#Inertia

1 messages · Page 5 of 1

austere sierra
#

in COD you have to learn how the animations/movement works way before hand
and actually train for it

sly crest
#

Everyone here would agree with this reasonable take.

frigid shale
austere sierra
#

BBR you can learn it within 15mins of your first ever game

hazy estuary
#
  1. It requires some skill (especially in CQC) 2. it can work against good aimers and not against casuals occasionally (just spray them down bro). 3. Removing the cool fluid air movement would not be enjoyable for the people who enjoy the game currently. 4. The skill gap will always remain, and the main thing that always prevents casuals from leaving is lack of N E W content.
austere sierra
#

and if you cant
honestly they probably just changed to PC, use a controller
or never played an FPS game in their life

sly crest
vast glacier
#

That will happend if he adds tarkov inertia. But with right implementation it will be fine as in other games

worn nebula
austere sierra
#

ffs look at new MW2 snaking

#

or BO1 snaking

clear hinge
frank wren
#

Please stay on topic or post somewhere else.

sly crest
worn nebula
austere sierra
#

the outcome here is less cancerous than COD

#

you just assume its cancerous since you cant aim after your jumping like a bunny

#

its actual
skill

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issue

worn nebula
frank wren
#

drop shotting animation, now we can all agree that needs to be fixed
*same with prone to sprint

frigid shale
#

Stay on topic

frank wren
#

chill man

vast glacier
worn nebula
#

stay on topic

#

1984

sly crest
#

Because if you allow fast movement while prone to sprint then the way they do prone to sprint doesn't change

frank wren
#

Verbal warning, stop or you will receive a warning. We're just chatting here, cmon man.

frank wren
#

ok

sly crest
worn nebula
#

he’s going to send you to the gulag

#

praying for you 🤞

frigid shale
sly crest
clear hinge
austere sierra
#

4000!

#

yes i was the 4000 message!

frigid shale
#

First it’s the attachments then it’s this inertia complaints from this yapper

frank wren
frigid shale
#

This is good enough inertia

austere sierra
frigid shale
icy bridge
#

I hate drop shotting in video games with a passion. Everytime I see a character proning on the ground my hand seizes up for 400 miliseconds, and in a game with such a low ttk, thats basically a death sentence. I've tried but I just cant get my hand to move my mouse down by half an inch when I see them, it's impossible for me (and others) to do. DROP SHOTTING SHOULD NOT BE A THING.

vast glacier
celest perch
sly crest
glass roost
#

did the thread get revived again because of "unga bunga i cant aim skill issue?" Troll

unborn kiln
#

I'll be honest, at this rate if this was in the feedback threads a lot of people would been told that ain't used in these parts

zealous sinew
clear hinge
#

💀

zealous sinew
#

@sly crest smh... ruining starmanks legacy

pallid pilot
#

I'm at peace with bbr movement

#

However

clear hinge
#

Ligma

hazy estuary
#

Hory shet

leaden trail
worldly phoenix
#

Buddy casuals don't give a shit about new content they can't even tell what new content is

#

My actual casual friend asked if Sandysunset was a new map the other day

celest perch
median mountain
sly crest
austere sierra
#

The skill here is peoples aim
Which you should know how to aim
Specially in an FPS shooter

austere sierra
vast glacier
austere sierra
vast glacier
austere sierra
vast glacier
#

And

austere sierra
#

Which is just a single button

vast glacier
#

It is. But casual never would findout dropshoting unless someone told them ingame send them tutorial. I'am not talking about you

austere sierra
#

Dude

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You die once to someone drop shotting

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It’s easy to figure out how it works within the first death

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Unless you have some learning disability

vast glacier
#

Never because my spasms are too strong

austere sierra
#

Which at that point
They’re probably drooling all over their keyboard or accessibility controllers

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Fuck even they could learn it with a foot pedal ffs xD

vast glacier
#

Ok

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Can we talk about inertia

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Because we've gone offtopic

austere sierra
#

WHY DID YOU CHANGE THE SUBJECT IN THE FIRST FUCKING PLACE

vast glacier
austere sierra
#

Yea ABOUT DROP SHOTTING

#

Holy fuck

vast glacier
austere sierra
ebon ether
#

inertia thread truly be entertaining

austere sierra
sly crest
# austere sierra And that movement anyone can do Takes 15mins to learn A single match When other ...

Doesn't matter if anyone can learn to have a seizure when running, It still requires no skill and is countered by a skill, which makes it stupid.

You claim skill issue every time i send a clip of someone abusing movement, yet you fail to recognise that it's one sided movement which only works against casuals.

If a casual wants to use that movement against a non-casual then they gain nothing from that movement as their opponent isn't a casual.

It is movement that ONLY WORKS AGAINST CASUALS.

austere sierra
#

See the difference

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How against casuals that shit is vs this game where anyone can learn

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Aiming is a thing that comes to you with time

sly crest
austere sierra
#

Your never gunna be level 1 and be like the pros ffs

worldly phoenix
ebon ether
#

trying to steer the away from the topic #56754

austere sierra
#

Like your thought process on this is absolutely brain dead if you think the current movement is against casuals

#

Vs what other games have

median mountain
vast glacier
median mountain
#

people who have played a god damn fps they gonna know about dropshooting

#

don't act like only top level +999 level people know it

austere sierra
vast glacier
austere sierra
#

Then it’s just settling in the aim which doesn’t take long

#

By level 50
You should already have hang of the game

frank wren
lament dove
#

took me around a prestige to get the hang of the game

austere sierra
#

It’s actually stupid saying that this movement works against casuals when you look at any other game with movement tech
Those games are harder for casuals to learn and copy that movement tech

austere sierra
lament dove
#

game needs to have a proper tutorial section

austere sierra
#

New leveling yeah
Old leveling no

lament dove
#

been saying this for ages

median mountain
#

everyone is different ❤️

frank wren
sly crest
# austere sierra You say movement works against casuals Ok try bf4 movement tech and come crying ...

Every time i send a clip, where someone abuses movement and they live, you say "Skill issue".

Casuals play games for fun. They just want to have fun without needing to spend hours upon hours in aimlabs. They will instead play another game.

Every time you say skill issue it just goes to show that the movement that requires zero skill to abuse requires skill to counter.

So if you have a person with skill against a casual who attempts to abuse the movement, the person with skill will win by default.

If a casual however goes against a casual that abuses movement, the outcome will not be clear. As you can counter a casuals mediocre aim by abusing movement.

lament dove
#

but imo if we talking about the fundamentals its definitely the movement

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i remember moving so slow when i started cause i was just vaulting over everything

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making it feel like a milsim

median mountain
austere sierra
#

Explain

sly crest
austere sierra
#

Explain vs bf and other games where DeVs DoNt CaRe

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Oh wait

sly crest
#

I literally did in my text HyperXD

austere sierra
#

Aim waaaa they can’t aim so give them a gold fucking star

vast glacier
worldly phoenix
vast glacier
#

Or you are high on weed

median mountain
#

best idea
add movement physics so I can abuse the noobs more

vast glacier
austere sierra
median mountain
#

he aint

austere sierra
#

I mean if half of the community says they might leave due to this
That should be a wake up call lol

#

Ffs even robo would quit if this shit was added

median mountain
#

its either gonna be, lets kill the non-recon class more with punishing movement physics, or make everyone do bhopping, wall surfing and sliding and shitting on noobs more.

sly crest
#

No skill movement counters casuals aim.

Aiming skill counters No skill movement.

Casual movement abuser vs non-casual aimer, will result in non-casuals win because aiming skill counters no skill movement.

Casual vs vs non-casual movement abuser, will result in non-casuals win, because non-casuals movement requires skill to counter.

median mountain
#

after that update im gonna reverse bhop into my enemy's sniper's location so i can blow their brains out at that point

austere sierra
sly crest
#

Who the fuck is half?

median mountain
sly crest
austere sierra
#

The dipshits who can’t get more than 20 kills liking this post lol

sly crest
#

Can either of you read the text?

median mountain
#

r u sober oxi?

lament dove
#

Don’t casuals get shit on in other games too?

sly crest
median mountain
#

here they don't care about improving they just want to make mechanics around themselves, or make unsober ideas to be implemented

median mountain
median mountain
#

I read you should take a cold shower

#

sober up oxi

sly crest
# median mountain sober up oxi

I really hate doing this, but this is a definition of an Ad hominem, boris please make a logical argument that explains how the movement isn't only abusable against casuals

frank wren
#

You can debate this while being polite, no need for any jabs at each other.

median mountain
median mountain
sly crest
austere sierra
sly crest
#

Just because you can abuse it yourself doesn't make it casual friendly

sly crest
austere sierra
#

so what
you want some fucking snaking shit from COD that only high level players have

austere sierra
#

that casuals will never be able to replicate

#

hmm well its what youve been implying this entire time

austere sierra
# sly crest

HORRIBLE CLIP THAT ONES BEEN ANALYZED SO MUCH ALREADY HAHAH

sly crest
austere sierra
#

again

sly crest
#

Casuals can use it against other casuals, but cannot use it against non-casuals

austere sierra
#

any casual can learn the movement in 15mins
faster than aiming

sly crest
#

Who will then use that movement against the casuals

median mountain
austere sierra
#

casuals v casuals
hell you barley even see people play like that half the time anyway xD

#

you have maybe one squad max doing that outta a entire 254 player server

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who says the casual just
wont go to that area anymore

#

wow

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imagine

sly crest
#

It is not a skill vs skill.
It is a non-skill vs skill

lament dove
austere sierra
#

and again

#

gold star for everyone mentality

worldly phoenix
lament dove
sly crest
#

Because any popular FPS you can name has mechanics in place to prevent exactly the type of simple movement abuse found in BBR

worldly phoenix
austere sierra
#

no
most of those games have broken movement that fucks animations
look at COD BF halo apex
ffs

use your goddamn head for once in your life
how is it that simply pressing WASD space
is fucking against casuals vs needing to jump crouch at a specific frame do your little 360 hit a specific button combo with sliding
just to glitch a hitbox

austere sierra
sly crest
# austere sierra no most of those games have broken movement that fucks animations look at COD...

Because to counter that no skill movement abuse only possible due to zero inertia or systems in place to prevent that requires a skill to counter.

You keep saying skill issue to clips where no skill movement is used to counter aim.

Casuals don't have the aim nor are they interested in spending hours upon hours training in aimlabs to counter that no skill movement.

Non-casuals can counter that no skill movement.

So when a casual uses that no skill movement against a non-casual then the non-casual will kill the casual.

But if the Non-casual abuses that movement on a casual, then the casual is the one in trouble.

A casual benefits NOTHING from the movement abuse meanwhile the non-casual benefits a lot.

worldly phoenix
#

have you considered a diagram maybe

sly crest
#

Was just thinking about doing something with paint

austere sierra
#

gold star for everyone mentality

sly crest
austere sierra
#

no they do

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and if you cant see that

sly crest
#

You say "they can learn it in 15mins" but it isn't useful against non-casuals

austere sierra
#

your fucking higher than me

#

then again
you do have the high horse due to oki calling you out on devcasts

buoyant wren
#

Jesus Christ

sly crest
buoyant wren
#

Can both of y'all STFU

sly crest
#

But the person

austere sierra
#

again its legit just a give a gold star to everyone mentality

sly crest
#

Every popular game has little inertia

austere sierra
#

you understand
they have movement tech right

hollow stirrup
#

people still whining here 💀

austere sierra
#

ffs you didnt even know BF4 had movement tech

#

then you were like

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oh i never knew it was that buggy

buoyant wren
#

Nothing is gonna happen at this rate 💀

ebon ether
#

if logic had any value kitten

austere sierra
#

like stfu and go back to your goddamn excel

hollow stirrup
#

virgin activities

sly crest
worldly phoenix
#

Just one thing I want to know

austere sierra
worldly phoenix
#

who will quit the game if they add inertia

buoyant wren
worldly phoenix
#

I want so much inertia I fly off to the moon every time I jump

buoyant wren
#

A tiny bit, maybe a few. A lot, a good chunk

sly crest
#

Shown as how other games have it yet aren't dead.

worldly phoenix
#

I want so much inertia you can't stop moving once you start

sly crest
#

Tarkov is not what we are looking for either

austere sierra
#

ive asked a few people personally
if they havent quit they will due to it
robo as example

but you also have to think about all the people who left that might come back and be like
why the fuck is movement so janky now then fully put the nail in the coffin for this game

#

hell even our fav jukebox

ebon ether
clear hinge
sly crest
ebon ether
#

funking hell this thread

austere sierra
clear hinge
hollow stirrup
clear hinge
#

bbr has a bad apple played on it just pack it up already Clueless

worldly phoenix
#

updated % earlier today and it's already bigger

austere sierra
lament dove
#

i mean

#

inertia wont bring back players anyway

austere sierra
#

funny thing
most quit not due to tryhards

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ITS DUE TO FUCKING CONTENT

lament dove
#

so why even bother and do something more useful with ur time

clear hinge
austere sierra
sly crest
austere sierra
#

break it even more

ebon ether
# hollow stirrup people here need to add some inertia to their lives instead of yapping here

i would not be opposed to a little inertia in the air as a way to nerf the air spinning you can do to dodge bullets.
this does not mean i want movement that feels like bf for example but is still very fast and responsive but makes movement a bit more predictable
(i hope i don't have to explain why *effectively random and fast side to side movements in the air are an issue
*for the shooter)

buoyant wren
#

This is a loose loose situation. If we don't add inertia then most likely the "sweats" will leave, if you don't the "casuals" will leave

worldly phoenix
buoyant wren
#

Oki needs to decide what he wants to do with his game

worldly phoenix
#

What will we ever do without the five 100KD people per server oh no

buoyant wren
#

Whether it be a arcade shooter or milsim

austere sierra
#

THE MODE RIGHT NOW

sly crest
austere sierra
#

IS CASUAL

worldly phoenix
#

I mean they're adding the milsim mode so obviously he doesn'T wanna pick lol

austere sierra
#

NOT HARDCORE

#

now hardcore
im fine with

#

casual
fuck no

worldly phoenix
sly crest
buoyant wren
austere sierra
worldly phoenix
austere sierra
frank wren
#

What blu is saying above sums it up pretty well.

ebon ether
worldly phoenix
clear hinge
buoyant wren
austere sierra
#

most games only have one type of mode
unless were talking COD which removes HUD/quicker TTK

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not counting other gamemodes like TDM to DOM
but hardcore to core

clear hinge
#

t1 isnt real Clueless

sly crest
worldly phoenix
#

titanfall is casual because it had autoaim pistols

clear hinge
#

haha funni smart pistol

median mountain
austere sierra
#

actually you know what

#

if people have this much skill issue

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let the game play it for them xD

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fuck it no user input

worldly phoenix
#

yes

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battlebit should be a tower defense game

clear hinge
#

rpg heat:

austere sierra
#

oki i think you messed up
you made an FPS instead of a tower defense game!

#

plz fix

oblique star
#

why tf would you need to ever use aimlabs 😂

sly crest
clear hinge
austere sierra
#

better off using TF2 as an aim trainer
or your fav FPS game

#

i suggest get to the orange door btw!

clear hinge
median mountain
#

or just play the game and build out your skills while playing

#

instead of doing gridshot 24/7

clear hinge
sly crest
clear hinge
#

that wasnt even at you LMAO

dry kelp
#

forget it

median mountain
frigid shale
dry kelp
#

dude, you don't get it , inertia feels real good in other games. Plus do you reallly need that big of a crutch ? Dude you are just having a seizure with your mouse, dude you have adhd, dude you have parkinsons aim, you have < insert nervous disorder > while others like me don't

clear hinge
sly crest
#

Da vinci aint got shit on me fr fr

#

You see how in this masterpiece, movement only counters bad aim?

#

Casuals have bad aim, because they just wanna have fun in video games

#

Instead of

clear hinge
frigid shale
#

Bro just proved nothing

clear hinge
#

why you pulling me in i quit because the game is just shit in every way

frigid shale
#

^^

clear hinge
sly crest
# frigid shale Bro just proved nothing

Casual vs non-casual abusing movement is in favor of the non-casual because to counter that movement requires a skill
It is not a skill vs skill.
It is a non-skill vs skill

dry kelp
#

for someone who himself says to be a casual you cry a lot about changes that are going to effect the game in the long run

#

which will affect players who plan to stay around longer than you

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we already seen the mess with attachments, for someone who claims to know a lot, you know jack

sly crest
glass roost
#

why is this guy obsessed with rewarding players that cant aim by nerfing movement so it ruins the game for the whole other playerbase? 😄

#

REALLY not that hard to kill people who zigzag or have "seizure" as u may call it

#

its a whole skill issue Shrug

sly crest
sly crest
#

Oki succeeded in making relative variety, but failed to make attachment drawbacks more reasonable

hazy estuary
#

I'm becoming convinced that even good aim doesn't counter the movement tech. Sometimes it does, but it's no sure thing at all.

worldly phoenix
ebon ether
#

horizontal recoil moment

sly crest
#

WE are back

vast glacier
#

Hello

lament dove
worldly phoenix
glass roost
#

now i can hate on @sly crest again

#

fuck u

lament dove
sly crest
#

Who is that

lament dove
#

me

sly crest
prisma oyster
#

Easy, after getting up from proning or turning more than a total of 360 degree within 2 seconds you get a movement speed penalty.

Problem solved, next suggestion please 😄

red depot
buoyant wren
#

They unlocked it nooooo

charred hatch
buoyant wren
#

It's just gonna be a shit show all over again

ebon ether
#

shit show 2 murky boogaloo

worldly phoenix
hazy estuary
#

Honestly, if you can sift through the shit this is one of the funnier threads.

vast glacier
charred hatch
hollow stirrup
#

this place going to go wild when mods are sleeping

#

should just lock it now

#

to prevent that

worldly phoenix
#

Cringe movement addicts trying to game the system to silence what the majority wants

vast glacier
#

Tbh it looks like they have skill issue

hazy estuary
#

Don't kid yerself, I play support and that ✅ to ❌ ratio is pretty even.

#

Controversial, yes.

vast glacier
#

Because they need spasm to win

hazy estuary
worldly phoenix
hazy estuary
#

Predictabo

#

Maybe not! I just don't want big inertia specifically.

worldly phoenix
hazy estuary
#

First they ask for Inertia, then with their foot in the door they see all the knock-on movement tech inertia unlocks and call for slower acceleration to hobble the inertia techs... and pretty soon it'll be CS:GO movement! (aka no movement)

lament dove
#

The real skill issue is not being able to adapt to new mechanics

old crag
#

plus you can learn like all of the movement from that one decimal video

ebon ether
#

yes you can learn all the "movement tech" from that one video but that's just shallow af, if a game is this movement focused, it better have some deep and skill based mechanics

old crag
#

ok lets add wallrunning and sliding then 👍👍

#

imagine how crazy it would be sliding all the way down wakistan slopes

ebon ether
#

*falling down wankistans slopes

#

tbh i'd rather take sliding if that means air spinning is no more and the warping known as prone to sprint is gone

old crag
#

that one isnt even a movement thing its just hitbox manipulation

hazy estuary
#

People should be snapping to standing when they sprint from prone.

ebon ether
#

lemme just warp through the ground, you, the wall and then contourt my body while standing

sly crest
frank wren
buoyant wren
#

It's already happening

sharp portal
#

Yappsters

tame oriole
#

what happened here

oblique star
#

inertia thread

low lake
#

and it shall keep going until the end of days

oblique star
#

inertia thread

waxen coral
#

inertia dead

oblique star
#

gg

sly monolith
#

inertia thread

#

lol only 15 more people want inertia vs not wanting inertia

waxen coral
#

inertia is dumb

hard sigil
#

^TrueTrue

vast glacier
#

Oki said we need slight inertia

#

@waxen coral

waxen coral
#

oki doesn't know what the game needs anymore

vast glacier
#

Oki knows better

waxen coral
#

doubt

vast glacier
waxen coral
#

because adding inertia is not a good idea nor does it imrpove the game

#

its just milsim shitters that are mad the game isn't more milsim like

vast glacier
#

Ok I go to sleep

#

WE can argue in few hours

waxen coral
#

ok, ill add you to my nickname after

unborn kiln
sly monolith
unborn kiln
#

This is before the latest dev stream

#

But it was fairly stable at like 50-60 No(s) than just spiked one day by a +20-30 (for reference of fairly stable ; the 2-3 days prior weren't like large increases or anything, like 1-2 a day at most to my memory)

sly monolith
#

Dunno

unborn kiln
#

than calmed again, than another spike

sly monolith
#

Maybe some people changed their mind or something

unborn kiln
#

well you would've saw the yes go down in that case

sly monolith
#

Idk

#

All I know is that a lot of people don't want it

unborn kiln
#

a lot do

#

as well

clear hinge
unborn kiln
#

I am more curious of those who have voted, are we all on the same page of the kind inertia in mind or how many various kinds & such

waxen coral
#

imagine letting 100 people decide the fate of a major mechanic

low lake
#

yeah I think its best to keep inertia for the upcoming milsim mode

unborn kiln
ebon ether
#

"inertia" =/= "inertia"

sharp widget
#

Imagine movement abusers downvoting inertia and prone to sprint threads....
Oh

sly crest
#

Imagine my shock lmao

low lake
#

soyjacks want to keep their smg, medic, flying across the map loadout

frank wren
#

hiya

wooden pagoda
#

snoman no longer mod? gg

frank wren
#

gg

wooden pagoda
#

free at last

zealous sinew
#

as long as this and the prone shit dont get added idc about the other random shit

clear hinge
#

or still under nda

frank wren
clear hinge
#

not surprising

frank wren
#

everything else would be nda and I'd like to not have oki legally own me or whatever.

clear hinge
#

just dodge the nda and fake your death Trollge

sharp widget
#

The sweet sweet info on new guns, spill it out... Please 🙏

#

AN-94 when

dry kelp
clear hinge
#

that aint indirect 💀

frank wren
dry kelp
sharp widget
#

Sadge

smoky musk
solid ginkgo
#

Can there be a single thread about inertia that ISNT derailed to hell and back?
I get it, some of yall don't like what might happen if you let people actually discuss the proposition in a civil way, but if you're so insecure about how popular your own opinion is...

Like really, any thread about movement shows up, starts to have some decent back and forth and then it's suddenly

  • "Lmao skill issue"
  • Casuals want to destroy the game
  • Guys they're literally gonna turn it into tarkov
  • Random ass memeing and spamming stuff JUST to derail the thread
frigid shale
frigid shale
#

I’ll hear this out only bc I have an hour to kill

vast glacier
#

Tell us

vast glacier
#

I want to know

solid ginkgo
#

I think it would do the game good to have some mild form of inertia
I don't mean anything tarkov ice skating whatever
I mean the stuff that anything from cs to tf2 to even titanfall has
Even the most movement based games from casual arcady to competive have had some form of inertia
And it's for a very good reason, it reduces the randomness and potential for frustration when targeting people by a huge margin
At the moment the reward in spamming direction changes is incredibly good for the effort it takes, and the effort to counter it with aim is higher still, THATS why even very movement focused games have some small amount of inertia, because it allows proper target leading and acquisition to counter extremely erratic movement at least to the extent that you can aim better than they can move

#

It's not to reduce the focus on movement or make the game less of what it is, it's to do one of the things that most reliably increases the consistency of target acquisition in any game

#

Halo, counter strike, basically every cod, all of battlefield.. the list goes on, ALL have some form of inertia, because it helps keep aiming from being random and frustrating

sly monolith
#

I agree with this take

#

I'm not against inertia if it's mild

#

But I don't want it to interfere with me trying to parkour and shit

solid ginkgo
#

And that's the thing about inertia, when it's done well, you don't notice it's there, and that's the issue here, when people bring it up, there tends to be an assumption of scale because people only remember the cases of inertia when they do feel it

vast glacier
#

My entire suggestion is mild inertia

frigid shale
#

Even said it himself, it’s a skill issue. If you have a problem hitting someone spinning you need to get better at the game

#

It’s as simple as get better at the game rather than slow it down

#

Really all it takes tbh

sly monolith
#

well the argument is that it takes little effort (no skill) to get very good results

solid ginkgo
#

Inertia does not slow anything down
And skill issue isn't the thing, it's balancing
The reward of movement spamming is disproportionate to the skill it takes to do

frigid shale
#

What would inertia do other than slow me down

#

Also what needs to be balanced spinning your mouse in a circle?

solid ginkgo
#

Have you ever played any other game?
Inertia isn't top speed, inertia is "people can somewhat understand where your character is going"

#

It doesn't slow you down one bit

frigid shale
#

Bro what are you on about

solid ginkgo
#

Titanfall has a mild amount of inertia
Do you think that game is slow?

frigid shale
#

No, but also a game where you can sit in the air by moving your mouse

#

So your point

#

Is invalid

#

Hate to say it

solid ginkgo
#

I'm actively losing braincells here
Jesus

vast glacier
#

@sly crest you are sleeping?

frigid shale
solid ginkgo
sly crest
#

Current movement is not balanced. Just because everyone can use it doesnt mean its balanced.

Just look back at the old pre-nerf vector, anyone could use it, but was it considered balanced?

Just because something can be used by everyone and their mother doesnt mean that it is balanced or good for the game.

sly monolith
#

Oxygen what level of inertia are you even talking about

#

Cause I'll change my vote if you mean extremely mild

#

But I don't wanna be slowed down by just moving normally

sly crest
#

Ever played battlefield?

#

You havent?

sly monolith
#

Nope

solid ginkgo
#

Battlefield do be good

sly crest
#

What FPS games have you played?

sly monolith
#

None this is my first one

frigid shale
#

If I wanted inertia like battlefield I’d just go play battlefield… I think someone already said this

sly crest
sly monolith
frigid shale
#

^ sitting at desk btw

sly crest
vast glacier
#

Tbh i want small inertia and tarkov or arma inertia is too far btw

sly crest
#

I dont have my material on my phone

frigid shale
#

“my material “

sly crest
#

My clips, sorry

frigid shale
#

Can you not use your words like a big boy?

vast glacier
#

@frigid shale You have read my suggestion right

sly monolith
#

qhar

frigid shale
#

Makes the game feel more realistic than it needs to be

#

Been my point this whole time

vast glacier
solid ginkgo
#

I genuinely believe if normal run of the mill FPS inertia got ghost patched into the game 90% of the players would not know anything changed besides "wow, did they enhance the hitreg?"

sly monolith
#

as fun as it is to do the funni spin mouse with medkit move I can imagine how annoying it is to the 3 people shooting me when they are losing a gunfight to someone who doesn't even have a gun

solid ginkgo
frigid shale
#

I’m not arguing with you

#

I just want proof

solid ginkgo
#

That is proof enough

frigid shale
#

That’s you telling me it’s true

#

That doesn’t prove anything

solid ginkgo
#

It does though? People seem to just gloss over inertia in a lot of games and that's generally a sign that those games did it well

#

Good inertia is like good cgi, invisible

vagrant shore
#

Trying to catch up with this hot topic. What did miss?

frigid shale
#

People telling me they want inertia but won’t give me examples

#

That’s about it

solid ginkgo
#

The fact that you'll have people say we'll "lose our movement shooter focus" with inertia is pretty indicative of people's inability to realize even those games have inertia

frigid shale
#

I’m not saying that, nor did I ever

vast glacier
solid ginkgo
#

Not talking about you pal

frigid shale
#

Who are you talking about then?

#

Or are you just manifesting

solid ginkgo
sly monolith
frigid shale
solid ginkgo
vagrant shore
#

Good example irl would be if you wear plate carrier for first time. Quick peaking and leaning around the corners would feel a bit odd. Then you get use to it after few hours.

solid ginkgo
#

Literally 99% of games isn't a good example for you?

vagrant shore
#

You really guys want that?:D

solid ginkgo
# sly monolith doom eternal?

It does right? I remember it having from playing a few hours but it's one of my more iffy examples, the older dooms i would be more sure about

frigid shale
#

Yes the game with jetpacks and no fall dmg has good inertia

sly monolith
solid ginkgo
vast glacier
solid ginkgo
frigid shale
# solid ginkgo It does, your point?

A game with that much of a emphasis on movement I would hope have good inertia, it’s relative to the ammount of movement the game provides you with

vagrant shore
frigid shale
#

This game is a cartoon voxel shooter that was made by a group of <7 people

#

And has like Roblox physics

#

Why do we need inertia

#

People forget why the first bought this game bc it was a goofy looking battlefield remake

solid ginkgo
#

Roblox physics?
Have you seen our bullet calculations

frigid shale
#

My brother in Christ

#

That’s math and a computer calculation

#

And physics

#

Maybe a little ballistics knowledge

sly crest
solid ginkgo
charred hatch
#

Some roblox games are made by 10+ people

frigid shale
#

^^

#

Isn’t phantom forces like 20+?

solid ginkgo
vast glacier
sly crest
solid ginkgo
vagrant shore
sly monolith
frigid shale
#

Starting to think these people have no idea what inertia is

sly monolith
#

That is attrocious

frigid shale
#

They have computers for that now

vagrant shore
#

Still doesnt help much

sly crest
solid ginkgo
charred hatch
charred hatch
frigid shale
#

Various contributors

#

So could be more

vast glacier
frigid shale
#

But like five core devs is still impressive

sly monolith
#

I don't understand why big games like phantom forces stay on Roblox which is such a limiting platform and game engine

solid ginkgo
#

At this point they can't really move out
They've settled all their infrastructure

#

Would require massive reconstruction to make the game somewhere else

charred hatch
#

You can't make a 180 in real life and still hold the same speed so why would you be able to here?

  • Because it's a video game it's not real life.
  • Just because other games do it doesn't mean BBR needs to do the same.
  • Note it's a Casual game and not a Hardcore game, where as games as Tarkov are Hardcore since more realistic inertia is applied.
  • It's not easy to code in inertia if you are relatively new developer (7 years is a novice to my beliefs) especially when you are doing it by yourself.
  • It requires a lot of rework of the game which is liked and disliked by the community, it's eventually up to the Devs (Oki) to make a decision on this.
  • We are sharing an opinion here facts are different based on all the arguments.
sly crest
#

Wrong clips lmao

buoyant wren
#

L

sly crest
worldly phoenix
#

IMO you should always come to a stop the instant you stop giving a movement input (at least on the ground)

#

That slidiness at the end is just the worst

sly crest
sly monolith
buoyant wren
#

No

sly crest
charred hatch
buoyant wren
#

^

hard linden
worldly phoenix
dry kelp
#

Not battlefield again

#

😔

buoyant wren
#

Aside from the sliding stuff in newer games

sly monolith
buoyant wren
sly crest
dry kelp
hard linden
#

BF4 inertia was honestly really good, the netcode wasn't KEKW

buoyant wren
sly monolith
#

So in your version of inertia you wouldnt be able to do what you did in the 2nd clip? @sly crest

dry kelp
buoyant wren
#

Ahh. Bf4

sly crest
buoyant wren
#

Yea the movement was a little buggy in 4, but still fun nonetheless

worldly phoenix
sly crest
#

Like there is a reason every FPS has at least basic inertia and that is movement balance

worldly phoenix
solid ginkgo
#

Also true

worldly phoenix
#

You can 100% bet that people would be mocking the animations in any major FPS if that was allowed to be a thing lol

sly crest
#

Like if basic inertia was bad, then why does modern BF, COD and other games have it?

buoyant wren
#

Tbf, they did have more avenues of movement, so if you add inertia you need to add other movement options

solid ginkgo
sly monolith
#

that's true

#

if we did get even slight inertia I would want another kind of movement

#

sliding would be cool

sly crest
worldly phoenix
sly crest
vast glacier
#

Guys I would like to have 5k message

worldly phoenix
#

alright @charred hatch we're done here wrap it up

charred hatch
#

5k messages for what, there is no value on these messages?

old crag
solid ginkgo
# charred hatch You can't make a 180 in real life and still hold the same speed so why would you...

On the casual/hardcore thing, I'd argue inertia does help casuals in the sense that newer players or players that don't really try and abuse current movement can suffer greatly to those who do
It's a thing of this almost "hidden mechanic" that isn't well explained and is much harder to counter than to apply
It's less of a skill issue and more of a overly tuned meta tactic that can make life frustrating to newer and casual players, and to some extent, the playerbase in general

solid ginkgo
dry kelp
humble girder
#

A quick fix of turning X degrees in X milliseconds breaks sprint would resolve 90% percent of issues whilst still allowing air-straifing and being much easier to implement than full inertia (with the relevant animations it needs)

charred hatch
#

Oh yeah I have 5k messages on a Thread I am internet celebrity

sleek gull
#

Your fix for fast moving playes Is not intertia

#

It's aimlab

stable karma
sleek gull
#

It's usually people that struggle with tracking

sly crest
charred hatch
sleek gull
#

Yes in funny blocky game, not in milsim

sly crest
#

There is no movement balance in this game

sly crest
sly crest
old crag
#

in terms of inertia level i would like to be able to jump out of a building and 180 back in, but not much more than that. so the amount you can turn midair reduces over time until you can't turn anymore

sleek gull
#

There are far worse techs in popular games tho

stable karma
solid ginkgo
#

In fact TF2 would break instantly without inertia

humble girder
charred hatch
sleek gull
#

Battlefield literally lets you fly now tho

sly crest
sleek gull
#

So that Is out of the Window

#

Cod with slide cancels and stuff

sly crest
#

All those are irrelevant to the thing being suggested

stable karma
humble girder
#

I mean, I'm on the record saying sprint should be broken by pretty much any action

sly crest
sleek gull
#

I find relevant movement techs that makes you harder to be shot at

#

Irrelevant

humble girder
#

At the moment I think it's only stacking mags and shooting

sleek gull
#

Ok dude

ebon ether
#

shit blew up again, nice

humble girder
#

Yea but it's good discussion

sleek gull
#

I genuinely Hope this does not get in

sly crest
#

The current movement balance is bad

humble girder
#

I'm with Star, I think if it ever does get in, 95% of players will notice no difference other than better hit reg

sleek gull
#

If anything you dont have things to deal with It, not the movement itself

humble girder
#

And the other 5% will only notice when they're trying to be extra sweaty

ebon ether
#

the proposed change will literally only change the air mobility to the point where spinning isn't viable

sly crest
stable karma
sly crest
#

Julgers is the enemy

stable karma
#

I just pin the original message so ppl don’t have to scroll 3h

#

Cope ox1gen

sly crest
#

Nobody is here for that

sleek gull
#

Irc you dont slow down while being shot at right

humble girder
#

Nope

stable karma
#

You indeed do not

sly crest
stable karma
#

Thank god we don’t

humble girder
#

You don't slow down for anything unless you hit a wall

sly crest
#

Imagine 😭

#

Definition of pain in the ass

stable karma
sly crest
sleek gull
#

I mean, if you manage to being hit while midair, stopping movement there would be and okay thing, adding ONLY WHILE BEING IN CQ on top of It, or that would be a bad idea?

sly crest
#

Sounds janky

#

Personally not for on-hit slow

stable karma
#

It’s also surprising to me that people want inertia but no one bothered to formally define what intertia means in a game like BattleBit

humble girder
#

We did, but it got buried in the thread

stable karma
#

Of course…

sly crest
humble girder
#

It would be adding a rapid acceleration/deceleration to movement including sharp turns, the amount of which is entirely for Devs to decide.

solid ginkgo
stable karma
#

Air strafing irl isn’t a thing at all but Im assuming you define inertia to counteract it?

humble girder
#

I think the argument wasn't against air straifing directly

waxen coral
#

inertia in battlebit would be dumb and would be a fundamental change to the game

#

just get better

solid ginkgo
#

Thanks

ebon ether
#

there come the carefully constructed arguments

humble girder
#

But more spinning associated with it and regular turning, and the fact that it was sort of "free" which has enabled this spin meta

sly crest
#

You would be able to do them, just not have 100% of your speed

stable karma
#

So it’s basically angular momentum

humble girder
#

Iiiish, but yes

#

The scale of which I have no idea about, it needs to hit that sweet spot

sly crest
waxen coral
#

its already at the sweet spot

humble girder
#

But only testing will show how much/little that would be

waxen coral
#

if yall want to play battlefield go play battlefield

sly crest
#

2042 i mean

#

It's like it doesn't matter how good my aim is, it's just innaccuracy to nerf me and anyone that can aim

ebon ether
waxen coral
#

so go complain in their discord instead of trying to make the smaller game change

sly crest
humble girder
#

@sly crest angular momentum in this case would be conservation of movement, IE you can't turn a corner with the exact same energy you use to run in a straight line as you need to redirect your momentum

sly crest
#

I'm not going to reward AAA makers for releasing a broken mess by playing their game

waxen coral
worldly phoenix
ebon ether
#

give us bhop and slides 💯

sly crest
#

Rip my 60€ 😭

humble girder
#

Hey come on, this thread was going well

vast glacier
waxen coral
ebon ether
solid ginkgo
humble girder
#

For comparison, many (many) modern games massively overtune inertia for that (((realistic))) feeling and it's kind of awful, which is where I think a lot of the hate is

vast glacier
stable karma
# sly crest Maybe? I'm not entirely sure on the definition of that

Basically the momentum of turning times radius. If you conserve/fix this, then you are basically getting rid of air strafing, because it would mean you can’t start turning while in the air.

You could also not fix it but “somewhat” fix it to still allow air strafing but make rapid turning all of a sudden harder.

waxen coral
sly crest
waxen coral
#

why does it have to become the 100th FPS to have inertia?

ebon ether
#

nah bbr ground movement is fine

waxen coral
#

you have 99 other FPS's to go play with inertia

sly crest
#

We are here for a reason

ebon ether
humble girder
worldly phoenix
sly crest
#

254 players, fun and rewarding gun play, and very community driven QOL

waxen coral
#

idk what to tell you, just play better

humble girder
#

Turn a little, negligent speed drop.
Turn a lot but slowly, negligent speed drop.
Turn a lot but fast, rapid speed drop.

solid ginkgo
# waxen coral so why can't this be the 1 FPS without inertia for the people that like it?

Have you seen this thread? The discord is already more skewed towards movement, If you look in general(reddit, in game voice, etc) there is also a great amount of people that don't like current movement
Hell even here there's more traction pro inertia than against, besides the few people screaming skill issue at a balance problem to pretend it doesn't exist

stable karma
waxen coral
#

people don't want inertia

humble girder
#

You*

waxen coral
#

you guys do and you think everyone else does because you exist here in a echo chamber

worldly phoenix
sly crest
solid ginkgo
#

"People don't want inertia" - person on the thread where most people are saying they want inertia

worldly phoenix
#

Such a big change warrants a test server tho

solid ginkgo
#

Agreed

ebon ether
sly crest
waxen coral
humble girder
#

Yea 100%, this is the kind of change where if done incorrectly, will kill the game.

exotic torrent
worldly phoenix
stable karma
waxen coral
#

wait i fucked up my message

#

i meant that in reverse

#

got morning brain

stable karma
#

I think Oki thought no air strafing == intertia

humble girder
#

Yea, unsure why

stable karma
#

Which is why it should be properly defined if it’s proposed to Oki again.

ebon ether
#

or if he did then 💀

worldly phoenix
#

Oki also thought 12 seconds of being spotted was short, he clearly is not the best at understanding FPS game design

ebon ether
#

he does like to do a little trolling every now and then

humble girder
sly crest
waxen coral
#

I am the lone hero trying to save BattleBit from destruction at the hands of the skillless.

ebon ether
#

dude

sly crest
#

Good luck in your mission

worldly phoenix
solid ginkgo
#

My brain is dripping out of my ears

waxen coral
ebon ether
humble girder
#

Where's that guy who was openly modding BBR, I wonder if they could add it in as an example to a local build

buoyant wren
#

But I don't think he is modding it anymore

sly crest
#

@sharp portal Get your ass in here, we are using you for inertia testing ❤️ (Or is that even possible?)

buoyant wren
#

💀

stable karma
humble girder
# waxen coral yeah thats why you want inertia

Free movement is low skill.
It's incredibly biased towards fast loadouts.
It's brainless play.
Anyone can do it with very little practice.
You don't have to think about positioning at all.
It is incredibly difficult to balance around.

Inertia-less movement is enjoyed and defended by low-skill individuals.

ebon ether
#

doesn't he have a troll feedback team for that sort of stuff?

waxen coral
stable karma
humble girder
waxen coral
#

and he isnt the best at it

humble girder
#

That's fair, I get the language barrier

waxen coral
#

so more room for misunderstandings

stable karma
sly crest
humble girder
#

We can't!

#

Don't wanna get banned

stable karma
#

Inertia refers to reluctance of objects to move, which also implies that you can’t stop when you’re moving very quickly.

#

But you guys seem to mainly be interested in countering the turning part of it, right?

#

Not affecting the linear movement of the game

ebon ether
#

the "spinning" part of it (in the air) ground is completely fine

#

except for the goofy ah prone to sprint

sharp portal
sharp portal
#

I’ll have to find the correct build again aswell

vast glacier
#

@stable karma did you read suggestion

stable karma
#

If you mean the very suggestion that we are talking in, yes.

vast glacier
stable karma
#

What you guys refer to as intertia seems to just be a reduction in air strafing tbh

worldly phoenix
solid ginkgo
# stable karma But you guys seem to mainly be interested in countering the **turning** part of ...

I'm not so sure to be honest(this is my very personal take, i'd still be ok with anything that cuts down on the spinny part)
The turning is definitely the goofiest/most unbalanced part but it would be interesting to have something akin to

  • enough inertia so that it takes 0.05 to 0.15(whichever counters erractic moving whilst still feeling smooth) seconds to fully reverse one's momentum(note that i mean reverse, not stop or get to max speed, those would individually be half of those times)
    This is about battlefield level, if not a bit less, and it fixes the turning momentum shenanigans without really slowing anyone down
humble girder
sly crest
#

BF2042 has fluid base ground movement while BF4 has decent enough air movement

solid ginkgo
humble girder
#

Remove jumping from the equation, ignore it, focus on the acceleration/deceleration of players speed and the factors that affect it like angular momentum

solid ginkgo
#

yes

magic dust
#

Give me muh inertia

waxen coral
grave brook
#

Seems like its not going to be battlebit

solid ginkgo
#

Battlebit is when unbalanced

grave brook
#

Your takes are awful for game identity

sly crest
grave brook
#

Might as well call robloxfield 4

sly crest
waxen coral
sly crest
humble girder
#

I think star was using that just as an example of mechanics, not as an example of what BBR should look like

humble girder
old crag
sly crest
#

I'm quite literally working with 2 different games and stitching them together, not really a wonder if it doesn't look perfect

humble girder
#

Because any change to momentum/inertia would encompass air movement automatically

sly crest
humble girder
#

It doesn't need to be at the "modern BF" game level, it can be really subtle and still have the desired effect.

old crag
stable karma
#

So the way I understand it is just basic momentum where if you slow down or change direction it basically applies a very big force to realise the change in momentum, instead of it just doing whatever.

solid ginkgo
#

yes

buoyant wren
#

Yes

worldly phoenix
#

Also very shrimple solution to the popularity debate, just add the new physics as a new mode and then look at how often people actually pick it. If it loses to some dog mode like Frontline then you know it's not wanted, easy.

humble girder
#

Yes.

sly crest
#

👍

sly crest
buoyant wren
worldly phoenix
humble girder
#

This isn't the real world, you can kind of have physics do what you like to a degree. I don't think any changes should completely remove air-straifing

worldly phoenix
#

But it's not like we didnt have the (Experimental) modes before

stable karma
#

But yea that is subjective

#

It’s a setting that should not be fucked up

worldly phoenix
humble girder
#

I think Julgers is taking about a big reactionary force (IE a counter force)

humble girder
stable karma
#

Most simple example

#

Instead of immediately stopping

worldly phoenix
worldly phoenix
humble girder
#

Among other things but yes

stable karma
#

Csgo implented this idea very well yes

humble girder
sly crest
old crag
solid ginkgo
stable karma
humble girder
#

I don't think anyone here wants BBR to be a slow game, I'm pretty sure that's consensus

magic dust
#

Inertia is needed, sure, BBR is arcade-ish, but there is no reason for people to spin 69696969 degrees midair running 150mph avoiding everything

worldly phoenix
humble girder
#

I don't think any changes anyone's pushing here are for the purpose of slowing the game down

solid ginkgo
#

But yee agreed

magic dust
#

I'm OK with arcade movement, but not in the current BBR state

solid ginkgo
#

true

old crag
#

wait so from this idea for in air movement, would a constant force be applied (that limits turn rate), or would it decrease over time, or would air strafing just not be possible

sly crest
magic dust
humble girder
#

Current BBR movement kind of feels like a first-pass default, where you're getting the core gameplay features down and just need something to test with, and it's kind of been left like that.

worldly phoenix
magic dust
#

medic, ranger, empty helmet, smg

sly crest
humble girder
#

It doesn't feel polished or refined

old crag
sly crest
#

There are no negatives for movement outside of not being able to shoot as you run

worldly phoenix
humble girder
#

It's an old analogy but older shooters like BF2 did this quite well, it was a very basic, uncomplicated momentum system (there were many other problems with BF2 movement but that's out of scope)

old crag
#

im just saying you have to be careful that you dont make movement feel much worse in the name of balance or realism

humble girder
#

It just did player speed and adjusted the animation speed to suit, no special quick turn animations or overcomplicated dynamic actions

sly crest
humble girder
#

I don't think that would be the case, but I'm all for being wrong

sly crest
#

I think everyone that wants inertia also wants to test the shit out of it before it goes live

#

Cuz oki is stupid, that is a fact. He needs people to test his tuff

humble girder
#

Every developer needs other people to test their stuff, don't be mean.

#

The only stupid devs are the ones that don't let other people test their stuff

grave brook
sly crest
grave brook
#

You sure love prone gameplay

sly crest
#

I mean, that's when bipod deploying is most consistant

nimble wharf
#

Prone gameplay is going to be a thing if you have MGs with bipods and spaces to fit under. However, there are games that don’t utilize bipods and prone like Planetside and Titanfall, and those are different types of gameplay and gameplay loops. BBR is in EA and is still figuring out it’s real “identity”

worn nebula
grave brook
humble girder
#

Bipods and prone is already in and while it's good, it's not meta. I don't think it's something worth worrying over

ebon ether
#

it's meta on lmgs and dmrs 🤓 ☝️

frigid shale
humble girder
#

Imagine the shit that would fly if SMG medics were getting dunked by bipod supports

ebon ether
#

ohh shit would go haywire

stable karma
#

Ngl

#

But not good for the game most likely

ebon ether
#

def not, but it'd be so funny

humble girder
#

The opposite-day where smg's do nothing to Exo and LMGs shred light armor

sly crest
#

Meet the medic kinda shit

ebon ether
#

dakka dakka dakka...

magic dust
#

Dead game, no inertia

humble girder
#

We can dream

ebon ether
#

dead game, no update... fits a lot closer lol

grave brook
#

Yea I doubt the lack of inertia is what causes the playerbase to drop, no new content going hard on the numbers

worldly phoenix
#

hmm

humble girder
#

It's gonna be more than one issue, it's a mix of content/playstyle/balance/gameplay issues

sly crest
#

Back then.
Vector medic was only useful class. 😭

waxen coral
#

we need oki to revert the vector nerf

humble girder
#

What, why?

grave brook
#

The vast majority (casual) dont really Care about balance, its mostly people on discord who are crybabies

humble girder
grave brook
#

Source?

humble girder
#

Your mom

worldly phoenix
grave brook
#

Good one

ebon ether
#

that's literally what's happened lmao

ebon ether
#

and if you wanna tell me casuals don't care about balance then idk what to tell you xD

grave brook
#

Source I play with casuals they dont even play anymore because the game is stale

#

Not because vector was op pra w/e

sly crest
humble girder
#

My casual friend stopped playing because the balance was horrible

worldly phoenix
terse brook
worldly phoenix
#

I bet they left because of the Little Bird nerf

worldly phoenix
#

Why do you think chess is still popular

buoyant wren
#

💀

sly crest
worldly phoenix