#General weapon balancing and weapon customization suggestions.
26 messages · Page 1 of 1 (latest)
you.. really don't know how weapons work.
Shot guns are easy to balance just make them 20meter monsters with no range or slug option that’s a rapidly dropping sniper round XD
I probably know more than you, but I get what you mean.
What I meant was make it to where you can get more bang for your prestige buck. Allowing people to get conversions for weapons would be a good first step, while adding more content. I wanted to make it a mag attachment because there's not a whole lot of reason to use mag attachments because of their current balancing (unless it's just net positives).
Not really, a good video is this:
https://www.youtube.com/watch?v=gJ5xDfIjjKQ
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I don’t really wanna watch anything could you explain it’s basic points
TLDR: It's either a noob slayer, a shitty, pointless addition, or moderately balaced in realistic shooters.
Since BB isn't a realistic shooter, it gets stuck in noobslayer or pointless addition. I doubt the devs want another weapon achetype they have to hear people bitch and moan about.
K but noob slaying is fun
I treat the scorpion like a shotgun XD
sense no one is controlling that recoil
Ok valid, but....
All fair I just like rushing mfers
#1138198378027679754 message
Just give me some melee options for other classes and I’ll be fine
Read the actual post first goofy
My comprehension of the OP is actually pretty good! 👍 Lots of this could go in respective feedback threads that already exist
It also could be its own suggestion post as it’s not feedback it’s a suggestion for a change
I mean... A suggestion based on feedback, but still
No need to delete, wasn't try to be hostile, but definitely encouragement to cross post in feedback. Suggestions can be a bit of an overload of ideas, but the feedbacks seem to be a little more focused on the respective topic at hand