#Mortar either as a item to use in your kit or on a vehicle. Long ranged especially on a vehicle.
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Na the haters just hating this could be a solid idea Battlefield 1 type of energy it trust
Flashbacks to battlefield 1 mortar spam are the reason I vote no to this
I’m not asking for it to do what bf1 motors did like ping enemy’s
wrong item
nonetheless it has no counterplay if the guy knows where you are
played bf4 rush and it was just one guy with drone strikes sitting in spawn with someone refilling him that kept us from pushing at all
ofc mortars are less substantial to some degree but still the same level of low skill and unfun countering
ironically worse than a sniper
also, bf1 arty truck in a corner of the map
do you really want that? along with people who camp with tanks?
It’s simply limit tf outa the range
It not the truck the placement support class had
Little mortar 3 shots small distance
no idea what this means
Did bro not play bf1
100+ hours and well enough knowledge
rethink the formatting of the sentence instead
u good bro
still has the issue of just not having amazing utility/role, grenades and positioning are more than enough for holding down a position temporarily
all in for giving support more toys but having more explosives in a 127 v 127 game doesnt feel like the way for it imo
Mortars can REALLY be broken if you know where the enemies are
If the mortar would shoot from short distance, it would be useless. You will get snipped in one second
Maybe we can balance it with reducing the ammo.
In most games, is short the time of recharging a mortar and I think you have 4-5 bombs? I don't know 🙂
Maybe adding a backpack for holding rockets and bombs would be great. Like, you hold the smallest stuff in the pockets and the BIG stuff in the backpack ( also weapons )
I dont really know but maybe a dedicated item for holding big ammo would balance the mortar