow to store talon charms and abyssal charms, this become a problem. Well, I'm against storing those.
This is mostly a QOL for Slayer where you save up to 3-4 inventory slots.
Just seems fitting to have 1 bag than 2 separate bags for core summoning stuff
Imp now picks up spirit gems (and destroys them), so why not π
you could also just have an upgrade where, for a gp fee, your imp takes the charms to your bank instead of inventory
with a toggle option ofc
thats a dame good photo shop
π
Would also be good to fix the charming imp in your pouch so that charms can appear on the ground again. If the imps on they go invo, if its off(but not really) they get consumed
Out of curiosity what's the use case for "on the ground"?
not having it fill up invo mid combat when killing mobs, really its EDs where that happens the most and loot em after. The uses for that would be pretty small tbf but it seems odd you can't just turn it off once its in your toolbelt
π I think this would be a good addition to the game.
If you don't have a charming imp, croesus charms go into the chest.
If you have the imp, they are either consumed or put into your inventory
aye that would be another that for ed they could probably go to the chest if fixed
hot-take, charms should just be added to the currency pouch
That would be nice, though then I think it might be a good idea to look at additional things to do with them. Once you get all the XP you want, there is very little reason to give a damn about gold and green charms for instance, and not everyone wants to burn an hour to make a stack of yak pouches or even longer to make demon pouches.
allow em to be put into packs like components and to be sold on the grand exchange
I like this idea
I've been making charming potions to burn through them
Those use red and blue as well though, and those are actually useful in the nosebleeds.
The only summon I see as being useful for anything besides disassembly from green and gold is beavers for bak runs. That is at absolute "you are sacrificing sleep time to sweat for Runescape" maximum 4 green charms a day spent. You get more than that from Bork just for having a decent luck ring and laying hands on Varrock Armor 3.
If there actually is a useful summon on that list I didn't see, feel free to correct me.
Oh yeah important context is that I set my charming imp to burn greens and golds so those piles aren't getting bigger
Thank you, secret J-Mod!
Bump!
I'm back to slayer and I'm reminded of this again...
i came here to ask for this π
bump
This would also be great at Croesus until they fix the charms going into inventory all the time, like said before π I do believe they announced they were fixing the croe issue though
Bump
Beavers are also useful at Croesus if you donβt have the furnace core or torch
Or proteans (Ironman)
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Bump!
π―
100% Agree! Nice Qol update!
βπ½
The people have spoken. Do something about this Ninjas
Still waiting.
while we're at it with the ninjas's add in some summoning charm throwing star overrides
Oh I love that
Bump!
This feels worth it to me.
Would be cool to add this to toolbelt / currency pouch somehow so charms may be collected with the charming imp, which would then go straight to your currency pouch
My idea is that charms picked up to the backpack by the charming imp would go to the bag if you have it with you.
I vote for βimp stuffed in a bagβ anything u wanna keep stays at bottom of bag and rest it keeps
Bump!
Bump!
π
Bump I suppose.
Hmm... been thinking about the ore and wood boxes.
Since we have the charming imp gathering multiple charms including non-stackable (Gems, abyssal, etc.) and miscellaneous (dragon charms).
The Charm bag acts in tiers.
And needs to be crafted from their non-stackable charms, and beast of burden pouches per tier.
This will increase the quantity it holds as well type of charms.
π
It's been a while...
I totally forgot about this thread
So have I, it's been 2 years
Support, anything that saves bank space is a win 
it doesn't though, unless you're willing to take out your charms and the bag itself whenever you get some to store them (assuming the bag's capacity is unlimited)
unless you literally take it with you everywhere there are charm drops
you'd need functionality to automagically deposit things that can be stored in boxes/bags in unlimited quantities to go in those containers when you bank them instead of in your actual bank, and i definitely want that kind of functionality personally
to add to OP, i'd like for the charming imp's auto pickup to also deposit into the bag if you happen to be carrying both
Love this idea - fully support ππΌ
honestly im more ok with this over a physical bag. an upgraded charming imp would probably be more benefitial.
for sure! bag for everything
I love bagscape
charms, charm slices and spirit gems sounds nice. just call it a spirit bag or something
Boss drop? Osseus or new skilling boss?
i figured familiarisation reward, charm sprites reward, something along those lines. a thing to get from summoning-related d&d or minigames and can be earned relatively early
otherwise you could always go the easy route and make it a DG token shop item i guess
i like the idea of minigame rewards.
Ideally it should be a reward from the Summoning introduction quest, Wolf Whistle
or a sequel to that quest. that'd be fun
Bump
Bump...
I can't believe simple reward spaces like this are not utilised
Definitely want some sort of charm drop storage. Not for crafting necessarily but farming. It does not feel good leaving behind or destroying the tertiary charms. Nor is it fun having to do constant bank runs if you want them.
bump
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use magical thread to craft.
Bump
Another year, another bump. This should be a reward from the quest Wolf Whistle.
Might be a bit too early game of a quest for such an important reward =P
One day
On the contrary, it gets players collecting their charms early.
bumptie bump bump bump
bump
I don't care how it's added. Just add it.
instead of adding another bag, maybe it would make more sense and be more functional if a charm storage was added to obelisks in the same way that the metal bank was added to anvils and furnaces during the original smithing update. that way you save bank space and get an extra slot for pouch ingredients when training summoning. as for the slayer functionality, you could make the charming imp automatically deposit charms into the charm storage. this would make unlocking the charming imp for 100k tokens feel even more meaningful since before that point you would still need to have inventory slots open for charm drops while slaying.
Oh yes, I'd love to have a companion to the Charming Imp. Let's call it the Charming Sack (:
Bump
Defo need a bag for them
More so than the charms lol
A bag for spirit gems already exists, you can buy it in the thaler shop.
Oh?
Nice to know

