#Inertia
1 messages · Page 7 of 1
enough to yeet myself into cover or take one more enemy with me
why do you reuse the same clips over and over again? Is it, almost never run into players that're able to move as such? It's called skill expression bro
hehe lol
Same concept with strafing on any source engine game, move your mouse to mirror your player's movement.
is it like the best player and the worst players in the game are on the server?
This fast movement is what make the game identity if it ever gets turned to a slower game most who enjoy the movement are going to play something else
Because they come in handy to showcase the problem with instant turns and 100% moemntum kept regardless of what you do with your movement
ah yes, this one instance where some random milsimmer cannot hit a guy that is mechanically skilled is the only evidence you provide, it's simply skill expression, this isn't exactly achieved by everybody and their 20hrs of gametime
Your mouse directly determines your movement vector so I don’t really understand what you mean.
Indeed, I’ve not actually seen players in game quite so movement-ey as that first clip ever
It's relatively uncommon to come across someone who is able to skilfully use the movement, and 90% of the time, it isn't enough anyway, they almost always die, just in specific cases, very rare cases they get away with it
How is not being able to do instant turns with 0 movement loss going to slow down the game?
I mean the "inertia" is being made for like 100 people
im not willing to let oki fuck up the movement
"milsimmer" 
meanwhile guy plays p90 and pretty agressively
We are talking about abusing movement for dodging and instant turns to throw off aim at no cost
oki updates are the monkeys paw
very rare cases
The exact reason why you only use the same clip again and again
testing, no less?
bold of you to assume oki tests things
Like no-one posts their clips
Guess what, not standing completely still has no cost either but it gives you an advantage.
get your own? if it's a problem, they should be easy to get right?
You are standing still, you are an immobile target, very easy to hit
‘cause they don’t get many examples of this
I specifically said not doing that
Cuz they'd rather post 20 kills on waki bridge
-_-
20 kills on waki bridge weak
Misread your message sorry
he's a dev, you see it on the devstreams, why shouldn't he test such a controversial change
I genuinely dont think people are affected that much by it
it's simply called skill expression, mechanically skilled players can use their movement, in niche moments where it benefits them, if I were to clip the amount of times the movement players have died while doing their movement, to them getting away with it, it'd be a strong 20/1 ratio
I mean the people that are with inertia still have less game time than me and i havent played significantly since august
You can watch the streams of these people that have these movement abilities and they don't get away with it 90% of the time, they get a kill or 2, then die, only rarely they survive, it's not a problem, you just can't aim
If they do it at long range they might escape, but up close I’m just gonna hipfire them and they won’t survive a mag dump
🧢
Yeah, you are moving, but not doing instant turns at 0 movement loss which throws off aim.
not cap
https://www.reddit.com/r/BattleBitRemastered/comments/17bnja9/nice_moves_mate_sound_on/ look how effective it is 
My point was that ALL movement throws off aim, with only situational cost. I am wondering if you think there is some threshold where this becomes not ok. And why you choose that threshold
i got 400+ h buddy...
By not being able to have 100% speed when doing instant turns?
Instant turns at max speed THROW OFF AIM
on steam or played?
Exactly the case, Icarus, great player, greater movement, but means nothing to someone who can aim their shots
Everything does, and this is specifically dodging the question.
Even regular side strafing can throw off aim as muzzle flash + reticule + distance obscures sight
played.
u have 400 hours played and ur complaining about this wild
Instant change in direction throw off aim more than just running in a straight line
can i get an explanation why actual good players dont cry about the movement?
they abuse it
Why would they? They benefit most
Evidently. But why is that a problem.
Should the limit be at running in a straight line? And if so, why?
yes there is no other games that has movement that makes hitting shots hard https://www.youtube.com/watch?v=UObSRw3cssQ
couple months of clips put into a video. :)
all clips hit in matchmaking.
special thanks to @onlyperfs and @neptuneowl5589 for the runboosts
TAGS:
csgo movement,csgo movement tips,csgo movement guide,movement,csgo fails,counter strike movement,csgo movement fails,movement fails,csgo crouch peek,movement tutorial,csgo,c...
Because its not that hard to track + its not as big of a problem that this thread makes it out to be
This is the kind of inertia i'm looking for
Next update:
Everyone broke their legs and are forced to wheelchairs.
- -90% movement speed for every class
- turning is now slower
just to make this clear, i don't want bf inertia, just something that to keep me from running through bullets and think about my engagements
??? i never said he shouldn't test it, but he doesn't really test things, he tries them out on his dev server yes, but hardly gives any opportunity for feedback from the community and just pushes it to production
maybe you guys should get good aswell and stop crying
Spending time mastering movement vs running and shaking mouse.
I don't, but I also don't use easy setups in any FPS game because meta chasing is mad boring
you are so unaware its funny
then change games, that's milsimmer mental
Maybe u should actually play the game
he needs a public dev server where everyone can test out the new shit before it goes to official
talking with no game time saying shaking mouse while never even having tried the strats
Which is what we (Pro-inertia people) want as well
I mean bloke has played like 60 hours
Pro inertia people are straight up baiting to people tell skill issue on god
BBR is not a milsim game, it's a stupid wacky roblox looking arcade shooter, not some serious squad type shit
i have twice that the last two weeks
Not a satisfactory answer, but I can’t say your opinion is wrong. Personally I would be fine with that level of inertia as I’d do fine with it, I am mostly querying your reasoning though.
That's the worst example I'm ngl lol, those strafes are awful
dude are you?
"no bf inertia"
do you know how to comprehend text, do you know what milsims are
Maybe u should sort out the attachments that u cucked up
Every game has basic inertia, squad has it cranked to the max, we don't want max, we want basic
- arcade game that requires some skill to play
- haha w + shift + spacebar + shaking mouse :-DDDDD
pick one
fr
don't we already have both?
It's milsimmer mental to not embrace the beauty that is the arcade aspect of BBR
shift? sprint should be on w
im all for movement tech but running around like a headless chiken is not a movement tech that benefits the gameplay in any way for anyone except the one doing it
Making the game harder for better players does not make it take more skill to play. It makes it take less skill to match those players.
i embrace it lmao, i just like some sort of challenge and skill in my movement 
is it headless when it benefits in rare instances
"rare"
do you enjoy some sort of challenge for your aim? or do you like your targets moving at a snails pace
it is, headless chiken movement, im talking literally hahahah
Because current movement is not balanced by any means, it doesn't require skill to abuse and i had an entire copy paste somewhere here explaining the Casual movement abuser vs non-casual dynamic regarding countering current movement, i think you can find it somewhere here if you search for word "Non-Casual". I really gotta go to sleep now, Gn people.
not rare in your case cause you probably cannot hit movement players for anything
there is a compromise there, having players run at match5 doest help with the packet loss and benefits speed over aim
That is literally balanced
That is literally balanced
It requires skill to utilize correctly, if you just shake your mouse mindlessly you will die.
word it better
yes i should be able to toggle this
you can
I CAN?
The conclusion of that copy paste is literally that there is a bigger skill gap due to this movement
That is just what it means
It does not explain why that is a problem.
bind sprint to w
"oh you can't controll horizontal recoil?"
OH YEAH I CAN SET KEYBINDS TO ANYTHING
daily "is this still going"
A compromise is evident in this situation, as directing players to traverse the match5 exacerbates issues related to packet loss, while concurrently prioritizing velocity at the expense of precision.
||(chatgpt wrote it ignore it)||
?
I’d love to see the non skilled player shuffle and snap on the enemy giving them some nice peakers.
i thought you got a superior brain than i do with my milsim infested thoughts 🤷
blud do be waffling
The thing is when ur doing the "CRACKHEAD INSANE NO SKILL MOVEMENT" it makes it harder to shoot the person shooting at you yk
you just stated a quote out of nowhere, which clearly shows your rotting brain
rotting brain?, like the equipment in risk of rain returns????
I love seeing people just shaking their mouse for no reason thinking it's effective when it just makes them a free target that isn't shooting back at me.
you just don't connect obvious points lmao
can you not control your horizontal recoil or something?
So does not doing that and just playing cover/peeks right during fights.
He is not skilled he just shakes his mouse is the worst take ever
Real question is, do you have an issue with hitting these movement players? Do you find it difficult to hit them, do they kill you a lot?
coming from rust, this actually has saved me multiple times, the strat is exactly that, be random, dont have a real pattern that can be recognized
Not a realistic drawback considering the benefits are massive in almost every situation you could be in (Reviving, reloading, healing, running away etc.)
Bro was awoken
once again how do u know u dont play the game
medic smg light gear meta my dude
Oh my bad, when I shake my mouse I usually have a pattern! Clueless
This doesn't answer my question
i kinda did if you ever saw it in game
Assaault dmr is just as meta
The person shooting at you will be much faster than you by going in a straight line if you’re whipping your mouse around trying to escape their shots
- Nerf medic - overkitted class - healing, C4, SMGs, movement speed
- Remove air strafe bullshittery
- Add shotguns
- Maid skin
- Sex update
- Don't even argue
6a. Cuz there is nothing to argue about
6b. stfu, democracy isn't working comrade)))
answer the question, not state the gear movement players use
Yeah it really requires hundreds of hours to see that movement isnt balanced in any realistic way 
u actually do... if you'd stop playing phantom forces and trying to make BBR to a cheap off-roblox copy of that game, you would know that
Definitely wouldn’t say DMRs can count as meta
I mean if u had hours u would see its not the issue u make it out to be
@ebon ether you have an issue with hitting these movement players? Do you find it difficult to hit them, do they kill you a lot?
I think just tuning down the air strafe it'd be enough
NO NAME HAHAAHHA
nope, i either avoid them, kill them or let them be killed
nothing to worried about apart from it being whack how they dodge my as val burst
most of my pushes are powered by air spinning lol
I don't have words, just wild
700 hours there
Movement speed in BBR is bullshit, totally unbalanced
(but yeah add shotguns)
oh wow, so you're telling me, these movement players that're abusing movement for their great advantage, aren't an issue for you? you kill them the majority of the time, or you see them die?
how many hr's in the stats page
It has been a thing since playtests, which i participated at every chance i could. I know how abuseable movement is lmao
kd check
I don’t think I’ve ever seen an enemy evade a CQC mag dump from me before just with movement
To win they have to kill me first
🤯
that's what we are aking xd
And here we all are arguing about the mixed casual and hardcore modes, maybe devs have left the game in this state so people argue more between themselves than to developers. 🤔
4kd and 1.9KPM Medic meta slave
💀
1.9 kpm is iwld for a guy balancing the game
devs argue they would have to talk in the first place
brother is afk

1.9 💀 💀 💀
Yeah in comparison to ethereal 
so ur a bot
i read that wrong but my point still stands
sgtokidoki save us from this thread!!! answer us!!!!!!!!!
Anything that can be quantified purely numerically doesn’t require significant experience to understand
- Add comp servers
- When you launch the game you get an option to pick either casual or comp
- Inertia is on casual servers, lack of it on ~~ sweat ~~ comp servers
- You can only join the servers depending on the option you choose
- No way to change it
- Nerf Medic
- Add shotguns
both, but i see how they're an issue to people and game flow, that's why i'm offering a compromise
(or they go down with 4 people shooting them)
Yeah reaper that one 
oki should close the game the weekends so players could go outside (?
🇧🇷
trash take, 2km buddy
be me, in exo heavy support with a LMG & such
schlamm hasnt answered #1170730270492721253 message
air spins infront of 3 guys all targeting me
100rnds
around 20m distance at most and they all miss
i ripped major ass
where is jdam when needed smh
5head
I've done that and you do have a higher chance at killing them, but if they are close enough with their SMG they'll just go for the head
Nah, it's mostly because, as I've heard, you are one of the important people in the balancing team. Yet, you have 60 hours and a mediocre kpm, meaning you don't know a lot about the ceiling of this game. Should get the cateat man to do this shit instead
Damn you shit on me
hey I know that guy
doxx, ban, ip grabber
yupppp
Joelus read the rest, I air spun at 20m or less to a group of 3 enemies targeting me while wearing exo & heavy + a LMG
1.9kpm should not have huge influence on balancing lol
shit's going shit post-y again, time to leave
cateat? yeah i'm out
game flow? the game flow imo is already slow enough, majority of people just sit in a funnel and shoot down it without moving. I would argue the only people that have an issue killing these players are people with 50hrs, that are arma Ai milsimmers. These are people that put in hundreds if not thousands of hours into BBR, if they gained a skill of being able to juke and have movement, fair play to them, they earned it
Should get the developers to do it instead
skill issue sadly
Real, ban those cateat guys
too busy killing frontline
ohhhh
I don't think some 50 hour andy who hardly plays the game should dictate the fact of if someone should be able to perform movement or not
so much people with yellow in their name I got mixed up with people
this is literally oxygen lol
(had a range finder for reference and it was saying at most like 22 esh to be more precise)
- logical thinking
- "haha :-DD SO LITTLE HOURS IN GAME XDDDDDDDDDDD SO NOOB XDDD"
pick one
inb4: most ppl are 2nd option
welcome, because that's exactly what is happening over here
@charred hatch 
ox1gen also dictates the stats of attachments and weapons
No matter if 10k people voted and agreed on 1 type of movement, it would probably not be the best for the game. Only people that can truly know what’s best is the devs.
do we know the guy's hours ingame yet even?
Bro just muted half of the chat 💀
Again, a loose loose situation
If he had control over movement then I doubt it would be like this
Nothing in all the world is more dangerous than sincere ignorance and conscientious stupidity. - MLK
60
I told np skill issue bullshit
to bad the devs crumble to pressure
52 hours on medic is most played
include or excluding any of the beta/play test experiences
I'am tired of it
Devs don't know shit for the game 80% of the time, the majority of every Dev choice is poor and reverted due to community hate or they accept it and keep it
dev knows best? agree to disagree
dude who is this guy "rigel"
u sound like u got a rusty pipe down ur throat
The only thing I can think of that was reverted was the voting system, but even then that revert had a generally negative perception
hes fucking up my feed
people who play the game for hours on end also arent good for the game
i tought we already established that pros dont know what the fuck they want with CSGO and Valorant xd
Nothing is gonna happen from this thread, Oki isn't gonna add something so controversial just bc he has 130 people asking for it. It's literally asking for people to leave
Almost any Dev is gonna listen to the communities choice, if they don't the game just gets hate, if the majority of players hate something, the Devs will remove it, no matter what work they put it
But these people are just...
Ox1 has logical thinking, others are just calling him out for "not having enough hours in game", the fact that most ppl can't see that movement is SHIT in BBR, UNBALANCED is just ridiculous... "OmG hOw DaRe YoU aDd InErTiA oMg!!!!111 I wOn'T bE aBlE tO aIr StRaFe :((((((("
I’m not disagreeing with you.
hes destroying my flow for the 6000 msg thread! get him outta here!
"Devs know best" is stupid cause no matter what they think, if the Dev sees the community being outraged, they will back peddle
AS val incident
60hrs playtime cant possibly know lol
I’m saying more so that they should hire people for this, instead of ship it off to a group of community members.
if it was 100 or 150 id give it to you but 60 💀
physics my guy
The logical thinking is so great that the attachment rework was completely pointless, not wanted and nerfed ar when they were already struggling.
I'm sure once people play battlebit when its free (or buy it) they'll come to this thread a week down the line agreeing that there should be inertia
so our numbers will only grow chudlits
@magic dust How many hours you got in BBR?
cause I sure hope you don't have 6.4hrs
ARs were the best weapon class imo
Might still be but idk now
- Some ARs would be useless due to others having viable dmg bonus in form of Long/Heavy barrel
- Most attachments were useless af
- Now pretty much all ARs are usable (for example: before F2000 would get outgunned by literally everything due to long barrel dmg abuse)
- Now there are way more usable attachments
@turbid geyser - 700
problem is the balancing team is got diversity of skill levels it seems
is that steam time or stats page time
That's deadass not a bad thing, a balancing team full of sweats is gonna be HELLA biased
jump
Would inertia stop the game of dying?
No
Nope
would make it faster
add inertia tbh
Would need to rework most of the game for that
If it's shit, yeah.
Oki should just enable light inertia for like a week and run a poll on it tbh
Real
Seperate test server, shouldnt go into live
Rn there's clearly more shit that's important than inertia, but based on the stirrup this has caused the active community apparently deems it enough of a issue to discuss.
please
Thats possible
😍
Then you will not get a representative sample of the playerbase and will not be able to run a general poll.
Would be more or less useless as only those who like the idea will even play on it, and good luck actually filling it up
Y'all treating it like it's something that will body the game given oki's apprehension to even want to talk about it on the dev stream already says enough about it tbh.
It's likely not coming for a while and even if it DOES it's not gonna be a sweeping change.
Which is why I don't get why we're up in arms about it like respawn or BSG is developing the game 
General opinion when #devs-asking 
this pretty much
those who dislike it 9/10 will not try it & thus vote no on the poll
those who are neutral may try it and those who like the idea will most likely try it
also 15 second slow mode is Painful
Just type the whole block of text at once :D
Man that shit already had a 1 year anniversary 
We DO not care.
That shit is what caused this in the first place
Man i love deciding major changes with discord polls and having it backfire
That's what I did before I got yeeted and muted for ten minutes for spam lmao
No real better way to do it atm outside of quiet observations from the balance team or devs, but the game doesn't have that kind of content output to warrant that approach.
Almost like there is a balance team
imagine 
oh wait they exist 💀
[citation needed]
I ain't got shit to say
They're right 
Nice and balanced
This clip does not support adding inertia at all. You were out of ammo, that person was going to kill you they were able to move or not.
what is blud aiming at 
Whos got the csgo copy pasta

Yea add inertia man missed all his shot on his 3 bullets
lmfaooooooo
average yes voter oh my god youre actually trash
based
holy moly guacamole is this really why people are complaining
I'm pretty sure every yes voter dies to stuff like this then blames it on movement. That's the only reason they vote yes, because of cope.
fr
wildlife documentary
i know skill issue is somewhat of a joke but it genuinely applies to most yes voters lol
rare insights into a common yet underexplored species
this specimen is quite slow with their dominant hand
Tbh, they should listen to what the best players have to say, the tryhards, and then do the opposite - cause you know, this game is for casuals and not those who havent seen a shower for ages
Horrible clip to use tbh :|
I just want smoother movement where it doesn't feel like I'm playing against someone turning on a dime.
why should we listen to people who aim with their toes on a trackpad
This clip is actually a good reason why dmrs should be nerfed
Because we are Millions, while there are maybe thousands of tryhards
due to the fact that they often times lack the ability to record
clips like these enable the bbr biologists a rare glimpse into the life of the common shitter
😭
Ah yes, the thousands of tryhards ruining the game for the millions of casuals. We must nerf movement to curb player loss!
bro is aiming with the dpad
Yea apex should do the same and remove all aspects of movement as well for casuals
I'm bored
so true
Nerd spotted
hi
Also tbh its kinda hilarious that P90 abusers think they are skilled xD
like of course if i would abuse movement, lean spam, dolphin diving and the most meta weapon I can easily get to top 10 scoreboard xd
Its hilarious when we know you can't
"nerf movement"
the setup:
lmfao abusing a gun with a terrible ttk lmfao
Mans missing with a dmr at sub 50 💀
funniest part yet 💀
you could not catch me dead posting clip like that
waaah waaaaah i cant aim and press several keys at the same time please nerf everything waaaaaaah
if you're not first in kills, are you even gaming?
crazy how that clip shows that inertia isnt that problem
Are you baiting? Dont you have to be able to prone in the air to dolphin dive?
Dude reply to my DM man please
look at me ABUSING this movement and easily killing this guy
He's cheating.
more than you for sure, the difference is they can roleplay you and mockingly play in the exact same way,
while you cannot replicate their gameplay
I could easily, but i am not a meta slave cause I want to have fun, and want others to have fun
youre a coping shitter
I dont think you could. Why dont you prove it?
prove it
Meta slave as in doing what? A good player can be top of the leaderboard playing anything
record a 10 minute clip of you trying your best
Not a meta slave? Playing DMR you are one for sure
please, i need entertainment
You are 1m away, you are not jumping thats why you are dead
Honestly anyone doing anything in this game could be top 10 on the scoreboard lmao
The fact that he doesnt already hit that says a lot
but he is right
so there's a distance stipulation now? 🤔
Aw hell nah
is not fun for when the man is flying and running and then instant is on the ground with the accurate fire
😭
Movement works BETTER at point blank range...
he would break his bone in this video that he was sending
muh realism
😭
who the fuck cares what would happen in real life
You know maybe they should add the character puking as well cause anyone spinning a whole lot would be dizzy right
in real life I'd shit in your pants
Nope
the tryhard is like the mafia here
always come in the packs the normal player voice is not heard
They are
Tbh i would have removed them from this thread long ago - Conflict of interest
sucks to suck
Its like asking cheaters what their preferabe anti cheat measures would be
did you just compare tryhards to cheaters 💀
only i dont suck
They are needed to find middle ground
Dude do you know what a comparison is?
its like bronze ow players deciding how to balance
This is one of the threads of all time
bronze ow players dont have a voice in balancing
Ow is dead game
irrelevant
Still s better game 
but i know more good player from other games who thinks the inertia is the good idea
brain damage hq
name drop
What are they comp arma 3 koth players
Oh i miss first inertia suggestion
Only larry has Access to this suggestion
the argument is not good anyways
why does the voice of the man with more skill matters more
Because they are more familliar with the game
today we asked go karters how to adjust f1 rules
Is this just hyperscape all over again
but the go karter does not drive in the f1
but we all play together the same computer game
Back in the day when you played LAN games like Counter-Strike didn't have this issue because if any clown tried to use the AWP you could just walk over and punch him in the face
yes lets punch snipers in battlebit
And pretty good example as well considering you would probably also expect the F1 driver to do well in a go-kart, except it's still a simple enough setup that other people can still have fun alongside them
what is this
sparta
💀
Why are you here again 
yes i agree. was not thinking about this aspect but you are right it is the comparison
?
Wtr
@pale relic hello
what is this suggestion?
New lore?
add a weight system too
To be fair that medic should've gotten shot in the head
Just make the game a giant koth server ggez
You can Read right
if anyone watched the video close enough you would've noticed
Mk20 rpm:
no no, if you watched the video there was a shot around the 1 second mark that should've killed the medic
or at least hit him but it didn't
A gun that can't 1 tap sure whatever
No. Even if he didnt prone the shot would have missed.
1 second mark, watch it. Dude literally was moving so fast the bullet didn't hit.
how did you not see it
The game has bullet travel
No he did get hit in the head client side. Movement isnt the issue here, that was just desync
Crazy observation
I thought you meant the pistol shot
yeah no i was talking about the rifle shot
The rifle shot has nothing to do with movement
yes it does as that was the point of the video
to show that the medic smg loadout does this to people
I have no idea what the point of the video was, but i know for sure it doesnt showcase broken movement
The rifle shot did not miss because of movement, it missed because of desync. You can literally see the blood coming from the medic in this video, but there was no hitmarker
dude what are you arguing anymore
you can see the bullet miss the medic to the left and hit the guy in the back?
Moving so fast the bullet is in front are you fucking serious
The brain damage is real
wait @low lake are you talking about the bullet that you see in your screenshot, or the bullet directly after it?
Dude my argument isn't depending on just that one snip of that ONE bullet. If you watched the first 2 seconds of the video there are many more moments in which the rifle shots should've hit the medic. That's my argument. The movement for loadouts like that shouldn't be tracer from overwatch.
so true, we need the game to slow down some
Ok youre just a moron. The video has like two shots after the one in your screenshot, both of which are fired BEFORE the medic even turns around AND were aimed at the person behind the medic.
Not a single DMR shot was fired at the medic. Why are we discussing this?
Yeah no, I'm not doing this whole "video doesn't show that" argument. Not doing some slow mo in 4k to show that bullets are literally missing because of broken loadouts
Who really cares about small things like inertia. I want a reason to play this game. Terraria grind for noticeably better gear to beat harder bosses. R6 play ranked to increase the funny elo number. BF4 grind weapon challenges for cool new guns. What does battlebit have? Unlock new gun that it worse than level 0 gun?
None of those should've hit the medic 😭
where i can find the pro player community on the discord
Just watch it at full speed man. None of those bullets missed because of movement except the pistol shot.
Look for a clan.
Are we not going to talk about the player missing all but one of their shots on a recon player?
The "pro players" all left the game. No reason to play this game
self react
This is just a case of bad tracking. No amount of movement nerfs would change this situation.
focuses their attention to it. More likely to look up and read it 🤷♂️
no i mean to say where are the tryhards in the discord so i can read what the community of the tryhards is like
"pros" havent been leaving because of a lack of progression, they have been leaving because they dont like the current state of the game.
join robocat's discord
where i can find it
good luck
you can find an invite link on his twitch page (legendaryrobocat)
If there was something to grind for then the state of the game can be loked over imo. But honestly its both. There are many player past prestige 4 and there are literally no special unlocks after prestige ~4. Prestige was the only thing to grind for and it gives nothing
No, pros dont care about progression almost at all. They just want to grind the game because they think its fun. The p10 grind is enough for them. Just look at Robo, he got p10 a few months into release and he's still playing
😭
Robocat is the last man standing
look at that cateat client at work
True, but you can just ask people why they quit, I doubt progression would even be top 10 on their list
i believe i have found the link to the server
congratulations
Bro gonna get banned for mentioning it
ya i love using the cateat client to abuse 0 Inertia movement.
This is a discussion for another chat I don't want to flood inertia with this stuff but overwhelming majority of demon, gromp, ara, ethereal, and more stopped playing. This is response from one guy so you can say w.e. but I think it holds true
Ok
huh you might be right. It could be that if the game was more varied they wouldnt care about it, but since they play so much they get bored without something to grind for. But I feel like adding better progession would just be a bandaid fix that would make more people be able to look past the other flaws he listed here.
Do you have interesting takes?
@acoustic plover @languid coral why you have nedgi
Answer
I mean he* timed qhix out lmao
Yeah addicts don't know any better

You genuinely would have died faster if he just stood still and shot you
(And nothing was stopping you from doing the same thing, so not unbalanced at all)

50m? That was like 15m
that got to be one of the worst "examples" ever, a dmr at close range 💀
usually DMR's are pretty good close range
has 2 medium-"long" range weapons
gets mad at movement when he can't hit someone 5m infront of him
which ones?
^ m110 too
buff m110
m110 at 300ms ttk base 💀
😍
its still pretty good lol
only past 100m
maybe the people im vsing are dumbasses like the kid in said video
buff movement speed, remove armor, and buff m110
that old version was fucking stupid lol
but still
if you can aim
you can hit someone jumping like a bunny!
we talking about flying around like a mosquito on drugs, not some minecraft hack client
yes i know...
you know most casuals left not due to inertia/try hards
but lack of content lol
weve been playing the same game basically for 2-3 years now
maybe 1 tryhard outta a full 254 server?
yeah...
i know
at this point it's more like 6
imagine if they played COD or halo
(rising)
Shacking your mouse doesnt really make you good, if you are already good at the game then you would do fine
I still don't get why the game that started as a "millsim" has no inertia and no anti jump spam
im using a moba mouse myself lol
fr that's so goofy
and i dont even play mobas xD
I dont really care what equipment you have?
heavy asf
weird to hold
but i can still aim good
can do the same with a generic work mouse too
Why dont you just get a better more lighter one 💀
my mouse is too light sometimes
i love my naga trinity
interchangeable sides
sir, this isn't r/gaming_mice
people use reddit?
"sir this is a wendys" moment
The difference in skill requirement is quite the significant one. (Shacking your mouse while running vs Tracking targets doing instant turns at high speeds
the true skillgap in this debate
Current movement requires a significant amount of skill to counter than to use, that is not balanced in the slightest
I dont care how many people can use it, that still doesnt balance the use of it.
it still wont stop people from dominating lobbies at all
nope
Why would it?
basically a fix that does nothing
but it'll not allow bs, that's the point
i mean just
aim?
not fuck with the game itself but fix situations that are just... dumb
Hey
Better people will obviously still be better, but the difference will be that to counter movement you arent required to input Significantly more skill than your opponent who is just shaking their mouse
and i thought you were about to understand this isn't about good players being good
most of the people who want it want a slower paced game
and the people who want it want a faster paced game
so save it for hardcore since the decision is so split right now
which most of the people here would most likely go to hardcore which would be slower paced
heli's need inertia tho
not players
fixing air spinning isn't a milsim feature and won't slow down the game, do you actually believe the points you're making are counterpoints that have any logical basis behind them?
air spinning is part of battlebits identity
as messy as it is
Pace of the game is defined by its ability to keep 100% of movement speed?
look at BF4
COD
all have specific movement tech like that
you dont hear casuals complain about someone slide canceling into a dolphin dive gunning you down do ya?
no they got used to it
they can still kill those people with ease
at close range
they fumble and get scared
hence why they cant hit shit
No, they just dont play the game. Currently COD is only alive because its too big to fail
"movement tech" smh
devs give me ultrakill movement
at longer ranges
that doesnt matter
plus half the time in BBR youll get 3rd partied while in that first gunfight
when casuals dont know about movement tech in other games lol
casually leaving out that those are skill based
most people reverse boost anyway lol
i have the ultimate solution, ||ultrakill movement||
Do you even have proximity voice to hear them complain? Because it's not actually hard to hear the complaints in BBR when you pull stupid bullshit on people who are just chilling
no one uses voice anymore really
but yes i have voice enabled
most of the time
they complain about something stupid
driving down a street
kill someone with a machine gun
then they say hard r cuz they died
Because why would anyone say something when any noise instantly makes the wall closest explode and have a cocaine medic come bursting through
it's honestly sad and i apologize 
Same lol
Sometimes my gamer instinct just kicks in and I go full Neo on them 😔
oh that's me 
fr
To be fair you also can't drop your guard since you never know when the person you just walked into is a tryhard or not
we should just add the AEK
and teleporting broken animations!
At least snipers seem pretty chill about me walking up to their scopes pointing at them with a gun
They just wiggle and accept their fate
add wall jumping and sliding 💯 /s
The most overlooked part of Battlefield 4, movement.
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D...
and dashing, inertia/acceleration; full ultrakill movement
start at 5:30
and a specific mod hehe
😏
soon™️ for BBR
Sex & Shotguns Inertia update still not live? sadge
Lol even the tryhard accepts most people hate that shit
yep
but in BF4 it broke animations
real
but it is skill based 🤯
atleast here
players have an easy way to learn it
and its not a pain to figure out/learn to do that
ehh not really
still better than inertialess air strafe
and that's cringe.
want to dodge shit and be a menace?
learn it, getting things handed to you is just cringe
Nah, make them learn to be good
There is no skill requirement to use, but to counter it is another story
that's what i said 
There is on both accounts.
I see now
Expand on what you mean please
what do you see?
yeah then make all the casuals leave since the good players will be abusing stuff the new players cant even figure out
Using movement to its fullest potential in this game requires a great deal of skill as the ceiling is not definably low.
Fighting against players with better movement is progressively harder and so more skill required by definition
atleast here
the new players have a chance to feel like a pro with their movement
but still need to work on their aim
That's debatable
Being able to spin your mouse around is a very small part of the skill there is to movement in this game
Because I can do that but am not a skilled movement player. But I have seen people that are
how many people are gunna drop a medkit while proning/jumping around a corner to break animation?
usually comp/tryhards
And that's fine, they spent the time to learn the mechanics rather than it being handed to them
dodging bullets being handed to you like that is just 🤮
they will never do that, tryhard comp sweats just care about themselves and not about anyone else, thus dropping med bag is a big no-no cuz someone could use it to heal
yep then casual player joins
wants to do what they did
cant
and give up/leave
Look at Apex movement, some people are completely insane and some are horrible, but people still play
@austere sierra just asking... why you are so calm
If they don't have the initiative to learn and get better at a game they enjoy then that's on them
hmm
almost like ive been saying the exact same thing but for aiming
hmm
if they dont wanna learn how to aim better
thats on them
Hold W + Shift + Spam spacebar + Shake mouse = very big IQ skillful play literally Matrix + Mirror's Edge combination type of shit
Aiming is a skill that needs to be practiced and developed, yes
It isn't just handed to you
just like movement
Depends

how long did it take you to learn about how the movement worked
depending on the player
For me like 30min to a hour when I first got the game
they coulda watched a few videos and already have an idea as a level 0
or they coulda started with no videos and slowly learn throughout the game at level 0
I come from a BF and CoD background
You can learn about how it “works” within a few minutes. That is not the same as knowing when/where to exploit various aspects of it and having the mechanical and perceptual precision to pull it off to the greatest effect you can.
by the time i went from ass to decent, and now i'm good for coming from casual/sp fps
but how long did it take you to actually learn
be able to consistently hit specific jumps/tricks
it should be easy so everyone can use it
About the same time, the movement in this game is very barebones when compared to others
and atleast bunnying around doesnt break hitboxes unlike prone to stance animation
What is the "fullest" potential of current movement? Wdym by that?
Basically the best you could theoretically get.
I don’t know where that is, but it could be a lot higher than what currently has been achieved
It doesn't really get better higher than it is outside of vault spinning and such
it isn't due to how shallow this movement system is lmao
🗣️ ultrakill movement system is needed, i need to be able to yeet myself from one part of salhan to the next within a second or two 🗣️
There exists an optimal pattern of evasion for avoiding bullets, which consists of multiple dimensions
I doubt anyone currently adheres to that pattern
I mean, yeah.
While running turn your mouse in ways that would cause enemy's aim to be thrown off as the fast speeds + instant turns cannot be predicted by the shooter.
yet they're still effective 
There is an optimal way to do that which I doubt has been discovered. Which is what I was referring to
i only agree if its for heli's
or hardcore only
no player inertia for casual
Doesn’t affect the point I was making. My point was not that you can’t have effective movement outside of the very best possible
You know how at some doctor guy they ask you how you feel about an abstract picture? Now lets try that but for inertia.
How does this inertia feel?
Personally the optimal level of inertia would be tabg inertia… but tbh that would feel weird in this game
Tbh it looks smooth
even lower imo
Idunno about midair yet, just getting ground inertia to a semi-middle ground state has been a pain
💯
Personally i feel like BF2042 does ground inertia well, but air inertia of BF2042 is not what i would add to BBR
Obviously it wouldn't be as good as it is now, but I think it should still allow for relatively good parkour possibilities
I would say on the topic of inertia it isn’t tuned whatsoever
I don’t like that definition of the word
Number of controls does not define the complexity of a movement system
Look at apex, even without abilities it is still fairly deep
But it feels as if all the movement code has just been made for that movement to function, with no thought behind anything but make a button do a function.
You move forward and jump, releasing W means you don't move forward anymore
It's not neccessarily bad, but it just makes the thought a bit funky
here you go, here is a another clip you can use for your case https://clips.twitch.tv/FrozenBovineWalletAMPEnergy-4EBuPbGBpdiTwcUS

You have my gratitude
Thanks
Bros making this look like court 💀
that does actually take a lot of skill to do
ehhhh
Virtually everyone cannot move nearly as well as that
I haven't seen a single player in game that good at movement so far
cant talk about skill been doing movement shooters for 8 years
And what is your point?
at this point no new movement game is hard to master you would need someone who dont know movement to do it and talk about skill
That it takes skill.
was that not obvious
that is mostly the thing backing ox1gen's argument
then you are skilled
which is good for you
Idunno man, all he did was instant turns and crank the speed to max
that definition alone would also cover spinning in a circle until you die
it is definitely not what describes the video
Does any depth of movement scare you
mfw someone uses movement in game with movement, at least leaning was nerfed to shit (thank god)
Lean spam was nerfed, lean itself is the same as before, just not as spammable
that's what I meant if I wasn't clear yes
I don't believe completely spamming lean was even practical based on what I saw
I can't tell in here 💀
unpredictability > quick oscillations
It was changing your heads hitbox around at very fast speeds, head is the weak spot so being able to change it's position constantly at great speeds is vey beneficial
I hate everything that is easy to abuse, moving like in vid above AND hitting shots is hard, lean spamming and drop shotting is not
if argument was "sweats can do this, nerf this" we would have to remove snipers because they can hit every shot headshot at any distance in theory, in practice is not wide spread to be an issue, same as cracked movement
the whole sniper thing isn't bad because there isn't any aim-assist to guide a scope-in to a hitbox, plus there is bullet drop, scope glint, etc
@sly crest can you answer why youre so strongly advocating for a movement nerf when its part of the games identity
Is it?
Not really, aiming heads is often not practical
legs are usually the best choice (though gun dependant)
What depth? He just ran at great speeds and did instant turns to dodge everything. Tbh even that movement speed looks extremely fast in comparison to other classes and the map size
It’s so extremely deep
try it yourself
Yet I would argue apex movement is so much crazier and makes a target that much harder to kill compared to this game where a medic with no vest dies in .2 seconds vs apex where fights are multiple
Ur point of bringing in apex makes no sense
Is instant turning at incredible speeds BBrs identity?
it's a part of it for sure
The ability to strafe by holding w, sprint, and strafe in any direction perfectly with your mouse is
A person wanting to run no vest and go fast as fuck is their ability to use the aforementioned identity to their advantage
I'm just saying how even without abilities that make the game what it is, the movement is still deep as fuck
Yet abusing movement in that game makes it WAY HARDER to kill the target than in this game
determining what direction to do aforementioned turns in, where to move to, when to attack and when to evade, when to use each thing etc
I think movement mainly looks fast in that due to fov though
what depth do people even want smh, squad movement? So like complete dogshit?
Should mantle jumps get them removed cause you can’t track them jumping over you or 180 tap strafing?
sorry I meant arma 3, never played squad myself so can't guarantee
Squad is different game engine with how it handles movement, but that plays to get the same's genre
If you are asking what kind of inertia we are looking for then here.
sure movement is very in-depth but it is also a fucking sloooooog
It's a different genre entirely for Arma/Squad/Post Scriptum
but BBR is definitely more of a Battlefield/COD type game
game needs rain world movement tbh
It also requires skill to even use and it needs a lot of training to even make it possible
Yes and bbr is hard too, but not to the same extent
Ehhh
How is hold W + Sprint hard?
why would we need this jesus, if someone out-moves you in BBR you really just should get better imo (yes, all 134 ✅ have skll issue)
I guarantee you are unable to drop anything what those players are or do the same
If you propose this / advocate for it, why else would you want it nerfed lmao
medic + no vest + mp7 = fun
Utilizing this mechanic to do well is not easy when you can die so fucking fast
Going fast is fun for sure, running and gunning is fun too, but lets make it easier to do by getting rid of other mechanics that would contribute to slower gameplay if that was BBR is about
we need real movement tech like turn stored slide flip bounce roll pounce
hitting shots while moving like this is not easy, movement however is pretty easy to master imo, after 100s of hours I can climb pretty much any building
I'm all for running 200MPH as a medic with an SMG - but I don't want to deal with bleeding and mag pools
If you want this play quake
quake 3 was fun tbf
Nah Titanfall 2 is my go to for fast run n' gun stuff
too fast for me, BBR feels like a perfect speed shooter for me in which I can both relax and do well, my previous preferred game was Phantom Forces on roblox with it's bat shit cartoonish movement and if I wanted to do well I HAD to use movement to it's maximum capacity and it was not fun to me not gonna lie
No we’re playing this game cause it offers this way to play with other game elements we are seeking
Why y’all referencing that guys clip so much
this suggestion really feels like it was made on a whim after dying to some cracked player once
I play this game because it is bf with 254 players. I hate few aspects of this game
Give me grapple
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Offtopic
What if instead of intertia, jump fatigue? Is the issue the lack of inertia combined with jumping, or just entirely on-ground movement?
-=~just asking questions~=-
as long as it doesn't affect my favourite "climb 10 walls in a row" traversing method I would probably be closer to accepting this tbh
Mantling shouldn't be affected, since it does put you at a disadvantage while doing it as a risk/reward movement
If you want grapple suggestion create new suggestion
The whole "look at how inertia works in this x game lets make it like that" is the worst take ever. If you want to play a copy of a game just play the original. Fast paced movement is part of the game identity
It was a facetious suggestion
@sly crest protection
Easier than Titanfall 2 from an avg player
You don't need to chain much just take advantage of position/highground + snake
You're punished way harder for standing still here tho, if you ADS you're dead
If we were making an arcade game the mantle speed and ads strafe are painfully slow
I wonder if bot is going to stop me again
Too bad jump/tap and vault/hold arent a QoL setting ffs
damn look how many people you killed there crazy
no inertia
0
I am truly skilled player omg
Are those clips to show how much people aim in general sucks? Because you werent even doing it right lol
Bruh
that mf didnt fire a single round
he would lose even if u were standing still
If you were jumping spinning dropshotting I'd understand, you simply didn't do even right
I know, i just wanted to share that one
And i'm still living through those 😭
Any decent player would have you dead first 2 seconds, those are awful clips
this is what i want
thats good ammount of inertia
i swear theyre using a controller
the mouse movement is like .00001 sens
slower than this chats slowmode
yea man is going slowest mf on the world not even knows how to
@austere sierra you are using skill issue bullshit argument?
Ignore the amazing suicide, i have major skill issue
i mean he hit you a decent bit
Still lived though (for some time)
even without the movement
you coulda survived lol
try doing it while aiming and shooting at people
I think you would have lived regardless given how.... lacking in skill.... the other people are
basically clips from people who have no idea what sprint is or use controllers
i havent seen people this bad in a long time
give me your lobbies now!
Conquest players be like that

It's a viable tactic, snake, dodge, run and heal/bandage until they have to reload. Then you switch to your weapon and spray em
killed zero people, keep getting stuck and for some reason you posted clips of you getting killed?
Uh huh
you say its easy but yet when you try to replicate it you just show how bad you are at it
Not a single clip you posted is anything close to the extent of the gt clip of him swerving everyone
man, are you playing with heavy gear on? why tf are you so slow
Can we see you on bbc frontline when the server is loaded doing the same to groups of 10 people?
Prob not lmao
Kriss, Light everything, just my FOV
What's your FOV at?
90
😭
90 fov goes crazy don’t diss it
😐
says a lot about his opinions tbh
what server is that i wanna get myself some of that
If I do this mouse shake on a frontline server I get beamed
This is off topic but anyway
Your inability to post clips that emphasize the point of this post or even the gt clip you guys use as a perspective on nerfing says a lot lmao
gt is a god at movement. its like posting simple clips saying awp needs nerfing
he is not even doing it right 😭
Wdym i'm shaking my mouse 😭 (This requires skill apparently)
It’s aight let them keep posting and think he’s proving a point when they’re not
This is what i mean by getting stuck 😭
I can't believe yall actually consider this balanced 
Any good player would’ve killed you, it is balanced
dont worry i am looking for him
So it requires a good player to kill a guy shaking his mouse while running?
Sure, you’re moving somewhat unpredictable which is fine
The point is you’re pointing it out as broken when any good player would’ve skill checked you in .1 nanoseconds
i got 10 kills before i died on that server
Ehh that wasn't really a good clip
Then get one
So you need a good player to kill a guy shaking his mouse while running? Explain the balance factor there 😭
there is a lot of skillful people in this server
A bad player probably wouldnt win the fight even if you stopped to shoot back
try to do your same bullshit in the E4GL frontline where all decent players are
It's frontline, i'd get shot by a firing squad before i even peek
its where all the sweats play
the server you were on didnt have a single sweat
both my clips are from frontline
need it so bad dude
@left dagger These are definitely harder, but i don't know how much of that is because of the fact that its frontline
Died, but lived way much longer cuz of balanced movement
Uhhh should apex movement get gutted cause a noob can’t hit a guy who just learned basic lurch strafing????
@sly crest you did good gotta be careful tho its very addicting
Apex has inertia as well and it's movement requires hours upon hours of practising to master movement.
Mean while BBR movement doesn't
You can learn to lurch in 10 minutes lol but ok
While i do understand that it is fun, it still isn't enough of a reason to keep it unchecked with absolutely nothing to balance it
You can learn and then there's mastering it
There isn't really much to master outside of shaking your mouse and sometimes prone to sprinting
Yet you will never show a clip to the equivalent of gt lol
Not everyone is gt
Who is gt? Some apex movement guy?
No the clip of the dude on Basra swerving everyone
So you’re proving the point not everyone can randomly swipe their mouse and go god mode
The one steve sent?
The one showed on dev stream prob
That my clip xd
Oh mb bro 💀💀
Oh this one
That's not my clip
That argument can go both ways
Starting to think you don’t comprehend English
Apparently i was "doing it wrong", yet for some reason i stayed alive
Bruh
he's mentally slow
^
gotta love the insults
What’s insulting is the fact you think spinning your mouse is OP
- lack of arguments
- insult
classic
gotta love it
ah the Inertia Civil War
this is what people think happen when movement players meet https://clips.twitch.tv/TastySweetCocoaTBCheesePull-k6pf_WyYkBaRefRm
?
Have you tried moving the mouse to aim?
@sly crest if you need more clips of me shitting on people lmk it’s $10 a clip and I’ll dm 4K 60fps footage for you ti use
🫳🇮 🇵 ⁉️
💢🤓👆
I'll give you larrys onlyfans for some clips 🙏
PayPal only princess
Also every time you repost it I’m charging royalties so better be ready for an invoice
You could get rid of the bottom line of text and I’d still agree with what you posted tbh
My favorite clip out todays showcase of balanced movement
yeah pretty balanced not gonna lie
I like it this way, completely serious
Shots 1-5: Clearly missed.
Shots 6-9: Missed due to recoil (bad spray control).
Shots 10-11: Very close, but recoil and inaccuracy make these reasonable misses.
Shots 1-5: Clearly missed.
Shots 6-9: Missed due to recoil (bad spray control).
Shots 10-11: Very close, but recoil and inaccuracy make these reasonable misses.
I think I saw him hit like 3 shots
also YES, that is literally how shooters work, almost everything is "just moving your mouse" what kinda argument is that
This post was truly impressive, the first thing that actually brought people who left the game back
Perfect marketing and all it needed was a common enemy
I feel like he is a secret agent against inertia in the game proving there is no need for it at this point
It's like "Oh no I can't hit any enemies with my weapon" and answer quite literally is "Aim (move your mouse) better"
Nuh uh, in every other game just "running and shaking your mouse" doesn't give you such results.
If a good player is required in order to counter shaking your mouse and running movement, then that is unbalanced as fuck and not fun to play against.
Apparently you need to get good because you couldn't kill me shaking my mouse and running, sorry my guy those are their words not mine.
To counter someone else's mouse movement while running you need better mouse moving while aiming, seems perfectly fair to me tbh. Also I don't really care about other shooters
narxa had their cateat client disabled
Countering movement requires more skill than abusing it, that's not fair or balanced lmao.
Dunno I think it's pretty fair, all things considered I am quite an average player and whenever someone outmoves me I just accept skill issue on my part, or just hip fire ftw lol
Disagreed based on my own experience, not that I can speak for you or any given individual.
Hip fire, c4 and impact grenade works if someone does it melee range
Easier to move well than move your mouse pixel perfectly yes......
Yeah I just hip fire on them and their movement doesn’t matter much, in my experience
Melee range
C4 and impact grenades
You only need to hit ~18% of your shots to kill them and getting a lot more than that isn’t hard at point blank
Tell that to Narxa lmao
This stuff happens when we encounter eachother, I don't see a issue here. I fought with a lot skilled players. Sometimes I beat them and sometimes they beat me. You just did better in that situation
I haven't played a single match in months and I countered your aim
Its proihibited to play better than others in some situations clearly
Mfw good movement is rewarded 🤯
oh wow sweats choke sometimes who knew
Yeah, I just choked there. Stuff happens
It's not good movement, it's shaking your mouse and running
(This my favorite one)
Which is also why you never achieve anything actually meaningful in these clips
(Still died)
I’m not seeing those 15 kill streaks
Cuz I was specifically aiming to showcase the ridiculousness of movement
Not go on kill streaks
the only thing you managed to achive is showing how bad people are in this game
You didn’t do a good job imo. If movement is too good then what we should be paying attention to is the practical implications of it…
That's what playing a video game is, moving your mouse and pressing buttons
The game isn't just about aiming and beeing good at it. Theres a lot of stuff to be a good player. Movement is the one of this things. I just a key element to be better then others
Narxa 😍
Mfs will say and do everything to not have bare minimum of inertia 💀
mfs will say anything to have it
I don't feel like players should be punished because they are good at the game
Level of inertia in question
It doesn’t bother me and it’s something to aspire to be able to use more effectively, so I kinda like how it is
Half of the clips you are doing it just like that
you can keep posting the same clip that is a different game go and play that
I wanna dodge and weave snipers for days, I don't want inertia
Maybe my opinion would be different if people were jittering around me and demolishing me all the time, but it just doesn’t happen
Mfers will complain 24/7 in threads than play the game
its pretty simple the movement is not the issue the issue is players not yet having played the game enough to know how to counter it
some people see stuff and want to do it themselves. imagine if everything was dumbed down and the same.
You know what we could do instead of introducing inertia?
nothing
Ban everyone with a KD over 2.5
time is the best course for balance
ban everyone with a sub 2.5kd
ban anyone with not exactly 2.5kd
I'm just waiting for the "if inertia is not added game is going to keep dropping players" like its actually the issue in the game currently
dogshit opponent lmfao
you are trying to make a chance where you issue is that the community is to new to have learned what needs to be learned
Yeah, that was a funny ass clip
Bro thought he was seeing things probably 😭🤣
"Must've been the wind"
Change your binds?
How about a QoL setting instead 
Halo should remove strafing and jumping!
Cuz it’s unpredictable!!
Sure, but what do you set them to?
Like honestly dodging shit like that is funny as fuck, but i still think that it needs something to balance the absurd usefulness in situations like reviving
All games should just be muskets and standing still for 5mins!
So first you claim wacky movement is part of the game's identity but then also that nobody but a tiny fraction of tryhards actually bothers to use it?
Like if not inertia then literally anything like preventing running while reviving and shit like that
god I hated playing arma, wholly regret buying it on sale
Skull issue
We can dm about that
You need mods
if someone is shooting at you, you must stand still cuz moving is unfair to your enemy 
I hated base game and tutorial campaign "spot 2 guys somewhere in this mountain range" was the tipping point
Probably the way its implemented. How often in a game do you die against an enemy using it ?
or rather how often you encounter such players who then kill you ?
I think we all should play m249 with bipods like in bf4
dakka is funny
I would argue anything in the game must be part of its identity by definition, but I don’t think I’ve ever explicitly made that point.
While inertia wouldn’t affect the performance of most, it would have some noticeable impact on how the game feels to play
hello inertia people
Wsg who fam
depends how it is implmented
per many things it is not a singular value or thing, it is a scale & range of how it effects/when it effects
Presumably it would be a component of how the character’s physics are modelled, unless you imply it should be done conditionally.
Then any change we make will instantly also be part of its identity, so hardly a relevant consideration for anything being discussed here at all.
If the identity changes then to a proportional extent so will the set of players the game appeals to. Which may lead to a certain amount of previous players not liking the game as much and quitting, and since the game has less exposure than it used to it would have to be a very good change to potential new players for that to justify it.
But you’re the one who brought this up rather than me, so I don’t really know why you are saying this.
at 50hp, in close range...
so what u guys think. fixing the game is by implementing a jump slow everytime u spam jump. (like cs bf4 cod)
Sounds horrible
There is already a cooldown on the jump, stopping you from immediately spam it
the turning without losing velocity past 1 to 2 quick turns in the air is the problem, not the jumping itself
better than slowing the fuck out of u when u airstrafe/turn 180. people seem to have a problem with it by the looks of it. this is my solution so the 1% stops complaining permanently
1% will always complain
it legit fixes the problem by slowing ur movementspeed when u jump.
what people complain about in this shit post is that they cant hit a guy whos moving faster than what they are used to lol
other games have you moving faster but be predictable
might be correlated with some sort of movement restrictions and high skill ceilings

Why is the arcade movement factor so hated by this thread?
because 9 to 5 enjoyers cant aim and they want arma and insurgency movement in this game instead

