#Reduce effectiveness of infantry combat RPG spam

1 messages · Page 1 of 1 (latest)

twilit flicker
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RPG spam is a problem, especially since it is possible in situations where it shouldn't, such as running around sniping recons with the RPG (see video). This game uses the same formula as some of the old school battlefield games, so why not use the same balancing techniques they did? Example clip is from BF4, as you can see they have a significantly reduced RPG projectile speed, which does not hinder the RPG's ability to be used against vehicles but reduces the infantry vs infantry RPG spam.

ruby oriole
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Reducing velocity will not make a difference, you will still be able to use it effectively against inf

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The problem with RPG spam is simple, we have four times more people on a relatively similar map size in comparison to BF

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The only way to get around that is hard cap on engineers or heavy limit of ammo, because there will always be high number of individual rpg launchers on the map

twilit flicker
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But it would fix sniping people cross map with it? Not realisitic or balanced

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I've died more times than I can count by an engineer sitting in spawn RPG spamming

sage fog
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Tbh nerfing heat and buffing frag rpg fixes this almost instantly

twilit flicker
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yes the heat is better than the frag against inf but it still doesnt change that you can use them cross map lmao

sage fog
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Tbh if you cant dodge a rocket from like 300m or beyond thag its a skill issue

ruby oriole
ruby oriole
twilit flicker
ruby oriole
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You people need to stop calling anything farther than 200m away form you 'spanw'

twilit flicker
ruby oriole
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No one plays on 32 v 32

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It doesn't exists

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It's a myth

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Lol

sage fog
twilit flicker
ruby oriole
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But yeah, on a seriuos note

twilit flicker
ornate meadow
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it sucks a bit when it happens but its not really a problem up close.

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happens once in a blue moon kind of shit

sage fog
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Its understandable then that you are being bodied most 32v32 are hella small

atomic current
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if you rush a guy rpg spamming it takes him 3 years to reload so just be spaced out enough that he cant get a double kill

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if your talking about camping in a corner with one people do that with c4 landmines etc

twilit flicker
ruby oriole
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In a game where you have lobby sizes jumping from 64 to 254 players max, there will be inherit problems with balancing some things, and unless you balance every game size individually, you will have problems

twilit flicker
atomic current
ruby oriole
twilit flicker
twilit flicker
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inf vs inf combat RPG shouldnt be a thing lmao

ruby oriole
atomic current
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snipers tanks etc hide in their zone tanks are 10x worse than infantry because litraly cannot kill them without several tandoms

ruby oriole
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People already try to do that, ratting at enemy spawn border

twilit flicker
ruby oriole
ruby oriole
twilit flicker
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i wouldnt say that, it's partially due to the design of the shooting system. ie sniping is so easy that you can sit miles away and hit every shot

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battlefield had incredible bloom and bullet travel times which made that not an issue

sage fog
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Bbr solved it by making every sniper a lighthouse with the bullet trails and the glint

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Aint as good now

twilit flicker
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didnt solve it

sage fog
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Tho velocity is still a thing

twilit flicker
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but problem isnt as bad i agree

sage fog
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But sniper rework is on the way so yea

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We will see

atomic current
summer delta
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I just think HEAT RPG reserves should be reduced, have since launch. You can resupply them easily, there's no reason the fastest class should also have so many rockets lol.

summer delta
ruby oriole
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Imo most cases of RPG use is to kill, not destroy

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The destruction is realy third inline use

summer delta
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Heat should be reserved to destroying cover and vehicles, Frag should be reserved for infantry.

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Heat does literally everything the best.

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Out of all 3 options.

ruby oriole
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Nope, Tandem is better AT

summer delta
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No it's not.

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You get way less reserve ammunition, way less velocity, good luck hitting an aircraft.

ruby oriole
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Yeah, I am not going to argue that, math speaks for itself here

summer delta
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You can hit tanks across map with HEAT

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Tandem is only good for ambushes.

ruby oriole
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If you can't use it properely then yes

summer delta
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If your target isn't moving sure.

ruby oriole
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Up to 100m movement is irrevelent

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And it's super easy to sneak up to enemy tank

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Unless you run at it from 300m straight under it's gun

summer delta
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Not if it's a good crew.

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There's no way an experienced tanker will just sit in a forest without any infantry support.

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Also that Tandem is useless until you even spot a vehicle, meanwhile the HEAT RPG has used 4 rockets to destroy cover and kill infantry.

ruby oriole
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Yeah

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noo

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I have seen some shit in this game

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Tandem is OP but bordelline underused

summer delta
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You have like 2 shots

ruby oriole
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87% per shot, 1 out 3 is broken

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it one shots APC's

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and anything below

summer delta
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I've been hit by them in IFVs and I'm not one-shot.

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I'll smoke sure, but I usually survive unless there's more than one RPG

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It does like 80% of an IFV's health

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Tandem's are nice for instakilling light vehicles though.

ruby oriole
ruby oriole
summer delta
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I've literally never been hit in the rear as an IFV then

ruby oriole
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Tandems are literlary free AT damage if you learn how the sight works

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Which is the hardest pars in it

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Just run rangefinder on your primary

ornate meadow
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80% is HEAT to the rear of IFVs

ruby oriole
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And you have 6 of them

ornate meadow
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also

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you do realise that the gadget screen tells you exactly how the sight works

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for all RPGs?

ruby oriole
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yeah, most people do not tho

north sage
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@mortal mauve

mortal mauve
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what

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who made this one

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devildogg?

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anyway its already bad against infantry and only kills 4 max

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a smart person would just use c4 or grenades

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id like to see everyone here get hit by a heat rpg irl and then tell me its not effective against infantry

north sage
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make it so trophy systems destroy rpgs

ornate meadow
mortal mauve
ornate meadow
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yeah sure, I said I wanted it to make sounds like the sentry buster or the cloaker, while making the explosion guaranteed. you are the one that said a 1-2 second sound bite, or one you choose yourself, is a nerf somehow.

mortal mauve
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💀

ornate meadow
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yeah, options buddy.

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all of those were ideas as things you can slap on as kill rewards. except the no counterplay

atomic current
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why would you want to nerf the funny sui c4

ornate meadow
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literally nothing I said was a nerf to the item itself, it was more like slapping hot pink camo on your gun.

atomic current
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just was on a server and there was a lot of rpg spammers how i see fixing the issue is make heat two shot infantry, fragmentation one shot but it has much worse ads or stuff like that

ornate meadow
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the rpg spam is going to be "spam" because there is a massive number of players.

atomic current
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there were about 4 or more people just constantly spamming

ornate meadow
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my man has no idea what rpg spam actually is

atomic current
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ill take that as you dont know what it is

ornate meadow
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more like I don't care enough to check my discord every 5 min. Just because people use a weapon, does not mean its spam. playing in a server less than 20 is also your mistake. Playing to areas they can hit you, is also your mistake. it was likely 3-6 dudes who decided to have fun on a dead server. go literally anywhere else? you will not be dying by the same RPG guy if you even do.

atomic current
storm bay
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I've died more to weapons people rarely use than RPGs

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Also, sometimes you can dodge it, if they are firing in your line of sight

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Heat should be nerfed against INF and frag should be buffed, in it's current state it's a worthless weapon

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(screenshot because the bot keeps deleting it for some stupid reason)

mortal mauve
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Frag should just be buffed

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Maybe remove the explosive kill cap on it

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Devs don't really check these channels though 💀

storm bay
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Oki does

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Sometimes we see him type

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The other 2 idk

ruby oriole
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The radious on which it kills is somehwat to big

storm bay
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I think the opposite of that, the only kind of nerf it needs is less dmg against infantry (if they want a nerf)

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Frag should be the one to anihilate infantry

ruby oriole
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True, frag needs buffs

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But heat is the mutlitool, middle of the road, flexbile RPG, it needs to be good-ish at killing infantry, but visibly worse than frag

storm bay
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Exactly

weak geyser
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Heat has the same problem than C4 :

  • Too much quantity
  • Too powerful
  • All in one tool
  • Overshadow the other options by a large margin.
ruby oriole
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It's literally sub par, but still more popular

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Frag straight up sucks

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so yeah

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But yes, you do have too much ammo

sage fog
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Tbh having 4 of each rocket type would be ideal

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Just enough for anything really

ruby oriole
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4 tandems💀

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Yeah, if you nerf them

sage fog
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I mean like they only dont suck at destroying vehicles

ruby oriole
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and they are OP at that

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Borderline broken

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Just inconvinient to use

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So people don't do that

sage fog
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Well yea its pretty inconvenient, which is why 1 extra tandem wont be too bad

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Like you cant hit shit past 200m, let alone moving targets reliably past like 75m

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Cause of how slow it is

ruby oriole
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And you can still take C4 and AV grenades

sage fog
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Mmm yea you do have a point abt c4
But are AV nades reliable?

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Like

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I dont think ive been damaged by one

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Let alone killed

ruby oriole
ruby oriole
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But they are good, you can fuck up vehicles with them easy

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Like, one shot with heat and one AV to the APC ass, 3s of work and easy kill

sage fog
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Oh wow thats sounds great

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How much dmg do they deal?

ruby oriole
mortal mauve
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Heat needs a buff too honestly

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I have shot people directly in the face and done 0 damage, not even a hit marker, to them

ruby oriole
mortal mauve
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Yeah

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Should 2 shot infantry fr

ruby oriole
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Very good primary

mortal mauve
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Secondary at best

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If you're against a decent player in a 1v1 you will lose because of ads time

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@short verge I think you'll like this thread

vast dawn
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Oh boy, another “This thing counters my gameplan, nerf/remove it!” Suggestion.

Also the clip you showed is a horrible example. The sniper had bad positioning. He should be punished for that.

ornate meadow
vast dawn
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Most of the time you can easily dodge rpg/react to it in time, and as for close range I’d argue it’s no different then someone running in with suicide c4 - if they miss they get punished, same applies here.

Sure we can argue heats not balanced and we should buff frag, nobody disagrees with that. But like.. bad positioning is bad and should be punished, not rewarded.

mortal mauve
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We need to stop nerfing stuff because bad players can't counter it

short verge
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Leave meh rpg alone

mortal mauve
short verge
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they can’t handle getting blow up KEKW

north sage
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nerf rpg so Dan has to use his gun

mortal mauve
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I've gotten like 900 mp7 kills in the past week

sage fog
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Real

mortal mauve
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@short verge how many RPG kills do you have

short verge
mortal mauve
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I'm still 6k away 😔

short verge
ruby oriole
wise quartz
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I agree with an ammo cap. If I die through a wall via RPG, shame on me. But if I'm engaged with someone and dodge an RPG, why should they get to walk their hits in until the radius kills me? You miss, you miss, take out a rifle.

vast dawn
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Also max RPG heats you can carry is 6 (heat/frag) and that’s with heavy armor, something that significantly slows down your movement speed and makes you easier to hit.

This is in addition to the slow ADS/reload times of the rpg itself. Chances are if you used all 6 heats successfully, you’re either turtling/playing defensive (you know.. the point of heavier armors?) or the enemy just can’t be bothered to shoot you.

short verge
spare talon
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I don’t care about being perfect to real life but it’s absurd in that clip

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They already fly like 1/2 realistic speeds in bbr

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This is like 1/8

austere crystal
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just walk out of the way, duh

hushed acorn
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Smoke trails on rockets would be pretty cool.

vast dawn
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But yeah I got the two mixed up I am Pepega

sage fog
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My current RPG wishlist:

  • Smoke trails
  • Backblast (that can kill people)
ionic oak
hushed acorn
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Just swap the infantry damage of heats and frag, suddenly the rpgs are balanced between themselves.

spare turret
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not that hard to change 🤷‍♂️

long dirge
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Snipers are pussies and should get owned by every other class, especially engineers. Make rockets more faster and more splody!

vast dawn
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Nah, most of us already trying to learn, or have learned about the rockets speeds, how we should aim it, etc.

They’re fine, just swap damage values against infantry for heat and frag

short verge
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my 20k kills

hushed acorn
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Bro your 20k is safe, if anything you could grow it to 100k even easier