#Vehicle - Feedback

1 messages · Page 10 of 1

desert cove
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Too realistic to be fun

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You were implying

rancid hound
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the entire time I only use the Squad arguments to say how balanced things actually are

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if I was implying for realism then I'd ask for APC auto pop after hit by AP LMAO

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too bad this is BBR not GHPC

desert cove
rancid hound
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yup

desert cove
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It wouldn't be fun at all

rancid hound
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even faction balancing in vehicles are fucked up

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smaller size but same shit 💀

acoustic fractal
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Rhib is a joke needs to be looked at

desert cove
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Why tho?

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A small, fast vehicle intended only for transport

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Works perfectly, doesn’t need any changes really

acoustic fractal
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Also a hovercraft would be nice for water maps

heady jewel
desert cove
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Also APC if you stretch that a little

storm shell
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thats how you make a bomber
XD

storm shell
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it is actually hilarious when you get people to do it XD

alpine sleet
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Don't know if this is the right place for this. But it would be really nice to be able use the helicopters in the test range. Every time I have a chance to get in one I just crash it.

graceful void
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devs are aware, but it won't be an easy feature to implement

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there might be community servers for learning to fly though

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so there's that

desert cove
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We did it

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Somehow

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9k messeges lol

wide relic
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Bet 90% of it is daily bitching about lb an fixing the apc getting hit by rpg gives u the spins

hard palm
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The little bird is just so impossible to kill if the pilot has any neurons firing

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fighting this thing is infuriating because it has so much ammo, somehow doesn't accelerate quickly and slam into the ground when inverted, loops as if it's a fully aerobatic contest aircraft, and can run back to base the moment they get a bit scared or take any damage

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you need a dozen players on dedicated AA duty with AUGs and Ultimaxes to even have a chance to bring it down

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It needs an agility nerf, a hefty ammo count nerf, and some kind of counterplay, maybe something that lets players accurately predict lead? idk

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it's so hilariously unbalanced and I have no idea how its persisted for this long

torpid elk
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Lb players are playing ace combat while everyone else is playing a survival horror game against then HyperXD

shut crescent
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ah yes hilariously unbalanced when the top 1% of the player base gets a hold of it, its absolute shit for anybody whose not in that 1%, there are batter ways of nerfing it besides making it worse for everybody besides that 1%.

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the changes you suggested wouldnt even do anything to stop the people who use it well, they just sit at max alth and rain down fire at people all game. nerfing the amo count (which i do agree with) wount do anything besides make them rtb somewhat more often.

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what they should do is add more spread to the guns( and if possible without too much work) make it so inverted flying isn't possible.

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adding more spread to the miniguns ( it allmost seems like theres none at all atm) would even HELP some of the less skilled players

rich spruce
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Nerfing ammo count doesn’t really make a difference, would just mean they would struggle to take down blackhawks and they’d have to go back to base a little more often
I don’t think it would make them less annoying

rich spruce
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Forcing everyone to fight at closer ranges would mean the LB will never be invulnerable

shut crescent
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exactly

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besides

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why the fuck do its guns have none

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and the BH miniguns

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cant hit the side of a barn

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despite being the same but only 1 gun instead of 2

rich spruce
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both of them are 2

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Blackhawk accuracy buff and LB accuracy nerf would be good though I think

shut crescent
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bh guns have VERY limited angles where both can fire at the same target

magic ingot
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Armed lb also has a longer timer - more than once I see player just sitting at helipad waiting for it basically taking that lb for the whole game

shut crescent
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and then it gets takes by somebody waiting in the spawn menu

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cause you can get into it faster

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trust me i know LOL

rich spruce
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I would honestly say I’m probably top 1% with LB just by merit of having used it frequently
Accuracy nerf wouldn’t bother me as I’m not skilled enough to shoot infantry at long enough ranges for it to matter anyway

shut crescent
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its normally me waiting for a bh tho

magic ingot
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It’s faster if you know exactly where and when it spawns and pre-hold F

shut crescent
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i just enjoy flying

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yea

magic ingot
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I mean on the ground

shut crescent
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but you need to be exact

magic ingot
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In menu you need an extra step to click on the lb

shut crescent
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if you need to run somewhere

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you lose

rich spruce
shut crescent
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have had a guy crash a blackhawk after i told him he was flying like shit on the last one

magic ingot
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Can you even use c4 in safe zone or are you talking about specific cap spawned ones

rich spruce
shut crescent
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he flew like garbage and i tolds him that, then on the next bh that spawned he got in it and crashed it right into the windmill outside the base

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straight for it

rich spruce
magic ingot
shut crescent
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i keep telling people if they want to learn how to fly, either to join an inf conq match and use the transport lb or to just use a transport lb whenever they can

magic ingot
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But that doesn’t apply if the lb is your faction’s

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Inf. Conq practically didn’t exist

rich spruce
magic ingot
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I voted for inf. conq every game and never get one

rich spruce
torpid elk
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Should have done a dice roll based on the proportions of votes, so 50%vote for one map or mode, 40% for another, and 10% for yet another then you end up with somethibg like 50% if the time you get the first option and so forth

magic ingot
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But pls don’t do that for map vote

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Random night map I quit

torpid elk
magic ingot
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I’m told there’s bunch of trolls using some external method pumping up alpha making night map look as bright as day

torpid elk
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Partly because im fucking tired of only ever getting night lonovo and river

rich spruce
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Some monitors do it by default

magic ingot
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Just so you get advantage over those who can only afford basic $100 full hd cheap screen?

rich spruce
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The only real solution that doesn’t make night meaningless is to make dark enough areas pure blackness, so players can only use light sources or nvg to see regardless of monitor or filters

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Some games can do this quite seamlessly, it does of course make night sniping totally impossible for the most part

magic ingot
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Nope, no alpha cheating BBClown

torpid elk
magic ingot
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Back on topic: would it be useful if vehicles have some kind of small exp bonus aura promoting infantry escort

torpid elk
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🤔

limpid flame
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That is called transportation bonus, already a thing in the game, Just implemented poorly.

magic ingot
limpid flame
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What

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Why would infantry be rewarded for doing nothing

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Their asses are being moved, that is it

magic ingot
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Try read again then you’re missing all the points

limpid flame
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No, I have all the points And they are basically worthless

clever vessel
magic ingot
limpid flame
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It does not make sense for inf to get any exp for being transported

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Defending it And being rewarded for it makes no sense aswell, if anything that would incentivize camping vehicles backed up by repairing squads

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Transporting with it to a point could be a good way to reward

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But the driver

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Not the infantry that is being transported

clever vessel
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and hey - if you're bringing three-four people to keep a position alive, i'd honestly say that's fine

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besides, i think it's always good to encourage players to stay with vehicles and keep them alive as opposed to zerg off

cedar ember
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It would be nice if anybody could spawn on a BH without it returning to spawn

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So it's more like a moving team spawn

clever vessel
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Been saying this constantly, jeez, that would be great for both apcs and BHs

sour swallow
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Average Littlebird clan

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Definitely up there with the funniest shit I’ve seen on the Reddit

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Can we just nerf Littlebird so these guys write full on books about why it’s a bad change

clever vessel
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This isn’t even feedback, this is just trashing on other people you don’t like

limpid flame
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it's the troll guy

sour swallow
desert cove
rancid hound
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Don't tell mom I'm in Lonovo

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shit's a tanker's nightmare

golden estuary
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Cringe clanners trying so fucking hard, even have to chatGPT a non-apology HyperXD

earnest ocean
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Rhib and jetski speeds are jokes after they been changed

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Because oki removed a very realistic way how physics worked

golden estuary
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My suggestions for captured vehicles (that spawned in their faction territory, i.e. tanks/apcs/heli/rcb90:

  • Preventing rearming
  • No base repair OR can only repair up to grey health (like repair tool)
  • HP ticks down if it stays in your faction's territory for too long
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So teams don't get gimped for an entire round when chucklefucks give vehicles away to the enemy team

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But you still get to squeeze some value/usage out of captured vehicles

earnest ocean
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Sound like a nice idea

desert cove
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Sounds like a bad idea

golden estuary
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Perfectly balanced feedback 😂

desert cove
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Your team managed to get free tank? Oh well, here you have a castrated version of it

golden estuary
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RP-verse, russians trying to repair an american tank HyperXD

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Your team managed to lose a tank because someone drove it and gave it to the enemy team at the start of the round? No tank for you the entire game 😂

desert cove
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Getting first to a point to get a tank should be rewarded, by a proper asset, not something that works like a simgle use mario cart style power up

desert cove
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If by mistake, oh well, this does suck, but what can you do about it?

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Ban someone from using vehicles?

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W8

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This sounds good tbh

clever vessel
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so punishing the guys who pulled off the capture shouldn't be punished

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well they're not punished per se they've already denied the enemy team a tank

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but i don't think it's worth such a specific nerf? haven't seen many vehicle captures in general anyways, instead i've seen teammates/enemies destroy abandoned enemy vehicles no matter what

golden estuary
clever vessel
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yeah but like... that's just griefing, that's a thing report's designed for

golden estuary
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And I've captured an enemy tank at round start and held on to it for the whole round. Wasn't fun for them.

clever vessel
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people like that will always find new ways to fuck over other people

golden estuary
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And I don't think it's fair to be denied for the entire round

golden estuary
clever vessel
desert cove
clever vessel
desert cove
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They should focus you if they feel inconvenienced with that

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It's super easy to kill tanks, unless you are in a tank loool

golden estuary
desert cove
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Unable to shoot even

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Gj

clever vessel
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yeah i was gonna say that is one thing i wld agree with, the captured tank shouldn't be able to enter friendly zone

golden estuary
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Nah, I got a ton of kills sniping with it.

clever vessel
golden estuary
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Sandy sunset 😂

clever vessel
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even if they didn't kill a single person that alone would be pretty goddamn good

golden estuary
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Vehicles are fair and balanced 😂

desert cove
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Unless it's salhan or azagor

clever vessel
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(god devs hire another map dev the maps severely need checking and fixing)

golden estuary
desert cove
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Still possible to destroy it

golden estuary
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Absolute rat but like falls on the devs to fix their shit.

clever vessel
desert cove
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Fun fact: you can use gadgets in enemy zone

clever vessel
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oh wait i guess you can kinda use the entrance from us friendly zone to fire at b because of how it's designed

desert cove
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There is one point when you can snioe the first hill point from RU sied, but you sit somewhere outside spanw protection zone. Near, but not inside

golden estuary
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Yeah I've used c4 drones to kill tanks in territory

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But sandy 😂 you can spot drones from miles away

clever vessel
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tbh you can spot the c4 drones from miles away on every map except frugis and namak

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and you've got bigger problems on frugis and namak lmfao

frosty monolith
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tanks and apcs are too easy to kill, especialy with rpgs and c4s, like it takes ages to kill a tank with a tank but with c4 it takes like 2 seconds

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vehicles are overall too weak and should be buffed

clever vessel
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You’ll find no shortage of agreement here

desert cove
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The rest is people whining about LB being too OP

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Because they need to whine about something, after Vector was nerfed

earnest ocean
golden estuary
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yeah, how many players are gonna notice that one of their tanks and heli got traded away 😂

cedar ember
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We should treat captured vehicles NO differently than team vehicles

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But... I think if a pilot or driver dies in a vehicle while out of bounds or in enemy territory, the vehicle should explode.

desert cove
earnest ocean
limpid flame
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holy fuck im reading this and im geting brain damage\

rancid hound
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are we still arguing about safe zone

clever vessel
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not worth arguing at all

limpid flame
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James is the guy that was trolling vehicle feedback channel couple days ago with his 244hz clan apes, mods sleeping as always, just ignore him.
That whole post about some random from CHOPPA(inferior pilot clan, lowkey nobody cares about them) is so dumb cause he is just griefing at this point, even if the team that lost the heli is at a loss, it doesnt even matter, just report and move on.
@golden estuary you brought the most white knight idea ever, cmon wtf
Even in Battlefield days, there were instances of people losing vehicles/trading them away to friends, if on purpose you just report the person and move on, if they managed to lost it, thats rare, cause 99% of the time vehicles died. So captured vehicles are meant to feel like a trophy, you WANT to use them as long as you can, thats a price for the dumb mistake of losing it.

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and im sure you were useful with that stolen tank at the safe zone border camping

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another 24 kills in 10 minutes game?

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xd

rancid hound
sour swallow
limpid flame
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of course, there isnly you and preva clowning entire feedback chat

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shut up bigman

sour swallow
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@golden estuary I thought your idea was epic man +1 for your idea

storm shell
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if we really dont' want to give infantry a realistic counter to little birds then just scale back their ammo to like 1000 rnds so they can terrorize a team for like 30 seconds then go back to reload instead of float around vaporizing a person every 2-5 seconds for the entire match

desert cove
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Even as I think nerfing LB is pointless, LB have extremely good sustain

crude anvil
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Or give the little bird damage falloff or spread or something so the pilot needs to be closer.

desert cove
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Like, 15s RTB on all maps

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Amd fast ressuply

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It definitely could be make longer

storm shell
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The thing with the LB, is flying like an asshole that can't be hit isn't really that hard, and you can just drunkely piss ammo while doing it with no downside, forever. the better pilots are just better at keeping the gun on target, the worse ones focus on lining up targets instead of being unhittable

crude anvil
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Little bird has way too much reward with extremely little risk.

storm shell
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people seem to dislike the idea of bumping velocity on a few guns like the 249 so they can shoot it reliably as it sits out there at 200+m pissing on you, so the other step is cutting down the chaingun so that you just can't be obnoxious for 30 minutes solid

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you could go the other way and just not let pilots bandage to force them to land and heal but that would cause a lot of autistic screeching, lol
end goal is the same though, you shoot back or it runs out of ammo then has to F off for a minute or two to give you a breather rather than racking up 200-250 kills a game

sour swallow
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Actually perfect

storm shell
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the fact that the medic pilot just spams 20 bandages on himself and makes him functionally immortal is a big part of why you cant chase the fucking things away

golden estuary
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the bandage 40hp heal doesn't help either lol

storm shell
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pilots are double binding their preferred strafe direction to bandage so they just bandage with zero cost

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funny part to me, as a support main, if you gave supports the damage reduction of that windshield + the chaingun they would be the most OP thing imaginable even without being able to 3 axis fly at 60+mph :p

sour swallow
storm shell
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the issues as I see them is mostly the community streamlining gameplay so it becomes samey and boring or frustrating to a majority of the players, and the balance changes to shake that up come waaaay too slow.

sour swallow
storm shell
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and the weird part is, those people are pretty invariably, fucking bad

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like me go to gun, the ultimax was just super buffed, possibly overtuned, Ive been like top 4-5 with it since I started using it, it was already awesome people were just using it like an smg

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I dont think I'm super good at these games but these dudes saying xyz is unplayable and i'm out here kicking ass with it >.> I dont get it

sour swallow
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Good players will always do well regardless of the gun anyway

clever vessel
storm shell
storm shell
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I dont do too much worse than these kids hopped up on adderall posting clips on reddit, I know that video had 20 deaths without a shot fired before and afterwards XD

clever vessel
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man going on a 15 kill strafe and some bugger nicks him in the arm and he bleeds before he can land

sour swallow
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Good way of slowing them down

crude anvil
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Don’t want to bleed to death? Just land smh

storm shell
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dude
I am certain that like 25%+ of my ultamax kills are because when I'm laying a rope through a doorway I know people are behind, they get bored in the first 2-3 seconds and lean into the bullets
XD

golden estuary
magic ingot
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kittenCry wow auto mod

sour swallow
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It’s hard to stop the players from CHOPPR they are really good, best flying clan in the game. So that change would be welcome

clever vessel
storm shell
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and the rate of the fire on the ulta is deliciously low

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If I still had my old Tribes flight prediction skills I would be smoking choppers with it I'm sure, lol

clever vessel
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this is also exactly how i get like 80% of my l86 kills, i just kinda set up a choke outside a point and watch them relentlessly walk in like they forgot i was firing for some reason

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it's a consequence of the fact this game encourages everyone to act like they're on coke, but it's a fun consequence i guess

golden estuary
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Yeah BBR rewards hyperaggresiveness over tactical gameplay

desert cove
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They are rare as fuck

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Or were, before game dropped in player base few times

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So now there may look like there is much more of them

clever vessel
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well, proportionally i guess there are

desert cove
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But when peaks were 40k, no one was concrened

clever vessel
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yeah when the game had the runaway playerbase of a month ago this stuff wasn't that obvious because the optimization hadn't optimized the casual players out of it

golden estuary
storm shell
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its sort of self fulfilling now
if you're trying to learn how to chopper you get reported because there is only one and many games are decided by that chopper

desert cove
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So now you meet them more often than you should

clever vessel
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but also no one ever talks on jp server

storm shell
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oh

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everyone tries to blow your eardrums during pregame countdown in usa

crude anvil
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It doesn’t really matter if you meet them often or not. It’s still absurdly overpowered even if you don’t see it too often.

storm shell
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its wild to me that in modern times we still dont use compression or noise reduction in freaking voice chat

clever vessel
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oh on jp we see a few doing the usual scream but it's always the finding nemo pelicans

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occasional fortunate son on heli

storm shell
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I play the startship troopers planetary attack theme during the initial rush XD

clever vessel
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you are an actual king

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i just start off the rush with DEATH TO THE MPLA for the remaining BO2 bois out there

storm shell
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lol

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unfortunately Ive been playing tarkov lately, but my usual strategy of playing in 3rd world country servers to avoid cheaters hasn't worked this time, its too widespread so i'll be back to BBR soon

clever vessel
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i got back on cod since the game's retreated to its devoted playerbase and it's quite chill when i'm playing slowly

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if only their devs weren't saddled with the infinite pain of never getting good qa/testing + heavy content scheduling

limpid flame
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Good as in, im very much ok with it, bad because it takes around 1k bullets to kill blackhawk(unless you kill the crew) And 1k-ish bullets to kill the boat APC, 600 for a gastiger, 500ish for humvee

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Either 1.5k or make an actual vehicle fighting, attack helicopter, so the littlebird is clearly defined as an INFANTRY PRESSURING VEHICLE

storm shell
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"I cant solo it" is how everyone else feels right now

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they can deal with it

limpid flame
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But you are not meant to solo vehicles

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It's what lead to tanks being pussies staying far away

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This is why IFVs are papermarche when they go somewhere, And most of them run away or some junky spots

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This is where the bitching about camping vehicles comes from

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The overabundance of tandems, And even more C4 cause everyone is running it

storm shell
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I'm having difficulty quantifying your complaint that you dont have the ammo to solo vehicles followed by "but you are not meant to solo vehicles"

limpid flame
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Vehicles have 3-5 minute respawn time but can be killed instantly like any infantry player which respawns at max 10 seconds

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Yes cause what is the point of a vehicle that Goes out to take one target And has to come back to refil

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Thats like giving a sniper one mag And forcing him to ask for ammo

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Not even mentioning how actually easy it is to kill LBs, be it from infantry or any other vehicle, people finally started to learn how to deal with us And it's considerably harder now to fly

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We Just die to random shit

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And IM not complaining about that cause I was the one teaching people

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That is good

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But most people seem to think LBs are an undestroyable thing

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While it's not

storm shell
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ok

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how often are you breaking 150 kills

limpid flame
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2 weeks ago that was daily

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Now after people learned, once a day

storm shell
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people learned what

limpid flame
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HOW TO DEAL WITH LBS

storm shell
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which is?

golden estuary
limpid flame
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Sniping out pilots, hitting HEAT RPGs, actually using IFV to tailrotor, shooting us with firearms on sight

storm shell
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dude seems incapable of speaking in complete thoughts

limpid flame
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The best heli pilot in the game in recent two weeks has not even reached his 200 kill game

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Which was a Daily occurence to him multiple Times a day

storm shell
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okay, they just need to hit it with an rpg, got it

lol

golden estuary
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Hitting RPGs like it's a common thing

storm shell
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tbh if they made the frag rpg like really fast and dangerous it could be a more common thing

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a lot less damage but much easier to hit with

limpid flame
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The guys that kill us decided to get better

storm shell
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or, more likely, the casuals leaving the game by the thousand are no longer incapable of hitting them so you're dealing with an increasingly better playerbase

golden estuary
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How about LB pilots get better instead of relying on the machine. Off with ya UFO training wheels.

storm shell
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no, only other people can get better , he's the best

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glass ceiling an all

limpid flame
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There can only be so much a heli pilot can do if 127 players start shooting you on sight cause they hate yoi

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Infantry scrubs run the same braincell

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Thank god oki doesnt even listen to feedback channels

golden estuary
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Yeye ass run away at the speed of sound when tagged healing 40hp with bandage while flying upside down sideways.

limpid flame
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You guys have a place to rant And be babies

golden estuary
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Idk the baby wants to keep their toy

limpid flame
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Are you dumb or something, I lowkey gave so many ideas on how to nerf LB in balanced ways so it's both good for pilots And infantry

storm shell
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lets do your favorite: TTK math

1/4 of the players on a team are in one area so they can shoot at you
of the 32ish playesr, how many shots does each smg need to land to destroy that LB?

limpid flame
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I dont care if this shit gets nerfed

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IM an infantry player by heart

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I will still get 200 kill games And make everyone call for gun nerfs

storm shell
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you just said you barely get 150 kill games

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which is it

limpid flame
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In heli

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These days

golden estuary
limpid flame
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Yes

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Ok whatever

golden estuary
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Mfer do be lying as naturally as they breath

limpid flame
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Sure

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1.5kda player Talking trash

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U prolly dont even have 1.5

golden estuary
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Lmao 1.5 😂

storm shell
limpid flame
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But I cant skill issue

golden estuary
storm shell
limpid flame
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Anyways lads, keep complaining, keep crying, this feedback channel is ignored anyways by devs so have a great day lads

golden estuary
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Lmao

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Skill issue irl so hard they can't handle

limpid flame
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Why would I even bother arguing

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@storm shell at least has some viable points

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So gang up on LB players

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Go off lads

storm shell
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"I'm leaving" loudly declares person, whom was not, in fact leaving

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I've played enough tribes to understand how absolutely stupid "hit it with an rpg" is XD

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and that was a game where you have a predictable third axis because you're largely a slave to momentium

golden estuary
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@kind sinew maybe it's time to help them leave 😂

limpid flame
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Hirez game

storm shell
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Dynamix game

limpid flame
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Bad game at that

storm shell
worthy wave
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you should modmail for this stuff but thanks i will handle it

sour swallow
desert cove
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It couldn't go wrong, could it?

graceful void
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he prob got muted already lol

rancid hound
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the fuck man

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can yall just chill

rancid hound
desert cove
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Who?

rancid hound
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the guy you replied to

desert cove
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RevOs?

rancid hound
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ues

desert cove
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Man had one of the sanest takes here

rancid hound
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he did i agree

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but theres no point arguing here with the clowns from earlier

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ballzo

desert cove
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Them why those clowns werent time outed

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Literally 1984

rancid hound
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rev was timed out cuz he said something bad i think

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why would they, this is BBR discord after all

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idk what exactly

desert cove
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If they time out sane guys

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Then I am next

rancid hound
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autstc

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man words monitoring is ass

graceful void
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yeah he used a no-no word

rancid hound
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bruh how do I receive trailer makers' codes

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sometimes i wonder what the point of the feedback channels is since the devs never look at them

#

steam just decided to say no

golden estuary
#

He wanted to leave and he helped himself out 😂

sour swallow
#

Just can't be bringing in that kind of language here sadly

desert cove
#

Amd they work

#

A lot of changes to weapons

#

Non to vehicles...

#

I call bias

rancid hound
heady jewel
#

Did the lb make its way through chat again

shut crescent
#

yep

rancid hound
#

it always does

shut crescent
#

can we just agree on the fact that adding some stupid ass AA weapon is going to do nothing but hurt transports more than everthing allready does and that LB needs a small nerf (a little bit of dispertion/ dmg dropoff) and be done with it?

#

so many fucking msgs and for what?

shut crescent
#

lets talk about the boats or tanks or APCs for christs sake and not listen to lb pilots whine about not wanting it nerfed and listening to infantry only players cry because the 1 helo that spawns every 5 minutes is too hard to hit out of the air (they didnt even try)

magic ingot
#

tankgondola need a separate lb feedback thread for people to dunk on

desert cove
#

Purge lite

rancid hound
#

I say fuck vehicle balancing man

#

it's just nerfs

#

blah blah "no more RPG insta kill" but you have a 10x larger weakspot on your APC...

#

"tanks can no longer snipe" as if they can in your dense maps

crude anvil
#

go play world of tanks or something idk

graceful void
#

lets just remove all vehicles from the game or something idk

magic ingot
graceful void
#

nobody plays it

#

people prefer dommy mommy

#

no vehicles in that mode either anyway

magic ingot
#

Dom has tiny maps

graceful void
#

inf conquest is basically the same thing no?

#

it either has one more objective

#

or one fewer

#

idr

magic ingot
#

For example let’s say sandy

#

Dom is only the town

#

Conq + radio hills and whatever small building complex further away

#

Similar case for eurodovo

#

Dom: center town only

#

Inf conq: should be as conq

#

Tiny maps like Salhan are exceptions (I don’t think Salhan should even get conq)

#

Basically Namak but buildings destructible

limpid flame
eager needleBOT
#

@limpid flame has earned the Tier I Member role!

desert cove
sour swallow
desert cove
#

Okay?

rancid hound
storm shell
#

ah good ole ban evasion

opaque lily
limpid flame
limpid flame
#

And always will come back to bring good, valuable ideas for vehicle balance

harsh oracle
#

Noticed quad bike moves slower than hamvees, while providing no protection whatsoever
Would be great for it to at least have advantage in movement speed

limpid flame
#

Have you tried holding shift?

#

Cause to my knowledge quads are not slower

rancid hound
#

^

#

quads are faster

harsh oracle
limpid flame
#

Must've been some server lag, quads are considerably faster, especially when boosting with shift

acoustic fractal
#

You should be able to lower your head inside humvee/gastiger M2 turret

clever vessel
#

oh that would be good actually

#

just duck for cover

thorny mason
#

gonna put in my daily take of "we need more transport littlebirds" and my recently acquired take of "give vehicles loudspeakers for people voiping in the front"

#

don't think i got today's participation trophy yet

violet hull
#

The little bird is blatantly overpowered.
-RPGing it is just unrealistic unless the pilot is trash and flies super low
-You cannot shoot it down with gunfire because it can fly away out of range too fast
-Its manuverability is broken, flies like a competitive racing drone
-Cant even shoot out the pilot because of how good it is at speed and range, bullets dont do squat and they can just fly away or turn around anyways

#

I spent an entire match with ultimax and aug, landing shots on both heli and pilot pretty consistently and it was able to escape every single time because of how stupidly fast it flies. the LB needs a speed or health nerf and a pretty significant one at that.

torpid elk
#

who woulda thunk, speed and mobility massively outcompetes everything

violet hull
#

yeah Oki didnt want jets so he just reskinned an A10 warthog

desert cove
#

Open top turrets suck

clever vessel
earnest ocean
#

what do you guys feel and think about Tank AP round vehicle damage?

desert cove
#

Needs buffs

#

Only against tanks tho

#

but may be trcky to do

rancid hound
#

no

#

if we buff AP buff against all vehicles

#

Like I have said: APCs survivability should be based on mobility not armor

#

you can't expect APCs to tank hits from tank and still fighting

#

though might be hard to say considering APCs' mobility is trash

#

replace tandem with this

clever vessel
#

lmfao

clever vessel
#

honestly an idea i've held onto for a while is to give the tanks a kind of armor bar and have the tandems be the most effective at penetrating it, but underneath they aren't as good

desert cove
#

Convince Vil to make good maps first lmao

desert cove
rancid hound
#

arcade and arcade, blah blah blah

#

man I shouldn't blame you for this considering how stupid maps are and also vehicles

#

It's like as if there's any defense for APCs at all

desert cove
#

AP vs aPC is good

#

AP against Tank is a joke.

#

That's all

rancid hound
#

excluding the merry go round spin

#

when you get hit

rancid hound
#

add an ATGM for it and it will be OK

#

if you really want to shit on tanks

desert cove
#

I don't understand your point rn?

#

What have increasing AP dmg to other tanks in common with APC "shitting" on tanks?

#

???

rancid hound
#

tldr why do you want APCs to fight tank

desert cove
#

I didn't said that ANYWHERE

rancid hound
desert cove
#

You're taking this out of your ass

rancid hound
#

won't you elaborate that

#

I'm confused on your objective rn

desert cove
#

should be buffed

#

that's all

#

But against APC it's OK

rancid hound
#

ok mb

#

read it as APC's AP

rancid hound
#

maybe not insta kill anymore but you get knocked back to base after 1 hit

desert cove
#

40 dmg anywhere always was good

#

especialy when AP works like a hit scan basically

rancid hound
#

I'm talking about the weakspot of APC

desert cove
#

should be removed entirely.

rancid hound
#

you don't get insta kill but 80 damage should put you back in base anyways

#

mission kill

desert cove
rancid hound
#

you leave frontline you get mission killed

desert cove
#

Don't bring mil sim mechanics to glorified phantom forces

rancid hound
#

how does that have to do with milsim

#

mission kill means you're no longer able to engage in combat at any given time

#

btw when will they fix APC's spinny problems

#

it's annoying as fuck

#

also vehicle's aim punch

crude anvil
# violet hull yeah Oki didnt want jets so he just reskinned an A10 warthog

Somewhat ironically, a warthog or similar fixed wing aircraft would be way less OP because they would need to fly directly at whatever they want to strafe. Because the little bird is a helicopter, it’s able to stay 200m away and side slip the whole way which makes it super hard to hit with anything.

rancid hound
#

an attack jet would not be useful here

crude anvil
#

No, and I’m not saying one should be added

rancid hound
#

2x2 maps but you have to turn every times after attack and each turn takes 1.5 km

crude anvil
#

My man I don’t mean to sound rude but you should really read what I wrote

#

I don’t want jets either

rancid hound
#

never said that

crude anvil
#

I was pointing out that a fixed wing aircraft would be way less OP because they’d have to make strafing runs at whatever they’re shooting.

rancid hound
#

I'm simply adding on to your point of why jets will be "less OP"

crude anvil
#

Never even said the word jet lol

rancid hound
#

same thing

#

or are you suggesting a propeller driven attack aircraft

desert cove
#

But you are basically implying it, becouse there is no fixed wing combat aircraft that isn't a jet

crude anvil
#

Don’t do this to yourself

#

I’m gonna drop it but do not fucking double down because I will hit you with the list and it is not short

rancid hound
#

be realistic, in a game of US and RU what non-jet fixed wing attack aircraft are there

crude anvil
#

Fixed wing aircraft would be difficult to implement regardless

#

But conceptually it would be less of an issue in gameplay because of the way they fly

rancid hound
#

picture a urban map you have 3 bombs but every corners can exist a mf with stingers

#

ignore the map size it would just be as problematic

earnest ocean
rancid hound
#

^^^^^^

#

not armor buff

desert cove
#

Then what?

rancid hound
#

add smoke fix turn rate fix speed

desert cove
#

to use mobility you need space

#

Which doesn't exists in 99% of maps

earnest ocean
#

instead of 600 damage from ap, to atleast 1000 but also increasing apc health from 3000 to 4000-5000
if the generalpublic doesnt want a tank to one shot APC

desert cove
#

Our maps aren't golmund or Panzerstorm

rancid hound
#

maps issues belong to an entirely different subject

desert cove
#

But they affect overall game play VERY much

rancid hound
#

my suggestion:
APC HP against AP:
Front: 50
Side: 50
Rear: 100

crude anvil
rancid hound
#

comes with that are:

  1. Smoke to block views (bigger smoke cuz more vulnerable targets)
  2. Fix turn rate to allows faster disengagement
  3. Ability to knock down trees
  4. Reduce forward speed to around 80-90 km/h and reverse speed of 60 km/h
  5. Not getting stuck on random rocks and buildings
rancid hound
desert cove
#

25-40 dmg no weakspot

rancid hound
#

my brother in christ what

desert cove
rancid hound
desert cove
#

ALSO

#

Tank hae fron armour 50% dmg

#

APC don't

crude anvil
# rancid hound be real, are those even in today's service

They want them to be. OA-X is a current U.S. military program. The Super Tucano is in service in a bunch of countries, and the US wants to phase them in for ground attack roles over helicopters because they’re faster and less vulnerable to ground fire.

rancid hound
#

in theory it should not have weakspots

desert cove
rancid hound
#

yeah

#

50-60 in all spots

#

Fuck it

desert cove
#

No

#

40 in all spots

rancid hound
#

bruh

desert cove
#

There is much more dangers than tank alone

#

and tanks are alredy scary

rancid hound
#

so what's your suggestion to buffing AP against tank

desert cove
rancid hound
#

Because if it's 40 for APC it would put APC on the same level as tank when tanking hits

desert cove
#

Becouse it works very well against APC

desert cove
#

Tank still have frontal armour

crude anvil
#

AP should do as much damage as a tandem IMO.

#

If not more

desert cove
#

it is BIG difference

rancid hound
#

so?

#

ricochet doesnt exist

desert cove
#

It's basically a hitscan

rancid hound
#

if you hit the side at 90 degree it will still count as a side hit

desert cove
rancid hound
#

whats the point then

crude anvil
#

Balance

rancid hound
#

tanks now have same armor as APC

desert cove
#

Making expirience enjoyable for EVERYONE

rancid hound
#

where's the arcade

desert cove
crude anvil
#

Nah APCs should not have the same armor as tanks that sounds awful

rancid hound
#

It will now be the same as BF, APC have roughly similar health but you can shit out more damage and more speed

#

lmao

rancid hound
crude anvil
#

Honestly I feel like APCs are in a pretty good spot right now with balance

desert cove
rancid hound
#

my brother in christ

desert cove
crude anvil
#

Then what’s wrong with them?

#

Besides the tandem ohk

rancid hound
#

shit accuracy shit camera shit drop off shit defense shit fire rate shit damage

#

to name a few

desert cove
#

They aren't glass cannons, and they arent specialized in anything

#

They lack identity

#

For what they should be and do

rancid hound
#

they're glass

crude anvil
#

The accuracy isn’t great but it’s also not too far off of realistic. Damage could be higher too, though they’d need to be very careful about it. The camera and defense do seem alright though

#

I feel like the issue is they’re meant to be APCs but nobody uses them that way because it’s not incentivized.

desert cove
#

And in what they should be good at (troop transport doesn't counts, becouse squad spawn and Helis do that orders of magnitude better>)

crude anvil
#

People use them like fast tanks

rancid hound
#

no they're just shit

desert cove
rancid hound
#

except in some maps you camp and get stupid kills

desert cove
rancid hound
#

they cant kill infantry which is their main role

desert cove
crude anvil
desert cove
#

But APC role doesn't exists

rancid hound
#

let's look at your statement:
So here we have the roles:
Fighting vehicles: tanks
Fighting infantry: ...

crude anvil
#

For one thing, if they were meant to be IFVs I’d think they’d put use IFV models instead of APCs.

rancid hound
#

you wont drive a Bradley out off the USS Wasp

desert cove
#

Light IFV's, but IFV's nontheless

rancid hound
#

IFVs are light...

desert cove
#

Designed and used as such

rancid hound
#

they're not meant to be heavy

desert cove
#

BTR82 weightas 19

#

Both are IFV

#

IFV is a role, not weight class

rancid hound
#

dude one's a wheeled on one's a tracked one

desert cove
#

Both are IFV's

rancid hound
desert cove
#

Both have the same role

rancid hound
#

use relative scaling

desert cove
#

They are just different

rancid hound
#

you wouldn't want a 33 ton Bradley going off USS Wasp in Isle

crude anvil
desert cove
rancid hound
#

sink

#

well let's talk about that:
Roles of vehicles:
Fighting vehicles: tanks
Fighting infantry: ..... maybe tanks
Transporting infantry: ..... APC? But why nobody rides in them, oh yeah they're slow

crude anvil
crude anvil
#

Do you get a transport bonus for carting people around in an APC the same way you do with a helicopter?

rancid hound
#

humvees are faster, which enables troops to be moved faster to the frontline, a more desirable choice for arcadey babies

#

helis are just gunships at this point

desert cove
#

and there are IFV's version of strykers

crude anvil
rancid hound
#

add ricochet

rancid hound
#

allow APCs to shrug off AP sometimes

crude anvil
#

Why???

rancid hound
#

you solve the problem of APC low health against AP

crude anvil
#

I think the biggest issue to solve is how to simultaneously make vehicles less vulnerable when they actually participate in the fight while also not making them even stronger when they camp at the back of the map.

crude anvil
desert cove
#

You need to incentivise agressive gameplay first

#

Rignt now game only punishes you for that

crude anvil
#

I think the big problem is that if vehicles get stronger in close quarters it’s also gonna make them stronger when they camp at the back like an asshole as well. I don’t know how you would make it so one is viable but not the other.

desert cove
#

Yeah, that's a big problem

#

Propaby by map design tbh

crude anvil
#

That’s def a part of it

cedar ember
#

Seeing some strong LB cheats right now

#

Probably why people are complaining so much about it

desert cove
#

Not first time when I hear that

storm shell
rich spruce
#

it seems like it would be very complex to make cheats for an LB

limpid flame
# rancid hound an attack jet would not be useful here

Kinda gotta disagree with that, the issue with jets would not be the size of the map but the heigh of skybox limiting the movement And what role would they be for. Not for effective infantry kills, cause every strafe requires getting close And risk death. Vehicle destruction? Well, 5 minutes timers And while you kill entire maps, you finna be bored for 5 minutes with no targets. Im sure it all could be tweaked to work, especially on like 4 maps but I dont see the point of adding this vehicle yet

rancid hound
#

pretty sure you're not gonna add a jet into the game without stinger

#

or any AA

#

knowing devs they will fuck you up big time if you use jets

#

well if you even get a jet...

limpid flame
#

It's all tweakable with numbers, I think normal fast fire AA would do Just fine cause adding any stinger/igla type shit would ruin the gameplay for everything in the air

#

Which i believe oki said could be a posibility

#

Neither vehicle we really need rn

desert cove
#

Larry said on dev stream, in response to Oki concern about stinger spam, that you can limit range of lock, forcing pilots to fly low

#

I was like, wtf? APC exists

limpid flame
#

Fly low - -> get RPG'd

#

Get APC'd

#

Terrain is a good cover but it's also cointoss risk as there May be an enemy anywhere

desert cove
#

The only thing that limits APC from being bona fide AAz is fact that it's velocity sucks, so any heli flying relatively high is safe, due to fact that it's pain in the ass to shoot down

#

Force them to fly low, easy 4000 points every time I see one

rancid hound
#

AA will fuck infantry up big times

#

we all know what happen in BF4

rancid hound
limpid flame
#

Inevitable

rancid hound
#

you dont want Su 25 fuckers UB 32 the entire bridge on Wakistan

limpid flame
#

I mean xd

#

Whatever it would be, people would still bitch about being farmed

rancid hound
#

ye but then people will still bitching about jets even if the only thing it has is 3 bombs

#

because we gotta be invincible against vehicles but vehicles cant be invicible against us

#

like bruh what differences will a jet makes in Lonovo

#

you're not gonna Shock and Awe the whole city

limpid flame
#

Tru

#

I would like to see jets on 3 maps

#

Sandy, wine pd And Isle

#

3 biggest maps

desert cove
#

I like that you forgot to mention Valley

#

It's so shitty that you forgot about it existence lol

rancid hound
#

the only map that fits for jet are open maps

#

contrary to what people said there needs to be a counter to vehicles on big maps

#

Oil Dunes Eduardovo blah blah

#

you dont want to add jets to Lonovo and Frugis....

limpid flame
#

Oh yeh Valley exists lmao

desert cove
#

Basically unlimited range, a lot of ammo, just buff AP dmg

#

Very easy to hit thier shots

limpid flame
#

I have not seen actual tank killing tank

#

Besides a noob getting in a weird spot against a good tanker

desert cove
#

They need buffs

#

To thier AP dmg

limpid flame
#

It's almost like the biggest enemy is not other tank, how it should be, but random infantry

limpid flame
#

In a way it's unavoidable cause if you make tanks tankier then the kids will cry it's op, the only solution i see is as if they added an actual damage model on tank parts or weakspots more meaningful

#

But oki doesnt want to work on vehicles at all:))

#

Instead he rather make an armored humvee or mrap

#

Whatever he's making rn

#

There is so much to fix about vehicles NotLikeThis

#

Give me attack heli And IM happy

desert cove
#

Especially with a lot of players like BBR have

rich spruce
#

Why’s that?

desert cove
#

Stoping for more than few seconds basically means death

#

Especially on smaller maps, or generally closer to objectives

#

Amd realistic dmg models imply mission kills, immobilization etc

rich spruce
#

Ah, I was just thinking hit locations

desert cove
#

It works in Squad, because there is 50 guys on 6x6 km map,

#

And they run as fast as we walk in battlebit

desert cove
limpid flame
#

Nah I didnt mean realistic

#

More or less

#

Hit from the front = much less damage

#

Hit from side = moderate damage

#

Hit from behind = almost death

#

Hit from the side = slower movement speed or turning penalty

#

Stuff like that

#

We sorta have it rn

#

But in poorly balanced way

#

Idk, dont take it as an idea, im not a tank player myself so I rather let the experienced guys talk about it

desert cove
#

That's literally a current system for a tank

#

50% less dmg for the front

#

200% more form the rear

limpid flame
#

Ah

#

Then im uneducated

#

Or maybe i never noticed it cause I suck at tanks that i always die to random C4 dude

#

Or a coordinated swarm of tandems

desert cove
#

Yeah, C4 don't cares if you have armour or not

#

And tandems are 3 shot from side lol

cedar ember
limpid flame
#

You cant cheat in LB

#

Vehicle are clientsided, you'd have to not only make a godlike cheat, but make it invisible, cause as soon as a file is modified, it gets you banned

rich spruce
#

This would be a very tricky thing to do but there is a theoretical invisible and perfect implementation which could exist

rich spruce
#

I’ve seen higher from a very good LB pilot so that’s not an instant “they must be hacking”

#

As I did not observe it I can’t judge if they were playing impossibly well

limpid flame
#

Maybe you've seen a good pilot that is it

#

I drop this

#

And I get called a cheater anyways

#

Besides spectator mode for vehicles is so dogshit

#

You cant even confirm it

cedar ember
desert cove
#

Vechicle are server side though

#

That's why there aren't presents in shooting range

cedar ember
desert cove
#

Idk what is/isn't

#

They are server side, that's why adding them to shooting range is pain in the ass

limpid flame
#

I mixed it up

#

Whisky hitting hard xd

#

They are server sided yes

rich spruce
#

Modifying the game would not allow you to change the state of the vehicle

#

All you can do (as far as I know) is send info to the server on what inputs you’ve given the vehicle

#

So it’s not like an aimbot where you just alter where you are looking to aim at the target, because you cannot directly alter the vehicle

cedar ember
#

basically auto-pilot

rich spruce
#

Yes, and that would not be easy to set up

#

It would need to be able to aim accurately, complete evasive manoeuvres and stay in the air

#

It might even be easiest to just train an AI how to do it :p

cedar ember
#

You.... would be surprised.... greatly surprised

#

the LB flies like an arcade copter

#

it is pretty easy to control it with a program

rich spruce
#

Have you done it?

cedar ember
#

I have not done anything on public servers

#

basically how it works, the person playing lock a target, the heli points at them. Then you can press any button, left right forward back and the program will adjuts your view to always look directly at your target. So think of it like one-pedal flying.

rich spruce
#

How evasive does that allow you to be?

cedar ember
#

you technically are still the one doing the "evading" by choosing a direction

#

but you are also always locked onto a target

#

so you can just chain through targets rapid fire

#

the cheat doesn't fly for you, it juts lets you pull off any bone-headed move and not miss

torpid elk
# rich spruce It might even be easiest to just train an AI how to do it :p

nah dude, just use a pid controller. this sort of stuff is what they were made for. we have a target value we want to aporach (basically the vertical and horizontal angle our heli is pointing). apply a proportional force to the heli according to the deviation from the desired angle to quickly approach values closer to the desired angle, then subtract the derivative of the change to dampen your rate of change and prevent overshoot, finally apply an integral of the deviation from the angle to cancel out steady-state errors

thorny mason
#

chaining drops and caps with the transport littlebirds is so satisfying

#

also gives insane amounts of xp

#

but people are starting to get way too good with heats so it's been gettin tougher

thorny mason
#

it'd be nice if there was a spotlight active while you had rope out so it was easier to communicate to people on the ground that a heli's good for pickup

rich spruce
#

Can do most evasion with roll + altitude control

cedar ember
desert cove
#

With tandems too

thorny mason
#

oh man seeing that tandem in the corner of my screen is a sadness like no other

desert cove
limpid flame
#

Can oki Just rework rcb90

#

Why do we need another apc

desert cove
#

There is kind of no other way

#

Either another APC, or another Blackhawk

#

With second option being much worse

#

Because boat will never compete with heli as a transport

limpid flame
#

Just give it chain gun instead of apc cannon

desert cove
#

It is literally the same thing.

#

APC cannon is a chain gun

#

Or it should be one at lesst

harsh oracle
#

Is it possible to snipe out the gunner from rcb?
The driver and dude at f2 seat are vulnerable (duh) but the gunner goes to section behind them and I dont really see a way to get to him

rancid hound
#

one thing that bothers me every times I think about it is that why do tanks load HE faster than AP

#

technically AP shells are much lighter than HE shells

#

plus speaking from a gameplay perspective infantry are your most common targets, so shouldn't HE be loaded slower than AP so that it's actually synced with the game flows?

limpid flame
#

Semi fast fire 50BMG

#

More accurate fire, splash damage, more for infantry

#

And like maybe 2 frag rpgs

desert cove
#

More accurate APC gun, but I think that it has lower splash radious

rancid hound
#

dang thread's silent

desert cove
#

Man, we are near 10k messages

#

All was said basically

cedar ember
#

At this point it is the devs that need to listen and make changes

acoustic fractal
#

Add vehicle locking please

rancid hound
#

Maybe paid vehicles? Like paid helicopters and stuff? It seems everyone is racing to get them and many ppl just don’t spawn until their heli or tank spawns it gets bothersome.

golden estuary
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1 usd per spawn 😂

cedar ember
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I hope

acoustic fractal
desert cove
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PS2 system would be nice, BUT then everyone could spanw vehicles

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So we are talking 10 tanks at the same time per team

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And limiting spawns is in contary to buy on demand syatem

rich spruce
thorny mason
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might not end up being a bad idea consolidating most of the issues posted in this thread into one chunk, maybe it'll get some attention then

vague flint
desert cove
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Welcome to battlebit remastered

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No buffs to vehicles since ever

thorny mason
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what's this about stingers? are they getting added or are yall just referencing the thread

thorny mason
desert cove
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But it's fucked up idea, will not solve LB problem, but will definetly punish all other helicopters

thorny mason
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unironically i think they really just need to adjust the "weightiness" in the flight model

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idk what it looks like on the inside but i'm going to assume the flight model between littlebirds and blackhawks are the basically the same with a different mass value

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could reason that the guns + ammo add a ton of weight; would achieve a fair bit: would force pilots to commit to their "gun runs" more so than now making infantry a lot tougher to take down, and obviously would make them a lot more susceptible to rockets during those runs

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would also stop a single littlebird sharking the rest of the airspace across the entire map, and put them in a slightly more defensive position

limpid flame
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I still stand that it Just needs another vehicle to constantly contest the airspace And harrass it

desert cove
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I have been playing only 64vs64 lately
The disparity in how vehicles play on 128 and 254 is enormous

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One feels like slightly underbaked early acces game while the later is unplayable

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I don't understand that

torpid elk
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254 is poorly conceived. there are a lot of non-obvious balance issues that crop up when you increase player count. you cant just copy-paste the same rules and restrictions from a lower player count mode and expect things to run smoothly.

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i think instead of just letting everyone have everything whenever they want a better system would be to tie it to some sort of resource system (say, squad points?) which you can then tweak the income of between various modes to balance the availability of more powerful tools.

like lets say we add stingers. thats going to be a LOT of missiles on 254. idk what sort of ideas he has for balancing the missiles but lock-ons can be incredibly oppressive and unless the lock-on is near non- existent i can see even a poor lock-on being incredibly obnoxious when like half your team runs them. you simply cant just let everyone run whatever they want when you start giving them tools like that. even recon is at least balanced by requiring aim and having sightlines closed off with obstacles but most helis are going to be visible from nearly anywhere on the map.

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i personally would prefer something like a really high firerate AA gun that could be built with squad points with decent velocity and a tiny bit of splash and proximity fuses to allow even near misses to be able to scare off helis.

you could make something like this powerful without it also being too obnoxious because you can limit availability with squad points. just make it so that it has an elevation limit so you cant just use it as an anti-infantry gun (or maybe let it be used as one. that could be cool too. HyperXD)

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basically, having a lever on the availability of a weapons lets you have the flexibility of making a weapon powerful without it becoming the only weapon ever used. there is a reason some games go with the model of "weapons as powerups"

desert cove
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Then we end up with situations when every player runs a very effective counter, and 1/5 of lobby runs a direct one, but they is only 5 targets

clever vessel
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I think it would be an amazing reward and highlight for a game when you have a dozen tanks on each side firing over one another

desert cove
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We have too small maps etc for that

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And it would be a nightmare for everyone else

shut crescent
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they can play

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non conq modes

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"ohh dont buff vechs it would ruin the fun for everybody in the 1 gamemode they are in if they were actually fucking usefull (besides LB)!1!1!1!1"

sour swallow
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They nerfed LB yet

clever vessel
rancid hound
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Buff combat vehicles

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they feels awkwardly underpowered for such intensed nature of the game

harsh oracle
harsh oracle
limpid flame
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XD

sour swallow
# limpid flame XD

Say something mute worthy so Austin shows up so I can post the second video

limpid flame
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Im afraid i wont be doing that

sour swallow
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@worthy wave crazy how they haven’t nerfed LB yet huh

desert cove
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Man pings mods for no fucking reason

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Either bad troll or clinicaly insane

thorny mason
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man all the people asking for lock-ons worry me

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i feel like people don't get that you're not supposed to be consistent at shooting these things down, engies have 6 heats each for a reason

desert cove
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Yeah, those empty brained players consider vehicles as XP pinatas

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They see something moving, they want osk and get XP

thorny mason
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there's only so much flying even the perfect pilot could do before they're just completely overwhelmed

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armed littlebirds for example, if you're attacking over a point (like waki bridge) just 5 engies is 30 chances for you to be one shot, not including the 15 people trying to snipe you out as well

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and 5 engies is being extremely conservative in my experience

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unfortunately, people tend to ignore the airspace as infantry

cedar ember
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I'm already getting sniped by heats lol

limpid flame
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they dont get it

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im in the top 1% of pilots and even i have games where i just wont be able to kill as many people as i want to

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simply by the pressure

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and i dont die just because of my gamesense

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and not overheating my brain

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then they will say "oh but we shot him, he started burning but lb so fast he went and repaired"

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some games it's literally impossible to kill anyone

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some games you just farm the bots

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cause they get shot down and start to lay down making themselves easier targets

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i have 600 HP in a 5 minutes respawn vehicle, that is high skill high reward, basically a glass cannon

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and they want it nerfed

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(600 hp is roughly 2 AUG mags)( i have about 10 mad snipers shooting at me at the same time)(plus engineers with their HEATs)(plus DMRs got buffed)(APC+Boat targeting me)(sometimes even tanks are mad enough to kill a single heli)

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there is so many people shooting at you at times that you just dont even realize you're dead

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new pilots often dont get any fun in the heli because of what the community does to helis

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so yeah. let's add lock-ons to further destroy the fun for new heli pilots

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and blackhawk pilots

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how it is rn is fair

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and it should not change

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maybe fix the physics

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cause this shit is on some zaza sometimes

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then again, even with the physics of LB, 90% of the pilots wont be able to fly it like me and will most likely crash

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just check the AttackDev server for LB pvp, most of the people that learn how to fly cant even fly straight

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not even mentioning aiming

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we dont need any AAs, we dont need any lock-ons, we need smarter community

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that is it

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maybe overheat mechanic on my miniguns

thorny mason
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yeah i think almost the entire problem of the littlebird relies in the guns

limpid flame
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it's a mix of the guns and the physics

thorny mason
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it does not take a lot of focused fire to take down anything, hell another littlebird will go down in 1-2 total seconds of taking fire

limpid flame
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that is the thing, it dies very fast

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me personally, even as a so called "bitch abusing littlebirds" i want to see them nerfed in a meaningful way

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it needs slight spread on the gun, it maybe needs some overheat mechanic, and definitely different flying physics

thorny mason
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i want them nerfed so I can leave spawn with an unarmed lb instead of sending upwards of 8 people to their demise

limpid flame
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i maybe have a dumb opinion but i think littlebirds should not be able to damage any vehicles

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it's a vehicle for infantry pressure

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i dont need to fight vehicles

thorny mason
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personally I think that's what they should excel at but not to this extent

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two guns that don't need to reload firing 4 l-armor damage pellets at some of the highest fire rates in the game

limpid flame
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if there was another flying vehicle doing this job, it would be way more balance imo

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vehicles should have defined roles, LB is sort of a jack of all trades rn, cause i can kill infantry AND fuck up a lot of vehicles

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i can assert aerial dominance too

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it should not be that way imo

thorny mason
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i think they're worried about oversaturating the airspace but certain maps honestly need more helis, and i agree the game would welcome new ones a good bit

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2-seater attack heli would fit well

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one gunner, one pilot

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make it a good bit chunkier compared to lb, give it a turret, and split the job between two people

limpid flame
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make it fly in between LB and blackhawk

thorny mason
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compared to the lb, it would make it easier for average players to find success with it, would make it harder for the aces to dominate entire games, would allow for more counterplay in a flight model due to weight

limpid flame
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but pilot should also have some dumbfire weapon, like Frag rpg rocket pods, maybe 4 shots

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see that is a balance air vehicle

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requires teamplay, does air space contesting job, maybe has an ability to do damage to vehicle, is not the biggest threat for infantry

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i think gunner should have something like a browning with some heavy L damage

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see those are good ideas

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very good ideas

thorny mason
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the littlebird frame should be kept as transports but honestly the best way to deal with the armed one is to just replace it entirely

limpid flame
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@golden valley take notes

golden valley
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In a meeting rn

limpid flame
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TLDR:
Littlebird should have a defined role, which is infantry fighting air vehicle, it needs slight (oki dont fuck up) spread, better flying model and preferrably lower L armor damage - why:
Add an attack helicopter with a flying model in between LB and Blackhawk, make it have 2 seats, a pilot and a gunner, pilot should have access do a dumbfire weapon(like a frag/heat RPG rocket pod - 4 to 8 of those to make it balanced
gunner should have like a browning with moderate firerate and good L armor damage to fight LB, and be the vehicle to contest airspace, should have some splash damage for possible infantry kills so the vehicle actually has some uses.
the vehicle itself could have about 1k-1.2k HP so it feels tankier at the cost of flying speed and flying capabilities

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this creates good roles between aerial vehicle, no need for an AA which would possible ruin air gameplay AND infantry gameplay(cause we know how it ended in BF), creates healthy vehicular gameplay, the vehicle itself requires teamwork for profit so it's not broken by a single user aswell

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i may have missed some points, probably something important but its late and im braindead after BBR

torpid elk
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How about replace the rockets with bombs. I could see rockets being oppressive and create a playstyle of shoot, retreat and reload, and shoot. Imagine waki bridge with 8 splash damage rockets...

a bomb would force a riskier style where you need to fly above who you want to bomb and you need to lead more because it would be slower

thorny mason
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yeah i'm pretty sure we've already gotten confirmation of "no rocket pods"

limpid flame
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you can always control whether the rocket pods can do damage to infantry or just vehicles

torpid elk
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Bombs sound fun though

thorny mason
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i don't really think it needs much extra armament in the first place

limpid flame
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i believe bombs sound good

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@thorny mason im thinking in advance, look at the speedboat, it already has a pilot-gunner workings but the driver is uselss once you get to the spot

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and with an attack heli you are actively moving so giving the pilot some limited weaponry feels rewarding for actually flying

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cause sometimes you cant expect your gunner to actually hit anything

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im sure @desert cove already explained why this is an issue

torpid elk
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Hell, you know what... make the bomba a bunker buster. A bomb that actually penetrates through ceilings and roofs!

limpid flame
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you also gotta keep in mind that attack heli would be slower, and with limited ammo, its not an LB which has enough ammo to kill entire team

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so in a way its still balance

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you have 4-8 shots that may or may not hit, may or may not kill, threat from the rocket pods defined by stats that can be tweaked by oki

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and the skill of the user