#Inertia

1 messages · Page 9 of 1

grave brook
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W

zealous sinew
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yes cause everyone realised how dumb this is to add after reading ox1gens reasons

vast glacier
austere sierra
zealous sinew
vast glacier
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Also if you want argue you have my dms

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Because i'am not doing this with you in my suggestions

zealous sinew
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i ain;t arguing just u got a skill issue and refuse to get better and instead change a massive part of the game to suit yourself

low lake
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again with the "skill issues"

zealous sinew
low lake
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Honestly, I think the numbers would've still been in favor for likes if people like Mia didn't come in to just call everyone who wanted Inertia bad players. These type of people been in almost every single past thread and they ruin it...

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In fact I think you should've asked for the thread to be closed after it hit the 1-2k message mark tbh.

zealous sinew
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you are asking a fast paced arcade block shooter to add inertia to the game because you cannot aim 😭 like that is the largest cope ive ever seen

vast glacier
icy bridge
zealous sinew
vast glacier
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Anyway do you have anything interesting to say

zealous sinew
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i don't want any stats i want the game to stop listening to milsimers and be a arcade shooter lmao

zealous sinew
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this is not a milsim game 😭

cosmic gorge
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stat is a stat, regardless of game type right? people want to know if more zoom or less zoom

zealous sinew
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you have squad arma hell let loose post scriptum etc etc

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can mod arma however u want to play it lmao

vast glacier
zealous sinew
vast glacier
zealous sinew
vast glacier
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Alright it is to talk with you

low lake
# zealous sinew can mod arma however u want to play it lmao

Mia, you do understand a bunch of people new people are coming in soon right? People like you will most likely be in a huge minority in terms of what type of game people want battlebit to be. Plus Oki will be adding in game polls so these discord threads will most likely be old news in the future. Yeah I'll admit the milsim parts of the game has a chance of leaving if this new playerbase want it. But I don't think people will want them gone, A decent part of the playerbase love the Milsim/teamwork of the game still and I can see that number growing.

vast glacier
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Other people are ableto give viable argument

zealous sinew
unborn kiln
low lake
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I mean honestly yeah I can see a lot more people coming in maybe wanting to see how inertia goes for the game

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The games in EA you seem like oki still cant just put something in then remove it if the community doesn't like it

vast glacier
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But if he adds fucking tarkov inertia. I'am asking for refund

low lake
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Yeah I like the inertia idea it just needs to be implemented properly. I didn't really interact much with this thread cause the best I got when I came in was people bringing up clips and "skill issues"

cosmic gorge
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I just don't want to see medics doing interstellar lol

low lake
vast glacier
cosmic gorge
vast glacier
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Using skill issue is only argument for some people

cosmic gorge
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eitherway imo I'm kinda neutral whether inertia should be added
would be curious to see what Oki's implementation will be

vast glacier
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So for arcade mode it will be toned downa

cosmic gorge
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that's fair, as long as the vertical movement isn't really tampered with I'm fine either way

vast glacier
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What do mean by vertical movement

cosmic gorge
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just being able to vault around to get to high places, kinda off topic I know but idk why my brain thought it could be tied to inertia

vast glacier
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And it is already slow

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@cosmic gorge also it is nice that you are neutral

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Because it could add new ideas

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Changes etc. But my suggestion is already toner down to players

cosmic gorge
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thanks I just kinda like seeing changes to game every now and then, slight inertia really isn't anything to doom post about

worldly phoenix
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We officially part of the US propaganda machine bois 😎

worldly phoenix
# vast glacier Vaulting is diffrent topic

Honestly I think a centralised movement thread is needed, it doesn't really make sense to discuss each component in isolation. As was mentioned earlier, anyone who isn't using the SMG+light armor combo doesn't actually move the crazily, even when using all the available "tech" to its maximum extent.

vast glacier
old crag
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the problem is that suggesting just "inertia" is kinda meaningless because there are a lot of ways it could be implemented and interpreted

people should give specific suggestions and then threads can debate if that suggestion has worth

vast glacier
worldly phoenix
old crag
worldly phoenix
low lake
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why does the OP need to explain to newcomers before they start talkin threads?

low lake
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sounds like too much effort tbh

worldly phoenix
old crag
low lake
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I think the mods should've started doing quality of dicussion checks in here a long time ago

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this thread just blew out of proportion 5 times over

vast glacier
cosmic gorge
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I think I can finally read suggestions without taking brain dmg 👍

worldly phoenix
vast glacier
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Tbh mostlly this thread is fine

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But sometimes we have trolls like mia

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@worldly phoenix

quartz crystal
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💀

low lake
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Oh, didn't see those pins

vast glacier
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And Yes my un edited suggestion was daddy oki pls add inertia

worldly phoenix
vast glacier
low lake
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Yeah I see them

midnight yacht
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This shit is more chaotic then the actual game bro

vast glacier
low lake
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it has hit 8k messages 🙌

midnight yacht
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Most definitely true and your proposition isn't even that bad but the tryhards are going deathcon 6 for some reason

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They forgot what slight stands for

vast glacier
midnight yacht
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Ye they are only saying skill issue and such probably about to erupt again

vast glacier
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We will see

icy bridge
vast glacier
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@icy bridge just asking did you pinned messages?

icy bridge
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I have read all messages in this thread

vast glacier
icy bridge
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Nobody's sure theyre not insane

vast glacier
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So what is your statement on inertia?

icy bridge
grave brook
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Good take, but the people who are pro (for inertia) aren't stopping even losing in this thread. Just got a read on "smgs" movement speed nerfs

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kinda sleepy

vast glacier
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We can figure something out

vast glacier
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Also read pinned before

grave brook
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I've made my takes a billion times already, inertia, slower paced game and etc don't really belong to the "main game" at all. That's not why people got into it

vast glacier
icy bridge
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I agree I think you could convince him

grave brook
high lagoon
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Aim better

vast glacier
high lagoon
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Noooo

cosmic gorge
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Gotta admit those movement dudes are a good aim training 🦾

vast glacier
high lagoon
high lagoon
vast glacier
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Because you have important info

high lagoon
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Oh I see

cosmic gorge
vast glacier
high lagoon
high lagoon
vast glacier
high lagoon
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Wait

celest perch
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Is it even possible to see the original post without scrolling all the way back?

high lagoon
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@vast glacier what do you mean by putting a slight inertia

austere sierra
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only things that need inertia
hardcore mode
helicopters

high lagoon
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he skipped my question.. 😔

vast glacier
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I could give you better answer but i'am sleepy

high lagoon
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and why not leave the initial inertia and completely remove the inertia on the hardcore/milsim mod

old crag
misty sail
clear hinge
hazy cedar
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what a beautiful disaster that was

drowsy prism
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Just because theres bleed system and mag

vast glacier
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@high lagoon we can talk rn

cold marsh
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Idk if its funny or kinda sad that so many people think it takes high skill to hold W and and move the mouse around. You can just say 'I think its fun' instead of calling everything a skill issue haha

drowsy prism
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They don't think it's high skill, they use it SO it's high skill (big ego problem)

granite plume
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Its just annoying to deal with

drowsy prism
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just put a slow like all fps did, you can't spin spam jump run

vast glacier
drowsy prism
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fr

peak quest
runic solar
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Can someone link the top og post of this thread

clear hinge
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No

hard sigil
solid ginkgo
exotic torrent
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milsim fathers have an echo chamber in this discord so oki listens to them the most and implements their changes while the games playercount drops by like a thousand every 2 months

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just need another medic/smg/movement nerf to get it back up trust me

pale relic
misty sail
exotic torrent
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lol all the nerfs to medic and smg its all because milsim dudes cried so hard about it

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I cant beat them so can you nerf them pleaseee

pallid pilot
vast glacier
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@exotic torrent hey mate do you have good argument

exotic torrent
vast glacier
high lagoon
sudden fern
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this a troll post?

pale relic
untold pike
clear hinge
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Invasion is frontline on crack for kill farming

upper topaz
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Roblox battlefield is milsim💀

karmic kayak
vast glacier
low lake
vast glacier
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@exotic torrent mate stop trolling

unreal falcon
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Oki really needs to bring this suggestion up so more people can engage, like he did with "enemy collision" post

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I dont want to play milsim mod just to have a balanced movement

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Just like 170 ppl that support this change

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Im more then sure that if this post will be picked up by oki so more people would see it and vote, general consensus would be pro inertia

austere sierra
unreal falcon
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You are telling me oki is against this?

austere sierra
drowsy prism
prisma oyster
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In Short: "Skilled" players right now are like straight up abusing the absence of Inertia, basically doing shit like what Oki showed on that one Basra clip. Which lead to the lowest Player numbers we ever had at 5k. This is what will happen straight up again because getting "outskilled" by a guy that is just holding shift W + throwing his mouse around is not fun for the guy on the recieving end

drowsy prism
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PUBG is still very very good

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200k average daily

drowsy prism
prisma oyster
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The baseline of this video is: Do not cater the game to the best players, cater it to the average player

drowsy prism
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Bugs, server problems, netcode and gameplay inconsistency (super slow vault, but spin jumping super fast) just make it worse

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I do think RPG, C4 and M200 play also in a big way but it's an other thread

vast glacier
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@prisma oyster @drowsy prism we will see if oki does something

drowsy prism
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Let's cope hard

prisma oyster
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"The skilled players need the bad players to keep the game alive, while the casual players don't need the skilled players at all"

drowsy prism
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If "skilled players" means those playing a lot then yes

young vault
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but it is basically how it works

vast glacier
obtuse linden
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So referring to the ones quoting “Skill issues”,since it’s such a common skill that alot of people lacks,they should get a server of 127 vs 127 of them in the same server all doing that same shit with their bunny hopping air strafing rubbish. Let’s see how long they’d last before the salty tears starts coming.

dry kelp
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I rarely see any of those "sweats" venture much outside of frontline

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perhaps invasion now thats its a thing

icy bridge
# prisma oyster In Short: "Skilled" players right now are like straight up abusing the absence o...

Why is it always that new players are quitting because of movement? Why isnt it that new players actually enjoy the game because of its unique movement? Why do you feel like you can make a determination about why new players are quitting? It feels like youre just saying this because YOU dont like movement and youre projecting that onto new players

Also, why movement specifically and not the hundred other things that new players get destroyed by in this game? Getting shot from 50 meters away without any idea where it came from. Getting one shot by snipers. Getting rolled by tanks. Having little map awareness so they dont get many kills. etc. But noooo its MOVEMENT and SMGs that new players see and instantly quit the game because of.

celest goblet
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yeah I doubt new players care about movement at all

icy bridge
obtuse linden
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Well I wrote a whole heap of replies and it didn’t let me post it.

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In steam general discussion,people were complaining about the movements ever since prone to shoot,lean spams and all that when ppl were first doing that and that has stopped people even buying the game itself

obtuse linden
celest goblet
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That is not any better a sample of the playerbase than here or the reddit

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and only contains a very small subset of the players in those threads

lament dove
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People don't come to this game for its movement, they come for a BF alternative. My server of friends stopped playing originally because of the breakout of movement because now they just see it as another game with an abused movement system.

obtuse linden
lament dove
icy bridge
celest goblet
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Which is meaningless info, really

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Even in these threads, I think the suggestions that actually are paid attention to here are the ones with high vote counts more than good vote ratios :p

dry kelp
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? why is it getting deleted

obtuse linden
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And no it’s not the SMG and movement makes new player quit. It’s the dumb bouncing bunny hop into a group of 30 then outguns 99% of them makes the average new player quit.

icy bridge
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@charred hatch It seems some messages are being automatically deleted in this thread

lament dove
icy bridge
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I havent made any claims about what new players want. You are the ones doing that.

celest goblet
icy bridge
obtuse linden
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So press hold W and jump and swing mouse left and right is a skill now ?

celest goblet
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You can summarise the entire control scheme of the game with that.

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That does not reduce the fact that skill allows some players to perform far better than others.

icy bridge
obtuse linden
vast glacier
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@icy bridge @celest goblet @obtuse linden guys calm down. I want civil discusion hm

celest goblet
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This is barely even an argument yet

icy bridge
obtuse linden
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Oh it’s civil

vast glacier
icy bridge
obtuse linden
icy bridge
dry kelp
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Can I interrupt ?

obtuse linden
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i don't care for movement speed. but airborne movement - seeing people move in four different directions on a dime while in the air, is just stupid to look at and annoying to play against. as stupid and as annoying as lean spam was.

sly crest
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Damn this still going 👀

obtuse linden
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it doesn't raise the skill ceiling, it lowers it.

dry kelp
dry kelp
obtuse linden
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I'm just sick of people abusing it and becoming damn near impossible to hit due to them using macros/or stupid meta loadouts that make them faster than an Olympic sprinter. It just makes the game look jank, not in the good or fun way and isn't fun.

obtuse linden
celest goblet
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I am still yet to encounter a single person in game such that I would describe their movement as making them near impossible to hit

dry kelp
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So you're sick of it, but even though I'm a casual - I'm not.

icy bridge
celest goblet
dry kelp
icy bridge
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you would get the same movement just on ground

celest goblet
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Yeah, but it is true that reduced verticality to the movement would make it a bit less powerful if that's what they want

cursive fractal
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every discussion on movement in this game boils down to "i like it vs i dont like it" only for nothing to really be done cause instead of having a vision to commit to the devs are letting things go to a popular vote

peak quest
peak quest
pallid pilot
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if the poll's anything to go by, his vision is what the playerbase he made hates

cursive fractal
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yeah so like he didnt commit. he compromised with a future milsim mode and now people are always gonna fight about it cause the game's been out long enough for its weird movement to be a selling point. the whole game's in a damned if you do damned if you dont situation this far into its release tbh.

no disrespect to him either since i doubt the initial boom of the game wouldve been as approachable if it were a hardcore milsim buuut thats just where the game is at now ig. so now discussions abt neutering inertia in main game cant happen without alienating a sizable chunk of the playerbase who like the movement

risk that with splitting whats left with the milsim mode and it's just a difficult situation altogether

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i dont even lean on either side of this though i will say that i find the assessment of faster playstyles as unskilled to be disingenuous cause if that were true most people would do it and succeed buuut thats not really the case. like lmao i suck at that shit im more comfortable with dmr/snipers/battle rifles. whenever i try to play smg medic or whatever it's not as easy as it looks. willing to bet most people who play slower and complain about rushing would end up with the same situation whether they admit it or not

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idk i feel all playstyles in this game have their own specific brand of annoying and ppl just gotta suck it up fr

drowsy prism
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I don't think people will get super mad if the inertia is only when spinning or just moving all around in a derpy way

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The jumping and running in game is great

cursive fractal
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thats fair too, i guess im just a bit ambivalent about it cause so many games have emergent techs that look dumb but end up becoming the standard. apex movement techs and tekken korean backdashes off the top my head are a few examples xP

ik theyre different games but weird techs being embraced by the community and eventually the devs is so common

ebon ether
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but those techniques require skill 💀

cursive fractal
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on the microlevel, yes. movement in bbr is accessible but just because youre utilizing movement tech doesnt mean that youre going to succeed with them if youre not using em in the right situations.

i wouldnt call apex's movement basics demanding either when it's literally just shifting a keybind around and getting the timing right after a few mins of practice

altho if it's the full on air spazzing and not just air redirection then yea, doing that in apex is definitely trickier than in bbr

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....hot take though i'd rather have movement tech with a lower barrier of entry than not if it's going to be in a game

difficulty of certain tech aside something doesnt have to be difficult to do to organically just come up as a interesting part of the game's appeal. like shit original basketball didnt have dribbling until the "sweats" used it as a loophole to the original rules

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honestly i feel like how apex handled the whole tapstrafing debate should be how this game does it too. have the devs come out with their stance (in respawn's case, they were looking into removing the techs), then let the people who have the opposite take try to convince them otherwise as opposed to relying on general threads like these which far too often get way too heated and biased in spite of "no skill issue >:(" being in the rules

vast glacier
cursive fractal
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LOL yeah that wooting shit came out of nowhere and i still dunno how to feel about it tbh. i barely play apex anymore 💀

cursive fractal
low lake
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add TF2 inertia easy fix tbh

cursive fractal
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good 4 u, it aint in my budget rn and i was worried it wouldnt feel as good to type on as regular mech keybs

vast glacier
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It is good stock

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But if you mod it, it is perfect

cursive fractal
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i might consider it if i ever get bored of gmmk and get the willpower to stop spending on iems 👀

vast glacier
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@cursive fractal so what is your point

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You have my suggestion in pinned

cursive fractal
# vast glacier You have my suggestion in pinned

honestly my point mostly is that we're going to keep going in circles unless oki or anyone on the dev team gives their own take on the matter (and i refuse to believe there isnt at least a semblance of one given how often they play their own game)

if i had to choose between both options you put forward on pinned though i'd go with B, probably in a way that makes it so the reduction of air strafing is more tied to changes towardsrapidly changing directions during one air strafe. makes it so going back and forth to dodge and weave (which seems to be the pain point for people asking for the change) is less of a low risk, high reward. also doesn't risk the smoothness of general traversal around the map. not touching ground strafing (at least for an initial implementation) would make it easier to review the changes too.

i wouldn't mind it but i also acknowledge that thats cause i dont really utilize the more ~cracked out~ movement in the game cause it makes me motion sick lmfao

grave brook
clear hinge
clear hinge
#

tfw avalon

wooden pagoda
bitter sundial
tame oriole
clear hinge
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Fake ava not even right colour smh

languid pebble
spark perch
# icy bridge Why is it always that new players are quitting because of movement? Why isnt it ...

new players wouldn't even know anything about the current state of movement before buying the game. it is not sold as a "unique" movement shooter.
its more likely that new players would be fully aware that they are getting into a game with snipers, large maps, and tanks. if they quit because of that, then they probably should not have gotten the game. if they quit because they don't like seeing players move in three different directions in one jump, (in a game with an overwhelming amount of grounded features in comparison) then i think their reaction is justified.

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additionally, even if players did buy the game because of its unhinged movement and quit because inertia is suddenly added, that is entirely their fault - because the game is not sold as a movement shooter and they should have known better.

cursive fractal
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isn't that kind of the tricky part though? it's sold as one thing but the devteam themselves don't seem too eager to fully commit to what they're marketing the product to be — especially when they've had years of tests prior to early access launch. granted it is early access so it's not too late to course correct. i just hope they put their foot down sooner rather than later

rn i do like the balance of playstyles and how i can chill and play slow or just ape out depending on the mood, even if i do suck at playing fast lmao. ig as long as the changes to movement aren't so drastic that they'd make the upcoming milsim mode redundant in comparison i'd be fine with it

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i guess what im saying is my friends and i got into this game expecting a milsim but ended up appreciating how casual it is and how varied the playstyles are more than the whole milsim aspect. i dont really know any other game that can cater both to my friends who have the zoomies and friends who tend to play slower at the same time and i think that's a pretty cool niche the game has rn. ultimately the devs' vision for the game will dictate everything but thats how i feel ig 🤷

sly monolith
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this mfing thread still going

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yall need to know when to stop

spark perch
# cursive fractal isn't that kind of the tricky part though? it's sold as one thing but the devtea...

my main argument is that the game currently has an overwhelming amount of grounded features and the movement in its current state takes people away from those official features. the game gave no implication that it should be played by taking advantage of the lack of inertia, and even then only a few playstyles can truly take advantage. unhinged movement does not blend well with the game as a whole, but all i personally want is to prevent players from air-strafing and to add a sprint delay after a drop shot.

cursive fractal
cursive fractal
pallid pilot
clear hinge
crisp plover
#

we will reach discord's message limit

fierce fox
versed crow
#

Sisyphus

tepid furnace
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despite all my rage

vast glacier
vast glacier
turbid geyser
turbid geyser
# obtuse linden In steam general discussion,people were complaining about the movements ever sin...

There will always be dislikes and likes, it’s part of life, sure there may be people in the steam forums, but on the opposing end of the spectrum, new players that I’ve seen streamers and my self kill, have complimented saying things like “Whoa that guys movement is sick” and ect. There will be people that enjoy, and there is those who don’t- end of the day, I personally believe the movement isn’t the sole reason why the games player count dropped

turbid geyser
turbid geyser
# obtuse linden Air strafing abuse movement of the game is fine by you. I get your point. I don’...

Out of the 254 people that can possibly be in a lobby, how many times do you run into the “hold w and swing mouse around players” - cause from being honest, I play Frontline, on the community servers which tend to host said players and I would it’s pretty uncommon to run into them unless you’re playing a dense map like Waki or Namak - even more so rarer for them to survive the action they took for more than 10s

vast glacier
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@turbid geyser hey you are against, neutral or you agree

hard linden
#

It's not that difficult to at least TRY and come up with counters before deciding something is unbalanced.

vast glacier
turbid geyser
vast glacier
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Yep

turbid geyser
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I don't care if it's added, as long as it's an option to disable

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Which it currently is I believe

vast glacier
turbid geyser
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Which I already play in the community servers only anyway

turbid geyser
#

If it's added to the game outright, and it'll be a perma feature in every server no matter what, I just wouldn't play BBR

vast glacier
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But did you read my suggestion

turbid geyser
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About the jumping stuff/being able to turn mid-air ect

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Strafe around corners while airborne?

vast glacier
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You have my suggestion in pinned

turbid geyser
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Yeah no, I personally don't want either of that

vast glacier
#

So you are against

turbid geyser
#

I like the games movement how it is, I like versing players who can utilise the movement and I like being able to utilise it myself

ebon ether
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just fix air spinning and gib a skill based system

turbid geyser
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but I don't care if it's added, as long as I have the ability to play on this movement style on community servers

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As said, I don't play on Official servers anyway due to the respawn times - this would be even more of a reason

hard linden
austere sierra
lament dove
#

SBMM is what kills games too

smoky musk
#

@blazing pasture @blazing pasture @blazing pasture

clear hinge
hard linden
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I just find it weird that people want SBMM instead of them just learning to counter other playstyles or improving their skillset is a bunch of other ways than just aim KEKW

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You can still enjoy a game casually and turn on your brain a little, not a impossible task.

exotic torrent
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Buff movement speed

coral storm
#

Based

hard linden
#

My b BBClown

wispy flame
#

ppl who want inertia in the game ar ppl who cant hit a single bullet on a straight line

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get better at the game

vast glacier
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@wispy flame mate do you have good argument

wispy flame
vast glacier
#

So please stop using skill issue as your argument

wispy flame
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skill issue is not being toxic tho, its just u being not good at the game, thats it

drowsy prism
wispy flame
tepid furnace
vast glacier
#

Without using skill issue

wispy flame
drowsy prism
#

"not taunting or trolling"

wispy flame
exotic torrent
#

what is target aiming

wispy flame
#

u cant spam leaning anymore blud, i didnt use that shit 🤣

exotic torrent
#

time to go back to the aim trackers if you can't hit someone jumping

vast glacier
#

So just say you are against

wispy flame
vast glacier
#

You used skill issue

wispy flame
#

yea?

vast glacier
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I dont like that because community uses this to troll

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And every time i asked skill issue guy they cant say why they are against

wispy flame
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bcs its not that we against it, its ppl crying cuz they cant aim

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i didnt read a person who got an actual good point why oki should put inertia

vast glacier
wispy flame
vast glacier
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I was trying to find middle ground

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I hope option A or b is up to your liking

exotic torrent
#

I'm against the removal of fun

drowsy prism
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But if you are hitscan 100% accuracy and can predict ennemy movement, sign me up, I'll pay you :^)

wispy flame
drowsy prism
#

Yeah yeah yeah, post your profile page on #off-topic you're barging a little too much I think, show us your pro level stats

wispy flame
#

dont put everybody on the same bag

wispy flame
drowsy prism
#

😂 wanted some skill issue now? ping me when you're 2.6 clown because that's my kd on 19% accuracy

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How it hits now?

wispy flame
vast glacier
drowsy prism
knotty gull
drowsy prism
#

Zoomer copper => BBClown

wispy flame
drowsy prism
#

How big is your EGO for real I don't get it

wispy flame
knotty gull
wispy flame
#

not u sry

drowsy prism
#

Dude you're exactly like those pigs bronze on all competitive games, you've 35 hours of gaming and spam everyone skill issue

wispy flame
drowsy prism
#

I don't care what you said for me, stop talking shit you said it yourself 35 hours (or 110 whatever) in battlefield type game, you tell to everyone skill issue and you're doing a suggestion. It's like me giving advice to a footballer pro when I never touched a ball in my life

wispy flame
wispy flame
#

35 and 110 its not the same thing buddy 🤣

low lake
#

blah blah blah blahhhhhhh

#

can someone shut this leaf up already

wispy flame
#

now that i see what this guy typed, bros is too mad for some reason

sudden fern
#

Inertia sounds dumb

#

People be huffing copium on the daily

clear hinge
sudden fern
clear hinge
wise canyon
#

Jesus Christ. LMFAO. While I do agree with some of the posts this guy's saying. The average person is not gonna be very accurate shooting anyone strafing fast. I've done it vs my own clan mates with 3kd+/3kpm+ and they've died.

It does inherently take skill to do strafing/ air strafing while having a goal in mind like reaching cover, trying to heal, reload and trying to win a 1v1 where you're the one being shot at first.

How you may ask? Well trying to reach cover is making sure while strafing you're adding movements in the direction you're really aiming at while obviously having your screen going really fast. Mixing up your movement to also confuse your opponent of your goal destination. To prevent general production shots and tracking. Ie. you're in an open field and want to reach a rock to the right your goal isn't to make it obvious in your movement you want to get to the rock. Cause then the shooter can aim and track as you move over there even with zigzagging.

Trying to heal and reload is about timing because eventually the player is going to kill you with enough bullets/time. So knowing exactly when to stop and shoot suddenly is always about listening for the gun sound and hearing that you're obviously not getting shot at, and when you get better game sense, knowing when your opponent is almost out of ammo and stopping your healing to fight back. Same applies to reloading you have to focus on movement and remember your time to reload with/without empty mag to snap on to the target after you're done with animations.

"But swinging your mouse still takes 0 skill anyone can do it"

Yes, anyone can swing their mouse. Though like above there's a difference between doing it skillessly and actually doing it when you know what you're doing. You need a very high flick first shot accuracy and tracking of the person you're going to shoot while moving your camera that fast to still win fights or else you're just going to die still to any average player as soon as you stop moving if they choose not to mag dump you or have a high capacity gun.

Even with all that being said someone like myself still dies a ton doing it. In some scenarios I'm probably better off not doing it at all, but knowing when to or not and how to do it in every situation is just a skill issue on my part.

tall rose
icy bridge
#

Very based. Well done steve.

wise canyon
#

Appreciate it chum. People who want their minds changed will read it, and people who don't will not. The message goes out there to people who want to try and get better and beat good players rather than nerf them and have things brought down to their level.

clear hinge
#

Magic trick to beat mfs having a seizure: stop aiming

vast glacier
#

@wise canyon how much kd do you have

wise canyon
#
  1. Something
vast glacier
wise canyon
#

Free weekend is changing it. Idc about KD I'm more interested in kpm. I'm aiming for high 4/5. But I'm nowhere near as good as hippo thick or robocat. Nore have their hours invested into shooters.

shell delta
#

are you all fucking okay?

vast glacier
shell delta
#

where tf are pins in this

wise canyon
#

Adding inertia to the game will prevent me from doing much of what I've been doing and enjoying In this game. This is why I voted no.

If it were added I would work on bunny hop lean peaking, and double bunny hop crouch peeking. Which is just going to be way worse for the average player experience cause I can do that much more often than strafing.

vast glacier
#

You have pinned messages here

shell delta
#

don't see idk

vast glacier
#

@shell delta send screenshot

charred hatch
shell delta
clear hinge
shell delta
#

your name is so fucking based

wise canyon
clear hinge
#

Where can you even do the funni ramp shit apart from basra

wise canyon
shell delta
#

oh lol

clear hinge
# wise canyon Here lmao.

Fake footage youre in the azagor trench and didnt get spammed by 20 nades and shot from 18 different angles

wise canyon
#

It's cause I killed them all @clear hinge

vast glacier
#

@wise canyon even i do not agree with you. You have few good points

wise canyon
# vast glacier <@152151491983966210> even i do not agree with you. You have few good points

Adding inertia wouldn't stop the problem of high hour and dedicated players dominating casual players with few hours. Like many have suggested in this topic light inertia like in bf2042 would be around what is wanted.

I really really do ask anyone who wants that type to go and watch any bf2042 vod of the player FocusBF on twitch. Cause everything you see in those vods would be happening in this game, but worse, much worse. There's always going to be players pushing the limits of movement of any type. It's just going to create another thread for the same problem.

drowsy prism
# wise canyon Appreciate it chum. People who want their minds changed will read it, and people...

Nothing will "brought them down to their level" if you've good movement, good tracking, good aiming and you've idea of what you're doing you can put inertia or not there'll still be people being way better than others, it's litteraly a big text for nothing.

People want to stop the air spinning, when you're fighing it asks more skill to actually pick in the good time, bait, aim the guy and kill him. But when you're wounded and start shaking, running and jumping you need to : Hold F, and shake your mouse, jumping, running in a random way and yes it's random moves, it's not at all "doing a specific hard pattern or whatever shit" to confuse the enemies it doesn't ask like a "specific skill" till the enemy has no bullet or your behind cover.

You're actually trying to persuade people that running and jump spinning is actually "harder" than playing normally and get at a cover. No one says you shouldn't be able to do some zigzagging, we're just here to talk people abusing the spining that'll actually move your hitboxes and just keep their speed. I don't want the normal running and jumping be affected but if you're just trying random movements to avoid bullet with luck (because actually it's luck, there's Hrecoil on the ennemy shooting at you and you're actually shaking mouse randomly to get to a cover / bandage / reload. I played Rust for 1k, BF3-4-V for 3k you could do that a bit but not at all as you can do it in BBR, it's trash.

"You need a very high flick first shot accuracy and tracking of the person you're going to shoot while moving your camera that fast" not at all, it requires the exact same flick first shot when you're running through streets and going in corner while having no vision on enemies and directly aim at them

clear hinge
#

Im just gonna repeat what i said in movement feedback

#

Good and tarded points aside this is all just gonna come down to a discord poll 😭

icy bridge
#

Im at my wits end. I dont get it. Why does everyone keep saying all they want is a nerf to AIR control? That is clearly not the case. That doesnt make any sense. That wouldnt effect gameplay at all. You will not be happy even if all air control is removed from the game. You want full inertia, including changing ground control.

drowsy prism
#

Don't put words into other mouths

icy bridge
#

Everyone who complains about dodging and asks for inertia to fix it wants inertia to apply to both air and ground, otherwise their position is complete nonsense.

drowsy prism
#

Nah, the only thing is not keeping your speed when doing no-sense in air, like that you can't do random shit and being "almost impossible to hit" at specific range. You can tell me whatever you want, you've inertia on most skilled games, PUBG, Rust, Rainbow Six, Tarkov, etc etc

#

So what about that? Thoses games are skilless?

icy bridge
drowsy prism
#

No actually there is people playing those games with 20k hours on FPS and 10x times the skill you'd ever get in your whole life, so stop saying shit like "people will leave" it's your only argument to force people to believe you, it's shit

icy bridge
#

who are you talking to?

drowsy prism
icy bridge
drowsy prism
icy bridge
#

So youre telling me that you would be totally happy with removing air strafing but keeping ground strafing as it is?

drowsy prism
#

For now absolutely, because as I wrote it above : less axis, less randomness

icy bridge
#

wild

drowsy prism
#

Big change in 1 time is really dumb, actually it's good to do things bit by bit and test it

#

And you know what, that's exactly how devs on competitive games proceed (insane)

wispy flame
#

@clear hinge this is real

clear hinge
wispy flame
#

COME ON BUDDY U BEEN TYPING FOR A WEEK NOW, JUST SAY IT

wise canyon
# drowsy prism Nothing will "brought them down to their level" if you've good movement, good tr...

I actually do and think about everything I've said in my message while I'm doing that movement. It's impossible to tell me that I'm wrong when I do every game and explain my thoughts. You would only be valad here if I didn't do anything I was talking about. There's a rhythm to air strafing because you swinging your mouse back and forth is limited to your mouse pad spacing (unless you play on a dpi that allows you to do multiple 360s from one stroke)and breaking it to keep yourself moving in a direction you want to go takes skill. You can't sit here and vouch for any person air strafing because you do it 'randomly' you're just being ignorant. You don't want your mind changed. Healing and moving randomly rarely does anything unless you have 0 cover to get to. If you have 0 cover then it's your mistake. If you're not killing someone who has 0 cover spamming movement then their accuracy and tracking must have been sub par to the average player. The players are not shooting you back with a med kit or bandage in their hands so how are you going to lose the gun fight. So you're just plain wrong here, if it was skilless everyone would be doing it to the same effectiveness as I do.

And you're also wrong here about the first shot accuracy here too because in normal gameplay your mouse is generally in the direction you're going to be aiming at. There's a difference between flicking to someone in front of you while you're not moving and flicking to someone as you're moving. The same goes for someone who is behind you.

clear hinge
wise canyon
#

@icy bridge idk how their take is that the 3rd axis is an issue when anyone aiming at torso level is going to shoot at a players legs/feet if they jump and do the same movement.

They probably aim head height or try to use the same tracking to target 1 part of the body at all times.

Where as someone who wins fights always vs these players doing the movement has to just not get baited into moving their aim up or down when they are in the air.

#

My argument is pretty sound, and indisputable @drowsy prism it's impossible to tell me I'm wrong about something I actively put time and effort into getting better at.

drowsy prism
# wise canyon I actually do and think about everything I've said in my message while I'm doing...

Not at all the "rythm" you're talking about is just not "jumping" too fast and running in such way while holding your bandage/reloading/etc, this gameplay wasn't made to do that at first, people just figures out when playing this one and at some points some people start to understand that if you do that at 50m or + it's almost impossible to kill someone and exactly why more and more bunnies appeared in my game, so I'm actually also using that, but I'm not like you, it's not because I can do something that I don't think it's pure cancer.

"It's impossible to tell me I'm wrong" Ok jesus
And that the whole problem around you, you think because Vector, LB and other abusing stuff were nerfed people left, you want the truth : not at all, people left because it's roblox gaming, it's not battlefield. There's TONS of bugs, I just discovered one today on Ultimax draw speed. The physic of the game is kebab, vehicles go fly when you shoot on them with RPG/LAV/etc, sounds are kinda bad because some weapons just have a way louder sound even with a suppressor.

Back on the inertia : Saying that you've to stay on position and because it's not random or I'm just being ignorant, I swear you never did fighting game or RTS at high level, you don't know what is real skill in a game having 400APM, having build order, pattern, watching 3 differents spot + minimap + having the whole macro economy to manage and micro each unit.
s I said, it's just an egotrip meme, you spent a lot of time doing that, now you do it well, you just don't want that to be removed, exactly how LB abusers cry when LB get nerfed because it was just broken af. "healing and moving randomly rarely does anything unless you have 0 cover to get it" exactly what i told you, there's skill in positioning not on spam airspinnig. "not killing someone who has 0 cover spamming movement then their accuracy and tracking must have been sub par to the average player" Absolutely not, it's the most no brain thing I've ever read, first thing it depends on the distance of the fight, second it also depends on how you manage your recoil, you don't have 100% accuracy right? And you can't predict where enemies is going, so you're trying to DEAL with it, sometimes you don't, because it's your fault, sometimes Hrecoil did a bit shit (depends on the weapon) because again you don't "master Hrecoil" you're DEALING with it, it's random, you can't predict it.

"And you're also wrong here about the first shot accuracy here too because in normal gameplay your mouse is generally in the direction you're going to be aiming at" I was talking about you running and suddenly going into a corner, so yes it happened actually quite often, you're just being deluded

drowsy prism
#

Listen, read and answer after

celest perch
wise canyon
#

Congratulations on putting your emotions into a debate. As soon as you do that and try to insult someone you're just instantly invalid. So unless you want to apologize I think you're making yourself look like a fool.

icy bridge
drowsy prism
#

I said he's a clown saying that his argument is indisputable, that's all, it's like saying I'm just right and you're wrong.

icy bridge
#

"You're a clown, and you're a no-name, stop speak like you're a pro of something"

wise canyon
drowsy prism
#

You didn't read :^)

icy bridge
#

"No one knows you, just your parents and your friends, and on that discord most people think you're a clown"

drowsy prism
icy bridge
#

That doesnt justify you attacking him for no reason...

drowsy prism
#

I'm attacking him because he's thinking he's a god, I just put him to his place : he's a no-name and it's real, exactly how I am, but I don't say my argument are indisputables. Difference.

icy bridge
#

Yeah man, you really put him in his place by calling him a clown.

celest perch
#

Steve is never going to recover from this

drowsy prism
#

Now I'm quite happy the conversation goes on the form and not the content of the message, because you lost it

#

Keep talking about the form, you're just proving you've nothing more to say

icy bridge
#

You understand that you are the one that started attacking him first right?

drowsy prism
#

not the subject kim jong, talk about the content now

wise canyon
#

Yeah I'm probably going to hang up my professional career in fps shooters for good now. Gg.

peak quest
#

who are you to judge others credibility based on their "fame" lmao

wise canyon
#

And the "clown reactions" Okami are because I'm going into tons of pages with a counter argument to an echo chamber. Nobody clown reacts to you because we're free thinking people who aren't immature.

peak quest
#

tier2 member role havers on a field trip for sure

drowsy prism
#

"It's impossible to tell me that I'm wrong" & "My argument is pretty sound, and indisputable"

drowsy prism
icy bridge
drowsy prism
#

The first topic is Inertia btw, you still didn't answer and keep focusing on the form

wispy flame
drowsy prism
wise canyon
#

Okami you had this coming to you. You need to be a little more mature in your arguments to have valid points.

drowsy prism
#

Sadly for you, you can taunt as hard as you want, you're still a clown for this discord and you still didn't answer to my point because you're too coward for that, again, I'm fine with that. Apparently you can say you got the absolute truth and it's not being on an egotrip

#

2 times you said it, you've the balls

wise canyon
#

I'm a clown and a coward. Alright!

#

I would rather be both of these than be you, Okami.

drowsy prism
hard linden
wispy flame
hard linden
#

Can ANYONE do it? YEP
Can everyone do it PROFICIENTLY AND WITH PURPOSE?

No

#

Airstrafing is countered by walking up and pressing M1 from the hip KEKW

wispy flame
icy bridge
drowsy prism
# hard linden Airstrafing is countered by walking up and pressing M1 from the hip <:KEKW:80947...

It's not a counter, you're just aiming as someone jump/running thing is you've that much mobility in that game that it can saved your ass, and Steverec actually explained it well : he does it everytime, why that? Because it works, and you want to know what? In Rust people are also straffing but without the air mobility, because it's already boring like that
My point is just to nerf the air, to have less randomness, specially on long distance shooting, people did enough clip where they're just spinning and reviving someone, it's full arcade

peak quest
#

this discord will have an enlightenment when they figure out that they can track people doing that movement

wise canyon
#

Like I said before, it's impossible for me to be wrong when I'm doing it more effectively than the next guy. It's also impossible for you to say that I'm wrong when I have proof from hours of playing that there's a difference between random movement and deliberate strafing with a goal in mind.

hard linden
peak quest
#

it's called reactive tracking and can actually be practiced even outside of battlebit with the help of aimtrainers but just because people aren't willing to do that they want shit nerfed, lovely

drowsy prism
peak quest
#

2023 gamers really want everything just served on a plate
why work for anything at all, best example is 10k kills being too many for gold mastery

drowsy prism
#

Yep and reactive tracking is not instant, as your movement, and as I said you can't predict them, again, if you were a pro-player you could have more weight, the thing is because you're saying "it's impossible to say that I'm wrong" 4 times in a row and being noname, just show how you are on egotrip, when I'm just doing that it's not the case but I'm not saying that I'm obviously right, again, you're egotripping

clear hinge
peak quest
#

reactive tracking is based on non predictable movement
that's why it's REACTIVE

drowsy prism
#

Yep

drowsy prism
peak quest
#

also how am I on an egotrip, it's the first time I'm talking to you

drowsy prism
#

:/ I was talking about you? (no)

hard linden
#

How is it a ego trip when I've seen these players in game doing the things they're telling you to do? KEKW

peak quest
drowsy prism
drowsy prism
peak quest
#

this topic was created cuz people are simply not willing to actually improve mechanically and aim wise at the game, simple as that

#

well how am I supposed to know who you talk to????

drowsy prism
#

Ah yeah obviously, so you know everything, you know why they did that, and you know exactly that it's not the case it's just "skill issue" right?

peak quest
#

if you first comment on my message and then continue yapping like that, how am I supposed to know lmao

drowsy prism
#

It's turning full troll

peak quest
hard linden
#

SmileW yowza

clear hinge
#

Average day in discord

peak quest
#

blud continues yapping after answering me so obviously I'm gonna assume without being specific he's still talking to me but im the one trolling now 😭 I can't

drowsy prism
#

Steam friends

#

that's cute peeposmile

peak quest
#

and that does exactly what now?

drowsy prism
#

Oh yeah that does nothing right?

peak quest
#

ah so just cuz I have Steve on my steam friend list whatever I say is useless or what

drowsy prism
#

you are biased yep

peak quest
#

Jesus Christ are you really pulling this now?

drowsy prism
#

oh so you're gonna say it's not a thing

#

It's fine, let's not go off-topic, just waiting for his answer on the big message

peak quest
#

I didn't even read anything Steve said in this thread but the clown part was hilarious so that's why I'm here

hard linden
#

The profile stalking KEKW

drowsy prism
#

So you came there to chat about Inertia or you came there because your friend just told you to check it and start not talking about it

hard linden
#

Immaturity is through the roof

peak quest
#

having Steve on my friend list or not won't change my look at this suggestion

I've been in this thread since it got created so I've added my fair share of opinion to this topic already

icy bridge
#

Okami do you actually wanna talk about inertia or do you wanna complain about random off topic stuff all day?

drowsy prism
#

You are actually doing that since a lot of messages now, you started it by talking about the form of my message :^)

peak quest
#

but you telling Steve that he's a clown or no name was a chuckle to me cuz who are you really to call others no names KEKW that's all I wanted to add to this 🙂

drowsy prism
peak quest
#

oh and:
practice reaction time and reactive tracking so that we don't have to slowdown the gameplay just cuz people can't keep up with simple mechanics

drowsy prism
#

Damn, ok friend of Steverec

peak quest
drowsy prism
peak quest
#

also stop stalking people's profile, you look desperate

drowsy prism
#

That's the main difference, but you look mad af to keep taunting and be offtopic like that

clear hinge
drowsy prism
peak quest
#

you brought my friend list into this argument???? but I'm the bad guy

#

it's not linked at all, I would say the exact same stuff without knowing Steve

hard linden
drowsy prism
#

Dude gonna told me : friend doesn't matter, I'm just talking there and debating with you because I just saw the thread

drowsy prism
peak quest
#

you can't prove it either that it's linked so?

#

just cuz you say so it ain't proven either

drowsy prism
#

it's still a bias my friend, we're on discord

clear hinge
#

Bruh

peak quest
#

the fact that you let steam friend list actually affect this thread is hilarious cuz you have no other argument left so you try to nullify mine by pulling out a silly little friendlist

drowsy prism
clear hinge
#

Youve actually lost if you start pulling steam friends as an argument

drowsy prism
peak quest
#

i never talked about any form I just came in here saying that calling other no names while being a no name yourself gave me a chuckle

#

this is a coordinated mission, he send me to distract you so he can write down a great response

stop being so delusional man and stop thinking the earth is flat at the same time

icy bridge
drowsy prism
peak quest
#

old chum is also my best friend and he asked me to jump into this thread to gang up on you, silly boy

drowsy prism
icy bridge
#

True, we arent steam friends though so it doesnt matter

wise canyon
#

Bro bringing it in like it's some conspiracy theory that I brought everyone here to dunk on him. Nahh. Then says he's not answering me like I have to. Buddy I need to make dinner and eat.

hard linden
#

Im sick bro

drowsy prism
peak quest
drowsy prism
#

I never said that, I said you were biased, why you're making a fuss about that, chill

peak quest
#

you are stalking my steam friendlist lmao you made a fuss out of it

hard linden
#

You can be friends and still have different opinions

wispy flame
drowsy prism
#

Let's grow up, go back on the topic? Or you want to keep doing that

wispy flame
#

how is that stayin on the thread

wispy flame
drowsy prism
peak quest
#

💀 I'm going back to sleep
thanks for the laughter

(yes Steve called me and woke me up just to help him against you!)

drowsy prism
#

"not killing someone who has 0 cover spamming movement then their accuracy and tracking must have been sub par to the average player" Absolutely not, it's the most no brain thing I've ever read, first thing it depends on the distance of the fight, second it also depends on how you manage your recoil, you don't have 100% accuracy right? And you can't predict where enemies is going, so you're trying to DEAL with it, sometimes you don't, because it's your fault, sometimes Hrecoil did a bit shit (depends on the weapon) because again you don't "master Hrecoil" you're DEALING with it, it's random, you can't predict it.
"And you're also wrong here about the first shot accuracy here too because in normal gameplay your mouse is generally in the direction you're going to be aiming at" I was talking about you running and suddenly going into a corner, so yes it happened actually quite often, you're just being deluded

Still no answer on that

hasty vortex
#

only make it so we cant do spastic spinning... the shooter SHOULD have won that because the victim lacked cover.

#

should being basic competancy premitting

#

I've been on both ends of this and i gotta say it needs some love

drowsy prism
#

I thought you left to sleep May? LOLW

hasty vortex
#

huh? you got me confused

#

oh wait nvm

drowsy prism
#

you're right, that was also my point the guy being shot without a cover shouldn't be able to have that mobility to potentialy dodge/reload/bandage, even if at some point you can kill him

wispy flame
drowsy prism
#

If you look a bit on older messages : what you're saying doesn't mean anything if you don't talk about a specific distance

wispy flame
#

at somepoint they gonna line up into a straight line, shoot them

drowsy prism
#

Close range "jumping running" needs more tracking from the ennemy shooting at you, but actually Hrecoil, Accuracy will mess way less than on longer range fight

hard linden
#

I've literally sprayed cateat players to death while tracking them at long and short range lol

It's not that hard I promise

drowsy prism
#

For example being able to revive while doing that, can put you in a 2v1 situation, where the guy is just bunny hoping. You can kill him absoltuely (depending of the distance) but he can also revive the ally, and the ally can also kill you

tame oriole
drowsy prism
#

if we're talking about average skill level it'll become 1v2

tame oriole
#

i know it’s a meme but goddamn sometimes the answer is skill fucking issue

tame oriole
#

i’m not resisting

clear hinge
low lake
#

This suggestion thread isn't about questioning the ability of the person to be able to shoot at some guy jumping around while healing himself. This thread is about whether the ability for that guy to do that should be addressed.

wispy flame
#

if u cant hit somebody who is practicly standing still with almost no health idk

tame oriole
drowsy prism
low lake
#

So stop trying to act like you're turning the tables with the "skill issue" thing when we've said countless times that has not added anything to this thread

drowsy prism
#

Thanks Joelus, been hard to fight 4v1

hard linden
#

So you want to remove it when it has solutions at all skill levels?

drowsy prism
#

At least Steve doesn't even answer, guess without friends spam taunting it's harder

drowsy prism
wispy flame
hard linden
#

Or implement it rather*

drowsy prism
#

Thanks that there's absolutely no mods there

vast glacier
#

@hard linden did you read my suggestion

hard linden
hard linden
drowsy prism
vast glacier
drowsy prism
hard linden
drowsy prism
#

AUthinkmoment "emotionally fueled"

hard linden
drowsy prism
#

@stable karma Hello Julgers, a lot of "skill issue" there

hard linden
#

This thread veers off tracks for a topic that boils down to "not yet tbh"

stable karma
drowsy prism
#

Thanks

hard linden
#

Until we can actually have a testable concept for inertia that the community can guide and have a say on INDEPENDENT from tge game itself, then not much can be really done imo.

icy bridge
#

Cyan if you read up I think you will notice that Okami is the one who started and continued the attacks on other people. #1170730270492721253 message

hard linden
#

We can talk about it 24/7 but until we get a idea of what "light" or "moderate" inertia is there's literally no point in my genuine opinion.

And that's gonna come primarily from oki

drowsy prism
icy bridge
drowsy prism
tame oriole
#

i wouldn’t mind if he made a test server or whatever but i just don’t see the point

#

the current movement isn’t such a big advantage that it needs to be changed

#

and i’d argue it’s part of what makes the game different and more fun

drowsy prism
#

that's why there's a suggestion called "inertia" and there's almost 50-50%

tame oriole
#

and the advantage that it gives can easily be worked around

hard linden
#

I dont either, but I'm not against it if it makes both parties happy-ish

#

As long as I can strafe across buildings when all is said and done, I honestly don't care.

drowsy prism
#

You don't care about the topic?

wispy flame
#

nah this guy aint real

hard linden
#

I do to the point where It doesn't impact the enjoyment of the game for one side or the other.

#

If we're gonna implement it, do it right or dont.

And that's literally what the community and the server browser is there for, to help get it right.

vast glacier
#

Ok guys I go to sleep pls no skill issue arguments

grave brook
#

trying not relate skill issue and inertia is kinda impossible

drowsy prism
#

It just depends on if you want a super arcade game or if you want a more battlefield one, since Oki put bleeding mech, mags combining
I don't think having a super speed cod gameplay is good (imo)

hard linden
#

Which is why I just say "do it live" because it's just gonna make mods ring around the rosy until the thread gets thanos snapped

hard linden
misty raptor
#

What's the deal with inertia? Like I don't feel that people jiggling left to right is that big of an issue after lean spam got fixed for the most part

hard linden
#

It's mostly around airstrafing which a lot of above-average/higher skill players do

misty raptor
#

Oh, ooooh yeah that makes a lot more sense.

drowsy prism
#

It's not "locked" based on skill it's a strat you can use if you're a noob or a big player, the mobility is just too big imo

#

You'll just do it better if you spam the game as aiming, positionning, etc

misty raptor
#

Think that's an okay suggestion then, maybe not inertia as a whole but reducing air control by a fairly large margin

hard linden
drowsy prism
#

When you've tons of mobility it becomes easier and easier, tbh when I watched some BBR streams I was thinking it's not BF, it looks more like cod

hard linden
#

I match a lot of cateat players using minimal air strafing in my playstyle

It's literally counterable by tactics and cover play.

misty raptor
#

I don't think it's so much about whether you can counter it but whether it's fun for both sides. If you take bhopping in a game like counter strike for example it's very flashy, fun to do for the person doing it but not fun to try to play against

hard linden
#

Some people find it fun even on the receiving end unironically KEKW

drowsy prism
#

Imagine if shooting with BTR/LAV on jeep could make it fly, and become a mechanic to land on a flag, then if it's really efficient then meta it can becomes a mechanic, removing it will not destroy the game, it's just : do you want that mechanic to be in the game or not
As a Rust, Dayz, BF players I prefer to have a more realistic one, having slower gameplay

hard linden
#

So is this a immersion issue?

Because at the end of the day it's blocky battlefield.

misty raptor
drowsy prism
#

In BBR you're already not rewarded for a slow gameplay (KDA/KPM/Score wise whatever), most big players just go big meta weapon, go rush like pigs, don't heal, don't revive, C4 everywhere, throw randoms grenades, and then proceed to just run everywhere

misty raptor
#

It's fun for the person doing it, it's flashy, but it sucks to die to and that's what's going to eventually make or break a game. If you want high player counts you can't just tell people to suck it up or get good, arena shooters are an example of just how extreme that can get

drowsy prism
#

So I do think it could slow a bit this one to be more tactic and also don't give possibility to "avoid bullets" while "airstraffing"

#

that's also why support is not really played (because of armor / slow / slow ads weapon)

hard linden
#

Where tactics have more merit and you run into less kill chasers

misty raptor
#

Because people feel that that's what the game should be by default, not exactly milsim but not airstrafe level of fast either

drowsy prism
#

At the start of BBR, it wasn't suppose to look like the roblox cod but more like BF

#

Again, if the gameplay tends to turn out like that, it's more of a consequence

hard linden
#

I look at it this way.

If I'm going to get what I want out of a mode and another mode is coming out that will have those things no matter what, I'm just going to wait.

drowsy prism
#

I mean Oki wouldn't have nerf SMG if he doesn't agree on that

misty raptor
#

It's not reasonable to tell them to wait for a mode that is according to the devs' own words years away, the same way it's not reasonable for me to go tell you to play titanfall 2 if you want a movement shooter (great game though, titanfall 3 respawn please)

drowsy prism
hard linden
drowsy prism
#

I understand zoomers want fast gameplay flashy killstreak and all, but I can tell you that's really really not the case of everyone

drowsy prism
hard linden
drowsy prism
#

when you look at the bleeding healing revive mechanics that are super slow (same for reloading + mag combining), it just doesn't look like the game is supposed to be super speed airstrafing smg gogo cod

hard linden
#

I play all types of FPS games, not just fast ones lmao.

drowsy prism
#

but, because it was an EA and Oki was trying things, game ended being like that

#

which is pretty weird to have milsim mechs and also super arcade gameplay in same time

hard linden
hard linden
drowsy prism
#

I don't think so at all, check out current BBR streamers rn : they don't combine, they don't revive, they just heal themselves, go try to make the most kills, don't use vehicles, press respawn go again

hard linden
#

Battlefield is also a arcade shooter with minimal movement tech

drowsy prism
#

The only mech they've to deal with is the bleeding one

drowsy prism
hard linden
drowsy prism
#

Yep so there's no depth added, that's my point, it's an illusion

hard linden
#

??????

drowsy prism
#

If your gamestyle is "using 40% of the gameplay" to just frag as hell, then you're missing the others "depths"

hard linden
drowsy prism
#

I know, I'm a BF player KEK

misty raptor
drowsy prism
#

But it's nothing comparable to BBR

#

BF3 and BFV big gaming with squad and all on objectives was insane, and that's what people look for with BBR (because BF2042 killed the licence (or EA did))

#

and the gameplay was WAY slower

#

having a super speed gameplay also imply less skill in a way because you most of time surprise people

hard linden
drowsy prism
#

That's a really important point, try to "speed gameplay" in csgo at higher level, you'll just die on the first 1v1

hard linden
drowsy prism
#

it's not at all about mindsent

hard linden
#

It ABSOLUTELY is lol

#

well not all, a good portion is

drowsy prism
#

nope, not at all, surprise is just very fast or instant moment that can create mistake in your gameplay

#

This is exactly why on game like league of legends soloQ a lot of players go with very agressive gameplay to instant surprise and don't let the ennemy counter you

hard linden
#

Example, I used to get suprised by gunfights all the time in PUBG. After training myself to expect players to shoot at me out of the blue I won more fights

drowsy prism
#

Doesn't change anything

hard linden
#

That's a mindset change from " I shouldn't get shot" to " I will, and should be ready for it to happen"

drowsy prism
#

Maybe you have the bad mindset, but having a good minset or a bad mindset to imply the fact you'll be surprised

hard linden
misty raptor
#

They're definitely trying for a more realistic angle though, things like inertia were added for exactly that purpose

hard linden
#

So you strafe in a circle at a corner to peek someone in real life?

drowsy prism
hard linden
#

or jump with like 80 pounds of shit on you off a truck to kill someone, then keep it moving like nothing happend by wiping lip balm on yourself?

drowsy prism
#

Do you think your favorite streamer kill 10 players in BBR because he's 10x stronger? Same stuff in league?

#

No, most of the time it's because you surprise them, even on experienced one

#

If you remove this ability "good players" will not be able to just jump like bunnies and actually stand on the ground and think twice

misty raptor
#

You get the point I'm making. And yeah, slicing the pie is a tactic you would use in real life. Not exactly to peek someone but to move into a room.

hard linden
drowsy prism
#

So it'll make the gameplay even more based on aiming, tracking and strategy instead of just : running everywhere like a bunny because lol it's so easy

#

If they use it, it's because it's easier to make kills like that, don't get me wrong there

misty raptor
#

It's a video game but they're trying to make it more realistic, just to within a reasonable degree that balances it with it actually being somewhat playable.

drowsy prism
#

Meta is there for a reason : it's the most efficiency way, so also means : the easiest way to do that

hard linden
#

It's not that much of a crutch as people genuinely think it is

drowsy prism
#

So why making a fuss like that to reduce it?

hard linden
#

Positioning and good fight knowledge trumps that shit, that's why

drowsy prism
#

If it's "nothing" for good players, why crying like that

upper topaz
#

cuz its one of the most fun parts of the game

hard linden
#

They find it fun, if it's literally counterable then let em have it

drowsy prism
#

For a part of the community maybe, for an other one maybe not

upper topaz
#

it really is a skill issue

hard linden
#

hurts me none to run at them and hold W + M1 lol

drowsy prism
upper topaz
#

ok but ur playing roblox battlefield

drowsy prism
#

Or maybe those BBR streamers are just better than every other FPS gamers

drowsy prism
#

Are you sure it's not just a consequence? AUthinkmoment

hard linden
drowsy prism
hard linden
#

If I wanted more realistic games, I could go play those

drowsy prism
#

Idk in BF3 BF5 no bleeding, no mag combining, there's a reason behind

upper topaz
hard linden
#

Because 2 mechanics gave you the hint of a realistic milsim?

upper topaz
#

in roblox

drowsy prism
#

wow auto reacting

upper topaz
#

exo armor user

hard linden
#

Because that's why I also played it, but I'm not expecting something the current gameplay doesn't lend itself to at all. If that was the case then It wouldn't be what it is now and we wouldn't be getting a seperate mode for a milsim experience

#

Oki clearly want's to split the two for a reason

drowsy prism
#

It's like saying : so you try to be milsim, why the game is not tarkov, it's not an argument, it can be balanced in two

upper topaz
#

that stuff has got to be in a seperate category like hardcore

hard linden
#

More like "Why would I ask for something that's said to be in the works?"

viral lark
#

I don't get the "realistic" argument
A lot of unrealistic games have inertia
Doom has inertia, quack has it too and they are both unrealistic

I don't know the direction bbr want to take, but adding inertia won't make it a milsim :(

drowsy prism
#

Exactly

#

But apparently if you're against a very fast kid on cocaina gameplay you're a milsim enjoyer

hard linden
#

The game has a fine mix of both imo, don't see a reason to learn either way

drowsy prism
#

If there's suggestion about nerfing air straffing it's for a reason, don't you think so? pepeW

hard linden
drowsy prism
#

So slowing the airstraff spam shouldn't be a problem

hard linden
drowsy prism
#

I agree

#

but saying it's shit when it's 45/55

hard linden
#

The majority agreed on something they perceive as a issue that doesn't need to be removed because a few good players used it on them? Unheard of.

drowsy prism
#

It's not "a few good players used it" it's not a specific technic that requires a pattern, the airstraffing is preset on almost all fights right now because it's meta

#

If you changed it, ALL PLAYERS will be slower during airstraffing, it's not "a few good players"

hard linden
drowsy prism
#

You're speaking like it's a hidden rasengan technique when it's litteraly the gameplay core

hard linden
#

which is not common enough to be a issue

drowsy prism
#

AUthinkmoment it's not an argument

#

It's like saying : RPG HEAT is not spammed enough to be an issue so it doesn't get nerf

drowsy prism
#

who are you to judge if it's enough or not?

wispy flame
drowsy prism
hard linden
drowsy prism
icy bridge
hard linden
drowsy prism
icy bridge
#

Im watching Robo's stream right now, he's gone like 15 fights in a row without using air strafing once

drowsy prism
wispy flame
hard linden
icy bridge
drowsy prism
hard linden
#

that's not...

viral lark
#

How many players do something is not a good argument, and only focusing on good players is not a good idea imho

The thing is that it is in the game and people can use it and it will be frustrating to play against, even if it's not meta

hard linden
#

Nvm, i'm going to bed for work

icy bridge
#

Which is not true, as even the most "meta slave" players do not use it in anywhere near the majority of fights

drowsy prism
icy bridge
#

So you agree that the claim you made was FALSE?

drowsy prism
#

nope, because a beginner and a lot of them when they're fleeing are actually hoping/spinning to avoid shoots, even during freeweeks

#

It's part of the airstraffing, if you've slow while spin/jumping, the airstraffe is nerfed

#

not because you're using it all the time, actually I don't met that movement often, it's just an annoying thing, like the vault speed being very slow

icy bridge
hard linden
drowsy prism
#

Absolutely not, they're right to do that, they can avoid bullet because you've TONS of mobility in that game during jump, spinning and running

#

which is not the case in other FPS or at way lower level

icy bridge
#

I dont understand what your point is. You said it appears in the majority of fights, I tell you it absolutely does not, and now you are saying something I cant interpret.

#

Can you please summarize your response to my evidence that it does not happen in the majority of fights.

drowsy prism
#

No I'm saying that when I'm encountering it on many type of players (not obviously the top players), it can be annoying especially at higher distance

icy bridge
#

So again it's no longer because it's meta, as it only happens a lot in bad lobbies?

drowsy prism
#

just look at the streamers doing it, often it's because they're bleeding, or want to revive without cover

#

Again, if it's meta, the more time goes, the more people will do that

#

It's like Vector, when people didn't have it they didn't really know it was strong, once they unlocked it, saw it somewhere, they try it, find it very efficient and tend to do it

#

it was the EXACT same thing with spam leaning (and people actually keybind lean on AD, imagine)

icy bridge
drowsy prism
#

I mean, I do it too, and I'm not a big players from BBR

icy bridge
#

"It's here at the moment where someone is jumping/spinning/running because not dead" I cannot parse meaning from these words. Can you reword it?

drowsy prism
#

You don't understand what is doing jump, while running and spinning with high mobility (because no inertia) and being able to revive/bandage/reload?

icy bridge
#

I understand concepts, but it seems like english might be your second language. I dont understand the grammar you are using.

hard linden
#

Saw It in passing but Chum is right, Robo actualy has a good blend of both positioning and movement using air strafing kbye

drowsy prism
icy bridge
#

I already did

#

"It's here at the moment where someone is jumping/spinning/running because not dead" I have no idea what this sentence is supposed to mean

viral lark
# hard linden It's not common enough to actually be a issue but whatever. Done explaining myse...

As I said, it's not about it beeing common or not, it's that it can be done at all.
To me, the problem is not that's it's unbeatable or anything. Jumping and turning super fast is goofy, frustrating to play against and in some cases can save your life.
A lot of people just play the game to have fun and don't want to aim track someone moving super fast just my shaking his mouse.
Those people, at one point will also learn how to jump and shake their mouse and will do it : it's not fun either.

And adding inertia won't make the game more realistic or more arcady. As I said earlier, a lot of super arcade games have inertia

drowsy prism
#

"The airstrafffing is here, at the moment where someone is running, jumping and spinning to earn some time and dodge bullet"

drowsy prism
icy bridge
#

What do you mean by "Thea airstrafffing is here".

drowsy prism
#

It means that it's part of it, this is airstraffing

icy bridge
#

In the game in general? Or in a single fight?

drowsy prism
#

wdym

drowsy prism
icy bridge
#

Are you saying that people only use it when they're about to die?

drowsy prism
#

Is english your main language?

icy bridge
#

Yes

drowsy prism
#

Then I think you didn't read me properly

#

I talked about many different situations

icy bridge
#

Ok I'll break it down: "It's here at the moment where someone is jumping/spinning/running because not dead"

  • What is "It's" referring to?
  • What is "here" referring to?
  • Do you mean "at the moment when"?
  • What does "because not dead" mean?
drowsy prism
#

It's an example of a situation where you can find airstraffing, since Dio talked about like a forbidden hidden technique

#

Some people will not do it, but as it is with zoomers now and how online games tend to be, people wants to play what is meta, that's why they're all asking about most OP guns, most OP keybinds, most OP things, the airstraffing exists in most FPS, it's just stronger in this one because you really have a lot of mobility in air and I think it's too much and give you too much possibility when others you don't have this advantage

#

I think it's proper grammar

#

Did you understand?

languid pebble
#

how are keybinds op?

icy bridge
drowsy prism
#

I think you're just trolling at this point like really hard, maybe it's your way to "contribue" to the suggestions

icy bridge
#

I just want a simple concession that what you said was wrong. If you are incapable of doing that I will know that you are arguing in bad faith.

clear hinge
viral lark
misty raptor
#

I think you'll get a lot further if you don't chase after one thing someone said and declare they're arguing in bad faith. It's the internet, people do exaggerations like that all the time.

icy bridge
wispy flame
#

i encounter this kids easly 1 time in for 4 games

#

ofcs nut just u and him, im cappin but not u dont see those kids everysingle game

versed crow
#

If we add inertia it should be tested a shit ton(aka playtests), add some experimental inertia, open up a playtest server with only Patreons and receive feedback.

Improve inertia from that feedback and repeat until everyone can agree and it's ready to ship

#

If they mess it up with one update or rush it its gonna be awful and it's gonna hurt the game a lot

wise canyon
#

Limiting it to just people who pay seems like a bad idea, and should be opened to the pillars of the community (the biggest content creators who play the game consistently) & very very high hour players. They should have important feedback, and suggestions

hard sigil
versed crow
#

We can make it open for everyone with hours ye I don't see a problem with that

fierce fox
#

Just open it to everyone, but have vip (pateron, content creator, etc)/higher skilled player’s feedback accounted for more. Think that’s a fair middle ground imo

winter slate
#

You all need to let this go

fierce fox
#

Like I said there will be a 2nd thread before people give up on this KEKW, we’re close to 10k replies which iirc is the limit

winter slate
#

Every inertia thread after this needs to be nuked instantly

fierce fox
#

Don’t disagree with you there, I like the movement even though I (admittedly) suck and need to practice more

wise canyon
#

I dont think theres a decent movement guide out there really

#

ive been thinking of making one for those who actually wanna get better

hard linden
wise canyon
#

Yeah i was thinking of making charts explaining enemy reactions to different movement to optimise air strafing and zigzagging to so you're not just throwing your mouse around and end up just not moving anywhere, or become too repetetive and trackable

lament dove
humble girder
#

Go watch any YouTube vid about actioning feedback from the meta-using portion of the playerbase, it quickly leads to a very dead game

#

Meta players need casuals to have fun, casuals don't need meta players

hard linden
#

This literally teaches casuals how to deal with the movement/teaches them how to get more kills by predicting frontline rotations

#

which would literally prove you don't have to be a meta player to actually use your tools effectively to enjoy the game more

#

A good chunk of people look at the map, and have no idea how to predict where combat or even enemies mostly are

#

a good chunk of people also see air strafing and think they need 100% accuracy to kill them else they lose the gunfight

clear hinge
#

frontline rotation vs tensa b1? i forgot which point

hard linden
#

I'm just talking about general team clashing, not the mode itself really

#

People would be suprised if they used the map and realized how open some areas can be for easy flanks, would encourage more teamplay too if people were more concious of stuff like that while playing

humble girder
#

Yes and no, it's very map-dependent, flanking happens regardless

#

But also laziness, why flank when you can ride the invulnerable Blackhawk straight to the point?

humble girder
hard linden
#

I think that's more of a issue with heli movement though

humble girder
#

Making a change based on a play-test of only experienced players often leads to a negative new player impact, preventing the playerbase from growing

hard linden
#

Yeah I agree, we need open minded players on both sides testing stuff, not just one or the other

humble girder
#

Tbh it sounds cruel to people who have played the game so long, but Devs should always prioritise new player experience over competitive meta

hard linden
#

and both who are also willing to consider the impact to both playerbases

humble girder
#

If new users don't stick around long enough to get good, the game dies

hard linden
#

and our crops grow dry GInevitableHeatDeathOfUniverse

humble girder
#

Free weekends are a good place to test game changes

hard linden
#

But in all seriousness, there def can be a middleman struck with MAJORITY of the issues casual players have that impact the smaller playerbase. I'd rather not eliminate air strafing because it has other uses than just dodging bullets like traversal or even gaining height for a vault.

#

Players are gonna be pissed on both sides, but the key thing is to mitigate that. Can't make everyone happy

humble girder
#

I mean I still don't know why people are arguing on the basis of it getting completely removed or left untouched, this thread has pages and pages and pages of good arguments that a small adjustment would bring it under control, rather than the complete removal.

#

No one wants it completely removed, not even the most ardent Inertia supporters, most just want it tweaked slightly.

humble girder
#

That's not quite how it works but ok

hard linden
#

Close enough, it's something we as a community need to drive if it does become something implemented

humble girder
#

You'd need a beta branch on steam and some dedicated servers for testing, you couldn't rely on community servers since it needs to be monitored and reported on.

#

I still think Oki should do it

hard linden
#

and let us opt in through a PTS or Beta and fuck around with it

humble girder
#

I'm pretty sure he already does, but it's private

fierce fox
#

Why not just make it public for discord users? Less then 1% use the discord so it wouldn’t be too far fetched to use this as a testing ground for feedback

hard linden
#

Until that happens, this thread is ultimately useless since most people agree that we want to test it at this point instead of trying to explain in text how it should feel without actually being able to use the new iteration

humble girder
hard linden
#

Yeah they'd have to hand-pick people who aren't super biased to actually give a opinion on it, a lot of people here are just for it because "fuck sweats lul"

fierce fox
#

Yeah, maybe he doesn’t trust the community that much because of admitted bias

hard linden
#

meanwhile casual players use the current movement system as well

fierce fox
#

And people will just say yes/no to anything that bests suits the need of their argument

hard linden
#

Literally KEKW

#

Guarantee you the bulk of people who said yes to this don't even know why. They just see spinning block men and get angy

humble girder
#

Same for people who put No

hard linden
#

Oh yeah for sure

#

Some people who said no CRUTCH THE HELL out of it to get out of some gunfights and lack fundamental skills like actual positioning KEKW

#

Both sides have bias, so unless you're able to actually consider it from both sides of the pond then it's useless information

#

A lot of people forget they also used to be shitters by their definition

humble girder
#

The pure unrefined copium in some of the medic threads over the weapon changes is amazing

hard linden
#

And a lot of those same players are crushing it on medic or assault just fine now

humble girder
#

Yea, it wasn't the massive issue they made it out to be

hard linden
#

like I said they would and like they knew they also would

#

I've been running Assault since EA and def understood the issues, but with the patch I understood even more that all it does is literally bring Assault to Medic's level. Shit i've even seen support players with 100+ kills using exo

#

and all they got was a velocity buff basically KEKW

austere sierra
#

reminder
this is the 4th to 5th inertia post with all X's
all the old ones were in the old suggestions and got absolutely shit on with X's!

humble girder
#

Sweats and sockpuppets BBClown

peak quest
#

wahhhhhhh they dont want inertia so they must be sweats BBClown

humble girder
#

Sweats or bads, you pick

hard linden
#

once again I drop 120+ kill games and hardly ever use strafing except for traversal or against other players that use it (for ego reasons SmileW )

peak quest
#

this is getting more and more absurd, just accept the fact that people dont want inertia (shown by several threads and their downvotes)

hard linden
#

Basically yeah, if it keeps getting hit with mass downvotes that should tell you a lot

fresh ingot
#

Please don't kill movement for sake of noobs, thanks

humble girder
#

More than happy for Oki to find another way around the issue 🤷‍♂️

peak quest
# humble girder Sweats or bads, you pick

naah, the bad players want inertia while good players either dont mind no inertia or are fully against inertia (i shall call them sweats cuz thats the only word you guys seem to know)

humble girder
#

I mean cool argument, extremely based

sullen robin
peak quest
#

im going at it the same way you did earlier? just with my own opinion instead

humble girder
#

Can you tell me your definition of a good and a bad player? Not "the" definition, but the one you're using the mark those who want inertia as bad and those who don't as good? Honest and non-trolling question, I just want to hear your point defined a bit further.

peak quest
#

a good player can adept to the games "mechanics", playing around what they have and getting better with it (movement doesnt just mean spinning your mouse around like a spastic like a good portion of people in this discord make it seem to be)
master what you have available to you, combine it with good aim and gamesense and you have a good player imo.

bad players instead of adepting to whats available in the game want things gone instead of mastering it which then will clearly lower the game/skill ceiling (oh no the forbidden word "skill") making movement slower and way easier to read just cuz they couldnt get used to it / couldnt make a use-case out of it themselfs