#Vehicle - Feedback

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desert cove
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Vehicles needs buffs, don't give devs stupid ideas for nerfs

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You will get better dmg profiles while attacking tank from top than from the front

rancid hound
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Means they have to stand still to hit the tank, but it's a punishment for oblivious tank crews

desert cove
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Tank also should have thermals, and more ammo, and not be 4000xp piniata, but a threat.
And APC should have night vision at least

rancid hound
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Limited range obviously

desert cove
golden estuary
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NVG/FLIR is scuffed cuz it's just a shitty overlay

rancid hound
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Tanks and APCs need NV capabilities

desert cove
rancid hound
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Simple as

golden estuary
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tank commanders and APC drivers at night ๐Ÿ—ฟ

desert cove
golden estuary
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legally blind ๐Ÿ˜‚

rancid hound
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I just don't play night maps

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ESPECIALLY because the playerbase seems to love the retinal torture of rain at night

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Rain that looks like glowsticks

rancid hound
golden estuary
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Yeah there's a few scuffed pieces of the environment, the grass, bushes, and rain/sleet/snow

rancid hound
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It's perfectly valid

golden estuary
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but i guess the only ones that affect vehicles are the latter 2

rancid hound
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I don't even disagree, but I just like combined arms warfare and armored vehicle combat so I shill for stuff out of contrarianism

golden estuary
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yeah what BBR has isn't combined arms ๐Ÿ˜‚

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it's armour shooting infantry from spawn HyperXD

rancid hound
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Eh it is somewhat, combined arcade combat

golden estuary
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a whole different game lmao

desert cove
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You can't do that

desert cove
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Same as from spawn protection zone

golden estuary
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no care about obj, just point and click arcade ๐Ÿ˜‚

rancid hound
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Still, more armor spawns would encourage bolder play

desert cove
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But you can camp on hills close to it

golden estuary
rancid hound
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People are chickens with armor because 1) they hate the idea of having fun and 2) armor spawns take forever

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4/5 people who actually use armor are feeders who will waste it despite such a long respawn time

golden estuary
desert cove
rancid hound
desert cove
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Same thing

rancid hound
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Eh

desert cove
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Just make vehicles worth thier spawn time

rancid hound
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I think players should have to stay on their toes and not having a tank around for 20 minutes is boring

rancid hound
golden estuary
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BBR tanks should unironically be more like MOBA tanks

rancid hound
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BBR tanks should actually be good and people should get a chance to try them out

golden estuary
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also, pls, give option to invert tank reverse lmao.

torpid elk
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bbr tanks are more like glass cannons

golden estuary
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Yep, fully agree

rancid hound
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BBR tanks need a huge buff in some way

golden estuary
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They're meant to make the enemy take a different path

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a big ole block of resistance

rancid hound
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But making them missive damage sponges doesn't seem like a good solution to me

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You can drastically increase survivability by playing smart and supporting your infantry blob (best use case), but the problems of everyone having magnetic C4 that they can throw 30 feet isn't gonna go away

golden estuary
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I'm ok with sponge if the tanks aren't speedy and if the sponginess is directional (like it already is)

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yeah

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it's a lot of intertwined issues

torpid elk
golden estuary
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the bone-headed decision to have c4 on every class is defs a spanner

rancid hound
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It's why I propose faster tank spawns and a few DPS + health buffs

golden estuary
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i wish there was component damage ๐Ÿ˜‚

rancid hound
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Classes losing C4 would start a MASSIVE shitstorm

golden estuary
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arma 3 tanks are just ๐Ÿ™

torpid elk
rancid hound
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I mean BF4 had pretty good tank damage models for an arcade shooter

torpid elk
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not just because of vehicles

rancid hound
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It's just gonna be insanely controversial

golden estuary
torpid elk
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c4 is currently the only real choice of gadget. it literally does everything

rancid hound
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Why did they add it

golden estuary
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To ruin fun that's what

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"NEW COOL IRL TECH NICE SHINY ADD"

rancid hound
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Free invincibility for 15 seconds is SO COMPELLING and makes for GREAT DYNAMIC GAMEPLAY

rancid hound
golden estuary
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at least reactive armour from bf3 was like, yeah takes skill for shooter to aim, and skill for defender to angle

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repair tool do be very doo doo

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no semblance of teamwork unlike bf

rancid hound
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I use it when there's vehicles because I'm not a loser and a coward

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I love my teammates

golden estuary
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i never had issues repairing randos in battlefield

rancid hound
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EVEN IF they don't revive me

golden estuary
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but in BBR, they either so far away from action, or they just drive all the way back without stopping once they get hurt

rancid hound
golden estuary
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also, i don't think repair tool kills enemy infantry, heck it even repairs enemy vehicles

rancid hound
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Repair tools can make or break an armored push

golden estuary
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yeah but that requires armour to push in the first place HyperXD

rancid hound
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That's how I play

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Hate the sitting in the back meta

desert cove
golden estuary
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those mfers are content spamming HE from the backlines, or charging straight into and through the enemy without infantry

desert cove
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For fuck sake, can't imagine more annoying mechanic

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On such small maps

rancid hound
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But it's the same problem imo

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You're already vulnerable enough

desert cove
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Juts asking for C4 when stoped, and geting just shoot down by any random near

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On maps that are effectively 1x1km at best

rancid hound
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If you get out of your tank when you know there's enemies nearby with the intent to repair, you're kinda asking to be shot

golden estuary
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That's a problem with giving every class c4 and mobility/map issue ๐Ÿ˜‚

desert cove
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Because vilaskis can't stop waisting space

rancid hound
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If you're forced to get out due to a mechanic stopping you, you're screwed without any recourse

torpid elk
desert cove
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Either bail out, or be sitting duck

rancid hound
desert cove
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Death in both cases

rancid hound
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There's a difference between being a dummy and being forced to be a dummy

desert cove
rancid hound
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The tanks are already brittle enough

torpid elk
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ยฏ_(ใƒ„)_/ยฏ

rancid hound
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If tanks were like 300% more durable, maybe

desert cove
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Will not work in Hardcore alsk

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Armour in Hardcore will be a fucking joke, mark my words

rancid hound
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But I don't want tanks to take 8 hits from an RPG

desert cove
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While limiting AT options

rancid hound
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Mobility kill with how BBR works is too much

golden estuary
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arma tanks dealing with man carried AT with thermals, lock-on and guided

torpid elk
golden estuary
torpid elk
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i still think tanks being made more durable should be accompanied with some way to remove much of their threat without outright destroying them.

maybe if c4 could only damage tanks like that and not kill them? its really feeling like a bandaid solution though

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like, infantry should have an answer to vehicles in a way that requires teamwork instead of just like a single guy with a few blocks of c4 popping out of a bush and blowing it up with no warning

golden estuary
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c4 doing less damage to armoured vehicles?

hazy shoal
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Give everyone sledgehammers, removing C4 from everyone but assault/engineers/support and only let assault/support have 2-3 and engineers 4.

Remove Tandem. Make frag have a larger radius and actually kill players. Buff Anti-Vehicle mines and make anti-vehicle grenades stick to vehicles.

Remove the LB and pretend it never existed. Remove BH deathstar tier weakness. Make it so that on fatal damage the BH always spins out and explodes.

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I fixed the game, you're welcome :^)

torpid elk
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๐Ÿ˜

desert cove
hazy shoal
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I think sledgehammers should be baseline and be able to do okay vehicle damage imo. I think you should be able to gang up on a tank with sledgehammers as a squad to take it out just because that'd be funny. Let it apply a stacking slow to mimic damaging its treads so it can't run away

torpid elk
desert cove
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In amra you can expect, even demand, inf to work with you/cover you.
In BBR, expecting such thing is a fucking joke

hazy shoal
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Just have 10 guys beating on it it like zerglings

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The few moments I can work with a tank or APC feels really cool

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but you ALWAYs get swarmed eventually due to the spawn system

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I don't think I've ever been able to repel a singular push because there's always 1 guy who survives and hides in a cuckshed and becomes a mobile spawner

torpid elk
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yea, i have complained a LOT about that in spawning mechanics

desert cove
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Quite unrewarding, isn't it?

torpid elk
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man, funny how planetside didnt have this problem with medics ๐Ÿค”

oh wait, they cant really heal themselves

golden estuary
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Even micro there's barely any ๐Ÿ˜‚ I'm the mfer building forts n walls

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From making spawn side objectives harder to cap, reducing spawn camping, and making firing positions for jeeps.

graceful void
golden estuary
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Trying to coordinate vehicles and infantry can only be done at a private squad level

torpid elk
hazy shoal
# desert cove Quite unrewarding, isn't it?

Sounds like a reason to buff anti-vehicle grenades so people need to make a meaningful choice of "Do I want to shit on vehicles or have a grenade that's better in every single way"

golden estuary
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AT nades being super bouncy ๐Ÿ˜‚ why do they even exist

hazy shoal
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Anything that nerfs C4 I'm for

torpid elk
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still, its designed to try and prevent selfish play and even turn selfish play into something that still benefits the rest of your team

graceful void
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i think people really hate the idea of AOE heal in this game though

golden estuary
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BBR is selfish plays get score

graceful void
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which is how PS2 got around the issue

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also in PS2, everyone has instant medkits

golden estuary
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Trying to teamplay in BBR is a waste of time

graceful void
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so that's different as well

torpid elk
hazy shoal
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I mean Oki is on record telling someone he only plays BBR to kill people in response to them asking for bonus points for playing the objective/defense

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So uh, yeah, by design it's very kill orientated/selfish

torpid elk
graceful void
golden estuary
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battlefield didn't have such levels of selfishness, cuz there's no class that "does everything" like the medics in BBR

torpid elk
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its ok, when he runs out of people to kill because zergs devolve into ouroboros trying to devour each other without ever catching each other he will be forced to implement mechanics that actually force people to fight

golden estuary
torpid elk
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just look at mobas

desert cove
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Most active thread in feedback section, by a fair margin

hazy shoal
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I'll see if I can find it, there's a picture floating somewhere

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If I come across the picture I'll post it, otherwise I'd have to go through months of Oki's posts and I think I'll kms in the process because I don't remember the exact words he used

torpid elk
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how long ago was it?

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that could help narrow it down

clever vessel
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honestly who cares what oki said x time ago we're not here to litigate what oki wants we're here to give feedback

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he's not a founding father of the united states, he's a game dev with his own opinions and stuff and we're just here to say what we think

elder heath
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killcams and parachutes

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for real though, can we walk back the 'no paracutes'?
it gets kind of annoying being held hostage in a flying 'shoot me sign' because the pilot doesnt know how to drop a rope

clever vessel
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what's even the rationale there

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parachutes are like - their own form of liable, you're floating relatively slowly above enemies who see an easy target

elder heath
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like i want the rope system
i love the rope system
i want to keep it, its unique and afaik no other game lets you pilot 126 other people on a dangling rope from a helicopter like a madman

but we really need a system for bailing on bad pilots mid flight
could even do something simple like
if rope is down -> no paracute
if no rope is down -> you get a chute

clever vessel
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or you could just make parachutes very high risk, like, you have to deploy them at 30-40m above the ground and you glide for 10-12 seconds to ground level

vague flint
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No parachutes is what prevents helis from circling the skybox limit raining down infinite troops at the enemy backline

elder heath
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plinks your tail rotor once

clever vessel
split reef
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First they need to fix all the bugs with the big boat (bouncing, too many sandbars). I think the driver or second seat should function similar to the tank commander with spotting giving the gunner elevation info.

I'd have the gun be a slow firing long range artillery that requires specific barrel elevation to be accurate. Maybe put the rhib minigun at the back so it has limited anti air.

elder heath
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and besides the point
you can already do that now with the rope system

vague flint
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The rope forces them into engagement range

opaque lily
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Killed an enemy littlebird transport with my AUG side gunners. Then later on we sniped out the pilot in the littlebird military with AUGs.
Also killed 4 tanks, 5+ apcs, 3 attack boats, rib boats, cars, snipers. Yet despite the mass of vehicle assets killed we lost by 450 points.
Vehicles are useless

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Fly. The. Damn. Heli

cedar ember
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So... With good gunners the BH can take down another BH in about 30 seconds.

Also please use BH or Blackhawk to describe that heli. We have a literal transport heli that has the same HP as the LB.

Also, have you been around before the heli HP buff? They were almost useless and died about as fast as the LB. Except they were heavier and slower.

rancid hound
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It's silly that a helo can eat 4-5 RPGs just as a concept. I'm all for making helos a lot faster to compensate for a slight health nerf, but I think they're way too tanky in their current state.

cedar ember
# rancid hound Most gunners aren't that good or they run off before going down. I'd dare to say...

I am an avid pilot. In order for the BH to be in lethal range of infantry, you have to be so close you are in danger of getting hit by RPGs. As it stands now, i can tank one hit before I need to run. Mostly because I don't know if it was a tandem.

If they are reduced in health, i guess it'll make you happy, but myself and many pilots i know will have to find another game, as the helis here won't be viable.

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You can't balance the game around people who are too ADHD to focus a single target for 30 seconds.

rancid hound
cedar ember
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BH can also quite easily deal with LBs if the pilot knows their stuff

rancid hound
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There's no reason the LB should get a minigun buff and not the BH

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But that's where the game is right now

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I just think Oki hasn't really balanced vehicles as a whole very well

cedar ember
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I'm ok with a 15-20% HP nerf on the BH if:

  • guns are more accurate
  • slight speed buff
  • LB alpha damage down
  • tail rotor single hit KO removed and replaced with a damage modifier to the main health.
  • on death, any heli will start the Blackhawk down mechanic. No more insta death.
rancid hound
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I agree with all of this lol

cedar ember
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Cool beans ๐Ÿ˜Š I would be quite happy with that change set

rancid hound
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It's just kinda bizzare that the BH makes a better APC in its current state than the actual APC

cedar ember
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Slight aside, only LMGs should be able to damage helis as far as guns go

rancid hound
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There's a serious level of confusion with vehicles as a whole

cedar ember
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Helis are a fantastic top tier troop transport irl and in squad

rancid hound
cedar ember
rancid hound
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Well yeah

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It's supposed to be a hard hit

cedar ember
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Snipers hit me way to often lol

rancid hound
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Mostly to punish stupid pilots who hover too low or get ambushed from above

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I think allowing DMRs and heavy ARs do damage as well would be fair

cedar ember
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I'm always a little sus when I'm insta killed as pilot during a complex high speed turn from 1200m away

rancid hound
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I'm right there with you

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We were talking about how helos have buggy hitboxes earlier in here

cedar ember
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Fair

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They also seem to screw with aim of people inside too

rancid hound
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I've been shot out of the pilot seat at absurd ranges with zero idea how it happened

cedar ember
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Also fun fact, your tail rotor can be popped while in spawn in the "protected area" lol

rancid hound
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Seems like there's some kind of desync where helo hitboxes don't register, so the bullets skip past it and hit people inside

rancid hound
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Which would explain some weird kills I've gotten while chasing BHs with the LB

cedar ember
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Yep

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Iv died so many times to an LB chasing me

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Shot out

rancid hound
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I shoot out pilots more often than I kill the helo with both BH and LBs

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Which is very confusing when I'm on their tail

cedar ember
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I'm not too sure if Oki will balance the vehicles though. He seems very anti vehicle

rancid hound
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Unfortunate considering how much of a slog most of these maps are to walk across lol

cedar ember
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It's an important part of the formula

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Also we NEED vehicle customization

clever vessel
rancid hound
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You can't have a BF-like game and just neglect the vehicle side of things

clever vessel
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real

rancid hound
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Idc what Oki thinks, you have to actually make it work

clever vessel
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i'd be down with customization for it that involved playing with its stability and potentially even carrying capacity

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e.g. cutting 6 seats for an autocannon on the sides

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(not a serious proposal just an idea)

rancid hound
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Vehicle customization would be amazing, but I seriously doubt Oki would do that

cedar ember
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Let us swap out one or both of the BH turrets for a 5mm nade launcher. More of an anti vehicle/tank/building tool. Slower fire rate, lower ammo.

Or let us sacrifice the internal seats to carry around a mobile rearm station for APC/Tanks/Troops.

Dunno, stuff like that.

clever vessel
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OH HELL YEAH A NADE LAUNCHER

rancid hound
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Their current armaments aren't actually bad in concept, just underpowered on the numbers end of things

clever vessel
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nade launchers are like such a decent intermediary it's a shame that they're apparently a blacklisted development thing

rancid hound
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Rocket pods tho

cedar ember
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Or swap out both turrets for 4 missiles

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4-8

rancid hound
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Isn't there a civilian LB with rocket pods?

cedar ember
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Though honestly i would prefer if we could have both turrets and missiles/other utility

clever vessel
rancid hound
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I remember this very specifically from the playtests

clever vessel
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oh the news copter?

rancid hound
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Not sure if they spawn anymore

clever vessel
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it doesn't have any offensive capabilities no more from what i've seen

clever vessel
cedar ember
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I wouldn't mind a container heli that could transport vehicles or repair rearm stations. Make the station unlikable, but if the enemy captures the territory then you lose it until you recapture

rancid hound
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Over-all, I think vehicles need a near total rebalance

cedar ember
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Agreed

clever vessel
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agreed

cedar ember
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Helis are by far the closest to balanced

clever vessel
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i think that's the one thing we're all in agreement on lmfao

rancid hound
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Helos need more speed and DPS, but a little less health to not be more of an APC than APCs

cedar ember
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They should still be afraid of APCs though

rancid hound
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Yes

cedar ember
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That's their natural enemy

clever vessel
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ofc ofc

rancid hound
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APCs could use a bit more accuracy, it's insane how often the bullet spread just misses a guy up close

cedar ember
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But... A skilled pilot should be able to navigate an APC without being shot down in half a second

rancid hound
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Also needs at least one more hit worth of HP

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Plus, a 30mm round should just vaporize a guy on direct hit

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No reason someone should survive direct hits from an APC

opaque lily
cedar ember
clever vessel
rancid hound
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I don't mind if the splash damage remains the same, but direct hits should one shot everything except exo armor

cedar ember
opaque lily
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Also, if they are harassing your home objective they will 100% be using tandems. Often best to avoid it wholeheartedly.

clever vessel
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especially with a buffed APC making offensive play more common and therefore more 'getting in your face' situations

rancid hound
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Would give exo armo a reason to exist and an upper limit to APC damage vs infantry

opaque lily
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True. I mostly fly that fast when circling B on Sandysunset so we can wittle them down and start killing them.

rancid hound
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The real vehicle rebalance would be limiting C4 to engineers and supports

cedar ember
cedar ember
clever vessel
rancid hound
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Battlefield worked just fine with only two classes being able to reliably kill vehicles

clever vessel
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okay unnecessary shade aside it's not merely a good change it's a necessary change

cedar ember
clever vessel
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hitting that followup shot is a nightmare at the best of times

cedar ember
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But the recoil is insane

rancid hound
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Bullying vehicles by turning every class into an apex predator capable of tossing magnetic C4 30 feet at you from behind cover is insanely bad

opaque lily
opaque lily
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Hopefully it can be equal to the littlebirds damage, as it should be

rancid hound
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It should be equal to the LB damage, it's supposed to be the same gun

clever vessel
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honestly you could also just do that suggestion we had yesterday of making it accurate for the first 5-6 seconds and then it just gets wildly inaccurate

rancid hound
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A BH should be scary and able to clear hostiles off a rooftop in order to secure a drop for the passengers

clever vessel
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you can't just sustained fire infantry targets anymore so it's okay for suppression but not at all appropriate for killing in itself

rancid hound
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Idk how many times I've just stared a BH down with an RPG or LMG and killed several passengers or the pilot because the miniguns have such bad DPS

opaque lily
clever vessel
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extending the time on its own would be a pretty decent buff imo

cedar ember
desert cove
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Which is extremely effective because your teammates have colective IQ of an ant, so good luck with taking this point back, before match ends

clever vessel
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if the central game loop is 'let's just keep going after kills and moving forwards towards the red objs' then there's no difference between an intelligent player and the dumbest idiot you've ever seen outside kill count

desert cove
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True

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Objective play must have bigger priority in this game, because zerging in a loop will not end well

shut crescent
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if only oki didnt have a hate boner for vechs it might happen

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why the fuck did he even add them if he hates them so much and makes them near worthless?

desert cove
shut crescent
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"BF feeling"

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something tells me that the bf feeling is kinda ruined when everything bigger than a jeep has no use besides "looks cool"

desert cove
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Exactly

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Look at the new boat

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Basically BF4 boat copy

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Worse than APC, which is an achivement in itself

rich spruce
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Yeah the boat is terrible

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The tiny splash radius + low velocity makes it impossible to kill infantry with any common sense and it stands no chance against an APC

desert cove
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At least its accuracy is good

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I whine about A]C accuracy for like 6 months, but I will gladly take boat accuracy on APC, assuming no splash/dmg nerfs

desert cove
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So tandem one shots

rancid hound
earnest ocean
desert cove
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True

earnest ocean
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Defeats the accuracy

desert cove
desert cove
earnest ocean
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I wonder who designed it

desert cove
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But the accuracy alone is nice

desert cove
earnest ocean
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Ngl it could have a coax or another mg for its hp

desert cove
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Definitely not someone who played BF4 a lot

earnest ocean
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Its modeleled

desert cove
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Smoke grenades on APC, ERA on T90, coax on boat

earnest ocean
desert cove
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Yes, played Squad a lot. Mortars in hardcore should be good tho

earnest ocean
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Xd

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Only if it can team kill

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But you can't see blue markets above your TMs

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So you have to identify friendlies by eyesight

desert cove
desert cove
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Simple ass

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Because indirect fire

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If TK, then really not your fault, because SL is responsible for giving you firing missions

earnest ocean
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That's nice

desert cove
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You just set up range and right click

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When you are told to

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That's my experience with mortars

earnest ocean
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That's nice and kind

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Can't imagine what airstrikes in hardcore 254 players would do

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Massive tk if someone from both sides fuck up

rancid hound
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or whoever's in charge of calling the strikes

rancid hound
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well fuck I changed my mind @desert cove

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helis tail are too easy to destroy

desert cove
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I told you so

rancid hound
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just downed 4 helis while they ran back

desert cove
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It really needs a buff

rancid hound
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im still advocating for a BH HP nerf tho

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or at least more damage that vehicles deal to BH

earnest ocean
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When I tried out the RCB90 and realising on multu islands, I downed 3-5 Helis with no effort, too.

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If the main body doesn't hides the tail, you can shoot it down, you can see it from a lot of degree

desert cove
cedar ember
cedar ember
hazy shoal
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When someone says "just use the AUG against LB, works for me every time" this is the scenario I always imagine - one where the LB is already on fire, being attacked by another LB, and essentially a sitting duck

tulip ibex
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where do I find respawn timers for vehicles?

earnest ocean
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nowhere

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vil never made a sheet

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grote might have on his server

thorny mason
#

ngl i very much would not mind if the transport/police littlebird/hermits turned into less of a ufo but didn't get one-shot the millisecond they started hovering

#

a heat should bring you super low but imo should not instakill a LB unless it tail-rotors

#

it really discourages playing an active transport role since people take a second to drop even with a warning

clever vessel
#

to be fair, the littlebird isn't ideal for the transport role no?

thorny mason
#

specified a bit more

#

in the edit

clever vessel
#

ah

#

it's a very weird position tbh

limpid flame
#

It's

#

So

#

Easy

#

To kill littlebirds

clever vessel
#

oh one thing: the blackhawk could benefit from a vehicle commander v channel

thorny mason
#

i think all vehicles could use a separate voice channel to talk to other drivers/pilots

clever vessel
#

o true

thorny mason
#

could give it to copilots, commanders, shotgunners

#

flesh the roles out a bit more

clever vessel
#

actually does anyone know how many news copters there are?

limpid flame
#

Game physics allow it to fly the way it is rn, oki made it that way And to what I know its not gonna change, typical pilot who Just picked up how to fly will not be Rolling around, doing upside strafes without crashing, high tier pilots know how to fly thru rolling, the exact same reason why grinders on infantry can crank 100+kills And not everyone else

clever vessel
#

i only recognize it on eduardovo

thorny mason
#

there's police birds on tensatown

#

and my personal favorite the hidden heli on sandy sunset

clever vessel
#

oh shit right, that helipad up north

thorny mason
#

though that one has less seats

clever vessel
#

honestly i feel like they should also be something you get in base

thorny mason
#

the one in tensatown is in base, the one in sandy sunset is neutral territory far from action

#

that being said imo there just needs to be more of these things across the maps

clever vessel
#

the one on eduardovo is weirdly situated off C

thorny mason
#

i can't imagine a world in which that breaks balance in a 250 player game

clever vessel
#

turn it into the air humvee lolol

desert cove
#

They learned to shut down armour effectively, and now its extremely rare to see good scores on 254 games, even in tanks, probably impossible in APC's

hazy shoal
limpid flame
#

It is not hard i dont get those casuals

hazy shoal
#

I wish they removed all the non-remote turret humvees. They're so bad to use.

desert cove
#

Extremely fucked up how easily you can be shoot out from there

#

I learned while playing BFV, that open top turrets are a fucking joke

#

And thier addition says as much as "you have a vehicle with a turret, but you can't use it LMAO, fuck you peasant"

clever vessel
#

god why didn't any of the tanks have armor for the turret player in bfv ffs

desert cove
#

It should be RWS like 7m

opaque lily
cedar ember
desert cove
hazy shoal
#

I just drone bomb boats

#

I feel like drone bomb was stealth nerfed recently though

#

like you gotta be so much closer now

desert cove
#

God boat is bad, HP like RHIB, small arms do dmg, hitbox bigger than BH, gun weaker than that of APC, worse elevation, and griver gunner is split

#

Ffs, they intentionally must have made it that shit

clever vessel
opaque lily
desert cove
desert cove
#

Boat must be intentional

opaque lily
desert cove
#

I struggle with other explanation

desert cove
#

HP is the same, but big boat have definitely more resistance

opaque lily
desert cove
#

In hp alone I can, because number is the same

#

Tandem one shots it, soo

#

Just like rhib

limpid flame
#

Your gunners have to be the biggest cap i have heard

opaque lily
# cedar ember Sure, but getting above them without a tail hit is hard

It's mostly closing the distance which is dangerous. I find banking to one side while flying in towards them while maintaining max altitude will let you get in range and above them. They will fire a string of 10 or so shots which is when you start banking even harder since their next 10 will be readjusting and will likely hit you (at the cost of loseing altitude which you can gain back when he reloads)

Engaged an attack boat and an APC in the water on Wineparadise at the same time and killed both. APC with my rpg man and the attackboat with the gunners. Then my chopper filled up with people and some moron put c4 in the back which caused the camping tank hit to detonate killing everyone. RIP.

hazy shoal
#

meanwhile, on remote turret jeep:
Not pictured: getting tandem'd 200 meters away

hazy shoal
#

sneaky bois c4'ing me from behind but my team cleared out the trees

golden estuary
#

build hescos around the jeep to stop tandems lol

hazy shoal
#

There was a LB with a squad of engineers RPGing us throughout the game sadly, wouldn't have done much

torpid elk
wide relic
desert cove
#

Meh

#

Stryker M-SHORAD is sexier

#

And more than half of it's model alredy exists

sour swallow
desert cove
#

Yeah, it's serious

#

just make missles not present

earnest ocean
#

They are serious ideas, hence they are very hot

#

I don't want to mention any current even much but one side from the current war, strapped 6-8 aks together to use it as AA drone killer

#

Imagine that but with ultimaxes and it could be placed down by a support through a buildable

rancid hound
#

Oki just add light tanks if you refuse to do anything about vehicles man

desert cove
#

No MGS man

#

No

#

It's wheeled

#

Wouldn't fit

#

M10 brook would be better

rancid hound
#

you don't just add every random vehicles man

#

USMC doesn't operate those

#

there's a limit to how diverse your faction should get

desert cove
#

man, it's roblox game

#

gameplay>realism

#

MSG is too simmilar to lav for average battlebitter, it needs tracks

#

so M10

rancid hound
#

hence there's a limit but not fully realism

#

but the best option is to fix vehicles rather than adding new shit

#

ngl if Oki adds APS for vehicles death tolls will go down by like 50%

#

or more

rancid hound
#

they didn't add tracked ifvs for a reason

desert cove
#

simple as

rancid hound
#

true that

desert cove
#

Shame devs didn't added BTR 90 but 82

#

90 doesn't looks so cheap, and could mount ATGM's without looking like a clown

thorny mason
#

at this point i give up on vehicle balance

#

devs give copilots and codrivers loudspeakers

#

anyone in the front/cockpit really

#

feel like I could send a far more concise message to the occupants of the precious heli seats to get on the damn rope if it's blasted in their ears

crude anvil
#

Give tanks glint

unique jackal
#

Id go into a diatribe about vehicles being underpowered, but itโ€™s a moot point

#

And Iโ€™ve already done so 2 or 3 times

torpid elk
#

make the glint be large enough to not only cover the tank but like 10+ meters around it HyperXD

graceful void
#

sounds like the buff that tanks needed

past widget
#

in some game, WW3 I think it was, tanks had glint, and you could shoot out the little cameras to blind the tank

opaque lily
#

Ever since the game release the gameplay has been changing and morphing every week. It has now finnaly settled on tanks camping in their safe zone sniping away all game being absolutely useless to their team and a blight for any helicopter pilot and unfortunate infantry that fall victim. I have been able figure out a counter to every single vehicle in the game thus far but I cannot do shit against these safezone camping tanks. On Wineparadise for example, we had 2 US Abraham tanks camping their hill in their safezone. I got a littlebird transport going and had guys fire rockets roughly 300m+ at the first tank and eventually got them on fire. However the second one was 500m+ and simply too far for ANYONE in the game to counter, not even us.

After maybe the last 10+ days this is what the game is devolving into in Oceania. I've talked to other pilots and they agree that it has changed, and also changed for Asian servers too for one guy I spoke to.

desert cove
# crude anvil Give tanks glint

I mean, we have 3d spot which is much more OP than glint but ok? Imo ok, but add x6 thremal camera for gunner and mg gunner to compensate for that

desert cove
#

People are to stupid to differentciate safe zone, from spawn protection zone, and can't even see that no map allows on camping from spanw prot. (Exept salhan, but tank were removed)

#

First point doesn't count, because there is not even 100 meters form spawn protection to point A /E

#

Hardly camping on AR distance

desert cove
clever vessel
#

Weโ€™ve finally reached the point in the game where the median player has figured out the most effective counters to tanks in general and therefore every remaining tank player goes into the game expecting and preparing to do exactly this

clever vessel
#

(I hope)

opaque lily
desert cove
#

People are puting camping and staying in spawn protect in one bag which is stupid and unfair

clever vessel
#

There are more exceptions than before if only because the more solidified blob gameplay means there are large periods of time where the tank is free to just move wherever it wants on the map before it runs into infantry and dies

opaque lily
desert cove
clever vessel
desert cove
#

I am not aware of other places to camp with tanks on that map except A and E points

#

Which by the fact that they are points, can't be in safe zone

clever vessel
#

Also yeah wine a and e are just dumb tbh, fighting on them is infuriating

desert cove
#

Looks like consultation prize for not being able to do anythig else

clever vessel
#

In general itโ€™d probably be a far less terrible offender with a game that isnโ€™t balanced like this right now

clever vessel
#

also very serious tank suggestion: i think tanks should be actively tracked on a minimap

#

it will tell you exactly where you need to shoot your tandem to hit one at any time

desert cove
#

Yeah, make it so you also get bigger splash radious, because with 6 meters you can still miss

#

Make it 20 for good measure

clever vessel
#

hell, while we're at it, i think firing the tandem alone should cause the tank to explode

#

the moment you left click the tank blows up

cedar ember
#

Camping tanks is because tanks can't do anything else

#

Pushing with infantry will get you killed, and trying to take position on a hill closer to the action will get you c4 cheesed within minutes.

#

And it's not like you will last a while pushing with infantry, minus one map, the average time i see a tank live while pushing is about 35 seconds (after they reach the fight)

#

Dealing wth armor is beyond trivial

clever vessel
#

also like while people say pushing with infantry confers a bonus

#

right now it absolutely don't

#

infantry have no reason to fire at the people firing at the tank, and even when they do they have like near zero way to locate in time to terminate

rancid hound
#

haha bro "combined arms warfare"

#

no thanks bro we ain't playing Squad

#

nobody would protect your tank from infantry

clever vessel
#

yeah

#

like i think the important thing is it's not even that people don't want to, it's that there's zero way to

rancid hound
#

AP has the same damage as HEAT RPG ๐Ÿ˜

rancid hound
clever vessel
#

not merely is the game pace god damn fast, which makes it difficult enough as is, there's no reason for infantry to expose themselves for a tank as opposed to just joining the blob

rancid hound
#

still devs think we're playing this game with Steel Beast mindset or something

#

LET'S FUCKING GO OLD OIL DUNES

#

VIL BEING BASED FOR ONCE

desert cove
desert cove
rancid hound
#

infantry fighting vehicles more like vehicles fighting infantry man

desert cove
rancid hound
#

real conquest

earnest ocean
#

Hell yeah

#

I hope that there will be servers that will only have old maps

limpid flame
#

Conquest is meant to have meaningful amount of vehicles that will be a threat

last axle
#

attack heli on old oildunes

earnest ocean
#

How to get +20 vehicle kilos

opaque lily
limpid flame
#

there is so many ways to counter every single vehicle in this game already

#

the lack of doing so is a literal skill diff

#

smarter players bully vehicle users

opaque lily
#

You can't kill camping tanks on Wineparadise. It's simply too far for anything.

rancid hound
#

oil dunes is the only map where you have to worry about other tanks rather than RPGs and C4s as a tank

#

really based

#

you can't really snipe infantry like other maps

#

hurts to see it took Vil this long to bring back this masterpiece

desert cove
desert cove
#

Flanking is an option

opaque lily
desert cove
#

Because right now, I call bullshit

magic ingot
#

BBClown I guess he meant blue zone (enemy no entry)

desert cove
#

I will apologize if I am wrong, but I think you are saying bullshit

magic ingot
#

Practically canโ€™t flank

desert cove
#

I know, I don't think there is place like that

#

Vil does bad maps, but he made them so you can't camp from blue zone

magic ingot
#

There is? There are two points close to each side, the one near center both have good hills in blue

#

You need to do a bit of deforest to make them viable

opaque lily
#

Can't flank, can't c4, can't rpg - well can but getting 6 hits with 5 reloads is beyond unlikely.

magic ingot
#

Trees are biggest enemy kittenCry

opaque lily
#

Play the game > open map with the keybind > look at blue/red zone.

magic ingot
#

Just sanity check, 127 conq right

#

Idk layout of 64 conq

opaque lily
#

Yes. Wineparadise is the worst, but such things happen on Sandysunset too

magic ingot
#

Eh sandy is north side advantage apc hill camp first point

#

South housing layout is bs

limpid flame
#

I cant even listen to slazenger without laughing

opaque lily
#

Cringe

limpid flame
#

You either have the most bot like experiences or you Just dont know how to deal with safezone campers at all

desert cove
opaque lily
#

You can't kill a safezone camper that is hundreds of meters deep within their protected zone. Be scilent when in my presence

limpid flame
#

Safezone disables shooting unless you leave it

opaque lily
#

go to VC and stream

limpid flame
#

He has to leave at some point to be able to shoot

opaque lily
#

on wineparadse, I'll show you

limpid flame
#

Which is the exact time you deal with them

desert cove
magic ingot
#

He just means blue zone not really safe zone, safe zone isnโ€™t even drawn on map for some reason

limpid flame
#

Slazenger is the one advocating for blackhawk to be turned into literal gunships, after that claim i Just cant listen to him

magic ingot
#

They already are?

#

Canโ€™t you see 8 engi raining rpg from above

opaque lily
#

Absolutely. Guns need to kill in less than 10 shots

limpid flame
#

There is no safezone camping tanks/apcs that cant be dealt with

#

It is just not a thing

#

And even if it is, it's highly ineffective

magic ingot
#

Apcs are too ez, two synced tandem ez clap

#

Tank much less so

desert cove
opaque lily
#

You spastics have left me no choice, going into a game and taking a screenshot of the wineparadise map right now

magic ingot
#

Seems like someone canโ€™t even read patch note

limpid flame
#

There are maps that have issues but vilaskis thinks he designs best map ever so you cant even do shit about it unless he realizes

opaque lily
#

I got the closer yellow spot representing Abrahams tank on fire with the littlebird rpgs but the other one was simply too far anyone to hit, possibly even for a c4 drone. This was flying me flying on the borderline safezone just so they could get a shot at 200 altitude.

magic ingot
#

Bruh definitely not there, tank canโ€™t climb that cliff

opaque lily
#

Furthermore, I just played a 40 minute game where a friendly tank was on that hill the whole game. He got 24 kills in 40 minutes.

magic ingot
#

I usually sit right below the cliff and need to deforest to get a good view but that should average ~ 40 kills

opaque lily
magic ingot
#

I think thatโ€™s worth reporting if they sit on top of the hill, feels like the same exploit as salhan

opaque lily
#

Is that so. I assumed there was a natural path up there since the tanks are there every game. Simmilarly on the other side too.

magic ingot
#

That cliff is yelling โ€œno tank on topโ€ for me

#

I mean, you can tell from map, itโ€™s a cliff all around

opaque lily
#

As for Sandysunset, there is an unforgiving safezone near objective A and F which tanks and APCs will camp the whole game. I can only just barely contest them.

magic ingot
#

I donโ€™t see a clear way up

#

I mean, uh, they do they, me sweat infantry can ez 40k when they maybe barely get 20?

opaque lily
#

Littlebird pilot suddenly got quiet. Would of thought he would of had a mutually interest in seeing these impposible to kill campers seeing as they are shooting at us all game.

magic ingot
#

Iโ€™m convinced vehicles doing blue zone camp is intentional and by design judging from new mapsโ€™ layout

#

Deters back cappers a bit (still not effective lol)

limpid flame
#

24 kills in 10 minutes is such a shit KPM lmao

#

Not even a threat

#

HAHAHA

magic ingot
#

Resupply takes forever for tank on larger maps

#

They just donโ€™t have much ammunition to work with in first place and are super slow

limpid flame
#

you literally cant take slazengers opinion at all

rancid hound
#

bullshit take tbh

#

if you want to stop camping stop making vehicles shit

rancid hound
magic ingot
limpid flame
#

Why do I even bother arguing with a guy that thinks 24 kills in 10 minutes is a threat to the balance

#

It's literally like that tank is not even alive

#

Bro doesn't make a SLIGHT dent in the tickets

#

Barely a threat to the general gameplay

#

Is literally fucking useless

#

And you acting like he has an unstoppable gameplay tactic that HAS TO BE DELETED RN

#

Dayum this community is shit

#

Jesus

#

This is the exact type of people calling out nerfs for everything that is not fun according to them

#

Furthermore, another interaction in this feedback channel is literally useless, have a great day or evening or whatever guys

desert cove
desert cove
#

Definitely not a threat

limpid flame
#

Exactly what I mean

#

The lowest skill bbr player reaches at least 30 kills by the end of the game

#

24 kills in a tank is nothing

#

10 minutes

#

That Guy was sitting waiting for targets more than actually playing

rancid hound
#

bet he's crying when tanks go out and farm children on Wakistan

#

man you can never satisfy people

rancid hound
limpid flame
#

The whole argument is "nerf this it's op" infantry players can crank 80-120-150 kill games, respqwn at will, die as many times

#

Vehicles have borderline 5 minutes respawn timers, why would I not be able to crank high kill games

#

Considering the threat amount

#

A good vehicle player is gifted high kill games purely by his skill And game sense

#

Vehicles should be powerful

#

Should be a threat

rancid hound
#

what are you advocating for

limpid flame
#

And should be somewhat hard to deal with, unless countered by effective strategy

rancid hound
#

I'm not disagreeing with you

limpid flame
#

I want to see vehicles powerful, I want to see vehicular combat balance way better than it is, even if I am LB player, I want other vehicles to thrive

#

But people like this make it so much worse

rancid hound
#

the problem is like I said there'll always be crybabies

#

you get so many of them that you don't know what you're dealing with at times

limpid flame
#

You cant dodge it, I know that from BF3, BF4, Bad Company 2, any game you name

#

Every infantry scrub thinks it's uncool to die to a vehicle

rancid hound
#

the only thing I hate on BF4 are attack heli sweats

#

the rest is fine as it is

rancid hound
limpid flame
#

It was an unbalance vehicle, that is true

rancid hound
#

they cry about why vehicles don't go to them so they can kill it easier when you have a billion angles

#

that's funny bro as if people hate dying

#

/s

limpid flame
#

It's annoying cause you cant reason to them, conquest is a gamemode designed AROUND VEHICLES, It's whole idea And identity IS THE VEHICLES

#

And they will still complain about them

#

And every vehicle plsyer will tell that the vehicle balance in BBR is fucked up

rancid hound
#

of course the only fun is blowing up morons in tanks with c4

#

you can't blow back the c4 throwers that's not fun

#

well saying morons sounds harsh cuz they can do no shit

limpid flame
#

Harsh but true

rancid hound
#

idk man just remove vehicles sounds better cuz we're better off having no trash than full of trash

#

ยฏ_(ใƒ„)_/ยฏ

limpid flame
#

ยฏ_(ใƒ„)_/ยฏ

#

Thats what gets me annoying, freedom of speech is annoying but shitters should not be allowed to speak about balance, monkey movement follow singular opinions, even if they are wrong, thats why so many people want LB nerfs, thats why so many people think APCs are broken(lmao), exactly why people think tanks need to be nerfed(wtf)

#

Feedback channels should be Reserved for actual devoted players, the ones that grind the game, the ones that have knowledge

#

Cause many games listened to blue collar players, weekend andy's And random shitter which killed the balance entirely

wide relic
#

๐Ÿ’€๐Ÿคฃ๐Ÿคฃ

#

I actually like usin the apc I can get the annoying ass lb if I try an always better when your not a moron an actually move wit infantry believe me more often than not they help u out if ur on obj just donโ€™t push farther than them an youโ€™ll be fine

carmine flume
#

they should add vehicle resupply stations to capped points otherwise i think ground vehicle balance is actually pretty good

#

BH is actually useless though unarmed LB is a much better transport vehicle and armed LB just shreds any other heli especially BH

crude anvil
#

Feedback threads should be for me and me only, everyone else is dumb.

desert cove
desert cove
# wide relic I actually like usin the apc I can get the annoying ass lb if I try an always be...

Oh yeah, another one using "play with infantry argument" . The same infantry that doesn't reas you because it hurts thier KPM. Yeah, right. That doesn't happen. Like, it's more than very rare to be able to use infantry to your advantage, not to mention cooperatiing with it. Maybe by following zergs on Waki, then yes.
Argument like this can rally be made only by players that never really played FPS game with randome, especially on that scale, or are trolling or purpose

#

I have pulled it off only on PS2 while playing with outfit, in organised manner

wide relic
#

I mean when I play wit my clan . Maybe quit crying about vehicles your kd can take a hit it will be fine ๐Ÿคฃ

limpid flame
#

It's a vehicle balance thread, his only place to talk about the vehicles In a somewhat chill place where there is a slight chance of being listened to, who are you to tell him this

desert cove
limpid flame
#

What is your input to this whole thread then, go somewhere else

wide relic
#

Lol I mean I also find squads in matches that do that to ?

wide relic
limpid flame
#

No i dont really i dont care for you

desert cove
limpid flame
#

I care for the entire vehicular balance

#

And I care for other people wanting meaningful changes in this part of gameplay

desert cove
wide relic
#

Thereโ€™s vehicle balance then makin vehicles to op . FYI I do think the game needs a vehicle rehaul balance an incresased spawns

wide relic
wide relic
desert cove
#

It only makes vehicles more present , which kind of defeats Oki's vision for the game

#

Imo, having less, but better vehicles would be much better for the game

#

Just make them worth those 6 minutes, right now, they are barely worth 1

limpid flame
unique jackal
wide relic
wide relic
wide relic
desert cove
#

You fucked up, no vehicle for you

#

Shame that right now it's easier to destroy them than finding non conq server

#

If they will be worth thier respawn, it would work well

#

Rewarding skilled players and incentivising getting better, whilr discouraging people that treat vehicle like some kind of powerup mario cart style

wide relic
#

Just it staying a dom server is the tricky part

desert cove
wide relic
#

Gotcha . Frontlines on the other hand different story

carmine flume
desert cove
#

It doesn't matter how many teammater are around you, when they doesn't care about you

#

And how surprising this may be, they don't

carmine flume
#

idk man from what ive played i even got repaired

desert cove
#

Yeah, I happens

#

Sometimes, extremely rarely

#

Too rare of a occurent to have any impact and be treated as an argument tho

carmine flume
#

true but like if vehicles arent helping pushes there is no reason to use repair tool

#

its like a self feeding loop

limpid flame
#

The only people who are trolling are the infantry scrubs that Just want vehicles to be nerfed or plain out deleted

magic ingot
#

kittenThinking but letโ€™s be real for a moment, whatโ€™s the intended counter for LB

torpid elk
#

We need to just admit it, the game isnt currently designed for teamwork

magic ingot
limpid flame
magic ingot
limpid flame
#

IFV is LAV And BTR.

magic ingot
#

That muzzle and spread HyperXD seriously?

limpid flame
#

Very easy.

magic ingot
#

Sure LB canโ€™t damage an APC but one hit from APC deal only 17% hp damage to LB

limpid flame
limpid flame
torpid elk
magic ingot
#

Do they hit? Iโ€™ve seen people mass salvoing BH with moderate success but LB is like bs

limpid flame
#

Cause you've seen the shittiest people of this community

#

Lack of skill makes LB look like OP vehicles

magic ingot
#

I thought this is supposed to be a casual game BBClown

torpid elk
#

Lbs are too fast to feasibly threaten with anything other than other helis or a surprise tank round to the face

limpid flame
#

Actual good Players, good And not tryhards, can easily deal that

limpid flame
#

@desert cove pls explain this again

magic ingot
#

Oh you slow down? Oh? Take this ap

limpid flame
#

IM tired of this topic

magic ingot
#

Id like to see your half an hour rpg shooting down perfectly strafing LB that is actively maneuvering clip

torpid elk
#

Anyways, most vehicles are too weak but lb are the complete opposite. Where tanks are threatened by like everyone on the map having c4, mines, and rpgs and are slow enough to be very vulnerable if they overextend or get snuck up on a little bird instead dodges 9 out of every 10 shots fired at then and can fuck off to the other side of the map in the blink of an eye if they do get damaged

magic ingot
#

BBClown even just rpging a bh can get to kamikazeโ€™s weekly choice of top moments, youโ€™re making it sound like a walk in the park

torpid elk
#

Lb are playing ace combat while everyone else is playing a survival horror game against them

limpid flame
#

My clanmatw

#

Top 0.5% pilot

magic ingot
#

Bro whereโ€™s rpg

#

Itโ€™s also just sad Lb having so much hp itโ€™s more likely you random headshot the pilot than taking it down

torpid elk
#

These are all probably recorded before the change to glass

magic ingot
#

tankgondola ngl Iโ€™m only seeing an exploiter vigorously defending to get it not nerfed

#

Just like Vector pre nerf

torpid elk
#

Dudes a good pilot, but doesnt bug out when he should and is overconfident. Half of these deaths are gun deaths because people finsally start turning around to shoot at the littlebird circling then

magic ingot
#

tankgondola by repeating top1% or top 0.5% I bet heโ€™s very proud and canโ€™t wait to show off his quote on quote skills

desert cove
desert cove
#

Which means everything

#

With exeption of hand grenades

#

Idk if something needs a counter if everything counters it

desert cove
torpid elk
#

Which is a major issue

limpid flame
#

No, we confirmed it with oki, it doesnt work at all.

limpid flame
desert cove
#

BUT WTF HOW?

#

In a fucking heli

#

HOW

limpid flame
#

Skill issue from my part xd

#

But it CAN happen

#

Bro must've yeeted his best nade in his life

magic ingot
heady jewel
#

Rockets

#

Blackhawk

desert cove
#

Also HMG, 7m, Coax(which is 7m tbh), and miniguns

#

Kriss Vector too, for some reason

magic ingot
#

Conversation literally going in circles

heady jewel
#

@magic ingot mf a well placed rocket is more than enough

desert cove
#

Because some people are to dumb to understand some things

heady jewel
#

I donโ€™t think itโ€™s a one shot but itโ€™ll scare it off

desert cove
#

And it's not open to interpretation who

magic ingot
#

Sounds like you never hit one lol

#

Im not allowed to make a certain statement due to thread rule kittenCry

desert cove
#

I have more LB kills than kills in all helis overall

#

Tho i don't engage them that often, because a they are is pain in the ass, and I have more pressing matters to deal with

#

Tandems, for example

thorny mason
#

i really hope they revert or at least compromise on the littlebird l-armor damage man

#

makes flying transport so unfun

#

i can try and dodge as much as I can and live longer, but all it takes is 2, maybe 3 seconds, of taking damage total and you're down in a police heli

magic ingot
#

kittenThinking police heli? Tensa?

thorny mason
#

the large transports have no hope to outmaneuver the fire and have to rely on a perfect gunner to match that dps

thorny mason
magic ingot
#

Those are practically target practice

desert cove
#

L armour dmg is very propably a additive statistic

#

So every weapon deals dmg to soft vehicles+l armour

thorny mason
#

unfortunately, they fly well enough to deal with most rpgs outside of hotdrops, but they simply can't handle sharing the airspace

desert cove
#

Then multiplicated by it resistance

magic ingot
#

Armed lb doesnโ€™t even do hotdrop?

#

Drop who, copilot?

thorny mason
#

well armed only has one other seat, they're not dropping much at all

#

talking about the unarmed ones

magic ingot
#

Ah

limpid flame
#

Imagine being a tank, an attack vehile, having to hotdrop

thorny mason
#

the intention behind making littlebirds vic shredders isn't bad imo but helis just aren't in a state of balance where that's necessary atm

limpid flame
#

Armed LB is exactly the same type of vehicle

#

The conversation is going in circle cause people are still too dumb to understand

#

Solid arguments

magic ingot
#
  • overbuff bh hp
  • buff lb to counter it

Why am I seeing a pattern here (peeks at claymore nerf

desert cove
#

I have seen it many time

#

What we see in this thread is nothing

#

I had displeasure of arguing with so called "wave"

#

Thanks Oki, our god and saviour, that he was banned

magic ingot
#

BBClown armed lb should have a longer respawn timer than tank based on its combat efficiency

thorny mason
#

imo armed lb's shouldn't be in spawn

#

replace em with transports

#

make more points with helipads

desert cove
#

And it's only 1 min of difference

magic ingot
thorny mason
#

there's a few littlebirds that spawn on points already

#

pretty sure waki has em

#

but yes

#

it would help prevent people forcing armed lb's every match and getting to the point where they just dominate the game

#

and having more unarmed transports would ease downtime moments in conq

thorny mason
heady jewel
clever vessel
#

Did the LB make its way through this thread again

desert cove
#

Once per day

#

Seems right

#

Remember to be back for tommorow LB shit storm

opaque lily
#

How subhuman do you have to be to protect a tank camping on a hill in the safezone for 40 whole minutes lmao. conveniantly choose to ignore that it was a friendly tank too thus a detriment for our team.

#

Buff the damage of transport chopper's miniguns, fix the window so you don't get window sniped. Add functionality to the cooppilot seat that currently serves as a meatsheild for the gunners, add HP to the tailrotor so splash damage won't destroy it only a direct hit.

Then we'll be golden ๐Ÿ‘

#

Also reduce the chopper's base health

last axle
desert cove
#

BH doesn't need so much love

opaque lily
desert cove
#

Learn proper names

#

Because you can't do shit in safe zone

#

You are only misleading others

#

I may sound like an ass, but semantics are fucking important

clever vessel
#

(oh but I'm for all the transport choppers though)

#

Like come on this is still the same issue of people circling around and eventually landing on 'let's punish the tanks for camping which we can barely substantiate but is so bad it requires major game changes'

#

It's so painful to stress again that when people are refusing to go out of the safezone for fear of getting hit, scoring a grand total of 20 kills over 40 minutes, the problem isn't that the drivers are psychotically obsessed with not getting hit

wide relic
#

Just play obj get over the fact of dyin an that it just a game simple โ€ฆ

clever vessel
#

I mean yeah

#

But like

#

People are playing this game to have fun

#

The only properly structured way in this game, structured as it is, is to have lots of kills

#

So people are just gonna play to get the most kills

clever vessel
#

So most people play to have the most fun via doing stuff like that

#

For tank players who own 1) an extremely expensive and rare system per match, 2) a relatively fragile system with lots of theoretical power, why would they play the obj

#

You can't just expect some players to give up the fun they want

limpid flame
#

It's that simple

#

What kind of an argument even is this

clever vessel
#

When players are having to work against the design incentives set out by the developers of a game to be effective... That's bad

wide relic
clever vessel
#

Like you see this in the LB convo too but to a different extent since unlike the tanks the LBs are observably viable and can pull off good performances

clever vessel
wide relic
clever vessel
#

Fr? Wouldn't that be good for suicide c4

#

Just sit on c and wait for the blob to pour in?

wide relic
limpid flame
#

Good for you, some people dont enjoy dying 24/7 And rather feel more useful for the team by getting higher amount of kills in the game. Where vehicle death is a 5 minute respawn so death in it is more of a loss than 5 minutes of losing infantry players

wide relic
wide relic
limpid flame
#

Self important is good for the team

#

In a game where you cant expect teamwork, expect only yourself doing good

#

Dont get me wrong, cooperation exists, but it's not even worth trying most of the time

#

I rather have Faith in myself And do myself good

wide relic
#

Understandable Iโ€™ve just always played for team Iโ€™m a utility player

opaque lily
clever vessel
#

The exception is wineparadise with the slopes at the map edges next to spawn and the tree cover and that's not even a safezone camp that's just a general camp

#

Introducing safezone camping counters is a meaningless exercise in nerfing tanks more while achieving effectively nothing

You can make them visible on the map for being stationary - which they can just counter by moving. You can forbid ever firing in the blue zone, which will at best solve some edge cases like on sandy. You can even make it an exploiter/griefing report worthy thing, which will just open the door to generally reporting any vehicle in the rear as an exploiter. There's no winning this by somehow introducing a counter to something countering itself

#

The counter to tanks sitting behind aiming at copters is convincing tanks to be out there, firing at things on the ground and being too occupied to reliably look up

rancid hound
#

jesus can yall stop arguing about "safe" zone

desert cove
#

Probably wants to spawn camp,I can't imagine other reason to create non existant problem

#

To push for changes to safe and spawn protection zones

clever vessel
#

Real

opaque lily
#

Good greif.

wide relic
#

Lol ๐Ÿ˜†

clever vessel
#

day 10000 of asking for ifvs to get their coax guns

desert cove
#

SoonTM

#

You know

clever vessel
#

honestly there's really not much to talk about anymore since there's not really been any real vehicle changes since day 1 and within the little time this game has been public it's rapidly settled into its probable long-term balance

desert cove
#

After the heat death of universe

#

Because its vehicles

wide relic
#

Doesnโ€™t oki hate vehicles to?

desert cove
#

He definitely doesn't like them, and it seems he is kind of scared of them

wide relic
#

Ya itโ€™s definitely noticable must be a medic main

desert cove
#

I think he wants to avaoid BF4 air-like unbalance

clever vessel
#

would be nice to get modding so we can test out stuff tbh

desert cove
#

Which is stupid notion, because most vehicles sucks very much

clever vessel
#

only have abt 40 hrs on it

desert cove
#

Not a lot of inf counter, very effective

#

Attack helicopters cound easily kill whole enemy team 3-5 times

rancid hound
#

jet is fine

#

attack helis are where the shit starts

desert cove
#

Helis overall

#

Scout were also busted

rancid hound
#

LB is normal in BF4

#

Not really

#

not as busted as attack helis

#

i dont feel its danger

desert cove
#

Your right

rancid hound
#

day 10000 of asking Oki to fix the fucking sight of tank

desert cove
#

Scouts were as effective as IFV/tanks

#

Attack helis were murder machines

rancid hound
#

beside helis most BF vehicles can only be as good as the crew

desert cove
#

With like 3 counters in match

#

AA, stealth jet, other helis

rancid hound
#

that's what happens when you have limited stingers but unlimited flares

desert cove
#

Inf was struggling very much

rancid hound
#

yeah BF4 isn't a good place to look for

#

Squad vehicles mechanic can be observed and learned from

#

they're not milsim AT ALL

desert cove
#

Even ground vehicle balance

#

Air is fucked up, i am happy that its not planned for BBR

desert cove
#

Not AS milsim as GHPC, but still

rancid hound
#

the only milsim part of Squad's vehicles is the ammo position

#

the rest is the same as BF4, you can't repair from the inside but who cares? Maps are big af anyways

desert cove
rancid hound
#

More balanced then BBR lmao

desert cove
#

Taking inspirations from Squad gave us current shit show

rancid hound
#

you have T62 tanking M829A4

desert cove
rancid hound
#

just the damage model

#

and the sighting system

#

vehicle thermal when

desert cove
#

It's contrary to good gameplay

rancid hound
#

that's not realism, that's balancing

#

I'm not asking for GHPC

#

can we add this so bush hiders can't just pop and fire without us noticing

desert cove
rancid hound
#

T62 can't tank M829A4, I'm not sure what are you talking about

desert cove
rancid hound
#

I didn't say we need to