#add hints in the loading screen
1 messages · Page 1 of 1 (latest)
too forced people don't like that
i dont think the game should act like their dad
letting them just go into combat could easily let them be baptized by fire or notice they are bad and should check out the range
I mean tons of games do that, and the tutorial takes like a minute tbf
I'd prefer there was a hint/tutorial system that would work in-match.
Like when selecting assault, show a small hint about the reload speed and ads speed.
Same for choosing sniper optics, there needs to be a hint about glint
or even better a stat about glint, so it's obvious which scopes have it
I agree w this, there’s a lot of little features that aren’t mentioned in the tutorial
okay lemme rephrase
Yea, just having a small text box say x/y/z about classes when selecting them, so eventualyl I'll read it 
Also did you all know medic can drag bodies faster and harder?
add hints in the loading screen
I mean makes sense, im only realizing this rn tho and I pretty much only play medic
A nromal player doesn't even know that could be a thing that's different from class to class, like dragging has variables 😄
wait what
I bet most average players have no clue abt assault buffs too lol
or zeroing on scopes
Does the tutorial even say anything 🗿
at least it would tell them to reload properly
😭