#Dedicated server starts rather than game pt. 2
1 messages · Page 1 of 1 (latest)
try MANGOHUD=1 gamemoderun %command% instead
No dice. I'll delete the local folder and try to re-verify the game integrity to force it to download again.
Here is the relevant output when launching
Going to run just update to see if there are any updates for my distro
@spiral fox
Yeah they were helpful the first time around <3
i'm wondering why is it still executing with /bin/sh\0-c\0MANGOHUD=1 and not /bin/sh\0-c\0MANGOHUD=1 gamemoderun
With gamemoderun it didn't run at all, but that is interesting
i assume you tried PROTON_USE_WINED3D=1 %command% as a launch option
Yeah I’ve tried finding fixes online
Couldn’t find much besides the stuff we’ve already tried before sadly
interesting
Relevant flatseal
Before I mark a solution, why would the dedicated server even start for me? Is it failure to find a rendering device?
For cmd/terminal to host community servers
Start "" "C:\Program Files (x86)\Steam\steamapps\common\BattleBit Remastered\BattleBit.exe" -batchmode -nographics "-Name=Test Server" "-Port=29992" "-Hz=60" "-AntiCheat=EAC" "-MaxPing=500" "-VoxelMode=false" "-ApiEndPoint=XXX.XXX.XXX.XXX:29294" "-FixedSize=tiny" "-FirstGamemode=TDM" "-FirstMap=Azagor"
As an example
Built into the game files which is a weird thing but works
Very odd. I’m just going to mark this as resolved and blame NVIDIA drivers again.