Depends on what you're comparing to. It is, obviously, slower than hitscan, which is a large percentage of other FPS games. Its also to important to consider that movement speed is stupid fast compared to other FPS games of its genre.
Things like DMRs and SRs feel like they have high velocities, as they should, but handguns, SMGs, carbines, and even some ARs have pretty low velocities. Combined with the super high player movement speed, and you end up having to lead shots even at 10m in some cases, making it very easy to miss. The lack of inertia makes that even worse. It's probably part of why oki felt the need to develop a new hitreg system (and the new system has been an L if you ask me)









"



