#Dedicated server starts rather than game pt. 2

1 messages · Page 1 of 1 (latest)

tired meadow
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Hey there folks! Mangohud works, but I'm back to it trying to start a dedicated server. Even in an xorg session with PROTON_USE_WINED3D=1. My command line args are MANGOHUD=1 %command%

tight duneBOT
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To help others find answers, you can mark your question as solved via Right click solution message -> Apps -> ✅ Mark Solution

humble geyser
tired meadow
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No dice. I'll delete the local folder and try to re-verify the game integrity to force it to download again.

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Here is the relevant output when launching

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Going to run just update to see if there are any updates for my distro

humble geyser
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@spiral fox

tired meadow
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Yeah they were helpful the first time around <3

humble geyser
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he knows better about linux

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i mean running bbr on linux in particular

humble geyser
tired meadow
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With gamemoderun it didn't run at all, but that is interesting

humble geyser
spiral fox
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Yeah I’ve tried finding fixes online
Couldn’t find much besides the stuff we’ve already tried before sadly

tired meadow
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So I get it working intermittently using these parameters

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No mangohud though

humble geyser
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interesting

tired meadow
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Relevant flatseal

tired meadow
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Before I mark a solution, why would the dedicated server even start for me? Is it failure to find a rendering device?

spiral fox
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For cmd/terminal to host community servers

Start "" "C:\Program Files (x86)\Steam\steamapps\common\BattleBit Remastered\BattleBit.exe" -batchmode -nographics "-Name=Test Server" "-Port=29992" "-Hz=60" "-AntiCheat=EAC" "-MaxPing=500" "-VoxelMode=false" "-ApiEndPoint=XXX.XXX.XXX.XXX:29294" "-FixedSize=tiny" "-FirstGamemode=TDM" "-FirstMap=Azagor"

As an example

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Built into the game files which is a weird thing but works

tired meadow
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Very odd. I’m just going to mark this as resolved and blame NVIDIA drivers again.