#Oki, you Silly Goose. The Camo Kill Requirements are way too high.
1 messages · Page 3 of 1

why not 
your arrival scared away everyone from the NA Squad 2 VC 
Literally toxic
huh?
Not figurative
I like toxicity
You emit radioactivity
when where what
how am i toxic 
what did i dooo
You asking that like you don't know smh
i usually give my main points and back them up with something, someone starts whining back with bs, then i start the toxicity 😃
(for the record, I am too new to know Moukwa enough to actually claim anything with regard to their general behavior, I just saw people leave the LFG voice chat channel as soon as he started talking and it was funny to mention
)
"Whining back with bs" smh
That's pretty much all you'd need to know yea
I like women
i mean i aint wrong with this, usually its something related to personal skill issues
He doesn't know smh
We need to make mastery kills 25k, 50k and 100k
gorbino im going to kill you
25k times
I'd like to see you try
Let's see, names I immediately recognize but still argue with for no reason would be Mez, Moukwa, Slaz (we love to hate him), devildog or whatever, uuuuuuuuuuuh Okami, Chum (we love our boi chum)
how much do you bench
there are so many skins in the game rn so the "high" requirements are fine
something to grind for
450
I feel like there's hella few
absolute bs
i dont do that anymore tho, used to do that a lot
your mom's weight
If you'd read the earlier autopsy report, you would know that the skins are mostly the same patterns repeated with different colors
you are far too weak
And it's mostly just filler
for 100k you are too weak
gottem 
Like yes, there are like 500 skins, but cheetah print 6 times in a row doesn't count as content, I'm sorry

I've made suggestions to fix this as well, because I'm a genius obviously
they're also very ugly a lot of them
TLDR: Make patterns, colors, and materials separate unlocks. Let us mix and match how we please. You can also animate each category separately for fun.
Oh, and go vote up my ticket post (https://discord.com/channels/303681520202285057/1181077130768040016)
custom skin creator 
and my medal post: (https://discord.com/channels/303681520202285057/1182086355078098996)
for support pack buyers
I would love that, but it should be for everyone
nah
Other peeps paid for the game too smh
eh they need to make money with something
and give more reasons to buy the pack
ok mr moneybags
I'm not asking for a custom skin creator btw, I'm asking for the current skin creation to be better
NOW, workshop skin support
that'd be sick
i mean its kinda "unfair" that some skins are just basically not available for majority of the players
ask for a code lel
I'll pay $5 not to have to deal with having a muted stream open lol
OKI GRANT ME A CODE
Didn't work 😦
i dont see the average player getting 6000 kills with some gun
I posted my shitty stats earlier
I have a little over 6k total and like 140 hours in the game
twitch skins are horrid
The pp2k is my highest gun with 500 kills. Kind of crazy they want me to get 10k with one gun at a time
I'd accept 5
100 hours of gameplay with a gun to unlock the 6000 kill skins (for the average player)
100 hours is still insane yea. I think 40 hours is the highest it should take personally
and that's still for fucking ever
It's estimated to take about 70 hours per gun atm
it is
That's from the OP saying it takes 3500 hours or so to unlock everything
well actually
so that means 100h
the average is much lower
I'm slow af
and you have to minus all the grenade and secondary kills
if this game is anything like BF4 or 3, it should be approximately .66 per min
so realistically its closer to 120 hours of using x gun
iirc its 1.1
YOU SEE THIS
THIS IS WHAT ABOVE AVERAGE LOOKS LIKE
MILDLY ABOVE AVERAGE
In all seriousness, I'm no where close to 10k on anything lol
avg kd 1.06
median kd 0.88
avg kpm 1.36
median kpm 1.17
I don't even have 10k total, I'm very casual playing this game. I blow myself up for fun
oh and last bit for the below average player
I've been playing since EA launch, so I feel like my stats are semi what someone who really casually plays would be like
Realistically, I'm never getting a gold skin 😂
and now that the game is encouraging you to ptfo/ support players....
people are progressing even slower on the skins
mhmm
yep
We made a lot of compelling points, opened our hearts with our guiding key, found kingdom hearts, etc., all throughout this thread. Give the novel a read sometime
do not read anything, blame @south flare for everything and complain that the devs suck
#thuglife
one thing that could work is "get x amount of xp while using this gun to unlock x skin"
that or maybe damage done?
well, we mentioned something similar earlier
change kills for gun unlocks to gun XP. As long as you have it equipped you get xp for said guns (would fix pistols too). You get more XP for kills with the gun
Then you get rewarded for playing. You can earn more gun XP with OBJs too
maybe they shouldnt count in the top players when thinking about skins
i mean they are just skins
They're fun rewards to keep people playing, but the context of the skin screen matters psychologically for players. I mentioned this earlier, but if I just started a game and I see a wall of skins and it takes 500 hours to get them all for ONE gun, I'm just not going to bother at all. I'll feel really demotivated to do it
Nonsense MarsanX
you're a top 100 in my heart
yea that is true, but more harm from not giving skins than giving them
that IS true
????
You made a discord account to say this?
skins don't keep players engaged for long term
that is true aswell
As certified stupid, skins do keep me engaged when done properly
I like drip, that's just how I am
Go back on your main discord account you petulent child
making alts just to talk shit
Valorant mindset
bullfuckingshit
based
More like old game mindset. Halo gave out plenty of stuff in reach lol. Cod gave out skins faster than this game ever did apparently
p much
It’s like prestige 1, 2 skins whatever right that’s grindable but a prestige 5 or a 5000 kill skin or whatever to the average player is pretty much not even something they’ll have in mind just from how unfeasible it is to them
So far we got:
"Game is dying." "real gamers need to make the decisions," and "NA shitstain"
*feasible
Completely true, but at least you know you could get there by just playing naturally. I think one of the issues (for me at least) with 10k is that you have to play with just that gun and get kills with only that gun if you want to make reasonable progress atm.
I’m sure the average rank 70 player shares your sentiment
EU, checks out
average rank 70 player nowdays has barely played vs the exp update..
The median player level probably isn’t even prestige 1 so I’d doubt they’d be like oh yeah I’m gonna go reset everything another 5 times so I can get a singular skin I want
I think that would be nice too. I've mentioned the medals system (https://discord.com/channels/303681520202285057/1182086355078098996) which would provide multiple goals and ways for players to express their dedication to the game. You could put skins behind that system like Gears 3 did as well (I'll add that in to the post).
^
Want to be a billionaire? Just make money
Aight, I'ma let these two boys stink up the room.
money isnt hard to make so I dont see your point?
"The game is dying, lets make changes that "REAL gamers" want..." which apparently are people with 9 thousand kills on a pickaxe
adapt and overcome
I get that you're mentally ill Bartolos, but have you thought of using your brain before opening your mouth?
That's because you're blind
if you had looked at the discussion in this very thread, you'd have seen that we were all engaged in doing just that
unfortunately you are a "REAL gamer" and thus apparently inacapable of higher brain functions
I want to see you get out of bed in the morning without shitstains on the covers
he's just a lolcow making personal attacks to get attention

You mean disagree entirely?
regularly?
that's piggybacking to you?
reading someone's idea and going "i disagree here's why" is me not bringing different ideas to the table
you're so intelligent
who is "we"
I wasnt aware that Gorbino held this opinion of me
I'm iffy on both sides, originally voted yes to this poll
have y'all considered that this only clogs the thread and solves nothing? all of you look like dorks rn
take it to dms
nobody wants to hear it nor cares
but @main mountain's posts have made me consider and think that 10k mastery has its merits
So did I, and I was talking about the thread before Bartolos came in as a "real gamer"
now I dont know what to think
he's obviously very intelligent and thinks through his ideas so
xitter user posting opinion:
You've got some pent up issues man go solve them
I'm changing my reaction from ✅ to ❌
what are these issues and what do they have to do with camo kill requirements
Why you gotta do me like that 💀
you shitting up this suggestion
how did I shit it up exactly
Duke, you're getting flamed/trolled bruv lmao
see I dont think I talked about breathing here
no need, I can hear it through your screen
Am I? Surely these two highly intelligent individuals are serious in their disagreements with me
I thought it was lower
I work slowly 😭 . Some games I just sit around in the back healing or ammo'ing people for fun.
and why would it be lower? other than suicide/environmental
Dont you have to close down another nuclear power plant and open another coal mine
I also have been playing a lot of smaller player pop modes, less invasion and such. I could probably farm my KPM up a bit if I tried, but I'm just coping at this point
Taking longer than a minute to kill a person?
thats what KPM means
ah I thought it was k/d
if you're sitting at the back of the map and sniping, which I see a lot of people doing, and you're bad at it, I'd imagine that'd lower your kpm
agreed
IIRC both KDA and KPM in bf4 on average were around 0.6-0.7
if this game is roughly the same, I'd imagine that to be analogous
@fathom compass is there a stats page for all players somewhere
not saying you're wrong, just genuinely curious
ahh
I'd think its less than that as the average person goes negative far more than positive from what I've seen, but I dont really have a reason to argue a great deal about it
I think thats a great idea
rewarding you for playing your class is good
I don't mind class specific challenges/rewards either. I think it's good to reward people for playing the classes and in the ways they like to play
My medal system post is basically asking for that exact thing actually
I mean my comment was in regards to both of them, but yeah I'd argue that specifically for KPM it'd be the same
Which is why I keep pushing it
most people dont really hit anything when they shoot so I'd imagine it'd lower their KPM by a significant amount
plus there's stretches in time when moving between points and the like where you dont shoot and are just running
how dare you
I hit some things sometimes
950 shots per minute
I am the worst at hitting anything 
I make up for it with volume of fire
Me waking up to see over 700 more replys over night
I just want the guns to be based on the average kills for players, then with the guns individually, at the very least the math should be done to find realistic numbers that won't take casual players a month to earn for single weapon.
Proper statistic stuff
I've been copying and saving some good arguments (mainly from the legend @fresh stump) just so they don't get lost to time
I still have some more to check up reading 🙃
Funny enough that number was from calculating my own stats, which is a 2.3kpm 3.8kd, 3600spm, @ 260 hours. It would be muuuuuch worst for the average player 😞
And that doesn't take for account them adding more weapons 😭
That's the sad part about all this, admittedly I play this game A LOT
and it STILL would take that long for me is saying something
~~I think currently the best player Robo cat has like 100k kills at 1000 hours and he only has like 5 or so masteries😂 ~~
Oki save us
Robo has like 320k kills what are you talking about
Holy moly guess I miss read them blurry ahh streams
And the fact that even the most kills in the world player can still grind for things in this game is GOOD
brain rot
😎👎
Oh well if you put it that way
10k kills almost makes it seems like the devs just looked at robocat and tried balancing around him. Literally the worst thing you can do is set the set the bar around someone who literally streams this game like 16 hours a day
The bar for the hardest skin to unlock in the game…
its not hard
there is no skill
its just time and time alone
which is why it sucks
How do you propose we lock skins behind skill instead of time?
time would be fine if it wasn't a month plus per gun with only that weapon
10k kills would normally be account kills or class kills
not a weapon requirment
and I keep mentioning time because you keep saying "its supposed to be hard"
So you didnt mean this?
if you pull out the one line, sure
me when i strawman the argument
but I am obviously talking about the time sink of 10k kills per gun
I dont mean to pull out the one line, that was the meaning i interpreted from your post so im just making sure i have it wrong
time for unlocks is not a bad thing
Can you explain how asking for clarification is a strawman please?
but when the best players would have to play better than they do and earn more kill than they do per hour to get a sub 60 hour commitment to a single weapon, there's a problem
Nah
I have yet to see someone argue that we dont want things to work toward or that the skins should be given away, so arguing that Devil is saying so is a strawman
Im curious, would you be oki with moving the current masteries down and adding a 10k diamond skin?
also this isnt "asking for clarification"
who is this directed to
not really, because again 10k is the problem for the weapons
I could stomach it if it was for less weapons, but I wouldn't like it
I dont understand why you want to take away a grind for me so that you can have access to the skin easier. Why not just be happy with the silver skins? Is it like a completionism thing or?
my man
nobody wants the skins to be given away
we don't want them for 2k or something
we just want them to be obtainable for anyone but the people with 12+ hours of free time a day
10K is too large a number for some. Thats it, thats the majority of people here's argument
Well you want to make them easier to get. I like how hard they are to get. If you succeed in making them easier to get that will take away a large aspect of the skin update that I really really liked.
either add more and lower the regular skins, or lower the mastery skins too
you keep saying easier
like it means something here
its not hard
Is it not easier to get a 5k skin vs a 10k skin?
Yeah I brought this up before when dude was calling everyone that disagrees with an 100 grind "salty".. man is just here to troll
if you wanna be loose with definitions and context? yes
but guess what
its still just kills
Lets be loose with them, I dont think splitting hairs about the definition of hard or easy is important.
have you considered, that the issue is that between 5 and 10 there are a lot of numbers
is not difficulty
Yeah exactly, this is what im referring to when i say hard and easy
thats not a change of difficulty bud
if you dont like that I could use another word, but i really dont think thats necessary
you're recontextualizing the argument to be about how the weapon skins require skill to acquire
which is false
a better skilled player will do it faster than a worse player
and both will be left in the dust by someone who plays every day 8 hours for instance
they are not a measure of skill, they are a measure of dedication, which even that reason you admit is moot as the longer you play you will eventually get those kills in theory
our issue is that that "eventuality" should arrive before the heatdeath of the universe
10k, for the stuff provided, is absolutely not worth it
the costs should be lowered, and/or something should replace the skins
10k kills is what it is and i dont think it needs time to be put into it when we have bigger issues
its funny how 10k is usually relegated to be an achievement for a class or an account, but here he's trying to say "each gun needs it!"
me when the "mastery" skin for a singular firearm requires more effort and time than getting to level 60 in WoW hardcore
or ranking a character to 80 in GuildWars
or completing every single quest in warframe
or getting to approximately Gen 5-7 in Titanfall 2
Why is getting a SINGLE gold gun not an achievement?
Again i dont think this is supposed to be a completionism thing.
again I dont think you understand our argument, and I'm beginning to think you're actively attempting not to
the grind for single gun is more than entire games dude
who said here that we dont want it to be an achievement
the scope of the achievement is the issue most people from what I've seen have
taking an average of what the players earn, and what the guns earn, could easily allow that mastery skin to be put somewhere attainable within the next few months for people without much free time
I like that. Other games hand stuff to you for free, which I really really hate.
for free he says
What games do you play
genuinely curious
70 hours is for free
what things in those games do you have trouble with things being "given away" in?
3 days of gameplay is free for a single gun
At least let us know what so we understand where you're coming from
at 4.5 kills per min
your definition of "free" seems to be different to mine and I'd like to in the least attempt to understand why @ashen dagger
Umm idk what you mean. I said other games give progression to you for free, not bbr. Other games have battlepasses that are specifically designed to give as much little stuff as they can to keep you interested in “progression” which i really dont like.
I think my main point is that getting stuff should be fun, like the process of it. 70+ hours to get one skin isn't fun.
Battlepasses are just level up systems that you pay for
That's literally robo cats kpm 😭😭 we all have no chance
then just play better
That's a strange thing not to like. I thought what you meant was more so you don't like just getting stuff for leveling up and playing, you prefer to get stuff through "challenge" or "earning"
I dont think that’s the point of the skins. Some people like the grind and find it fun in and of itself (me), and others dont. Thats perfectly fine, if you dont like the grind you dont have to do it, just dont expect to get the same rewards as the people who do like it.
Idk man, I've voiced multiple different reasons why I don't think it's a problem to reduce to 5k. It really doesn't affect anyone negatively, let's be honest here
we don't need the skins to be handed to us bud
why can't you understand that?
Like, 5k is still 30-50 hours
So it's still something you earn, still you're not getting skins taken away, and it becomes much more fesable for everyone and respects people's time better. It also makes people like me actually want to go after them because they seem actually obtainable and not stupidly ridiculous to get
we are actively trying to find a way to make it possible to earn skins for more people while keeping the grind. making less meta weapons, or slower killing weapons not take months of frustration to earn
It effects me negatively because I enjoy grinds in games I enjoy playing. What youre basically saying is that someone who enjoys grinding like me shouldnt be rewarded for that because there are other people who dont, and they will feel like they’re missing out.

Cool, if you think that is a good number you can grind for the silver skins.
Thats not enough for me personally, and i would like for that grind to not be taken away
It’s crazy how some people can’t understand that just because they can spend 70 hours a week playing a game doesn’t mean it’s somehow now the norm and the game should conform to their needs alone
I never said its the norm bud, please read up.
gold skins are not supposed to be the norm.
that is why they are called mastery skins
3 days of playing minimum with fucking robocats Kpm? 3 days of gameplay I should say, with no breaks
you think thats gonna work for every gun?
Never did I say it should be the same for every gun and indeed I have voiced that it should not be multiple times.
In fact its this mindset that i am arguing against. Casual gamers want everything given to them without having any grind whatsoever because its boring, which is fine, but taking away from what i like to cater to that is infuriating.
just play better
I never said the mastery skin should be the norm, but spending that much time on a game with top 0.01% KPM isn’t the norm either
bud you aren't robocat
not everyone has nothing to do in their life like you seem too
Also the game is not “conforming to their needs alone” the game is providing a COMPLETELY OPTIONAL grind for the people who want to do it.
Nobody has argued that mastery skins shouldn’t require dedication and a bit of a grind but 10k kills is way excessive
Says you.
there is a massive difference between, hey only the top players can get this while doing nothing but playing this game for days on end, and hey here's a gold skin for 500 kills
why should there not be a skin for such a big milestone
500 kills would mean almost everyone had gold skins, that would be crazy
no shit, that's my point. that's what "free" would be
True. Should there just not be any rewards beyond 5k because of your completionist mindset or something?
just actively trolling at this point
Should prestige 10 be removed because its too much if a grind?
honestly what did I expect from him
His question seems sensible, not that it's one that hasn't been asked a hundred times here already
prestige 10 is an account milestone
meaning you can do literally anything in the game
That's not what I'm saying at all. Reducing the grind doesn't not reward you, that's ridiculous
you can do literally anything in the game other than pacifism and you'll eventually get the mastery skins
Regardless I could still apply pretty much every argument you’ve used here to p10…
Reducing the grind does not take away from you grinding to 5k
10k kills is not using vehicles, not using throwables, not using gadgets, not using other weapons.
it "not rewards you" when you don't get anything from it.
there is a massive difference between the two
It takes away from the grind. In fact it takes away 5k kills from the grind to be exact.
No it isn't.
yes it is lol
That's only if you dedicated your life to gold skins
From those people who have gold skins... none of them were just using one gun and nothing else at all the entire time
Robo has 5kpm now actually
not including breaks for sleep, food or even loadtimes
this is ridiculous
Even if it were to be reduced to 5k kills for the skin why’s that an issue if you want to grind to 10k in the first place
Just grind the extra 5k then
you could be a very casual player who plays the game an hour a day and would eventually get the golden skins
yeah, in 4 months at the average kpm
for a single gun
High end? lol
Solar can you please stop being based, im running out of badgers to react with
10k is supposed to be a big milestone
It takes away from the grind, but you're essentially saying the opposite. You want to make everyone else's game experience LESS fun just to make yours MORE fun
with this you get a single skin
so... what would you have additionally as the reward
🍿
so even if robocat at 5 kpm, thats still 35-40 hours with no breaks to get a single skin
The game is already this way and I dont have any problem with introducing more skins between the masteries. How in the world does this take away from anyone else’s fun???
As it currently is ISN'T fun for a lot of people (162 voted for this)
So? They dont have to do it…
So you're saying to keep it NOT fun and NOT enjoyable for those people, but keep it the same for you and everyone else who wants it at 10k
You don't have to do it either????
Also this post is about skins in general, not just masteries.
Would mastery unlocking a bunch of shiny colours or something rather than just one fix it? I'm not entirely sure what you are suggesting
Reducing the grind makes it more fun for more people
This post is about camo kill requirements as a whole and completion
So this is relevant
Reducing the grind forces me to grind less… There’s nothing i can do about that.
why would the existence of a higher goal make the game "NOT fun and NOT enjoyable"
Unless you want me to grind to 10k kills for nothingas a self imposed thing, but thats stupid i think we can all agree
It's not the existance of a higher goal, it's the PROCESS of getting to that goal that sucks for a lot of people
THEN. DONT. DO. IT.
Its thats simple
THEN DON'T PLAY THE GAME
the process of getting to that goal is playing the game. If that sucks I suggest they play something else
I can say that about anything in this game
Don't use a gun if you don't like it
it's ok if it's dogshit
Youre the one who wants the game to be changed…
don't use a gadget if it's bad
it's aok if something is OP, just don't use it
nothing has to change to be better
Or, at least better for more people
there is you and one other dude who are dumb enough to want to keep the system as is
bit outvoted there bud
I need to know that you understand this isnt analogous whatsoever
mate this is a subjective argument. Insulting people over it is just weird
What is this the fifth time you’ve called me stupid now?
I need you to understand that saying "don't do it" isn't an argument either. I want the skins, I want to grind for them but the grind is TOO much
70+ hours is insane and that's based of the #1 KPM player
I believe
The grind isnt too much for me. The mastery skins are there specifically for people who want to grind. Do you think there should be nothing beyond 5k kills as a reward?
I look at that grind, and I feel like I don't even want to bother with it giving me less goals to play for myself and less grinding to do for me
I actually do, to be frank. I think at some point you need to say "enough is enough" for rewards
...why? There is still a goal at 5k which is what you seem to be advocating for
Like, if there's no top, what's the point in getting ther
Atleast youre consistent.
go for that if that's what you want
5k is fine
so... grind for that if you wish to grind?
I don't want to go HALFWAY I want to go ALL the way
are you the kind of person that gets every achievement on all their games
if he's actually got 5kpm, it would be 40 hours give or take
Yeah so it is just a completionism thing
@wide topaz thx fam for correcting. still a lot though at that KPM.
It's not completionism, I want the skin because I like having drip. I just do, I like getting outfits, customization, etc to change out, mix and match, etc
it's a really fun part of games for me personally
I have multiple problems with the skin system currently
and the unlocking, what you unlock, etc
I bet as soon as chum gets one skin, he's gonna look at the next one and say "Fuck this"
I've mentioned this before, so TLDR again:
This is completionism…
but you want the hardest to get ones, to the point it messes up the rest of the game to you if you do not meet the criteria for having them?
idk how to explain this, does it feel good to complete half a game?
I like how he's saying he likes the grind
but people are advocating to do more grinding
Does it feel good to have half a meal
Why not advocate for more skins then? Instead of eating into my enjoyment of the game. You would NOT be complaining if there werent mastery skins at all.
for 10k kills a gun?
we would lol
If this was a story game and you had to get the gold skin on every gun to complete it I'd agree with you, but you don't. It's just one of those achievements that's hard to get in case people want it.
at this point
TLDR: Skin unlocks should be separated into 3 main categories. Color, patterns, and materials that we can mix and match instead of just a color/pattern combo that we unlock
why argue with the two person minority here
There's so much skin bloat in the system right now
Idk, but the fact that you use this analogy just tells me its completionism to you. Which is fine btw, nothing wrong with that at all. I just dont know why you guys have such trouble admitting it
There are some things that it's natural to want to go all the way with
stop hating people that like grinding bud
sorry you only want one gun
That's my point
it's not necessarily that I want to 100% a game
it's that I like to finish some things I do
I don't 100% get all skins in a single player game, or 100% most games, but if I want something I'll go for it if it seems both reasonable and fun
the grind currently is not reasonable or fun for most people
I say most due to the votes
But even if it wasn't I'd argue it doesn't take away from the fun of people who do enjoy the grind to make it a little more accessible, and instead put that grind on other things like challenges as well
put it in perspective
So for example, drop the kill count to 3-5k. Now it takes 20 hours to get the kills. Have some challenges along with that to supplement it and you'll work on both the kills AND the challenges at the same time
Now I look at the kill count and I'll say "oh shit, that's totally doable and seems like a fun grind"
in statistics whith this many people voting we have enough for an 85% certainty that what we voted for is what the playerbase supports
Right now I look at the grind and I'm like "that's fucking a lot" and I don't even bother, so I now feel like there's nothing for me to work towards in the game
Another example, prestige
I really wanted the jeans man
was that for prestiging before the change?
if it isn't reasonable to you then... don't go for it, as you said there
if you don't go for it then it is no longer relevant to you - which would make it an entirely neutral thing as it doesn't affect you.
BUT, you work towards this goal whether aware of it or not, and whether trying or not. So it will be relevant to you in future if you keep playing the game.
So, to however small a degree it should be a good thing?
That's my logic
so I grinded to get them because it seemed reasonable, now I've got the jeans and I'm satisfied.
small degree
its not a small degree lol
that's our point
You're not always working towards the skin goal though is the thing man. It IS relevent to me because I do WANT the skins
but it's just a long ass grind that makes me not want to even go for it, leading to me not playing the game as much frankly
In the context of my sentence this means the opposite of what I think you want it to mean
An example I gave earlier
tha may help
XP
remember EA launch?
It was a fucking grind to unlock any guns
people stopped playing because of it. You could argue they didn't HAVE to grind for the guns
But it's just another thing that stops someone from playing more of the game
eh whatever. but my point is that its not a small commitment to a single weapon
Guns effect gameplay…
I switch up all the time
Irrelevant to your argument.
my favorite guns I take breaks from to switch it up
You're saying you don't have to go for it
you don't have to go for guns
you literally don't
and that's the completionist thing from me and the other guy's POV. Wanting the highest tier rewards as though deserved.
getting 10k kills is a massive requirement that even if I didn't take breaks it would takes days of gameplay to earn
as though deserved
mmhm
I just explained why reducing it is fine
oh sorry devil dog lol
my b
a time sink is not 'deserving" something
I think its pretty clear guns and skins are disanalagous , I dont think I should have to explain why.
Not for your argument and not to me
Skins are a motivator just like guns for me
I'm sure if you watch enough you "deserve" time with them
not #1
so for me, skins are a fantastic way to keep me playing
way above average then
thx fam. I have no idea who's #1 and such tbh
if the reward is for those who have sunk the most time in then, I think it must be? Can't exactly gatekeep weapon unlocks by skill unless some objective measure of skill exists
(it does not)
5k is still there for those who sunk in the most time?
it's just more resonable for everyone
and it is there right now already
Bruh
unless you want to play a single weapon
this sucks
because its going to take you even longer to do get anything
Then you dont have what it takes.
why do you keep bringing it back to the single weapon thing. Why does that matter
Taking a long time to get something doesn't make it bad
time sinks are not "deserving" anything
there is a reason those are for account and class rewards
not guns
it is a video game. They are time sinks. To say people don't deserve a reward for getting to 10k is an odd concept imo.
Obviously it is. I think we can all agree that it takes a certain mindset to be able to grind a single gun for 10k kills. I dont think its bad to reward that mindset.
because 3-4 days of gameplay for an extremely above average player for a weapon is a stupid thing to think is ok
and those are using meta weapons
I've explained my pov enough. I understand that you feel like it makes it more valuable and that "you don't have to go for it". But to me those are just dismissals of an actual issue with the game. Agree to disagree. I personally think reducing it to 5-6k does nothing but improve the experience for more people, and encourages MORE people to play by making rewards more obtainable while hurting no one tbh. It also will allow for skin unlocks to be less bloated and more quality by combining unlocks together into one as I mentioned earlier instead of unlocking the same pattern 6 times in a row.
good fucking luck if your favorite guns is weak or a pistol or anything else
why? why is it a stupid thing?
that would take months to years because you will not have that kpm
average players have almost no chance of getting some skins
good
It just comes down to them not liking the playstyle it takes to actually get them.
Have you considered killing people faster? 
eh not good imo
they are called mastery skins and most players are not masters
that's what this convo has been mostly about
The playstyle to get the kill rewards is to join a fast respawn invasion grind server and just killing all day lol
It's a fucking time sync, it's not a skill based thing bruh
It's just a grind
I dont think most take issue with moving other skins down, but moving mastery skins down is very stupid, and just more catering to the lowest common denominator
grind those for a day and you have yourself 3k kills atleast
we have no objective measure of skill. If we did I would be fine with gatekeeping the skins behind that instead
You can get it faster by being better, but it's just a time sync grind is all I'm saying. @south flare pretty much yea
yea there should be a few mastery skins or similar
I’ll ask this again, what do you want to do to gate skins behind skill rather than time?
but we do have a pretty good measure of experience
It encourages people to go grind in a server instead of playing the game.
Actually, people have made nice suggestions instead of kills
Yeah thats what we’re arguing right now.
just make majority of the skins not so grindy
It's not just straight time, it's a very specific time gate. Killing. I like what someone suggested where we have gun XP instead
with this many votes, we can say with 80% certainty that the player base supports Sbeves original ideas.
Gun XP would go up based on having the gun equiped, getting kills, and earning score while using the gun in general. This would allow pistols to level up as well
The grind could be more natural, and you wouldn't necessarily have to go to a kill server to grind it out because only kills with that gun would contribute
wondering where that value came from
Not that I don't think they do, but that seems a weird thing to state
I have an issue with the kind of time sink
makes the time sink reasoable for anything not meta
I don't necessarily care that it's skill based
sample sizes bud
You can use this exact same logic if it were at 5k kills. You can respect and grind, and respect players time, at the same time 😎👌
I was saying that the kill grind is NOT skill based it's just a time sink
statistics
The time sink can be made BETTER, which is the important bit
you can use it at any K kills. It is there to justify any K kill rewards
you could have it be 100k gun XP so the number is larger (big number go brrr), and have it take 30-40 hours casually, 20ish hours if you really tried to get the skin by playing well. Maybe like 10 in a grind server if you really wanted it
No it doesnt. That would all depend on how the xp system works. If it made the time sink reasonable to you it would end up making the grind far easier than it currently is. This idea is just an obfuscated version of the change that you’ve been arguing for.
We want the grind easier yee
sure buddy
you are in the minority
you can screech that people have less time than you all you want
Oh yeah? prove it.
This must be what MLK Jr. felt like lmao
if we assumed this post's votes were perfectly representative of the average player and that it was symmetrical then you could do that, but I don't think we should
Poor chum
that is how statistics work lol
Please dont use the term obfuscated if you dont know what it means
My opinion is invalid because I love mez
also I'm off to torch your couch Lostmixup
Dont throw stones in a glass house
Applying accurate concepts of statistics to a poorly fitting sample would not make it valid
that's why you get a proper sample size
we don't have a representative sample
How is changing it to xp an obfuscation? We are pretty clear that our issue is with the time required to acquire the skin
the playerbase is large(small) enough that 200 players give 80% to 90% accuracy to the stat
we have discord users who check the suggestion threads
It's not necessarily obfuscation. The game still tells you what gets it and it'll speed it up.
It's a method of speeding it up that lets the grind still be a grind, but makes it more reasonable for everyone
Now look
it sounds like to me Chum
It seems you werent paying attention to the conversation.
You might just wanna grind in a server for 60 hours for a skin
I don't want BBR to be runescape personally, but I get it
Sounds like you refusing to answer is an attempt to obfuscate you jumping the gun on accusing someone of obfuscation
Im saying you are obfuscating your desire to make the grind smaller behind a new gun xp system that is supposed to make everyone happy, which in reality just makes the grind smaller.
HOW IS A CLEAR GOAL OBFUSCATION
I'm very confused why the grind HAS to be large
literally what the hell are you talking about
no one here has spoken in unclear language
He's saying that we're obfuscating OUR goal
Ive explained this so many times man
yes
I've explained my side too man, but we're both stupid
this makes no sense
"The grind sucks, maybe instead of kills we should choose exp"
Our HERO 🫡
yes clearly this is the greatest attempt at obscuring the goal in history
Duke really might be Mez with a different hat on....
camo reqs are fine
sounds like a skill issue to me
I think Duke might actually just be Mez but he's on my side
you WILL lose your couch
@fresh stump later when Im not working I got to edit this post and add some of your quotes to the OP.
Ah yes, my head and ego grows larger
I wish discord had longer stuff for the OG post
I would prefer we represent Chum and friend's arguments as well
That way Oki can not read both of our points
(though, thinking about it, 80% seems absurdly low for a ratio like this with a decent sample size. Seems like the actual chance that the population is not in support of this concept (assuming a perfectly random sample of the playerbase) is about 2.18x10^-20 % :p)
it would be nice if this was done as standard practise for suggestion channels
I dont know why youre taking this line of argument. The vote on this thread is irrelevant to the argument right now. The thread is about skins in general, not just masteries.
85% with a margin of error of 5%. which I used the highest peak I saw last few weeks of 12.6k(not including free weekend) and rounded to 13k. which means 200.7(201) as the proper size for that certainty. If 60 more people came in we could get it to 90% with a 5% margin of error.
hence the finding the stats of the average player, and kills with a weapon in an hour
oki finds that
he can make things that nerd can grind to, things more accessible for the normal skins, more rewards based on account and/or class
a blanket 10k is not good, nor fun especially for what it currently gives
if he can find the average he can figure out what kill counts are worth what rewards
you just ignore everything we say don't you?
my point is finding what people put into the gun, how often it kills allows oki to design rewards based around those averages
only in part
if it was just one gun that was super special, or a class skin unlock point for those weapons
it would be less problomatic
lIke I said, oki needs to reevaluate how many kills people put in/earn with the various weapons. then he can decided what he deems worth those kill points
Yes, I believe "Kill requirements" should have an end, eventually.
Other unique challenges (then just kills) should take it's place after. Keeping the grind interesting for players after hitting mastery, then just simply getting more kills.. @fresh stump and even @terse fjord (although he doesn't fully agree) brought up some good points regarding other more engaging challenges.
basically, I want it based on how many kills people get with the weapon
this would be a better system overall
If they were to just add more camos in the future and continue upping the kill requirements without adding any further complexity to camo unlocking, then that would be simply lazy and uninspiring. And definitely not respecting players time.
we want the system to be better and not just a blanket "here's a 10k or 5k kill amount for the next skin"
if oki thinks some things are worth that oh well, I can accept it if the others are made to be in line with how many kills they get on average.
Stating how likely it is that the true proportion lies within 5% of the ratio we have here seems pretty different to the likelihood that over 50% of them support Sbeve’s post (which is what you claimed and is a lot more certain)
Not that this really matters or is really relevant to the thread, it just seems a bit of an odd way to make the point
that's how stats work. with proper sample sizes taking into account the less random nature, more people means less chance for it to be wrong. 5% margin of error is standard for statistics.
Yes, I was just saying the meaning of what that application of statistics generated isn’t the same as what was initially proposed
I feel like I worded that badly but not sure how to make it better
I mean if we take the ratio we have here. 5 to 1 support Sbeves post.

I feel like this argument is like saying “youtube shouldnt give out diamond play buttons because so few people will even get 50mil subs”
Its just so weird to me. I really dont get why its a problem.
Why not both?
they are mutually exclusive
of course I think you missed the "blanket" in my statement
No, you can have some skins that are unlocked with whatever new system you want and some that are unlocked with the current one
thats not something you can just have together
you are missing the "blanket" term my dude
fixing weapons to what they can do allows it to be easier to add things later down the line, yes at higher kill points if they deem it worth it
Nobodies arguing that masteries shouldnt be roughly scaled with how well the weapon performs. Although I think most would say it should be separated by weapon type instead of by individual weapon performance.
I would prefer if he took data from player, class, then weapon
because even within classes there can be wildly different kill and use rates
its better to start with a average based system now than try to add it later when there is alot more bloat added
Player to find an upper limit of time, with the other two to find the best choice for each weapon. class wide some of the more meta weapons would skew results, meaning the individual weapon should also be done.
Weapon bias go brrrrr
perhaps weapon mastery could be based on weapon type, i.e. pistols requiring a lot less (but still a lot) and primaries requiring more or less depending on their role
but i believe that at least for cqc/high feed potential guns such as mp7 and p90, the 10k kill requirement for gold is justified
right now the unlock and progression system as a whole is a giant troll
hence the average system I'm trying to talk about just above.
Im not sure I could ever get 300 kills an hour, even if I put in over 1000 hours in battlebit.
its a 'skill issue', true - but it also emphasizes the ridiculousness of the current requirements
300 kills an hour 💀
Thats like the top 0.1% of players
Top 0.01% even
Thats 5 kills a minute
Average is 1
Average amount of kills in 1h is ~60
(if you havent already) you should make this a thread imo
He brings up 300 kills per hour because i mentioned robo's kpm
He mentioned average
Would you be okay with moving the current mastery skins down but adding another one at 10k?
stop trying dude
Can you stop being mean? I'm trying to ask a good faith question.
Secondary masteries should be a lot less
yeah used it at a point to prove how long it would take to earn skins, turned out to that some people actually reached that. still puts a single gun at 40 hours.
Like 1/10th or 1/5th of the amount
imo
that's still not a test of skill, or an engaging grind.
if you want to gate it by player skill, dont use simple kills.
if you want it to be a worthwhile grind, use something other than an arbitrarily high number of kills
I disagree. I like the grind, if you lower it significantly (like to 5k or below) then it would be pretty trivial for me to achieve it.
I like that the gold skins are really hard to get, i like having that grind
oh well, you are very much the minority in this.
again sorry that people don't want to spend months grinding a game for a couple skins.
so please just stop with the "muh pride and acclomplishment"
I think youre confusing "camo requirements are too high" with "mastery requirements are too high" again.
its just getting annoying because your argument is "i don't like this"
and yours isnt?
as if any logic applies to this topic at all...
its all feelings bro
all right then
take your feelings that are in the minority
and stop trying to convinvce people to like a several month long grind
I think youre confusing "camo requirements are too high" with "mastery requirements are too high" again.
buddy, the "mastery" skins are camos
stop strawmanning and nitpicking words
I think youre confusing "camo requirements are too high" with "mastery requirements are too high" again.
People voted yes on this because of the p5 and 5k kill normal cammos, not because of the 3 mastery skins lmao
big assumption on your part lol
like I said, guys a long time troll
don't bother engaging him too much
but if you are trying to generate player engagement, you should balance for a more attainable level of skill.
the argument most of us seem to be making is that it should be about giving a players something to grind for, and balancing for an extreme minority of players will generate less engagement with the broader playerbase
Not really, i feel like i've seen atleast four people make that exact distinction in this thread
So why not add more mastery skins instead of taking away from my grind that i like?
Its the best of both worlds
anecdotal evidence from 4 people doesnt really give a great picture of the vote
he believe playing for months on end to get skins means you "deserve" that skin
he's really trying hard to disprove the fact that people do not agree with him
because its about player psychology lol
players want to grind to completion, and if you just add more skins with arbitrarily high kill requirements, you will be messing with that completionism
I agree its about completionism, but I dont think everything in the game should cater to that. I think it's okay for some skins to be extremely hard to get. Just look at most mmos, I'm sure pretty much every mmo has super difficult to grind for items that only a few players have the dedication to get. That doesnt ruin the casual experience, so I dont see why skins in bbr are any different.
ok, but why this game?
the general balance of this game is extremely arcadey, why should this game be a game that doesnt cater to general completionism
ok "completion grind bad, my grind good" we get it
Cause I like it how it is.
Yeah thats what i said in this message #1180201643522932766 message
good night, it's 3:00am, Im not gonna argue with you about why this game should/shouldnt cater to you specifically over a wider section of the playerbase
Also, what about the playerbase that cant reach 5k kills? Arent they allowed to be completionists? What about the playerbase who cant reach 1k kills?
its fine, like one persons on his side.
if you genuinely think
"because I personally like it the way it is"
will be a convincing argument, I suspect you probably dont have much sucess in other arguments either 🤷♀️
Its not an argument its feedback.
5k kills is a LOT, but its still in the reach of a total casual like me
well, not all feedback is good feedback lol
english not your main language?
legit question
Do you not think its out of the reach of any other players?
Dont throw stones in a glass house bud
ah yes because asking "is english not your main language" is throwing stones
my argument is not about catering to a minority of players, its about generating maximum player engagement overal
not knowing the definition of an argument is a legit reason to ask that
Idk man, if i were an average player I wouldnt feel accomplishment to get a skin that the devs had to specifically lower to be withing my reach. Especially if it was lowered enough so that average players have a good shot of reaching it with little effort. Just doesnt feel like a challenge at that point.
u sayin my garmmer is bad
I said you don't know a basic definition
nothing more, nothing less.
u sayin my vocab is bad
well, you clearly arent good at understanding other people's perspectives, so I dont see why I should entertain this hypothetical. (which would be an entirely fallacious argument anyways, conflating your opinions with the average opion)
Ok
I cba to read everything so everyone drop your main points
What do you want to be changed
They want all high skin requirements to be lowered in line with what the average player can get, including the mastery skins.
Imo majority of the skins should be easily available to average players
And leave some very high kill ones
Like the current masteries
Im gonna make a separate thread about the masteries
likely gonna die like all your others
All my other threads die because they are good ideas and have comprehensive descriptions with nothing anyone wants to add to them, thus they dont get bumped. I'm pretty sure only one of my suggestions has been majority downvoted.
more likely, its dead because people ain't bothered to read it beyond the shitty idea
I think they probably arent worth the grind for enough people to really generate completionist motivation to grind.
If you want to have a big grind, it should probably be more engaging than kill farming, and if you want to have a skill gate, it should probably use something more than simple kills counts.
Not to mention a slightly metallic gold skin also feels like wouldnt seem like a worthwhile reward for someone at an average skill level (me, im average)
Unfortunately discord is awful so it's hard to link every thread I have made, but all of my threads have been 10+ majority upvoted, with most of them going into the 30s.
And im pretty sure the average player doesnt want to spend 120+h to grind a 6k kill skin
funnily enough the exact same amount as the people who don't like this one. easily noted as a minority
uh
I mean, you'd be reducing the number of kills, thus putting in reach of more players.
Maybe not the majority, but its probably more in line with the sort of people interested in a completionist grind anyway.
I dont want to get rid of the difficulty, just make it worthwhile for a larger portion of players.
Average kpm is ~1.1 so definitely the majority
Is that true? Where do you get that from?
Someone released the average stats a while ago
Wont you think of them noobs 😭😭😭😭
Id lower the golden/silver cammo to 1111 3333 7777 kills
Like more than half of the skins wont be touched by anyone unless they lower the kill counts
@everyone please vote on this thread if you have not already #1182613833785819216 message
I'ma just leave this here and dip out because some of y'all are painful to debate with. (I also forgot how to bullet points because dumbass himbo)
-Mastery skins should be based on challenges (and completing all of them for the gun type will give some penultimate skin like CoD)
-Regular skins are fine with stat/time gates but would be nice if certain patterns/colors had different requirements like X headshots or X range kills (for example).
-I liked the condensation of camos like @fresh stump 's idea
-Burnout is gonna happen fast with the current system for the general player
That's how you can tell this troll didn't even read my post before he starting ranting because I literally started referring to mastery skins on the s e c o n d line.
That's how far he got.
And then he went out of his way to make a whole new suggestion saying my thread was being "ambiguous on changing the mastery requirements" when there's a whole segment in my OP showing what I think the baseline for every weapon class's Gold camo mastery should be at. My W H O L E suggestion is talking about mastery kill requirements. I literally only brought up other non-mastery camos One other time.
Sorry for everyone that had to deal with this guy, and thank you for putting up with his continuous bait. Bless you guys @fresh stump @warm pagoda @stray goblet and many others.
Edit: Here's the OP link because its seems like some people just come here and starting arguing off of whatever was the last reply instead of engaging with the original idea.
#1180201643522932766 message
the pfp should have already given away that this fella is to be disregarded
Indeed. I stopped directly replying to him once he started calling everyone "salty" for thinking they might not enjoy grind over 100 in game hours for a skin.
I like how he decided to make an additional thread for the simple fact that he found his opinion in the minority
The haters circle
His lack of self respect serves as an inspiration to me
Impressive levels of parasitism
@ everyone for something like that should be an instant perma mute
i reconize that, but you shouldnt be leaching off other post like that in any sense
he shouldnt use @ everyone to begin with because its simply dickish
As a post leech, I'll admit it doesn't bother me that bad
But I getcha
This conversation really has been much more complex than it had any right to be lol
"Hey guys im trying to get your attention for a new thread i made where I hope to have my opinion supported by public opinion by attempting to ping you all in the old thread where I disrespected myself through my behavior and arguments"
But it's been fun for me at least lol
Indeed it has.
For the record, my problem with the behavior of him and others has been not as a consequence of me disagreeing with their views, but the way in which they decided to express and argue for them
Disagreement is fantastic as it forces both parties to figure out the closest possible thing to the truth/best solution to a given thing
acting with zero regard or care for the other argument and arguing against things never said doesnt help anyone
TBF it's BBR, both sides are equally stupid in their own special way
OH SHIT I @ the wrong devil dog 😭
@wide topaz
lmaooooooo
I wonder if I should update the title of this post? I originally wanted it to be seen as light hearted and not just me demanding the devs lower it, so thats why its says silly goose 💀
Probably for the best considering how far we got. Maybe update the op with a recap of suggestions and stuff too to save time for people.
I wish I could but there's a character limit and I'm already maxed it 😭 I realized when I was trying to add a bunch of other people's quotes before hand
OPs gotta make a habit of throwing in placeholder messages at the beginning for this
Actually I do have one. It was about a camo they removed that I liked. Maybe I'll add some to that later. Thanks for the idea
yea
Oh which camo was it?
i think it was the olive-on-black that looked really good on guns like the L96 and MK14
somewhat low level skin
Ah that one, yeah idk why they'd get rid of it
I kinda wish the mastery skins were better than just dipped in paint tbh. Black ops 1 still has the best gold camo out there in a game
they definitely need to add unpainted accents to some of the skins, especially the rivals ones
I noticed some guns looked quite good with the maze camo due to being textured properly, but some were clearly not touched including all of the squiggle camos
Or, mastery could give like a third layer maybe?
not a bad idea
This one #1180201643522932766 message
Oh that's hot
It was my favorite. It was the 1500kill camo and I had it on every gun I could. Honestly I preferred that one skin to most of the ones we have now 😞
totally agreed
I mean... #1182613833785819216 message. I think this kinda proves that most people either only went by the posts title or dont really care about the mastery skins at all. Few people even bothered to vote on the thread I made specifically about this (so they probably dont care), and those who did voted majority in favor of keeping masteries where they are.
Cope all you want about your whole message including masteries, but considering you are accusing me of not reading it, I think we both know most people are going to vote with the title more than the body of the post.
Discord is the easiest way to communicate over voice, video, and text. Chat, hang out, and stay close with your friends and communities.
you addressed the point that you don't realize you need to click on the suggestion to leave a reaction.
most of those people are gonna be from here
once again, your posts are ignored because they suck
You literally @ everyone on my post so all who disagreed simply came to your post to hit like. Numbers line up, What did you expect?
Congratulations you played yourself. Also nice leech.
Lmao i didnt @everyone. I cant @everyone. I just posted it here so that the relevant people would notice it.
Why do you think the vote numbers are so much lower on the other post?
yeah less people agreed with you on your post than did in this one
sad that you still think you are correct
fewer*
And thats kinda my whole point. People voted on this post with all camos in mind, not the 3 masteries.
So it stands to reason that more people care about all camos than specifically the masteries
not that hard to understand
ever heard of a synonym before? seriously english must not be your first language at all
thats why there are fewer votes on the post about the masteries than there are on this post
😬
You sure about that?
Bros talking to himself at this point 😂
almost like we are talking about a full system change, you just want to be an ass lol
Delusional
:-\
Just take the L on the masteries man. Everyone agrees the other camos should be easier to get.
Could you give an actual answer as to why you think the other post got more votes than this post?
It has to be something other than because I made it cause that's stupid.
none of his posts have gone above 30
literally none of them
actually a couple have gotten low 30s
he thinks this means something
You sure about that?
How much you wanna bet?
How much you wanna bet none of my posts have gotten above 40 upvotes
Ikr.
i wanna bet you not typing in this thread again that you didn't get four morbillion updoots on discord.com
Also the reason I even bring up the number of votes is because your entire argument hinges on my posts never getting any engagement, which just doesnt make sense.
there is no algorithm
and that basically noone agress with you
not one thing sbeve did made his post more visible
he just had a good opinion that people agreed with
"His posts dont even get any upvotes lol"
"My posts do get upvotes"
"LMAO he cares about upvotes!!"
thats what this conversation has been...
If you wanna engage with my point please feel free to
yeah because you bring it up all the time
that's the whole reason we talk about it
for the record
engagement means nothing
There's no algorithm. Messages bump the post. If you dont realize that that just means more controversial posts get bumped the most idk what to tell you.
and old post, even with thousands of daily posts, will not be pushed to the top
thats not how it works lol
#1180201643522932766 message dont gaslight, you brought it up.
Unread posts get pushed up
but the older the OP is, the lower on the list it goes
so unless you search it up or check every single suggestion at all times, its gonna be lower and lower
if it were controversial then the votes would be very divided, but alas, it is overwhelmingly positive reception
No. It depends on the sort. I'm not sure what the default sort is but Im pretty sure it's the recent activity one.
I already adressed this.
not activity, unread posts are pushed up by default
Are you just trolling at this point?
and the older main posts are at the bottom of the unread list
that is literally how it works
rings true once again
Open #1170727258537865367 and check how long ago the last message on all of the posts was, i think you will be shocked to find a correlation between that and the top post
This is gonna blow your mind
is this the hill you really want to die on
your suggestion being unremarkable is no one's fault but your own
its his one argument left
I think little bro wanted us to come over to his anti-thread to boost the engagement up 🤡
literally this

also i find it infinitely hilarious that this was literally trump v. kim jong un
Yeah I knew it gonna be a war from the getgo 💀💀
It’s poetic, honestly
have you not seen him do the same whenever he gets one or two people who agree with him? Anyway, where it appears is not the point, though I can concede its actually custom in another server that I was using as a template and not default. the point was his posts sucked so nobody bothered to engage it. He's also using his upvotes, which is still less than the people disagreeing with this post, as a point to say that Sbeve's post was wrong and people don't care about the subject.
good suggestion is dead suggestion the end
if its good people just upvote n dip
if its bad well you have this 
it really isn't. also its only the top reaction that you can vote for. his post was up top for basically the entire time since he posted it till about an hour ago, no engagement.
my point in this case was that his was there too, for several hours. and after the initial hour of his post where he was posting a link to his suggestion, those upvotes never moved since. his post was in the top 5 since he posted it till about an hour ago give or take a bit. He is still trying to use his post and lack of engagement to "prove" that Sbeve's post having such a high upvote to downvote ratio does not mean anything because it was just because it was on top for a long time.
in short, he's trying to delegitimize any post that wants to change the camo system because he wants the masteries to stay the same.
there is a difference in proving someone is a minority statistically, and trying to force the idea that the votes don't matter in the first place.
fucking lol
I see you didn't bother reading into context for those messages then
if you notice he was using his vote already to delegitimize this post.
"I think this kinda proves that most people either only went by the posts title or dont really care about the mastery skins at all. Few people even bothered to vote on the thread I made specifically about this (so they probably dont care), and those who did voted majority in favor of keeping masteries where they are."
like literally his first post just above my first one he says this
my point in pointing out the upvotes was because it was a new thread, and gained no traction. not because "upvotes don't matter"
I was saying that his small number of engagement was not going to delegitimize this post just because he decided it did, which of course he tried to keep fighting for.
2 hours already had most of the upvotes, time since then added another 60 or 70 upvotes and like 5 downvotes.
...what other thread would I talk about here?
anyway getting away from the thread as it is
We've responded in many times with respect to players with differing views for this system. Disagreeing is fine, I love open conversation. But there's no getting around that chum is just a seething troll not to be taken seriously. Therefore, noone is replying to him seriously.
Eh, I think the hating towards chum is a little much.
Y'all did kind of start just dogging on him at some point, he never really started anything till people started on him imo.
But, it really isn't important now imo
I have like less then 10 replies directed at him in total so I'm assuming this comment isn't really directed to me, but even while ignoring him for the most part I still noticed his blatant toxicity.
Let's not forget that handgun camos require as much kills as primary weapons, which is ridiculous
@wet cobalt Indeed brother. Welcome to the cause.
10k kills with any pistol for gold camo isn't even a grind
It's a torture
Which is illegal
so true
I like your thinking, good sir
New update and this suggestion still has not been adressed, we lost 😵
Soon™️
Not how it works, my friend. Issues like this are never acted on right away.
Hell, it's took them well over a month of people complaining about lowering XP requirements to level up before they took it into consideration.
there are also a few changes listed before the patch that didn't make it to this update so there's definitely a backlog of sorts
Aight, i can only blame my expectations
Full cope but I hope that if they're not lowering the kills right now despite the fact that it's only numbers in the code it's for a greater enhancement of the system, like not only unlocking camos with kills but also with headshots, COD style (which is currently not yet possible cause they don't save that kind of data)
Other challenges to actively engage in would be lovely. But for now, Ill be happy if they just bring the numbers down.
👆Dont let this guy cook 😭
smg skins for 200m kills hehehehe
It might be looking good for us boys.
With how passionate Oki was talking on the dev stream about making the game more accessible for the causal player, I think there's a good chance he'll bring down the kill requirements for camos as well. Because in no way is 10000 kills on one weapon feasible for them.
