#UI Consistency

1 messages · Page 1 of 1 (latest)

calm stone
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what does that fix apart from simplifying the icons?

raw hollow
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Also in reduction is more legible

calm stone
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the spacing is an artistic choice i feel like and no the reduction is not more legible imo

raw hollow
calm stone
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let me just say, the recon icon is just worse, assault and medic look worse and support and engi also don't really look good

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(also reacting to your own post is cringe, unwritten rule...)

raw hollow
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Bud, Im just trying to help, in the media channel people seems to like the change, if u disagree on change is ok, maybe ur visual culture is not the same, or u don't like changes. IDK

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Thanks anyway

normal dragon
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Simplifying logo

calm stone
sick tiger
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I like

sick tiger
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"Current" sniper logo is a helicopter PepeLaughing

normal dragon
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a logo that you never see big on screen

sick tiger
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Middle for rotor axel, 4 blades and outer lines to represent spinning OMEGALUL

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Engineer icon kinda there and there, since wrenches are always represented at an angle

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I dont get why "current" one has that FAT part to it

raw hollow
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I just gonna keep posting my fixes if u guys may like it or not its ur opinion. If u have doubts, just take a look to others games UI's

normal dragon
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the engineer is the only one I don't like

sick tiger
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This is what a wrench looks like, why does it have the "phat" on it

normal dragon
raw hollow
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Here is an version of the Menu UI, Ofc there´s some stuff that I'm still figuring out

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Im working on a more true version to the actual but fixing all the irregularities and making it more clean

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Here a Closeup

zenith plaza
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Tbh the engineer and recon logos just look worse

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Other icons just have different spacing

zenith plaza
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I like the PHAT

calm stone
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yes the thiccy whiccy is important

zenith plaza
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The thiccy whiccy is of upmost importance for the engineer icon

rocky fjord
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He does have a point

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reworked UI looks somewhat "cheap" like in a crappy mobile game

zenith plaza
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UI is fine for the most part

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Not that the current one we have is peak UI design either

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I suppose they could have retained a tad more from the assault icon we have now

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Otherwise the new icons themselves are fine

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Other UI stuff can use some minor tweaks, otherwise im not seeing any major problem with it

old arrow
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why do the original ones look ai generated

old arrow
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the layout is less convenient

modest kestrel
sly ridge
sly ridge
calm stone
zenith plaza
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I dont get some of the UI complaints (in general)

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Like the new deployment screen is clearly inspired by the BF1 deployment screen lmao

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I suppose couple of icons could be better but still

sly ridge
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I like the ideas, these are a few things I thought of, and otherwise I like your Fixes to the designs.

distant elbow
ornate sky
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yes

zenith plaza
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But imo there isnt that much personality in the overwhelmingly dark UI that it is right now

distant elbow
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menu,
HUD

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map yeah not really
but needed some work
not a overhaul like this

zenith plaza
distant elbow
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yeah
but UI in general goes around
so if the map deploy changed, menus and HUD are next, etc

zenith plaza
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They have mentioned just a visual overhaul of the hud, nothing on the main menu that we know of

raw hollow
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And post my take on the UI deployment screen

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Thanks to those that gave me feed back ❤️

ornate sky
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i would be interested in seeing how you would do the weapon page ui

steady oar
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Hey! The icons shown on the devstream are not final and we are still actively working on them. I've however shown your post to our (new) UI/UX designer. Thanks for your efforts!

old arrow
zenith plaza
normal dragon
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Weird asf

old arrow
normal dragon
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Look like very cheap game

old arrow
old arrow
normal dragon
old arrow
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i dont even wanna know much money they are wasting on the ui designer

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they getting scammed

normal dragon
modest kestrel
hard eagle
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medic and engineer seem fine to me, small changes on the assault, support and recon.

ornate sky
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assault and support look good but recon looks a bit like a steering wheel now

hard eagle
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guess so

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hmm

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maybe something like that, but that being said I also don't mind the original recon icon. Changed it because I saw someone call it a helicopter but ya.

raw hollow
# hard eagle

I would suggest to avoid curves on Assault class since that kind of curve don´t show on the others icons. To keep the same style

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Here is some fixes, that some of u guy point out of the 1st version

hard eagle
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the curve makes it more like an echelon which works for assault.

raw hollow
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Keep in mind, that these are icons and not logos

hard eagle
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i like ur recon icon, the support I think you should stick with the original icon and just move the bottom lines down more to show space, yours are to pointy. I also think the original engineer icon looks better over all

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assault and meid care good

hard eagle
raw hollow
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maybe needs a complete rework

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Also the og make this kinda blob, in reduction that looks horrendous

raw hollow
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This change imo is bettter

normal dragon
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but personally I liked the simplified version of the recon better

zenith plaza
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What matters most to me is that icons are easily recognisable from the other icons in most circumstances

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So even at a glance i cant mistake them for another icon

raw hollow
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Give love to such a small thigs like icons, speak for the team behind any project

clear peak
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I would say the only thing that looks a bit wrong is the wrench

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But otherwise, looks great imo

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I quite like the octagon shape of the interior of the wrench, feels more engineery.

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Buuut the og does look like a robot arm, so idk

sick tiger
calm stone
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assault missing the different angles is just okiONo

zenith plaza
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Even if it looks like a robo arm it is still sorta in the spirit of an engie

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Anyways

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Prolly the only icon that i would really change out of the new ones is the assault one

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Idk maybe make it sorta like the old leader icon?

chilly robin
old arrow
hard eagle
# raw hollow This change imo is bettter

think that last iteration the engineer icon is heading in the right direction, still think the support should stick to the original shape and just move the bottoms of the icon down to show a little spacing. The recon icon is loads better than the original :).

lament meadow
sudden oracle
raw hollow
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I already fix the angle of the wrench Larryenteredthechat , mb jajaja

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I haven't uploaded 'cause im working on the deployment and Menu UI

light musk
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you just made the icons worse

normal dragon
vale coveBOT
# light musk you just made the icons worse

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agile cairn
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Bad Battlebot

zenith plaza
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Stupid battlebot

cloud shale
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BattleBot tweaking

raw hollow
raw hollow
sly ridge
light musk
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simplified the sniper for no reason (the middle looks too empty)
the engineer wrench is at an odd angle
bullets are too skinny (they don't fit the class and the icon is too small because of it)
the medic is almost better (the division is too thick seperating the left and right side)
and the assault was it called? on the left is just fine right now

raw hollow
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I´ll explain why the changes soon, I'm finishing the deploy UI.
Since some of u guys don't see why an Icon has to be simple and easy to recognize and have consistency in the negative space.

Btw, my designs are not definitive, I'm not the best designer. I just like the game and I saw the opportunity to help.

fickle stratus
# raw hollow Here is an version of the Menu UI, Ofc there´s some stuff that I'm still figurin...

cool concept but i have some suggestions or ideas:

- having the multiplayer, challenges or other buttons on the left is cool i like that idea but the button layout in general looks old
- it would also be nice to have like the party/friends just there, no need to hide it on the right side in the menu or in different page
- and also the icons needs some work or touch up other than that cool concept idea. it simple but i think it needs some more stuff added but not too much otherwise new players can get overwhelmed by the amount of information on the screen
calm stone
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why does that look like a shitty mobile game

prime sonnet
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is just replaced of COD mobile no?

fickle stratus
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the only thing i would keep from my concept is this

calm stone
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so peak

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i should 🦐 krill my shelf 🪸

ornate sky
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so BB_Map_Peaks

calm stone
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BB_Map_Peaks fiction

zenith plaza
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Its far worse in COD mobile

distant locust
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me like

normal dragon