#Don't make TTK so much higher like Xdefiant
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lol
Thank you 
oh bruh i just ignored the right part of my screen
i mean they are pointless anyway
community window is above it >:(
battlebit absolutely needs better in game metrics and feedback gathering. It takes time to figure out what to put in to the game, takes time to make it, takes time to test it, then it takes time to gather and use the feedback. Its been mentioned that they want to do it, but they have to have a game with more than single digits of new player retention first 
As a temporary solution, lets make a group of people who will give feedback
That is not exempt from the steps previously outlined, its just a different format and scale.
As a temporary solution, lets make a group of people who will give feedback
Feedback team would be so cool and original
That is not exempt from the steps previously outlined, its just a different format and scale.
This should've been in place before the update focused on bringing back as many players as possible
Now it faces the same issue as the "hire more devs"
go tell that to the people yelling STOP SCOPE CREEPING || they dont understand what scope screep is so it doesnt matter anyway ||
Hindsight is great, never arrives when its useful
Yeah, it'd be hindsight if there wasn't anyone saying this months ago
It's more consequences
ok
hey i'm not yelling for scope creeping and more devs but the feature creep is a bit excessive at this point
fucking lower kd player try to kill game
been saying it for months, im the zoomer boomer arcade shooter here to ruin everything.
Yall just aint listening
wtf does that even mean
I strongly believed that high kd player are more clever and good at balancing
boomer arcade shooter doesn't really mix
Its a cominbation of the various attributes that have been ascribed to me, that i find veeery amusing. So i lean into it
please never engage with ultrakill, dusk, turbo overkill etc players
Who the hell called you an arcade zoomer and why
Because I like longer ttk and also primarly run around with smgs on a medic 
Uhuh
"i'm a vegan meateater"
not ym fault >:(
kibble?!
Skibidi
Does anyone have clips of one frame deaths? How often does this happen to people? I don't think I can remember a single instance of dying to multiple bullets in a single frame.
Usually it's isp issue/ server issue
It can happen with low fps

Im usually above 100, so i dont feel it
a high ttk is necessary in apex to draw out firefights with a small amount of participants out longer while battlebit has more players involved and faster respawn so this is not needed
Apex TTK: 1500ms
BBR TTK now: 250ms
BBR TTK upcoming: 400ms


Let's now see the Finals TTK
400ms - 1300ms depending on class type
I'm just eye balling averages with vids rn 
Now lets see city skylines
Yeah tbh the title of this thread is super misleading
people are going to read that and think we are making the TTK like 1500ms
Don't make TTK so much higher
Even then, its not like everything is gonna be 400ms.
Smgs gonna have their shorter TTK at like 300 something level
Yes ox1 I am the one who told you that :P
but yes
People be forgettting the 400ms is supposed to be the average
yeah up to 7m
Mandatory Balance Fraud posting
All its missing is a red nose 
Just noticed the excel icon. Nice touch
I have less edited version as well, but I just find it funny to post these
Also this one is the best rn:

what the hell
yeah I knew
It was inaccurate 
but my post has been common titled than before
umm actually you didn't specify which COD so we can't understand what you mean đ¤
if people see this one in first time, they will be supposed this post for accurate title
99â
vs 22
or 5â
Its been the same handful of people going round and round. Its not like there's much being said other than "changes bad"
itâs going to battle like LGBT?
Wat?
reddit:
by the way, I tested community server last night too. The ttk is very lower than now and their average is 90msă150ms.
It's fast that may look like shit at first glance, but I was able to prove that best balancing
Oh. Well, since you proved it I guess that's case closed!
because there are no more slow ttk weapons

you can choose weapons if itâs faster or not
Faster ttk overall = more choice depending on preference because everything kills
On the other hand, if you have slower ttk, there WILL be "meta" weapons which leads to every person ever to use the EXACT SAME THING
There is always a best and worse weapon. Always will be
Yes, but at least everything does something
Ttk being low or high doesn't make that not exist 
true
Needing more btk and/or ttk will make the players to only play aiming simulator
I really concern that new update make us more skill gap
Pro is still pro, also noob is still noob
Having a lessened variety of enjoyable playstyles in general would be and will be bad for any game
đ
They will adjust the skill gap accordingly (and nerf movement)
Ăll part of the great plan
noobs canât have any chance that they win to advanced players
Nuh uh according to terminal
Adjusting skill gap will never happen if there is only one real way to play a game, because the devs can't coach any player, and every player doesn't have equal time to spend to a game
[Citation needed]
#battlebit-eng message
I have a sense that the TTK changes is gonna be like as if the old 500rpm AUG was the baseline instead of the ceiling.
We'll find out when the update dr public playtesting starts
Thatâs kinda where Iâm at.
Weâd know for sure only when it does drop.
Just watch the dev streams surely we'll see damage there
Oh joy
What a perfect understanding of QA
Chat is this sarcasm
đ
He is right about a small group assuming they know what players want
They brought us a cool audio update and told us that we'd get used to it
đ

They're getting better bout it at least, but saying QA is the same as a game designer is crazy
Don't make TTK so much higher like Xdefiant
Hmm yes im sure players loved fighting/defending themselves against those camping in redzone

And im sure players also enjoyed running from one point to the next with no actual sense of direction.
Nah give frontline maps a 6 point sector that will fix the issue
Let them spawn kill with enemy safe zone
âNoted, we are giving tanks complete immunity to all damage in redzoneâ
Your title was misleading, as we will have shorter TTK than the games you mentioned. I changed it for that reason.
Our TTK will be around 400ms, not like apex
I see why everyone agrees with a post saying âdont make ttk like apexâ. Because that was never the planâŚ
my title included cod thatâs almost misleading but not absolutely
(people don't like higher ttk no way)
yeah
I think any reasonable person would read the post body and following discussion and take away that the thrust of what is being said is about not wanting TTK to be increased or majorly changed.
I think that 400ms ttk is too longer for people
Also, as the most nonsense fact, in large-scale combat FPS (mainly BF), the average of TTK is not 400ms
400ms ttk is suitable for Xdefiant like or cod like
but BattleBit is not small scale combat FPS
Why?
why not
at least I can see a future that will fail in that there is no precedent any large combat scale fps
Why, If you say 400ms is suitable for Xdefiant then you must have a reason to state so
ye
400ms ttk is average for Xdefiant
Ok.... So why is it suitable for Xdefiant?
but it does make sense that in a game where the individual is worth more that ttk is higher
itâs just Xdefiant
So you have no logic to back up your claim 
and thereâs not 127 vs 127 combat
ox1 
Why? Wouldnt you want an individual to wipe out the entire server?
But if an individual "is so important", wouldn't you want to maximise it's potential to do his thing individually 

BattleBit players canât use any unique skills like R6s or varolant
also kill streak like cod
CS doesn't have unique skills
these game system is focus for one person
All classes have c4, that may as well be a skill of sorts lmao
yeah but they have 1 headshots
So does CS
BattleBit doesn't have those unique systems, so it's just specialized in bot shooting
COD and Xdefiant have systems that advance battles advantageously in addition to shooting each other, but the first premise is that BattleBit does not have them. and if it's just a shooting, it's very biased towards aim power and positioning skills. and in general, the longer the TTK, the more aim power is required.
I'm Japanese and my English skills are shitty and my vocabulary is poor, but if I use the word people who sweat, longer TTK will only be advantageous to sweats people .
I think this may not only promote the skill gap of existing players, but also reduce the absolute amount of new players
400ms is around the TTK of the old AUG, and may have been closer to its practical TTK.
Honestly, itâs not that bad tbh.
If 300-400ms is needed to make the guns feel much smoother, then it would probably have an effect comparable to the AUG or F2000, depending on the weapon.
Battlebit also has systems that also advance battles but in a different way. Every class has gadgets, some of which are unique to a particular class, not to mention the fact that some of these classes also have passive buffs to them.
I think itâs just equipment, not a skill
You could honestly just rename it into a skill and it would be more less the same thing
saying the med box or ammo crate is the same as any of the abilities in val or xdefiant is silly
Its not the exact 1:1 replica of those abilities or anything but if you just tied one of the equipment options in bbr to a specific character it would end as the same thing, a "skill" that character can use
I mean yes if the game was different and the equipment was implemented as skills, then it would be valid to call them skills
like how bf2042 was (still is? idk) on release

as the gadgets exist now, they don't meaningfully interact with ttk, whereas the abilities definitely do in those games. At your disposal in bbr you have movement, shooting, and explosives.
Palma gets the underlying conceptual design
. The intensity of the unique function varies, but, at its core, it is a unique class "ability", we just call it a gadget.
Longer ttk will be disadvantageous to sweats. The shorter the ttk is, the easier it is for a single player to surprise and wipe out a group before theyâre able to properly react.
Even in 1v1 situations, a lot of the frustration from casual players who encounter âsweatsâ is the goofy movement they do which makes it hard to acquire a target and shoot them before they kill you. A longer ttk makes it somewhat more viable to kill a player whoâs jumping and zooming around, since they canât do that effectively while also trying to shoot you.
Even if the casual player still loses the fight, they have the opportunity to damage the other player more and possibly get an assist, which feels way better than dying without getting a hit marker or even a shot off.
High ttk isn't the counter to movement, it's a buff
If it's still as hard to hit shots and ttk is longer, then you have to track better to get a kill
If you think players doing this don't also have better tracking and headshot rates for the gunfight
Or that players who couldn't track before aren't just gonna run out of ammo
The first part is true though, which Is 50/50 on leading to a heavier camp fest or more aggressive pushes with C4 only or both
there are advantages and disadvantages to the various ttk paradigms you can apply, interesting.
If you want to shoot accurately you wonât be moving quickly, and if you want to move quickly you wonât be shooting accurately.
Don't need either for c4
Cool, c4 ttk is not changing.
Diego proposes we nerf c4 as well, I have no problem with that.
Neither do I
Holy shit common ground
Fr
Heresy 
Why doesnât everyone having an argument just find something they can both agree on? Are they stupid?
you can shoot pretty accurately while moving fast though
There is not any movement penalty for shooting though.
you can even shoot accurately while doing crazy parkour shit
shit not to long ago i jumped on a fence like 5m above a guy and just hipfired him
Remove point shooting, this is a battlefield game after all :p
no big deal
this isn't a battlefield game ffs
the point shooting makes the gun mechanics unique and fun
that's like the whole meta of XDefiant? lol i mean slapping every movement related/strafing attachment available, BBR also does not have any penalty for shooting while moving
Make strafing slower too
some may even say that is part of its fucking identity
Ads speed
sitting in one spot just to be accurate, that's like milsm shit
Reduce max speed
nah that's squad ico type shit
Milsim speeds
yea, a recipe for a snooze ass shooter game, a slower TTK with slow ass movement
it's funny for a few minutes but sucks huge dongs when trying to do anything other than getting shot at with ⨠maximum immersion â¨
There is if you want to aim your weapon.
man this all just screams "give us the milsim mode already god dang it"
(i want the fricking milsim mode raaaahhhh)
i wouldnt mind personally
wdym medium speed? exo speed?
You know like most shooters
more like light armor, smg and light pistol after the change would be like AR ranger vest speed
Close enough
that would be alright i think
normal speed as the upper limit, same ttk as now (AND SAME STATS FFS) and the movement changes
Movement players would still be mad but you keep the cool flanks
seems like a good change to make shit more readable and more new player friendly
i am a movement player but i do agree on this
same
over changing ttk but more importantly fucking up the balancing
man the entire balancing side of the update is so misguided from what the community can tell smh
Not as accurately as if you are aiming down sights. If you want a competitive ttk youâre pretty much always incentivized to aim unless youâre right up in their face.
You know that Simpsons gif of principal skinner?
well if you move fast you are usually close enough to be accurate
no
That's not really true unless you're talking 20 meters
If only the other person was also close enough to be accurate
You think hip firing is equal to aiming out to 20 meters?
wdym?
and good players arent generaly hard ADSing, walking in a snail pace, but aim while already firing/jumping or preemptively
yes it is
You can and people have pulled it off pretty consistently
the amount of drop and jump shooting i do lol
And what happens when they have to stay in ads longer? Do they just keep moving? Or do they have to choose between movement or staying still and trying to finish the kill?
just jump shoot
It can happen, but itâs not nearly as consistent or reliable.
or wiggle peak
it's really not that hard
the ttk increase will definitely impact normal players in a negative way and buff the movement players
As consistent? Maybe.
Not nearly? There's clips upon clips
Plus what stops the now tankier guy from just
Getting closer
A ttk of 0.4 is still quite fast. Itâs not nearly long enough to close any meaningful amount of distance.
Look
The whole point of what Iâm saying is this: a marginally slower ttk will make it easier to actually engage with other players, instead of dying before you can fully react.
Look back at all of the casual feedback over the course of the past year or so; a huge number of complaints include some variation of âIâm dying before I even get to do anythingâ
âI get killed by some guy before I even get to fully aimâ
âThe vector is OP because it kills me before I can do anything.â
Etc.
Now casual players will have the opportunity to do something.
oh no shit
but it'll also have the effect of making it more difficult to kill someone
now instead of getting blitzed out of existance they'll just get out aimed
or even better
And that is significantly less frustrating
they get out ttk-ed because the new balancing looks very much jank
heck no
Its much less frustrating if you can chalk up dying fast to skill issue rather than random bs
most of the times it was pretty clear what you died from though...
Do you really think itâs less frustrating feeling like you never had any chance? Not trying to be rude but I think you need to seriously think that over.

getting out ttk-ed by meta weapon is just cringe
better than getting fucked over by some dumb meta gun
You have a chance to do something about being killed, it's in all the things you did/do before getting shot.
just dont die
You would rather play a game dying repeatedly and never getting to actually shoot anything instead of losing gunfights?
Personal opinion, they should've hit explosives and movement before they hit the guns
unironically, yes

Impersonal opinion, use test servers before throwing major changes to the wolves
what are you trying to say with that that makes no sense
"just get good"
And then tens of thousands of players didnt because the barrier to entry for battlebit is fucked 
but remember "tutorials bad and thus it's a game issue"
There aint nothing bad in giving in a bit of room to correct yourself from being killed
i wanna đŚ krill my shelf đ޸
Youâre saying you think itâs less frustrating dying without ever getting to fight back instead of fighting back and losing.
yup
Getting a good spray and pray or being well rewarded for holding an angle are more important to me than dying because I got greedy or had bad positioning
i at least know it was my timing that fucked me over there
Long ago, in dev casts passed, when we learned about the playe retention drop. Oki went on a long speech about what the plan was, and what is often lost in the missing 5 bullets per second in the vector is the goal is to allow for new players to understand what the fuck happened to them and teach them enough about the game via gameplay to let them decide IF the game is for them or not. Its current iteration, players are missing so much and die so quickly, there isnt a learning curve even start on for many people.
Thus, the single digit player retention
anything else may be the servers, my internet or some other random bs
or yk, a meta gun
._.
Neither of those things are mutually exclusive with a higher or lower ttk.
thinking this game can reliably pull 10k daily 
Battlebit is too much of a cluster fuck as it stands to also be the casual goofy shooter that people used to popularize it. Can you get good? yeah, but its 127 vs 127 with no sbmm. The fun part of learning is often missing
No idea
but it can be better than it is
and we're back at one of the dumbest things ever, a vector that isn't vectoring
Is it really a vector if it doesnât jam every mag and a half or so?
This is what i get for making jokes. I know yall are out there counting your bullets per second while in combat 
now don't with the same horseshit about "uh 5 bullets per second don't matter
" they very much do lmao
Oh god Iâm having flashbacks to my rate of fire argument with solar sausage
i love you arguing against strawmans
I definitely do count my hitmarkers and getting 10+ hitmarkers at 25m is uninstall game territory
it is a suggestion thread after all
so as a lower skilled player, just dont go where the sweats are, its 127v127 afteral xd i mean kinda a joke response from me, but at the same time with such large matches and maps, u truly can say like 'nah not going there, there's this kid killing everyone, gonna go somewhere else'
1200rpm vs 920rpm is not just different in identity (which is the vector's fucking shtick) but also gameplay
missing a few shots isn't as problematic with the one as it is with the other
no way
You get em schlamm, you tell everyone how terrible it all is!
lmao the coping is real
I mean i will argue that vector going from lore accurate rpm to 900 is bullshit
muh lore accuracy 
imagine not being able to see more than 15fps
eyes cant see past 3 fps 
must be hard not distinguishing between a vector and a mp7
Im, just saying random shit. There is no "productive" discussion to be found in this thread, nor will it change the current plan from the devs 
That's just this entire discord section in a nutshell
kinda funny how damage on weapons in terms of balance gets a lot more room to tweak around (like UMP dealing more damage than AK) but the rate of fire ALWAYS needs to be what is the irl counterpart, which is logical, cuz its a signature thing for vector to be that super fast firing smg, its a bummer if it isnt and leads to confusion
maybe they should listen to some feedback
Not all of it, but a whole lot of it.
maybe they should open up a group for it so it can be more easily accessed
Ive seen em listen, but listening doesnt mean they do what you want in your own anecdotal experience. The game is bigger than this discord, always will be.
Surely if I am able to perform an epic Reddit style shutdown with 10 links to loosely related scientific studies and partisan news articles the devs will choose my opinion over the other (objectively wrong) one.
not even about me lmao
good to hear
a bunch of people agree with me (no surprise there btw)

the positive attitude and coping after 8 months truly is either respectable or sad
Thats a wild statement holy shit
Just positivity in general 
Least you said the quiet part outloud
positivity about bbr omg read
Listening means Oki adds sparkles to gold camo as a last minute change (someone said gold was too boring)

I inferred you were talking about battlebit, and its a wild statement still
Very informative though 
now don't forget "also his favorite game" right next to mentally impaired on your notes
I can see the passion, you are arguing your heart out for what you believe.
Oki now needs to take the next step from listening to see what neat stuff he can add to processing to see what stuff we need (it's probably not new prestige icons, but it might be a way to make maps feel different, or a way to make players less stupid[unwinnable task])
the industrial revolution was a disaster for the human race
Game balance is when developers implement every single player suggestion within 2 hours or less.
ban movement abusing catcheaters, they are ruining my casual arcady milsim experience and force me to aim
If I'm gonna believe term that's just the reason we keep getting update delays đ
Not the end of the world but just so we're clear
Balance is when I am able to kill other players but not when they are able to kill me.
There also cannot be consequences or downsides for choices I make about my play style.
"nerf armed đ¤ đŚ"
no no no that would be too infringing upon my 15 bucks i paid
you see
snipers shouldn't have trails nor glint
honestly
they should be hitscan
also
ban movement abusing catcheaters, they are ruining my casual arcady milsim experience and force me to aim
also add a semi auto 50 cal
for helis etc actually i'd fuck with it
I'm just glad that the brainrot is at least contained in this thread, as opposed to spreading everywhere

Jiggles I know you don't check reddit but since we're talking about listening vs implementing have you seen the juicybenny post that hit 800ish upvotes
benny resing pro in the frugis intersection
I knew it was them before benny even posted 
wrong gun skin, windy also doesnt air strafe like benny
The more you know
windy always run a round 1 twitch rivals skin drop
I might start running the rivals 2 skins to stand out lol
Nyways
You want a post that's evident of a majority, it's the one that trended and surpassed the usual highs, probably made of players that left and came back bc the post was shared
I mean, it averages 300 upvotes at best and hits 800+?
There's smthn there and it isn't ttk
Participating in online avenues to discuss a game, reddit, steam, twitch, discord, any of that, is exposure to a biased small population.
add in game polling đŁď¸
Thats true for every game. We are biased even by the nature of the place we are having the discussion.
now that begs the question
You can say that but until we get in game polling nothing changes
should i become a redditor
Can you extrapolate the upvote variance to mean "more people agree or not", sure, you can, but im preeety confident its still a biased representation of the playerbase at large
You could go into official servers and just pull a movement trick on em
so i can empathize with snipers and milsimmers
Gets you a nice message 50% of the time
Good thing movement is also changing then 
haha
as if that is stopping the people who are good at using it
it's only for changing direction too quickly not being too good
God Reddit sucks
It wont, anti cheat wont stop cheaters, laws dont stop criminals, but you reduce the consistency and raise the difficult do to the thing and you are better off than you were
I just looked at both of those posts and itâs so fucking terrible lmao
At least it's not steam forums
Juicy Benny and some redditor slugging it out in a 50 comment chain with every comment being downvoted by the other
Design is never really an absolute, its determing how you want things to play out and how to best reach that eventuality.
@woeful sky should i become a redditor to get rid of my internalized discord biases đŁď¸
Christ on a bike
i know this might shock you but, the same people who use reddit, also use discord D:
not really
ok 
lol; lmao
i see so many people on reddit that i've never seen here lol
reddit has some of the Real Ones that were banned here
The VAST divide between discord users (cool!) and Reddit users (cringe!) has never been more apparent you guys.
and so many reddit takes are that, reddit takes
Some good, some bad, some not enough. That's the way it goes tho
the perfect description 
You could write a paper on it
(it got an A)
See also: helldivers
Users are good at telling you what they dont like, they are not good at telling you how to fix it. Thats why design is a job in itself
And analysts
"make sniper trails fade from short distance (invisible) to long distance (visible)"
Replace sniper trails with the playerâs IP address displayed repeatedly in a long line of text
So experiment with solutions, piece by piece
lmao those reddit threads about benny are peak
Don't flip the table and see what happens
That's science man
That takes time and money, cant always a/b test everything.
Benny is doing the exact same thing though lmao
At the same time, it's a game company and has first impressions to uphold
It's a very sucky situation
Theyâre just firing away at each other in the comments
i don't think you get what i'm talking about here
Still, you have custom servers. Use that, start there
Play with what you got to get a feel
Redditors seething over a clip of Benny reviving pronothin in the middle of the street while Benny seethes back in the comments about how the game must not change and itâs all a skill issue?
Community nights had a chance to really explore the weird stuff not unlike the random test sessions that happened w/Oki to just "get a feel"
how do you start there? what telemetry do you capture? is it being captured? can it be captured? whos going to review it? when do you review? where do you prioritize that over stopping the player bleed?. Its not a "wrong" solution but everything has a cost of time and effort
If itâs not this then what ARE you talking about?
I am asking those question rhetorically to highlight the complexities of... basically everything you want to do with telemetry and design.
Ask me and I will tell you what is right and what is wrong.
Start with TTK, take it as a side project, which with 8 months probably would've finished even with minimal attention. Try different servers for community nights based just on player staisfaction with post game Google survey, entries tailored accordingly. Who reviews it? There was a group, that at minimum would've condensed the data to just what % said what
salt and vinegar chips?
Is exactly what was done with XP
Salt and vinegar chips are peak
Sorry about your tastebuds đŤ
salt and vinegar is like bottom tier chip
Someone else volunteered to just adjust XP values to fit your average player through a couple thousand manual entries
Make you fat, but taste so good. Theyâre okay as long as you induce vomiting immediately afterward.
Remember to brush your teeth.
This is healthy dietary advice for young people
mm bulimia flavored
he isn't seething though lol
i honestly don't care if it changes, it'll be good for less skilled people for sure but good players will just continue to shit on them regardless (then pair that with the tkk and this update might not be the newby friendly experience it aims for, just some food for thought)
just talking about how it's funny in general
Sclamm are you familiar with the concepts of skill floors and skill ceilings?
yes i am why asking?
I am pretty confident the variance between the floor and ceiling are being accounted for. It manifests in things like, no more crouch jumping, incredibly fast vault speeds, reduced over all recoil. Those things very directly raise the skill floor. It is possible that they can also raise the ceiling but, in many situations, those already at the ceiling arent going to see a change in their maximum capacity. I dont know for sure, the faster vault could enable some of the most fucked up movement we have literally ever seen BUT, i believe the floor is moving far enough up to help combat that variance.
Good players will continue to be good, they will find ways to min max a sitaution, they will continue to crush people. The goal is to make it so the skill floor and collective barrier to entry gives players a chance to decide if they want to climb over the proverbial barrier. The things like, nade indicators, sharp audio queues for a player falling, all of it raises the floor.
writing an essay gad dayum
Just two paragraphs
raising the floor makes it more difficult for new people though?
Negative. The floor, is the minimum, its where "everyone" starts, at least in design theory
raising the skill floor means the minimum skill is a higher level of skill than otherwise
the changes being made lower the skill floor by making a lot of things significantly easier
yeah this
lowering it makes it easier for new people?
a lower skill floor vs a higher skill ceiling means the variance between the two points is greater
k
k, then i will say lower for now because i dont care thaaaat much. My point is, the skill variance appears to be very accounted for with direct game changes that we have seen
or, will see ONE DAY 
well yeah nobody ever disagreed with that
i honestly think the skill floor will be higher since
there still isn't a good tutorial
aight then my bad for talkin in circles 
and ttk will probably mess with newbies or even just bad and average players
thank goodness we got HEALTH BARS 
Playing devil's advocate to the points you did raise, lower bullet velocity, per class health values, the persistent explosive issue becoming steeper equally push the floor an ceiling apart
How much do you think bbr is worth? Like if tencent wanted to buy it rn
i forgot đ
it totally could
i am very curious to see how it will play
tencent owns the producers of Delta Force
Why would they buy bbr
to close down bbr
surely the enemy having a better understanding of your health than you do can only end well đŤ
oh dude the collective outrage if that was ever added. Holy shit what a party that would be
no fucking clue, property valuation/company values are.. well outside the realm ive ever worked in
it is more sensible than hp bars for you enemies though
Most ive ever been involved with was 1.2m, or 1.6 i forget what the final bill came out to
haha
I think around 10 mil
ok
Well this has been very enjoyable
At least better than the helldiver's discord
Man
They suck
Anyways, here's to hoping Oki just got it right

Bc it's gonna be a pain in the ass to troubleshoot what your players like after a full overhaul
Always has been. I promise yall, and schlamm im calling you out here, my positivity, be it sad or respectful, is because i dont know enough to politely tear it to shit. If its bad, i will be shouting from the rooftops that its fucked 
or 9, or 10, or 11.. 
We're beyond time at this point
i'll hold you to that if we get a 920rpm vector, mg3, the casuals don't like and the player retention doesn't get better ;D
It's time to show me what you got
Anybody still here has let him cook, it's up to him to present the dish and him alone
đ¤ you have yourself a deal my dude
(also i meant respectable, because either you're very trusting in oki because of good will or just sheer stupidity and copium)
im making breakfast and watching a stream, the fuck else imma talk about with battlebit?
I trust that the 8 years vils larry and oki spent making the game, isnt going to stop them from trying to make it as best they can. Outside of that, who the fuck knows
. I put a lotta value in their passion to make it good, they've made plenty of professional mistakes.
This is just bbeng but for haters and where mods don't talk about off topic
sry what is bbeng?
This visual aid has some fundamental flaws, what is the white zone at the top meant to represent?
oki and vil gave up on the milsim x casual vibe they were going for...
i also trust them in that they are trying to make it as good as possible but trying unfortunately isn't succeeding
they basically gave up on this game which is fucking sad
the unattainable
just not humanly possible type shit
ig
You've got it. Something like hitting full auto headshots 100% of the time at hundreds of meters, for example
Oh hey its me 
Itâs intentionally misleading though. Why does the bar at the top have any height? Why does the red exist at all when you could just move the white cap down? I donât like it.
the red part isn't about the unattainable, it's about the limits set by the game that we're previously not there
that's what's upsetting the good players
that too
I know, Iâm just saying itâs clearly trying to make accessibility changes to a game look as bad as possible.
but it does sum up feeling pretty well i suppose
i mean you're not wrong
but accessibility changes don't need to gut a game's identity, bleeding removal cough cough
Just use your words
nuh uh
Relying on graphics to look smarter is stupid
it's not about looking smarter and who said this was about me?
also
some people very much have difficulty communicating feelings (adequately)
it's a visual aid to assist in conceptualizing skill floors and ceilings. I thought it matched my understanding of those terms hence I posted it. I can't post the link to the blog post its from with more context without my message getting 1984'd
Holy hell
now they have no choice but to put me on the balance team
that is very much inaccurate and does not reflect the other graph đ
what feedback team?
the one they reformed in march?
This is what will happen to the game what do you mean
bout that.. 
Iâm talking about the new one where itâs just me with a bunch of sliders I can move around
imagine being disingenuous

Correct || it is, no mo ||
I donât have to, obviously
ye the people who applied were supposed to receive an update on the end of march, guess what no one got
an update
there is a third option which is in neither graph is that the skill floor is lowered while the skill ceiling is mostly unaffected/only slightly, which again in context of the source is obvious. The specific criticism being made with that graphic is that the second bar happens often across many different games and one that may be happening here.
add a good tutorial đŁď¸
Thanks
always happy to help, that's why I'm on the balance team.
you may be balanced but you not based
balance that is not based in the based can not possibly be true balance
you are there for not balance fraud material but a mere imposter
Don't listen to the haters
that's it bucko I'm increasing your personal head hitbox and headshot damage multiplier
You're officially balanced in my book
you can't
you're not oki
unless 
unless oki is a dmr using, bra wearing mf from idk
last time i heard oki was this mf
wait thats a picture of oki?
(there is also an emo version)
seattle
thats amazing
Terrible image, my hair is red and I donât have any facial hair.
My eyebrows are much lighter though if that helps
Sort of reddish blonde
Oh itâs the pronouns guy lmao
mf starts insulting over pronouns đ
who did? đ
you obviously
no I didn't đ
that curve obviously references intelligence graphs
and?
obviously insulted the guy đ¤ˇ
yeah cuz he's a dumbass
for the reason of him being a dumbass
and you're trying to find meaning where there isn't one
why is he a dumbass
would you have been happier had I responded to a different message of his instead?
you don't like him or are you upset about getting called out for "boohoo pronouns" xD
I just told you, can you read?
"Waaaaah a person put words that would let others know how to refer to said person as waaaah"
ong
I don't understand why you're making things up
Bro who the fuck cares we wanna fight about ttk in a battlefield clone, not pronoun usage/shit that doesnât even relate to the game
Post more graph
Does this graph show your eventual rant and subsequent ban as you become more unhinged
inertia thread
no, that is not what the graph shows and I don't understand how you would come to that conclusion but feel free to go on a banworthy rant if you feel the need to
lol
lol somebody put too much salt in the soup
hope you improve your cooking then
Fuck yeah girl I love roller coasters
Don't make TTK higher like xdefiant plz guys
How did you get this mp7 fall off graph?
That's an image of a theoretical roller coaster made specifically for applying too much G to people riding it
It is a visualisation of using MP7 with new fall off
I want to get off Mr. Oki's Wild Ride
What do you mean, isnt it fun to play a game that has random updates totally changing fundamental system like every update?
early access đ
You've got to solve the riddle
I know this is old lmao but I usually like getting pinged when my name is said haha.
But no yeah this whole thing sucked and now there's two ends. On one end people kinda know me more now since those posts blew up. And I've had some nice interactions.
On the other it's caused legit stress and people gunning for me in games or making threats towards me which makes me regret posting my clip some days đ but I live with it. Hahaha...
Low IQs will always try to start shit
Just show that youâre better and be on your way
Also if youâre on community and theyâre making threats (especially on bob/officials) 100% just use modmail not worth fighting the single dads with late child support payments
@ lowtiergod
iq only really meassures logical reasoning and spacial something đŁď¸
If those people had any logical reasoning they wont start shit
Think its safe to say their IQ is particularly low
^ and even then common sense dictates not to start shit with people. Huge difference between playful trash talk and hating on/focusing people for the sake of being an ass
And Iâve seen both, funnily enough more of the 1st from pateron people/discord, vs randoms/reddit doing more of the 2nd
being a troll is funny sometimes
but not in the position of a server owner
I think I use threaten loose. It's more wishing harm to me or to "forever sleep myself" type comments. Others simply throw abelist slurs at me cause I even said I was autistic. Or just again focus me if they see me in-game.
Guys xDefiant... no...
Wha happn
Increase the TTK... The game is dead... It save the game... xDefiant 
Nobody knows how it feels tho, but we can test it out on some community servers right? Just notching up Hp/notching down the damage
Could be useful but is it's not just a btk change, what we've seen so far is pretty large changes to gun stats like velo, RPM, and damage falloff of course.
Its a start
Either a 50% increase in hp or 30% decrease in damage
The base TTK will increase for all auto weapons
If that was the case, than 25~40% increase in hp with explosives getting damage buff to match up for would be better than most changes.
No changes in TTK is obviously the best thing to do here though
TTK... save the game... Kill 
No more sweats too
nooo movement abusers will absolutely no longer be able to run lobbies with that movement abuse of theirs 
you just don't understand
Can someone give jams water i think he no do very well
hes becoming a dark souls npc
Abuse... Movement... Inertia... Kill 
Reddit is unaware

movement abuse 
OMGGGG here he is
Chief movement abuser
Bane of BBC
Destroyer of casuals
GET OUT OF HERE JUKE
WE TRYING TO SAVE THE GAME
but reddit said you all cheat and i should hate you and the devs too
they don't ban catcheaters
Guess all it took to help jams is to bring in the movement abuser
No water needed ig
y'all are ruining my causal arcady milsim experience and force me to aim
I'm safe i'm from URL


so true, slow ttk is bad for newbies and too good for sweaties
donât tell them that!
they say the ttk increase will save new players from being deleted all the time!
Is is really tho?
But is it really really gonna do that?
It will save them the frustration of being instantly deleted.
bitch rejoined
it will make them frustrated about not getting any kills
Being serious for a sec, will it actually affect people as much as yall claim?
Yeah, if i wanna play bf4 ill go play bf4
Ik that the average bbr schmuck has a single braincell and all but at least from my experience it wont be that bad
I did play ape sex after all
its ape sex get it right
My apologies i shall correct myself and never repeat such mistake ever again

but fr ttk aside we havent even heard anything about healing and whatever
and were getting fuckass rpm or mag economy
True
Wonder if healing will get any changes
nope
Mag economy will be intetesting tho
faster TTK = newbies can kill sweaties without a need to headshot a soldier 2-3 times
oh yeah since nda dropped heres a heart attack for the movement haters 
The average bbr will probably on average get more hitmarkers per game and that's just more dopamine straight to the noggin.
If that really was the case average bbr player would have more than one braincell
Whats deadlock like then
Any good?
Longer TTK = no 2+ kill in one peak, no multikills if u catch enemies out of position, overall less kills and considering the way most weapons are accurate -recoil and + ttk will turn bbrs gunplay into bf2042s
TTK change and Fall-off change should be treated as separate changes.
All TTK changes do is make TTK from nearly instant to not instant.
Fall-off changes make enemies bullet sponges after 5 meters
Body TTK from 250ms average to 400ms average is not that big of a deal when you have massive heads to shoot at
Yeah just ignore the reverse, Sweats can kill groups of newbies without need to headshot
Together with movement changes, I think that the TTK changes will go just fine.
920rpm vector though...
newbies about to cry about pixel peak mg3 angles
inb4 its just shit
shit doesnt matter because were never getting update anyway
Real
You can kill groups of people easily today, just need to catch them when they are healing and you don't need to do headshots for that
Guess what, Same can be done even with +150ms to your average TTK 
with slower ttk you should mag dump every target lol and it doesnt make your gun better in the medium ranges
bbr boutta have a pickaxe meta
It's so over 
It's not Apex, It's 250ms (current TTK) + 150ms (Added time to the TTK)
+absolutely fucked falloff 
That's the Vector (at least)
M4 Fall-off was fine
wasnt it stupidly early tho
But that vector looking like it was made by some insane person
yeah its gonna suck
ttk should be less than 250ms
Not really? We are still talking about 75meters which is really far, and then the second BTK increase happends at like 200m
Why?
velocity and healing 
it just feels better, gun is a gun, not a peashooter
They just don't understand us milsimmers
not milsim fan
đ
Now we all have to suffer through these TTK changes
And the people who weren't getting kills anyway will be like 'yeah it just feels SO much better'
IT JUST FEELS SO MUCH BETTER YOU GUYS
IM LIKE NOT GETTING INSTA DELETED ANYMORE
IM STILL DYING ALL THE TIME BECAUSE MY POSITIONING IS CHEEKS BUT AT LEAST ITS NOT INSTANT
still getting insta deleted by sweaties who can headshot you easily
Me on the great TTK changes of 2024
LETS FUCKING GOOOOOOOOO
Sweats right after changes go online:
https://www.youtube.com/watch?v=z3Niz4KudLk
call of duty gaming
6cm wadahell
How i look when defending old ttk in battlebit
Longer ttk allows room for error and to flee, which lets the player have time to correct themselves and potentially outmanouver the enemy
As for multikills, you can use extended mags, which should be buffed in the next update to be not shit
Or just use the multitude of explosives at your disposal
Or change your way of wiping them out
All valid options
well this allows player having more time to react, and let new players able to know what is actually happen, not like now, the ttk is almost just same as your reaction time
and when your skills grow along, the gap between you and bad player could be larger, make your hard work even more worthy
not like now you just need to camp and sneak you would able to zero cost take down mostly anyone
low ttk with the combination of most of the map in this game are wide open
just suffering attackers, who gonna trying to be offense, all turn to defense then just shoot to each other behind cover and act like WW1
you could see the cap been take down was because there is somebody well play successfully infiltrated into enemy's field
Point is dont act like longer ttk is objectively worse than shorter ttk
Both have advantages and disadvantages, none of which are inherently better than the other
as val
as like
đż
Ass valve
you can't give CSGO or R6 long ttk
Yep
bitch no slandering the special automatic shaft
4.6k kills on the thing
our game is the game that having more than 200 players involve in a single server, and with the map that not big enough
nuh uh
you know that mean it is 3 times more chaos than battlefield
you need to face more guns than when you playing battlefield
the shaft shall automaticly peg your special ass
Lets see the ass valve do that after the update
Maps big enough usually, its just that people dont spread out enough
Which is sometimes a map issue because half of it is just empty
nothing 
empty mapes shit routes 2m square objective caps yada yada
We know the drill about maps by now
namak 2 v2 will save the game
At least it doesnt look like the blandest shit imaginable
yeah it looks like current namak đż
- To say that right now its imposible is simply not true, thats literally my playstyle lol, maybe it makes margin for error a little wider but it also gives an edge for sweats to just react to your flank and headtap you even though you outplayed them in position
- How would the mags help if enemies have 2 times the time to react to you, i am speaking from experience here , in bf4 which has ttk like that 3+ multikills is a rarity and only the sweatiest players can pull them off consistently
- I am talking about gunplay here no shit u can c4 your way into multikills , using a tank , etc. Its not really relevant
Also sort of a game mode issue. Do the same conquest mechanics that work at 32/48/64 player also work at 128/254? I feel like it could use some attention
conq be cooked 
For the record i am not a sweat
I have like 1.3 kd and 1.15 kpm
I also wanna say that sweats gonna sweat they are sweats for a reason, no balancing changes would remove them from the game even if ttk and inertia will be a thing they would just headtap u into oblivion
1a. Where did i say or imply it was impossible?
1b. Yeah, it gives the edge to everyone, no shit. Im saying that it has its benefits and allows people to not rely solely on catching people off guard or superior reflexes.
2. Extended mags help because you have more bullets, duh. Its also an exageration that enemies will have twice the amount of time to react to you. TTK is going from 250-300ms average to 400ms average. It wont double itBesides, its down to you on how you deal with people that react to you.
3. Fair enough, worth pointing out still.
noooo it's impossible to track anything moving faster than 2 meters a second valve how could you
đ
do NOT look at warfork footage 
I am not a sweat too
I have 4.25kd and 1.7kpm
imao sweaty people have 1 or 2 kd and 2kpm
wat
Dafuc
Ah right
U for real? Random sweat has like 3+ kd
Automod shits itself when you do that
A im doing barbell rows is this related?
Does automod has prejudges against lifters ?
Automod had prejudice towards stupid stuff
Just add a space to it and it shouldnt 1984 you
- If you surprise attack someone and they react and flick to you they would still die to you because you have put more lead into them before they have reacted
U have this thing called le head and le meta weapons and le dropshot
Dropshot nerfed
So whats stopping the flanker from aiming for the head? And drop shotting is getting le nerfed
So we came to conclusion that it now takes more raw skill to kill even of u have a drop on them
Thanks
fuck it gimme a sniper equivalent to the kraber
M200
It also takes more raw skill to kill if you get surprised
Or l96
nuh uh
We are still talking about +150ms added to the average TTK, the impact is not like apex
i'll be krabermaxxing in 2 games simultaneously
Yeah but it makes it actually possible and somewhat consistent to good players , so we moved the balance to sweats even more
Congrats
wtf is apex?
titanfall and titanfall2 are the only games with a kraber worth anyones time
I wrote why its not +150 in my screenshot
Yeah bro, even with 0ms TTK you still have to hit something
Try bf4 for a week
See for yourself
They have weapon bloom, BBR has 100% accurate bullets
There is no deviation in bullets, They will go where your crosshair aims
Then bf 2042 lol

a blessing and a curse
- Its a matter of how the player reacts, at least if you fail to do it properly the player is more likely to realise its a skill issue and not random bullshit numero 10
- You have more bullets in the mag. Unless you have a brain fart the moment you start firing you are bound to land shots
Aight guys good discussion tired lifta wants a burger and some battlebit
Fair cya later
Gonna be back tomorrow
Fuck smgs all my homies use honey badger
đ
Its inevitable
Honey badger /as val gang we dont need full size mags where we going đ
you better not talk smack about the scoop.
(i'm a val and scoop main)
@royal marten wth is scoop
scorpion evo
Ah lol i havent unlocked it yet
test it out in sandbox
I did it feels like a chainsaw
ye it's not as gay as the other smgs
Seems like it considering its batshit crazy nature
fuck off with that pp19 slander
I shall get that shit gun to gold to prove a point probably at a faster rate than the update tbh
2 kpm 
not having a golden pp19 , come on now 
Was working on vector for bob challenges, I need their currency
kibble 
Us with our 3 KPM 
i should go dig out the launch stats with 6kd 6kpm
Not possible without hacks

i forgot it was an smg, i have it in my mind as a pistol caliber carbine due to how it plays lmao
also, imagine worrying about kpm when you can just vibe with a stealth gun, a chihuahua gun or some big dakka dakka
^ not having to worry about kpm because good players will be good players regardless of the gun they use
but yes i agree 6 kpm is impossible without hacks
always somebody using the worse example cod to discuss the ttk changes
im not gonna explain it anymore
squad's ttk can be very long, it feels great
well just use your head to think, what is the biggest difference between cod and bbr, and what it the biggest difference between cod and bf
tf|2 kraber ttk is instant and feels great
I can say RWR is even more faster, one shot able to kill
old delta force was also instant kill, 1-2 shot to kill
ah and rising storm was also almost instant kill
which cod which bf
bbr and cod are very similiar
what's the biggest cod lobby?
and bf4 for example can be very similar to cod (if you pick metro map)
ground war my beloved
bf2 and bf3 have a lot of differences
what do you mean? longer ttk is great for high population battles?
it's not
all it does is mitigate individual skill
and even then a solo fragger probably won't change the games outcome
It really isnât unless you want to promote camping
Or stacking squads, both of which people complain about.
Ofc obligatory âdepends on how longâ and all of that but in general, too long just discourages offensive play and encourages camping, which.. meshed with this gameâs currently (imo) bad default objective marking system leads to a bad time for people trying to ptfo.
bbr and cod are similar is the best joke i heard
you always could say bbr are similar to bf cuz both are massive multiplayer fps game
still reasonable
but similar to cod

bbr is similar to tarkov because the point shooting is similar you know
Definitely not cod lmao, but yes BF is easiet to draw to because the game reminded people of old bf + the name represented that to them
Bbr is similar to titanfall because it has guns
some is similar yeah, this i agreed, especially the first shot kick
but only little
just little
*bbr is similar to titanfall because of the movement abuse
it's like quake because rocket launchers
great point lul
That too
in both you can't just sit in a corner with a lmg because of those damn cheaters
i can't even give any objection
Me when shitfire aim assist:
đď¸

me when car + tone regard
and yes i am fucking malding and seething with my kraber + scooch
nah scorch was my main too
talking about titanfall cheaters you just remind me apex cheaters
Was funny to snipe people with it
but i am honorable so i don't ever play those degenerate things (except tone i did use it in a lobby today due to a very annoying titanbrawl lobby)
Apex preds trying not to cheat (impossible)
apex trying not to be official fanfic (impossible)
our apex rank are so fking fantastic!







